Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 02:31:18 Player: Crackrock_Steady Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (412) 412 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1617 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- VTOL Module Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module Weight Redist. System Seismic Detector [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 8 13 2 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 1 4 4 1 Treads . | . . . . Leg 6 | 1 4 1 . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 3 1 Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 3 6 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 3 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 13 | . 5 8 . Power 2 | . 1 1 . Propulsion 5 | . 2 3 . Utility 1 | . . 1 . Weapon 5 | . 2 3 . Highest Loss Streak 8 | . 3 8 . To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 88 74 77 Engine 12 | . 13 11 11 Leg 21 | . 22 24 . Flight 2 | . . 1 44 Device 12 | . 14 9 11 Storage 12 | . 14 11 11 Energy Gun 2 | . 4 . . Ballistic Gun 15 | . 19 12 . Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 16 | 13 14 16 11 Greatest Support 30 | 10 20 30 16 Greatest Overweight (x) 4 | 1 2 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 3 Average Carried 5 | 3 4 7 2 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 4 2 Class Distribution -------------------- 68% | Mutant 26% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 712 | 278 271 163 . Remotely . | . . . . Salvage Created 702 | 122 357 223 . Parts 32 | 5 15 12 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 10 4 . Guns 14 | . 10 4 . Classes Destroyed 7 | 2 3 2 . Worker 1 | . . 1 . Tunneler 2 | 2 . . . Recycler 2 | 1 1 . . Operator 2 | . 1 1 . Swarmer 6 | . 6 . . Grunt 7 | . 4 3 . Sentry 1 | . . 1 . Best Kill Streak 4 | 3 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 259 | . 149 101 9 Missed 91 | . 48 37 6 Damage Taken 1848 | . 911 913 24 Core 646 | . 245 377 24 Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 2 . . Volleys Fired 122 | 6 85 31 . Largest 2 | 2 2 2 . Hottest 100 | 60 60 100 . Shots Fired 186 | 12 126 48 . Gun 182 | 12 126 44 . Cannon . | . . . . Launcher . | . . . . Special 4 | . . 4 . Kinetic 164 | 6 114 44 . Thermal 4 | . . 4 . Explosive . | . . . . Electromagnetic 18 | 6 12 . . Robot Hit Streak 13 | 2 13 9 . Robot Miss Streak 8 | 1 8 2 . Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | 7 68 31 . Core Hits 42 | 3 27 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1158 | 113 713 332 . Guns 1131 | 88 713 330 . Cannons . | . . . . Explosions 25 | 25 . . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 1020 | 47 643 330 . Thermal 25 | 25 . . . Explosive . | . . . . Electromagnetic 111 | 41 70 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . 1 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 22 | . 18 22 . Average Temperature 7 | . 7 7 . Received Heat Transfer 591 | . 216 375 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | 50 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 217 | 15 181 217 70 Initial 60 | . 9 35 60 Average 102 | 6 113 121 69 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 90 100 Level 1 3 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 3 1 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 22 12 5 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 2 | . . 2 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 2 4 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 36 | . 8 24 4 Successful 22 | . 3 17 2 Failed 14 | . 5 7 2 Catastrophic 6 | . 2 4 . Database Lockouts . | . . . . Manual 10 | . 1 9 . Terminals 30 | . 8 18 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 15 | . 3 10 2 Record 7 | . 2 3 2 Robot Analysis 2 | . . 2 . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Detonate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 4 1 Full Trace Events 5 | . 2 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . parse_system 1 | . . 1 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1001 | 118 478 370 35 Spaces Moved 554 | 48 183 229 94 Core 34 | 4 5 25 . Treads . | . . . . Legs 369 | 44 178 147 . Wheels . | . . . . Hover . | . . . . Flight 151 | . . 57 94 Fastest Speed 29 | 50 120 34 29 Average Speed 110 | 155 139 109 29 Slowest Speed 250 | 190 190 250 29 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 29 27 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . 4 . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile 4 | . . 4 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 763 | 80 291 292 100 Wait 29 | 11 6 7 5 Move 549 | 47 182 228 92 Hop 1 | . . . 1 Pick Up 24 | 10 10 4 . Fast Attach 2 | . . 2 . Attach 19 | 6 6 5 2 Detach . | . . . . Swap 8 | . 2 6 . Drop 6 | . . 6 . Fire 122 | 6 85 31 . Melee 2 | . . 2 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Core integrity fell below 50% 364 | -10/Materials | Lost 3 parts (1p2n) 488 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Core integrity fell below 20% 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Propulsion x2 794 | -9/Materials | Identified exit to Materials 913 | -9/Materials | Core integrity fell below 50% 938 | -9/Materials | Core integrity fell below 20% 948 | -9/Materials | Lost 8 parts (1p3n1u3w) 965 | -9/Materials | Discovered new exit (range 6) 967 | -9/Materials | Entered Mines 996 | -9/Mines | Discovered exit to Materials (range 7) 999 | -9/Mines | Discovered exit to Materials (range 15) 1002 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00970_ Connecting with Terminal... 00970_ Current location identified: Mines >>Query(Earth) Third planet from the Sun in the [Solar System]. Terrestrial homeworld of [Human] civilization. By the late 21st century that civilization drained the planet's resources and destabilized the environment to the point that global-scale technology was necessary to maintain an increasingly fragile planet. >>Query(Human) Homo sapiens, dominant species in the [Solar System] until civilization in that system was presumably wiped out during the [Solar War]. 00970_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 00996_ EXIT=FOUND: MATERIALS 01000_ C-30 ARC bursts open, deploying its payload. 01000_ S-10 Pest unfolds itself. 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System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed StealthAdvancedReplicator Manual? 0 Play Time 00:15:19 Cumulative 13.6 hours Start 2024.05.20 @ 02:16:04 End 2024.05.20 @ 02:31:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30497be8-5df1-438c-ace8-0b2984ced381