Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 01:47:46 Player: SKIP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (154) 770 Value Destroyed (5815) 5815 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1445) 1445 TOTAL SCORE: 13610 Bonus ------- High Alert Combat Kills 508 Follower Combat Kills 369 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Multireflex Exoskeleton Experimental Sensor Array Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Antimatter Reactor > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Lightpack 2.0 Experimental Sensor Array Core Analyzer Makeshift Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Beamcaster Phase Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine F-cell Engine Fission Core Fission Core Light Treads Carbon-fiber Leg Improved Titanium Leg Multireflex Exoskeleton Multireflex Exoskeleton Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Trap Scanner Improved Target Analyzer Kinecellerator Improved Core Shielding Improved Light Armor Plating Improved Light Armor Plating Shock Absorption System Advanced Shield Generator High-powered Tractor Beam Improved Field Recycling Unit Drone Bay Plasma Rifle Plasma Rifle Improved EM Pulse Cannon Phase Cannon Heavy Machine Gun Gauss Cannon Heavy Flak Cannon Grenade Launcher Welding Torch Plasma Flamer Heavy Hammer [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Core Analyzer Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . . 4 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 5 | . . . . . 3 . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 108 | 6 10 . . 2 35 4 1 1 31 8 7 . 3 Power 17 | 1 3 . . . 3 1 . . 6 1 1 . 1 Engine 9 | 1 3 . . . 1 1 . . 2 . 1 . . Core 7 | . . . . . 2 . . . 4 . . . 1 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 31 | 2 1 . . . 15 . 1 . 5 3 2 . 2 Treads 29 | 2 1 . . . 15 . 1 . 5 3 2 . . Leg 2 | . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 31 | 1 3 . . 1 8 . . 1 13 1 3 . . Device 14 | . 2 . . . 3 . . . 6 1 2 . . Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . . 1 4 . . 1 6 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 3 . . 1 9 3 . . 7 3 1 . . Energy Gun 5 | . . . . . 1 . . . 3 1 . . . Energy Cannon 3 | . . . . . 1 . . . 1 1 . . . Ballistic Gun 8 | 2 2 . . 1 2 1 . . . . . . . Ballistic Cannon 8 | . . . . . 2 2 . . 2 1 1 . . Launcher 2 | . 1 . . . . . . . 1 . . . . Special Weapon 2 | . . . . . 2 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 52 | . . 1 . . 17 1 . . 15 9 1 . 8 Power 9 | . . . . . 3 . . . 2 2 . . 2 Propulsion 19 | . . 1 . . 6 . . . 6 3 1 . 2 Utility 16 | . . . . . 6 . . . 5 1 . . 4 Weapon 8 | . . . . . 2 1 . . 2 3 . . . Highest Loss Streak 8 | . . 1 . . 5 1 . . 4 8 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 30 | 4 14 18 19 17 29 38 39 38 37 34 34 35 27 Power 4 | . 3 5 5 3 3 4 4 4 6 7 5 5 4 Propulsion 9 | 1 5 5 5 5 11 14 14 14 12 5 4 5 3 Utility 7 | . 1 2 4 4 8 10 11 10 8 11 13 14 10 Weapon 7 | 1 4 5 5 5 5 8 9 9 9 10 9 10 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 75 | . . . 4 2 10 6 . . 28 5 3 . 17 Power 16 | . . . 3 . 1 1 . . 6 1 . . 4 Propulsion 24 | . . . . 1 4 3 . . 11 2 1 . 2 Utility 14 | . . . 1 . 2 2 . . 4 . . . 5 Weapon 21 | . . . . 1 3 . . . 7 2 2 . 6 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 100 100 80 81 81 81 85 82 83 86 63 Engine 7 | . 14 14 14 14 3 9 9 9 3 2 3 6 3 Core 2 | . . . . . 5 . . . 8 2 . . 1 Treads 24 | . 28 28 28 28 26 27 27 27 19 19 20 20 12 Device 10 | . 12 14 14 . 9 9 9 9 9 13 11 13 8 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 6 6 4 Processor 1 | . . . . . . . . . 4 6 6 6 4 Protection 6 | . . . . 13 7 9 9 9 10 6 7 6 5 Energy Gun 2 | . . . . . 3 . . . 5 6 6 6 3 Energy Cannon 1 | . . . . . 1 . . . . 5 6 6 3 Ballistic Gun 11 | . 25 28 28 27 6 6 9 9 5 . . . . Ballistic Cannon 4 | . . . . . 5 9 9 9 5 6 6 6 4 Peak Build Rating 103 | 6 10 12 14 15 62 68 67 67 99 98 103 103 103 Average Rating 58 | 4 9 11 12 14 54 65 66 65 89 94 97 103 78 On Entrance 50 | . 6 10 12 14 15 61 67 67 65 97 93 103 103 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 6 6 6 Naked Turns 77 | . . . . . . . . . . . . . 77 Heaviest Build 58 | 14 50 50 50 58 24 26 25 26 53 47 51 51 52 Greatest Support 72 | 40 40 40 40 40 66 66 66 66 72 62 68 48 56 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . . . 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 40 40 Average Capacity 34 | 6 17 20 20 20 40 40 40 40 40 40 40 40 33 Most Carried 40 | 6 19 20 20 20 40 40 40 40 40 40 38 37 37 Average Carried 31 | 4 14 18 19 19 29 39 39 39 38 36 36 37 29 Final Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 40 5 Final Carried 40 | 6 18 20 19 20 40 40 40 40 37 36 37 37 5 Class Distribution -------------------- 32% | Hauler-Mutant 27% | Mutant 16% | Hauler-Tank 11% | Hauler-Skirmisher 7% | Hauler-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Tank | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 4486 | 202 384 95 . 71 1160 450 89 . 1515 248 270 . 2 Remotely 95 | . . . . . . . . . 95 . . . . Salvage Created 5842 | . 345 171 . 22 1840 421 115 . 2162 369 397 . . Parts 294 | . 23 9 . 1 97 27 6 . 93 19 19 . . Haulers Intercepted 11 | . 2 . . . 5 2 . . 2 . . . . Recyclers Shooed 4 | . 3 . . . . . . . 1 . . . . Parts Field Recycled 13 | . . . . . . . . . 13 . . . . Retrieved Matter 149 | . . . . . . . . . 149 . . . . Parts Self-Destructed 36 | . . . . . . . . . . 17 19 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 130 | . 8 4 . 2 43 11 2 . 41 8 11 . . Guns 53 | . 8 4 . 2 16 4 . . 14 1 4 . . Cannons 70 | . . . . . 24 7 2 . 24 6 7 . . AOE 7 | . . . . . 3 . . . 3 1 . . . Classes Destroyed 14 | . 3 . . . 7 . . . 4 . . . . Worker 4 | . . . . . 1 1 . . 2 . . . . Builder 3 | . . . . . 1 . . . 2 . . . . Tunneler 2 | . . . . . . . . . 2 . . . . Hauler 11 | . 2 . . . 5 2 . . 2 . . . . Recycler 1 | . . . . . . . . . 1 . . . . Operator 3 | . . . . . 2 1 . . . . . . . Swarmer 29 | . 3 . . 2 10 3 . . 4 . 7 . . Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 57 | . 5 4 . . 20 4 . . 20 2 2 . . Brawler 3 | . . . . . 1 . . . 1 . 1 . . Duelist 4 | . . . . . 1 . . . 1 2 . . . Sentry 23 | . . . . . 9 4 2 . 6 1 1 . . Hunter 5 | . . . . . 2 . . . 1 2 . . . Programmer 8 | . . . . . . . . . 7 1 . . . Best Kill Streak 10 | . 2 2 . 2 10 7 2 . 7 5 4 . . Combat Bots Only 8 | . 2 2 . 2 8 3 2 . 6 5 4 . . Max Kills in Single Turn 4 | . 1 1 . 1 2 2 1 . 4 2 2 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 2 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 1003 | . 71 20 . 4 318 54 1 . 294 74 57 . 110 Missed 307 | . 16 5 . 1 86 18 1 . 100 21 13 . 46 Hits 696 | . 55 15 . 3 232 36 . . 194 53 44 . 64 Melee 11 | . . . . . 9 . . . 2 . . . . Projectile 685 | . 55 15 . 3 223 36 . . 192 53 44 . 64 Critical Strikes 20 | . 3 1 . . 10 . . . 1 2 . . 3 Actively Blocked 2 | . . . . . 1 . . . 1 . . . . Damage Taken 10395 | . 560 208 . 37 3406 557 15 . 3066 916 511 . 1119 Core 1457 | . 90 61 . 23 334 97 . . 324 64 50 . 414 Absorbed by Shields 208 | . . . . . . . . . . . 101 . 107 Redirected to Shielding 117 | . . . . . 22 4 . . 45 21 8 . 17 Regen/Repaired (Parts) 548 | . 126 . . . . . . . 422 . . . . Core Remaining (%) 50 | 100 . . . 30 . . . 21 . . . . . Volleys Fired 439 | 1 36 15 . 3 165 41 4 . 136 16 17 . 5 Largest 3 | 1 2 2 . 2 2 2 2 . 3 3 3 . 3 Hottest 206 | 20 40 40 . 43 108 74 62 . 189 206 206 . 206 Shots Fired 958 | 1 72 30 . 6 327 73 9 . 337 50 40 . 13 Gun 570 | 1 72 30 . 6 178 30 4 . 210 19 15 . 5 Cannon 372 | . . . . . 138 43 5 . 125 28 25 . 8 Launcher 13 | . . . . . 8 . . . 2 3 . . . Special 3 | . . . . . 3 . . . . . . . . Kinetic 674 | 1 72 30 . 6 210 73 9 . 238 18 12 . 5 Thermal 261 | . . . . . 109 . . . 96 20 28 . 8 Explosive 13 | . . . . . 8 . . . 2 3 . . . Electromagnetic 10 | . . . . . . . . . 1 9 . . . Robot Hit Streak 34 | 1 9 6 . 7 34 16 3 . 15 6 4 . 9 Robot Miss Streak 5 | . 4 1 . 1 5 3 1 . 3 5 4 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 644 | 1 43 23 . 5 241 54 6 . 216 24 21 . 10 Core Hits 315 | . 18 10 . 2 101 44 2 . 107 17 14 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 17 | . . . . . 6 . . . 7 1 2 . 1 Burn 5 | . . . . . 2 . . . 3 . . . . Destroy 1 | . . . . . 1 . . . . . . . . Blast 11 | . . . . . 3 . . . 4 1 2 . 1 Melee Attacks 14 | . . . . . . 14 . . . . . . . Impact 14 | . . . . . . 14 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15197 | 11 586 293 . 64 4956 1279 128 . 6049 969 579 . 283 Guns 6741 | 11 575 293 . 64 1977 450 33 . 2892 139 207 . 100 Cannons 6737 | . . . . . 2438 829 95 . 2334 486 372 . 183 Explosions 1672 | . . . . . 522 . . . 806 344 . . . Melee . | . . . . . . . . . . . . . . Ramming 47 | . 11 . . . 19 . . . 17 . . . . Kinetic 9379 | 11 575 293 . 64 2741 1279 128 . 3775 264 165 . 84 Thermal 4270 | . . . . . 1674 . . . 1669 314 414 . 199 Explosive 1426 | . . . . . 522 . . . 560 344 . . . Electromagnetic 75 | . . . . . . . . . 28 47 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 2 . 4 4 4 4 4 Average Corruption 2 | . . . . . 2 2 2 . 2 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 130 | . . . . . 10 9 10 . 34 33 23 4 7 Message Errors 31 | . . . . . 6 3 1 . 6 8 5 . 2 Matter Fused 35 | . . . . . 1 3 2 . 11 8 9 1 . Heat Flow Errors 21 | . . . . . 2 2 3 . 5 4 4 1 . Energy Discharges 15 | . . . . . 1 1 1 . 3 4 4 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . . . 3 5 1 1 4 Data Loss (major) 3 | . . . . . . . 1 . 1 1 . . . Misfires 5 | . . . . . . . 1 . 2 2 . . . Alerts 5 | . . . . . . . 1 . 2 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 291 | . . . . . 65 . . . 177 39 10 . . Projectiles 147 | . . . . . 54 . . . 83 . 10 . . Explosions 144 | . . . . . 11 . . . 94 39 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 47 | . . . . . 19 8 . . 16 2 2 . . Impact . | . . . . . . . . . . . . . . Kinetic 41 | . . . . . 16 7 . . 15 2 1 . . Secondary 6 | . . . . . 3 1 . . 1 . 1 . . Self-Inflicted Damage 176 | . . . . . 22 . . . 114 40 . . . Shots 7 | . . . . . 2 . . . 4 1 . . . Rammed 14 | . 3 . . . 4 . . . 7 . . . . Targets Rammed 14 | . 3 . . . 4 . . . 7 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 453 | . 20 6 . 8 207 232 176 . 385 199 453 96 449 Average Temperature 116 | . 7 6 . 6 53 43 72 . 124 63 169 54 246 Received Heat Transfer 3489 | . 201 132 . 9 1278 219 . . 1029 198 111 . 312 Effects 16 | . . . . . . . . . 1 . 9 . 6 Shutdowns 7 | . . . . . . . . . . . 6 . 1 Interference 2 | . . . . . . . . . 1 . . . 1 Short Circuit 3 | . . . . . . . . . . . 3 . . Damage (major) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 3 . . . 5 . . . . Heat Transferred 7897 | . . . . . 3182 . . . 3457 407 592 . 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 3 | . . . . . 2 1 . . 3 . . . . Low Security (%) 56 | 100 100 100 . 100 38 28 100 . 25 . . . . Level 1 12 | . . . . . 7 71 . . 18 . . . . Level 2 30 | . . . . . 54 . . . 52 . . . . Level 3 . | . . . . . . . . . 3 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 810 | . 72 50 . 154 669 379 94 . 810 . . . . Initial 280 | . . . . . 35 280 52 . . . . . . Average 229 | . 10 2 . 28 358 231 16 . 376 . . . . Influence Increases 4719 | . 263 100 . 182 1385 378 114 . 1807 180 250 . 60 Destroy 0b10 Robot/C 2880 | . 160 80 . 140 860 220 60 . 980 160 220 . . Destroy 0b10 Robot/NC 120 | . 10 . . . 45 20 . . 45 . . . . Destroy Leader 652 | . 44 20 . 20 230 64 . . 224 20 30 . . Allied During Kill 172 | . . . . 22 . 3 40 . 107 . . . . Successful Hack 177 | . 47 . . . 23 28 13 . 66 . . . . Disable Machine 345 | . . . . . 30 30 . . 285 . . . . Destroy Structure 133 | . 2 . . . 47 13 1 . 70 . . . . Lose Combat Pursuer 240 | . . . . . 150 . . . 30 . . . 60 Influence Decreases 4694 | . 263 100 . 92 811 906 250 . 997 904 336 . 35 Entered New Map 840 | . . . . . 55 384 84 . . 300 17 . . Time Decay 3082 | . 263 100 . 72 592 362 146 . 694 514 309 . 30 Lost Part 419 | . . . . . 159 10 . . 150 90 10 . . Lost Ally 203 | . . . . 20 5 . 20 . 153 . . . 5 Purge Threat 150 | . . . . . . 150 . . . . . . . Squads Dispatched 26 | . 1 . . . 10 . . . 15 . . . . Investigation 3 | . 1 . . . 2 . . . . . . . . Extermination 8 | . . . . . . . . . 8 . . . . Reinforcement 9 | . . . . . 5 . . . 4 . . . . Assault 5 | . . . . . 2 . . . 3 . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 8 | . . . . . 5 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 231 | . 19 4 . 7 87 17 3 . 61 9 11 . 13 Peak Tracking Total 9 | . 3 2 . 7 7 3 2 . 6 5 4 . 9 Tactical Retreats 9 | . . . . . 5 . . . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . . 3 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 24 | . . . . . 2 2 . . 19 1 . . . Max in Single Turn 15 | . . . . . 1 1 . . 15 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 46 | . 8 . 4 1 7 5 4 . 12 1 . 4 . Terminals 29 | . 7 . . . 5 5 4 . 8 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 154 | . 25 . 8 1 35 13 11 . 31 1 . 29 . Successful 109 | . 20 . 8 1 20 9 4 . 17 1 . 29 . Failed 45 | . 5 . . . 15 4 7 . 14 . . . . Catastrophic 5 | . . . . . . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 53 | . 14 . 1 . 14 5 7 . 12 . . . . Terminals 86 | . 23 . . . 22 13 11 . 17 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 9 | . 2 . . . . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 11 . . . 6 . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 62 | . 10 . 8 1 3 6 2 . 2 1 . 29 . Record 23 | . 3 . 7 . 1 . . . 1 . . 11 . Part Schematic 12 | . . . . . . 2 . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Prototype ID Bank 11 | . 3 . . . 1 2 2 . . . . 3 . Open Door 3 | . . . . 1 . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . 6 . . . . Scan Component 4 | . 1 . . . . . . . 3 . . . . Repair 4 | . 1 . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 10 . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Retrieve Study 11 | . . . . . 7 . . . 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 24 | . 8 . . . 6 3 2 . 5 . . . . Terminals 24 | . 8 . . . 6 3 2 . 5 . . . . Assimilate 4 | . . . . . 2 . . . 2 . . . . Botnet 19 | . 7 . . . 4 3 2 . 3 . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 8 . . . 6 3 4 . 11 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 2 . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . 6 . . . 4 . . . . Parts Repaired 4 | . 1 . . . . . . . 3 . . . . Time 140 | . 26 . . . . . . . 114 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 17 | . . . . 3 1 10 . . 2 . . . 1 Largest Group 10 | . . . . 3 2 10 10 8 8 . . . 1 Highest-Rated Group 173 | . . . . 40 24 173 173 141 141 . . . 96 Highest-Rated Ally 96 | . . . . 16 16 29 29 29 29 . . . 96 Total Orders 8 | . . . . 3 . . . 2 3 . . . . STAY 4 | . . . . 2 . . . . 2 . . . . FOLLOW 2 | . . . . 1 . . . . 1 . . . . GUARD 1 | . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . 1 . . . . . Ally Attacks 112 | . . . . 9 3 . 11 . 86 . . . 3 Total Damage 1650 | . . . . 107 35 . 153 . 1203 . . . 152 Kills 14 | . . . . 5 . . 1 . 8 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 5126 | . 112 . . . . . . . 2083 1414 1139 172 206 Sensors 3320 | . . . . . . . . . 389 1414 1139 172 206 Structural 112 | . 112 . . . . . . . . . . . . Traps 1694 | . . . . . . . . . 1694 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 19327 | 118 1525 1593 1175 792 3478 839 706 1989 3947 1414 1187 172 392 Spaces Moved 9889 | 77 610 627 489 309 1599 398 458 1364 2090 850 622 79 317 Core 174 | 21 . . . . . . . . . . . . 153 Treads 9646 | 56 610 627 489 309 1599 398 458 1364 2090 850 622 79 95 Legs 69 | . . . . . . . . . . . . . 69 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 145 145 145 145 145 155 160 220 50 Average Speed 168 | 130 217 240 240 240 152 145 145 145 150 157 179 220 115 Slowest Speed 240 | 160 240 240 240 240 160 145 145 145 160 160 220 220 220 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 83 98 89 60 85 70 88 58 46 91 77 68 42 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 4 | . . 1 1 1 . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 12 | . . 1 . 2 . . . . . 7 2 . . Spaces Dug 25 | . . . . . 1 10 . . 14 . . . . Terrain Destroyed 178 | . . . . . 40 13 1 . 74 37 12 . 1 Melee 8 | . . . . . . 8 . . . . . . . Projectile 66 | . . . . . 11 5 1 . 28 8 12 . 1 AOE 104 | . . . . . 29 . . . 46 29 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 11756 | 94 730 686 493 354 2327 573 493 1375 2678 887 656 78 332 Wait 1043 | . 46 41 . 30 454 98 29 9 336 . . . . Move 9876 | 76 609 626 488 308 1598 397 457 1363 2089 849 621 78 317 Hop . | . . . . . . . . . . . . . . Pick Up 168 | 11 18 3 1 4 55 7 1 1 50 12 5 . . Fast Attach 5 | 1 2 . . 1 . 1 . . . . . . . Attach 66 | 5 2 1 . . 21 1 . . 21 8 2 . 5 Detach 3 | . . . . . 1 1 . . . . . . 1 Swap 71 | . 8 . . 4 18 8 1 1 18 1 11 . 1 Drop 57 | . 6 . 4 4 11 5 1 1 21 1 . . 3 Fire 439 | 1 36 15 . 3 165 41 4 . 136 16 17 . 5 Melee 14 | . . . . . . 14 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 14 | . 3 . . . 4 . . . 7 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Derelicts attacked the area 775 | -10/Materials | Discovered new exit (range 11) 1397 | -10/Materials | Repaired Lgt. Treads 1644 | -10/Materials | Entered Mines 1852 | -10/Mines | Learned location of Zion (-7) 1941 | -10/Mines | Core integrity fell below 50% 2284 | -10/Mines | Learned Materials emergency access door positions 2440 | -10/Mines | Found a hidden stash of uninstalled traps 2553 | -10/Mines | Discovered new exit (range 5) 2717 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2722 | -10/Mines | Found Prototype Device 2754 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2754 | -10/Mines | Discovered new exit (range 5) 3014 | -10/Mines | Discovered new exit (range 8) 3237 | -10/Mines | Entered Exiles 3300 | -10/Exiles | Met 8R-AWN 3338 | -10/Exiles | Met EX-HEX 3413 | -10/Exiles | Met EX-BIN 3468 | -10/Exiles | Met EX-DEC 3608 | -10/Exiles | Visited The Gauntlet 4005 | -10/Exiles | Aligned with FarCom system 4008 | -10/Exiles | Given EX-Vault access code 4063 | -10/Exiles | Opened EX-Vault 4187 | -10/Exiles | Found Lightpack 2.0 4239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4383 | -10/Exiles | Discovered new exit (range 14) 4412 | -10/Exiles | Left Exiles lab with Lightpack 2.0 4412 | -10/Exiles | Entered Mines 4434 | -9/Mines | Learned location of Storage (-8) 4468 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4570 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5051 | -9/Mines | Discovered new exit (range 6) 5204 | -9/Mines | Entered Materials 5204 | -8/Materials | Accompanied by 2 allies 5204 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5231 | -8/Materials | Identified Exp. Sensor Array 5495 | -8/Materials | Build established: Hauler-Mutant 6329 | -8/Materials | Lost 4 parts (1p1n1u1w) 6488 | -8/Materials | Discovered new exit (range 16) 6600 | -8/Materials | Lost 5 parts (1p2n2u) 6606 | -8/Materials | Destroyed 8 combat bots 6810 | -8/Materials | Garrison activated, responded to threat 7297 | -8/Materials | Discovered new exit (range 16) 7514 | -8/Materials | Core integrity fell below 50% 8004 | -8/Materials | First assault squad dispatched 8682 | -8/Materials | Entered Storage 9120 | -8/Storage | Met 01-MTF 9262 | -8/Storage | Discovered new exit (range 16) 9336 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9502 | -8/Storage | Discovered new exit (range 3) 9521 | -8/Storage | Entered Recycling 9521 | -8/Recycling | Accompanied by 12 allies (01-MTF) 9629 | -8/Recycling | Build established: Commander-Mutant 9979 | -8/Recycling | Discovered new exit (range 16) 10145 | -8/Recycling | Scanned before Scraplab entrance 10178 | -8/Recycling | Entered Scraplab 10190 | -8/Recycling | Discovered new exit (range 2) 10227 | -8/Recycling | Entered Scraptown 10227 | -8/Scraptown | Accompanied by 8 allies 10227 | -8/Scraptown | System corruption cleaned by C-Scrubber 10415 | -8/Scraptown | Discovered new exit (range 13) 10448 | -8/Scraptown | Build established: Hauler-Mutant 10549 | -8/Scraptown | Visited IN-MT5's Study 10593 | -8/Scraptown | Visited Symbiants 10604 | -8/Scraptown | Visited Cyclists 10709 | -8/Scraptown | Visited SPCMW 10748 | -8/Scraptown | Turned away by UFD registrar 10905 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11322 | -8/Scraptown | Visited Awakened 11439 | -8/Scraptown | Visited Junk Repository 12216 | -8/Scraptown | Entered Factory 12216 | -6/Factory | Accompanied by 8 allies 12216 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12441 | -6/Factory | Lost 4 allies 12530 | -6/Factory | Build established: Hauler-Tank 14070 | -6/Factory | Lost 3 parts (1n2u) 14112 | -6/Factory | Discovered new exit (range 11) 14305 | -6/Factory | Build established: Hauler-Skirmisher 14666 | -6/Factory | First assault squad dispatched 14825 | -6/Factory | Lost 3 parts (1p2n) 14862 | -6/Factory | Spotted B-75 Beast 15029 | -6/Factory | Repaired Adv. Treads+ 15068 | -6/Factory | Repaired Imp. Light Armor Plating 15107 | -6/Factory | Repaired Imp. Light Armor Plating 15181 | -6/Factory | Identified exit to Lower Caves 16054 | -6/Factory | Lost 4 parts (2n1u1w) 16163 | -6/Factory | Entered Lower Caves 16164 | -6/Lower Caves | Encountered a Warlord checkpoint 16458 | -6/Lower Caves | Build established: Hauler-Gunner 16771 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16829 | -6/Lower Caves | Lost 8 parts (2p2n1u3w) 17565 | -6/Lower Caves | Discovered new exit (range 6) 17577 | -6/Lower Caves | Entered another Lower Caves area 17705 | -6/Lower Caves | Discovered new exit (range 9) 17908 | -6/Lower Caves | Encountered a Warlord checkpoint 17960 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18011 | -6/Lower Caves | Build established: Hauler-Tank 18323 | -6/Lower Caves | Core integrity fell below 50% 18645 | -6/Lower Caves | Discovered new exit (range 11) 18764 | -6/Lower Caves | Entered Data Miner 18764 | -6/Data Miner | Discovered new exit (range 6) 18806 | -6/Data Miner | Met Data Miner 18848 | -6/Data Miner | Learned location of Section 7 (-2) 18848 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18879 | -6/Data Miner | Received God Mode back door access code from Data Miner 18936 | -6/Data Miner | Entered Proximity Caves 19134 | -5/Proximity Caves | Spotted B-75 Beast 19217 | -5/Proximity Caves | Lost 7 parts (2p2n3u) 19251 | -5/Proximity Caves | Released all parts (7) 19259 | -5/Proximity Caves | Escorted by Enhanced Grunt 19299 | -5/Proximity Caves | Core integrity fell below 20% 19328 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19165_ Dropped Phase Cannon+. 19167_ Lgt. Treads+ destroyed. 19185_ Mak. Light Armor Plating destroyed. 19186_ Lgt. Antimatter Reactor destroyed. 19198_ Critical hit (Burn: +37). 19248_ Broken Adv. Shield Generator destroyed. 19251_ Released Imp. Core Shielding. 19251_ Released Lightpack 2.0. 19251_ Released Core Analyzer. 19251_ Released Gauss Cannon. 19251_ Released Fission Core. 19251_ Released Imp. Titanium Leg. 19251_ Released Multireflex Exoskeleton. [Achievement: Live, Flee, And Rebuild] 19257_ Enhanced Grunt knocked back. 19259_ Enhanced Grunt: "Protecting LRC-V3." 19266_ System corrupted: Component data lost. 19295_ Knocked back. 19296_ Acquired 1 matter. 19315_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ??????????????????????????????# ######???????????? | | ????????????????????????????## #???????????? | | ????????????????????????#### #???????????? | | ?????????????????????#### ##??????????? | | ????????????????????## #??????????? | | ????????????????????# @ ????????? | | ?????????????##?????# s ????????? | | ????????? ## #???# s #??????????? | | ??????????# #### s ##??????????? | | ?????????## ###???????????? | | ???????? s ##?????????????? | | ???????? ##??????????????? | | ?????????# ### ## #???????????????? | | ?????????## ???### ##?# #??????????????? | | ??????????## ??????## #???# ##??????????????? | | ???????????#?????????# #????####???????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ##?#########????????????? | | ?????????????????????# ### #????????????? | | ?????????????????????## #????????????? | | ??????????????????????## #?????#####??? | | ???????????????????????## #???### ##?? | | ?????????????????# ?????# #???#|!! ##? | | ?????????????????# ### ##??##]!! #? | | ?????????????????# ######=!!*=####? | | ??????????????????# ##*!!!!!*[##???? | | ??????????????????## ## ==![*[]|#????? | | ???????????????????# ### ]##]/]##????? | | ??????????????????# ## #######?????? | | ??????????????????# ## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 380 Core Shielding 30 Power Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Phase Cannon | -8/Storage | Hacked Focal Shield | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Adv. Treads | 31% | -6/Factory Imp. Light Armor Plating | 11% | -6/Factory Imp. Light Armor Plating | 18% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Powered Hammer | -6/Factory | Hacked Welding Torch | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies I Know It's In Here Somewhere Live, Flee, And Rebuild Packrat Recruitment Drive Respectable Loadout That Tickles Challenges ------------ None Game ------ Seed ImprinterSmallFirepult Manual? 0 Play Time 02:57:20 Cumulative 69.3 hours Start 2026.09.06 @ 22:34:42 End 2026.09.07 @ 01:47:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ab9ab7f-78a9-4f56-af28-54088820dc27