Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 11:26:11 Player: Skergy Result: Destroyed by 6V-T0Y(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (777) 777 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1592 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 189/300 Energy 265/265 System Corruption 11% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Subdweller Optics > --- WEAPON (2) ------- Battle Rifle Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Arachnoskeleton Scrap Shield Subdweller Laser Grenade Launcher 1B-0RG's Assimilator Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Battle Rifle Barrage Gun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Arachnoskeleton Subdweller Monowheel Scrap Shield Grenade Launcher 1B-0RG's Assimilator Mace [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 8 8 10 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 3 1 2 Device 3 | 2 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . . 1 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 11 | . . 11 Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 9 | 3 12 8 Power 1 | . 1 . Propulsion 2 | 1 2 2 Utility 2 | . 4 1 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 17 | . 3 14 Power 1 | . 1 . Propulsion 3 | . . 3 Utility 7 | . 1 6 Weapon 4 | . 1 3 Tool/Special 2 | . . 2 Average Slot Usage (%) 95 | . 97 93 Engine 13 | . 14 13 Treads 26 | . 28 25 Device 9 | . 14 5 Storage 14 | . 14 14 Protection 2 | . . 4 Energy Gun 13 | . 22 6 Ballistic Gun 7 | . 1 11 Launcher 2 | . 1 3 Impact Weapon 3 | . . 6 Peak Build Rating 21 | 9 12 21 Average Rating 14 | 5 10 18 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) 13 | . . 13 Naked Turns . | . . . Heaviest Build 39 | 14 34 39 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 6 15 15 Average Carried 12 | 3 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 672 | 270 130 272 Remotely . | . . . Salvage Created 973 | 98 370 505 Parts 54 | 6 24 24 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 9 13 Melee 1 | . . 1 Guns 9 | . 4 5 AOE 9 | . 5 4 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 5 | . 3 2 Subdweller 11 | . . 11 Best Kill Streak 8 | 1 8 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 115 | . 34 81 Missed 34 | . 8 26 Hits 81 | . 26 55 Projectile 81 | . 26 55 Critical Strikes 3 | . 1 2 Damage Taken 1595 | . 344 1251 Core 251 | . 55 196 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | 9 31 29 Largest 2 | 1 2 2 Hottest 90 | 50 90 90 Shots Fired 112 | 9 51 52 Gun 99 | 9 46 44 Cannon 4 | . . 4 Launcher 9 | . 5 4 Special . | . . . Kinetic 34 | . . 34 Thermal 9 | 9 . . Explosive 7 | . 5 2 Electromagnetic 62 | . 46 16 Robot Hit Streak 10 | 4 4 10 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 84 | 7 21 56 Core Hits 43 | 3 21 19 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Smash 2 | . . 2 Melee Attacks 35 | . . 35 Impact 35 | . . 35 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 2267 | 90 741 1436 Guns 834 | 90 330 414 Cannons 68 | . . 68 Explosions 696 | . 411 285 Melee 669 | . . 669 Ramming . | . . . Kinetic 572 | . . 572 Thermal 201 | 90 111 . Explosive 390 | . 300 90 Electromagnetic 435 | . 330 105 Impact 669 | . . 669 Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 11 | . . 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 141 | . 46 95 Projectiles . | . . . Explosions 46 | . 46 . Melee 95 | . . 95 Knockbacks 6 | . . 6 Impact 5 | . . 5 Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 85 | . 62 23 Shots 4 | . 3 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 256 | 70 198 256 Average Temperature 73 | 30 72 125 Received Heat Transfer 631 | . 60 571 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . . 3 Combat Hostiles 3 | . . 3 Parts Fried 3 | . 1 2 Impact Corruptions 5 | . . 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 459 | 259 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 121 | 5 121 . Initial . | . . . Average 32 | 1 36 . Influence Increases 386 | 10 326 50 Destroy 0b10 Robot/C 220 | . 180 40 Destroy 0b10 Robot/NC 45 | 10 35 . Destroy Leader 50 | . 40 10 Successful Hack 14 | . 14 . Disable Machine 15 | . 15 . Destroy Structure 42 | . 42 . Influence Decreases 386 | 10 326 50 Time Decay 366 | 10 306 50 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 13 18 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 6 2 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 22 6 Successful 18 | . 12 6 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 4 6 Record 5 | . . 5 Disarm Traps 1 | . 1 . Recall Investigation 2 | . 2 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Track 1 | . 1 . Assimilate 3 | . 3 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 4 | . . 4 STAY 2 | . . 2 FOLLOW 2 | . . 2 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1593 | 24 1071 498 Optics 387 | . . 387 Terrain 19 | 19 . . Seismic 1187 | 5 1071 111 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2435 | 142 1071 1222 Spaces Moved 1281 | 71 574 636 Core 6 | 6 . . Treads 1167 | 65 574 528 Legs . | . . . Wheels 108 | . . 108 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 156 | 150 160 154 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 63 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug . | . . . Terrain Destroyed 81 | . 49 32 Melee . | . . . Projectile . | . . . AOE 81 | . 49 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1544 | 93 681 770 Wait 70 | . 47 23 Move 1279 | 70 573 636 Hop . | . . . Pick Up 30 | 6 13 11 Fast Attach 13 | 7 4 2 Attach 9 | . 2 7 Detach 1 | . 1 . Swap 16 | 1 2 13 Drop 22 | . 8 14 Fire 69 | 9 31 29 Melee 35 | . . 35 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 6) 1093 | -10/Materials | Discovered new exit (range 16) 1202 | -10/Materials | Discovered new exit (range 7) 1214 | -10/Materials | Entered Subcaves 1214 | -10/Subcaves | Accompanied by 1 ally 1215 | -10/Subcaves | Approached by a straggling Scientist 1300 | -10/Subcaves | Visited 4L-MR0's lab 1330 | -10/Subcaves | Found Prototype Special Melee Weapon 1334 | -10/Subcaves | Found Arachnoskeleton 1465 | -10/Subcaves | Core integrity fell below 50% 1516 | -10/Subcaves | Lost 3 parts (1n2w) 1622 | -10/Subcaves | Visited Clippyterm 1627 | -10/Subcaves | Learned Research security intel 1627 | -10/Subcaves | Learned 40 Factory zone layouts 1953 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2004 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2140 | -10/Subcaves | Learned Materials emergency access door positions 2232 | -10/Subcaves | Disturbed a concealed Subdweller 2283 | -10/Subcaves | System corruption reached 10% 2285 | -10/Subcaves | Lost 3 parts (1p1n1w) 2422 | -10/Subcaves | Core integrity fell below 20% 2432 | -10/Subcaves | Ambushed by Subdweller buried in earth 2432 | -10/Subcaves | Ambushed by Subdweller buried in earth 2436 | -10/Subcaves | Destroyed by 6V-T0Y(R) with Subdweller Machine Gun Last Messages --------------- 02355_ System corrupted: Matter fused (-6). 02371_ System corrupted: FCS attempts to trigger Battle Rifle. 02371_ System corrupted: Battle Rifle misfires. 02390_ System corrupted: Substantial component data lost. 02405_ YQ-4VQ(R) knocked back. 02407_ G-34 Mercenary destroyed. 02411_ Battle Cannon destroyed. 02413_ Aluminum Leg fries itself beyond repair. 02423_ Y-45 Defender destroyed. 02427_ System corrupted: Matter fused (-6). 02432_ Imp. Ion Engine fries itself beyond repair. 02432_ YQ-4VQ(R) destroyed. 02433_ TV-Z5G(R): "HIDIE!" 02433_ 6V-T0Y(R): "ARGHSUB!" 02434_ Lgt. Treads fries itself beyond repair. 02435_ 3K-M8M(R) destroyed. 02435_ 7T-71D(R) destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????######????????????????????? | | ??????????????# #??#####?????????????? | | ??????????????# ## #??????????#??? | | ???????????????# # ;; #????##?? # | | ???????????????# R ;##?## ## """" | | ??????????????## [! ## "#?? | | ??????????????# ! %R #????? | | ??????????##### ! ;; ## ###????? | | ??????????# ; #?## ##????????? | | ??????????# ;;#?## ##???????? | | ??????????# @ ;#?# #???????? | | ??????????# ##?# #???????? | | ??????????# ##### #???????? | | ??????????###### ### ##""" ## #???????? | | ???????????????#####"#""""% #?######???? | | ??????????????????#"" """ #### ##??? | | ??????????????????## " % ## #??? | | ???????????????????# # ### #??? | | ???????????????????### ??### #??? | | ????????????????????# ????# # # #??? | | ???????????????????""" ???# ## #???? | | ?????????????????#""" ??#### #???? | | ?????????????????""" 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""???????# #????? | | ?????????????????? ???????## #####???? | | ???????????????????????????# # ##??? | | ?????????????????????????#### #??? | | ????????????????# ##?? | | ????????????????# #### ### | | ????????????????## # ###???### # | | ????????????????????## ##????????## | | ?????????????????????###????????????## | | ?????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerPiercelightMachine Manual? 0 Play Time 00:31:27 Cumulative 118.8 hours Start 2026.02.11 @ 21:27:01 End 2026.02.12 @ 11:26:11 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf54182f-69ea-4f89-80e5-92b0c288c8de