Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 22:37:04 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (1069) 5345 Value Destroyed (62452) 62452 Prototype IDs (378) 7560 Alien Tech Used (4) 800 Bonus (118026) 118026 TOTAL SCORE: 205083 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 39410 Follower Combat Kills 4736 Prayed to X0-1V1 5000 Major X0-1V1 Interference 23150 Subatomizer Sterilization 3000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -970 Cogmind --------- Core Integrity 1176/1525 Matter 886/1000 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Experimental Weapon Shielding Multirail Concept XC Strikerail Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor Concept Zero-point Core > --- PROPULSION ------- Armored Heavy Treads Experimental Heavy Siege Treads Experimental Heavy Siege Treads > --- UTILITY ---------- Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor SHELL Armor Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon Concept EMP Blanket Launcher > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Zero-point Reactor Armored Heavy Treads Biometal Heavy Treads Experimental Heavy Siege Treads Cooled Antigrav System Concept Phasing Heat Sink Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Experimental Weapon Shielding AEGIS Remote Shield Concept Plasma Driver Multirail Multirail Concept XC Strikerail Concept XC Strikerail [Rating: 296] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Concept Zero-point Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Combat Airjet Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Protection SHELL Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Concept Heavy Railcannon Launcher Concept EMP Blanket Launcher Impact Weapon Heavy Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Lance Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . 2 . . . 1 . 1 . . 2 . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 422 | 6 9 1 13 17 20 33 . 8 . 9 13 2 . . . 14 9 3 3 4 36 30 3 3 19 42 44 5 30 24 7 15 Power 60 | 1 1 . 3 1 2 3 . 1 . 1 1 . . . . 3 2 1 . 2 5 2 1 1 2 4 8 . 5 2 3 5 Engine 16 | 1 1 . 3 1 2 2 . 1 . 1 . . . . . 1 1 1 . 1 . . . . . . . . . . . . Core 7 | . . . . . . 1 . . . . . . . . . 2 1 . . . . 1 . . . . . . . 1 . 1 Reactor 37 | . . . . . . . . . . . 1 . . . . . . . . 1 5 1 1 1 2 4 8 . 5 1 3 4 Propulsion 84 | 2 1 . 3 4 4 8 . 5 . 7 2 . . . . 3 3 . . . 8 12 . 1 1 8 5 1 2 1 . 3 Treads 48 | 2 1 . 3 4 4 7 . 5 . 7 . . . . . . . . . . . . . . . 3 5 1 2 1 . 3 Leg 36 | . . . . . . 1 . . . . 2 . . . . 3 3 . . . 8 12 . 1 1 5 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 1 2 . 2 4 7 12 . . . 1 7 1 . . . 7 1 . 3 . 11 7 2 1 13 16 14 2 15 16 4 5 Device 93 | . 1 . . 3 3 4 . . . . 3 . . . . 3 . . 2 . 8 3 . 1 10 10 12 . 12 11 3 4 Storage 11 | 1 1 . . . 1 . . . . . 2 . . . . 1 . . 1 . . . . . 1 1 . 1 1 . . . Processor 20 | . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . 2 4 1 1 1 5 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . . 2 1 2 7 . . . 1 2 1 . . . 2 1 . . . 3 3 2 . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 5 1 5 8 7 10 . 2 . . 3 1 . . . 1 3 2 . 2 12 9 . . 3 14 17 2 8 5 . 2 Energy Gun 47 | 1 2 . . 2 2 3 . 1 . . 2 1 . . . . 3 . . 1 4 6 . . 2 9 6 . 2 . . . Energy Cannon 30 | . 2 . 4 . 5 3 . 1 . . 1 . . . . 1 . 1 . 1 . . . . 1 . 4 2 2 . . 2 Ballistic Gun 32 | 1 . . 1 1 . 3 . . . . . . . . . . . 1 . . 6 3 . . . 4 6 . 1 5 . . Ballistic Cannon 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 9 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 71 | . . . 2 2 1 4 . . . . 7 1 . . . 2 . . 3 . 4 2 1 . . 22 11 . 5 3 1 . Corrupted Parts 21 | . . . 1 . . 2 . . . . 2 . . . . . . . . . 3 7 . . . . 1 1 4 . . . System Corruption 124 | . . . 1 . . 6 . . . . 3 . . . . . . . . . 21 49 . . . . 7 8 29 . . . Parts Lost 148 | . 1 1 . 8 4 16 . 2 . . 1 . . . 1 4 5 5 . 7 34 11 . . 3 4 18 . 6 7 1 9 Power 21 | . . 1 . 1 . 1 . . . . . . . . . 2 3 . . 3 4 1 . . . . 1 . 2 . . 2 Propulsion 28 | . 1 . . 2 1 4 . 1 . . . . . . . . 1 1 . 1 7 4 . . . . 2 . . . . 3 Utility 47 | . . . . 1 . 7 . . . . . . . . 1 2 1 1 . 1 10 2 . . 3 1 4 . 3 6 1 3 Weapon 52 | . . . . 4 3 4 . 1 . . 1 . . . . . . 3 . 2 13 4 . . . 3 11 . 1 1 . 1 Highest Loss Streak 12 | . 1 1 . 5 3 11 . 1 . . 1 . . . 1 2 2 2 . 6 12 5 . . 1 4 4 . 1 4 1 3 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . Average Backups 18 | . 8 13 14 14 18 17 19 18 19 19 18 20 20 20 19 18 18 18 18 17 14 17 20 20 19 19 16 16 19 20 21 19 Power 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . 1 1 2 2 1 . 1 2 2 2 2 2 Propulsion 1 | . . 1 2 4 2 1 2 1 2 2 2 1 2 2 2 1 1 . . . . 1 3 3 1 1 1 2 2 2 3 3 Utility 7 | . . 2 3 2 7 5 6 5 5 5 6 10 10 10 9 9 10 12 12 11 9 6 6 6 7 8 5 7 9 7 7 9 Weapon 7 | . 7 10 9 7 6 9 10 10 11 11 9 7 7 7 7 7 6 5 5 4 2 4 7 7 7 7 5 3 4 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 91 | . 3 . 10 1 3 7 . . 1 . . 5 1 . . 1 5 3 . . 5 14 1 . 4 2 5 . 5 . 2 13 Power 10 | . . . . . . 1 . . . . . . . . . . . . . . 2 3 1 . . . 1 . . . . 2 Propulsion 21 | . . . 5 1 1 1 . . . . . 3 . . . . . 2 . . 1 3 . . . . 2 . 1 . . 1 Utility 26 | . . . . . 1 . . . 1 . . 1 1 . . . . . . . 1 4 . . 1 1 2 . 3 . 1 9 Weapon 31 | . 3 . 5 . 1 5 . . . . . 1 . . . 1 4 1 . . 1 3 . . 3 1 . . . . 1 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Average Slot Usage (%) 86 | . 94 99 92 93 99 95 100 99 85 100 98 93 93 78 93 92 89 91 93 87 88 92 94 94 94 84 76 76 72 77 77 71 Engine 3 | . 14 13 8 10 9 5 7 7 7 7 4 . . . . 4 3 4 5 5 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 6 6 6 6 2 . . . . 7 6 5 5 9 8 12 12 12 12 9 8 Treads 13 | . 27 28 22 20 27 26 30 30 30 30 20 . . . . . . . . . . . . . . 7 12 12 12 12 12 11 Leg 6 | . . . . . . . . . . . 3 20 20 20 20 22 18 26 23 20 20 25 26 26 27 12 . . . . . . Device 16 | . 9 14 11 14 9 12 15 16 23 23 20 20 20 20 20 15 12 10 10 8 17 21 15 18 21 14 14 16 17 20 19 16 Storage 5 | . 14 14 11 11 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 5 4 4 4 3 3 4 4 3 Processor 5 | . . . . . 8 6 7 7 7 7 6 6 6 6 6 6 11 11 11 11 4 . . . 5 11 6 3 1 7 12 11 Protection 5 | . . . 6 5 9 7 7 7 7 7 12 13 13 13 13 10 3 . . 1 4 8 15 12 4 4 4 3 4 5 4 3 Energy Gun 9 | . 14 . . 2 15 12 23 20 1 15 19 20 20 5 20 16 26 19 17 12 6 10 21 21 18 18 10 3 . . . . Energy Cannon 5 | . 11 27 26 13 11 9 . . . . . . . . . . . . . 4 4 1 . . . . 2 11 10 . 3 7 Ballistic Gun 3 | . . . 5 7 . 3 . . . . . . . . . . . 1 5 5 9 5 . . . 1 6 4 1 11 7 . Peak Build Rating 296 | 6 11 12 21 26 39 66 56 56 55 64 83 83 81 81 81 92 94 89 94 90 156 144 150 150 163 213 224 218 292 288 295 296 Average Rating 142 | 4 8 11 16 21 35 50 53 53 47 59 73 81 81 71 80 88 87 84 88 83 133 136 144 148 156 178 204 208 255 276 290 281 On Entrance 103 | . 6 11 10 21 23 39 53 53 54 55 64 81 81 81 81 80 90 89 89 90 82 122 138 150 149 154 194 204 218 280 288 288 Avg Prop Armor Cover (%) 2 | 30 . . . . . 9 . . . . 10 . . . . . . 1 1 1 1 . . . 1 7 . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 228 | 12 34 34 45 48 71 84 72 74 68 72 82 80 80 80 80 89 89 85 83 86 146 143 143 143 145 155 185 201 228 187 190 188 Greatest Support 290 | 40 40 40 40 44 64 88 88 88 88 106 106 78 78 78 78 102 122 122 98 98 137 128 128 128 156 225 235 240 290 290 260 260 Greatest Overweight (x) 13 | 2 3 . 1 13 1 2 . 1 . . 2 1 1 1 1 1 1 . . 1 3 1 1 1 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 11 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 24 Most Carried 25 | 1 13 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | . 8 13 14 14 18 18 20 19 19 20 19 19 20 20 19 19 19 19 19 18 15 17 20 20 19 19 17 19 22 23 24 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 1 13 15 15 14 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 17 14 20 20 20 20 20 20 19 22 24 25 5 Class Distribution -------------------- 24% | Scavenger-Tank 12% | Tank 12% | Scavenger-Gunner 11% | Generator-Gunner 7% | Scavenger-Mutant 6% | Scavenger-Executioner 6% | Gunner 6% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -3/Research Messiah-Skirmisher | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Tank | -2/Protoforge Generator-Gunner | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 22876 | 260 204 25 201 783 981 1177 117 291 . 139 254 26 29 . 48 260 492 496 . 310 1156 1195 46 64 878 995 2347 94 4001 2821 1898 1288 Remotely 2809 | . . . . 139 . 466 . . . . . . . . . . . . . . . . . . . . . . 96 528 1580 . Salvage Created 70064 | . 462 49 405 943 1906 2613 205 354 . 194 462 395 240 . 384 610 843 551 . 369 4297 1561 143 362 2064 3480 13587 2122 18106 8325 2659 2373 Parts 2560 | . 34 5 35 61 65 114 2 7 . 5 14 15 10 . 8 30 39 23 . 15 158 52 4 7 60 105 483 62 661 308 85 93 Haulers Intercepted 19 | . 2 . 2 2 . 5 . . . . . . . . . . . . . . 2 . . . 1 1 . . . 4 . . Recyclers Shooed 21 | . 3 . 1 2 . 4 . . . . 1 . . . . . . . . . 5 . . . . . 1 . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . 2 23 . 8 . 27 7 . 8 . 17 14 . 7 . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . Parts Restored 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Faulty 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 901 | . 15 4 8 28 34 38 2 8 . 5 3 8 7 . 7 12 20 14 . 12 49 17 1 4 25 38 149 25 222 90 25 31 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Guns 300 | . 7 . . 2 11 11 1 8 . 5 3 8 7 . 5 7 9 9 . 3 15 12 1 1 15 28 52 3 11 54 12 . Cannons 155 | . . . 6 12 9 19 . . . . . . . . . . . . . 1 4 3 . . 1 . 8 8 61 4 6 13 AOE 185 | . 8 4 2 14 13 4 . . . . . . . . . 4 10 4 . 8 19 . . . . 3 28 3 43 9 4 5 Classes Destroyed 35 | . 6 3 1 4 1 1 3 . . . 3 . . . . . 1 . . . . . . . 1 3 3 . 4 1 . . Worker 52 | . . 2 1 1 4 11 . . . . . . . . . 3 . . . . 9 . . . 1 3 6 1 . 7 3 . Builder 29 | . 1 . . . . 5 . . . . 1 . . . . 1 . . . . 8 1 . . . . 2 . 2 8 . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 19 | . 2 . 2 2 . 5 . . . . . . . . . . . . . . 2 . . . 1 1 . . . 4 . . Recycler 30 | . 1 . 1 2 4 7 . . . . 2 . . . . 1 . . . . 3 1 . . . 2 1 . . 4 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 17 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 6 . 7 1 . . Operator 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 4 . 1 . . . Drone 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . . . Watcher 35 | . 3 . . . 3 1 . . . . . . . . . 1 . . . . 1 2 . . 2 3 8 . 4 6 1 . Swarmer 121 | . 9 . 6 6 5 3 . 4 . 2 1 8 3 . . 8 1 10 . 8 3 . . . 1 . 6 . 10 14 13 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Saboteur 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . 9 5 . . Grunt 306 | . 6 . . 11 22 20 . 2 . 1 . . 1 . 2 . 9 . . . 27 6 . . 6 15 64 10 82 22 . . Brawler 55 | . . . . 3 . 2 . . . 1 . . . . 1 . . 1 . . . 1 . . 1 1 9 4 27 4 . . Duelist 35 | . . . . 1 1 1 . . . . . . . . . . . . . . 1 1 . . 1 4 11 2 8 4 . . Protector 21 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 4 3 8 4 . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . Sentry 69 | . . . 2 6 4 7 1 2 . . 1 . . . . 2 1 2 . 1 1 5 . 4 5 4 3 . 9 7 2 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Hunter 72 | . . . . . 1 1 . . . . . . . . 2 1 4 1 . 2 11 3 . . 2 4 17 3 6 12 2 . Programmer 72 | . . . . . . 4 . . . . . . . . 1 . . . . . 4 2 . . 6 7 16 3 18 9 2 . Heavy 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 9 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 2 . 1 . 1 2 . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 17 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hotshot 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Decapitator 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 8 | . . . . . . . . . . 1 . . 2 . . . 3 . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Best Kill Streak 57 | . 7 4 3 12 9 15 1 3 . 2 2 3 3 . 5 8 9 5 . 4 42 5 1 3 4 11 57 12 22 20 13 3 Combat Bots Only 33 | . 6 4 3 11 8 6 1 3 . 2 1 3 3 . 5 4 9 5 . 4 23 5 1 3 4 8 33 12 21 17 9 3 Max Kills in Single Turn 5 | . 3 2 2 3 3 5 1 1 . 1 2 2 1 . 1 3 4 3 . 3 5 2 1 1 1 5 3 2 3 4 5 2 Gunslinging 2 | . . . . . . . . . . . . 1 . . . 1 1 1 . . 1 1 . . . 2 1 . . 2 1 . Exploded 4 | . 3 2 2 3 2 2 . . . . . . . . . 3 4 2 . 3 4 . . . . 2 3 1 3 2 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 5474 | . 50 7 51 112 96 487 15 67 . 8 11 19 9 . 26 42 87 49 . 89 685 210 4 34 223 213 908 119 627 375 230 621 Missed 1646 | . 13 3 16 24 32 209 7 21 . 2 7 8 3 . 10 19 32 18 . 34 273 48 . 12 78 53 209 27 146 116 58 168 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Hits 3828 | . 37 4 35 88 64 278 8 46 . 6 4 11 6 . 16 23 55 31 . 55 412 162 4 22 145 160 699 92 481 259 172 453 Melee 138 | . . 1 . 6 . 20 . . . . . . . . . . . . . . . 9 . . 5 12 21 12 31 18 . 3 Projectile 3690 | . 37 3 35 82 64 258 8 46 . 6 4 11 6 . 16 23 55 31 . 55 412 153 4 22 140 148 678 80 450 241 172 450 AOE 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 30 4 . . Critical Strikes 195 | . 1 . 3 2 2 10 . . . 1 . . . . 1 2 . . . 3 24 7 . . 5 5 36 5 42 13 8 25 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Disruptions 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . 2 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 49922 | . 368 109 324 1245 1040 3436 43 547 . 101 28 175 91 . 324 646 1266 617 . 1309 6048 2076 52 288 1837 2696 10187 782 5557 1409 964 6357 Core 3246 | . 26 38 39 101 55 238 . 69 . . 6 48 31 . 40 19 82 60 . 126 431 95 . 23 112 160 324 5 359 29 3 727 Absorbed by Shields 24243 | . . . . . . . . . . . . . . . . . . . . . 2573 1612 54 300 1183 658 4133 729 4607 1330 1038 6026 Reduced by Siege Mode 1807 | . . . . . . . . . . . . . . . . . . . . . . . . . . 104 890 44 432 101 178 58 Redirected to Shielding 385 | . . . . . . . . . . . . 31 16 . 53 58 141 . . . . . . . . . . . 40 46 . . Ignored by Resistances 24272 | . . . . . . . . . . . . . . . . . . . . . 325 . . . 344 404 3796 1025 7196 4102 4899 2181 Regen/Repaired (Parts) 12298 | . . . . . . 56 . . 152 . . . . . . 572 . . . . 197 1130 27 99 664 1171 4154 427 1577 562 385 1125 Core Remaining (%) 75 | 100 . 85 . 71 88 . . . . 50 . . . . 83 . . . . 68 . . . 63 . 77 . . 73 . . 77 Volleys Fired 2152 | . 56 5 23 58 60 102 7 15 . 9 20 8 11 . 14 16 18 32 . 18 105 89 15 14 77 118 247 40 417 174 125 259 Largest 8 | . 2 2 3 3 3 6 3 3 . 2 3 3 3 . 3 3 5 4 . 4 7 4 4 4 4 8 7 5 6 4 3 4 Hottest 584 | . 112 112 168 159 204 324 240 240 . 160 240 240 240 . 240 240 400 320 . 293 399 319 319 319 344 504 584 463 583 236 185 395 Shots Fired 4970 | . 102 6 50 140 128 308 20 43 . 18 42 26 34 . 42 44 60 67 . 57 293 273 46 52 272 354 676 117 714 442 240 304 Gun 3020 | . 89 . 12 42 57 109 20 41 . 18 33 26 34 . 42 42 55 49 . 42 191 233 46 52 258 342 502 36 86 372 174 17 Cannon 1529 | . 6 2 38 83 58 192 . . . . 9 . . . . . . 15 . 11 58 40 . . 14 4 51 67 504 39 61 277 Launcher 421 | . 7 4 . 15 13 7 . 2 . . . . . . . 2 5 3 . 4 44 . . . . 8 123 14 124 31 5 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1135 | . 1 . 12 67 . 21 . . . . . . . . . . . 2 . 14 123 105 . . . 31 133 16 47 372 174 17 Thermal 3222 | . 88 . 24 52 26 280 20 41 . 18 42 26 34 . 42 42 55 62 . 39 126 168 46 52 272 272 388 87 543 39 61 277 Explosive 71 | . 7 4 . 15 13 7 . 2 . . . . . . . 2 5 3 . 4 6 . . . . . . . 3 . . . Electromagnetic 467 | . 6 2 14 6 89 . . . . . . . . . . . . . . . 38 . . . . 8 123 14 121 31 5 10 Phasic 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 32 . . . . . Robot Hit Streak 72 | . 14 . 9 15 18 15 16 14 . 15 19 9 11 . 15 25 12 17 . 14 14 11 5 13 24 52 40 35 23 39 72 16 Robot Miss Streak 8 | . 4 1 6 5 8 7 2 4 . 3 4 3 3 . 3 2 6 7 . 4 5 7 2 3 5 5 4 2 4 2 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 2 1 2 2 1 Secondary Targets 95 | . . . . . . 3 . 5 . 2 1 2 1 . 1 2 4 3 . 1 6 1 . . 8 9 20 . 1 20 5 . Max Gunslinging Chain 2 | . . . . . . 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 2 1 . . 1 2 2 . 1 2 1 . Capacitor 288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 . . 162 Shots Hit Robots 3241 | . 57 . 21 78 77 193 18 34 . 16 28 19 28 . 39 39 45 40 . 43 174 141 25 35 183 252 477 76 356 336 199 212 Core Hits 2542 | . 30 10 13 71 90 138 19 29 . 18 35 25 31 . 26 52 80 50 . 41 211 59 8 14 70 120 386 55 329 253 153 126 Critical Kills 65 | . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . . 1 3 21 24 5 6 Critical Parts Destroyed 26 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . 1 15 6 . Critical Strikes 149 | . 2 . . . 2 4 . . . . . . . . . . . . . 2 6 5 3 2 15 8 14 4 22 40 14 6 Burn 47 | . 2 . . . 2 . . . . . . . . . . . . . . 2 4 2 3 2 15 7 8 . . . . . Meltdown 42 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 20 7 3 6 Destroy 54 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 3 1 2 33 11 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Melee Attacks 25 | . . . . . . 2 . . . . . . . . . . . . . . 2 12 . . 2 . 7 . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . 2 12 . . 2 . 7 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 193919 | . 1276 358 509 2828 2857 5749 545 844 . 439 769 422 685 . 815 1648 2584 1516 . 1770 10751 3825 609 902 5070 9156 30578 4898 39774 20148 10206 32388 Guns 65310 | . 649 . 32 318 769 1752 528 820 . 439 752 422 685 . 815 1061 1060 822 . 727 3315 3186 609 902 4793 7566 11800 975 1750 11904 6369 490 Cannons 59343 | . 80 . 402 1350 678 2498 . . . . . . . . . . . 164 . 420 1136 622 . . 253 40 1898 2075 18779 3382 3338 22228 Explosions 68568 | . 516 346 75 1150 1404 1412 . 24 . . 13 . . . . 587 1524 530 . 623 6226 . . . . 1490 16754 1804 19207 4791 498 9594 Melee 125 | . . . . . . 32 . . . . . . . . . . . . . . 3 17 . . 3 . 70 . . . . . Ramming 497 | . 31 12 . 10 6 55 17 . . . 4 . . . . . . . . . 71 . . . 21 60 56 44 38 71 1 . Kinetic 29223 | . . . 32 884 . 252 . . . . . . . . . . . 24 . 154 1943 1644 . . . 916 3032 394 1131 11904 6423 490 Thermal 105731 | . 649 110 302 780 593 4651 528 820 . 439 752 422 685 . 815 1061 1060 962 . 993 2934 2164 609 902 5046 6106 11894 2656 20010 3563 3302 30923 Explosive 10664 | . 516 236 . 1116 1124 686 . 24 . . . . . . . 587 1524 530 . 623 2011 . . . . . 606 . 918 . . 163 Electromagnetic 44910 | . 80 . 175 38 1134 73 . . . . 13 . . . . . . . . . 3789 . . . . 896 13405 1804 17677 4610 480 736 Impact 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Piercing 93 | . . . . . . . . . . . . . . . . . . . . . 3 17 . . 3 . 70 . . . . . Entropic 433 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 433 . . . . . Phasic 2260 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1178 1082 . . . . . Highest Corruption 82 | . . . 1 5 . 21 21 21 21 . 3 3 3 3 6 . 15 . . 7 28 82 82 82 8 10 20 11 28 15 15 . Average Corruption 15 | . . . 1 5 . 14 21 21 21 . 2 3 3 3 3 . 8 . . 7 11 64 82 82 5 5 8 8 9 6 12 . Corruption Purged 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 719 | . . . 4 4 . 66 21 48 8 . 5 14 11 3 3 . 2 . . 16 23 144 29 13 41 36 36 15 100 27 50 . Message Errors 153 | . . . 1 1 . 20 4 7 5 . 1 4 3 1 2 . 1 . . 3 8 23 4 3 11 5 9 3 17 8 9 . Matter Fused 158 | . . . . 2 . 14 7 17 1 . 1 1 3 2 . . . . . 6 2 22 1 2 13 11 11 3 29 4 6 . Heat Flow Errors 69 | . . . 1 . . 7 1 7 1 . . 1 1 . . . . . . 3 2 10 1 . 3 10 . 1 11 2 7 . Energy Discharges 83 | . . . . . . 6 2 7 . . 1 1 2 . . . . . . 2 2 17 5 1 4 1 3 4 16 5 4 . Parts Rejected 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . 2 1 3 1 1 . Parts Fused 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 65 | . . . 1 . . 8 5 3 1 . . 4 . . 1 . . . . 2 . 9 2 . . 3 3 3 11 . 9 . Data Loss (major) 26 | . . . . 1 . 2 1 1 . . 1 1 . . . . . . . . 1 5 1 . 1 2 2 . 4 2 1 . Misfires 23 | . . . . . . 2 . 3 . . . 2 1 . . . . . . . 1 4 1 . 1 . 1 . 4 1 2 . Alerts 11 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . 2 1 . . 2 . 2 . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . 1 3 3 2 . . . . . . . . Weapon Failures 104 | . . . . . . 6 1 1 . . . . . . . . . . . . 6 49 11 3 4 3 5 . 3 3 9 . Overload Shots 15 | . . . . . . . . . . . 1 . . . . . . . . 10 4 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 4112 | . 42 17 . 1 62 176 14 . . . . . . . . 21 . 22 . 14 209 18 . . . 97 335 69 1594 307 74 1040 Projectiles 2574 | . 34 . . 1 25 44 . . . . . . . . . . . 21 . . 24 18 . . . . 94 45 1260 127 56 825 Explosions 1476 | . 8 17 . . 37 100 . . . . . . . . . 21 . 1 . 14 184 . . . . 97 241 24 334 165 18 215 Melee 62 | . . . . . . 32 14 . . . . . . . . . . . . . 1 . . . . . . . . 15 . . Knockbacks 13 | . . . . 10 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Kinetic 11 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2618 | . 14 23 . 85 . 51 . 20 . . . . . . . . 201 14 . 72 652 . . . . 69 694 115 539 32 . 37 Shots 168 | . 1 1 . 5 . 2 . 1 . . . . . . . . 10 1 . 3 26 . . . . 7 54 11 41 4 . 1 Rammed 27 | . 2 1 . 1 1 7 1 . . . . . . . . . . . . . . . . . . 3 3 2 3 2 1 . Targets Rammed 37 | . 3 2 . 2 2 7 1 . . . 1 . . . . . . . . . 1 . . . 2 4 3 2 3 3 1 . Kicked 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 1 . . . . . . Crushed 5 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 483 | . 334 21 190 39 197 278 253 235 118 227 12 151 71 . 201 287 350 32 . 432 483 230 397 332 323 410 433 398 325 198 198 216 Average Temperature 94 | . 99 14 24 10 92 52 52 71 79 95 5 12 5 . 38 52 128 13 . 103 97 65 148 112 92 120 98 165 85 98 134 115 Received Heat Transfer 6256 | . 90 . 45 405 423 774 12 117 . 45 6 . . . 36 51 237 54 . 443 626 209 4 28 181 346 918 141 634 286 128 17 Thermoelectric Energy+ 6856 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 2060 4644 Effects 23 | . . . . . . . . . . . . . . . . . . . . 1 4 . 3 2 . 4 6 2 1 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 1 . . . . Interference 11 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . 3 3 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 23 3 16 14 2 3 Total Turns 1805 | . . . . . . . . . . . . . . . . . . . . . . . . . . 117 562 173 220 522 177 34 Longest Duration 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 172 142 31 285 119 17 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Corrupted 204 | . . . . . . . 1 . . . . . . . . . . . . . 11 . . . . 4 61 9 93 17 1 7 Combat Hostiles 192 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . 4 57 8 89 16 . 7 Parts Fried 393 | . 1 . 1 . 3 . . . . . . . . . 1 . . . . . 30 . . . . 8 115 18 158 44 6 8 Impact Corruptions 5 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Robots Melted 68 | . . . . . 1 4 1 . . . . . . . 2 1 1 1 . . . 1 . 3 9 3 2 3 20 7 3 6 Combat Hostiles 67 | . . . . . 1 4 1 . . . . . . . 2 1 1 1 . . . 1 . 3 9 3 2 3 19 7 3 6 Parts Melted 326 | . 1 . . 2 12 20 1 1 . 2 7 . 1 . 7 5 5 3 . 8 11 13 6 4 45 33 49 5 43 17 6 19 Heat Transferred 103152 | . 1848 150 457 1332 1031 7867 1150 1850 . 1000 1700 1000 1550 . 1900 2350 2350 2022 . 1937 4980 3744 1392 1814 9916 9032 13549 2126 14071 1847 1309 7878 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stripped 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Power Chain Reactions 53 | . . . 1 1 3 . . . . . . . . . . . . . . . 5 . . . . 2 26 . 10 4 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . 2 2 3 . . . . 1 . . . . 3 . . . . 5 4 3 1 3 4 5 5 5 5 5 . Low Security (%) 13 | 100 100 100 100 11 . . . . . . 28 . . . . 2 . . . . 12 . . . 18 . . . . . . . Level 1 9 | . . . . 62 27 19 . . . . 71 . . . . 1 . . . . 5 . . 100 19 . . . . . . . Level 2 11 | . . . . 25 71 11 . . . . . . . . . 62 . . . . 26 . . . 44 7 7 . . . . . Level 3 17 | . . . . . . 68 . . . . . . . . . 32 . . . . 30 28 100 . 17 65 19 . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . 8 71 . . . 27 3 . . . . . Level 5 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 49 100 41 100 . High Security 14 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 66 50 . 58 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Peak Influence 8336 | . 188 72 72 561 677 924 . . . . 379 . . . . 894 . . . . 1818 1545 859 380 862 1437 4984 3323 8336 8026 5375 . Initial 5136 | . . . 3 22 234 298 . . . . 44 . . . . 59 . . . . . 1100 859 280 131 477 805 2803 1869 5000 5136 . Average 2190 | . 60 8 20 307 478 691 . . . . 222 . . . . 661 . . . . 846 1246 767 322 468 948 3236 2934 4867 6540 5220 . Influence Increases 36878 | . 446 96 247 1029 1107 1351 55 265 . 313 790 319 149 . 195 1141 452 305 . 295 2520 1421 71 140 1337 1568 4939 770 7459 3476 887 3735 Destroy 0b10 Robot/C 18960 | . 300 . 160 560 660 800 40 160 . 220 300 220 100 . 160 340 420 280 . 240 1200 800 60 80 700 800 3000 500 4400 1920 500 40 Destroy 0b10 Robot/NC 1245 | . 35 15 20 35 65 145 5 . . . 35 5 . . . 45 . 5 . . 150 35 5 . 35 55 165 20 160 180 30 . Destroy Leader 3018 | . 60 . 44 154 126 202 10 . . 20 106 30 20 . 30 76 20 20 . 40 220 94 . . 178 108 500 70 498 320 72 . Allied During Kill 1356 | . . . . 3 . 3 . . . 73 241 64 29 . 5 33 12 . . . 107 200 6 . 144 . 163 36 109 128 . . Successful Hack 44 | . . . 5 . . 23 . . . . 4 . . . . 12 . . . . . . . . . . . . . . . . Disable Machine 1830 | . 30 45 15 60 45 90 . . . . 90 . . . . 240 . . . . 120 15 . 60 90 105 120 75 420 60 90 60 Anti-Garrison Action 1200 | . . . . 150 150 . . . . . . . . . . . . . . . 150 . . . . 150 150 . 150 300 . . Destroy Structure 6703 | . 21 36 3 67 31 58 . . . . 14 . . . . 160 . . . . 264 94 . . 82 64 534 39 1143 353 105 3635 Lose Combat Pursuer 960 | . . . . . 30 30 . 105 . . . . . . . 15 . . . 15 75 45 . . . 30 165 30 315 15 90 . Miscellaneous 1562 | . . . . . . . . . . . . . . . . 220 . . . . 234 138 . . 108 256 142 . 264 200 . . Influence Decreases 33628 | . 446 87 202 528 1005 1284 483 511 50 242 551 491 287 . 100 410 642 426 515 295 712 1909 906 490 837 986 1387 2431 2448 3784 3138 6045 Entered New Map 21114 | . . . 6 32 321 359 269 57 50 . 27 115 27 . . 36 306 122 515 . . 923 676 420 219 373 627 2181 1454 3334 2890 5775 Time Decay 9215 | . 436 82 196 356 494 595 214 434 . 202 404 356 260 . 90 334 246 254 . 225 268 556 130 70 498 553 470 170 734 350 238 . Lost Part 1449 | . 10 5 . 80 40 160 . 20 . . . . . . 10 40 50 50 . 70 324 110 . . 30 40 180 . 60 70 10 90 Lost Ally 1550 | . . . . 60 . 20 . . . 40 120 20 . . . . 40 . . . 120 320 100 . 90 20 110 80 200 30 . 180 Purge Threat 300 | . . . . . 150 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 256 | . 2 . . 6 6 18 . 1 . . 7 . . . . 3 . 1 . . 21 7 . . 9 13 43 17 51 46 5 . Investigation 10 | . . . . 1 1 4 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Extermination 30 | . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . 3 4 3 1 9 1 1 . Reinforcement 49 | . 2 . . 2 2 5 . . . . 3 . . . . . . . . . 11 3 . . 5 2 7 . 5 2 . . Assault 150 | . . . . 2 2 2 . . . . . . . . . 1 . 1 . . 6 4 . . 1 7 27 16 37 41 3 . Garrison 17 | . . . . 1 1 4 . . . . . . . . . . . . . . 3 . . . . . 6 . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . Construction Impeded 14 | . . . . 1 1 3 . . . . . . . . . . . . . . 3 2 . . . . 1 . 2 1 . . Haulers Reinforced 6 | . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 55 | . 1 . . 4 1 . . . . . 2 . . . . . . . . . 9 2 1 . 2 . 12 . . 2 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1383 | . 25 6 9 32 50 47 2 19 . 11 24 10 11 . 12 20 22 13 . 9 107 53 5 12 45 56 253 46 271 114 24 75 Peak Tracking Total 18 | . 5 4 4 10 7 5 1 10 . 3 5 4 3 . 8 4 9 5 . 4 11 10 5 2 7 9 18 17 14 12 4 4 Tactical Retreats 38 | . . . . . 2 2 . 1 . . . . . . . 1 . . . 1 3 3 . . . 2 7 1 10 1 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 40 | . 2 . . 6 . 3 . . . . . . . . . 1 . . . . 1 . . . 2 2 3 . 13 6 1 . Indirectly 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 1 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 152 | . 2 3 1 5 4 6 . . . . 6 . . . . 16 1 1 . . 9 2 . 4 6 9 9 5 47 6 6 4 Max in Single Turn 5 | . 1 3 1 2 1 4 . . . . 5 . . . . 4 . 1 . . 2 . . 1 1 1 1 1 2 1 2 1 Garrison Access 10 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 1 2 . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 34 | . 1 1 1 . 4 6 . 3 . . 2 . . 4 . 2 1 . 4 . . . . . 1 1 1 . 1 . 1 . Terminals 11 | . 1 . 1 . 3 4 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Total Hacks 113 | . 3 1 1 . 10 16 . 12 . . 6 . . 30 . 8 1 . 16 . . . . . 1 1 3 . 1 . 3 . Successful 81 | . 1 1 1 . 1 7 . 12 . . 3 . . 30 . 4 1 . 16 . . . . . 1 . 2 . . . 1 . Failed 31 | . 2 . . . 9 8 . . . . 3 . . . . 4 . . . . . . . . . 1 1 . 1 . 2 . Catastrophic 7 | . . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 4 . . . 4 3 . . . . 20 . . . . 20 . . . . . 3 . . 23 19 10 15 6 12 11 . Terminals 28 | . 3 . 1 . 7 9 . 5 . . . . . . . . . . . . . . . . . . . . . . 3 . Fabricators 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Terminal Hacks 67 | . 1 1 1 . 1 3 . 12 . . . . . 30 . . 1 . 16 . . . . . . . . . . . 1 . Record 27 | . . . . . . . . 11 . . . . . 11 . . . . 5 . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 11 . . . . 3 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 4 4 . 1 . . 2 . . . . 2 . . . . . . . . . 1 1 . 1 . 1 . Full Trace Events 5 | . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . 5 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 96 | . . . . . . 1 . . 15 . . . . 11 . 16 . . 3 . . . . . 12 4 . 15 5 . 14 . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . 2 3 . . . . . . . . . . . . . . . 2 . . . 1 3 2 . 3 1 . . Machine Destruction 17 | . . . . 2 3 . . . . . . . . . . . . . . . 2 . . . 1 3 2 . 3 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 1 . . . . . . . . . . . 1 . . . 12 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Total Allies 98 | . . 1 . 3 . 1 . . 7 . 8 . . . 1 2 4 1 . . 8 27 . . 6 . 2 4 11 3 . 9 Largest Group 8 | . . 1 . 3 . 1 . . 7 7 8 2 1 1 1 2 4 1 1 1 4 7 6 . 5 1 1 4 5 2 . 3 Highest-Rated Group 581 | . . 31 . 15 . 32 . . 228 228 581 161 96 96 96 170 202 29 29 29 100 350 251 . 494 106 145 184 324 301 . 435 Highest-Rated Ally 269 | . . 31 . 5 . 32 . . 42 42 96 96 96 96 96 85 51 29 29 29 99 143 46 . 106 106 145 46 81 269 . 145 Zionite Dispatches 10 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 3 . 1 . . 2 . . Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Light 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 20 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 14 . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 . . . . . RETURN 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 731 | . . . . 14 . 8 . . . 39 84 8 25 . 4 8 10 . . . 73 148 20 . 73 7 28 40 60 38 . 44 Total Damage 28467 | . . . . 71 . 276 . . . 963 1841 164 741 . 72 506 380 . . . 2120 5862 562 . 4501 145 1499 1054 2564 4290 . 856 Kills 133 | . . . . 1 . 2 . . . 7 15 3 5 . 1 7 3 . . . 16 28 3 . 13 1 5 3 10 10 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 633 | . 15 20 85 10 . 20 . . . . 25 . . . . . . 10 . . 70 23 . 5 70 50 58 53 36 48 35 . Good Acts 272 | . . 2 4 8 8 10 . 3 . 2 2 2 3 . 5 . 15 7 . 1 42 11 1 1 8 12 33 9 37 15 11 20 Bad Acts 181 | . . . . 1 3 4 1 3 . 4 4 1 . . 2 6 45 4 . 4 23 8 . . 7 6 18 . 10 16 4 7 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 13270 | . . . . . . 726 436 1025 1571 602 1288 816 793 118 181 745 248 535 178 642 312 . . . 533 1057 148 . . 1316 . . Sensors 3879 | . . . . . . . . . . . . . . . . 226 248 535 178 642 312 . . . 533 1057 148 . . . . . Seismic 9391 | . . . . . . 726 436 1025 1571 602 1288 816 793 118 181 519 . . . . . . . . . . . . . 1316 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 1 1 2 . 3 . . . . . 1 . 2 . . . . . . . . . . . . Drone Launches 27 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 24 . . . . . Drone Recoveries 12 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 10 . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Zionite Intel Received 25 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . 4 5 1 4 1 1 3 . Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Component Schematics 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 35033 | 56 1451 651 596 809 1302 1890 456 1064 1571 602 1288 816 793 118 181 750 539 556 178 642 739 1636 273 143 1322 1617 3498 714 3661 1876 1822 1423 Spaces Moved 15715 | 39 749 391 265 241 478 777 258 584 952 323 633 362 343 85 79 476 241 337 130 383 215 548 100 41 762 748 1455 283 1523 575 758 581 Core 34 | 21 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 11081 | 18 748 391 265 238 478 768 258 584 952 323 530 . . . . . . . . . . . . . . 362 1455 283 1523 575 758 572 Legs 4600 | . . . . . . 9 . . . . 103 362 343 85 79 476 241 337 130 383 215 548 100 41 762 386 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 150 151 160 160 160 160 162 126 209 126 126 116 122 122 125 125 112 118 194 194 116 108 155 161 155 160 163 50 Average Speed 161 | 121 160 160 178 221 219 168 160 160 160 160 173 208 209 133 143 124 174 122 125 128 146 184 194 194 118 133 159 161 160 160 163 160 Slowest Speed 700 | 160 200 160 240 700 233 360 160 240 160 162 360 209 209 209 209 209 216 125 125 209 330 194 194 194 194 189 165 161 161 163 163 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Potential Cave-ins 116 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . 2 . . 90 . . 8 Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 47 | 3 94 62 16 50 43 25 49 63 89 57 16 73 49 70 22 12 41 60 60 60 13 74 48 67 25 88 58 44 36 23 37 41 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 18 | . . . . . . . . 2 3 . . 1 . 1 . . . 1 3 1 . . . . 3 3 . . . . . . Known Exits Taken 17 | . . . . 1 . 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 . 1 . 1 1 1 . . . 1 1 . . . . . . . 1 1 . . . 1 1 . . 1 . Scrap Searched 15 | . . . . . . . 3 2 . 1 . 4 2 . . . . 2 . 1 . . . . . . . . . . . . Spaces Dug 194 | . . . . 15 . 5 . . . . 1 . . . . . . 2 . . 7 1 . . 6 4 11 . 71 12 9 50 Terrain Destroyed 2634 | . 19 43 2 84 49 48 . 45 . . 1 . . . . 76 63 70 . 78 174 62 . . 12 33 176 15 312 137 39 1096 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Projectile 702 | . . . . . . . . . . . 1 . . . . . . 5 . 3 29 62 . . 12 29 53 15 221 82 31 159 AOE 1928 | . 19 43 2 84 49 48 . 45 . . . . . . . 76 63 65 . 75 145 . . . . 4 120 . 91 54 8 937 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Frg Acc Com Ac0 Total 22114 | 45 899 409 357 397 626 1102 280 670 1001 388 780 405 390 90 106 587 305 414 147 483 443 1001 146 71 1013 1133 2180 464 2350 1248 1214 970 Wait 2496 | . 52 7 21 48 25 103 11 51 42 37 74 18 35 . 13 60 6 18 4 73 33 78 24 11 90 120 302 121 267 422 283 47 Move 15674 | 38 748 390 264 240 477 776 257 583 951 322 632 361 342 84 78 475 240 336 129 382 214 547 99 40 759 747 1454 282 1516 574 757 580 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Pick Up 334 | 1 17 2 15 8 18 27 . 3 2 . 11 6 1 . . 6 13 5 2 1 26 35 1 . 16 11 34 3 29 11 11 19 Fast Attach 275 | 6 8 . 4 13 5 20 . . 2 3 9 2 . 3 . 8 5 2 3 1 18 15 3 3 9 38 30 4 31 16 10 4 Attach 180 | . 1 . 1 8 9 16 . 3 . . 4 . . . 1 5 7 3 2 4 23 12 . . 5 5 24 1 15 11 2 18 Detach 20 | . . . . . 1 3 . . . . . . . . . . . . 3 . . . . . . 2 1 . 4 4 . 2 Swap 317 | . 5 1 9 15 12 19 2 11 . 8 12 1 . . . 9 8 4 . 4 10 16 . 2 31 40 37 4 25 19 7 6 Drop 383 | . 9 1 20 5 17 24 . 4 4 9 17 9 1 3 . 8 8 4 4 . 11 34 4 1 21 48 35 7 35 14 16 10 Fire 2152 | . 56 5 23 58 60 102 7 15 . 9 20 8 11 . 14 16 18 32 . 18 105 89 15 14 77 118 247 40 417 174 125 259 Melee 25 | . . . . . . 2 . . . . . . . . . . . . . . 2 12 . . 2 . 7 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 1 . . . . . . Crush 32 | . 3 2 . 2 2 7 1 . . . . . . . . . . . . . . . . . . 3 3 2 3 3 1 . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . Rewire 180 | . . . . . . 3 . . . . . . . . . . . 10 . . . 163 . . . . . . 2 . 2 . Trap 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 25 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Ext / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc x2 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Discovered new exit (range 10) 1306 | -10/Materials | Discovered new exit (range 6) 1336 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1508 | -10/Materials | Entered Mines 1529 | -10/Mines | Met a Derelict bent on vengeance 1542 | -10/Mines | Core integrity permanently improved by X0-1V1 (+200) 1586 | -10/Mines | Discovered new exit (range 6) 1606 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1606 | -10/Mines | Discovered new exit (range 5) 1770 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1811 | -10/Mines | Received a Mining Laser from a helpful Derelict 1939 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2013 | -10/Mines | Assembled infested the area 2018 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2124 | -10/Mines | Discovered new exit (range 14) 2159 | -10/Mines | Entered Materials 2159 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2170 | -9/Materials | X0-1V1 released a cloud of subatomizers 2366 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+25) 2374 | -9/Materials | Discovered new exit (range 7) 2737 | -9/Materials | Sterilization system engaged 2737 | -9/Materials | Non-combat units ordered to evacuate 2755 | -9/Materials | Entered Storage 2801 | -9/Storage | Garrison activated, responded to threat 2843 | -9/Storage | Destroyed 8 combat bots 2894 | -9/Storage | Energy generation permanently improved by X0-1V1 (+15) 3014 | -9/Storage | X0-1V1 sent allied S-10 Pest (x3) 3019 | -9/Storage | Build established: Tank 3098 | -9/Storage | Identified exit to Materials 3098 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 3414 | -9/Storage | Destroyed 11 combat bots 3418 | -9/Storage | Lost 5 parts (2n3w) 3564 | -9/Storage | Entered Materials 3564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3811 | -8/Materials | Garrison activated, responded to threat 3903 | -8/Materials | Build established: Gunner 4031 | -8/Materials | Destroyed 8 combat bots 4089 | -8/Materials | X0-1V1 foreshadows a heat wave 4170 | -8/Materials | X0-1V1 activates XOMVISION 4228 | -8/Materials | X0-1V1 sent you to a vault 4323 | -8/Materials | Ambient heat levels rising (+10) 4647 | -8/Materials | Lost 3 parts (1n2w) 4657 | -8/Materials | Ambient heat levels rising (+10) 4826 | -8/Materials | Discovered new exit (range 16) 4866 | -8/Materials | Entered Factory 4866 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5237 | -7/Factory | Garrison activated, responded to threat 5512 | -7/Factory | System corruption reached 10% 5567 | -7/Factory | Lost 11 parts (1p3n4u3w) 5573 | -7/Factory | Build established: Tank 5635 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 5666 | -7/Factory | First assault squad dispatched 5731 | -7/Factory | Garrison activated, responded to threat 5882 | -7/Factory | Build established: Scavenger-Executioner 6154 | -7/Factory | Found Prototype Launcher 6154 | -7/Factory | Identified Rocket Array 6163 | -7/Factory | Identified exit to Lower Caves 6297 | -7/Factory | Discovered new exit (range 15) 6368 | -7/Factory | Build established: Scavenger-Gunner 6713 | -7/Factory | Central database locked down 6756 | -7/Factory | Entered Lower Caves 6905 | -7/Lower Caves | Spotted B-75 Beast 6970 | -7/Lower Caves | Destroyed B-75 Beast 7024 | -7/Lower Caves | Learned Factory terminal intel 7172 | -7/Lower Caves | Discovered new exit (range 16) 7195 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7212 | -7/Lower Caves | Entered another Lower Caves area 7214 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7234 | -7/Lower Caves | Discovered new exit (range 15) 7277 | -7/Lower Caves | Learned location of Zion (-7) 7432 | -7/Lower Caves | Encountered a Warlord checkpoint 7656 | -7/Lower Caves | Entered an active Warlord outpost 7675 | -7/Lower Caves | Learned 8 Factory zone layouts 7675 | -7/Lower Caves | Learned Factory emergency access door positions 7675 | -7/Lower Caves | Learned Armory stockpile data 7736 | -7/Lower Caves | Attracted the attention of an 0b10 base 7780 | -7/Lower Caves | Lost 4 allies 7825 | -7/Lower Caves | Learned Extension garrison access intel 7825 | -7/Lower Caves | Learned Research stockpile data 8028 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Utility slot 8194 | -7/Lower Caves | Lost 3 allies 8262 | -7/Lower Caves | Discovered new exit (range 13) 8276 | -7/Lower Caves | Entered Zion 8322 | -7/Zion | Build established: Scavenger-Mutant 8322 | -7/Zion | Given the Hacking Drone Bay 8323 | -7/Zion | Found Prototype Device 8337 | -7/Zion | Discovered new exit (range 14) 8420 | -7/Zion | System corruption cleaned by Quarantine Array 8489 | -7/Zion | Found CR-A16's Pointy Stick 8862 | -7/Zion | Learned location of Quarantine (-2) 8893 | -7/Zion | Received a hallucinogenic algorithm 9142 | -7/Zion | Learned location of Data Miner (-6) 9285 | -7/Zion | Met Imprinter 9312 | -7/Zion | Imprinted 9314 | -7/Zion | Declared Zion's savior 9474 | -7/Zion | Gained Derelict followers 9668 | -7/Zion | Given A8's code to call for help 9847 | -7/Zion | Entered Proximity Caves 9847 | -6/Proximity Caves | Accompanied by 7 allies 9930 | -6/Proximity Caves | Learned Factory emergency access door positions 10024 | -6/Proximity Caves | Lost 3 allies 10046 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10213 | -6/Proximity Caves | Identified exit to Factory 10213 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 10293 | -6/Proximity Caves | Learned Factory trap positions 10442 | -6/Proximity Caves | X0-1V1 rewrote 73-Y81(g) IFF filter 10449 | -6/Proximity Caves | Entered Factory 10449 | -6/Factory | Accompanied by 1 ally 10449 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10450 | -6/Factory | Identified exit to Lower Caves 10450 | -6/Factory | Identified exit to Factory 10451 | -6/Factory | Loaded intel: 123 trap records 10453 | -6/Factory | Loaded intel: 26 terminal locations 10467 | -6/Factory | Identified Hacking Drone Bay 10511 | -6/Factory | Zion Light squad teleported in 10567 | -6/Factory | Retrieved Zion intel report: Trap Installations 10687 | -6/Factory | Fabricated Gatling Laser (x2) 10754 | -6/Factory | Build established: Scavenger-Tank 10852 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10857 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10858 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10860 | -6/Factory | Zion Light squad teleported in 11118 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 11145 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 11397 | -6/Factory | Found Prototype Protection 11397 | -6/Factory | Identified Zio. Weapon Casing 11419 | -6/Factory | Lost 3 allies 11485 | -6/Factory | X0-1V1 enhanced Transport squad support 11586 | -6/Factory | Retrieved Zion intel report: Main Access 11737 | -6/Factory | Entered Lower Caves 11737 | -6/Lower Caves | Accompanied by 2 allies 12027 | -6/Lower Caves | Identified exit to Lower Caves 12027 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 12102 | -6/Lower Caves | Learned Factory stockpile data 12360 | -6/Lower Caves | Encountered a Warlord checkpoint 12388 | -6/Lower Caves | Learned Factory non-interactive machine intel 12553 | -6/Lower Caves | Entered another Lower Caves area 12553 | -6/Lower Caves | Accompanied by 1 ally 12929 | -6/Lower Caves | Encountered a Warlord checkpoint 13070 | -6/Lower Caves | Attacked by a faux Warlord 13140 | -6/Lower Caves | X0-1V1 activates XOMVISION 13335 | -6/Lower Caves | Discovered new exit (range 3) 13346 | -6/Lower Caves | Entered Data Miner 13346 | -6/Data Miner | Accompanied by 1 ally 13346 | -6/Data Miner | Discovered new exit (range 6) 13378 | -6/Data Miner | Met Data Miner 13405 | -6/Data Miner | Learned location of Section 7 (-2) 13405 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13423 | -6/Data Miner | Received God Mode back door access code from Data Miner 13464 | -6/Data Miner | Entered Proximity Caves 13464 | -5/Proximity Caves | Accompanied by 1 ally 13477 | -5/Proximity Caves | X0-1V1 rewrote Enhanced Grunt IFF filter 13479 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13484 | -5/Proximity Caves | X0-1V1 whisked you away to safety 13523 | -5/Proximity Caves | X0-1V1 turns hostiles against one another 13610 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13610 | -5/Proximity Caves | X0-1V1 activates XOMVISION 13645 | -5/Proximity Caves | Entered Factory 13645 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13648 | -5/Factory | Loaded intel: 226 non-interactive machine locations 13792 | -5/Factory | Zion Heavy squad teleported in 13945 | -5/Factory | First assault squad dispatched 13965 | -5/Factory | Incoming assault squad redirected 14052 | -5/Factory | Found Zio. Weapon Casing 14125 | -5/Factory | Spotted B-75 Beast 14125 | -5/Factory | X0-1V1 sent you into danger 14138 | -5/Factory | Destroyed B-75 Beast 14155 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14177 | -5/Factory | Retrieved Zion intel report: Trap Installations 14191 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 14201 | -5/Factory | Discovered new exit (range 10) 14256 | -5/Factory | Identified exit to Upper Caves 14256 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 14305 | -5/Factory | Retrieved Zion intel report: Component Schematics 14343 | -5/Factory | Repaired Lgt. Armored Exoskeleton? 14395 | -5/Factory | Entered Upper Caves 14403 | -5/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 14413 | -5/Upper Caves | X0-1V1 sent hostile H-66 Slayer (x3) 14421 | -5/Upper Caves | X0-1V1 sent allied Wizard (x3) 14448 | -5/Upper Caves | X0-1V1 rewrote UD-8O3(p) IFF filter 14480 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Propulsion slot 14484 | -5/Upper Caves | X0-1V1 sent you into danger 14489 | -5/Upper Caves | Lost 3 allies 14513 | -5/Upper Caves | System corruption reached 10% 14523 | -5/Upper Caves | X0-1V1 sent hostile Thug (x3) 14540 | -5/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 14552 | -5/Upper Caves | X0-1V1 activates XOMVISION 14584 | -5/Upper Caves | Identified exit to Upper Caves 14584 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 14604 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 14626 | -5/Upper Caves | X0-1V1 sent hostile Guerrilla (x1) 14847 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Propulsion slot 14850 | -5/Upper Caves | X0-1V1 sent you into danger 14855 | -5/Upper Caves | X0-1V1 sent hostile G-50 Soldier (x5) 14866 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 23) 14884 | -5/Upper Caves | Destroyed 9 combat bots 14907 | -5/Upper Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 14932 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 16) 14934 | -5/Upper Caves | Entered another Upper Caves area 14968 | -5/Upper Caves | Encountered a Warlord checkpoint 15011 | -5/Upper Caves | X0-1V1 activates XOMVISION 15079 | -5/Upper Caves | Identified exit to Factory 15079 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 15191 | -5/Upper Caves | Learned location of Warlord (-4) 15209 | -5/Upper Caves | Sensors blinded by X0-1V1 15259 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15290 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15346 | -5/Upper Caves | Identified exit to Zhirov 15346 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Zhirov 15407 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15490 | -5/Upper Caves | Entered Zhirov 15490 | -5/Zhirov | Accompanied by 1 ally 15491 | -5/Zhirov | Discovered new exit (range 3) 15494 | -5/Zhirov | Identified exit to Proximity Caves 15514 | -5/Zhirov | Met Zhirov 15536 | -5/Zhirov | Learned location of Testing (-3) 15536 | -5/Zhirov | Learned location of Command (-1) 15548 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15568 | -5/Zhirov | Found Alien Artifact 15568 | -5/Zhirov | Identified Integrated Reactor 15568 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15583 | -5/Zhirov | Found Alien Artifact 15668 | -5/Zhirov | Entered Proximity Caves 15668 | -4/Proximity Caves | Accompanied by 1 ally 15929 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16036 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 16058 | -4/Proximity Caves | Spotted B-86 Titan 16090 | -4/Proximity Caves | Destroyed B-86 Titan 16109 | -4/Proximity Caves | Lost 6 parts (2p1n1u2w) 16272 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 16310 | -4/Proximity Caves | Entered Factory 16310 | -4/Factory | Evolved 2 slots: Utility x2 16311 | -4/Factory | Identified exit to Extension 16330 | -4/Factory | X0-1V1 announced a LAN party 16342 | -4/Factory | X0-1V1 upgraded hostiles (x2) 16370 | -4/Factory | Garrison activated, responded to threat 16373 | -4/Factory | Sensors blinded by X0-1V1 16384 | -4/Factory | Lost 3 parts (3n) 16404 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 16409 | -4/Factory | X0-1V1 sent hostile G-67 Veteran (x5) 16412 | -4/Factory | X0-1V1 upgraded hostiles (x1) 16447 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 16458 | -4/Factory | Identified exit to Research 16458 | -4/Factory | X0-1V1 revealed exit location to -3/Research 16464 | -4/Factory | X0-1V1 turns hostiles against one another 16472 | -4/Factory | X0-1V1 upgraded ally (x1) 16479 | -4/Factory | X0-1V1 sent you into danger 16492 | -4/Factory | X0-1V1 whisked you away to safety 16494 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 16497 | -4/Factory | X0-1V1 sent you to a vault 16537 | -4/Factory | Found Prototype Device 16550 | -4/Factory | System corruption reached 10% 16551 | -4/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 16553 | -4/Factory | Found Prototype Protection 16576 | -4/Factory | Identified exit to Armory 16576 | -4/Factory | X0-1V1 revealed exit location to -4/Armory 16579 | -4/Factory | Found Chaos Jack 16606 | -4/Factory | Discovered exit to Research (range 17) 16617 | -4/Factory | X0-1V1 downgraded hostiles (x4) 16631 | -4/Factory | X0-1V1 sent allied Wasp (x4) 16675 | -4/Factory | Lost 3 allies 16679 | -4/Factory | Destroyed 8 combat bots 16691 | -4/Factory | Lost 12 parts (3p1n3u5w) 16773 | -4/Factory | Garrison activated, responded to threat 16805 | -4/Factory | Lost 3 parts (1u2w) 16838 | -4/Factory | X0-1V1 sent allied Striker (x1) 16840 | -4/Factory | Found Prototype Launcher 16840 | -4/Factory | Identified Com. Tesla Bomb Launcher 16848 | -4/Factory | Identified Hvy. Regenerative Plating 16921 | -4/Factory | Lost 10 parts (3n4u3w) 16924 | -4/Factory | High security lockdown imminent 16942 | -4/Factory | X0-1V1 turns hostiles against one another 16954 | -4/Factory | X0-1V1 whisked you away to safety 16967 | -4/Factory | Destroyed 23 combat bots 17004 | -4/Factory | High security lockdown engaged 17049 | -4/Factory | Entered Extension 17051 | -4/Extension | System corruption reached 30% 17110 | -4/Extension | Rescued a captive Derelict 17141 | -4/Extension | X0-1V1 activates XOMVISION 17185 | -4/Extension | Rescued a captive Derelict 17359 | -4/Extension | Rescued a captive Derelict 17360 | -4/Extension | Rescued a captive Derelict 17419 | -4/Extension | Build established: Scavenger-Gunner 17456 | -4/Extension | Rescued A7 17483 | -4/Extension | Spotted B-86 Titan 17492 | -4/Extension | Spotted B-86 Titan 17513 | -4/Extension | Allies destroyed B-86 Titan 17549 | -4/Extension | First assault squad dispatched 17561 | -4/Extension | Allies destroyed Titan 7a 17564 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17611 | -4/Extension | X0-1V1 sent allied Y-64 Sentinel (x3) 17683 | -4/Extension | Lost 3 allies 17729 | -4/Extension | Lost 5 parts (1p2n2w) 17848 | -4/Extension | Zion Heavy squad teleported in 18027 | -4/Extension | Rescued a captive Derelict 18027 | -4/Extension | Rescued a captive Derelict 18231 | -4/Extension | Core integrity restored by X0-1V1 (+161) 18303 | -4/Extension | Lost 5 allies 18345 | -4/Extension | Build established: Scavenger-Tank 18417 | -4/Extension | Terminal network hard line cut 18627 | -4/Extension | X0-1V1 added 0b10 threat records associated with you (minor) 18659 | -4/Extension | Discovered exit to Research (range 10) 18661 | -4/Extension | Discovered new exit (range 6) 18685 | -4/Extension | Entered Cetus 18685 | -4/Cetus | Accompanied by 6 allies 18711 | -4/Cetus | Spotted Cetus Guard 18712 | -4/Cetus | Spotted Cetus Guard 18712 | -4/Cetus | Spotted Cetus Guard 18714 | -4/Cetus | Spotted Cetus Guard 18732 | -4/Cetus | Allies destroyed Cetus Guard 18735 | -4/Cetus | Allies destroyed Cetus Guard 18742 | -4/Cetus | Destroyed Cetus Guard 18767 | -4/Cetus | Lost 6 allies 18927 | -4/Cetus | Discovered new exit (range 16) 18958 | -4/Cetus | Entered Archives 19076 | -4/Archives | Discovered exit to Research (range 14) 19101 | -4/Archives | Entered Research 19101 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19195 | -3/Research | X0-1V1 downgraded hostiles (x3) 19315 | -3/Research | Discovered new exit (range 7) 19362 | -3/Research | Identified exit to Research 19391 | -3/Research | Retrieved Zion intel report: Guard Positions 19392 | -3/Research | Zion Heavy squad teleported in 19451 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 19452 | -3/Research | Zion Light squad teleported in 19454 | -3/Research | Spotted B-86 Titan 19514 | -3/Research | Destroyed B-86 Titan 19694 | -3/Research | Retrieved Zion intel report: Component Schematics 19814 | -3/Research | Found Zio. Weapon Casing 19851 | -3/Research | First assault squad dispatched 20053 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 17) 20101 | -3/Research | Spotted B-86 Titan 20141 | -3/Research | Destroyed B-86 Titan 20146 | -3/Research | X0-1V1 announced a LAN party 20192 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 20202 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 15) 20227 | -3/Research | Retrieved Zion intel report: Branch Access 20227 | -3/Research | Identified exit to Testing 20228 | -3/Research | Zion hero teleported in (12-ASH) 20292 | -3/Research | X0-1V1 activates XOMVISION 20423 | -3/Research | Entered Testing 20423 | -3/Testing | Accompanied by 1 ally (12-ASH) 20519 | -3/Testing | Found Prototype Ballistic Gun 20544 | -3/Testing | Identified 12-ASH's Boomstick 20563 | -3/Testing | Destroyed 7 combat bots 20673 | -3/Testing | First assault squad dispatched 20744 | -3/Testing | X0-1V1 revealed exit location to -2/Research 20756 | -3/Testing | Retrieved Zion intel report: Active Terminals 20777 | -3/Testing | Retrieved Zion intel report: Emergency Access 20832 | -3/Testing | System corruption reached 10% 20866 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 20872 | -3/Testing | Found Prototype Launcher 20872 | -3/Testing | Identified Adv. Micro-nuke Launcher 20911 | -3/Testing | Found Prototype Processor 20911 | -3/Testing | Identified Exp. Signal Interpreter 20915 | -3/Testing | Found Exp. Signal Interpreter 20927 | -3/Testing | Spotted Striker 20927 | -3/Testing | Spotted Striker 20932 | -3/Testing | X0-1V1 whisked you away to safety 20985 | -3/Testing | Weapon slot count temporarily expanded by X0-1V1 (+4) 21033 | -3/Testing | Lost 4 parts (1u3w) 21069 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 21120 | -3/Testing | X0-1V1 sent you to a vault 21130 | -3/Testing | Found Prototype Device 21130 | -3/Testing | Identified Exp. EM Disruption Field 21136 | -3/Testing | Found Prototype Device 21136 | -3/Testing | Identified Exp. Transmission Jammer 21140 | -3/Testing | Found Chaos Jack 21146 | -3/Testing | Found Prototype Processor 21146 | -3/Testing | Identified Exp. Core Analyzer 21150 | -3/Testing | Found Prototype Device 21150 | -3/Testing | Identified Thermal Barrier 21159 | -3/Testing | Found Prototype Processor 21159 | -3/Testing | Identified Exp. Armor Integrity Analyzer 21172 | -3/Testing | Found Prototype Device 21172 | -3/Testing | Identified Exp. Shock Absorption System 21325 | -3/Testing | Retrieved Zion intel report: Guard Positions 21400 | -3/Testing | Destroyed 8 combat bots 21405 | -3/Testing | Build established: Scavenger-Executioner 21455 | -3/Testing | X0-1V1 enhanced Transport squad support 21635 | -3/Testing | Terminal network hard line cut 21646 | -3/Testing | Found Prototype Protection 21646 | -3/Testing | Identified SHELL Armor 21747 | -3/Testing | Rnf. Quantum Reactor reconfigured into Item Mimic 21766 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (major) 21886 | -3/Testing | X0-1V1 activates XOMVISION 22011 | -3/Testing | Found Prototype Device 22011 | -3/Testing | Identified AEGIS Remote Shield 22040 | -3/Testing | Entered Research 22040 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22189 | -2/Research | Spotted B-90 Cyclops 22189 | -2/Research | X0-1V1 sent you into danger 22199 | -2/Research | Destroyed B-90 Cyclops 22275 | -2/Research | Retrieved Zion intel report: Active Terminals 22276 | -2/Research | Zion Heavy Resupply teleported in 22426 | -2/Research | X0-1V1 mutated your Utility slot to Weapon slot 22475 | -2/Research | Lost 7 allies 22512 | -2/Research | X0-1V1 announced a LAN party 22540 | -2/Research | First assault squad dispatched 22587 | -2/Research | X0-1V1 sent someone to keep an eye on you 22710 | -2/Research | Build established: Scavenger-Gunner 22758 | -2/Research | X0-1V1 sent you into danger 22804 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 22811 | -2/Research | Incoming assault squad redirected 22815 | -2/Research | Identified Transdimensional Reconstructor 22815 | -2/Research | Warped through subspace 22873 | -2/Research | Garrison activated, responded to threat 22900 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 23045 | -2/Research | Lost 4 parts (4w) 23068 | -2/Research | Destroyed 12 combat bots 23151 | -2/Research | Destroyed 13 combat bots 23171 | -2/Research | X0-1V1 added 0b10 threat records associated with you (minor) 23220 | -2/Research | Lost 4 parts (2u2w) 23227 | -2/Research | High security lockdown imminent 23307 | -2/Research | High security lockdown engaged 23366 | -2/Research | Found Prototype Launcher 23367 | -2/Research | Identified Ragnarok Missile Launcher 23469 | -2/Research | Spotted Executioner 23469 | -2/Research | Spotted Executioner 23473 | -2/Research | X0-1V1 sent allied Quarantine Guard (x1) 23479 | -2/Research | Destroyed Executioner 23485 | -2/Research | Lost 3 parts (1n2w) 23506 | -2/Research | Scanned by Researcher 23506 | -2/Research | Spotted Investigator 23519 | -2/Research | Destroyed Investigator 23525 | -2/Research | Build established: Scavenger-Tank 23565 | -2/Research | Spotted Executioner 23565 | -2/Research | Spotted Executioner 23567 | -2/Research | Spotted B-90 Cyclops 23567 | -2/Research | X0-1V1 whisked you away to safety 23587 | -2/Research | Destroyed 33 combat bots 23634 | -2/Research | Garrison activated, responded to threat 23690 | -2/Research | Spotted Striker 23702 | -2/Research | Destroyed Striker 23720 | -2/Research | System corruption reached 10% 23735 | -2/Research | Destroyed 20 combat bots 23747 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 23776 | -2/Research | Spotted Striker 23802 | -2/Research | Destroyed Striker 23802 | -2/Research | Sterilization system engaged 23802 | -2/Research | Non-combat units ordered to evacuate 23851 | -2/Research | Cargo convoy interrupted 23851 | -2/Research | Spotted Striker 23852 | -2/Research | Spotted Striker 23852 | -2/Research | Spotted Striker 23858 | -2/Research | Destroyed Striker 23860 | -2/Research | Destroyed Striker 23861 | -2/Research | X0-1V1 whisked you away to safety 23881 | -2/Research | Destroyed 31 combat bots 23902 | -2/Research | Combat units ordered to evacuate 23903 | -2/Research | Identified exit to Access 23903 | -2/Research | X0-1V1 revealed exit location to -1/Access 24018 | -2/Research | Destroyed Executioner 24032 | -2/Research | Destroyed Executioner 24085 | -2/Research | Found Prototype Device 24102 | -2/Research | Ambient heat levels rising (+10) 24186 | -2/Research | Identified Adv. Kinecellerator 24207 | -2/Research | Build established: Scavenger-Executioner 24252 | -2/Research | Ambient heat levels rising (+10) 24265 | -2/Research | X0-1V1 sent hostile X-82 Rainmaker (x3) 24402 | -2/Research | Ambient heat levels rising (+10) 24552 | -2/Research | Ambient heat levels rising (+10) 24575 | -2/Research | Build established: Scavenger-Tank 24650 | -2/Research | X0-1V1 activates XOMVISION 24702 | -2/Research | Ambient heat levels rising (+10) 24760 | -2/Research | X0-1V1 revealed exit location to -1/Access 24852 | -2/Research | Ambient heat levels rising (+10) 24959 | -2/Research | X0-1V1 activates XOMVISION 24992 | -2/Research | X0-1V1 sent you to a vault 24998 | -2/Research | Found Prototype Device 24998 | -2/Research | Identified Femtoactuators 25002 | -2/Research | Ambient heat levels rising (+10) 25023 | -2/Research | Found Prototype Device 25023 | -2/Research | Identified Exp. Phase Shifter 25152 | -2/Research | Ambient heat levels rising (+10) 25238 | -2/Research | Found Quantum Capacitor 25302 | -2/Research | Ambient heat levels rising (+10) 25452 | -2/Research | Ambient heat levels rising (+10) 25523 | -2/Research | Discovered new exit (range 4) 25538 | -2/Research | Entered Quarantine 25569 | -2/Quarantine | Found Alien Artifact 25583 | -2/Quarantine | Core integrity restored by X0-1V1 (+392) 25678 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 25705 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 25717 | -2/Quarantine | Discovered exit to Access (range 12) 25726 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 25777 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 25788 | -2/Quarantine | First assault squad dispatched 25801 | -2/Quarantine | Cryocooling Duct disabled 25816 | -2/Quarantine | Ambient heat levels rising (+20) 25816 | -2/Quarantine | Non-combat units ordered to evacuate 25894 | -2/Quarantine | High security lockdown imminent 25946 | -2/Quarantine | X0-1V1 sent allied Thug (x4) 25974 | -2/Quarantine | High security lockdown engaged 26081 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+3) 26125 | -2/Quarantine | Lost 3 allies 26168 | -2/Quarantine | X0-1V1 whisked you away to safety 26188 | -2/Quarantine | Destroyed 12 combat bots 26244 | -2/Quarantine | Discovered new exit (range 7) 26244 | -2/Quarantine | Discovered new exit (range 6) 26252 | -2/Quarantine | Entered Protoforge 26264 | -2/Protoforge | Spotted B-90 Cyclops 26266 | -2/Protoforge | Superfortress began startup sequence 26272 | -2/Protoforge | Destroyed B-90 Cyclops 26293 | -2/Protoforge | Retrieved Zion intel report: Branch Access 26360 | -2/Protoforge | Build established: Scavenger-Executioner 26401 | -2/Protoforge | Spotted Hotshot 26406 | -2/Protoforge | Spotted Hotshot 26408 | -2/Protoforge | Spotted Hotshot 26410 | -2/Protoforge | Spotted Hotshot 26411 | -2/Protoforge | Destroyed Hotshot 26412 | -2/Protoforge | Spotted Hotshot 26415 | -2/Protoforge | Destroyed Hotshot 26423 | -2/Protoforge | Destroyed Hotshot 26429 | -2/Protoforge | Destroyed Hotshot 26433 | -2/Protoforge | Destroyed Hotshot 26482 | -2/Protoforge | Destroyed 7 combat bots 26502 | -2/Protoforge | First assault squad dispatched 26530 | -2/Protoforge | Discovered exit to Access (range 12) 26538 | -2/Protoforge | Destroyed 9 combat bots 26743 | -2/Protoforge | Spotted Hotshot 26748 | -2/Protoforge | X0-1V1 activates XOMVISION 26763 | -2/Protoforge | Spotted Hotshot 26766 | -2/Protoforge | Spotted Hotshot 26768 | -2/Protoforge | Destroyed Hotshot 26769 | -2/Protoforge | Destroyed Hotshot 26769 | -2/Protoforge | Spotted Hotshot 26772 | -2/Protoforge | Destroyed Hotshot 26772 | -2/Protoforge | Destroyed Hotshot 26773 | -2/Protoforge | Destroyed Hotshot 26780 | -2/Protoforge | X0-1V1 sent you to a vault 26947 | -2/Protoforge | Lost 5 allies 26984 | -2/Protoforge | Crushed by falling debris 26994 | -2/Protoforge | Crushed by falling debris 27007 | -2/Protoforge | Crushed by falling debris 27009 | -2/Protoforge | Identified Terrabomb 27009 | -2/Protoforge | Used Terrabomb 27009 | -2/Protoforge | Additional patrols dispatched to research labs 27029 | -2/Protoforge | Spotted Immortal 27091 | -2/Protoforge | Spotted Immortal 27109 | -2/Protoforge | Destroyed Immortal 27120 | -2/Protoforge | Destroyed Immortal 27142 | -2/Protoforge | Spotted Hotshot 27145 | -2/Protoforge | Spotted Hotshot 27148 | -2/Protoforge | Spotted Hotshot 27149 | -2/Protoforge | Destroyed Hotshot 27150 | -2/Protoforge | Destroyed Hotshot 27152 | -2/Protoforge | Destroyed Hotshot 27152 | -2/Protoforge | Spotted Hotshot 27153 | -2/Protoforge | Destroyed Hotshot 27178 | -2/Protoforge | Spotted Decapitator 27178 | -2/Protoforge | Spotted Decapitator 27178 | -2/Protoforge | Spotted Decapitator 27181 | -2/Protoforge | Destroyed Decapitator 27183 | -2/Protoforge | Destroyed Decapitator 27183 | -2/Protoforge | Destroyed Decapitator 27204 | -2/Protoforge | Destroyed 11 combat bots 27251 | -2/Protoforge | Found Prototype Device 27251 | -2/Protoforge | Identified Exp. Remote Shield 27287 | -2/Protoforge | Found Prototype Device 27287 | -2/Protoforge | Identified Cep. Energy Mantle 27424 | -2/Protoforge | Forge Plexus network access discovered 27446 | -2/Protoforge | Build established: Scavenger-Tank 27494 | -2/Protoforge | Found Crosscalibrator 27497 | -2/Protoforge | Destroyed 13 combat bots 27526 | -2/Protoforge | Spotted Decapitator 27527 | -2/Protoforge | Spotted Decapitator 27528 | -2/Protoforge | Spotted Decapitator 27528 | -2/Protoforge | Spotted Decapitator 27533 | -2/Protoforge | Destroyed Decapitator 27537 | -2/Protoforge | Weapon slot count temporarily expanded by X0-1V1 (+3) 27541 | -2/Protoforge | Destroyed Decapitator 27541 | -2/Protoforge | Destroyed Decapitator 27543 | -2/Protoforge | Destroyed Decapitator 27619 | -2/Protoforge | X0-1V1 added 0b10 threat records associated with you (major) 27625 | -2/Protoforge | Destroyed 10 combat bots 27630 | -2/Protoforge | Spotted Decapitator 27632 | -2/Protoforge | Spotted Decapitator 27637 | -2/Protoforge | Destroyed Decapitator 27638 | -2/Protoforge | Spotted Decapitator 27639 | -2/Protoforge | Destroyed Decapitator 27644 | -2/Protoforge | Destroyed Decapitator 27686 | -2/Protoforge | Found Cep. XC Strikerail 27689 | -2/Protoforge | Found Cep. XC Strikerail 27705 | -2/Protoforge | Found Cep. XC Strikerail 27713 | -2/Protoforge | Found Faulty Cep. XC Strikerail 27717 | -2/Protoforge | Found Faulty Cep. Plasma Driver 27722 | -2/Protoforge | Found Cep. Plasma Driver 27726 | -2/Protoforge | Terminal network hard line cut 27726 | -2/Protoforge | Found Cep. XC Strikerail 27733 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 27802 | -2/Protoforge | Crushed by falling debris 27821 | -2/Protoforge | Spotted Decapitator 27821 | -2/Protoforge | Spotted Decapitator 27821 | -2/Protoforge | Spotted Decapitator 27824 | -2/Protoforge | Destroyed Decapitator 27828 | -2/Protoforge | Destroyed Decapitator 27831 | -2/Protoforge | Destroyed Decapitator 27911 | -2/Protoforge | Build established: Executioner 27913 | -2/Protoforge | Found Cep. Antigrav Storage Unit 27925 | -2/Protoforge | Found Cep. Chromion Battery 27945 | -2/Protoforge | Found Cep. NT7 Matterbank 27954 | -2/Protoforge | Spotted V710-l 27971 | -2/Protoforge | Destroyed V710-l 27995 | -2/Protoforge | Spotted V278-g 27996 | -2/Protoforge | Destroyed V278-g 28011 | -2/Protoforge | Found Cep. Chromion Battery 28054 | -2/Protoforge | Found Cep. Matter Streamer 28113 | -2/Protoforge | Found Faulty Cep. Zero-point Core 28211 | -2/Protoforge | Found Faulty Cep. Zero-point Core 28252 | -2/Protoforge | Build established: Tank 28308 | -2/Protoforge | X0-1V1 sent allied Wizard (x4) 28315 | -2/Protoforge | Crushed by falling debris 28362 | -2/Protoforge | Spotted Immortal 28366 | -2/Protoforge | Found Cep. EMP Blanket Launcher 28378 | -2/Protoforge | Allies destroyed Immortal 28481 | -2/Protoforge | X0-1V1 turns hostiles against one another 28589 | -2/Protoforge | Destroyed 14 combat bots 28619 | -2/Protoforge | Spotted AP7-3 28619 | -2/Protoforge | Spotted AP7-3 28635 | -2/Protoforge | Destroyed AP7-3 28638 | -2/Protoforge | Destroyed AP7-3 28683 | -2/Protoforge | Found Cep. Thermoelectric Network 28725 | -2/Protoforge | X0-1V1 turns hostiles against one another 28811 | -2/Protoforge | Destroyed 13 combat bots 28816 | -2/Protoforge | X0-1V1 whisked you away to safety 28833 | -2/Protoforge | X0-1V1 activates XOMVISION 28924 | -2/Protoforge | Destroyed 12 combat bots 29029 | -2/Protoforge | Destroyed 21 combat bots 29146 | -2/Protoforge | Found Transdimensional Reconstructor 29296 | -2/Protoforge | Destroyed 12 combat bots 29361 | -2/Protoforge | Found Cep. EMP Blanket Launcher 29493 | -2/Protoforge | Destroyed 15 combat bots 29518 | -2/Protoforge | Crushed by falling debris 29522 | -2/Protoforge | Incoming assault squad redirected 29578 | -2/Protoforge | X0-1V1 activates XOMVISION 29724 | -2/Protoforge | Spotted Decapitator 29732 | -2/Protoforge | Spotted Decapitator 29736 | -2/Protoforge | Spotted Decapitator 29752 | -2/Protoforge | Crushed by falling debris 29782 | -2/Protoforge | Incoming assault squad redirected 29842 | -2/Protoforge | Destroyed 10 combat bots 29895 | -2/Protoforge | X0-1V1 mutated your Weapon slot to Utility slot 29913 | -2/Protoforge | Entered Access 29913 | -1/Access | Evolved 2 slots: Utility x2 30091 | -1/Access | Identified exit to Surface 30091 | -1/Access | X0-1V1 revealed exit location to -0/Surface 30111 | -1/Access | Sensors blinded by X0-1V1 30163 | -1/Access | First assault squad dispatched 30188 | -1/Access | Garrison activated, responded to threat 30285 | -1/Access | Destroyed 17 combat bots 30383 | -1/Access | Zion Experimental squad teleported in 30517 | -1/Access | Zion Defense Resupply teleported in 30521 | -1/Access | Found Prototype Device 30521 | -1/Access | Identified Exp. EM Shield 30659 | -1/Access | Retrieved Zion intel report: Guard Positions 30700 | -1/Access | High security lockdown imminent 30780 | -1/Access | High security lockdown engaged 30783 | -1/Access | Lost 4 parts (4u) 30790 | -1/Access | Spotted B-99 Colossus 30800 | -1/Access | Destroyed B-99 Colossus 30807 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 30819 | -1/Access | Found Prototype Ballistic Gun 30828 | -1/Access | X0-1V1 turns hostiles against one another 30832 | -1/Access | Garrison activated, responded to threat 30917 | -1/Access | Destroyed 17 combat bots 30985 | -1/Access | X0-1V1 mutated your Weapon slot to Power slot 31019 | -1/Access | Destroyed 7 combat bots 31025 | -1/Access | X0-1V1 sent you into danger 31035 | -1/Access | Destroyed B-99 Colossus 31037 | -1/Access | Identified Multirail 31065 | -1/Access | Found Multirail 31113 | -1/Access | Spotted Executioner 31113 | -1/Access | Spotted Executioner 31113 | -1/Access | Spotted Striker 31114 | -1/Access | Spotted Striker 31119 | -1/Access | Destroyed Executioner 31120 | -1/Access | Destroyed Executioner 31123 | -1/Access | Destroyed Striker 31130 | -1/Access | X0-1V1 whisked you away to safety 31303 | -1/Access | Spotted Executioner 31306 | -1/Access | Destroyed Executioner 31330 | -1/Access | Found Exp. Core Analyzer 31351 | -1/Access | Build established: Generator-Gunner 31361 | -1/Access | X0-1V1 sent hostile C-57 Dissector (x1) 31416 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 31585 | -1/Access | System corruption reached 10% 31603 | -1/Access | Spotted Executioner 31603 | -1/Access | Spotted Executioner 31613 | -1/Access | Destroyed Executioner 31615 | -1/Access | Destroyed Executioner 31678 | -1/Access | Identified exit to Command 31678 | -1/Access | X0-1V1 revealed exit location to -1/Command 31719 | -1/Access | Found Prototype Processor 31719 | -1/Access | Identified Exp. Targeting Computer 31725 | -1/Access | X0-1V1 whisked you away to safety 31789 | -1/Access | Entered Command 31864 | -1/Command | Retrieved Zion intel report: Emergency Access 31887 | -1/Command | Retrieved Zion intel report: Component Stockpiles 31966 | -1/Command | Retrieved Zion intel report: Component Schematics 32039 | -1/Command | First assault squad dispatched 32043 | -1/Command | Destroyed 9 combat bots 32115 | -1/Command | Spotted Combat Programmer 32118 | -1/Command | Spotted M Guard 32119 | -1/Command | Destroyed Combat Programmer 32120 | -1/Command | Spotted Combat Programmer 32133 | -1/Command | Destroyed Combat Programmer 32141 | -1/Command | Destroyed M Guard 32144 | -1/Command | Destroyed M Guard 32144 | -1/Command | All MAIN.C guards destroyed 32181 | -1/Command | Found Prototype Reactor 32181 | -1/Command | Identified Zero-point Reactor 32189 | -1/Command | Found AEGIS Remote Shield 32194 | -1/Command | Found Zero-point Reactor 32237 | -1/Command | Met MAIN.C 32240 | -1/Command | 0b10 Conduit disabled 32293 | -1/Command | Destroyed MAIN.C Shell 32296 | -1/Command | MAIN.C activated Command garrisons 32367 | -1/Command | Destroyed MAIN.C 32384 | -1/Command | Discovered exit to Surface (range 37) 32384 | -1/Command | Discovered exit to Surface (range 102) 32384 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32388 | -1/Command | Found Zero-point Reactor 32389 | -1/Command | X0-1V1 activates XOMVISION 32557 | -1/Command | Found Imp. Potential Cannon 32564 | -1/Command | Found Vortex Chain Reactor 32573 | -1/Command | Found Exp. System Purifier 32786 | -1/Command | Found Exp. Core Analyzer 32942 | -1/Command | Spotted B-99 Colossus 33335 | -1/Command | Found Exp. Targeting Computer 33343 | -1/Command | Found Exp. Targeting Computer 33359 | -1/Command | X0-1V1 tapped a No Entrance sign 33454 | -1/Command | Found Quantum Capacitor 33601 | -1/Command | Warped through subspace to slip node 33601 | -1/Command | Discovered new exit (range 5) 33603 | -1/Command | Found Quantum Capacitor 33611 | -1/Command | Entered Access_0 33612 | -1/Access_0 | Met Architect 33618 | -1/Access_0 | Architect warped through subspace 33629 | -1/Access_0 | Destroyed A8 33669 | -1/Access_0 | Architect warped through subspace 33752 | -1/Access_0 | Architect warped through subspace 33764 | -1/Access_0 | Architect warped through subspace 33800 | -1/Access_0 | Architect warped through subspace 33827 | -1/Access_0 | Architect warped through subspace 33852 | -1/Access_0 | Architect warped through subspace 33882 | -1/Access_0 | Architect warped through subspace 33907 | -1/Access_0 | Architect warped through subspace 33935 | -1/Access_0 | Architect warped through subspace 33959 | -1/Access_0 | A6 warped into view 33966 | -1/Access_0 | Destroyed A6 33977 | -1/Access_0 | Architect warped through subspace 33994 | -1/Access_0 | Found Exp. Core Analyzer 34011 | -1/Access_0 | X0-1V1 sent hostile Thug (x2) 34019 | -1/Access_0 | Architect warped through subspace 34052 | -1/Access_0 | Architect warped through subspace 34087 | -1/Access_0 | Architect warped through subspace 34112 | -1/Access_0 | Architect warped through subspace 34132 | -1/Access_0 | Architect warped through subspace 34145 | -1/Access_0 | Subspace Access Node disabled 34157 | -1/Access_0 | Architect warped through subspace 34170 | -1/Access_0 | X0-1V1 activates XOMVISION 34183 | -1/Access_0 | Architect warped through subspace 34208 | -1/Access_0 | Weapon slot count temporarily expanded by X0-1V1 (+1) 34217 | -1/Access_0 | Architect warped through subspace 34249 | -1/Access_0 | Architect warped through subspace 34285 | -1/Access_0 | Architect warped through subspace 34319 | -1/Access_0 | Subspace Access Node disabled 34324 | -1/Access_0 | Architect warped through subspace 34369 | -1/Access_0 | Architect warped through subspace 34418 | -1/Access_0 | Architect warped through subspace 34450 | -1/Access_0 | Architect warped through subspace 34488 | -1/Access_0 | Architect warped through subspace 34497 | -1/Access_0 | A5 warped into view 34512 | -1/Access_0 | Destroyed A5 34523 | -1/Access_0 | Architect warped through subspace 34570 | -1/Access_0 | Architect warped through subspace 34570 | -1/Access_0 | X0-1V1 sent allied Quarantine Guard (x3) 34594 | -1/Access_0 | Architect warped through subspace 34599 | -1/Access_0 | Found Exp. Targeting Computer 34654 | -1/Access_0 | Architect warped through subspace 34670 | -1/Access_0 | Lost 3 allies 34688 | -1/Access_0 | X0-1V1 sent allied Lightning (x3) 34730 | -1/Access_0 | Architect warped through subspace 34748 | -1/Access_0 | Lost 3 allies 34754 | -1/Access_0 | Core integrity restored by X0-1V1 (+427) 34766 | -1/Access_0 | Architect warped through subspace 34813 | -1/Access_0 | Architect warped through subspace 34836 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 34842 | -1/Access_0 | Lost 3 parts (2n1u) 34847 | -1/Access_0 | X0-1V1 sent allied Cetus Guard (x3) 34850 | -1/Access_0 | Architect warped through subspace 34913 | -1/Access_0 | Architect warped through subspace 34923 | -1/Access_0 | Architect warped through subspace 34930 | -1/Access_0 | Lost 3 allies 34933 | -1/Access_0 | Architect warped through subspace 34947 | -1/Access_0 | Architect warped through subspace 34953 | -1/Access_0 | Architect warped through subspace 34956 | -1/Access_0 | Subspace Access Node disabled 34961 | -1/Access_0 | Weapon slot count temporarily expanded by X0-1V1 (+1) 34968 | -1/Access_0 | Architect warped through subspace 34976 | -1/Access_0 | Architect warped through subspace 34990 | -1/Access_0 | Architect warped through subspace 34992 | -1/Access_0 | Subspace Access Node disabled 35027 | -1/Access_0 | Destroyed Architect 35028 | -1/Access_0 | Architect triggered a singularity event 35029 | -1/Access_0 | Released all parts (21) 35029 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 35030 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35030 | -1/Access_0 | Warped through subspace to slip node 35034 | *** | Escaped singularity! Last Messages --------------- 35029_ Released Exp. Heavy Siege Treads. 35029_ Released Neutron Cannon. 35029_ Released Antimatter Reactor. 35029_ Released Zero-point Reactor. 35029_ Zero-point Reactor crushed and broken. 35029_ Released Arm. Heavy Treads. 35029_ Arm. Heavy Treads crushed and broken. 35029_ Released Biometal Heavy Treads. 35029_ Biometal Heavy Treads crushed and broken. 35029_ Released Cep. Plasma Driver. 35029_ Cep. Plasma Driver crushed and broken. 35029_ Acquired data core, extracted unknown sensor trigger ID. 35030_ A0_COM: 9. 35030_ Acquired Hpw. Transdimensional Reconstructor. 35030_ Warped through subspace, drawn to slip node. 35031_ A0_COM: 8. 35032_ A0_COM: 7. 35033_ A0_COM: 6. 35034_ A0_COM: 5. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 196 Coolant Potential 120 Energy Generation 147 Energy Capacity 2870 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1800 Resistance: KI 66 Resistance: TH 58 Resistance: EM 100 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Item Schematics ----------------- Gatling Laser | -7/Factory | Scanalyzed Gravmag System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive EM Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free IFF Parser | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Imp. System Shield | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Particle Charger | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Armor Integrity Analyzer | -3/Research | Z-intel Adv. Field Recycling Unit | -3/Research | Z-intel Cmb. Antigrav System | -3/Research | Z-intel Adv. Reaction Control System | -3/Research | Z-intel Adv. Medium Treads | -3/Research | Z-intel Com. HERF Cannon | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel System Shield | -3/Research | Z-intel Powered Hammer | -3/Research | Z-intel Gyrokinetic Inverter | -3/Research | Z-intel Adv. Recalibrator | -3/Research | Z-intel Impulse Thruster Array | -3/Research | Z-intel Prc. Energy Filter | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Lyr. Medium Armor Plating | -2/Quarantine | Z-intel Adv. Thermal Shield | -2/Quarantine | Z-intel Q-thruster | -2/Quarantine | Z-intel Adv. Melee Analysis Suite | -2/Quarantine | Z-intel Imp. Arc Projector | -2/Quarantine | Z-intel Tesla Rifle | -2/Quarantine | Z-intel Nuclear Pulse Array | -2/Quarantine | Z-intel Point Defense System | -2/Quarantine | Z-intel Melee Analysis Suite | -2/Quarantine | Z-intel Triangulator | -2/Quarantine | Z-intel Med. Armored Exoskeleton | -2/Quarantine | Z-intel Energy Well | -2/Quarantine | Z-intel Quantum Capacitor | -2/Quarantine | Z-intel Imp. Kinecellerator | -2/Quarantine | Z-intel Adv. ECM Suite | -2/Quarantine | Z-intel Enh. Multireflex Exoskeleton | -2/Protoforge | Archive Adv. Variable Charge Gun | -2/Protoforge | Archive Adv. Matter Compressor | -2/Protoforge | Archive Mni. Fusion Reactor | -2/Protoforge | Archive Exp. EM Disruption Field | -2/Protoforge | Archive Enh. Nova Cannon | -1/Command | Z-intel Linear Accelerator | -1/Command | Z-intel EM Disruption Field | -1/Command | Z-intel Imp. Heavy Siege Treads | -1/Command | Z-intel Quantum Reactor | -1/Command | Z-intel Imp. Hardlight Generator | -1/Command | Z-intel Seismic Detector | -1/Command | Z-intel Imp. Target Analyzer | -1/Command | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Imp. Heavy Armor Plating | -1/Command | Z-intel Imp. Heavy Treads | -1/Command | Z-intel Graphene Brace | -1/Command | Z-intel Fusion Bomb Launcher | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free T-07 Excavator | -3/Testing | Z-intel R-06 Scavenger | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel W-44 Eye | -3/Testing | Z-intel R-10 Processor | -3/Testing | Archive G-67 Veteran | -2/Protoforge | Archive Fabricated ------------ Gatling Laser | x2 | -6/Factory Repaired ---------- Lgt. Armored Exoskeleton | 28% | -5/Factory Studied --------- Gatling Laser | -7/Factory | Hacked Phase Gun | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Chaotic Teddy Bear My Business Is Booming Challenges ------------ None Game ------ Seed PartitionWaveSlayer Manual? 0 Play Time 05:54:33 Cumulative 2289.6 hours Start 2026.06.22 @ 22:16:10 End 2026.06.23 @ 22:37:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 758 Rogue 758 Adventurer 0 Explorer 0 Win Type 6 Total 175 Types 31/23/66/7/1/2/43/1/1/0 Lore% 97 Gallery% 89 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ed5bbc1-d94c-4b04-8b2c-15d9639606a1