Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 11:28:47 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (81) 81 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1316 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 216/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- EM Pulse Gun Medium Laser > --- INVENTORY (10) --- Light Treads Small Storage Unit Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 8 | 6 2 . . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 5 | . 3 6 6 6 Power . | . . . . . Propulsion . | . . 1 1 1 Utility . | . . 1 1 1 Weapon 3 | . 3 4 4 4 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 91 100 100 100 Engine 14 | . 14 14 14 14 Treads 28 | . 28 28 28 28 Device 12 | . 6 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 28 | . 28 28 28 28 Peak Build Rating 7 | 6 7 7 7 7 Average Rating 6 | 4 6 7 7 7 On Entrance 5 | . 6 7 7 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 18 | 12 18 18 18 18 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 6 | 1 6 6 6 6 Average Carried 5 | . 3 6 6 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 6 | 1 6 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 280 | 245 35 . . . Remotely . | . . . . . Salvage Created 150 | . 91 . 59 . Parts 10 | . 6 . 4 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 2 | . 1 . 1 . Guns 2 | . 1 . 1 . Classes Destroyed 3 | . 2 . 1 . Hauler 1 | . 1 . . . Grunt 1 | . 1 . . . Sentry 1 | . . . 1 . Best Kill Streak 1 | . 1 . 1 . Combat Bots Only 1 | . 1 . 1 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 7 | . . 3 4 . Missed 2 | . . 2 . . Hits 5 | . . 1 4 . Projectile 5 | . . 1 4 . AOE 1 | . . 1 . . Damage Taken 137 | . . 76 61 . Core 34 | . . 19 15 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 9 | . 6 . 3 . Largest 2 | . 2 . 2 . Hottest 90 | . 90 . 90 . Shots Fired 18 | . 12 . 6 . Gun 18 | . 12 . 6 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 9 | . 6 . 3 . Explosive . | . . . . . Electromagnetic 9 | . 6 . 3 . Robot Hit Streak 9 | . 6 . 9 . Robot Miss Streak 2 | . 1 . 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 14 | . 10 . 4 . Core Hits 6 | . 4 . 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 179 | . 134 . 45 . Guns 179 | . 134 . 45 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 88 | . 63 . 25 . Explosive . | . . . . . Electromagnetic 91 | . 71 . 20 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 120 . 108 . Average Temperature 51 | . 48 . 58 . Received Heat Transfer 18 | . . . 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . 185 . 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 20 | . 20 . 20 . Initial . | . . . . . Average 1 | . 2 . . . Influence Increases 65 | . 45 . 20 . Destroy 0b10 Robot/C 40 | . 20 . 20 . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 2 | . 2 . . . Successful Hack 18 | . 18 . . . Influence Decreases 65 | . 45 . 20 . Time Decay 65 | . 45 . 20 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 3 | . 1 1 1 . Peak Tracking Total 2 | . 1 2 1 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 7 | . 5 . . 2 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 9 . . 6 Successful 11 | . 5 . . 6 Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 9 . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . . 6 Record 5 | . . . . 5 Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1584 | . 153 139 302 990 Structural 1584 | . 153 139 302 990 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 1829 | 66 332 139 302 990 Spaces Moved 1009 | 41 191 47 160 570 Core 11 | 11 . . . . Treads 998 | 30 191 47 160 570 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 137 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 29 6 32 41 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 1212 | 48 205 111 200 648 Wait 185 | 1 3 65 38 78 Move 1005 | 40 190 46 159 570 Hop . | . . . . . Pick Up 5 | 1 4 . . . Fast Attach 7 | 6 1 . . . Attach . | . . . . . Detach . | . . . . . Swap 1 | . 1 . . . Drop . | . . . . . Fire 9 | . 6 . 3 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -8/Recycling -8/Scraptown History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 10) 354 | -10/Materials | Learned 4 Subcaves zone layouts 399 | -10/Materials | Entered Subcaves 400 | -10/Subcaves | Approached by a straggling Scientist 407 | -10/Subcaves | Learned location of Storage (-8) 511 | -10/Subcaves | Discovered new exit (range 14) 536 | -10/Subcaves | Discovered new exit (range 14) 538 | -10/Subcaves | Entered Recycling 800 | -8/Recycling | Scanned before Scraplab entrance 817 | -8/Recycling | Discovered new exit (range 11) 822 | -8/Recycling | Entered Scraplab 840 | -8/Recycling | Entered Scraptown 941 | -8/Scraptown | Visited UFD Registry 941 | -8/Scraptown | Registered with UFD as "Spikegrid" 996 | -8/Scraptown | Visited A0-MCA Data Center 1024 | -8/Scraptown | Visited Junk Repository 1077 | -8/Scraptown | Visited Scrap Suit Storage 1100 | -8/Scraptown | Visited Cartography Club 1114 | -8/Scraptown | Visited Junk Repository 1136 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1143 | -8/Scraptown | Found DCF Scrap (29 items) 1180 | -8/Scraptown | Visited Scrapoid Pod Storage 1202 | -8/Scraptown | Visited Supply Room 1224 | -8/Scraptown | Visited Science Guys 1247 | -8/Scraptown | Visited Abandonware Association 1263 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1263 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1830 | -8/Scraptown | Self-destructed Last Messages --------------- Cloaking Wrap E8-J7U(c): The System Spiker still needs work. It's incredibly effective, but also dangerous since a user caught in the effect radius won't be much better off in the end. YX-ZFX(E): We are 0bPrime. We are one. GR-64R(j): I hate that all these late joiners are more interested in their own minor agendas and fooling around rather than working towards a larger and clearer collective goal. You're not like that, are you Spikegrid? We are one! Y3-6FZ(j): Eat Nuts! ES-95H(g): I may have taken a peek into one of 0bPrime's workshops recently. It looks like they've been busy lobotomizing MC's Conveyors then uparmoring and refitting them for who knows what. They're always up to something, I'm afraid to ask. 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"##*=[]/*##????????????????? | | ?????######## #"" "##=][%==##????????????????? | | ?????##########"" "##=!/*=*##????????????????? | | ???????????####"" "##########????????????????? | | ?????????????##"" "##########????????????????? | | ###########"" "#########?????????????????? | | ###############"" "##"""""#"?????????????????? | | """"""""""""""""" "## "#"?????????????????? | | """"""""""""""""" "#"?????????????????? | | "## "#"?????????????????? | | "## !"#"?????????????????? | | "## "#"?????????????????? | | ## "#"?????????????????? | | #"""" #"?????????????????? | | " """"""""""" """""" #########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatTerrorProcessor Manual? 0 Play Time 00:05:46 Cumulative 562.6 hours Start 2025.11.19 @ 11:17:45 End 2025.11.19 @ 11:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 899 Rogue 744 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b57946e-2692-4b37-959d-39d8a774ce7e