Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 00:01:40 Player: Elias Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (634) 634 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3039 Bonus ------- None Cogmind --------- Core Integrity 454/700 Matter 185/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Light Treads Improved Treads Improved Treads Armored Treads Armored Treads Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Graphene Brace Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Improved Treads Improved Treads Armored Treads Armored Treads Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Graphene Brace Heavy Laser Mini Grenade Launcher Katana [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 39 | 6 3 8 16 6 Power 5 | 1 . 1 3 . Engine 3 | 1 . 1 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 10 | 2 . 3 4 1 Treads 4 | . . 3 1 . Leg 6 | 2 . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 1 4 3 Device 3 | . 1 . 1 1 Storage 2 | 1 1 . . . Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 13 | 2 1 3 5 2 Energy Gun 5 | . . 2 1 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 2 4 1 4 Power 1 | . . 1 . . Propulsion 2 | . 1 . . 1 Utility 4 | . . 1 1 2 Weapon 4 | . 1 2 . 1 Highest Loss Streak 4 | . 2 3 1 4 To Critical Strikes . | . . . . . Average Backups 10 | 3 6 6 16 15 Power 1 | 1 1 . 2 2 Propulsion 2 | 1 2 1 3 5 Utility 2 | . 1 1 2 5 Weapon 4 | . 1 3 7 3 Tool/Special . | . . . . . Unused Backups 16 | . . . 9 7 Power 4 | . . . 2 2 Propulsion 3 | . . . . 3 Utility 3 | . . . 1 2 Weapon 6 | . . . 6 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 91 95 85 96 Engine 8 | . 14 10 3 7 Core 1 | . . . 5 . Treads 16 | . . 32 21 . Leg 12 | . 27 . 5 29 Device 5 | . 7 8 4 1 Storage 10 | . 14 11 9 7 Processor 11 | . . 11 14 23 Protection 2 | . . . 3 12 Energy Gun 6 | . . 10 9 6 Energy Cannon 1 | . . . . 6 Ballistic Gun 8 | . 27 6 . . Ballistic Cannon 1 | . . . 4 . Launcher 2 | . . 4 3 . Peak Build Rating 52 | 6 8 12 42 52 Average Rating 17 | 4 6 10 23 47 On Entrance 13 | . 6 6 11 42 Naked Turns . | . . . . . Heaviest Build 77 | 13 49 51 74 77 Greatest Support 80 | 20 20 60 60 80 Greatest Overweight (x) 4 | 1 4 . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 Most Carried 20 | 6 10 11 20 20 Average Carried 11 | 3 6 6 16 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 10 11 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 817 | 239 117 175 114 172 Remotely . | . . . . . Salvage Created 808 | . 132 382 122 172 Parts 49 | . 7 24 13 5 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 2 9 2 3 Guns 12 | . 2 7 2 1 Cannons 2 | . . . . 2 AOE 2 | . . 2 . . Classes Destroyed 8 | . 2 4 2 . Builder 1 | . . 1 . . Hauler 2 | . 1 1 . . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Swarmer 4 | . . 4 . . Grunt 8 | . 2 3 . 3 Sentry 3 | . . 2 1 . Heavy 1 | . . . 1 . Best Kill Streak 5 | . 2 5 1 1 Combat Bots Only 4 | . 2 4 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 189 | . 44 71 29 45 Missed 45 | . 11 21 8 5 Hits 144 | . 33 50 21 40 Projectile 144 | . 33 50 21 40 Critical Strikes 4 | . . . 1 3 Damage Taken 2416 | . 428 529 632 827 Core 461 | . 85 71 59 246 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 66 82 89 . Volleys Fired 79 | . 15 39 8 17 Largest 2 | . 2 2 2 2 Hottest 149 | . 100 95 106 149 Shots Fired 131 | . 29 62 16 24 Gun 104 | . 28 58 8 10 Cannon 21 | . . . 7 14 Launcher 5 | . . 4 1 . Special 1 | . 1 . . . Kinetic 60 | . 28 25 7 . Thermal 66 | . 1 33 8 24 Explosive 5 | . . 4 1 . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 5 5 4 12 Robot Miss Streak 3 | . 2 3 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 82 | . 19 36 9 18 Core Hits 36 | . 7 16 6 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1489 | . 195 657 218 419 Guns 914 | . 190 512 99 113 Cannons 381 | . . . 75 306 Explosions 189 | . . 145 44 . Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 499 | . 190 234 75 . Thermal 796 | . . 278 99 419 Explosive 189 | . . 145 44 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 6 | . . 3 . 3 Projectiles 3 | . . . . 3 Explosions 3 | . . 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . . 52 15 . Shots 4 | . . 3 1 . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 773 | . 34 165 205 773 Average Temperature 157 | . 13 44 70 398 Received Heat Transfer 780 | . 234 69 63 414 Effects 27 | . . . . 27 Shutdowns 5 | . . . . 5 Interference 3 | . . . . 3 Matter Decay 4 | . . . . 4 Short Circuit 5 | . . . . 5 Damage (minor) 3 | . . . . 3 Damage (major) 5 | . . . . 5 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 1 3 Heat Transferred 1747 | . . 740 185 822 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 115 | . 65 115 61 50 Initial 31 | . . . 31 7 Average 25 | . 12 60 13 11 Influence Increases 611 | . 101 283 111 116 Destroy 0b10 Robot/C 320 | . 40 180 40 60 Destroy 0b10 Robot/NC 25 | . 5 15 5 . Destroy Leader 94 | . 12 52 20 10 Successful Hack 34 | . 14 4 16 . Disable Machine 60 | . 30 15 15 . Destroy Structure 33 | . . 17 15 1 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 575 | . 101 208 169 97 Entered New Map 54 | . . . 44 10 Time Decay 425 | . 86 168 124 47 Lost Part 96 | . 15 40 1 40 Squads Dispatched 5 | . 1 2 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 8 14 7 5 Peak Tracking Total 5 | . 5 4 5 4 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 2 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 1 1 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 2 2 1 Successful 3 | . 1 1 1 . Failed 3 | . . 1 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 736 | . 193 355 18 170 Sensors 548 | . 193 355 . . Machine Analysis 188 | . . . 18 170 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1576 | 89 366 446 468 207 Spaces Moved 779 | 57 205 204 212 101 Core 9 | 9 . . . . Treads 390 | . . 204 186 . Legs 380 | 48 205 . 26 101 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 130 Average Speed 157 | 129 149 160 181 136 Slowest Speed 400 | 190 400 160 340 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 34 25 20 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 27 | . . 13 14 . Melee 1 | . . . 1 . Projectile 4 | . . . 4 . AOE 22 | . . 13 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 999 | 72 232 262 287 146 Wait 21 | . . 2 2 17 Move 775 | 56 204 203 211 101 Hop . | . . . . . Pick Up 57 | 10 7 9 28 3 Fast Attach 1 | . . . 1 . Attach 23 | 6 1 7 4 5 Detach . | . . . . . Swap 17 | . 3 1 12 1 Drop 23 | . . 1 20 2 Fire 79 | . 15 39 8 17 Melee 1 | . . . 1 . Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 9) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 763 | -9/Materials | Lost 3 parts (1p2w) 841 | -9/Materials | Discovered new exit (range 16) 901 | -9/Materials | Identified exit to Materials 902 | -9/Materials | Entered another Materials area 902 | -8/Materials | Evolved 2 slots: Utility x2 1308 | -8/Materials | Discovered new exit (range 3) 1313 | -8/Materials | Identified exit to Factory 1354 | -8/Materials | Found Prototype Device 1370 | -8/Materials | Entered Factory 1370 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1577 | -7/Factory | Self-destructed Last Messages --------------- 01540_ Acquired 60 matter. 01541_ Overheating: Core damaged (-91). 01542_ Overheating: System interference. 01542_ Imp. Signal Interpreter temporarily disabled. 01543_ Power failure, Rnf. Deuterium Engine shutdown. 01543_ Plasma Cannon broken. 01543_ Overheating: Short circuit. 01544_ Imp. Titanium Leg broken. 01544_ Overheating: Short circuit. 01545_ Overheating: Matter decay (-31). 01548_ Overheating: Broken Plasma Cannon damaged (-30). 01548_ Acquired Adv. Heat Sink. 01549_ Overheating: Core damaged (-105). 01550_ Overheating: Matter decay (-34). 01552_ Power failure, Rnf. Deuterium Engine shutdown. 01556_ Hrd. Medium Armor Plating destroyed. 01557_ Dropped Broken Plasma Cannon. 01562_ Broken Imp. Titanium Leg destroyed. 01564_ G-47 Trooper destroyed. 01569_ Acquired 58 matter. 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""""""" # =! ;[@ #?????????"??? | | ?????# """"""" + ###] """"""""" #?????????"??? | | ?????# """"""" # #?# ??????????"??? | | ?????# """"""" # #?# * #?????????T??? | | ?????# # #?##############?????????"??? | | ?????# ]# #? ??????????"??? | | ?????# # # #?????????"??? | | ?????########+## # ] #????????????? | | ????????????# + ! #????????????? | | ????????????# # #????????????? | | ????????????# # ] #????????????? | | ????????????# #?#############?????????????? | | ??????????###+####+#+######??????????????????????? | | ??????????# = #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# """ """ """ #??????????????????????? | | ??????????# """ """ """ #??????????????????????? | | ??????????# """ """ """ #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# """"T"""" #??????????????????????? | | ??????????# """"""""""" #??????????????????????? | | ??????????#################??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingReflexBrace Manual? 1 Play Time 00:18:25 Cumulative 30.6 hours Start 2025.05.29 @ 23:45:14 End 2025.05.30 @ 00:01:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7524a03b-7c89-4afb-8ddd-2ff02b220a19