Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.14 @ 19:44:42 Player: JerichoBot Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2924) 2924 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 7978 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 156/240 System Corruption 4% Temperature Cool (598) Movement Flying (108) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Weight Redist. System Improved Targeting Computer Focal Shield High-powered Tractor Beam > --- WEAPON (3) ------- Variable Charge Gun Heavy Neutron Cannon Heavy Machine Gun > --- INVENTORY (10) --- Micro Fission Core Micro Fission Core Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Impulse Thruster Energy Well (500) Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array Antigrav System > --- UTILITY ---------- Improved Heat Sink Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Weight Redist. System Precision Matter Filter Weapon Cycler Focal Shield > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Large Storage Unit Energy Well Lightning Gun High-powered Shock Rifle Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Heavy Machine Gun Improved Light Cannon Assault Cannon Assault Cannon [Rating: 89] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Propulsion Improved Titanium Leg Treads Improved Heavy Treads Leg Improved Titanium Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 1 1 . . 1 1 Utility 6 | . . 1 1 2 2 . . Weapon 1 | . . . . . . . 1 Parts Attached 130 | 6 4 15 15 24 12 18 36 Power 13 | 1 . 2 2 2 . 3 3 Engine 6 | 1 . 2 2 1 . . . Core 7 | . . . . 1 . 3 3 Reactor . | . . . . . . . . Propulsion 30 | 2 . 5 5 . 4 2 12 Treads 3 | . . . . . . . 3 Leg 8 | 2 . 2 4 . . . . Wheel . | . . . . . . . . Hover 6 | . . . . . 4 2 . Flight 13 | . . 3 1 . . . 9 Utility 42 | 1 3 3 6 8 5 6 10 Device 18 | . . 1 2 5 2 5 3 Storage 11 | 1 2 . 1 1 1 . 5 Processor 4 | . 1 . . . 1 . 2 Hackware . | . . . . . . . . Protection 9 | . . 2 3 2 1 1 . Artifact . | . . . . . . . . Weapon 45 | 2 1 5 2 14 3 7 11 Energy Gun 11 | 1 1 . . 3 3 2 1 Energy Cannon 13 | . . 2 . 7 . 2 2 Ballistic Gun 17 | 1 . 3 2 4 . 1 6 Ballistic Cannon 4 | . . . . . . 2 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 2 . 3 . 3 . Parts Lost 35 | . . 10 . . 2 16 7 Power 2 | . . 2 . . . . . Propulsion 11 | . . 4 . . . 5 2 Utility 11 | . . 1 . . 1 7 2 Weapon 11 | . . 3 . . 1 4 3 Highest Loss Streak 11 | . . 7 . . 2 11 7 Average Slot Usage (%) 90 | . 94 84 92 98 100 84 68 Engine 3 | . 14 10 4 1 6 1 . Core 4 | . . . . 5 . 7 8 Leg 17 | . 28 22 33 30 11 . . Hover 6 | . . . . . 14 21 . Flight 1 | . . 7 . . . . 6 Device 18 | . . 5 3 21 26 29 16 Storage 11 | . 14 8 9 12 13 11 10 Processor 3 | . 9 11 5 . 6 . 3 Protection 6 | . . 3 17 9 6 2 . Energy Gun 4 | . 17 10 . 1 10 1 1 Energy Cannon 4 | . . . . 11 2 1 2 Ballistic Gun 3 | . 10 3 17 1 . . 6 Ballistic Cannon 1 | . . . . . . 4 2 Naked Turns . | . . . . . . . . Heaviest Build 95 | 11 24 25 36 68 78 84 95 Greatest Support 231 | 20 20 30 40 80 80 78 231 Greatest Overweight (x) 7 | . 1 2 7 . 1 5 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 24 | 6 10 10 10 16 18 18 24 Average Capacity 14 | 5 7 8 9 14 16 18 17 Most Carried 18 | 4 9 8 10 16 17 18 15 Average Carried 12 | 2 6 6 8 13 15 16 9 Final Capacity 18 | 6 10 4 10 16 18 18 10 Final Carried 17 | 4 9 3 10 16 17 16 10 Class Distribution -------------------- 89% | Mutant 3% | Tank 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2290 | 249 56 95 385 301 123 338 743 Remotely 98 | . . . . . . . 98 Salvage Created 3358 | . 161 218 416 559 268 733 1003 Parts 169 | . 7 12 28 27 10 38 47 Haulers Intercepted 3 | . 1 . 1 . . . 1 Recyclers Shooed 4 | . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 51 | . 2 5 6 10 4 18 6 Guns 22 | . 2 4 6 3 3 2 2 Cannons 29 | . . 1 . 7 1 16 4 Classes Destroyed 12 | . 3 1 4 1 . 3 . Worker 5 | . . . 2 . . 3 . Builder 6 | . . . . . . 3 3 Hauler 3 | . 1 . 1 . . . 1 Recycler 6 | . . . 2 . . . 4 Operator 1 | . . . . . . 1 . Watcher 3 | . 1 . . . . 1 1 Swarmer 4 | . . . 4 . . . . Grunt 30 | . 2 4 1 5 2 12 4 Brawler 3 | . . 1 . 1 . 1 . Sentry 6 | . . . 1 2 2 1 . Hunter 1 | . . . . . . 1 . Programmer 7 | . . . . 2 . 3 2 Best Kill Streak 9 | . 2 4 5 3 2 9 6 Combat Bots Only 7 | . 1 4 4 3 2 7 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 8041 | . 56 1219 258 904 294 2210 3100 Core 2272 | . 10 315 27 58 36 474 1352 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 96 21 95 91 95 52 . Volleys Fired 252 | . 20 39 26 35 17 68 47 Largest 3 | . 2 2 2 2 2 2 3 Hottest 215 | . 80 88 56 137 129 129 215 Shots Fired 436 | . 38 51 51 70 30 79 117 Gun 258 | . 38 50 51 22 24 21 52 Cannon 178 | . . 1 . 48 6 58 65 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 259 | . 15 38 51 8 . 56 91 Thermal 127 | . 18 7 . 50 19 7 26 Explosive . | . . . . . . . . Electromagnetic 50 | . 5 6 . 12 11 16 . Robot Hit Streak 15 | . 8 9 9 9 12 10 15 Robot Miss Streak 6 | . 6 4 2 5 1 3 2 Penetration Max 1 | . . . 1 . . . 1 Secondary Targets 3 | . 1 . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 306 | . 24 34 35 42 23 70 78 Core Hits 142 | . 9 12 12 17 12 48 32 Critical Hits 7 | . . 1 2 1 . 1 2 Critical Kills 4 | . . 1 . 1 . . 2 Critical Parts Destroyed 3 | . . . 2 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9060 | . 268 368 896 985 534 3901 2108 Guns 3490 | . 268 309 896 302 461 380 874 Cannons 4850 | . . 20 . 683 73 2840 1234 Explosions 714 | . . 33 . . . 681 . Melee . | . . . . . . . . Ramming 6 | . . 6 . . . . . Kinetic 5611 | . 66 242 896 133 . 2810 1464 Thermal 2345 | . 149 63 . 647 281 561 644 Explosive . | . . . . . . . . Electromagnetic 1098 | . 53 57 . 205 253 530 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 3 . . 4 Average Corruption 3 | . . . . 2 . . 3 Corruption Purged . | . . . . . . . . Effects 12 | . . . . 4 . . 8 Message Errors 4 | . . . . 1 . . 3 Matter Fused 4 | . . . . 2 . . 2 Heat Flow Errors 2 | . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 466 | . . . . . . 409 57 Projectiles 157 | . . . . . . 100 57 Explosions 309 | . . . . . . 309 . Melee . | . . . . . . . . Knockbacks 36 | . . . . . . 20 16 Impact . | . . . . . . . . Kinetic 32 | . . . . . . 19 13 Secondary 4 | . . . . . . 1 3 Self-Inflicted Damage 120 | . . . . . . 120 . Shots 3 | . . . . . . 3 . Rammed . | . . . . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked 2 | . . 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 728 | . 120 46 4 512 96 120 728 Average Temperature 162 | . 36 9 4 184 23 29 291 Received Heat Transfer 2160 | . 30 561 54 309 105 717 384 Effects 57 | . . . . 7 . . 50 Shutdowns 16 | . . . . 1 . . 15 Energy Bleed 8 | . . . . 4 . . 4 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 4 | . . . . . . . 4 Damage (minor) 5 | . . . . . . . 5 Damage (major) 14 | . . . . 2 . . 12 Damage (core) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . . 4 1 3 2 Heat Transferred 3260 | . 350 162 . 999 481 472 796 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 674 | . 106 431 300 173 147 674 367 Average Influence 162 | . 49 301 169 83 90 267 243 Maximum Alert Level 2 | . . 2 1 . . 2 1 Low Security (%) 70 | 100 100 19 50 100 100 48 30 Level 1 23 | . . 65 49 . . 22 69 Level 2 6 | . . 14 . . . 29 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 3 . 3 1 4 4 Investigation 7 | . 1 2 . 1 1 1 1 Extermination 5 | . . . . 2 . 1 2 Reinforcement 4 | . . 1 . . . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 8 24 7 15 9 26 17 Peak Tracking Total 9 | . 2 9 4 4 2 4 5 Tactical Retreats 11 | . . 5 . 1 . 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . . . 1 2 1 13 2 Max in Single Turn 5 | . . . 1 1 1 5 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 21 | . 3 3 1 4 3 6 1 Terminals 16 | . 3 3 1 1 2 5 1 Fabricators 2 | . . . . . 1 1 . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 59 | . 8 12 4 15 7 11 2 Successful 27 | . 3 3 1 10 4 6 . Failed 32 | . 5 9 3 5 3 5 2 Catastrophic 8 | . . 4 1 . 1 2 . Database Lockouts . | . . . . . . . . Manual 44 | . 9 15 5 4 5 4 2 Terminals 42 | . 8 12 4 3 5 8 2 Fabricators 5 | . . . . . 2 3 . Repair Stations 12 | . . . . 12 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 2 1 1 2 1 . Record 2 | . . . . 1 1 . . Part Schematic 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . Recall Investigation 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 4 | . . . . . 1 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . 1 1 . Repair Station Hacks 9 | . . . . 9 . . . Scan Component 5 | . . . . 5 . . . Repair 4 | . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 5 2 . . 2 5 . Terminals 5 | . 1 1 . . 1 2 . Botnet 4 | . 1 . . . 1 2 . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 2 3 1 3 4 6 1 Full Trace Events 6 | . . 2 . 1 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Matter 153 | . . . . . 153 . . Time 40 | . . . . . 40 . . Total Robot Build Rating 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Matter 190 | . . . . . . 190 . Time 95 | . . . . . . 95 . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . 4 . . . Time 146 | . . . . 146 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 6 | . . . . . 6 . . Highest-Rated Ally 6 | . . . . . 6 . . Total Orders 1 | . . . . . 1 . . ROAM 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 4853 | 58 255 466 418 1470 734 855 597 Spaces Moved 3285 | 43 149 403 207 831 629 637 386 Core 13 | 8 . . 1 . . 4 . Treads 197 | . . . . . . . 197 Legs 1647 | 35 149 223 198 831 211 . . Wheels . | . . . . . . . . Hover 1051 | . . . . . 418 633 . Flight 377 | . . 180 8 . . . 189 Fastest Speed 28 | 50 120 34 111 130 48 98 28 Average Speed 109 | 106 124 86 141 130 95 101 99 Slowest Speed 400 | 120 150 180 400 130 130 300 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 3 24 39 18 19 14 15 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 95 | . . 3 . 2 . 84 6 Melee . | . . . . . . . . Projectile 32 | . . . . 2 . 24 6 AOE 63 | . . 3 . . . 60 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4178 | 52 185 472 281 1148 737 787 516 Wait 362 | . . 7 16 228 45 42 24 Move 3276 | 42 148 402 206 830 628 636 384 Hop 1 | . . . . . . . 1 Pick Up 73 | 4 8 2 5 17 18 10 9 Fast Attach 50 | 6 2 5 11 5 1 6 14 Attach 42 | . . 9 3 2 2 9 17 Detach 16 | . . 3 6 . . 2 5 Swap 38 | . 2 1 1 17 9 3 5 Drop 66 | . 5 2 7 14 17 11 10 Fire 252 | . 20 39 26 35 17 68 47 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 479 | -9/Materials | Discovered new exit (range 8) 487 | -9/Materials | Identified exit to Mines 648 | -9/Materials | Core integrity fell below 50% 663 | -9/Materials | Lost 7 parts (3n1u3w) 720 | -9/Materials | Discovered exit to Mines (range 9) 759 | -9/Materials | Discovered new exit (range 10) 765 | -9/Materials | Identified exit to Materials 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -8/Materials | Discovered new exit (range 16) 1198 | -8/Materials | Entered Factory 1198 | -7/Factory | Evolved 2 slots: Utility x2 1474 | -7/Factory | Discovered new exit (range 15) 1788 | -7/Factory | Repaired Gauss Rifle 1833 | -7/Factory | Repaired Gauss Rifle 1866 | -7/Factory | Repaired Imp. Ion Engine 1972 | -7/Factory | Repaired Propulsion Shielding 2622 | -7/Factory | Discovered new exit (range 5) 2668 | -7/Factory | Entered another Factory area 2668 | -6/Factory | Evolved 2 slots: Utility x2 3255 | -6/Factory | Fabricated K-01 Serf (x1) 3330 | -6/Factory | Discovered new exit (range 15) 3402 | -6/Factory | Entered another Factory area 3402 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3811 | -5/Factory | Spotted B-75 Beast 4114 | -5/Factory | Destroyed 7 combat bots 4235 | -5/Factory | Discovered new exit (range 9) 4257 | -5/Factory | Entered another Factory area 4257 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4281 | -4/Factory | Lost 11 parts (4n3u4w) 4586 | -4/Factory | Core integrity fell below 50% 4625 | -4/Factory | Core integrity fell below 20% 4649 | -4/Factory | Lost 7 parts (2n2u3w) 4855 | -4/Factory | Core destroyed Last Messages --------------- Discarded Broken Adv. Visual Processing Unit. Connecting with Terminal... Current location identified: Factory ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. Acquired Adv. Plasma Cannon. Acquired Impulse Thruster. Acquired Linear Gravjet. P-70 Sage destroyed. DUABSC561BS%UQEIN75CNUY=AX0>CKE/ET Acquired 14 matter. A-15 Conveyor suffers critical hit. A-15 Conveyor destroyed. R-10 Processor collects Adv. Weight Redist. System. Power failure, Mic. Fission Core shutdown. Overheating: Short circuit. Broken Weight Redist. System permanently disabled. Overheating: Energy bleed (-31). R-10 Processor collects Mic. Fission Core. Overheating: Core damaged (-230). 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""" # ""??????????????????????????????????? | | """ # """?????????????????????????????????? | | """ # """?????????????????????????????????? | | # ""??????????????????????????????????? | | #+####### "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | """ """ ???????????????????????????????????? | | """ ""? ????????????????????????????????????? | | """ ""?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() My Command Is Your Wish Shopping List True Hacker Challenges ------------ None Game ------ Seed DeepCorruptionMapper Manual? 0 Play Time 01:31:31 Cumulative 9.3 hours Start 2020.03.14 @ 17:33:12 End 2020.03.14 @ 19:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 081c3bd1-babb-4ea4-88b1-efca84ca5c36