Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 13:33:36 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (1859) 1859 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 6067 Bonus ------- Follower Combat Kills 93 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -155 Cogmind --------- Core Integrity 300/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Deuterium Engine Advanced Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Experimental Sensor Array Improved Terrain Scanner Improved Targeting Computer Kinecellerator Phase Shifter Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Advanced Treads Medium Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod Experimental Sensor Array Improved Terrain Scanner Improved Targeting Computer Kinecellerator Phase Shifter Hardlight Generator [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 77 | . 22 7 17 11 9 . 10 1 Power 11 | . 3 3 2 1 2 . . . Engine 9 | . 3 2 2 . 2 . . . Core 2 | . . 1 . 1 . . . . Reactor . | . . . . . . . . . Propulsion 33 | . 10 2 11 4 2 . 3 1 Treads 28 | . 5 2 11 4 2 . 3 1 Leg 5 | . 5 . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . 4 . 2 1 4 . 7 . Device 4 | . . . 1 1 1 . 1 . Storage 3 | . 2 . . . . . 1 . Processor 5 | . 1 . 1 . . . 3 . Hackware 1 | . . . . . 1 . . . Protection 5 | . 1 . . . 2 . 2 . Artifact . | . . . . . . . . . Weapon 15 | . 5 2 2 5 1 . . . Energy Gun 6 | . 1 2 2 1 . . . . Energy Cannon 5 | . 4 . . 1 . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . . . . 3 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 22 | . 2 1 . 5 3 . 8 3 Power 3 | . 1 . . . 1 . 1 . Propulsion 8 | . . 1 . 2 1 . 1 3 Utility 5 | . . . . 1 . . 4 . Weapon 6 | . 1 . . 2 1 . 2 . Highest Loss Streak 5 | . 1 1 . 3 1 . 5 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 92 100 96 98 99 84 87 45 Engine 9 | . 13 13 7 . 6 7 7 . Core 2 | . . . 3 10 2 . . . Treads 26 | . 14 28 33 32 26 23 23 15 Leg 2 | . 12 . . . . . . . Device 1 | . . . . 8 1 7 3 . Storage 12 | . 14 14 11 11 9 7 7 7 Processor 13 | . 9 14 18 12 9 7 21 23 Protection 1 | . 2 . . . 16 7 4 . Energy Gun 13 | . 1 22 22 11 9 7 6 . Energy Cannon 6 | . 19 5 . 1 . . . . Launcher 1 | . . . . 8 5 . . . Peak Build Rating 42 | . 8 11 20 23 25 25 42 24 Average Rating 14 | . 6 8 15 20 22 25 35 20 On Entrance 15 | 6 6 8 11 18 21 25 25 21 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 13 51 51 54 57 64 64 65 40 Greatest Support 84 | 20 40 40 60 60 62 62 84 84 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 1 . Average Overweight (x) . | . . 1 . . . 1 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 Average Capacity 18 | . 12 20 20 20 20 20 20 20 Most Carried 19 | . 14 14 19 19 13 11 16 14 Average Carried 12 | . 8 11 14 16 11 11 13 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 17 | 6 13 14 17 14 11 11 14 13 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Matter Collected 1336 | 200 297 70 226 264 108 . 171 . Remotely . | . . . . . . . . . Salvage Created 2591 | . 960 108 942 207 167 . 207 . Parts 141 | . 46 14 52 9 11 . 9 . Haulers Intercepted 5 | . 2 . 3 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Combat Hostiles Destroyed 70 | . 19 7 20 11 7 . 6 . Guns 35 | . 3 4 19 3 3 . 3 . Cannons 26 | . 16 3 . 3 1 . 3 . AOE 8 | . . . . 5 3 . . . Classes Destroyed 12 | . 6 . 4 1 . . 1 . Worker 2 | . . . 2 . . . . . Builder 1 | . . . 1 . . . . . Hauler 5 | . 2 . 3 . . . . . Recycler 3 | . 3 . . . . . . . Operator 2 | . 1 . 1 . . . . . Watcher 3 | . 2 . 1 . . . . . Swarmer 27 | . 6 7 8 . 3 . 3 . Grunt 22 | . 13 . 6 . 3 . . . Brawler 1 | . . . 1 . . . . . Sentry 8 | . . . 5 2 1 . . . Specialist 3 | . . . . . . . 3 . Assembled 9 | . . . . 9 . . . . Thug 1 | . . . . 1 . . . . Best Kill Streak 6 | . 4 4 3 6 5 . 4 . Combat Bots Only 6 | . 3 4 3 6 5 . 4 . Max Kills in Single Turn 2 | . 1 1 1 2 2 . 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Hostile Shots Fired 596 | . 142 39 101 45 35 . 108 126 Missed 187 | . 33 15 30 9 5 . 42 53 Damage Taken 5123 | . 1135 203 814 757 514 . 1126 574 Core 971 | . 185 38 215 89 44 . 162 238 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 74 | . 74 . . . . . . . Core Remaining (%) 56 | 100 . 10 . 24 92 . . . Volleys Fired 230 | . 79 14 62 33 23 . 19 . Largest 2 | . 2 2 2 2 2 . 2 . Hottest 120 | . 120 120 112 116 95 . 95 . Shots Fired 410 | . 155 20 124 49 31 . 31 . Gun 249 | . 47 8 124 29 22 . 19 . Cannon 148 | . 108 12 . 10 6 . 12 . Launcher 13 | . . . . 10 3 . . . Special . | . . . . . . . . . Kinetic 60 | . 42 . . . 6 . 12 . Thermal 337 | . 113 20 124 39 22 . 19 . Explosive 13 | . . . . 10 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 10 6 15 7 6 . 18 . Robot Miss Streak 6 | . 6 5 3 3 3 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 257 | . 85 10 86 27 22 . 27 . Core Hits 124 | . 38 7 36 21 11 . 10 1 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . 1 . 8 . 3 . 5 . Burn 15 | . . . 8 . 3 . 4 . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4781 | . 1342 173 1342 706 701 . 488 29 Guns 2533 | . 316 45 1342 274 271 . 285 . Cannons 1525 | . 1014 105 . 122 81 . 203 . Explosions 659 | . . . . 310 349 . . . Melee . | . . . . . . . . . Ramming 64 | . 12 23 . . . . . 29 Kinetic 566 | . 282 . . . 81 . 203 . Thermal 3492 | . 1048 150 1342 396 271 . 285 . Explosive 659 | . . . . 310 349 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 7 . . . . Average Corruption 6 | . . . . 6 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . 29 . . . . Message Errors 7 | . . . . 7 . . . . Matter Fused 7 | . . . . 7 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 9 | . . . . 9 . . . . Misfires 4 | . . . . 4 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . 4 . . 27 . . . . Projectiles 15 | . 4 . . 11 . . . . Explosions 16 | . . . . 16 . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . 4 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 287 | . . . . 190 97 . . . Shots 7 | . . . . 5 2 . . . Rammed 14 | . . 3 . . . . 1 10 Targets Rammed 18 | . 4 3 . . . . 1 10 Kicked 4 | . 4 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 362 | . 362 240 354 341 270 . . . Average Temperature 105 | . 116 87 100 103 84 . . . Received Heat Transfer 1326 | . 510 6 228 63 189 . 144 186 Effects 13 | . 7 . 3 3 . . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 3 | . 2 . 1 . . . . . Interference 5 | . 2 . . 3 . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 20 | . 8 1 9 . 1 . 1 . Heat Transferred 8683 | . 2221 322 3550 851 814 . 925 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Peak Influence 349 | . 273 193 349 99 178 . 150 90 Initial 90 | . . 53 . 74 9 . . 90 Average 85 | . 107 31 181 51 106 . 62 83 Maximum Alert Level 1 | . 1 . 1 . . . . . Low Security (%) 89 | . 90 100 49 100 100 100 100 100 Level 1 10 | . 9 . 50 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 5 . 1 . 4 . 2 . Investigation 4 | . 3 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 2 . 1 . 2 . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Distress Signals 7 | . 3 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 27 10 28 15 7 . 9 2 Peak Tracking Total 5 | . 4 4 5 4 5 . 3 2 Tactical Retreats 6 | . 1 . 1 2 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Traps Triggered 4 | . 3 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Machines Disabled 3 | . 1 . . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Machines Accessed 13 | . 6 . 5 . 1 1 . . Terminals 10 | . 4 . 4 . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 23 . 14 . 2 1 . . Successful 17 | . 8 . 8 . . 1 . . Failed 23 | . 15 . 6 . 2 . . . Catastrophic 5 | . 5 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 28 | . 16 . 10 . 2 . . . Terminals 29 | . 16 . 10 . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 3 . 3 . . 1 . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . . . Terminals 6 | . 3 . 3 . . . . . Botnet 6 | . 3 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . 4 . 1 . . . Full Trace Events 2 | . 2 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . 5 15 . . . . . Total Damage 212 | . . 50 162 . . . . . Kills 3 | . . 2 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Turns Passed 5616 | . 1240 1648 971 997 410 5 284 61 Spaces Moved 2499 | 1 587 656 425 512 181 3 115 19 Core . | . . . . . . . . . Treads 2168 | . 257 656 425 512 181 3 115 19 Legs 331 | 1 330 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 240 160 160 155 235 155 160 Average Speed 181 | 120 149 240 163 160 183 235 162 160 Slowest Speed 240 | 120 240 240 240 160 240 235 235 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 2 71 93 37 63 21 1 55 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 116 | . . . . 94 22 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 116 | . . . . 94 22 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Gar Total 3169 | . 796 704 576 646 229 2 181 35 Wait 241 | . 73 19 45 73 4 . 22 5 Move 2491 | . 586 655 424 511 180 2 114 19 Hop . | . . . . . . . . . Pick Up 69 | . 22 4 16 10 7 . 10 . Fast Attach 1 | . 1 . . . . . . . Attach 30 | . 8 1 4 5 5 . 6 1 Detach 2 | . . . 1 . . . 1 . Swap 47 | . 13 6 13 6 5 . 4 . Drop 40 | . 10 2 11 8 5 . 4 . Fire 230 | . 79 14 62 33 23 . 19 . Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 4 | . 4 . . . . . . . Crush 13 | . . 3 . . . . 1 9 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Identified exit to Materials 624 | -10/Materials | Core integrity fell below 50% 803 | -10/Materials | Repaired Beam Cannon 1142 | -10/Materials | Discovered new exit (range 11) 1237 | -10/Materials | Identified exit to Mines 1241 | -10/Materials | Entered Mines 1250 | -10/Mines | Core integrity fell below 20% 1534 | -10/Mines | Learned location of Zion (-6) 1685 | -10/Mines | Discovered exit to Materials (range 13) 1859 | -10/Mines | Build established: Scavenger-Mutant 1947 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1952 | -10/Mines | Found Prototype Device 2510 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2889 | -10/Mines | Entered Materials 2889 | -9/Materials | Accompanied by 3 allies 2889 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2905 | -9/Materials | Identified Exp. Sensor Array 2998 | -9/Materials | Discovered new exit (range 3) 3028 | -9/Materials | Identified exit to Mines 3039 | -9/Materials | Lost 3 allies 3511 | -9/Materials | Discovered new exit (range 8) 3529 | -9/Materials | Identified exit to Materials 3710 | -9/Materials | Core integrity fell below 50% 3860 | -9/Materials | Entered Mines 3861 | -9/Mines | Assembled infested the area 3866 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3881 | -9/Mines | Met a Derelict bent on vengeance 4116 | -9/Mines | Discovered exit to Materials (range 8) 4220 | -9/Mines | Discovered exit to Materials (range 15) 4441 | -9/Mines | Lost 3 parts (2n1w) 4857 | -9/Mines | Entered Materials 4857 | -8/Materials | Evolved 2 slots: Utility x2 4914 | -8/Materials | Garrison activated, responded to threat 5242 | -8/Materials | Discovered new exit (range 7) 5247 | -8/Materials | Met 7R-MNS 5265 | -8/Materials | Identified exit to Factory 5267 | -8/Materials | Entered Factory 5267 | -7/Factory | Evolved 2 slots: Utility x2 5268 | -7/Factory | Caught up to 7R-MNS 5268 | -7/Factory | Identified exit to Lower Caves 5272 | -7/Factory | Identified exit to DSF 5272 | -7/Factory | Entered DSF 5316 | -7/DSF | Additional patrols routed to DSF 5483 | -7/DSF | Discovered new exit (range 11) 5505 | -7/DSF | Identified exit to Garrison 5556 | -7/DSF | Entered Garrison 5580 | -7/Garrison | Triggered checkpoint 5587 | -7/Garrison | Lost 5 parts (1p1n2u1w) 5601 | -7/Garrison | Build established: Mutant 5615 | -7/Garrison | Core integrity fell below 50% 5617 | -7/Garrison | Self-destructed Last Messages --------------- 05535_ X-57 Shotgunner destroyed. 05538_ Penetrated by Slug. 05538_ Imp. Medium Laser destroyed. 05539_ Slammed into X-62 Marksman. 05541_ Penetrated by Slug. 05543_ Slug penetrates Wall. 05544_ Penetrated by Slug. 05544_ Critical hit (Burn: +37). 05546_ Penetrated by Slug. 05550_ Slug penetrates Wall. 05553_ Deuterium Engine destroyed. 05556_ Med. Treads destroyed. LOCATION=GARRISON GOAL=ESCAPE 05580_ Beams of light sweep through the air. An alarm sounds. 05590_ Slammed into Y-54 Guardian. 05601_ Med. Treads destroyed. 05602_ Slammed into Y-54 Guardian. 05608_ Med. Treads destroyed. 05610_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????# % #???????????????????? | | ??????????????????########Y %#######?????????????? | | ??????????????????# @ %%%Y #?????????????? | | ??????????????????## ########### #?????????????? | | ??????????????????#"?????????????# #?????????????? | | ?????????????????????????????????# #???#####?????? | | ?????????????????????????????????# #???# #?????? | | ???????????????????????????????### ##### #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ##########?????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????# ???????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ActuatorChainBrace Manual? 0 Play Time 00:31:50 Cumulative 98.8 hours Start 2025.01.25 @ 12:42:00 End 2025.01.25 @ 13:33:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 107 Adventurer 15 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfdd6d1a-7680-4f6f-b876-f41099684efa