Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 04:35:38 Player: Cracklepappy Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (476) 2380 Value Destroyed (25140) 25140 Prototype IDs (37) 740 Alien Tech Used (5) 1000 Bonus (16738) 16738 TOTAL SCORE: 53698 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9174 Follower Combat Kills 714 Entered Garrisons 600 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1050 Cogmind --------- Core Integrity 0/1300 Matter 251/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Experimental Energy Well (600) Encrypted Comm Array Experimental Focal Shield Deep Network Scanner Peak State ------------ > --- POWER ------------ Fusion-Particle Core > --- PROPULSION ------- Treaded XBT-Gyprokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Active Sensor Suite Experimental Targeting Computer Heavy Regenerative Plating > --- WEAPON ----------- Enhanced Nova Cannon Rapid Kinetic Coil Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Experimental Energy Well Encrypted Comm Array Advanced Kinecellerator Centrium Medium Armor Plating Medium Regenerative Plating Experimental Focal Shield Deep Network Scanner Corruption Screen High-powered Tractor Beam Transdimensional Reconstructor Core Regenerator HERF Cannon Nova Cannon Enhanced Nova Cannon Mini Smartbomb Launcher Micro-nuke Launcher Enhanced Force Lance [Rating: 181] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Shock Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . . 4 . . . . 2 . 2 . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . Utility 8 | . . . 1 . . 1 . . . . 1 . 2 . . . . 1 . . 2 Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 271 | 10 18 3 21 38 9 30 3 . 4 4 2 9 10 5 3 3 2 27 13 17 40 Power 13 | 2 3 . 2 4 . . . . . 2 . . . . . . . . . . . Engine 10 | 2 2 . 2 4 . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 28 | 4 3 1 4 14 2 . . . . . . . . . . . . . . . . Treads 24 | 2 3 1 3 13 2 . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 137 | 2 5 . 4 4 1 13 2 . 1 2 1 5 10 3 3 3 2 21 10 14 31 Device 81 | 1 2 . 4 1 1 3 1 . 1 2 . 3 4 2 3 1 2 14 6 9 21 Storage 8 | 1 2 . . 1 . 2 . . . . . . . . . . . 1 . 1 . Processor 6 | . . . . . . . . . . . . . 2 . . . . . . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 42 | . 1 . . 2 . 8 1 . . . 1 2 4 1 . 2 . 6 4 4 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 7 2 11 16 6 17 1 . 3 . 1 4 . 2 . . . 6 3 3 9 Energy Gun 9 | . 2 . 2 . . 4 . . . . . . . . . . . . . 1 . Energy Cannon 16 | . . . . . 1 1 . . . . . 1 . 1 . . . 2 2 2 6 Ballistic Gun 36 | 2 4 1 8 11 4 4 1 . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . Launcher 25 | . 1 . . 5 1 6 . . 2 . 1 . . 1 . . . 4 1 . 3 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 4 2 . . . . . . . 4 . . . 1 . . 1 5 4 Parts Lost 45 | . 5 . 1 . . 2 . . 2 2 . 1 . . . . . 2 3 . 27 Power 5 | . 1 . . . . . . . 1 1 . . . . . . . . . . 2 Propulsion 6 | . 1 . . . . . . . . . . . . . . . . . . . 5 Utility 21 | . 1 . 1 . . 1 . . . 1 . . . . . . . 2 3 . 12 Weapon 13 | . 2 . . . . 1 . . 1 . . 1 . . . . . . . . 8 Highest Loss Streak 13 | . 2 . 1 . . 1 . . 2 2 . 1 . . . . . 1 3 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 95 99 99 99 60 51 52 53 48 40 60 53 58 57 58 58 58 56 55 53 50 Engine 6 | . 7 . 9 11 10 7 6 7 7 2 6 2 5 5 2 . . . . . . Core 1 | . 6 14 1 . . . . . . 1 6 . . . 2 5 5 1 . . 1 Treads 10 | . 25 27 29 33 11 4 2 7 . 3 6 4 . . 5 5 1 1 5 5 2 Leg 1 | . . . 3 . 2 . 3 . . . . . . . . . 3 . . . . Device 13 | . 7 14 21 13 11 9 14 15 14 13 13 12 11 11 13 17 17 21 24 22 16 Storage 8 | . 14 14 11 11 11 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 3 Protection 3 | . 2 . . 8 . 4 . . . . 6 6 8 10 8 5 5 5 5 4 5 Energy Cannon 4 | . . . . . 5 6 2 7 1 6 2 9 4 1 5 5 7 2 3 6 5 Ballistic Gun 6 | . 25 27 21 21 6 1 6 7 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 1 4 . 5 1 3 . . 5 5 5 2 4 5 3 2 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 164 | 14 53 53 57 102 102 115 64 43 47 45 68 93 81 70 79 79 79 105 120 134 164 Greatest Support 198 | 40 40 40 60 60 67 120 86 86 86 71 71 132 115 85 85 85 85 153 153 159 198 Greatest Overweight (x) 28 | 1 2 2 1 1 28 2 1 . 1 . . . . . . . 1 2 . . 3 Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 20 | 7 18 20 20 20 25 23 15 15 15 15 15 15 15 15 15 15 15 15 20 20 19 Most Carried 25 | 8 20 20 20 25 25 25 15 15 15 15 14 15 15 15 15 15 15 18 20 20 20 Average Carried 17 | 4 17 20 19 20 16 20 14 15 15 14 13 14 14 14 14 14 14 14 18 19 18 Final Capacity 25 | 8 20 20 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 25 | 8 20 20 20 25 13 15 15 15 15 15 14 15 14 15 15 15 15 17 20 20 5 Scrap Engine Consumption 453 | . . . . . 88 85 32 7 27 16 1 28 14 6 3 5 11 62 8 7 53 Constructs Created 5 | . . . . . 3 1 . . . 1 . . . . . . . . . . . Constructs Modified 211 | . . . . . 38 39 15 1 15 3 6 14 6 3 1 1 7 25 8 4 25 Class Distribution -------------------- 52% | Construct 18% | Mutant 16% | Commander-Construct 6% | Alien-Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Commander-Construct | -7/Garrison Commander-Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Alien-Construct | -4/Lab Alien-Construct | -3/Research Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 13516 | 364 465 165 507 1107 1218 979 153 . 906 207 162 1203 263 357 144 58 454 1659 548 90 2507 Remotely 1658 | . . . 145 767 . . . . . . . . . . . . . 91 17 . 638 Salvage Created 25347 | 156 884 114 962 1249 2186 2861 153 30 783 101 155 1256 375 946 109 164 845 3804 640 90 7484 Parts 1111 | 15 46 4 42 76 90 134 8 2 50 2 8 56 17 41 5 2 31 164 18 5 295 Haulers Intercepted 19 | . 2 . 4 6 . 1 . . . . . . . . . . . 4 . . 2 Recyclers Shooed 10 | . . . 2 2 1 4 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . . . 21 3 1 24 . . . . Prevented 10 | . . . . . . . . . . . . . . 7 . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 382 | . 14 10 9 19 13 45 3 1 26 2 3 35 9 13 1 . 18 57 13 1 90 Melee 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . Guns 57 | . 14 10 9 16 8 . . . . . . . . . . . . . . . . Cannons 232 | . . . . . 5 35 . 1 15 2 2 29 9 11 1 . 18 27 7 . 70 AOE 74 | . . . . 3 . 9 1 . 11 . . 6 . 2 . . . 24 6 . 12 Classes Destroyed 23 | 2 4 1 2 1 5 3 1 . . . . 2 . 1 . . . . . . 1 Worker 19 | . . . 1 1 . 6 . . . . . . 1 . . . . 7 . . 3 Builder 12 | . . . . . 1 . . . . . . . . . . . . 7 . . 4 Tunneler 8 | 5 . 1 . . 1 1 . . . . . . . . . . . . . . . Hauler 19 | . 2 . 4 6 . 1 . . . . . . . . . . . 4 . . 2 Recycler 25 | 1 2 . 4 1 8 4 . . . . . . . . . . . 2 . . 3 Mechanic 5 | . 1 . 1 . . 2 . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Watcher 12 | . 1 . . 2 . 2 . . . . . . 1 . . . . 2 . . 4 Swarmer 50 | . . . . 3 . . 1 1 12 . . 6 . 2 . . 5 6 4 . 10 Saboteur 7 | . . . . . . . 2 . . . . . 1 . . . . 1 . . 3 Grunt 153 | . 14 . 7 6 5 21 . . 12 . 3 17 5 3 . . 5 28 3 . 24 Brawler 16 | . . . . . 1 2 . . . . . 2 . 2 . . 1 . 2 . 6 Duelist 19 | . . . . . 1 3 . . . . . 1 1 2 . . 3 2 1 . 5 Protector 6 | . . . . . . 2 . . . . . . . 1 . . . 1 . . 2 Sentry 48 | . . . 2 10 4 8 . . 2 1 . 3 . 2 . . 2 7 2 . 5 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hunter 25 | . . . . . . 3 . . 1 . . . 2 . 1 . . 6 . . 12 Programmer 36 | . . . . . 1 6 . . . 1 . 3 . 2 . . 2 6 1 . 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . 4 Executioner 2 | . . . . . . . . . . . . 2 . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 2 3 4 4 3 4 7 1 1 7 2 2 9 4 6 1 . 7 16 8 1 14 Combat Bots Only 13 | . 3 4 3 3 4 5 1 1 7 2 2 9 4 6 1 . 7 10 7 1 13 Max Kills in Single Turn 4 | 1 1 1 2 3 2 3 1 1 3 1 1 2 1 3 1 . 2 4 2 1 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 2 1 . 3 . . 2 . 2 . . . 4 2 . 3 Melee 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Damage Taken 27297 | . 846 351 284 1221 276 3416 . 41 1348 1016 477 1065 43 372 . . 244 2527 1500 309 11961 Core 3126 | . 183 53 13 215 67 297 . . 135 81 28 137 . 45 . . . 164 89 12 1607 Absorbed by Shields 4350 | . . . 55 . . . . . . 5 . . 20 171 . . 255 2228 654 317 645 Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . . 33 . Regen/Repaired (Parts) 11379 | . 120 . 194 109 13 2414 147 41 465 222 508 914 243 91 . 99 179 720 612 324 3964 Core Remaining (%) 57 | 100 . 5 . . 26 . . . . 26 . 80 . . . . 95 . . 71 . Volleys Fired 1240 | 21 68 19 48 103 106 152 22 2 64 8 6 83 15 21 9 5 32 135 27 30 264 Largest 2 | 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 2 1 1 1 1 1 2 Hottest 264 | 40 85 100 46 46 48 127 78 76 110 110 110 113 110 110 223 113 202 264 264 264 164 Shots Fired 1578 | 42 131 37 96 200 136 202 24 4 66 8 6 83 15 22 10 5 32 136 27 31 265 Gun 587 | 42 130 36 96 192 70 14 3 2 2 . . . . . . . . . . . . Cannon 902 | . . . . . 65 171 21 2 57 8 6 77 15 20 10 5 32 101 22 31 259 Launcher 88 | . 1 . . 8 1 17 . . 7 . . 6 . 2 . . . 35 5 . 6 Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 1031 | 42 122 36 96 192 90 64 24 2 35 3 5 . 1 19 3 . 28 88 6 7 168 Thermal 279 | . 8 1 . . . 62 . 2 24 . 1 77 14 1 7 5 1 9 6 24 37 Explosive 69 | . 1 . . 8 1 17 . . 7 . . 6 . . . . . 18 5 . 6 Electromagnetic 199 | . . . . . 45 59 . . . 5 . . . 2 . . 3 21 10 . 54 Robot Hit Streak 29 | 5 15 9 15 16 29 18 16 1 13 2 5 22 16 13 5 1 9 9 8 5 26 Robot Miss Streak 6 | 3 2 6 3 3 2 4 2 4 3 3 6 4 4 1 3 1 3 4 1 6 4 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 . . 1 1 1 . 1 Secondary Targets 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1146 | 23 98 22 75 145 116 159 6 1 40 3 3 60 16 26 6 3 30 88 17 15 194 Core Hits 834 | 9 43 20 30 50 48 119 17 1 39 3 3 81 19 31 2 3 22 160 23 4 107 Critical Kills 6 | . 1 . . 1 . . . . . . . . 1 . . . . 1 . 1 1 Critical Parts Destroyed 9 | . . . . 1 1 . . . . . . 3 1 . . . . 1 . . 2 Critical Strikes 21 | . 1 . . 2 1 4 . . . . . 3 2 1 . . . 2 . 1 4 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . Destroy 15 | . 1 . . 2 1 . . . . . . 3 2 . . . . 2 . . 4 Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . 3 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 38 | . . . 3 . . . . . . . . 25 5 5 . . . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . 25 5 5 . . . . . . . Sneak Attacks 7 | . . . 1 . . . . . . . . . 1 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74065 | 253 1195 328 1218 2348 2878 7272 688 81 3472 192 327 6505 1603 2595 235 131 2633 12739 2190 556 24626 Guns 6101 | 253 1144 324 1154 2174 912 85 28 . 27 . . . . . . . . . . . . Cannons 51352 | . . . . . 1955 4563 130 81 2402 176 267 6089 1511 1590 235 131 2633 6868 930 556 21235 Explosions 15485 | . 32 . . 170 . 2613 284 . 1043 . . 416 . 523 . . . 5871 1245 . 3288 Melee 618 | . . . 44 . . . . . . . . . 92 482 . . . . . . . Ramming 509 | . 19 4 20 4 11 11 246 . . 16 60 . . . . . . . 15 . 103 Kinetic 36922 | 253 1054 324 1154 2174 1581 1554 158 . 1421 . 154 . 45 1590 37 . 2412 6448 602 217 15744 Thermal 16046 | . 90 . . . . 2483 . 81 1008 . 113 6089 1466 100 198 131 38 1008 56 339 2846 Explosive 10534 | . 32 . . 170 . 2237 284 . 1043 . . 416 . . . . . 3305 1245 . 1802 Electromagnetic 9436 | . . . . . 1286 987 . . . 176 . . . 423 . . 183 1978 272 . 4131 Impact 44 | . . . 44 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 574 | . . . . . . . . . . . . . 92 482 . . . . . . . Highest Corruption 27 | . . . 2 6 6 8 8 8 8 8 . 1 4 5 5 . . 4 1 3 27 Average Corruption 5 | . . . 2 3 6 6 8 8 8 8 . 1 4 4 4 . . 2 1 2 12 Corruption Purged 11 | . . . . . . . . . . . . . . . 5 . . 4 1 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 662 | . . . . 56 213 119 69 6 30 17 . 12 13 10 11 . . 34 1 2 69 Message Errors 145 | . . . . 12 48 26 13 3 9 5 . 4 1 1 2 . . 7 . . 14 Matter Fused 179 | . . . . 16 63 25 19 2 8 4 . 3 4 2 3 . . 8 1 . 21 Heat Flow Errors 66 | . . . . 5 22 10 10 . 3 3 . 1 . 1 2 . . 3 . . 6 Energy Discharges 78 | . . . . 8 29 16 7 . 2 2 . 1 2 3 1 . . 2 . . 5 Parts Rejected 7 | . . . . . . 2 . . 1 . . . . 1 . . . 2 . . 1 Parts Fused 6 | . . . . 1 1 1 1 . . . . . 1 . . . . . . . 1 Data Loss (minor) 95 | . . . . 9 33 17 9 1 4 1 . 1 3 . 1 . . 5 . 1 10 Data Loss (major) 36 | . . . . 2 10 7 5 . 1 1 . 1 . 1 1 . . 2 . . 5 Misfires 20 | . . . . 3 1 7 1 . 2 . . . . 1 . . . 2 . 1 2 Alerts 14 | . . . . . 4 . 3 . . 1 . 1 2 . 1 . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . 2 8 1 . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5754 | . 1 . . . 239 177 . . 232 . 53 143 103 130 3 . 199 1248 142 . 3084 Projectiles 5147 | . . . . . 239 107 . . 219 . 53 130 51 88 3 . 199 1066 91 . 2901 Explosions 481 | . . . . . . 70 . . 13 . . 13 . 5 . . . 182 51 . 147 Melee 126 | . 1 . . . . . . . . . . . 52 37 . . . . . . 36 Knockbacks 132 | . 1 . . . 6 7 . . 8 . . . . 4 . . 14 35 5 2 50 Impact 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 Kinetic 115 | . . . . . 5 7 . . 8 . . . . 4 . . 12 31 3 2 43 Secondary 14 | . . . . . 1 . . . . . . . . . . . 2 4 1 . 6 Self-Inflicted Damage 1572 | . 5 . . 72 . 323 . . 58 . . 33 . 73 . . . 435 358 . 215 Shots 40 | . . . . 3 . 10 . . 2 . . 1 . 2 . . . 14 4 . 4 Rammed 78 | . 2 4 2 1 1 1 50 . . 1 7 . . . . . . . 2 . 7 Targets Rammed 87 | . 2 5 2 1 1 2 55 . . 1 8 . . . . . . . 2 . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . 1 . . . 1 5 . . . 1 . . . . . . . . . 1 Highest Temperature 442 | . 72 83 13 245 271 414 245 . 236 258 181 296 160 170 146 32 212 442 300 243 365 Average Temperature 89 | . 17 49 9 62 93 94 96 . 53 88 82 97 51 65 49 18 57 142 141 96 93 Received Heat Transfer 4740 | . 507 180 104 480 66 1026 . . 276 126 126 285 17 41 . . 42 252 141 . 1071 Effects 20 | . . . . . 1 4 . . 2 1 . . . . . . . 6 . 3 3 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . 1 . . . 1 . . . . . . . . . . 2 Interference 11 | . . . . . 1 1 . . 2 . . . . . . . . 3 . 3 1 Matter Decay 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 55 | . . . . . . . . . . . . . . . . . . . . 55 . Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . 55 . Robots Corrupted 18 | . . . . . 1 1 . . . . . . . 1 . . . 7 . . 8 Combat Hostiles 16 | . . . . . 1 1 . . . . . . . . . . . 6 . . 8 Parts Fried 104 | . . . . . 7 8 . . . 2 . . . 3 . . 1 17 1 . 65 Impact Corruptions 9 | . 1 . . . . . . . . . . . . . . . 2 1 . . 5 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | . 1 . . . . 5 . . . . . . . 1 5 . . . . 4 2 Heat Transferred 8523 | . 211 . . . . 2075 . 25 324 . 5 876 1225 75 185 111 37 837 37 388 2112 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . 1 . . . 4 . . 8 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 2558 | 30 184 20 174 344 264 1474 2497 1321 1901 1551 783 2344 1808 . . . . 1853 1188 . 2558 Initial 1310 | . 19 19 1 59 52 197 1041 1310 924 997 661 548 1230 . . . . 21 907 . . Average 605 | 14 62 13 43 136 87 528 1726 1314 1590 1211 716 1664 1533 . . . . 820 987 . 1002 Maximum Alert Level 5 | . . . . 1 1 4 5 4 5 4 3 5 5 . . . . 5 4 . 5 Low Security (%) 49 | 100 100 100 100 87 78 35 . . . . . . . . . . . 10 . . 20 Level 1 10 | . . . . 12 21 18 . . . . . . . . . . . 11 . . 6 Level 2 4 | . . . . . . 12 . . . . 35 5 . . . . . 18 . . 15 Level 3 8 | . . . . . . 15 1 . 8 35 64 5 . . . . . 23 79 . 21 Level 4 14 | . . . . . . 17 42 100 25 64 . 32 69 . . . . 31 20 . 8 Level 5 11 | . . . . . . . 55 . 65 . . 56 30 . . . . 4 . . 11 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 3 . 2 2 . 18 . . . 4 1 . 4 . . . 1 10 4 . 44 Investigation 10 | . 2 . 1 . . 2 . . . . 1 . . . . . . . 1 . 3 Extermination 18 | . . . . . . 7 . . . 1 . . . . . . . 3 2 . 5 Reinforcement 16 | . 1 . 1 2 . 2 . . . . . . . . . . . 4 . . 6 Assault 32 | . . . . . . 4 . . . 3 . . 3 . . . 1 3 1 . 17 Garrison 7 | . . . . . . 3 . . . . . . 1 . . . . . . . 3 Intercept 10 | . . . . . . . . . . . . . . . . . . . . . 10 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 17 | . . . 1 2 . 2 . . . 1 . 2 . . . . . 5 . . 4 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . 30 Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . 30 Times Spotted 586 | . 30 11 19 26 7 69 . 2 30 20 7 40 17 14 1 . 21 88 23 1 160 Peak Tracking Total 31 | . 3 4 4 4 4 6 . 2 10 8 5 5 5 7 1 . 6 12 7 1 31 Tactical Retreats 33 | . 3 1 . . . 1 . . 2 7 1 1 . . . . 1 4 3 . 9 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 27 | . . . 1 4 . 5 2 . 3 3 . 1 1 . . . . 5 . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 88 | . . . 1 5 1 20 6 . 7 1 . 12 3 1 . 1 . 27 . 1 2 Max in Single Turn 6 | . . . 1 1 1 2 1 . 2 1 . 1 1 1 . 1 . 6 . 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . 2 . . . . 1 . . . Garrison Relay 10 | . . . . . . . 3 . 3 . . 4 . . . . . . . . . Phase Generator 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 82 | . 9 . 7 13 6 10 1 1 3 5 2 3 3 . . 5 . 7 2 1 4 Terminals 49 | . 6 . 4 10 3 6 1 . 3 2 . 3 1 . . . . 6 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 1 . . . . . . . . . . . . . . 1 . . Recycling Units 14 | . 2 . 2 2 3 2 . . . 2 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . 2 . 1 . 1 1 . 2 . . . . 1 . . . Total Hacks 216 | . 35 . 22 34 18 19 2 3 4 9 4 5 5 . . 15 . 10 7 18 6 Successful 103 | . 11 . 11 16 9 3 1 1 . 4 3 3 1 . . 15 . 3 2 18 2 Failed 112 | . 23 . 11 18 9 16 1 2 4 5 1 2 4 . . . . 7 5 . 4 Catastrophic 22 | . 2 . 3 2 2 5 . . 3 . . . . . . . . 2 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 53 | . 15 . 9 13 7 3 . . . 1 . . . . . . . . 3 . 2 Terminals 109 | . 26 . 10 25 6 11 2 . 4 2 . 5 2 . . . . 9 3 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . 3 . 5 3 . . . . . . . . . . . . . . 4 . . Recycling Units 43 | . 6 . 7 6 12 4 . . . 5 3 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 14 | . . . . . . 4 . 3 . 2 1 . 3 . . . . 1 . . . Terminal Hacks 68 | . 9 . 4 10 2 1 1 . . 1 . 3 1 . . 15 . 2 . 18 1 Record 22 | . . . . . . . . . . . . . . . . 3 . 1 . 18 . Part Schematic 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 2 . . 1 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . 4 . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 3 1 . . . . . . . . . . . . 1 . . . Locate Traps 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . 4 2 . . . . . . . . . . . . . . 1 . . Scan Component 5 | . 1 . 2 1 . . . . . . . . . . . . . . 1 . . Repair 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . 1 2 3 1 . . . 3 2 . . . . . . . . . . Process 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Retrieve Components 8 | . . . 1 2 3 1 . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . Unlock Access 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . . . 2 2 4 . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 2 4 . . . . . . . . . . . . . . . . Reject 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . Tunnel 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 . 6 9 3 10 1 . 3 3 1 2 3 . . . . 6 2 . 3 Full Trace Events 7 | . 2 . . . 1 2 . . . . 1 . . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . Time 109 | . 26 . 32 51 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 33 | . . . . . . . . . . 2 31 . . . . . . . . . . Retrieved Matter 33 | . . . . . . . . . . 2 31 . . . . . . . . . . Retrieved Components 39 | . . . 2 13 12 10 . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 47 | . . . . . . . 13 . 12 2 . 16 4 . . . . . . . . Machine Destruction 47 | . . . . . . . 13 . 12 2 . 16 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . 6 . 9 . . . . 2 1 1 . . 2 . 2 . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 45 | . . 2 . . 6 3 9 . . . . 3 4 1 . . 2 . 2 . 13 Largest Group 11 | . . 2 . . 6 6 9 9 3 . . 2 4 4 2 1 2 . 2 . 11 Highest-Rated Group 198 | . . 47 . . 102 102 152 152 54 . . 198 191 153 60 29 77 . 94 . 150 Highest-Rated Ally 99 | . . 31 . . 21 31 21 21 21 . . 99 80 65 31 29 47 . 47 . 15 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 9 | . . . . . 3 . 2 . . . . 4 . . . . . . . . . STAY 5 | . . . . . 2 . 1 . . . . 2 . . . . . . . . . FOLLOW 4 | . . . . . 1 . 1 . . . . 2 . . . . . . . . . Ally Attacks 223 | . . 3 . . . 58 . 15 13 . . 23 23 18 6 . 7 . 13 . 44 Total Damage 4523 | . . 22 . . . 1159 . 132 335 . . 793 421 193 58 . 176 . 418 . 816 Kills 24 | . . . . . . 9 . 3 1 . . 3 4 1 . . . . . . 3 Allies Corrupted 4 | . . . . . . 2 . . . . . . 1 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 7 | . 2 . . 1 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 33839 | 242 2178 576 1094 2779 8398 4235 2107 228 999 419 187 2372 503 530 583 295 840 1683 554 673 2364 Spaces Moved 16333 | 109 910 135 448 1142 2544 1420 1270 226 1317 681 126 1494 348 383 341 207 471 1026 197 295 1243 Core 31 | 4 . . . . 1 . . . . . . . . . . . . . . . 26 Treads 9951 | 92 684 135 448 1142 2006 866 445 226 168 306 126 1098 . 31 341 207 110 366 197 295 662 Legs 1524 | . . . . . 530 107 526 . . . . . . . . . 361 . . . . Wheels 525 | 13 226 . . . . 286 . . . . . . . . . . . . . . . Hover 979 | . . . . . . 161 . . . . . . . . . . . 291 . . 527 Flight 3323 | . . . . . 7 . 299 . 1149 375 . 396 348 352 . . . 369 . . 28 Fastest Speed 50 | 50 100 240 160 160 117 127 93 93 56 56 56 73 118 118 118 105 105 62 203 152 50 Average Speed 162 | 148 204 241 175 198 239 257 142 93 57 56 126 123 118 118 118 115 160 125 207 154 139 Slowest Speed 1450 | 160 320 320 240 240 1450 423 269 93 124 56 130 140 118 118 118 118 203 203 231 231 302 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 5 . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 52 | 6 96 23 49 98 100 45 97 10 83 27 6 90 8 56 49 62 68 35 11 96 34 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . . 1 1 . 2 . . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . . 1 . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . . 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . . . 1 . . 5 . . . . Spaces Dug 114 | . 9 1 . 23 . 17 . . 24 . . 10 . . . . . 20 5 1 4 Terrain Destroyed 1174 | . 9 1 . 70 13 116 161 1 111 4 7 54 17 27 6 . 30 282 68 13 184 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 281 | . . 1 . . 1 20 . 1 13 4 7 12 17 18 6 . 30 59 8 13 71 AOE 893 | . 9 . . 70 12 96 161 . 98 . . 42 . 9 . . . 223 60 . 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 22223 | 147 1111 339 660 1467 4737 1807 1544 239 1494 704 145 1898 414 429 511 258 526 1281 310 480 1722 Wait 3544 | . 56 178 100 113 1933 138 88 11 78 8 2 250 25 12 157 34 8 74 41 117 121 Move 16292 | 108 909 134 447 1141 2543 1420 1267 226 1313 670 126 1493 339 382 340 206 470 1025 196 294 1243 Hop 9 | . . . . . . . . . . 5 . . 4 . . . . . . . . Pick Up 223 | 7 35 . 16 31 37 30 6 . . 4 1 7 5 2 1 3 1 9 8 5 15 Fast Attach 83 | 8 5 1 8 4 1 5 2 . 1 4 . 8 3 1 . 4 2 8 . 11 7 Attach 67 | . 4 . 4 1 8 12 . . . . 2 1 3 . 1 . . 4 4 . 23 Detach 20 | . . . 1 . 8 4 . . . . . 1 1 . . . . . . . 5 Swap 127 | 2 9 2 9 33 . 13 1 . 3 . . . 4 4 2 . . 15 10 8 12 Drop 259 | 1 23 . 22 40 57 30 10 . . 3 . 12 6 . 1 6 3 11 2 15 17 Fire 1240 | 21 68 19 48 103 106 152 22 2 64 8 6 83 15 21 9 5 32 135 27 30 264 Melee 38 | . . . 3 . . . . . . . . 25 5 5 . . . . . . . Ram 9 | . 1 . . . . 1 . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 79 | . 1 5 2 1 1 1 55 . . 1 8 . . . . . . . 2 . 2 Escape Stasis 42 | . . . . . . . . . 35 1 . . . . . . . . . . 6 Rewire 191 | . . . . . 43 1 93 . . . . 18 4 2 . . 10 . 20 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 243 | -11/Junkyard | Entered Materials 266 | -10/Materials | Central database locked down 270 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 800 | -10/Materials | Core integrity fell below 50% 874 | -10/Materials | Discovered new exit (range 8) 1119 | -10/Materials | Discovered new exit (range 6) 1483 | -10/Materials | Discovered new exit (range 9) 2068 | -10/Materials | Repaired Lgt. Treads 2095 | -10/Materials | Discovered new exit (range 4) 2421 | -10/Materials | Entered Mines 2422 | -10/Mines | Assembled infested the area 2431 | -10/Mines | Learned location of Zion (-7) 2796 | -10/Mines | Core integrity fell below 20% 2952 | -10/Mines | Discovered new exit (range 15) 2997 | -10/Mines | Entered Materials 2997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3087 | -9/Materials | Repaired Shotgun 3105 | -9/Materials | Repaired Shotgun 3614 | -9/Materials | Discovered new exit (range 11) 3702 | -9/Materials | Identified exit to Mines 3702 | -9/Materials | Identified exit to Storage 4069 | -9/Materials | Discovered new exit (range 15) 4091 | -9/Materials | Entered Storage 4351 | -9/Storage | Build established: Scavenger-Mutant 5113 | -9/Storage | Repaired Imp. Assault Rifle 5345 | -9/Storage | Discovered new exit (range 14) 5695 | -9/Storage | Build established: Mutant 6188 | -9/Storage | Core integrity fell below 50% 6751 | -9/Storage | Used back door to open Recycling access 6751 | -9/Storage | Discovered new exit (range 5) 6870 | -9/Storage | Entered Recycling 6871 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 6876 | -9/Recycling | Found Scrap Engine 7740 | -9/Recycling | Build established: Construct 8241 | -9/Recycling | Discovered new exit (range 15) 11914 | -9/Recycling | Build established: Commander-Construct 15268 | -9/Recycling | Entered Factory 15268 | -7/Factory | Accompanied by 6 allies 15268 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 15409 | -7/Factory | Discovered new exit (range 12) 15565 | -7/Factory | Discovered new exit (range 15) 16253 | -7/Factory | Build established: Construct 17459 | -7/Factory | Allied Derelicts emerged from ambush trap array 17668 | -7/Factory | First assault squad dispatched 18094 | -7/Factory | Garrison activated, responded to threat 19503 | -7/Factory | Identified exit to Garrison 19503 | -7/Factory | Entered Garrison 19503 | -7/Garrison | Discovered recently destroyed garrison 19667 | -7/Garrison | Phase Generator disabled 19742 | -7/Garrison | Garrison Relay disabled 20068 | -7/Garrison | Discovered new exit (range 11) 20090 | -7/Garrison | Garrison Relay disabled 20440 | -7/Garrison | Garrison Relay disabled 20741 | -7/Garrison | Discovered new exit (range 3) 20857 | -7/Garrison | Build established: Commander-Construct 20879 | -7/Garrison | Discovered new exit (range 14) 21376 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21494 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21610 | -7/Garrison | Entered Factory 21610 | -7/Factory | Accompanied by 9 allies 21833 | -7/Factory | Identified exit to Garrison 21838 | -7/Factory | Entered Garrison 21838 | -7/Garrison | Accompanied by 3 allies 21870 | -7/Garrison | Triggered checkpoint 21924 | -7/Garrison | Triggered checkpoint 22007 | -7/Garrison | Discovered new exit (range 12) 22056 | -7/Garrison | Triggered checkpoint 22065 | -7/Garrison | Garrison Relay disabled 22088 | -7/Garrison | Triggered checkpoint 22131 | -7/Garrison | Build established: Construct 22147 | -7/Garrison | Triggered checkpoint 22186 | -7/Garrison | Core integrity fell below 50% 22208 | -7/Garrison | Destroyed 7 combat bots 22218 | -7/Garrison | Discovered new exit (range 15) 22426 | -7/Garrison | Discovered new exit (range 15) 22450 | -7/Garrison | Garrison Relay disabled 22468 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22538 | -7/Garrison | Garrison Relay disabled 22613 | -7/Garrison | Phase Generator disabled 22730 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22837 | -7/Garrison | Entered Factory 23237 | -7/Factory | First assault squad dispatched 23249 | -7/Factory | Discovered new exit (range 8) 23256 | -7/Factory | Entered another Factory area 23256 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 23443 | -6/Factory | Identified exit to Garrison 23443 | -6/Factory | Entered Garrison 23572 | -6/Garrison | Triggered checkpoint 23622 | -6/Garrison | Destroyed 8 combat bots 23664 | -6/Garrison | Triggered checkpoint 23676 | -6/Garrison | Triggered checkpoint 23734 | -6/Garrison | Destroyed 9 combat bots 23738 | -6/Garrison | Found Gamma Bomb Array 23741 | -6/Garrison | Spotted B-75 Beast 23755 | -6/Garrison | Destroyed B-75 Beast 23790 | -6/Garrison | Found Antimissile System 24003 | -6/Garrison | Discovered new exit (range 10) 24014 | -6/Garrison | Triggered checkpoint 24058 | -6/Garrison | Garrison Relay disabled 24297 | -6/Garrison | Discovered new exit (range 13) 24368 | -6/Garrison | Triggered checkpoint 24369 | -6/Garrison | Spotted Executioner 24369 | -6/Garrison | Spotted Executioner 24412 | -6/Garrison | Destroyed Executioner 24416 | -6/Garrison | Destroyed Executioner 24421 | -6/Garrison | Found Prototype Device 24421 | -6/Garrison | Identified Adv. Kinecellerator 24444 | -6/Garrison | Rewired Striker 24460 | -6/Garrison | Rewired Striker 24486 | -6/Garrison | Garrison Relay disabled 24662 | -6/Garrison | Triggered checkpoint 24667 | -6/Garrison | Discovered new exit (range 102) 24667 | -6/Garrison | Discovered new exit (range 65) 24667 | -6/Garrison | Discovered new exit (range 14) 24691 | -6/Garrison | Garrison Relay disabled 24914 | -6/Garrison | Triggered checkpoint 25129 | -6/Garrison | Garrison Relay disabled 25654 | -6/Garrison | Rescued a captive Derelict 25815 | -6/Garrison | Entered Factory 25815 | -5/Factory | Accompanied by 2 allies 25815 | -5/Factory | Evolved 2 slots: Utility x2 26115 | -5/Factory | First assault squad dispatched 26127 | -5/Factory | Garrison activated, responded to threat 26206 | -5/Factory | Identified exit to Upper Caves 26261 | -5/Factory | Allied Derelicts emerged from ambush trap array 26318 | -5/Factory | Entered Upper Caves 26318 | -5/Upper Caves | Accompanied by 4 allies 26324 | -5/Upper Caves | Met a Warlord Commander 26325 | -5/Upper Caves | Learned location of Warlord (-4) 26330 | -5/Upper Caves | Found Encrypted Comm Array 26493 | -5/Upper Caves | Learned Factory garrison access intel 26587 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26669 | -5/Upper Caves | Learned 8 Factory zone layouts 26694 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26722 | -5/Upper Caves | Discovered new exit (range 9) 26848 | -5/Upper Caves | Entered another Upper Caves area 26848 | -5/Upper Caves | Accompanied by 2 allies 27410 | -5/Upper Caves | Discovered new exit (range 16) 27431 | -5/Upper Caves | Entered Zhirov 27431 | -5/Zhirov | Accompanied by 1 ally 27431 | -5/Zhirov | Discovered new exit (range 3) 27453 | -5/Zhirov | Met Zhirov 27499 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27525 | -5/Zhirov | Found Alien Artifact 27525 | -5/Zhirov | Identified Integrated Reactor 27525 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27551 | -5/Zhirov | Found Alien Artifact 27726 | -5/Zhirov | Entered Proximity Caves 27726 | -4/Proximity Caves | Accompanied by 1 ally 27736 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27777 | -4/Proximity Caves | Destroyed 7 combat bots 28354 | -4/Proximity Caves | Learned Research trap positions 28361 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28409 | -4/Proximity Caves | Discovered new exit (range 8) 28566 | -4/Proximity Caves | Entered Factory 28566 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28568 | -4/Factory | Loaded intel: 3 garrison access locations 28816 | -4/Factory | First assault squad dispatched 29628 | -4/Factory | Found Mni. Smartbomb Launcher 30203 | -4/Factory | Discovered new exit (range 16) 30221 | -4/Factory | Destroyed 10 combat bots 30249 | -4/Factory | Entered Armory 30398 | -4/Armory | Found Enh. Force Lance 30419 | -4/Armory | Identified Transdimensional Reconstructor 30419 | -4/Armory | Warped through subspace to slip node 30419 | -4/Armory | Discovered new exit (range 1) 30531 | -4/Armory | First assault squad dispatched 30628 | -4/Armory | Destroyed 7 combat bots 30638 | -4/Armory | Lost 3 parts (3u) 30803 | -4/Armory | Entered Lab 30803 | -4/Lab | Discovered new exit (range 9) 30831 | -4/Lab | Unable to decrypt terminal 30833 | -4/Lab | Detected for breach 30839 | -4/Lab | Confronted by A5 30897 | -4/Lab | Destroyed A5 30916 | -4/Lab | Found Prototype Protection 30916 | -4/Lab | Identified Med. Regenerative Plating 30946 | -4/Lab | Gained access to the hidden lab's interior 30983 | -4/Lab | Found Alien Artifact 30983 | -4/Lab | Identified Core Reset Matrix 30983 | -4/Lab | Used Core Reset Matrix 30987 | -4/Lab | Sensed 3 artifacts in vicinity 31004 | -4/Lab | Found Integrated Dissipator 31004 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 31035 | -4/Lab | Found Prototype Protection 31035 | -4/Lab | Identified Hvy. Regenerative Plating 31062 | -4/Lab | Unable to decrypt terminal 31102 | -4/Lab | Discovered new exit (range 11) 31175 | -4/Lab | Found Transdimensional Reconstructor 31189 | -4/Lab | Found Core Regenerator 31209 | -4/Lab | Build established: Alien-Construct 31216 | -4/Lab | Found Prototype Hackware 31225 | -4/Lab | Found Prototype Energy Gun 31225 | -4/Lab | Identified Hyp. EM Gauss Rifle 31476 | -4/Lab | Entered Research 31476 | -3/Research | Evolved 2 slots: Utility x2 31560 | -3/Research | Found Prototype Processor 31560 | -3/Research | Identified Exp. Target Analyzer 31656 | -3/Research | Spotted B-86 Titan 32036 | -3/Research | Intercept squad dispatched 32060 | -3/Research | Spotted Tracker 32061 | -3/Research | Spotted Tracker 32082 | -3/Research | Destroyed Tracker 32089 | -3/Research | Spotted Combat Programmer 32103 | -3/Research | Destroyed Tracker 32112 | -3/Research | Destroyed Combat Programmer 32123 | -3/Research | Spotted Combat Programmer 32133 | -3/Research | Destroyed 7 combat bots 32147 | -3/Research | Destroyed Combat Programmer 32150 | -3/Research | Found Corrupted Prototype Device 32178 | -3/Research | Found Corrupted Exp. Target Analyzer 32311 | -3/Research | Discovered new exit (range 16) 32445 | -3/Research | Intercept squad dispatched 32485 | -3/Research | Spotted Tracker 32485 | -3/Research | Spotted Tracker 32490 | -3/Research | Destroyed Tracker 32493 | -3/Research | System corruption reached 10% 32502 | -3/Research | Destroyed Tracker 32514 | -3/Research | Found Prototype Processor 32514 | -3/Research | Identified Exp. Targeting Computer 32538 | -3/Research | Spotted Combat Programmer 32545 | -3/Research | Spotted Combat Programmer 32550 | -3/Research | Destroyed Combat Programmer 32559 | -3/Research | Destroyed Combat Programmer 32716 | -3/Research | Build established: Scavenger-Construct 32727 | -3/Research | Found Prototype Device 32727 | -3/Research | Identified Active Sensor Suite 32760 | -3/Research | First assault squad dispatched 32797 | -3/Research | Identified exit to Research 33008 | -3/Research | Joined by Warlord Muscle squad 33023 | -3/Research | Found Unknown Launcher 33024 | -3/Research | Identified Gamma Bomb Array 33049 | -3/Research | Build established: Alien-Construct 33101 | -3/Research | Destroyed 10 combat bots 33458 | -3/Research | Garrison activated, responded to threat 33470 | -3/Research | High security lockdown imminent 33534 | -3/Research | Destroyed 11 combat bots 33550 | -3/Research | High security lockdown engaged 33605 | -3/Research | Core integrity fell below 50% 33623 | -3/Research | Warped through subspace 33640 | -3/Research | Destroyed 13 combat bots 33653 | -3/Research | Lost 9 parts (1n4u4w) 33769 | -3/Research | Intercept squad dispatched 33786 | -3/Research | Spotted Tracker 33786 | -3/Research | Spotted Tracker 33787 | -3/Research | Spotted Tracker 33795 | -3/Research | Used Core Regenerator, restored core integrity (+325) 33805 | -3/Research | Spotted Combat Programmer 33821 | -3/Research | Emitted hypermatrix ping 33824 | -3/Research | Assembled emerged from beneath the floor 33826 | -3/Research | Assembled emerged from beneath the floor 33828 | -3/Research | Spotted Combat Programmer 33834 | -3/Research | Core integrity fell below 20% 33840 | -3/Research | Spotted Combat Programmer 33840 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 33824_ Assembled emerge from beneath the floor. 33824_ W-44 Eye suffers critical hit (Burn). 33825_ Combat Programmer resets Tracker, system corruption cleaned. 33825_ W-44 Eye system corrupted by crushing effect. 33825_ as-64369 Unknown Hover Unit temporarily disabled. 33831_ EMDS Slug penetrates Wall. 33833_ Slammed into Combat Programmer. 33833_ Combat Programmer knocked back. 33833_ Penetrated by EMDS Slug. 33834_ Slammed into Combat Programmer. 33834_ C-30 ARC bursts open, deploying its payload. 33834_ G-73 Enforcer unfolds itself. 33834_ B-74 Champion unfolds itself. 33834_ G-67 Veteran unfolds itself. 33834_ L-61 Swordsman unfolds itself. 33834_ E-15 Imp unfolds itself. 33835_ Slammed into Combat Programmer. 33835_ Penetrated by EMDS Slug. 33836_ Slammed into B-74 Champion. 33838_ Slammed into L-61 Swordsman. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????#### | | ?????????????????????????????????????????? | | ???????????????????? ?????????????????? ! | | ??????????????????? ???????????????? % | | ??????????????????? [ ????????????????? %=* | | ??????????????????? Y ?????????????????# %= | | ??????????????????? ! ?????????????????# | | ???????????????????# p?????????????????# | | ???????????????????# ?????????????????# | | ???????????????????# #????????????????# % | | ???????????????????# #???????????#????# * | | ??????????????#???## ##????????### #### | | ?????????????## ### g #????????# * | | ?????????????# #????????# # % | | ?????????????# +????????# [ */% | | ???????????????? g#????????# % [ | | ??????????????????# H #????????# | | ????????????????????# @l#????????# """"" | | ????????????????????# # #????????# """"" # | | ????????????????????# # #???????????""""" #### | | ????????????????????#?# #????????????#######??? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????! | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????# | | ??????????????????????# ##??????????????????# | | ??????????????????????# #??????????????????# | | ??????????????????????# #??????????????????##? | | ??????????????????????# #???????#####????????? | | ??????????????????????# #?????? #????????? | | ??????????????????????# ######? #????????? | | ??????????????????????# # ] #????????? | | ??????????????????????# # #????????? | | ??????????????????????###### + #????????? | | ???????????????????????????# # #????????? | | ??????????????????????????## ########????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????#% #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 65 Energy Generation 70 Energy Capacity 1501 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1050 Resistance: KI 30 Evasion (%) 58 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 5 Kinecelleration 50 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapEnergyMeganuke Manual? 0 Play Time 05:35:47 Cumulative 402.3 hours Start 2023.03.04 @ 22:42:49 End 2023.03.05 @ 04:35:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/1/0/0/0/0/1/0/0 Lore% 74 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deb240ef-57fb-4bc4-a96b-3838fb27ff53