Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 15:51:53 Player: Cheeriohz Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (162) 810 Value Destroyed (5246) 5246 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 15209 Bonus ------- High Alert Combat Kills 513 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cloaking Device Centrium Light Armor Plating Hacking Suite Improved Hacking Suite Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Medium Storage Unit Machine Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Centrium Greatsword > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Thruster Nuclear Pulse Array Advanced ECM Suite Centrium Light Armor Plating Hacking Suite Enhanced Quantum Rifle Long-range Missile Launcher [Rating: 146] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Cooled Cesium-ion Thruster Utility Makeshift Hacking Suite Device Improved Recalibrator Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Powered Hammer Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 1 . . . . . 1 . 2 . Utility 8 | . . . . . 2 1 . . . . 2 . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 230 | 4 11 4 1 . 50 31 5 . . 6 45 12 27 12 22 Power 21 | . 1 . . . 3 2 . . . . 1 1 7 1 5 Engine 9 | . 1 . . . 3 2 . . . . 1 1 1 . . Core 3 | . . . . . . . . . . . . . 3 . . Reactor 9 | . . . . . . . . . . . . . 3 1 5 Propulsion 59 | 3 4 1 . . 10 8 1 . . 1 13 2 6 4 6 Treads 8 | . . . . . 6 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 13 | 3 4 1 . . 4 1 . . . . . . . . . Hover 11 | . . . . . . . . . . . 8 . . . 3 Flight 27 | . . . . . . 5 1 . . 1 5 2 6 4 3 Utility 86 | 1 2 1 1 . 17 13 4 . . 1 19 9 5 7 6 Device 32 | 1 . 1 . . 5 5 . . . . 5 4 3 3 5 Storage 4 | . 1 . 1 . . . . . . . 1 . . 1 . Processor 10 | . . . . . . . . . . 1 3 2 1 2 1 Hackware 13 | . . . . . 1 4 2 . . . 5 1 . . . Protection 27 | . 1 . . . 11 4 2 . . . 5 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | . 4 2 . . 20 8 . . . 4 12 . 9 . 5 Energy Gun 3 | . . . . . . 1 . . . 2 . . . . . Energy Cannon 11 | . . . . . 1 . . . . . 6 . 2 . 2 Ballistic Gun 18 | . 2 2 . . 11 3 . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . Launcher 15 | . 2 . . . 6 1 . . . 2 1 . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 . . . . 1 . . . . Slashing Weapon 11 | . . . . . . . . . . . 4 . 5 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 1 . . . . 2 2 . 3 . Parts Lost 58 | . . 2 . . 11 4 . . . 3 4 4 3 . 27 Power 9 | . . . . . 2 1 . . . . . . 2 . 4 Propulsion 24 | . . 1 . . 2 3 . . . 3 3 . . . 12 Utility 19 | . . 1 . . 3 . . . . . 1 4 1 . 9 Weapon 6 | . . . . . 4 . . . . . . . . . 2 Highest Loss Streak 16 | . . 2 . . 2 3 . . . 3 4 2 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 100 96 94 93 100 100 95 92 82 83 85 68 Engine 6 | . 14 14 14 14 8 6 7 7 7 7 6 5 1 . . Treads 6 | . . . . . 27 14 . . . . . . . . . Wheel 4 | . 28 28 28 28 6 2 . . . . . . . . . Hover 2 | . . . . . . . . . . . 15 . . . 2 Flight 16 | . . . . . . 14 31 38 38 34 15 29 23 28 17 Device 9 | . 6 12 14 14 12 5 6 . . . 2 4 17 17 15 Storage 4 | . 14 14 14 14 9 3 . . . . . 5 5 4 3 Processor 4 | . . . . . . . . . . 6 11 11 15 14 13 Hackware 14 | . . . . . 1 24 30 30 30 23 22 12 5 4 2 Protection 4 | . 7 1 . . 13 3 . 7 7 7 5 4 1 1 . Energy Gun 2 | . 14 1 . . . 2 7 7 7 5 . . . . . Ballistic Gun 5 | . 13 26 28 28 13 5 . . . . . . . . . Impact Weapon 2 | . . . . . . 4 7 7 7 7 3 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 15 33 32 49 49 66 66 16 16 16 18 22 24 37 46 48 Greatest Support 82 | 32 32 24 22 22 80 82 19 19 19 24 41 36 44 50 50 Greatest Overweight (x) 4 | . 1 1 2 2 2 4 4 . . 1 1 . . . 2 Average Overweight (x) . | . . 1 1 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 8 8 8 10 10 Average Capacity 10 | 8 14 15 17 20 20 12 5 5 5 5 5 8 8 9 9 Most Carried 20 | 7 15 15 17 20 20 20 5 5 5 5 8 8 8 10 10 Average Carried 10 | 6 13 14 15 18 19 12 4 5 5 4 5 6 7 8 8 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 8 8 8 10 5 Final Carried 20 | 7 15 15 17 20 19 5 5 5 5 5 6 6 8 10 5 Class Distribution -------------------- 38% | Hacker-Mutant 31% | Mutant 10% | Hacker-Sprinter 8% | Machinist-Ninja 6% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Infiltrator-Ninja | -4/Factory Machinist-Ninja | -3/Research Machinist-Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Matter Collected 4406 | 249 236 77 10 10 1914 369 170 . . 97 413 199 342 160 160 Remotely 734 | . . . . . 610 124 . . . . . . . . . Salvage Created 6196 | 76 302 117 . . 2560 481 79 . . 71 532 511 587 404 476 Parts 345 | 6 25 7 . . 135 17 7 . . 10 17 29 35 7 50 Haulers Intercepted 15 | . 2 . . . 6 . . . . . 1 4 1 1 . Recyclers Shooed 6 | 1 . . . . 5 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 10 2 . 8 . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 105 | . 9 2 . . 49 10 2 . . 5 5 1 12 . 10 Melee 15 | . . . . . . 1 2 . . . 2 1 3 . 6 Guns 42 | . 5 2 . . 31 4 . . . . . . . . . Cannons 5 | . . . . . 4 . . . . . . . . . 1 AOE 41 | . 3 . . . 14 5 . . . 5 2 . 9 . 3 Classes Destroyed 17 | 2 4 . . . 8 2 . . . . 1 . . . . Worker 6 | . . . . . 3 . . . . . . 1 2 . . Builder 8 | . 1 1 . . 1 1 . . . . 1 . . . 3 Tunneler 3 | 1 . . . . 1 . . . . . . 1 . . . Hauler 15 | . 2 . . . 6 . . . . . 1 4 1 1 . Recycler 13 | 1 . . . . 7 1 . . . . 1 . 1 2 . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 6 | . . . . . 1 . . . . . 1 1 1 2 . Watcher 4 | . . . . . . . . . . . 1 1 2 . . Swarmer 28 | . 6 . . . 4 . . . . 5 . . 9 . 4 Grunt 36 | . 3 2 . . 22 6 . . . . 3 . . . . Brawler 5 | . . . . . 2 3 . . . . . . . . . Duelist 4 | . . . . . 4 . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . Sentry 10 | . . . . . 10 . . . . . . . . . . Hunter 4 | . . . . . 4 . . . . . . . . . . Programmer 15 | . . . . . . 1 2 . . . 2 1 3 . 6 Heavy 1 | . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | 2 3 2 . . 14 7 2 . . 4 4 3 5 2 6 Combat Bots Only 7 | . 3 1 . . 7 6 2 . . 4 3 1 5 . 4 Max Kills in Single Turn 4 | 1 2 2 . . 3 4 1 . . 3 1 1 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 3 4 . . . 3 1 . 3 . 1 Melee 1 | . . . . . . 1 1 . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Hostile Shots Fired 702 | . 36 19 . . 251 53 18 . . 22 32 4 42 2 223 Missed 225 | . 8 4 . . 70 12 6 . . 11 13 4 18 1 78 Damage Taken 9953 | . 300 220 . . 3259 857 179 . . 189 621 253 567 17 3491 Core 2340 | . 95 17 . . 288 188 30 . . 19 77 . 166 . 1460 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 156 | . . . . . 53 . . . . . 103 . . . . Regen/Repaired (Parts) 268 | . . . . . . 61 . . . . 65 38 104 . . Core Remaining (%) 80 | 100 . . . 55 47 . . . . 66 90 100 85 100 . Volleys Fired 357 | 3 33 14 . . 177 28 . . . 3 75 . 11 . 13 Largest 2 | 2 2 2 . . 2 2 . . . 1 1 . 1 . 1 Hottest 120 | 70 70 70 . . 62 80 . . . 36 120 . 90 . 120 Shots Fired 571 | 6 62 26 . . 326 49 . . . 3 75 . 11 . 13 Gun 394 | 6 58 26 . . 259 45 . . . . . . . . . Cannon 128 | . . . . . 44 . . . . . 72 . 2 . 10 Launcher 49 | . 4 . . . 23 4 . . . 3 3 . 9 . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 395 | 3 29 18 . . 303 42 . . . . . . . . . Thermal 127 | 3 29 8 . . . 3 . . . . 72 . 2 . 10 Explosive 49 | . 4 . . . 23 4 . . . 3 3 . 9 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 6 9 3 . . 14 7 . . . . 13 . . . 3 Robot Miss Streak 6 | . 2 3 . . 6 3 . . . 2 1 . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 417 | 6 41 14 . . 226 37 6 . . . 28 11 13 7 28 Core Hits 277 | 3 20 7 . . 150 29 2 . . 5 9 8 20 3 21 Critical Kills 3 | . . . . . 2 . 1 . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 2 1 . . . 2 . . . . Critical Strikes 16 | . 2 . . . 3 2 2 . . . 2 1 . . 4 Burn 2 | . 2 . . . . . . . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . . . Smash 6 | . . . . . . 2 2 . . . 2 . . . . Sever 5 | . . . . . . . . . . . . 1 . . 4 Melee Attacks 263 | . . . . . . 14 13 3 . 4 69 24 61 35 40 Impact 62 | . . . . . . 14 13 3 . 4 28 . . . . Slashing 201 | . . . . . . . . . . . 41 24 61 35 40 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 1 . . . . 4 7 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17418 | 79 753 177 . . 5795 1468 262 . . 357 1769 1550 2189 862 2157 Guns 4398 | 79 507 177 . . 3084 551 . . . . . . . . . Cannons 1138 | . . . . . 603 . . . . . 366 . . . 169 Explosions 5421 | . 246 . . . 2096 757 . . . 357 331 . 918 . 716 Melee 6449 | . . . . . . 160 262 . . . 1072 1550 1271 862 1272 Ramming 12 | . . . . . 12 . . . . . . . . . . Kinetic 4619 | 42 245 151 . . 3687 494 . . . . . . . . . Thermal 917 | 37 262 26 . . . 57 . . . . 366 . . . 169 Explosive 5421 | . 246 . . . 2096 757 . . . 357 331 . 918 . 716 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1190 | . . . . . . 160 262 . . . 768 . . . . Slashing 5259 | . . . . . . . . . . . 304 1550 1271 862 1272 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 1 1 1 1 1 . . . 13 Average Corruption 2 | . . . . . . 1 1 1 1 1 1 . . . 10 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . . . . . 1 . 1 . 3 7 . . . 13 Message Errors 5 | . . . . . . . . 1 . . . . . . 4 Matter Fused 4 | . . . . . . . . . . 1 1 . . . 2 Heat Flow Errors 7 | . . . . . . . . . . 1 3 . . . 3 Energy Discharges 4 | . . . . . . 1 . . . . 2 . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 1 . . . 2 Data Loss (major) 2 | . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1565 | . . . . . 95 199 60 . . 17 547 69 181 302 95 Projectiles 39 | . . . . . 12 . . . . . 27 . . . . Explosions 176 | . . . . . 83 39 . . . 17 . . 37 . . Melee 1350 | . . . . . . 160 60 . . . 520 69 144 302 95 Knockbacks 9 | . . . . . 4 . 2 . . . 3 . . . . Impact 5 | . . . . . . . 2 . . . 3 . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . . . . . 203 136 . . . . . . 15 . 46 Shots 11 | . . . . . 6 3 . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 270 | 9 144 216 . . 135 48 4 . . 265 220 90 52 200 270 Average Temperature 44 | 6 48 129 . . 22 10 4 . . 56 61 33 16 38 98 Received Heat Transfer 1743 | . 123 126 . . 927 297 9 . . 30 72 24 . 9 126 Effects 2 | . . 1 . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . . . 3 . . . . Impact Corruptions 15 | . . . . . . 2 3 . . . 10 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . . . . . . Heat Transferred 1932 | 111 925 74 . . . 125 . . . . 549 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Peak Influence 858 | 10 229 123 . . 858 389 . . . . 176 255 436 136 210 Initial 389 | . 6 88 . . . 389 . . . . 56 86 82 108 76 Average 222 | 6 128 76 . . 519 93 . . . . 51 155 296 64 91 Maximum Alert Level 3 | . 1 . . . 3 1 . . . . . 1 2 . 1 Low Security (%) 59 | 100 66 100 . 100 9 77 . . . . 100 68 20 100 97 Level 1 20 | . 33 . . . 20 22 . . . . . 31 72 . 2 Level 2 14 | . . . . . 51 . . . . . . . 7 . . Level 3 4 | . . . . . 19 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . 1 11 4 . . . . 11 4 4 1 2 Investigation 15 | . 1 . . 1 3 1 . . . . 5 3 1 . . Extermination 10 | . . . . . . 3 . . . . 1 1 2 1 2 Reinforcement 9 | . . . . . 3 . . . . . 5 . 1 . . Assault 2 | . . . . . 2 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Distress Signals 16 | . 2 . . . 2 1 . . . . 3 2 1 1 4 Communications Jammed 19 | . . . . . . . . . . . . . . 13 6 Distress Signals 16 | . . . . . . . . . . . . . . 13 3 Times Spotted 252 | . 18 2 . . 72 15 5 . . 13 32 14 28 17 36 Peak Tracking Total 15 | . 4 2 . . 6 8 5 . . 7 6 4 4 6 15 Tactical Retreats 25 | . 1 . . . 3 1 2 . . 2 6 1 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Traps Triggered 14 | . . . . . 2 1 . . . . 4 1 3 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Machines Disabled 8 | . . . . . 6 1 . . . . . . 1 . . Max in Single Turn 2 | . . . . . 2 1 . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Machines Accessed 87 | . 4 . 2 1 10 8 2 . 4 . 18 13 12 9 4 Terminals 55 | . 3 . . . 9 5 . . . . 10 9 8 8 3 Fabricators 10 | . . . . . . 1 . . . . 5 1 2 1 . Repair Stations 6 | . . . . . . 2 . . . . 1 2 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 2 1 1 . 1 Total Hacks 249 | . 9 . 2 1 23 23 2 . 32 . 60 37 28 20 12 Successful 144 | . 4 . 2 1 5 16 2 . 32 . 42 11 14 8 7 Failed 105 | . 5 . . . 18 7 . . . . 18 26 14 12 5 Catastrophic 17 | . 1 . . . 4 1 . . . . 2 4 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 86 | . 7 . 1 . 11 9 . . . . 25 17 8 6 2 Terminals 155 | . 8 . . . 21 16 . . . . 37 26 19 19 9 Fabricators 33 | . . . . . . 2 . . . . 19 6 5 1 . Repair Stations 13 | . . . . . . 5 . . . . 2 4 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 2 1 2 . 3 Terminal Hacks 87 | . 3 . 2 1 2 6 2 . 32 . 19 4 7 4 5 Record 17 | . . . 1 . . . . . 11 . 2 . . . 3 Part Schematic 13 | . . . . . . . . . 12 . 1 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 1 . . . 3 . 3 . 1 1 . Open Door 3 | . . . . 1 . . 2 . . . . . . . . Level Access Points 4 | . . . . . . . . . . . 1 1 1 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . . . . 1 1 1 . . Unreport Threat 11 | . . . . . 1 3 . . . . 2 . 2 1 2 Locate Traps 8 | . . . . . . 1 . . . . 4 2 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . . . . . . 1 . 1 . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . 2 . . . . 11 2 3 1 . Network Status 3 | . . . . . . . . . . . 1 . 1 1 . Load Schematic 8 | . . . . . . 1 . . . . 6 1 . . . Build 8 | . . . . . . 1 . . . . 4 1 2 . . Repair Station Hacks 10 | . . . . . . 4 . . . . 2 2 2 . . Scan Component 5 | . . . . . . 2 . . . . 1 1 1 . . Repair 5 | . . . . . . 2 . . . . 1 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 2 . . . 1 Seal Access 3 | . . . . . . . . . . . 2 . . . 1 Unauthorized Hacks 23 | . 1 . . . 1 4 . . . . 8 3 2 3 1 Terminals 16 | . . . . . 1 4 . . . . 3 2 2 3 1 Track 1 | . . . . . . . . . . . 1 . . . . Assimilate 7 | . . . . . . 2 . . . . 1 2 1 1 . Botnet 8 | . . . . . 1 2 . . . . 1 . 1 2 1 Fabricators 6 | . . . . . . . . . . . 5 1 . . . Prioritize 3 | . . . . . . . . . . . 2 1 . . . Recompile 3 | . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 1 . 2 . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 68 | . 3 . . . 10 7 . . . . 12 13 11 8 4 Full Trace Events 8 | . . . . . 2 1 . . . . 1 3 1 . . Feedback Events 2 | . . . . . . . . . . . . 2 . . . Hackware Fried 2 | . . . . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 12 . 1 . . . . Parts Built 8 | . . . . . . . . . . . 4 1 3 . . Authchips 3 | . . . . . . . . . . . 2 1 . . . Time 731 | . . . . . . 99 . . . . 283 152 197 . . Total Part Build Rating 52 | . . . . . . . . . . . 22 5 25 . . Parts Repaired 5 | . . . . . . 2 . . . . 1 1 1 . . Time 172 | . . . . . . 44 . . . . 44 35 49 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Total Allies 6 | . . . . . . 1 . . . 1 1 2 1 . . Largest Group 1 | . . . . . . 1 . . . 1 1 1 1 . . Highest-Rated Group 96 | . . . . . . 26 . . . 96 26 26 26 . . Highest-Rated Ally 96 | . . . . . . 26 . . . 96 26 26 26 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . . . Total Damage 146 | . . . . . . . . . . 146 . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 78 | . . . . . . . . . . . 78 . . . . Items 78 | . . . . . . . . . . . 78 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Turns Passed 15763 | 37 665 619 354 195 3027 1753 3562 62 23 192 1914 624 1347 648 741 Spaces Moved 13687 | 20 498 556 329 157 1458 890 443 197 83 433 2739 1500 2401 1188 795 Core 90 | . . . . . . . 54 . . . . . . . 36 Treads 1311 | . . . . . 1077 234 . . . . . . . . . Legs 9 | 9 . . . . . . . . . . . . . . . Wheels 2130 | 11 498 556 329 157 381 198 . . . . . . . . . Hover 1443 | . . . . . . . . . . . 1356 . . . 87 Flight 8704 | . . . . . . 458 389 197 83 433 1383 1500 2401 1188 672 Fastest Speed 14 | 100 95 100 100 115 102 27 27 27 27 20 14 20 20 21 21 Average Speed 58 | 109 103 100 106 115 161 97 54 27 27 28 44 23 26 22 30 Slowest Speed 330 | 120 105 105 115 115 330 250 250 27 27 101 110 24 29 28 200 Overloaded Moves 50 | . . . . . . . . . . 20 12 3 15 . . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . . Robots Hopped 32 | . . . . . . 3 . . . . 5 4 7 12 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 79 93 70 44 96 23 56 42 71 53 59 39 57 33 28 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 8 | . 1 2 1 1 . . 1 . 1 1 . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 5 | . . 2 . . . . 1 . . 2 . . . . . Spaces Dug 230 | . . . . . . 19 4 3 . 4 83 13 54 28 22 Terrain Destroyed 589 | . 22 . . . 147 31 4 3 . 21 156 13 114 28 50 Melee 161 | . . . . . . 12 4 3 . 4 51 13 39 28 7 Projectile 71 | . . . . . 2 . . . . . 61 . 2 . 6 AOE 357 | . 22 . . . 145 19 . . . 17 44 . 73 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Total 20365 | 27 582 592 334 171 1857 1697 3740 199 82 490 3229 1715 2964 1483 1203 Wait 5615 | . 30 16 . 12 117 705 3276 . . 38 275 167 447 213 319 Move 13610 | 19 497 555 328 156 1457 883 442 196 82 432 2728 1492 2386 1164 793 Hop 30 | . . . . . . 3 . . . . 5 3 7 11 1 Pick Up 78 | . 6 2 3 3 21 14 2 . . 2 8 5 4 5 3 Fast Attach 97 | 2 1 . . . 21 9 . . . 2 26 9 11 4 12 Attach 51 | . . 2 . . 10 6 1 . . . 7 3 10 3 9 Detach 35 | 1 1 . . . 3 3 . . . 1 8 2 8 3 5 Swap 83 | 2 10 2 1 . 19 16 4 . . 4 12 1 6 5 1 Drop 107 | . 4 1 2 . 31 16 2 . . 4 16 4 13 7 7 Fire 357 | 3 33 14 . . 177 28 . . . 3 75 . 11 . 13 Melee 263 | . . . . . . 14 13 3 . 4 69 24 61 35 40 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . 5 . 33 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / [*Ext x2]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 38 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 515 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Discovered new exit (range 7) 703 | -10/Materials | Entered Mines 710 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 768 | -10/Mines | Met a Derelict bent on vengeance 791 | -10/Mines | Discovered new exit (range 8) 827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 827 | -10/Mines | Discovered new exit (range 5) 921 | -10/Mines | Learned location of Zion (-6) 1007 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1015 | -10/Mines | Discovered new exit (range 3) 1030 | -10/Mines | Learned location of Storage (-7) 1092 | -10/Mines | Found a hidden stash of uninstalled traps 1161 | -10/Mines | Discovered new exit (range 8) 1322 | -10/Mines | Entered Exiles 1347 | -10/Exiles | Met 8R-AWN 1364 | -10/Exiles | Met EX-HEX 1391 | -10/Exiles | Met EX-BIN 1402 | -10/Exiles | Aligned with FarCom system 1403 | -10/Exiles | Given EX-Vault access code 1427 | -10/Exiles | Opened EX-Vault 1436 | -10/Exiles | Found Gui. Plasma Cannon 1456 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1489 | -10/Exiles | Met EX-DEC 1663 | -10/Exiles | Discovered new exit (range 12) 1676 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1676 | -10/Exiles | Entered Mines 1731 | -9/Mines | Learned location of Recycling (-7) 1788 | -9/Mines | Met a Derelict shopkeep closing up shop 1862 | -9/Mines | Discovered new exit (range 9) 1871 | -9/Mines | Entered Materials 1871 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2324 | -8/Materials | Destroyed 7 combat bots 2529 | -8/Materials | Discovered new exit (range 15) 3108 | -8/Materials | Garrison activated, responded to threat 3219 | -8/Materials | Discovered new exit (range 13) 4145 | -8/Materials | Discovered new exit (range 4) 4271 | -8/Materials | First assault squad dispatched 4415 | -8/Materials | Core integrity fell below 50% 4898 | -8/Materials | Entered Factory 4898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5355 | -7/Factory | Build established: Hacker-Mutant 5558 | -7/Factory | Identified exit to Storage 5558 | -7/Factory | Identified exit to Lower Caves 5807 | -7/Factory | Lost 3 parts (3n) 5893 | -7/Factory | Repaired Lgt. Deuterium Engine 5961 | -7/Factory | Repaired Faulty Imp. Flight Unit 6651 | -7/Factory | Entered Lower Caves 10209 | -7/Lower Caves | Discovered new exit (range 12) 10213 | -7/Lower Caves | Entered another Lower Caves area 10220 | -7/Lower Caves | Encountered a Warlord checkpoint 10271 | -7/Lower Caves | Discovered new exit (range 14) 10275 | -7/Lower Caves | Entered Data Miner 10275 | -7/Data Miner | Discovered new exit (range 6) 10281 | -7/Data Miner | Met Data Miner 10285 | -7/Data Miner | Learned location of Section 7 (-2) 10285 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10290 | -7/Data Miner | Received God Mode back door access code from Data Miner 10298 | -7/Data Miner | Entered Proximity Caves 10373 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10377 | -6/Proximity Caves | Build established: Hacker-Sprinter 10464 | -6/Proximity Caves | Spotted B-75 Beast 10474 | -6/Proximity Caves | Escorted by Enhanced Grunt 10487 | -6/Proximity Caves | Discovered new exit (range 3) 10490 | -6/Proximity Caves | Entered Factory 10490 | -6/Factory | Evolved 2 slots: Utility x2 10500 | -6/Factory | Lost 3 parts (3n) 10725 | -6/Factory | Discovered new exit (range 12) 10769 | -6/Factory | Build established: Hacker-Mutant 10795 | -6/Factory | Lost 4 parts (3n1u) 10990 | -6/Factory | Repaired Powered Hammer? 11572 | -6/Factory | Identified exit to Factory 11623 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 11702 | -6/Factory | Discovered new exit (range 7) 11753 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 11812 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12017 | -6/Factory | Fabricated Centrium Greatsword? 12309 | -6/Factory | Build established: Hacker-Sprinter 12404 | -6/Factory | Entered another Factory area 12404 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12480 | -5/Factory | Repaired Imp. Cesium-ion Thruster 12633 | -5/Factory | Found Prototype Processor 12633 | -5/Factory | Identified Exp. Targeting Computer 12662 | -5/Factory | Discovered new exit (range 6) 12720 | -5/Factory | Identified exit to Factory 12730 | -5/Factory | Discovered new exit (range 15) 12800 | -5/Factory | Imp. System Shield fried by hacking feedback 12810 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 12982 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13028 | -5/Factory | Entered another Factory area 13028 | -4/Factory | Evolved 2 slots: Utility x2 13265 | -4/Factory | Identified exit to Upper Caves 13593 | -4/Factory | Fabricated Field Propulsion Array? 13638 | -4/Factory | Build established: Infiltrator-Ninja 13850 | -4/Factory | Repaired Centrium Greatsword? 14139 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 14233 | -4/Factory | Identified exit to Research 14375 | -4/Factory | Entered Research 14375 | -3/Research | Evolved 2 slots: Propulsion x2 14435 | -3/Research | Build established: Machinist-Ninja 14482 | -3/Research | Identified exit to Research 14886 | -3/Research | Found Prototype Processor 14886 | -3/Research | Identified Exp. Target Analyzer 15023 | -3/Research | Entered another Research area 15023 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15511 | -2/Research | System corruption reached 10% 15578 | -2/Research | Lost 16 parts (4p7n4u1w) 15737 | -2/Research | Spotted B-90 Cyclops 15742 | -2/Research | Core integrity fell below 50% 15756 | -2/Research | Core integrity fell below 20% 15764 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15739_ Dropped Enh. Nova Cannon. 15739_ Axe destroyed. 15740_ Dropped Med. Storage Unit. 15742_ K-01 Serf collects debris. 15743_ Adv. Heat Sink destroyed. 15746_ K-01 Serf collects debris. 15746_ Slug penetrates Wall. 15747_ >> Machine Analyzer network decryption results: 15747_ Terminal x1 15749_ Acquired Nuclear Pulse Array. 15753_ U-05 Engineer builds a Wall. 15753_ Slug penetrates S-43 Plague. 15754_ Penetrated by Slug. 15755_ Nuclear Pulse Array destroyed. 15756_ Machine Analyzer destroyed. 15757_ Adv. Melee Analysis Suite destroyed. 15758_ U-05 Engineer builds a Wall. 15759_ B-90 Cyclops activates siege mode. 15759_ S-43 Plague destroyed. 15763_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ???????????????????????? ###########?????????? | | ????????????????????# ?? # = #?????????? | | ????????????????????# # #?????????? | | ????????????????????# """ # #?????????? | | ????????????????????# """ # #?????????? | | ????????????????????# """ # * #?????????? | | ??????????w?????????? # #?????????? | | ??????????????????????? # !########### | | ????????????????????????? #?? # # | | ???????????????? ##########+######+#"### # | | ????????????+ @ ## # | | ????????????# ## ! # | | ????????????# s ## # | | ????????????# ^ k k ss ## # | | ????????????# ### ## ?? | | ????????????# """"" #?# =## ????? | | ????????????#g """"" #?# s=%##""####???? | | ????????????A """"" #?# = #???? | | ????????????? ? #?# ^ #???? | | ????????????? ??? #?# ##### | | ?????????????? ????? ###g [[ # | | ????????????????????##""" """### g [[ " | | ?????????????????????#"""T"""#?# BB [[ # | | ???????????????????????###########% BB # | | ??????????????????????????# + | | ??????????????????????????# # "" | | ?????????????????????????## ] # "" | | ?????????????????????????#" !*b ### # " | | ?????????????????????????### ##########?# ##### | | ???????????????????????????# #??????????# #???? | | ???????????????????????????# #??????????# #???? | | ???????????????????????????#+############ #???? | | ???????????????????????????# # #???? | | ???????????????????????????# # #???? | | ???????????????????????????# """ """ # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 52 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Armor Coverage 375 Resistance: TH 10 Power Shielding 90 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 69 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Mic. Nuclear Core | -6/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Centrium Greatsword | x1 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Field Propulsion Array | x1 | -4/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityContainmentDevice Manual? 0 Play Time 03:07:49 Cumulative 156.5 hours Start 2024.04.25 @ 20:41:40 End 2024.04.27 @ 15:51:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9b6608c-75f3-4088-9a17-5587bcae4855