Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.21 @ 20:55:52 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (296) 1480 Value Destroyed (17909) 17909 Prototype IDs (18) 360 Alien Tech Used (3) 600 Bonus (13766) 13766 TOTAL SCORE: 44015 Bonus ------- High Alert Combat Kills 1816 Follower Combat Kills 3359 Entered Garrisons 1800 Used RIF Installer 5000 Win 3000 Friendly Fire -1209 Cogmind --------- Core Integrity 375/1600 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Core Cannon KE Penetrator Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Weapon Shielding Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Heavy] Long-range Tractor Beam > --- WEAPON ----------- Core Cannon Power Sword > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Experimental Weapon Shielding KE Penetrator KE Penetrator KE Penetrator Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Sigix Terminator Improved Remote Datajack [Rating: 175] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Slots Evolved 18 | . . 2 2 . . . 2 . . . . . 2 2 . . . 2 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . . . 2 . . . . . 1 2 . . . 2 2 . . . 2 . . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 616 | 6 5 22 15 14 20 10 22 16 9 21 . 25 13 15 28 35 33 79 13 65 2 9 3 30 . 62 44 Power 56 | 1 . 3 . 1 4 . 2 . 2 1 . 1 1 2 1 3 1 6 3 7 . . . 2 . 10 5 Engine 17 | 1 . 3 . 1 3 . 2 . 2 1 . 1 1 1 . 1 . . . . . . . . . . . Core 9 | . . . . . 1 . . . . . . . . . . 2 . 5 1 . . . . . . . . Reactor 30 | . . . . . . . . . . . . . . 1 1 . 1 1 2 7 . . . 2 . 10 5 Propulsion 121 | 2 . 11 5 3 3 4 3 4 . 5 . 4 1 3 2 . 2 17 4 17 . . . 4 . 19 8 Treads 46 | 1 . 7 4 1 3 4 2 2 . 2 . . . 1 2 . 1 8 . 5 . . . 2 . 1 . Leg 37 | . . . . . . . . . . . . . . . . . . 5 2 10 . . . 2 . 15 3 Wheel 34 | 1 . 4 1 2 . . 1 2 . 3 . 4 1 2 . . 1 3 2 2 . . . . . . 5 Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Utility 180 | 1 3 1 1 2 4 1 5 3 3 5 . 6 7 3 11 16 11 25 4 18 2 4 3 12 . 18 11 Device 76 | . . . 1 . 1 1 1 1 1 2 . 1 3 2 6 7 4 12 3 8 1 3 1 7 . 6 4 Storage 8 | 1 2 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . Processor 8 | . 1 . . . . . . . 1 . . . . . . . . 3 . . . 1 . . . 1 1 Hackware 48 | . . . . . . . 2 . . . . 3 1 . 3 4 4 8 1 4 1 . 2 4 . 10 1 Protection 40 | . . . . 2 3 . 1 2 1 3 . 2 2 1 2 4 3 2 . 6 . . . 1 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 259 | 2 2 7 9 8 9 5 12 9 4 10 . 14 4 7 14 16 19 31 2 23 . 5 . 12 . 15 20 Energy Gun 52 | 1 . 4 4 3 5 1 4 2 3 . . . . 2 2 . 6 1 . 2 . 1 . 6 . 4 1 Energy Cannon 28 | . . . . . 3 1 1 1 1 . . . . . . . . 7 . 6 . 2 . 1 . . 5 Ballistic Gun 38 | 1 2 3 4 2 . . . . . . . . . 3 2 1 . 2 . 6 . 1 . 1 . 5 5 Ballistic Cannon 19 | . . . . . . . 1 . . 5 . 3 . . . 2 . 7 . . . 1 . . . . . Launcher 30 | . . . 1 1 . . 1 4 . 2 . . . . 3 . 6 2 . 6 . . . . . 1 3 Special Weapon 52 | . . . . . . . 3 . . 1 . 6 2 . 3 8 7 10 1 2 . . . 2 . 4 3 Impact Weapon 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . . . 1 . . . 2 1 1 . . . 2 . 1 3 Piercing Weapon 25 | . . . . . . 2 2 2 . 2 . 5 2 1 4 5 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 2 2 . 3 . 1 1 1 . . . 1 2 . . . 1 . 1 . 2 . . . 1 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Lost 190 | . . 2 1 7 1 . 1 1 . 5 . 8 1 . 2 5 5 36 10 26 . 1 . 12 . 29 37 Power 20 | . . . . 1 1 . . . . . . . . . . 1 . 6 3 2 . . . . . 2 4 Propulsion 61 | . . 1 1 3 . . 1 . . 2 . 3 . . . . 2 11 2 10 . . . 2 . 11 12 Utility 73 | . . . . 1 . . . 1 . 3 . 4 1 . 2 2 2 11 2 9 . 1 . 4 . 10 20 Weapon 36 | . . 1 . 2 . . . . . . . 1 . . . 2 1 8 3 5 . . . 6 . 6 1 Highest Loss Streak 22 | . . 1 1 4 1 . 1 1 . 2 . 4 1 . 1 2 3 12 5 6 . 1 . 3 . 18 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 98 99 99 98 100 98 94 99 91 84 86 92 89 87 85 81 81 83 82 85 87 88 88 91 86 86 Engine 3 | . 14 10 9 8 7 . 4 7 6 7 7 7 13 6 3 . . . . . . . . . . . . Core 1 | . . . . . . 9 2 . . . . . . . . 4 5 4 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 6 5 5 3 1 5 9 9 8 8 8 6 7 Treads 8 | . 14 15 18 18 18 18 15 4 . 6 7 7 6 4 10 11 3 6 . 3 9 9 8 6 8 . . Leg 2 | . . . . . . . . . . . . . . . . . . 2 14 10 . . . 2 . 11 14 Wheel 8 | . 14 17 17 17 18 18 15 25 30 16 15 11 13 11 1 . 4 2 . . . . . . . . . Device 11 | . . . 9 1 5 9 10 15 15 11 7 . 8 18 17 8 21 16 10 15 16 18 17 17 26 15 4 Storage 6 | . 14 11 9 9 9 9 7 7 7 7 7 7 6 5 5 5 5 5 4 4 4 4 4 4 4 3 4 Processor 4 | . 13 11 9 9 3 . . . 2 7 7 7 1 . . . . 5 4 4 4 6 8 6 4 5 2 Hackware 13 | . . . . . . . 6 6 . . . 11 12 8 10 20 11 18 23 16 21 23 27 27 26 30 34 Protection 5 | . . . . 7 9 9 10 2 12 10 15 9 8 10 9 9 5 1 . 6 4 . . . . . 8 Energy Gun 6 | . 6 3 18 7 15 19 16 16 16 3 . . . 2 3 1 9 1 3 4 4 3 4 7 8 6 . Energy Cannon 1 | . . . . . 7 5 2 . 5 1 . . . . . . . 3 4 2 . 3 4 . . . 1 Ballistic Gun 4 | . 21 27 7 18 4 . . . . . . . . 1 6 6 1 . . 4 4 3 4 2 4 2 5 Ballistic Cannon 2 | . . . . . . . . . . 13 15 13 13 1 . 3 . 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 2 2 . 1 . 5 4 2 4 2 . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 169 | 13 29 98 100 102 110 108 118 128 131 127 123 131 135 138 137 143 149 159 127 169 160 156 138 155 146 146 108 Greatest Support 162 | 20 20 24 24 24 24 24 24 48 48 48 24 24 36 36 162 162 150 121 88 140 140 140 140 145 135 135 113 Greatest Overweight (x) 39 | . 2 4 4 4 4 4 4 4 2 5 5 9 5 3 3 . 5 39 4 7 1 1 . 2 1 2 3 Average Overweight (x) 2 | . . 3 4 4 3 4 4 2 2 4 4 6 3 3 . . 3 3 1 2 1 . . . 1 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 23 | 7 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 19 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 20 Average Carried 22 | 3 9 18 24 23 24 24 24 24 25 23 21 24 24 24 24 23 23 22 21 23 22 24 23 24 25 18 18 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 Final Carried 25 | 6 15 25 24 25 25 25 24 25 25 19 23 24 25 25 25 24 25 18 21 22 24 25 23 25 25 13 5 Class Distribution -------------------- 52% | Botlord-Mutant 10% | Gunner 9% | Tank 8% | Botlord-Tank 7% | Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Quarantine Botlord-Mutant | -2/Research Botlord-Tank | -2/Garrison Botlord-Tank | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Matter Collected 11922 | 243 72 605 220 353 240 120 288 426 154 431 . 833 681 152 514 527 890 1245 298 1578 65 62 . 530 . 759 636 Remotely 293 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 293 Salvage Created 16851 | . 182 884 491 729 1169 349 386 849 97 1209 . 754 185 436 1371 582 639 955 104 1971 144 62 . 1508 . 1355 440 Parts 631 | . 11 52 25 36 50 15 13 5 12 20 . 20 10 11 36 25 28 31 6 84 13 1 . 38 . 59 30 Haulers Intercepted 10 | . . 2 2 . 2 . 1 . 1 . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Combat Hostiles Destroyed 283 | . 6 15 10 19 14 7 9 4 2 39 . 13 6 2 16 7 13 22 . 35 2 1 . 17 . 15 9 Melee 19 | . . . . . . . 5 . . 3 . 3 . . 3 2 . 2 . . . . . 1 . . . Guns 126 | . 6 15 7 17 8 5 2 . 1 . . . . 1 6 3 3 1 . 17 2 . . 12 . 15 5 Cannons 51 | . . . . . 3 2 . . 1 8 . 10 6 . . 2 . 12 . 4 . . . 3 . . . AOE 79 | . . . 3 2 . . 2 4 . 28 . . . . 7 . 9 7 . 13 . . . . . . 4 Classes Destroyed 23 | . 2 5 2 . 2 . 1 1 . 1 . 1 . . . 1 2 3 . 1 . 1 . . . . . Worker 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Builder 7 | . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . 3 Tunneler 4 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Hauler 10 | . . 2 2 . 2 . 1 . 1 . . . . 2 . . . . . . . . . . . . . Recycler 8 | . . 2 . . 3 . . . . . . . . 1 . 1 . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Watcher 3 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Swarmer 63 | . 3 4 3 6 . . 2 . . . . 4 1 . 9 . 2 3 . 15 . . . . . 5 6 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 97 | . 3 7 5 11 5 3 6 1 . 9 . 7 3 . 2 1 4 5 1 10 . . . 13 . 1 . Brawler 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Duelist 6 | . . . . . . . . . . . . 1 1 . 1 1 . 1 . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 26 | . . 4 1 2 6 4 . . . 1 . 1 . . 2 . 2 . . 1 . . . 2 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 23 | . . . 1 . 3 . . . . 1 . . . 2 2 2 1 1 . 4 . . . 1 . 5 . Programmer 25 | . . . . . . . 1 . 2 . . . 1 . 1 2 2 9 . . 2 . . . . 3 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 1 1 Compactor 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 28 | . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 18 | . 3 5 3 7 4 3 3 1 1 18 . 4 3 2 5 2 4 5 1 5 3 1 . 3 . 4 4 Combat Bots Only 18 | . 3 4 3 7 2 3 3 1 1 18 . 4 3 1 5 2 4 5 . 5 2 1 . 3 . 4 3 Max Kills in Single Turn 8 | . 1 2 2 2 1 1 1 2 1 8 . 1 1 1 5 2 2 2 1 3 1 1 . 1 . 2 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 8 | . . . 2 1 . . 1 1 . 8 . . . . 4 . 2 2 . 3 . . . . . . 3 Melee 1 | . . . . . . . 1 . . 1 . 1 . . 1 1 . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Damage Taken 36504 | . 256 615 435 1260 631 157 610 68 274 1969 . 1696 762 583 1680 1581 811 6352 1045 4182 384 192 . 2528 . 3456 4977 Core 4589 | . 25 93 51 171 45 15 73 13 56 149 . 189 19 61 152 64 118 836 231 393 25 12 . 128 . 490 1180 Absorbed by Shields 1418 | . . . . . . . . 20 71 69 . . 24 . . . 302 71 . 810 . . . 19 . 32 . Reduced by Siege Mode 612 | . . . . . . . . . . 75 . . . . 46 95 . 159 . 115 . . . 122 . . . Redirected to Shielding 505 | . . . . . . . . . . . . . . . . . . . . 186 . . . . . . 319 Regen/Repaired (Parts) 146 | . . . . . . . . 123 23 . . . . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 90 76 . . . 48 . . . . . 31 97 . . . 60 27 . . . 49 . . . 51 23 Volleys Fired 999 | . 15 43 27 39 46 19 20 26 13 50 . 41 31 22 36 36 82 128 7 140 7 6 . 67 . 59 39 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 . 2 2 1 2 3 2 2 1 3 2 3 . 3 . 3 2 Hottest 300 | . 60 80 168 102 221 195 203 190 214 214 . 96 96 81 114 123 134 176 7 281 123 228 . 281 . 270 300 Shots Fired 1858 | . 30 127 77 109 109 53 38 34 21 71 . 60 47 22 61 61 90 152 7 294 14 10 . 165 . 144 62 Gun 1266 | . 30 127 75 105 86 40 24 8 8 4 . . . 22 48 31 48 18 . 251 14 4 . 143 . 134 46 Cannon 362 | . . . . . 23 13 4 1 13 54 . 48 37 . . 19 7 102 . 21 . 6 . 12 . . 2 Launcher 79 | . . . 2 4 . . 2 25 . 8 . . . . 2 . 14 8 . 12 . . . . . . 2 Special 151 | . . . . . . . 8 . . 5 . 12 10 . 11 11 21 24 7 10 . . . 10 . 10 12 Kinetic 820 | . 15 126 10 70 18 . 2 . . 49 . 48 37 3 29 47 11 57 . 193 7 3 . 17 . 32 46 Thermal 767 | . 15 1 65 35 91 53 26 9 21 9 . . . 19 19 3 27 43 . 77 7 7 . 138 . 99 3 Explosive 78 | . . . 2 4 . . 2 25 . 8 . . . . 2 . 14 8 . 12 . . . . . . 1 Electromagnetic 42 | . . . . . . . . . . . . . . . . . 17 20 . 2 . . . . . 3 . Robot Hit Streak 39 | . 11 10 11 39 18 15 13 8 8 20 . 10 6 5 15 10 9 23 5 33 8 3 . 15 . 10 7 Robot Miss Streak 6 | . 1 2 3 2 3 2 4 2 3 6 . 2 4 2 2 3 6 3 1 4 1 . . 2 . 4 5 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 1 . 1 . . 1 . . . . . . Secondary Targets 13 | . . 4 1 2 . . . . . . . . . . . . . . . 3 . . . . . 3 . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . Shots Hit Robots 1439 | . 23 84 54 73 82 31 35 23 14 90 . 69 29 25 74 55 43 119 12 226 12 2 . 124 . 101 39 Core Hits 671 | . 8 37 21 40 33 13 19 15 6 82 . 25 9 6 40 16 31 44 3 110 5 2 . 49 . 39 18 Critical Kills 9 | . . . . 1 1 . . . . . . . . . . 1 . . . 3 . 1 . . . 1 1 Critical Parts Destroyed 14 | . . 1 . . 3 . . . . . . . . . 2 1 . . . 3 1 . . . . 1 2 Critical Strikes 86 | . . 1 6 2 6 . 2 . . 9 . 10 2 1 2 6 1 14 . 8 1 1 . 6 . 4 4 Burn 22 | . . . 6 1 2 . 1 . . . . . . 1 . 1 . 3 . 1 . . . 6 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Destroy 21 | . . 1 . 1 2 . . . . . . . . . 2 2 . . . 6 1 . . . . 2 4 Blast 24 | . . . . . . . . . . 6 . 7 2 . . 3 . 6 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . Impale 7 | . . . . . . . 1 . . 3 . 3 . . . . . . . . . . . . . . . Melee Attacks 253 | . . . . 8 6 2 10 6 . 36 . 37 2 15 40 11 . 23 6 1 2 1 . 11 . 13 23 Impact 15 | . . . . 8 6 1 . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . . . . . 14 . . . 23 6 1 2 1 . 11 . 13 23 Piercing 144 | . . . . . . 1 10 6 . 36 . 37 2 1 40 11 . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . 5 . . . . 2 . 5 . 2 . . 3 . . . . 5 . . 4 Combat Hostiles 9 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . 3 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 49637 | . 277 1021 1116 1412 1605 525 1090 2950 325 4882 . 2204 682 1183 2999 1634 1543 4362 177 7191 413 46 . 3665 . 3031 5304 Guns 18945 | . 277 1021 883 1088 1029 385 309 111 131 82 . . . 379 771 689 456 385 . 4706 413 18 . 2941 . 2336 535 Cannons 8493 | . . . . . 431 140 26 24 194 1189 . 1000 682 . . 584 . 2854 . 614 . 28 . 327 . . 400 Explosions 13438 | . . . 233 324 . . 261 2815 . 1531 . . . . 491 . 1087 882 . 1871 . . . . . . 3943 Melee 8761 | . . . . . 145 . 494 . . 2080 . 1204 . 804 1737 361 . 241 177 . . . . 397 . 695 426 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14070 | . 155 1009 105 663 184 . 26 . . 1054 . 1000 682 92 488 1250 23 1777 . 3909 218 18 . 341 . 541 535 Thermal 16069 | . 122 12 778 425 1276 525 309 135 325 217 . . . 287 283 23 171 1063 . 1338 195 28 . 2927 . 1744 3886 Explosive 9919 | . . . 233 324 . . 261 2815 . 1531 . . . . 491 . 1087 849 . 1871 . . . . . . 457 Electromagnetic 818 | . . . . . . . . . . . . . . . . . 262 432 . 73 . . . . . 51 . Impact 145 | . . . . . 145 . . . . . . . . . . . . . . . . . . . . . . Slashing 2713 | . . . . . . . . . . . . . . 777 . . . 241 177 . . . . 397 . 695 426 Piercing 5903 | . . . . . . . 494 . . 2080 . 1204 . 27 1737 361 . . . . . . . . . . . Highest Corruption 25 | . . . . . 1 1 . . . . . . 1 . 3 10 10 25 . . 3 3 . . . 2 3 Average Corruption 6 | . . . . . 1 1 . . . . . . 1 . 2 4 10 13 . . 2 3 . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . Effects 227 | . . . . . 2 2 . . . . . . 1 . 15 25 62 88 . . 1 9 . . . 18 4 Message Errors 55 | . . . . . 1 . . . . . . . . . 3 7 18 20 . . . 2 . . . 3 1 Matter Fused 46 | . . . . . . . . . . . . . . . 4 5 13 15 . . 1 3 . . . 4 1 Heat Flow Errors 20 | . . . . . . . . . . . . . . . 2 . 6 10 . . . . . . . 1 1 Energy Discharges 24 | . . . . . . . . . . . . . . . . 5 4 10 . . . 1 . . . 3 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Parts Fused 6 | . . . . . . 1 . . . . . . . . . . 2 3 . . . . . . . . . Data Loss (minor) 30 | . . . . . 1 1 . . . . . . . . 3 3 6 15 . . . . . . . 1 . Data Loss (major) 13 | . . . . . . . . . . . . . . . 1 . 7 1 . . . 1 . . . 3 . Misfires 15 | . . . . . . . . . . . . . . . 2 2 4 5 . . . 2 . . . . . Alerts 5 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 8 | . . . . . . . . . . . . . 1 . . 1 2 3 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1416 | . . . 14 2 114 . 20 25 . 137 . 25 . 99 3 87 . 144 6 19 . . . 31 . . 690 Projectiles 266 | . . . . . . . . . . 6 . 3 . . . 87 . 135 . 16 . . . 19 . . . Explosions 704 | . . . 14 2 . . . 25 . 39 . . . . 3 . . 1 . 3 . . . . . . 617 Melee 446 | . . . . . 114 . 20 . . 92 . 22 . 99 . . . 8 6 . . . . 12 . . 73 Knockbacks 44 | . . . . . 1 . . . . 10 . 10 6 . . 4 . 13 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . . . 9 . 9 6 . . 3 . 12 . . . . . . . . . Secondary 4 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . Self-Inflicted Damage 1473 | . . . . . . . . 73 . 342 . . . . 28 . 93 44 . 33 . . . . . . 860 Shots 25 | . . . . . . . . 3 . 13 . . . . 2 . 3 1 . 2 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . 24 46 196 122 304 453 349 66 147 485 . 174 566 351 204 323 311 309 . 283 . . . 325 . 218 252 Average Temperature 103 | . 14 11 56 44 92 162 108 26 75 223 . 60 197 132 69 81 93 104 . 88 . . . 94 . 112 127 Received Heat Transfer 6209 | . 117 231 171 693 252 90 144 4 7 757 . 594 229 . 225 75 111 741 87 865 . . . 645 . 162 9 Effects 26 | . . . . . 1 1 4 . . 4 . . 9 . . . . 4 . . . . . . . . 3 Shutdowns 6 | . . . . . . 1 . . . 2 . . 3 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Interference 12 | . . . . . . . 4 . . . . . 2 . . . . 3 . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 21 | . . . . . . . . . . 2 . . . . 1 3 . 3 . 5 . 1 . 6 . . . Total Turns 472 | . . . . . . . . . . 76 . . . . 20 50 . 62 . 140 . 6 . 118 . . . Longest Duration 53 | . . . . . . . . . . 49 . . . . 20 34 . 46 . 43 . 6 . 53 . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 8 | . . . . . 4 . . . . . . . . . . . 2 2 . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . Combat Hostiles 5 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . Parts Melted 58 | . . . 6 2 11 1 3 . . 1 . 1 . 4 2 . 4 3 . 1 . 1 . 14 . 4 . Heat Transferred 20538 | . 275 25 2146 980 2848 1147 583 296 507 372 . . . 518 444 111 333 1345 . 1647 222 37 . 4403 . 2059 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Peak Influence 1248 | . 176 284 275 524 507 777 484 128 281 528 277 1110 631 419 813 445 861 501 74 1248 714 501 168 876 522 701 1071 Initial 702 | . . . 78 33 255 313 407 89 4 132 277 . 582 247 180 426 147 451 5 . 702 400 168 126 492 391 367 Average 368 | . 59 140 147 309 372 524 343 54 125 356 201 617 546 284 443 293 513 178 20 530 703 430 168 466 510 585 212 Maximum Alert Level 4 | . . 1 1 2 2 3 2 . 1 2 1 4 2 2 3 2 3 2 . 4 3 2 . 3 2 3 3 Low Security (%) 32 | 100 100 64 93 42 . . . 100 75 11 27 20 . . 3 15 3 63 100 36 . . 100 31 . . 57 Level 1 25 | . . 35 6 13 59 35 57 . 24 52 72 13 . 82 53 51 23 20 . 7 . 13 . 17 . 1 39 Level 2 30 | . . . . 44 40 32 42 . . 35 . 25 100 17 35 33 55 15 . 17 13 86 . 18 100 98 . Level 3 10 | . . . . . . 31 . . . . . 35 . . 7 . 17 . . 24 86 . . 33 . . 3 Level 4 1 | . . . . . . . . . . . . 5 . . . . . . . 13 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 2 . . 2 . 4 . 4 . . . 1 3 . 4 . 8 1 . 1 1 . . . . 2 Investigation 8 | . 1 1 . . 1 . 2 . . . . . . . . . . 1 1 . . 1 . . . . . Extermination 11 | . . . . . . . 1 . 2 . . . . 1 . 1 . 5 . . . . . . . . 1 Reinforcement 12 | . . 1 . . 1 . 1 . 2 . . . . 2 . 3 . 1 . . . . . . . . 1 Assault 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Distress Signals 11 | . . 2 . . 2 . . . 1 . . 3 . . . . . 1 . . . . . . . . 2 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Times Spotted 527 | . 15 25 10 22 31 12 20 6 7 38 . 46 13 12 31 21 31 52 9 41 3 4 . 26 . 29 23 Peak Tracking Total 10 | . 4 4 3 4 4 10 7 2 1 10 . 9 6 4 8 3 7 7 3 7 2 2 . 3 . 7 7 Tactical Retreats 26 | . 1 1 . . 2 2 2 . . 2 . 3 1 . 2 2 . . . 3 . . . 1 . 2 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Traps Triggered 44 | . . 2 . 3 1 3 5 . 1 1 . 9 . . 2 . 5 1 . 3 . . . 4 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Machines Disabled 56 | . . 1 1 1 2 3 . . 3 1 . 3 . 5 5 2 6 3 . 8 . 4 . 2 . 1 5 Max in Single Turn 3 | . . 1 1 1 1 1 . . 1 1 . 1 . . 1 1 2 2 . 1 . 1 . 1 . 1 3 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 22 | . . . . 1 . 2 . . . 2 . 3 . . 3 . 4 . . 4 . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Machines Accessed 62 | . 3 2 6 1 7 2 3 . 2 1 3 2 1 2 1 1 1 5 4 2 . 4 1 2 1 1 4 Terminals 44 | . 3 2 5 1 4 2 1 . 1 1 2 2 1 . 1 . 1 4 3 2 . 4 . 2 . 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . . 1 . 1 . 2 Total Hacks 129 | . 9 6 19 2 15 3 4 . 3 2 7 4 3 3 2 1 2 12 7 5 . 7 1 4 1 3 4 Successful 52 | . 2 3 5 . 8 2 2 . 1 1 5 1 . 3 . 1 1 4 3 2 . 2 1 1 1 1 2 Failed 77 | . 7 3 14 2 7 1 2 . 2 1 2 3 3 . 2 . 1 8 4 3 . 5 . 3 . 2 2 Catastrophic 20 | . 1 1 3 1 1 . 1 . . 1 1 1 2 . 1 . . 2 1 1 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 9 6 14 . 11 . 1 . . . 6 . 3 . . . . 9 3 . . 2 . . . . 2 Terminals 104 | . 9 6 14 2 12 3 1 . 2 2 6 4 3 . 2 . 2 10 6 5 . 7 . 4 . 3 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . 5 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . . 1 . 1 . 2 Terminal Hacks 18 | . 1 1 1 . 1 2 . . . 1 2 1 . . . . 1 1 . 2 . 2 . 1 . 1 . Open Door 5 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . . 1 . . . 1 . . . . . . 1 . . 1 . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . . 1 . 1 . 2 Unlock Access 9 | . . . 1 . 1 . . . 1 . 1 . . 1 . 1 . . 1 . . . 1 . 1 . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 17 | . 1 2 3 . 4 . . . . . 2 . . . . . . 3 2 . . . . . . . . Terminals 17 | . 1 2 3 . 4 . . . . . 2 . . . . . . 3 2 . . . . . . . . Botnet 17 | . 1 2 3 . 4 . . . . . 2 . . . . . . 3 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 1 6 1 6 1 2 . 1 1 2 2 1 . 1 . 1 4 4 2 . 3 1 2 . . 1 Full Trace Events 8 | . 1 . . 1 1 . . . . 1 . 1 . . 1 . . . 1 . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Used RIF Installer 10 | . . . . 2 . 1 . . . 1 . 1 . . 1 . 1 . . 1 . . . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Command Fork 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 98 | . . . . . . . 6 . . . . 3 4 . 6 10 16 18 5 3 . . . 8 . 6 13 Non-combat 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Combat 96 | . . . . . . . 6 . . . . 3 3 . 6 10 16 18 5 3 . . . 8 . 6 12 Autoassimilated 27 | . . . . . . . . . . . . . . . . 3 4 5 2 2 . . . 1 . 2 8 Robot Hacks Applied 74 | . . . . . . . 6 . . . . 3 4 . 6 7 12 16 3 1 . . . 7 . 4 5 parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 spike_heat 7 | . . . . . . . 1 . . . . . 1 . . . 3 2 . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . amplify_resonance 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . reboot_system 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . overwrite_iff 9 | . . . . . . . 2 . . . . 1 . . 2 1 1 . 1 . . . . 1 . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . formatsys_high 47 | . . . . . . . 3 . . . . 2 2 . 3 6 5 10 2 1 . . . 6 . 3 4 Relay Couplers Released 91 | . . . . 4 . 9 . . . 8 . 15 . . 12 . 16 . . 16 . . . 6 . 5 . Machine Destruction 91 | . . . . 4 . 9 . . . 8 . 15 . . 12 . 16 . . 16 . . . 6 . 5 . Attached 47 | . . . . . . . 2 . . . . 3 1 . 3 4 4 8 1 4 1 . 2 4 . 10 . Crosswired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . 3 . 8 . . . . . . . 2 . . . . . . . Allies Hacked 10 | . . . . . . . . . 1 . . . . . . . . 5 . . 4 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Total Allies 133 | . . . . . . 2 6 20 . 3 . 13 2 . 7 10 13 16 6 7 . . . 9 . 7 12 Largest Group 19 | . . . . . . 2 5 19 19 2 3 7 6 1 3 2 7 5 4 3 3 . . 8 7 9 3 Highest-Rated Group 519 | . . . . . . 70 93 475 475 32 48 174 132 90 147 81 360 205 154 148 144 . . 459 417 519 138 Highest-Rated Ally 116 | . . . . . . 39 29 35 35 16 16 32 90 90 49 49 95 56 47 116 64 . . 69 69 69 69 Total Orders 17 | . . . . . . . . . . . . 3 2 . . . 4 . . . . . . 5 . 3 . STAY 10 | . . . . . . . . . . . . 2 1 . . . 2 . . . . . . 3 . 2 . FOLLOW 7 | . . . . . . . . . . . . 1 1 . . . 2 . . . . . . 2 . 1 . Ally Attacks 681 | . . . . . . 32 48 52 77 . . 124 23 14 25 40 49 45 34 16 2 . . 8 4 69 19 Total Damage 17735 | . . . . . . 524 544 828 1814 . . 3249 562 817 765 785 1485 1372 762 747 22 . . 287 138 2527 507 Kills 120 | . . . . . . 8 6 2 19 . . 34 6 6 6 4 10 3 3 3 . . . 1 1 5 3 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Turns Passed 28385 | 76 803 920 863 889 1489 667 1212 746 695 822 124 2035 717 617 1278 1183 1879 2535 624 2613 324 461 76 1817 35 1684 1201 Spaces Moved 13388 | 40 467 521 459 453 795 353 702 486 512 337 77 866 378 344 619 526 916 927 314 799 98 249 44 635 12 754 705 Core 61 | 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . 43 13 Treads 3274 | 38 325 . . . . . . . . . . . . . 563 526 156 371 . 211 98 249 44 635 12 46 . Legs 2070 | . . . . . . . . . . . . . . . . . . 70 284 515 . . . . . 534 667 Wheels 7852 | . 142 521 459 453 795 353 702 486 512 337 77 866 378 344 56 . 760 483 30 73 . . . . . . 25 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . Fastest Speed 34 | 50 110 110 150 150 135 150 150 120 120 120 150 150 135 135 135 160 160 155 140 140 240 160 160 160 245 34 50 Average Speed 165 | 154 154 131 150 150 149 150 150 127 120 151 150 184 148 135 157 160 169 215 181 250 240 167 160 207 245 144 129 Slowest Speed 2000 | 160 240 150 150 150 150 150 150 150 120 165 165 225 165 135 160 160 240 2000 260 320 240 240 160 320 245 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 3 59 42 42 51 54 42 17 95 19 38 3 70 9 13 66 22 74 28 7 69 4 38 3 34 1 52 18 Regions Visited 27 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . . . 1 . 1 . . 1 . 1 . . 1 . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 111 | . . . . 10 . . . 13 . . . 1 2 2 11 1 21 15 . 1 2 2 . 2 . 1 27 Terrain Destroyed 1052 | . . . 16 16 3 . 14 133 . 34 . 1 13 2 15 7 73 98 . 89 4 2 . 7 . 9 516 Melee 34 | . . . . 6 . . . 6 . . . 1 2 2 1 1 . . . 1 2 . . 2 . 1 9 Projectile 88 | . . . . . 3 . 1 . . 1 . . 11 . 4 6 1 22 . 12 2 2 . 5 . 8 10 AOE 929 | . . . 16 10 . . 13 127 . 33 . . . . 10 . 72 76 . 75 . . . . . . 497 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Qua Res Gar Res Gar Acc Total 17766 | 51 523 672 586 560 1015 453 828 571 579 522 85 1193 490 453 816 795 1167 1273 351 1143 170 285 51 993 17 1220 904 Wait 1656 | . 12 44 59 23 97 18 48 21 30 53 4 120 52 37 59 162 60 70 2 73 58 6 . 220 5 269 54 Move 13370 | 39 466 520 459 452 795 352 702 485 512 336 77 865 377 344 618 526 915 926 314 798 97 248 44 634 12 753 704 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 279 | 6 15 20 9 8 17 8 9 5 3 9 3 17 7 6 12 7 14 20 7 30 1 4 1 9 . 18 14 Fast Attach 188 | 6 2 7 7 . 9 1 4 4 5 2 . 3 2 7 5 3 3 29 2 19 1 5 . 12 . 33 17 Attach 170 | . . 4 3 7 2 1 2 . . 8 . 9 3 3 4 8 17 28 6 25 . 1 3 8 . 14 14 Detach 74 | . . 2 . . 3 . . 2 1 2 1 . 2 4 1 3 10 12 . 8 1 3 1 5 . 7 6 Swap 259 | . 3 11 5 7 9 8 16 12 4 11 . 13 8 5 19 24 13 22 5 21 1 3 . 10 . 16 13 Drop 295 | . 10 21 17 . 31 12 17 10 11 15 . 10 6 11 21 9 5 12 2 18 . 8 2 7 . 25 15 Fire 999 | . 15 43 27 39 46 19 20 26 13 50 . 41 31 22 36 36 82 128 7 140 7 6 . 67 . 59 39 Melee 252 | . . . . 8 6 2 10 6 . 36 . 37 2 14 40 11 . 23 6 1 2 1 . 11 . 13 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 190 | . . . . 16 . 32 . . . . . 64 . . . . 45 . . 10 . . . 6 . 12 5 Rewire 34 | . . . . . . . . . . . . 14 . . 1 6 3 3 . . 2 . . 4 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / [*Sto]) -7/Waste -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research -3/Garrison (discovered 3 exits: [*Res x3]) -3/Research -3/Quarantine -2/Research -2/Garrison -2/Research -2/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Junkyard | Discovered new exit (range 13) 77 | -11/Junkyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 277 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Mines 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1263 | -9/Materials | Build established: Gunner 1332 | -9/Materials | Discovered new exit (range 14) 1655 | -9/Materials | Identified exit to Mines 1800 | -9/Materials | Entered another Materials area 1800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2356 | -8/Materials | Discovered new exit (range 16) 2663 | -8/Materials | Identified exit to Garrison 2663 | -8/Materials | Entered Garrison 2746 | -8/Garrison | Triggered checkpoint 2877 | -8/Garrison | Lost 3 parts (1p1n1w) 2964 | -8/Garrison | Installed Relay Interface Framework 3034 | -8/Garrison | Triggered checkpoint 3180 | -8/Garrison | Destroyed 7 combat bots 3204 | -8/Garrison | Triggered checkpoint 3214 | -8/Garrison | Lost 4 parts (2n1u1w) 3262 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Expanded RIF knowledge: Command Fork 3376 | -8/Garrison | Garrison Relay disabled 3439 | -8/Garrison | Discovered new exit (range 8) 3552 | -8/Garrison | Entered Materials 4863 | -8/Materials | Discovered new exit (range 5) 4918 | -8/Materials | Build established: Tank 5041 | -8/Materials | Identified exit to Garrison 5041 | -8/Materials | Entered Garrison 5220 | -8/Garrison | Triggered checkpoint 5306 | -8/Garrison | Garrison Relay disabled 5330 | -8/Garrison | Rescued a captive Derelict 5331 | -8/Garrison | Rescued a captive Derelict 5413 | -8/Garrison | Triggered checkpoint 5498 | -8/Garrison | Triggered checkpoint 5509 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5556 | -8/Garrison | Core integrity fell below 50% 5583 | -8/Garrison | Garrison Relay disabled 5648 | -8/Garrison | Discovered new exit (range 8) 5708 | -8/Garrison | Entered Factory 5708 | -7/Factory | Evolved 2 slots: Utility x2 5962 | -7/Factory | Discovered new exit (range 8) 5977 | -7/Factory | Build established: Bothacker-Mutant 6526 | -7/Factory | Discovered new exit (range 14) 6715 | -7/Factory | Build established: Tank 6920 | -7/Factory | Sucked down chute 6920 | -7/Factory | Entered Waste 6921 | -7/Waste | Met a frightened Derelict 6930 | -7/Waste | 2 allies followed down the chute 6960 | -7/Waste | Found Prototype Launcher 6960 | -7/Waste | Identified Rocket Array 7060 | -7/Waste | Spotted C-40 Crusher 7069 | -7/Waste | Spotted C-40 Crusher 7077 | -7/Waste | Destroyed C-40 Crusher 7083 | -7/Waste | Allies destroyed C-40 Crusher 7090 | -7/Waste | Spotted C-40 Crusher 7098 | -7/Waste | Spotted C-40 Crusher 7101 | -7/Waste | Destroyed C-40 Crusher 7108 | -7/Waste | Allies destroyed C-40 Crusher 7137 | -7/Waste | Spotted C-40 Crusher 7145 | -7/Waste | Spotted C-40 Crusher 7214 | -7/Waste | Destroyed C-40 Crusher 7328 | -7/Waste | Destroyed C-40 Crusher 7398 | -7/Waste | Build established: Mutant 7496 | -7/Waste | Discovered new exit (range 13) 7518 | -7/Waste | Warlord forces began an assault 7666 | -7/Waste | Entered Factory 7666 | -7/Factory | Accompanied by 19 allies 7807 | -7/Factory | Discovered new exit (range 12) 7897 | -7/Factory | Build established: Tank 8361 | -7/Factory | Identified exit to Garrison 8361 | -7/Factory | Entered Garrison 8378 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 8658 | -7/Garrison | Garrison Relay disabled 8851 | -7/Garrison | Assembled breached garrison interior 8981 | -7/Garrison | Destroyed 10 combat bots 9038 | -7/Garrison | Destroyed 18 combat bots 9054 | -7/Garrison | Build established: Bothacker-Mutant 9104 | -7/Garrison | Garrison Relay disabled 9162 | -7/Garrison | Discovered new exit (range 5) 9183 | -7/Garrison | Entered Factory 9183 | -7/Factory | Accompanied by 3 allies 9303 | -7/Factory | Identified exit to Garrison 9307 | -7/Factory | Entered Garrison 9307 | -7/Garrison | Accompanied by 3 allies 9335 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 9486 | -7/Garrison | Triggered checkpoint 9534 | -7/Garrison | Garrison Relay disabled 9646 | -7/Garrison | Triggered checkpoint 9708 | -7/Garrison | Triggered checkpoint 9718 | -7/Garrison | Core integrity fell below 50% 9788 | -7/Garrison | Triggered checkpoint 9826 | -7/Garrison | Garrison Relay disabled 9853 | -7/Garrison | Build established: Botlord-Mutant 9906 | -7/Garrison | Discovered new exit (range 11) 9940 | -7/Garrison | Triggered checkpoint 9982 | -7/Garrison | Lost 4 parts (1n2u1w) 9990 | -7/Garrison | Triggered checkpoint 9993 | -7/Garrison | Garrison Relay disabled 10254 | -7/Garrison | Triggered checkpoint 10410 | -7/Garrison | Triggered checkpoint 10721 | -7/Garrison | Discovered new exit (range 8) 10734 | -7/Garrison | Triggered checkpoint 10751 | -7/Garrison | Discovered new exit (range 5) 10997 | -7/Garrison | Discovered new exit (range 13) 11058 | -7/Garrison | Triggered checkpoint 11110 | -7/Garrison | Triggered checkpoint 11342 | -7/Garrison | Entered Factory 11342 | -6/Factory | Accompanied by 6 allies 11342 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12025 | -6/Factory | Discovered new exit (range 9) 12042 | -6/Factory | First assault squad dispatched 12059 | -6/Factory | Entered another Factory area 12059 | -5/Factory | Accompanied by 1 ally 12059 | -5/Factory | Evolved 2 slots: Utility x2 12257 | -5/Factory | Spotted B-75 Beast 12676 | -5/Factory | Identified exit to Garrison 12676 | -5/Factory | Entered Garrison 12704 | -5/Garrison | Triggered checkpoint 13204 | -5/Garrison | Triggered checkpoint 13232 | -5/Garrison | Triggered checkpoint 13294 | -5/Garrison | Discovered new exit (range 9) 13344 | -5/Garrison | Triggered checkpoint 13406 | -5/Garrison | Garrison Relay disabled 13500 | -5/Garrison | Triggered checkpoint 13558 | -5/Garrison | Discovered new exit (range 9) 13626 | -5/Garrison | Garrison Relay disabled 13808 | -5/Garrison | Discovered new exit (range 11) 13830 | -5/Garrison | Triggered checkpoint 13859 | -5/Garrison | Garrison Relay disabled 13899 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 13954 | -5/Garrison | Entered Factory 13954 | -5/Factory | Accompanied by 1 ally 14515 | -5/Factory | Discovered new exit (range 4) 14826 | -5/Factory | P-70 Sage assimilated allied Veteran 6a 14872 | -5/Factory | System corruption reached 10% 15092 | -5/Factory | Discovered new exit (range 9) 15137 | -5/Factory | Identified exit to Garrison 15137 | -5/Factory | Entered Garrison 15137 | -5/Garrison | Accompanied by 1 ally 15160 | -5/Garrison | Triggered checkpoint 15200 | -5/Garrison | Triggered checkpoint 15224 | -5/Garrison | Garrison Relay disabled 15444 | -5/Garrison | Triggered checkpoint 15507 | -5/Garrison | Triggered checkpoint 15514 | -5/Garrison | Triggered checkpoint 15529 | -5/Garrison | Triggered checkpoint 15569 | -5/Garrison | Lost 3 parts (1n1u1w) 15623 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 15638 | -5/Garrison | Garrison Relay disabled 15842 | -5/Garrison | Triggered checkpoint 15873 | -5/Garrison | Garrison Relay disabled 16090 | -5/Garrison | Discovered new exit (range 14) 16319 | -5/Garrison | Found embedded Infiltrators 16422 | -5/Garrison | Triggered checkpoint 16516 | -5/Garrison | Triggered checkpoint 16536 | -5/Garrison | Garrison Relay disabled 16610 | -5/Garrison | Discovered new exit (range 11) 16667 | -5/Garrison | Triggered checkpoint 16997 | -5/Garrison | Discovered new exit (range 8) 17016 | -5/Garrison | Entered Factory 17016 | -4/Factory | Accompanied by 5 allies 17016 | -4/Factory | Evolved 2 slots: Utility x2 17266 | -4/Factory | First assault squad dispatched 17471 | -4/Factory | Lost 9 parts (1p1n5u2w) 17844 | -4/Factory | System corruption reached 10% 18361 | -4/Factory | Discovered new exit (range 7) 18477 | -4/Factory | Discovered new exit (range 19) 18500 | -4/Factory | Spotted B-86 Titan 18547 | -4/Factory | Destroyed B-86 Titan 18603 | -4/Factory | Lost 12 parts (2p6n2u2w) 18662 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 18677 | -4/Factory | P-70 Sage assimilated allied Assassin 7b 18717 | -4/Factory | Core integrity fell below 50% 18905 | -4/Factory | Discovered new exit (range 22) 19365 | -4/Factory | Lost 4 parts (1p2n1w) 19551 | -4/Factory | Entered Research 19551 | -3/Research | Evolved 2 slots: Utility x2 19579 | -3/Research | Spotted B-86 Titan 19740 | -3/Research | Found Antimissile System 19847 | -3/Research | Spotted B-86 Titan 20102 | -3/Research | Lost 5 parts (3p1u1w) 20175 | -3/Research | Identified exit to Garrison 20175 | -3/Research | Entered Garrison 20182 | -3/Garrison | Triggered checkpoint 20191 | -3/Garrison | Spotted B-75 Beast 20197 | -3/Garrison | Rewired B-86 Titan 20202 | -3/Garrison | Rewired B-86 Titan 20215 | -3/Garrison | Destroyed B-75 Beast 20228 | -3/Garrison | Lost 4 parts (2u2w) 20385 | -3/Garrison | Lost 6 parts (3n3u) 20516 | -3/Garrison | Found Quantum Capacitor 20551 | -3/Garrison | Found Hvy. Reflective Plating 20633 | -3/Garrison | Build established: Bothacker-Mutant 20782 | -3/Garrison | Triggered checkpoint 20843 | -3/Garrison | Garrison Relay disabled 21044 | -3/Garrison | Triggered checkpoint 21127 | -3/Garrison | Triggered checkpoint 21207 | -3/Garrison | Lost 3 parts (3u) 21248 | -3/Garrison | Spotted B-86 Titan 21285 | -3/Garrison | Destroyed B-86 Titan 21336 | -3/Garrison | Triggered checkpoint 21545 | -3/Garrison | Lost 6 parts (3n2u1w) 21672 | -3/Garrison | Triggered checkpoint 21734 | -3/Garrison | Garrison Relay disabled 21788 | -3/Garrison | Garrison Relay disabled 21884 | -3/Garrison | Discovered new exit (range 19) 22001 | -3/Garrison | Build established: Botlord-Mutant 22053 | -3/Garrison | Triggered checkpoint 22224 | -3/Garrison | Discovered new exit (range 12) 22336 | -3/Garrison | Triggered checkpoint 22389 | -3/Garrison | Garrison Relay disabled 22622 | -3/Garrison | Rescued a captive Derelict 22622 | -3/Garrison | Rescued a captive Derelict 22714 | -3/Garrison | Discovered new exit (range 12) 22745 | -3/Garrison | Expanded RIF knowledge: Robot Detection 22788 | -3/Garrison | Entered Research 22788 | -3/Research | Accompanied by 3 allies 23038 | -3/Research | First assault squad dispatched 23072 | -3/Research | Discovered new exit (range 14) 23112 | -3/Research | Entered Quarantine 23149 | -3/Quarantine | Found Alien Energy Cannon 23149 | -3/Quarantine | Identified Core Cannon 23179 | -3/Quarantine | Spotted Alpha 7 23188 | -3/Quarantine | Core integrity fell below 50% 23189 | -3/Quarantine | Destroyed Alpha 7 23220 | -3/Quarantine | Found Alien Launcher 23257 | -3/Quarantine | Cryocooling Duct disabled 23272 | -3/Quarantine | Ambient heat levels rising (+20) 23272 | -3/Quarantine | Non-combat units ordered to evacuate 23464 | -3/Quarantine | Identified exit to Research 23489 | -3/Quarantine | Found Alien Artifact 23573 | -3/Quarantine | Entered Research 23573 | -2/Research | Evolved 2 slots: Utility x2 23649 | -2/Research | Identified exit to Garrison 23649 | -2/Research | Entered Garrison 23703 | -2/Garrison | Expanded RIF knowledge: Hotswap 23814 | -2/Garrison | Triggered checkpoint 23883 | -2/Garrison | Garrison Relay disabled 24242 | -2/Garrison | Lost 3 parts (1n2w) 24456 | -2/Garrison | Spotted B-90 Cyclops 24585 | -2/Garrison | Lost 3 parts (1n1u1w) 24752 | -2/Garrison | Triggered checkpoint 24854 | -2/Garrison | Triggered checkpoint 25025 | -2/Garrison | Destroyed B-90 Cyclops 25032 | -2/Garrison | Build established: Botlord-Tank 25142 | -2/Garrison | Discovered new exit (range 11) 25466 | -2/Garrison | Entered Research 25466 | -2/Research | Accompanied by 7 allies 25496 | -2/Research | Identified exit to Garrison 25501 | -2/Research | Entered Garrison 25501 | -2/Garrison | Accompanied by 7 allies 25502 | -2/Garrison | Triggered checkpoint 25758 | -2/Garrison | Rescued a captive Derelict 25851 | -2/Garrison | Lost 4 parts (2n2u) 26122 | -2/Garrison | Garrison Relay disabled 26194 | -2/Garrison | Spotted B-90 Cyclops 26267 | -2/Garrison | Destroyed B-90 Cyclops 26276 | -2/Garrison | Triggered checkpoint 26280 | -2/Garrison | Triggered checkpoint 26510 | -2/Garrison | Build established: Botlord-Gunner 26560 | -2/Garrison | Triggered checkpoint 26622 | -2/Garrison | Identified Transdimensional Reconstructor 26622 | -2/Garrison | Warped through subspace 26638 | -2/Garrison | Discovered new exit (range 10) 26652 | -2/Garrison | Lost 18 parts (2p7n4u5w) 26848 | -2/Garrison | Build established: Botlord-Mutant 27094 | -2/Garrison | Expanded RIF knowledge: Crosswire 27185 | -2/Garrison | Entered Access 27185 | -1/Access | Evolved 2 slots: Utility x2 28035 | -1/Access | Spotted B-99 Colossus 28036 | -1/Access | Spotted B-99 Colossus 28097 | -1/Access | Lost 5 parts (1n4u) 28186 | -1/Access | Discovered new exit (range 16) 28309 | -1/Access | Lost 5 parts (1n4u) 28343 | -1/Access | Identified Sigix Terminator 28344 | -1/Access | Fired Sigix Terminator 28344 | -1/Access | Destroyed B-99 Colossus 28360 | -1/Access | Core integrity fell below 50% 28380 | -1/Access | Released all parts (2) 28386 | *** | Escaped! Last Messages --------------- 28379_ Penetrated by Slug. 28379_ Arm. Wheel destroyed. 28379_ Penetrated by Slug. 28379_ Relay Coupler [Sentry] destroyed. 28379_ U-05 Engineer lays Concrete. 28380_ U-05 Engineer builds a Wall. 28380_ Released Hcp. Storage Unit. 28380_ Released Relay Coupler [C]. 28380_ U-05 Engineer lays Concrete. 28382_ K-01 Serf collects debris. 28382_ U-05 Engineer lays Concrete. 28384_ B-99 Colossus activates siege mode. 28384_ U-05 Engineer lays Concrete. 28385_ Knocked back. 28385_ Penetrated by Slug. 28385_ Slug penetrates Earth. 28385_ Penetrated by Slug. 28385_ U-05 Engineer lays Concrete. 28386_ U-05 Engineer builds a Wall. 28386_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#???? ????????????????????????????????????? | | ???????????? ??? ?? ?????????????????????????????? | | ??? ? ??? ??? ? ?????????????????????????????????? | | ????? ??#??#???????? ????????????????????????????? | | ?"???? ????? ?? ? ??? ??????????????????????????? | | ???????## ??#?##?????????????????????????????????? | | ??? ????? ??#??#???????#####?????????????????????? | | #??##???? ?? ?????? w ???????????????????? | | ##?##???? ? ? ? ? ?? ???????????????????? | | ??? # ?? ??#####?# ""??????????????????? | | ???? ??#?##?#?#?##?## ""#?????????????????? | | ?????# #?#????#?#??## "##????????????????? | | ?? ????#?#?#?###??# ;#????????????????? | | ??# #?#?###?#?#### ;####? ???????????? | | ? # ############ ; ; # ??????????? | | ??? # + ; ;; ;; ; = ??????????? | | ?? ? # # ; ; ; ; ??????? ?## | | ? ?# # ;; ;; ; ?????????? | | ? ?# + ; ; ; ?????????# | | ? # # ; u ; ; ?? ??? ?? | | ###### # ; ; ; ? ?? ?## | | # ; @" ; ; ???? #? | | #] ; "" ; ;;;;;;???#+#??# | | = # ; ; ; ; #??# #### | | ## ## ; ; ; ; ?#?# | | ## ; %% ; ; ; ?### | | # ; ; ; ; #?## | | ###;;; ; ; ; ; #??# " | | u ; ; ; ; ; #?## " | | ; ; ; ; ;"""#### " | | ; ; ; ; " | | #### ; ; BB ; ; " | | #### ; ; BB ; ; | | #### ; ; ; " | | " ; ; " | | ### " " [] " " """"""""+#### | | ### " " *!] " " """""""" ! | | ### ##"""""""" """]|[ """" " " " | | ### # " " " " " | | # ### """""""" " " | | # # " " " = | | #### # " % """"" " " | | #### !#######""""""" " " " "##### | | #### [ " " """"""""#?#?# | | #######+######""""""" %"""""""""""""""""" #??#?# | | ##### !%* """" % " " #???#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 EM Shielding 2 Armor Coverage 2850 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 8 Relay Coupler Value 319 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Transdimensional Reconstructor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelMiniStabilizer Manual? 0 Play Time 03:49:32 Cumulative 374.1 hours Start 2023.05.13 @ 17:56:38 End 2023.06.21 @ 20:55:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 24/0/3/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e97f20e-655e-43f2-a001-001d05142a3f