Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 05:26:00 Player: sentrybuster Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (82) 410 Value Destroyed (3003) 3003 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 9823 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 237 Friendly Fire -118 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Antigrav System Stealth Drone Bay (2/2) Katana Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Microactuators Phase Shifter Phase Shifter Hacking Suite > --- WEAPON ----------- Heavy Mace Great Maul Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY -------- Light Antimatter Reactor Energy Well Tactical Coordination Suite Microactuators Thief Drone Bay Stealth Drone Bay Remote Datajack Katana Dirty Bomb Trap Self-destruct Interrupter [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Reactive Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 1 1 . . . Utility 6 | . . . . . 1 2 1 . . . . 1 1 . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 100 | 6 1 1 . 2 30 7 10 7 4 3 7 15 6 1 . . Power 8 | 1 . . . . 3 . . 1 . 1 . 1 1 . . . Engine 5 | 1 . . . . 3 . . 1 . . . . . . . . Core 2 | . . . . . . . . . . 1 . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 32 | 2 . . . . 11 1 4 2 1 . 3 5 2 1 . . Treads 3 | 2 . . . . . . . . . . . . 1 . . . Leg 26 | . . . . . 10 1 4 2 1 . 3 5 . . . . Wheel 2 | . . . . . 1 . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 35 | 1 1 1 . . 5 3 5 2 1 1 3 9 3 . . . Device 11 | . 1 . . . . 1 1 1 . 1 . 4 2 . . . Storage 2 | 1 . 1 . . . . . . . . . . . . . . Processor 9 | . . . . . 4 . 2 . . . 1 2 . . . . Hackware 2 | . . . . . . . . . . . . 1 1 . . . Protection 11 | . . . . . 1 2 2 1 1 . 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 . . . 2 11 3 1 2 2 1 1 . . . . . Energy Gun 2 | . . . . 1 1 . . . . . . . . . . . Energy Cannon 3 | . . . . 1 1 1 . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 3 1 . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . 1 . 2 . . . . . . . Slashing Weapon 4 | . . . . . 2 1 . . . . 1 . . . . . Piercing Weapon 2 | . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . . 2 . . . . Parts Lost 47 | . . . . 2 8 1 2 9 1 . 2 6 16 . . . Power 3 | . . . . . 1 . . 1 . . . . 1 . . . Propulsion 18 | . . . . 1 4 . 1 3 . . 1 2 6 . . . Utility 16 | . . . . . 2 1 . 3 . . 1 3 6 . . . Weapon 10 | . . . . 1 1 . 1 2 1 . . 1 3 . . . Highest Loss Streak 9 | . . . . 2 3 1 1 9 1 . 1 3 9 . . . Average Slot Usage (%) 88 | . 95 100 100 93 87 99 94 77 91 97 94 90 60 15 21 15 Engine 5 | . 14 14 14 14 8 7 6 6 6 1 . . . . . . Core 1 | . . . . . . . . . . 4 6 4 1 . . . Treads 5 | . 28 28 28 24 1 . . . . . . . . . . . Leg 17 | . . . . . 20 23 25 20 25 26 25 26 6 . . . Device 10 | . 9 14 14 14 1 6 8 12 13 16 9 8 10 . . . Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 4 . . . Processor 7 | . . . . . 10 15 17 4 . . 5 9 15 15 15 15 Protection 6 | . . . . . 3 6 6 9 19 16 11 5 . . . . Ballistic Gun 5 | . 28 28 28 20 1 . . . . . . . . . . . Impact Weapon 6 | . . . . . 6 7 6 6 12 13 13 9 3 . . . Slashing Weapon 5 | . . . . . 7 11 13 8 6 6 6 5 4 . . . Piercing Weapon 3 | . . . . . 7 7 2 . . 3 6 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 11 12 40 40 43 54 59 64 80 105 106 103 96 58 . . . Greatest Support 90 | 40 40 40 40 40 45 48 68 68 71 71 75 90 70 9 9 9 Greatest Overweight (x) 16 | 3 . . . 2 4 1 1 2 2 1 1 1 16 . . . Average Overweight (x) . | . . . . . . 1 . . 1 1 1 . 1 . . . Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 12 12 12 12 12 12 4 4 4 Average Capacity 11 | 5 6 10 12 12 12 12 12 12 12 12 12 12 11 4 4 4 Most Carried 12 | 4 5 6 9 11 12 12 12 12 11 12 12 12 11 4 4 4 Average Carried 9 | 2 4 5 7 10 9 11 11 10 9 10 11 11 10 3 4 4 Final Capacity 12 | 6 6 12 12 12 12 12 12 12 12 12 12 12 4 4 4 4 Final Carried 12 | 4 5 6 9 11 12 12 12 11 9 12 12 12 3 4 4 4 Class Distribution -------------------- 58% | Mutant 19% | Derelict-Mutant 11% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 1658 | 257 . 43 . 72 362 78 91 124 93 55 280 115 63 25 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3953 | . . . . 34 903 412 543 156 55 . 544 701 605 . . . Parts 176 | . . . . . 52 23 23 . 1 . 20 41 16 . . . Haulers Intercepted 5 | . . . . . 2 2 . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 21 . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 56 | . . . . 1 19 8 3 3 1 . 11 5 5 . . . Melee 40 | . . . . . 9 5 3 3 . . 11 5 4 . . . Guns 2 | . . . . 1 1 . . . . . . . . . . . AOE 13 | . . . . . 9 3 . . . . . . 1 . . . Classes Destroyed 16 | . . . . 2 9 1 1 2 1 . . . . . . . Worker 6 | . . . . . . . 2 . . . . 3 1 . . . Builder 1 | . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 5 | . . . . . 2 2 . . . . . . 1 . . . Recycler 7 | . . . . . 1 . 2 . . . . 3 1 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . 1 . . . Watcher 2 | . . . . . 1 . 1 . . . . . . . . . Swarmer 9 | . . . . . 3 3 . . . . 3 . . . . . Grunt 21 | . . . . 1 11 2 . . . . 7 . . . . . Brawler 2 | . . . . . . . . 2 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 10 | . . . . . 4 1 2 1 . . 1 . 1 . . . Hunter 5 | . . . . . . . . . 1 . . 2 2 . . . Programmer 8 | . . . . . . 2 1 . . . . 3 2 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | . . . . 1 5 3 2 1 1 . 4 5 2 . . . Combat Bots Only 5 | . . . . 1 5 3 1 1 1 . 4 2 2 . . . Max Kills in Single Turn 3 | . . . . 1 3 3 1 1 1 . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 . . . . . . 1 . . . Melee 1 | . . . . . 1 1 1 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Damage Taken 7708 | . . 40 . 318 961 414 565 1036 204 . 1188 908 1445 416 145 68 Core 1954 | . . . . 63 174 65 74 136 15 . 123 123 552 416 145 68 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 74 68 90 . . . . 59 87 . . . . Volleys Fired 59 | . 6 4 . 17 17 1 . 14 . . . . . . . . Largest 4 | . 2 2 . 2 4 1 . 1 . . . . . . . . Hottest 140 | . 40 40 . 110 140 36 . 36 . . . . . . . . Shots Fired 107 | . 12 8 . 29 43 1 . 14 . . . . . . . . Gun 76 | . 12 8 . 22 34 . . . . . . . . . . . Cannon 7 | . . . . 7 . . . . . . . . . . . . Launcher 24 | . . . . . 9 1 . 14 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 47 | . 12 8 . 12 15 . . . . . . . . . . . Thermal 36 | . . . . 17 19 . . . . . . . . . . . Explosive 24 | . . . . . 9 1 . 14 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 3 7 . 4 13 . . 5 . . . . . . . . Robot Miss Streak 4 | . 3 1 . 4 2 1 . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 279 | . 6 7 . 14 63 25 38 28 8 . 22 33 35 . . . Core Hits 127 | . 2 1 . 3 45 11 11 11 1 . 14 16 12 . . . Critical Hits 11 | . . . . . 1 . . 1 1 . 2 3 3 . . . Critical Kills 4 | . . . . . . . . . . . 2 2 . . . . Critical Parts Destroyed 7 | . . . . . 1 . . 1 1 . . 1 3 . . . Melee Attacks 316 | . . . . . 44 35 42 18 12 . 42 63 60 . . . Impact 52 | . . . . . 7 7 5 . 6 . 10 13 4 . . . Slashing 136 | . . . . . 8 12 35 18 6 . 5 15 37 . . . Piercing 128 | . . . . . 29 16 2 . . . 27 35 19 . . . Sneak Attacks 33 | . . . . . 9 2 7 2 . . . 8 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 64 | . . . . . 9 5 13 2 3 . 9 17 6 . . . Damage Inflicted 11258 | . 28 56 . 194 2690 1087 1812 1062 236 . 751 1706 1636 . . . Guns 479 | . 28 49 . 141 261 . . . . . . . . . . . Cannons 53 | . . . . 53 . . . . . . . . . . . . Explosions 1623 | . . . . . 1027 173 . 423 . . . . . . . . Melee 9090 | . . . . . 1402 914 1812 639 236 . 751 1706 1630 . . . Ramming 13 | . . 7 . . . . . . . . . . 6 . . . Kinetic 206 | . 28 49 . 53 76 . . . . . . . . . . . Thermal 326 | . . . . 141 185 . . . . . . . . . . . Explosive 1623 | . . . . . 1027 173 . 423 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 698 | . . . . . 123 56 118 . 97 . 93 192 19 . . . Slashing 4949 | . . . . . 395 344 1662 639 139 . 106 362 1302 . . . Piercing 3443 | . . . . . 884 514 32 . . . 552 1152 309 . . . Highest Corruption 16 | . . . . . . . 4 16 16 16 . 4 5 5 5 5 Average Corruption 8 | . . . . . . . 3 11 16 16 . 3 3 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . 7 33 32 1 . 5 5 6 3 . Message Errors 13 | . . . . . . . . 6 3 . . 1 1 2 . . Matter Fused 25 | . . . . . . . 4 10 8 . . 1 1 1 . . Heat Flow Errors 9 | . . . . . . . . 2 4 1 . . 1 1 . . Energy Discharges 15 | . . . . . . . 2 5 5 . . 1 . 1 1 . Data Loss (minor) 13 | . . . . . . . 1 2 4 . . 2 1 1 2 . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . Misdirections 11 | . . . . . . . . 6 5 . . . . . . . Targeting Errors 3 | . . . . . . . . 2 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1169 | . . . . . 212 33 363 136 27 . . 104 294 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 44 | . . . . . 38 . . 6 . . . . . . . . Melee 1125 | . . . . . 174 33 363 130 27 . . 104 294 . . . Knockbacks 6 | . . . . . . 1 . . 1 . 1 3 . . . . Impact 6 | . . . . . . 1 . . 1 . 1 3 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . . . . 133 . . 175 . . . . 3 . . . Shots 8 | . . . . . 4 . . 4 . . . . . . . . Rammed 3 | . . 1 . . . . . . . . . . 2 . . . Targets Rammed 3 | . . 1 . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 280 | . . . . 280 232 . . 257 268 94 4 . 170 245 . . Average Temperature 106 | . . . . 135 91 . . 102 112 49 2 . 86 137 . . Received Heat Transfer 1059 | . . 9 . 9 279 96 72 237 . . 252 . 57 27 21 . Effects 3 | . . . . 2 1 . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . 2 . . . . . Heat Transferred 925 | . . . . 370 555 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Peak Influence 441 | . 15 79 . 21 441 319 107 . . . . 148 78 . . . Initial 138 | . . 5 . . . 138 37 . . . . 116 9 . . . Average 86 | . 9 22 . 1 208 152 43 . . . . 94 31 . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . . Low Security (%) 88 | 100 100 100 . 100 41 83 100 . . . . 100 100 . . . Level 1 11 | . . . . . 55 16 . . . . . . . . . . Level 2 . | . . . . . 3 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 4 3 2 . . . . 4 5 . . . Investigation 4 | . . . . . . . . . . . . 2 2 . . . Extermination 7 | . . . . . . 2 2 . . . . 2 1 . . . Reinforcement 7 | . . . . . 4 1 . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 4 | . 1 . . . 2 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 167 | . 5 5 . 19 28 13 6 14 1 . 24 14 17 15 6 . Peak Tracking Total 13 | . 2 3 . 13 5 3 3 7 1 . 5 8 6 13 4 . Tactical Retreats 17 | . . . . . 1 1 . 4 . . 5 1 1 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 2 | . . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 3 . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 3 . 1 . . . Triggered 8 | . . . . . . . . . 1 . 6 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 4 | . . . . . 2 . 1 . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 19 | . . . 1 1 2 4 3 . . . . 6 2 . . . Terminals 10 | . . . . . 1 2 2 . . . . 3 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . . . Recycling Units 4 | . . . . . 1 . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 48 | . . . 5 1 4 5 9 . . . . 19 5 . . . Successful 23 | . . . 5 1 2 5 3 . . . . 6 1 . . . Failed 25 | . . . . . 2 . 6 . . . . 13 4 . . . Catastrophic 3 | . . . . . . . 1 . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . . . . . . 1 6 . . . . 10 1 . . . Terminals 28 | . . . . . 3 2 6 . . . . 12 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 2 . . . . . 5 . . . . Recycling Units 6 | . . . . . 1 . 3 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 12 | . . . 5 1 1 1 1 . . . . 2 1 . . . Record 6 | . . . 5 . . . . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . 1 . 1 . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . . 1 . . . . Scan Component 2 | . . . . . . 1 . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . 2 . . . . Retrieve Components 3 | . . . . . 1 . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 1 2 . . . . 1 . . . . Terminals 4 | . . . . . . 1 2 . . . . 1 . . . . Track 3 | . . . . . . 1 1 . . . . 1 . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 1 2 3 . . . . 5 2 . . . Full Trace Events 4 | . . . . . . . . . . . . 2 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 3 . . . . . . 12 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 10 | . . 3 4 . . . . . . 3 . . . . . . Largest Group 5 | . . 3 5 5 . . . . . 3 3 . . . . . Highest-Rated Group 84 | . . 40 74 74 . . . . . 84 84 . . . . . Highest-Rated Ally 31 | . . 16 21 21 . . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . 13 . 25 . . . . . . 22 . . . . . Total Damage 1012 | . . 194 . 433 . . . . . . 385 . . . . . Kills 17 | . . 5 . 9 . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . 2 2 . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . 4 7 . . . Garrisons 1 | . . . . . . . . . . . . 1 . . . . Patrols 5 | . . . . . . . . . . . . 2 3 . . . Investigations 2 | . . . . . . . . . . . . 1 1 . . . Guards 3 | . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 10769 | 75 180 900 782 405 914 1065 895 737 646 1064 1173 887 650 272 115 9 Spaces Moved 7218 | 43 102 540 459 216 472 596 649 477 416 704 713 565 412 548 287 19 Core 558 | 9 . . . . . . . . . . . . 39 505 . 5 Treads 1401 | 34 102 540 459 216 . . . . . . . . 50 . . . Legs 4750 | . . . . . 470 596 649 477 416 704 713 565 160 . . . Wheels 165 | . . . . . 2 . . . . . . . 163 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 344 | . . . . . . . . . . . . . . 43 287 14 Fastest Speed 40 | 50 160 160 160 160 120 150 120 120 150 150 150 120 50 40 40 40 Average Speed 134 | 146 160 160 160 164 155 150 122 139 151 150 151 134 132 49 40 42 Slowest Speed 850 | 200 160 160 160 200 240 150 150 180 180 150 153 152 850 50 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 24 87 91 67 40 16 20 63 65 78 62 12 14 81 65 6 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 . . . . . . 5 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 16 | . . 1 . 2 . . . 1 1 3 3 . . 4 1 . Spaces Dug 13 | . . . . . 2 2 . . . . . 4 5 . . . Terrain Destroyed 149 | . . . . . 73 13 . 54 . . . 4 5 . . . Melee 13 | . . . . . 2 2 . . . . . 4 5 . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 136 | . . . . . 71 11 . 54 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Total 7922 | 52 109 569 507 239 588 745 717 522 427 713 771 636 474 549 284 20 Wait 173 | . . 22 . 3 5 106 18 3 . 1 2 12 1 . . . Move 7199 | 42 101 539 458 215 471 595 648 476 415 703 712 564 412 547 282 19 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 50 | 4 1 1 3 2 13 5 4 5 . 3 7 . 1 1 . . Fast Attach 53 | 6 1 . . . 13 4 4 . 2 2 5 12 3 1 . . Attach 25 | . . . . . 7 1 2 7 2 1 1 2 2 . . . Detach 15 | . . . . . 6 . 2 1 . 2 1 3 . . . . Swap 22 | . . 1 . 2 10 2 4 . . . 1 1 1 . . . Drop 50 | . . 1 . . 14 6 6 . . 1 12 7 2 . . 1 Fire 59 | . 6 4 . 17 17 1 . 14 . . . . . . . . Melee 222 | . . . . . 32 25 29 16 8 . 27 35 50 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 46 | . . . 46 . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . 3 . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / [*Low] / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 6) 256 | -10/Materials | Entered Mines 266 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 295 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 620 | -10/Mines | Learned Materials trap positions 746 | -10/Mines | Discovered new exit (range 12) 852 | -10/Mines | Discovered new exit (range 7) 973 | -10/Mines | Learned Materials terminal intel 1148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1149 | -10/Mines | Discovered new exit (range 5) 1156 | -10/Mines | Entered Exiles 1156 | -10/Exiles | Found Exiles lab destroyed 1156 | -10/Exiles | Accompanied by 1 ally 1177 | -10/Exiles | Discovered new exit (range 15) 1342 | -10/Exiles | Learned location of Zion (-6) 1611 | -10/Exiles | Build established: Commander-Mutant 1924 | -10/Exiles | Discovered new exit (range 10) 1938 | -10/Exiles | Entered Mines 1938 | -9/Mines | Accompanied by 5 allies 1943 | -9/Mines | Found the Drone Emporium 1953 | -9/Mines | Found Prototype Device 2182 | -9/Mines | Learned 2 Materials zone layouts 2208 | -9/Mines | Assembled infested the area 2325 | -9/Mines | Discovered new exit (range 4) 2343 | -9/Mines | Entered Materials 2343 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2345 | -8/Materials | Loaded intel: 22 trap records 2346 | -8/Materials | Loaded intel: 12 terminal locations 2503 | -8/Materials | Lost 3 parts (1p2n) 2854 | -8/Materials | Build established: Scavenger-Mutant 2955 | -8/Materials | Lost 3 parts (2n1u) 3160 | -8/Materials | Build established: Mutant 3236 | -8/Materials | Discovered new exit (range 5) 3257 | -8/Materials | Entered Factory 3257 | -7/Factory | Evolved 2 slots: Utility x2 3344 | -7/Factory | Discovered new exit (range 12) 4294 | -7/Factory | Repaired Imp. Grenade Launcher 4299 | -7/Factory | Discovered new exit (range 4) 4322 | -7/Factory | Entered another Factory area 4322 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4631 | -6/Factory | Discovered new exit (range 13) 4967 | -6/Factory | Discovered new exit (range 6) 5053 | -6/Factory | Discovered new exit (range 4) 5217 | -6/Factory | Entered Lower Caves 5447 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5485 | -6/Lower Caves | System corruption reached 10% 5557 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 5598 | -6/Lower Caves | Encountered a Warlord checkpoint 5938 | -6/Lower Caves | Discovered new exit (range 3) 5954 | -6/Lower Caves | Entered another Lower Caves area 6594 | -6/Lower Caves | Discovered new exit (range 4) 6600 | -6/Lower Caves | Entered Zion 6659 | -6/Zion | System corruption cleaned by Quarantine Array 6759 | -6/Zion | Learned location of Armory (-3) 6872 | -6/Zion | Learned Factory terminal intel 6912 | -6/Zion | Learned location of Quarantine (-3) 6936 | -6/Zion | Given A8's code to call for help 7003 | -6/Zion | Learned Factory terminal intel 7039 | -6/Zion | Found CR-A16's Pointy Stick 7166 | -6/Zion | Learned location of Warlord (-4) 7408 | -6/Zion | Build established: Derelict-Mutant 7498 | -6/Zion | Discovered new exit (range 13) 7520 | -6/Zion | Gained Derelict followers 7664 | -6/Zion | Entered Proximity Caves 7664 | -5/Proximity Caves | Accompanied by 3 allies 7966 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8048 | -5/Proximity Caves | Learned Factory terminal intel 8831 | -5/Proximity Caves | Discovered new exit (range 5) 8837 | -5/Proximity Caves | Entered Factory 8837 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8838 | -5/Factory | Identified exit to Upper Caves 8839 | -5/Factory | Loaded intel: 20 terminal locations 9486 | -5/Factory | Lost 3 parts (1n1u1w) 9595 | -5/Factory | Build established: Scavenger-Mutant 9644 | -5/Factory | Discovered new exit (range 17) 9724 | -5/Factory | Entered another Factory area 9724 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9725 | -4/Factory | Loaded intel: 20 terminal locations 9994 | -4/Factory | Lost 9 parts (1p4n3u1w) 10369 | -4/Factory | Discovered new exit (range 10) 10374 | -4/Factory | Entered Upper Caves 10384 | -4/Upper Caves | Lost 6 parts (2n3u1w) 10394 | -4/Upper Caves | Learned Research terminal intel 10608 | -4/Upper Caves | Core integrity fell below 50% 10622 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10626 | -4/Upper Caves | Learned Research terminal intel 10633 | -4/Upper Caves | Core integrity fell below 20% 10643 | -4/Upper Caves | Discovered new exit (range 10) 10646 | -4/Upper Caves | Entered another Upper Caves area 10648 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10649 | -4/Upper Caves | Build established: Mutant 10719 | -4/Upper Caves | Identified exit to Warlord 10755 | -4/Upper Caves | Learned Research terminal intel 10761 | -4/Upper Caves | Entered Warlord 10770 | -4/Warlord | Destroyed by Dirty Bomb Trap Last Messages --------------- 10641_ Found 20 Matter. 10643_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 10648_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10714_ System corrupted: Energy discharge (-33). 10719_ Acquired derelict log, extracted data. 10736_ System corrupted: Component data lost. 10755_ Searching scrap... 10755_ Found Mass Driver. 10755_ Found 27 Matter. 10755_ Acquired derelict log, extracted data. Data stored: Research terminal intel. 10757_ System corrupted: Component data lost. LOCATION=WARLORD GOAL=ESCAPE 10767_ Dropped Field Propulsion Drive. 10770_ System corruption misinterpreted. 10770_ Triggered Dirty Bomb Trap. 10770_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????##???????????? | | ??????????????? ?? ????????#??? | | ???????????????? ### ?????? ##? | | ????????????????? ?????? ?? | | ?????????????????# #????? ?? | | ?????????????????# ????? #?? | | ??????????????????# #???? #?? | | ???????????????????# ???? ##? | | ????????????????????# #??? #? | | ?????????????????????# ### #?? | | ??????????????????????# # #??? | | ?????????????????????## #???? | | ?????????????????????# @ ##??? | | ??????????????+ ## #??? | | ??????????????+ ???## #??? | | ??????????????#### ??????# #??? | | ?????????????????#????????# ##?? | | ????????????????????????### = #?? | | ???????????????????????## # #?? | | ???????????????????????# #?? | | ??????????????????????## #?? | | ??????????????????????# ##?? | | ??????????????????????# #??? | | ??????????????????????## ##??? | | ???????????????????????## #???? | | ????????????????????????# #???? | | ????????????????????????## ##??? | | ????????????????????????## #??? | | ???????????????????????## #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????## ##??? | | ???????????????????????? #???? | | ???????????????????????? ##???? | | ????????????????????????####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 825 Resistance: KI 30 Resistance: EM 15 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 62 Melee Accuracy 22 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingTrapAirjet Manual? 0 Play Time 00:56:14 Cumulative 115.5 hours Start 2021.01.24 @ 04:27:46 End 2021.01.24 @ 05:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 208 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd10d89c-7ac2-4475-94fe-345331c599ca