Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 16:36:53

Player: celerysam

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (19)      95
Value Destroyed (497)      497
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 812

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     205/300
Energy                     68/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Treading (160)
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
    Light Treads
>         --- UTILITY (2) ------
          Heat Sink
    Small Storage Unit
>         --- WEAPON (2) -------
          EM Pulse Gun
          Mace
>         --- INVENTORY (8) ----
    Light Ion Engine
          Aluminum Leg
          Aluminum Leg
  Compact Wheel
   Medium Laser
    Small Laser
          Datajack

 Peak State 
------------
>         --- POWER ------------
   Cooled Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
          Heat Sink
    Small Storage Unit
>         --- WEAPON -----------
          Beam Cannon
          Mace
>         --- INVENTORY --------
    Light Ion Engine
    Light Treads
    Light Treads
          Aluminum Leg
          Aluminum Leg
          EM Pulse Gun
   Medium Laser
          Datajack
[Rating: 10]

 Favorites 
-----------
Power                      Cooled Ion Engine
  Engine                   Cooled Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Mace

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             21   | 6   15  
  Power                    5    | 1   4   
    Engine                 5    | 1   4   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 2    | .   2   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 1    | .   1   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   10   | 2   8   
    Energy Gun             3    | 1   2   
    Energy Cannon          2    | .   2   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          3    | .   3   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  1    | .   1   
Parts Lost                 5    | .   5   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     89   | .   89  
  Engine                   13   | .   13  
  Treads                   6    | .   6   
  Wheel                    20   | .   20  
  Device                   6    | .   6   
  Storage                  14   | .   14  
  Energy Gun               10   | .   10  
  Energy Cannon            6    | .   6   
  Ballistic Gun            4    | .   4   
  Impact Weapon            5    | .   5   
Peak Build Rating          10   | 6   10  
  Average Rating           7    | 3   8   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             19   | 12  19  
  Greatest Support         40   | 26  40  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 8   8   
  Average Carried          7    | 4   7   
  Final Capacity           8    | 8   8   
  Final Carried            7    | 6   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           421  | 224 197 
  Remotely                 .    | .   .   
Salvage Created            503  | .   503 
  Parts                    34   | .   34  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  12   | .   12  
  Guns                     3    | .   3   
  Cannons                  3    | .   3   
  AOE                      6    | .   6   
Classes Destroyed          5    | .   5   
  Worker                   3    | .   3   
  Builder                  1    | .   1   
  Mechanic                 1    | .   1   
  Watcher                  2    | .   2   
  Grunt                    12   | .   12  
Best Kill Streak           10   | .   10  
  Combat Bots Only         6    | .   6   
Max Kills in Single Turn   3    | .   3   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        121  | .    121  
  Missed                   34   | .    34   
Damage Taken               1117 | .    1117 
  Core                     261  | .    261  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              35   | .    35   
  Largest                  2    | .    2    
  Hottest                  100  | .    100  
Shots Fired                56   | .    56   
  Gun                      40   | .    40   
  Cannon                   8    | .    8    
  Launcher                 8    | .    8    
  Special                  .    | .    .    
  Kinetic                  17   | .    17   
  Thermal                  8    | .    8    
  Explosive                8    | .    8    
  Electromagnetic          23   | .    23   
  Robot Hit Streak         11   | .    11   
  Robot Miss Streak        6    | .    6    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           38   | .    38   
  Core Hits                34   | .    34   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Corrupt                1    | .    1    
Melee Attacks              17   | .    17   
  Impact                   17   | .    17   
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            1    | .    1    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1321 | .    1321 
  Guns                     359  | .    359  
  Cannons                  106  | .    106  
  Explosions               740  | .    740  
  Melee                    116  | .    116  
  Ramming                  .    | .    .    
  Kinetic                  146  | .    146  
  Thermal                  106  | .    106  
  Explosive                740  | .    740  
  Electromagnetic          213  | .    213  
  Impact                   116  | .    116  
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            2    | .    2    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    2    | .    2    
Knockbacks                 2    | .    2    
  Impact                   2    | .    2    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      16   | .    16   
  Shots                    1    | .    1    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        123  | .    123  
  Average Temperature      31   | .    31   
  Received Heat Transfer   618  | .    618  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       1    | .    1    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         222  | .    222  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             202  | .   202 
  Initial                  .    | .   .   
  Average                  85   | .   95  
Maximum Alert Level        1    | .   1   
  Low Security (%)         90   | 100 89  
  Level 1                  9    | .   10  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              20   | .   20  
  Peak Tracking Total      8    | .   8   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                9    | .   9   
  Successful               2    | .   2   
  Failed                   7    | .   7   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   3    | .   3   
  Terminals                9    | .   9   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Robot Analysis           1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               511  | 52  459 
Spaces Moved               304  | 40  264 
  Core                     5    | 5   .   
  Treads                   49   | .   49  
  Legs                     .    | .   .   
  Wheels                   250  | 35  215 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  90  
  Average Speed            100  | 85  103 
  Slowest Speed            160  | 90  160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       31   | 4   59  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 5    | .   5   
Terrain Destroyed          24   | .   24  
  Melee                    5    | .   5   
  Projectile               .    | .   .   
  AOE                      19   | .   19  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      417  | 57  360 
  Wait                     21   | .   21  
  Move                     303  | 39  264 
  Hop                      .    | .   .   
  Pick Up                  17   | 12  5   
  Fast Attach              3    | .   3   
  Attach                   9    | 6   3   
  Detach                   .    | .   .   
  Swap                     9    | .   9   
  Drop                     3    | .   3   
  Fire                     35   | .   35  
  Melee                    17   | .   17  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 16)
   53 | -11/Scrapyard | Entered Materials
  260 | -10/Materials | Discovered new exit (range 10)
  317 | -10/Materials | Build established: Mutant
  467 | -10/Materials | Core integrity fell below 50%
  481 | -10/Materials | Core integrity fell below 20%
  512 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00489_ M-13 Machinist repairs G-34 Mercenary.
00490_ G-34 Mercenary destroyed. <x2>
00490_ M-13 Machinist destroyed.
00491_ U-05 Engineer lays Concrete.
00492_ G-34 Mercenary destroyed.
00492_ U-05 Engineer destroyed.
00492_ Processing Tank disabled.
00492_ G-34 Mercenary destroyed.
00494_ G-47 Trooper destroyed.
00494_ K-01 Serf collects debris. <x2>
00497_ G-34 Mercenary destroyed.
00498_ R-06 Scavenger collects Particle Gun.
00501_ K-01 Serf destroyed.
00502_ R-06 Scavenger collects Beam Cannon.
00503_ K-01 Serf destroyed.
00504_ Cld. Ion Engine destroyed.
00506_ Grenade Launcher destroyed.
00510_ R-06 Scavenger collects Aluminum Leg.
00511_ K-01 Serf collects debris.
00512_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              EtherialOmegaDatajack
  Manual?         0
Play Time         00:10:34
  Cumulative      204.4 hours
  Start           2025.01.30 @ 16:27:00
  End             2025.01.30 @ 16:36:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          285
  Rogue           285
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             33
Gallery%          63
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8db2c6c2-131a-442c-8ae1-f184d3a07e39