Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.30 @ 16:48:28 Player: Demise Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3571) 3571 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 8087 Bonus ------- High Alert Combat Kills 676 Follower Combat Kills 260 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Salvage Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- Flak Gun Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Advanced Treads Heavy Treads Heavy Treads Armored Huge Wheel Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Coolant Injector Medium Storage Unit High-capacity Storage Unit Long-range Sensor Array Core Analyzer Particle Charger Kinecellerator Improved Light Armor Plating Insulated Plating Powered Armor Hacking Suite Hacking Suite Hacking Suite Flak Gun Flak Gun Flak Gun Advanced EMP Blaster Remote Datajack Chainsword Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Utility Shielding Weapon Bore Cannon Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 . 2 2 . Weapon . | . . . . . . . . Parts Attached 113 | 1 26 5 5 . 46 24 6 Power 14 | . 4 1 1 . 6 1 1 Engine 8 | . 4 . . . 3 1 . Core 5 | . . 1 1 . 3 . . Reactor 1 | . . . . . . . 1 Propulsion 17 | . 6 . . . 9 1 1 Treads 8 | . 4 . . . 3 . 1 Leg . | . . . . . . . . Wheel 9 | . 2 . . . 6 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 6 . 2 . 7 10 2 Device 4 | . . . 1 . . 3 . Storage 10 | 1 5 . . . 3 . 1 Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 11 | . 1 . 1 . 2 6 1 Artifact . | . . . . . . . . Weapon 54 | . 10 4 2 . 24 12 2 Energy Gun 13 | . 3 2 1 . 7 . . Energy Cannon 9 | . 3 1 . . 5 . . Ballistic Gun 16 | . 2 . 1 . 7 5 1 Ballistic Cannon 5 | . . 1 . . 1 3 . Launcher 7 | . . . . . 4 2 1 Special Weapon 2 | . 2 . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 5 | . . . . . 5 . . Parts Lost 21 | . 2 . . . 9 5 5 Power 4 | . . . . . 3 . 1 Propulsion 2 | . . . . . 2 . . Utility 8 | . . . . . 1 4 3 Weapon 7 | . 2 . . . 3 1 1 Highest Loss Streak 5 | . 1 . . . 2 2 5 Average Slot Usage (%) 93 | . 99 100 100 100 93 82 73 Engine 6 | . 14 4 . . 5 5 2 Core 3 | . . 9 11 11 3 1 . Treads 6 | . 23 . . . 2 2 . Wheel 12 | . 1 28 22 22 15 7 6 Device 2 | . . . 11 11 2 3 . Storage 23 | . 22 28 22 22 24 23 24 Processor 6 | . . . . . 11 13 13 Protection 7 | . 5 . 11 11 10 9 7 Energy Gun 7 | . 11 14 11 11 7 . . Energy Cannon 4 | . 6 3 . . 5 1 . Ballistic Gun 4 | . 6 1 8 11 2 5 7 Ballistic Cannon 2 | . . 8 2 . 1 5 . Naked Turns 16 | . . . . . . . 16 Heaviest Build 174 | 13 72 80 83 78 131 144 174 Greatest Support 40 | 20 40 24 24 24 24 28 28 Greatest Overweight (x) 27 | . 18 3 3 3 27 11 6 Average Overweight (x) 3 | . . 2 3 3 4 5 4 Largest Inventory Capacity 36 | 8 20 20 20 20 28 28 36 Average Capacity 21 | 7 14 20 20 20 23 28 30 Most Carried 35 | 8 19 20 20 20 28 28 35 Average Carried 21 | 6 13 19 19 20 23 27 28 Final Capacity 28 | 8 20 20 20 20 28 28 4 Final Carried 28 | 8 19 20 20 20 28 28 . Class Distribution -------------------- 75% | Hauler-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Matter Collected 2695 | 222 257 439 92 . 740 771 174 Remotely . | . . . . . . . . Salvage Created 4958 | 154 645 452 72 . 2353 1005 277 Parts 275 | 10 36 37 6 . 135 47 4 Haulers Intercepted 8 | . 2 . . . 5 1 . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Combat Hostiles Destroyed 79 | . 12 10 1 . 39 16 1 Melee 1 | . 1 . . . . . . Guns 40 | . 6 7 . . 17 9 1 Cannons 23 | . 5 3 1 . 12 2 . AOE 12 | . . . . . 7 5 . Classes Destroyed 14 | 2 5 2 . . 2 2 1 Worker 1 | . . . . . 1 . . Builder 3 | . . 1 1 . 1 . . Tunneler 4 | 3 . . . . 1 . . Hauler 8 | . 2 . . . 5 1 . Recycler 5 | 1 1 2 . . 1 . . Operator 4 | . 2 . . . 2 . . Watcher 8 | . 2 . 1 . 5 . . Swarmer 16 | . 3 6 . . 7 . . Grunt 42 | . 9 2 . . 23 8 . Brawler 1 | . . . . . . 1 . Sentry 13 | . . 2 1 . 7 3 . Hunter 3 | . . . . . 2 1 . Programmer 3 | . . . . . . 3 . Compactor 1 | . . . . . . . 1 Best Kill Streak 8 | 2 3 5 1 . 8 5 1 Combat Bots Only 6 | . 3 3 1 . 6 5 1 Max Kills in Single Turn 4 | 1 1 1 1 . 4 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 3 . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Damage Taken 5853 | . 716 303 60 . 1987 1985 802 Core 1283 | . 111 71 18 . 344 162 577 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . 27 . 95 37 . . Volleys Fired 304 | 12 73 23 10 . 122 55 9 Largest 2 | 2 2 2 2 . 2 2 2 Hottest 135 | 60 120 110 97 . 135 85 64 Shots Fired 566 | 23 137 45 20 . 231 99 11 Gun 390 | 23 84 25 17 . 161 76 4 Cannon 154 | . 47 20 3 . 65 19 . Launcher 16 | . . . . . 5 4 7 Special 6 | . 6 . . . . . . Kinetic 239 | 12 35 11 10 . 72 95 4 Thermal 157 | 11 92 27 . . 27 . . Explosive 12 | . . . . . 5 . 7 Electromagnetic 158 | . 10 7 10 . 127 4 . Robot Hit Streak 21 | 9 18 5 9 . 21 8 7 Robot Miss Streak 13 | 2 4 2 1 . 4 13 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 407 | 15 85 22 17 . 174 85 9 Core Hits 233 | 6 28 18 4 . 96 76 5 Critical Hits 20 | . 2 3 3 . 8 4 . Critical Kills 11 | . 1 2 1 . 5 2 . Critical Parts Destroyed 9 | . 1 1 2 . 3 2 . Melee Attacks 3 | . . . . . . 3 . Impact 1 | . . . . . . 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8747 | 138 1001 468 301 . 4256 1879 704 Guns 4582 | 138 542 230 183 . 2179 1190 120 Cannons 1854 | . 458 218 72 . 927 179 . Explosions 2290 | . . . 46 . 1150 510 584 Melee . | . . . . . . . . Ramming 21 | . 1 20 . . . . . Kinetic 2764 | 54 141 68 145 . 867 1369 120 Thermal 2307 | 84 786 325 46 . 909 157 . Explosive 1353 | . . . . . 769 . 584 Electromagnetic 2302 | . 73 55 110 . 1711 353 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 3 | . . . . . . 2 5 Corruption Purged . | . . . . . . . . Effects 20 | . . . . . . 13 7 Message Errors 7 | . . . . . . 5 2 Matter Fused 5 | . . . . . . 4 1 Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Targeting Errors 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 62 | . 7 5 . . 29 21 . Projectiles 16 | . 7 5 . . 4 . . Explosions 46 | . . . . . 25 21 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 89 | . . 10 10 . . 69 . Shots 4 | . . . 1 . . 3 . Rammed 1 | . . 1 . . . . . Targets Rammed 2 | . 1 1 . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 360 | 40 320 335 10 . 360 251 181 Average Temperature 76 | 15 71 89 10 . 92 65 38 Received Heat Transfer 1818 | . 324 81 15 . 837 561 . Effects 5 | . 2 . . . . 3 . Interference 5 | . 2 . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . Combat Hostiles 3 | . . . . . 3 . . Parts Fried 10 | . . . . . 9 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | 1 5 2 . . 1 . . Heat Transferred 4112 | 200 1734 814 50 . 1164 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 1 . 1 . 6 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Peak Influence 1099 | 20 157 244 164 63 1099 663 267 Initial 480 | . 13 44 1 63 24 480 232 Average 393 | 9 77 116 61 63 758 477 249 Maximum Alert Level 3 | . . 1 . . 3 2 1 Low Security (%) 44 | 100 100 82 100 100 5 . . Level 1 9 | . . 17 . . 5 17 100 Level 2 24 | . . . . . 28 82 . Level 3 21 | . . . . . 60 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 . . 1 8 6 . Investigation 6 | . 1 . . . 3 2 . Extermination 3 | . . . . . . 3 . Reinforcement 5 | . 2 . . . 2 1 . Assault 2 | . . . . 1 1 . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Distress Signals 10 | . 2 1 2 . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 26 11 7 . 72 21 6 Peak Tracking Total 7 | . 4 3 3 . 6 7 4 Tactical Retreats 15 | . 2 1 . . 10 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Traps Triggered 10 | . 1 . . . 6 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Machines Disabled 9 | . . 2 1 . 6 . . Max in Single Turn 1 | . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Machines Accessed 23 | . 6 1 4 . 9 3 . Terminals 17 | . 5 1 3 . 7 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 1 . 2 1 . Garrison Access . | . . . . . . . . Total Hacks 81 | . 18 4 14 . 35 10 . Successful 50 | . 11 1 11 . 20 7 . Failed 30 | . 7 2 3 . 15 3 . Catastrophic 4 | . 1 1 . . 1 1 . Database Lockouts 1 | . . 1 . . . . . Manual 58 | . 14 4 13 . 24 3 . Terminals 61 | . 15 4 12 . 27 3 . Fabricators 4 | . . . . . . 4 . Repair Stations 3 | . 3 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 13 | . . . 2 . 8 3 . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 1 5 . 4 1 . Part Schematic 1 | . . 1 . . . . . Robot Schematic 3 | . . . 3 . . . . Robot Analysis 2 | . 1 . . . 1 . . Branch Access Points 4 | . 1 . 1 . 1 1 . Locate Traps 2 | . 1 . . . 1 . . Disarm Traps 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . 2 . 7 2 . Insert Component 6 | . . . 1 . 4 1 . Analyze 5 | . . . 1 . 3 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 19 | . 5 . 4 . 9 1 . Terminals 19 | . 5 . 4 . 9 1 . Track 3 | . 1 . . . 2 . . Botnet 13 | . 3 . 3 . 6 1 . Operators 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 21 | . 6 . 4 . 9 2 . Full Trace Events 4 | . . . . . 3 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . 3 . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . 1 1 . 3 1 . Parts Built 2 | . . . . . . 2 . Matter 336 | . . . . . . 336 . Time 55 | . . . . . . 55 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 3 1 . Part Schematics Acquired 5 | . . . 1 . 3 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . find_chute 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Total Allies 6 | . . 3 . 3 . . . Largest Group 4 | . . 3 3 4 3 . . Highest-Rated Group 91 | . . 40 40 91 78 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 60 | . . . 16 . 44 . . Total Damage 769 | . . . 162 . 607 . . Kills 10 | . . . 4 . 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Turns Passed 6653 | 73 1561 867 351 132 2319 1193 157 Spaces Moved 3518 | 26 710 638 253 106 1132 589 64 Core 5 | . 1 . . . 1 . 3 Treads 660 | . 557 . . . 103 . . Legs 127 | 26 101 . . . . . . Wheels 2726 | . 51 638 253 106 1028 589 61 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 110 110 120 120 120 140 50 Average Speed 144 | 120 166 118 120 120 147 156 146 Slowest Speed 1400 | 120 950 120 120 120 1400 200 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 98 96 30 23 67 15 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 7 | . 6 . . . . 1 . Terrain Destroyed 141 | . 8 5 6 . 66 10 46 Melee 1 | . . . . . . 1 . Projectile 27 | . 6 5 1 . 6 9 . AOE 113 | . 2 . 5 . 60 . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Total 4572 | 46 957 711 283 111 1580 767 117 Wait 386 | 6 78 20 8 6 192 52 24 Move 3512 | 25 709 637 252 105 1131 589 64 Hop . | . . . . . . . . Pick Up 127 | 2 39 11 3 . 47 20 5 Fast Attach 45 | 1 6 3 1 . 23 8 3 Attach 24 | . 5 . 2 . 10 6 1 Detach 5 | . . . 1 . . 2 2 Swap 44 | . 15 2 2 . 13 10 2 Drop 120 | . 31 14 4 . 42 22 7 Fire 304 | 12 73 23 10 . 122 55 9 Melee 3 | . . . . . . 3 . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Mines 419 | -10/Materials | Discovered new exit (range 6) 733 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Discovered new exit (range 15) 1179 | -10/Materials | Repaired Hcp. Storage Unit 1635 | -10/Materials | Entered Mines 1642 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1664 | -10/Mines | Core integrity fell below 50% 1715 | -10/Mines | Found a hidden stash of uninstalled traps 1831 | -10/Mines | Learned Materials security intel 1883 | -10/Mines | Discovered new exit (range 10) 1933 | -10/Mines | Build established: Hauler-Mutant 1951 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2023 | -10/Mines | Discovered new exit (range 10) 2314 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2344 | -10/Mines | Learned Materials trap positions 2400 | -10/Mines | Central database locked down 2502 | -10/Mines | Entered Materials 2502 | -9/Materials | Accompanied by 3 allies 2502 | -9/Materials | Evolved 2 slots: Utility x2 2503 | -9/Materials | Loaded intel: 10 trap records 2769 | -9/Materials | Discovered new exit (range 10) 2773 | -9/Materials | Identified exit to Mines 2853 | -9/Materials | Entered Mines 2853 | -9/Mines | Accompanied by 1 ally 2949 | -9/Mines | Met a Derelict testing a Signal Generator 2973 | -9/Mines | Discovered new exit (range 5) 2985 | -9/Mines | Entered Materials 2985 | -8/Materials | Accompanied by 3 allies 2985 | -8/Materials | Evolved 2 slots: Utility x2 2990 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3125 | -8/Materials | Garrison activated, responded to threat 4506 | -8/Materials | Core integrity fell below 50% 4586 | -8/Materials | Discovered new exit (range 8) 5304 | -8/Materials | Entered Factory 5304 | -7/Factory | Evolved 2 slots: Utility x2 5591 | -7/Factory | Identified exit to Storage 5591 | -7/Factory | Identified exit to Lower Caves 5660 | -7/Factory | Fabricated Adv. ECM Suite (x1) 5723 | -7/Factory | Fabricated Hacking Suite (x1) 6110 | -7/Factory | Found Powered Armor 6117 | -7/Factory | Found Powered Armor 6497 | -7/Factory | Sucked down chute 6497 | -7/Factory | Entered Waste 6522 | -7/Waste | Spotted C-40 Crusher 6539 | -7/Waste | Destroyed C-40 Crusher 6562 | -7/Waste | Spotted C-40 Crusher 6570 | -7/Waste | Spotted C-40 Crusher 6610 | -7/Waste | Spotted C-40 Crusher 6617 | -7/Waste | Crushed by Compactor (1 part destroyed) 6629 | -7/Waste | Crushed by Compactor (1 part destroyed) 6629 | -7/Waste | Spotted C-40 Crusher 6632 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6635 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6636 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6640 | -7/Waste | Core integrity fell below 50% 6646 | -7/Waste | Core integrity fell below 20% 6654 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06635_ Proton Bomb Trap crushed. 06635_ Hcp. Storage Unit crushed. 06635_ Dropped Arm. Huge Wheel. 06635_ Dropped Hcp. Storage Unit. 06636_ Proton Bomb Trap crushed. 06636_ Hacking Suite crushed. 06636_ Adv. Signal Interpreter crushed. 06636_ Salvage Targeting Computer crushed. 06638_ Hcp. Storage Unit crushed. 06638_ Coolant Injector crushed. 06638_ Hacking Suite crushed. 06638_ Flak Gun crushed. 06638_ Prototype Flight Unit crushed. 06638_ Hcp. Storage Unit crushed. 06638_ Arm. Huge Wheel crushed. 06639_ Proton Bomb Trap crushed. 06639_ Flak Gun crushed. 06639_ Core Analyzer crushed. 06645_ Dropped Hvy. Treads. 06648_ Hvy. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# ! /= #??????????????????????? | | ?????????????????# = CCCC#??????????????????????? | | ?????????????????# ]!CCCC#??????????????????????? | | ?????????????????# !=CC*@#??????????????????????? | | ?????????????????### !CC###??????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ?????????????????### #????????????????????????? | | ????????????????##= #????????????????????????? | | ???????????????## ##???????????????????????? | | ???????????????# # #???????????????????????? | | ???????????????# # #???????????????????????? | | ???????????????## ## ##???????????????????????? | | ????????????????## ##??????????????????????? | | ????????????????# # # #??????????????????????? | | ????????????????## ##??????????????????????? | | ?????????????????# ##??????????????????????? | | ????????????????## ##??????????????????????? | | ????????????????# ##??????????????????????? | | ????????????????# #???????????????????????? | | ????????????????## #???????????????????????? | | ?????????????????### ##???????????????????????? | | ?????############? #???????????????????????? | | ?????# #?# #???????????????????????? | | ?????# #?# #???????????????????????? | | ?????# ### ####### ?????????????? | | ?????# ! ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1000 Resistance: EM 15 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ S-10 Pest | -9/Materials | Hacked G-34 Mercenary | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked Fabricated ------------ Adv. ECM Suite | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireReinforcedSuite Manual? 0 Play Time 01:14:22 Cumulative 56.4 hours Start 2020.10.28 @ 14:29:03 End 2020.10.30 @ 16:48:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 443fb82d-dc90-4e9f-b0de-6690b75a8016