Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.01 @ 12:58:55 Player: JACKBOI Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3116) 3116 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 6627 Bonus ------- Follower Combat Kills 57 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 310/310 System Corruption 14% Temperature Warm (170) Movement Flying (464) Ox6 Location -7/Storage Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- VTOL Module Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Seismic Detector Improved Light Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Mini Assault Cannon > --- INVENTORY (20) --- Gravmag System VTOL Module Cryofiber Web Large Matter Pod (5) Advanced ECM Suite Improved Shield Generator High-powered Tractor Beam Improved Field Recycling Unit (0) Drone Bay (1/2) Advanced Beam Rifle EM Pulse Cannon Heavy Particle Cannon Precision Assault Rifle Advanced Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Array Rocket Array Remote Datajack Signal Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Beam Rifle Mini Assault Cannon > --- INVENTORY -------- Gravmag System Cryofiber Web Large Matter Pod Large Matter Pod Launcher Guidance Computer Advanced ECM Suite Shock Absorption System Improved Shield Generator High-powered Tractor Beam Improved Field Recycling Unit Drone Bay Advanced Beam Rifle EM Pulse Cannon Heavy Particle Cannon Precision Assault Rifle Advanced Assault Cannon Advanced EMP Blaster Heavy Rocket Launcher Remote Datajack Signal Generator [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 158 | 5 7 7 13 44 42 40 Power 25 | 1 1 1 . 8 9 5 Engine 16 | 1 1 1 . 6 4 3 Core 9 | . . . . 2 5 2 Reactor . | . . . . . . . Propulsion 26 | 2 1 1 6 4 5 7 Treads . | . . . . . . . Leg 4 | . . . . . 4 . Wheel 6 | 2 1 . 1 2 . . Hover 9 | . . 1 5 1 1 1 Flight 7 | . . . . 1 . 6 Utility 48 | . 2 3 4 13 13 13 Device 25 | . 1 1 . 8 4 11 Storage 6 | . 1 2 1 1 1 . Processor 4 | . . . 1 . 3 . Hackware 2 | . . . . . 2 . Protection 11 | . . . 2 4 3 2 Artifact . | . . . . . . . Weapon 59 | 2 3 2 3 19 15 15 Energy Gun 11 | 2 . 1 1 3 . 4 Energy Cannon 10 | . . . 1 2 5 2 Ballistic Gun 10 | . 3 . . 1 3 3 Ballistic Cannon 16 | . . . . 7 5 4 Launcher 10 | . . . 1 5 2 2 Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . . . 2 3 7 Parts Lost 33 | . . 5 . 11 12 5 Power 9 | . . 1 . 3 5 . Propulsion 11 | . . 2 . 3 4 2 Utility 5 | . . . . 2 . 3 Weapon 8 | . . 2 . 3 3 . Highest Loss Streak 10 | . . 3 . 10 6 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 76 82 89 97 89 86 Engine 9 | . 14 13 11 11 8 6 Core 3 | . . . . 5 3 4 Leg 1 | . . . . . 7 . Wheel 5 | . 28 2 7 10 6 . Hover 6 | . . 10 20 10 . 2 Flight 6 | . . . . 4 3 15 Device 11 | . 5 10 3 11 8 19 Storage 8 | . . 16 11 9 7 7 Processor 9 | . . . 8 9 18 7 Hackware 2 | . . . . . 6 2 Protection 3 | . . . 5 6 1 2 Energy Gun 5 | . 6 11 9 4 . 5 Energy Cannon 2 | . . . 5 1 3 1 Ballistic Gun 3 | . 21 4 . . 4 1 Ballistic Cannon 4 | . . . . 9 5 3 Special Weapon 2 | . . 11 5 . . . Naked Turns . | . . . . . . . Heaviest Build 87 | 9 10 49 49 66 74 87 Greatest Support 51 | 26 26 22 24 28 51 17 Greatest Overweight (x) 19 | . . 16 8 4 19 18 Average Overweight (x) 2 | . . 5 2 1 1 4 Largest Inventory Capacity 20 | 5 5 20 20 20 20 20 Average Capacity 18 | 5 5 18 16 17 20 20 Most Carried 20 | 2 5 6 15 20 20 20 Average Carried 14 | 1 4 4 10 16 18 19 Final Capacity 20 | 5 5 20 15 20 20 20 Final Carried 20 | 2 5 5 15 20 18 20 Class Distribution -------------------- 43% | Mutant 28% | Scavenger-Mutant 17% | Hacker-Mutant 5% | Hacker-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 2842 | 178 147 93 32 819 830 743 Remotely 258 | . . . . . 258 . Salvage Created 3274 | . 139 93 70 1157 1160 655 Parts 200 | . 20 . 2 75 71 32 Haulers Intercepted 6 | . . . . 3 1 2 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 73 | . 7 4 . 26 21 15 Guns 30 | . 7 3 . 5 8 7 Cannons 32 | . . 1 . 11 12 8 AOE 11 | . . . . 10 1 . Classes Destroyed 12 | . 2 1 1 6 2 . Worker 6 | . . . . 3 2 1 Builder 6 | . . . . 4 2 . Hauler 6 | . . . . 3 1 2 Recycler 6 | . . . 1 3 2 . Operator 1 | . . . . 1 . . Watcher 8 | . . . . 4 4 . Swarmer 28 | . 6 . . 10 9 3 Grunt 23 | . 1 1 . 10 4 7 Sentry 10 | . . . . 6 3 1 Hunter 3 | . . . . . 2 1 Programmer 6 | . . . . . 3 3 Assembled 3 | . . 3 . . . . Best Kill Streak 11 | . 6 2 1 11 4 5 Combat Bots Only 6 | . 6 2 . 5 4 5 Max Kills in Single Turn 5 | . 2 1 1 5 4 1 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . . 4 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 5869 | . 142 446 58 1532 2025 1666 Core 1234 | . 29 158 . 346 447 254 Absorbed by Shields 54 | . . . . 24 . 30 Redirected to Shielding 15 | . . . 3 12 . . Regen/Repaired (Parts) 113 | . . . . 113 . . Core Remaining (%) 65 | 100 . 25 100 37 . . Volleys Fired 246 | . 16 15 3 69 80 63 Largest 2 | . 2 2 2 2 2 2 Hottest 155 | . 100 150 150 124 155 136 Shots Fired 445 | . 32 28 5 126 147 107 Gun 219 | . 32 25 2 33 60 67 Cannon 192 | . . . 1 73 83 35 Launcher 23 | . . . 1 13 4 5 Special 11 | . . 3 1 7 . . Kinetic 266 | . 23 21 . 59 115 48 Thermal 146 | . 9 7 4 54 23 49 Explosive 17 | . . . 1 9 2 5 Electromagnetic 16 | . . . . 4 7 5 Robot Hit Streak 37 | . 7 20 23 27 37 21 Robot Miss Streak 4 | . 3 1 . 4 2 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 279 | . 15 24 3 77 89 71 Core Hits 208 | . 10 15 1 86 58 38 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 14 | . 1 1 1 1 3 7 Burn 7 | . . . 1 . . 6 Destroy 2 | . 1 1 . . . . Blast 5 | . . . . 1 3 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7650 | . 151 245 49 2946 2705 1554 Guns 2263 | . 151 189 25 320 710 868 Cannons 3173 | . . . . 1172 1407 594 Explosions 2047 | . . . . 1394 571 82 Melee . | . . . . . . . Ramming 71 | . . 8 . 36 17 10 Kinetic 3590 | . 76 164 . 968 1571 811 Thermal 1839 | . 75 73 49 565 436 641 Explosive 1417 | . . . . 1140 195 82 Electromagnetic 733 | . . . . 237 486 10 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . 3 . 1 9 14 Average Corruption 6 | . . 3 . 1 5 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 117 | . . 12 . 5 31 69 Message Errors 32 | . . 3 . 2 11 16 Matter Fused 19 | . . 2 . . 4 13 Heat Flow Errors 16 | . . 2 . . 3 11 Energy Discharges 12 | . . 4 . 1 5 2 Parts Rejected 3 | . . . . . 2 1 Data Loss (minor) 17 | . . . . 2 3 12 Data Loss (major) 6 | . . . . . 1 5 Misfires 6 | . . 1 . . 2 3 Alerts 2 | . . . . . . 2 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 184 | . . . . 79 84 21 Projectiles 117 | . . . . 23 73 21 Explosions 67 | . . . . 56 11 . Melee . | . . . . . . . Knockbacks 26 | . . . . 11 10 5 Impact . | . . . . . . . Kinetic 25 | . . . . 10 10 5 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 337 | . 37 4 . 122 44 130 Shots 14 | . 1 . . 4 3 6 Rammed 4 | . . 1 . 1 . 2 Targets Rammed 7 | . . 1 . 1 3 2 Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 806 | . 117 190 39 805 806 326 Average Temperature 162 | . 44 39 24 230 232 101 Received Heat Transfer 1892 | . 30 90 24 995 348 405 Effects 56 | . . . . 22 31 3 Shutdowns 7 | . . . . 3 4 . Energy Bleed 9 | . . . . 3 5 1 Interference 8 | . . . . 3 3 2 Matter Decay 2 | . . . . 1 1 . Short Circuit 2 | . . . . 2 . . Damage (minor) 8 | . . . . 3 5 . Damage (major) 17 | . . . . 6 11 . Damage (core) 3 | . . . . 1 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 1 1 1 Heat Transferred 4278 | . 222 174 198 1247 772 1665 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 366 | . 331 108 72 366 343 158 Initial 108 | . . 108 . 18 64 101 Average 124 | . 146 48 27 221 198 73 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 75 | 100 89 100 100 31 53 100 Level 1 24 | . 10 . . 68 46 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . . 1 4 6 7 Investigation 3 | . . . . 1 1 1 Extermination 5 | . . . . . 2 3 Reinforcement 9 | . . . 1 3 3 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . 2 2 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 8 | . . 1 . 3 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 10 10 4 34 33 25 Peak Tracking Total 9 | . 3 7 2 9 4 9 Tactical Retreats 7 | . . 3 . 1 3 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 5 | . . . 1 2 1 1 Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 25 | . 3 . 2 3 13 4 Max in Single Turn 5 | . 2 . 1 2 5 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 18 | . 2 . . 9 4 3 Terminals 11 | . 1 . . 6 1 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . 1 . . 1 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 38 | . 4 . . 20 9 5 Successful 23 | . 1 . . 15 4 3 Failed 15 | . 3 . . 5 5 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 23 | . 3 . . 13 2 5 Fabricators . | . . . . . . . Repair Stations 6 | . . . . 6 . . Recycling Units 3 | . 1 . . 1 1 . Scanalyzers 6 | . . . . . 6 . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . . . 8 2 3 Part Schematic 2 | . . . . . 2 . Robot Schematic 1 | . . . . . . 1 Open Door 2 | . . . . . . 2 Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 2 | . 1 . . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . . 4 3 3 Full Trace Events 5 | . 1 . . 2 1 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 96 | . . . . 96 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 166 | . . . . 166 . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 1 . . Highest-Rated Group 31 | . . 31 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks 22 | . . . 6 16 . . Total Damage 339 | . . . 86 253 . . Kills 5 | . . . 3 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 6242 | 60 239 831 700 1211 1445 1756 Spaces Moved 2285 | 48 196 200 290 635 580 336 Core 32 | 2 . 28 . . 1 1 Treads . | . . . . . . . Legs 246 | . . . . . 246 . Wheels 941 | 46 196 54 . 344 301 . Hover 777 | . . 118 290 291 32 46 Flight 289 | . . . . . . 289 Fastest Speed 50 | 50 85 85 112 110 110 228 Average Speed 195 | 88 87 381 219 120 175 319 Slowest Speed 1000 | 100 90 850 540 300 1000 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 32 | 3 35 38 24 60 22 46 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 16 | . . . 9 6 . 1 Terrain Destroyed 255 | . 41 1 9 92 26 86 Melee . | . . . . . . . Projectile 16 | . . 1 . 8 2 5 AOE 239 | . 41 . 9 84 24 81 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 3599 | 62 236 243 351 934 863 910 Wait 700 | 8 10 14 9 127 114 418 Move 2279 | 47 195 199 289 634 579 336 Hop . | . . . . . . . Pick Up 101 | 2 2 4 19 33 21 20 Fast Attach 59 | 5 4 2 8 10 11 19 Attach 32 | . . 5 . 10 13 4 Detach 7 | . 2 1 2 1 . 1 Swap 67 | . 3 . 5 24 18 17 Drop 101 | . 4 2 16 25 24 30 Fire 246 | . 16 15 3 69 80 63 Melee . | . . . . . . . Ram 4 | . . 1 . 1 . 2 Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met 8R-AWN 281 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Entered Mines 301 | -10/Mines | Followed 8R-AWN into the Mines 336 | -10/Mines | Assembled infested the area 341 | -10/Mines | Assisted by a Guerilla fighting off Assembled 386 | -10/Mines | Core integrity fell below 50% 414 | -10/Mines | Lost 3 parts (1p2n) 635 | -10/Mines | Build established: Mutant 837 | -10/Mines | Met a Derelict testing a Signal Generator 889 | -10/Mines | Found Signal Generator 981 | -10/Mines | Discovered new exit (range 6) 1131 | -10/Mines | Entered Materials 1131 | -9/Materials | Accompanied by 1 ally 1131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1749 | -9/Materials | Discovered new exit (range 3) 1831 | -9/Materials | Entered another Materials area 1831 | -8/Materials | Accompanied by 1 ally 1831 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2334 | -8/Materials | Core integrity fell below 50% 2370 | -8/Materials | Lost 10 parts (2p3n2u3w) 2683 | -8/Materials | Build established: Scavenger-Mutant 2736 | -8/Materials | Repaired Lgt. Deuterium Engine 2764 | -8/Materials | Repaired Seismic Detector 2881 | -8/Materials | Repaired Imp. Light Cannon 2986 | -8/Materials | Discovered new exit (range 18) 3042 | -8/Materials | Entered Factory 3042 | -7/Factory | Evolved 2 slots: Utility x2 3339 | -7/Factory | Build established: Scavenger-Skirmisher 3783 | -7/Factory | Build established: Hacker-Mutant 3941 | -7/Factory | Core integrity fell below 50% 3945 | -7/Factory | Lost 6 parts (3p2n1w) 4349 | -7/Factory | Discovered new exit (range 16) 4394 | -7/Factory | Lost 3 parts (1p2w) 4487 | -7/Factory | Entered Storage 4993 | -7/Storage | System corruption reached 10% 5311 | -7/Storage | Build established: Mutant 5369 | -7/Storage | Crushed by falling debris 5369 | -7/Storage | Core integrity fell below 20% 5589 | -7/Storage | Found Prototype Launcher 5590 | -7/Storage | Identified Rocket Array 5593 | -7/Storage | Found Rocket Array 5597 | -7/Storage | Found Rocket Array 5815 | -7/Storage | Build established: Scavenger-Mutant 6240 | -7/Storage | Garrison activated, responded to threat 6243 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06053_ Dropped Rocket Array. 06054_ Acquired Imp. Shield Generator. 06059_ Dropped Rocket Array. 06059_ Acquired Rocket Array. 06061_ XCOTWREWQ1KN 06128_ System corrupted: Heat flow error (+203). 06144_ System corrupted: Matter fused (-5). 06179_ %LQVPT&R5MF3DHYCSXNOFBXXKAQX