Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:45:03 Player: Mr Goldstein Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1534) 1534 TOTAL SCORE: 4434 Bonus ------- Pacifist 834 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Melee Analysis Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite [Rating: 13] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Hacking Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon None Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 9 | 2 . . . 1 . 3 3 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 2 | 2 . . . . . . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | . . . . 1 . 3 3 Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware 6 | . . . . . . 3 3 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 6 | . . . . 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Highest Loss Streak 2 | . . . . 2 . 2 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 15 | . 28 22 22 11 . 15 15 Treads 10 | . 28 22 22 8 . . . Hackware 3 | . . . . . . 10 15 Protection 2 | . . . . 3 . 4 . Naked Turns 42 | . . . . 26 . 7 9 Heaviest Build 3 | . . . . 3 3 3 . Greatest Support 20 | 20 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 3 2 5 5 Average Carried 1 | . 1 1 1 1 2 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 2 2 5 2 Class Distribution -------------------- 80% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Matter Collected 89 | 89 . . . . . . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Hostile Shots Fired 174 | . 13 3 30 38 . 25 65 Missed 81 | . 7 . 12 17 . 17 28 Damage Taken 1450 | . 75 27 170 387 . 302 489 Core 954 | . 16 10 33 177 . 249 469 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 93 . 89 67 . . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 1 | . . . . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17 | . . . 8 9 . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 17 | . . . 8 9 . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 1 . . . Average Corruption 1 | . . . 2 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . 1 . . . . Message Errors 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 7 | . . . 3 4 . . . Shots . | . . . . . . . . Rammed 8 | . . . 6 2 . . . Targets Rammed 8 | . . . 6 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 7 | . . . . 7 . . . Average Temperature 7 | . . . . 7 . . . Received Heat Transfer 306 | . 42 . 27 189 . . 48 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Peak Influence 186 | . 30 12 64 186 84 62 62 Initial 84 | . . 12 4 26 84 62 31 Average 50 | . 14 12 18 75 84 56 55 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . 5 . 1 . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . . 4 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Distress Signals 5 | . . . 2 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 6 3 10 25 . 4 11 Peak Tracking Total 12 | . 6 3 9 12 . 4 12 Tactical Retreats 5 | . . . 1 3 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Traps Triggered 4 | . . . . 2 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Machines Accessed 2 | . . . . . 1 . 1 Terminals 2 | . . . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . . . 1 . 4 Successful 3 | . . . . . 1 . 2 Failed 2 | . . . . . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . . . 1 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . . 1 . 2 Open DSF 1 | . . . . . 1 . . Patrol Navigation 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Turns Passed 364 | 30 22 8 61 154 2 46 41 Spaces Moved 653 | 32 43 15 109 298 3 77 76 Core 645 | 24 43 15 109 298 3 77 76 Treads 8 | 8 . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 51 | 77 50 50 50 50 50 50 50 Slowest Speed 160 | 160 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 20 3 27 36 . 84 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Gar Total 671 | 36 42 14 114 302 2 82 79 Wait . | . . . . . . . . Move 647 | 31 42 14 108 298 2 76 76 Hop . | . . . . . . . . Pick Up 8 | 3 . . . 2 . 3 . Fast Attach 3 | . . . . . . 3 . Attach 6 | 2 . . . 1 . . 3 Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 7 | . . . 6 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 15) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 53 | -9/Materials | Discovered new exit (range 15) 61 | -9/Materials | Entered Storage 114 | -9/Storage | Discovered new exit (range 16) 122 | -9/Storage | Entered Materials 122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 269 | -8/Materials | Discovered new exit (range 11) 276 | -8/Materials | Entered Factory 276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 278 | -7/Factory | Identified exit to DSF 278 | -7/Factory | Entered DSF 315 | -7/DSF | Additional patrols routed to DSF 318 | -7/DSF | Discovered new exit (range 14) 324 | -7/DSF | Entered Garrison 338 | -7/Garrison | Core integrity fell below 50% 356 | -7/Garrison | Core integrity fell below 20% 365 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 00316_ An alarm sounds. 00317_ System Shield destroyed. 00317_ Critical hit (Blast). 00317_ Hacking Suite severed. 00318_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00332_ Connecting with Garrison Terminal... 00332_ Current location identified: Garrison >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 00332_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 00337_ B-48 Gladiator springs to life. 00349_ Knocked back. 00352_ Hacking Suite destroyed. 00362_ Hacking Suite severed. 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"?????????????????????????????? | | ????# ## ## #?????????????????????????????? | | ????# ## ## ############??????????????????? | | ????# ccs c #??????????????????? | | ????# @ #??????????????????? | | ????# #??????????????????? | | ????# ##""""############# #??????????????????? | | ????# ??????????????????? #??????????????????? | | ????# ????????????????????? #??????????????????? | | ????# ??????????????????????? #??????????????????? | | ????# ????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 200 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalColdScythe Manual? 0 Play Time 00:06:10 Cumulative 299.7 hours Start 2024.04.02 @ 22:39:31 End 2024.04.02 @ 22:45:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 867 Rogue 867 Adventurer 0 Explorer 0 Win Type - Total 22 Types 8/0/10/2/0/0/2/0/0 Lore% 87 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5abc55-30d9-44c8-89dd-61e11f176bdb