Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.27 @ 21:50:02 Player: Momo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (547) 2735 Value Destroyed (29332) 29332 Prototype IDs (52) 1040 Alien Tech Used (10) 2000 Bonus (29652) 29652 TOTAL SCORE: 75059 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 16365 Follower Combat Kills 1198 Entered Garrisons 800 Used RIF Installer 2000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Friendly Fire -2041 Cogmind --------- Core Integrity 0/1850 Matter 155/300 Energy 282/350 System Corruption 67% Temperature Cool (1) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Quantum Capacitor > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Beam Splitter Helical Railgun CPS Tube (2) Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Transmission Jammer Improved Cloaking Device Beam Splitter Improved Energy Mantle > --- WEAPON ----------- Hvy. Thermal Phase Construct/C Sigix Broadsword > --- INVENTORY -------- Experimental Coolant Injector Matter Compressor Experimental Targeting Computer Quantum Capacitor Improved Energy Mantle Improved System Restoration Module Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Enhanced Quantum Rifle Compact Mass Driver Compact Mass Driver Heavy Hardcell Cannon Omega Cannon Guided Micro-nuke Launcher CPS Tube Zhirov Special [Rating: 224] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Leg Constructs Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 17 | . . . . . 6 . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . 1 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . 2 . 1 . Weapon 4 | . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Attached 277 | 4 2 5 19 . 7 1 1 . . 5 2 5 3 5 2 6 9 4 1 7 2 3 29 19 20 16 45 16 39 Power 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Engine 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | 2 . . 7 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 199 | . 2 3 2 . 1 . . . . 2 1 4 2 1 . 6 9 2 1 6 2 2 22 18 17 15 37 12 32 Device 170 | . . 1 1 . 1 . . . . 2 . 3 . 1 . 6 9 1 1 4 2 2 17 16 16 12 36 9 30 Storage 7 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 3 . 1 . . . . Processor 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 3 . 3 2 Hackware 6 | . . . . . . . . . . . 1 1 1 . . . . . . 1 . . 1 1 . . . . . Protection 5 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 61 | 2 . . 6 . 5 1 . . . 3 1 1 1 4 2 . . 2 . 1 . 1 7 1 3 1 8 4 7 Energy Gun 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Launcher 23 | . . . 2 . . 1 . . . 1 . . . . 1 . . 1 . . . 1 5 . 1 1 5 1 3 Special Weapon 12 | . . . . . . . . . . . 1 1 1 2 1 . . 1 . 1 . . 2 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 2 Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 . . . . . . . 1 . . . . . 2 . 1 . . 1 . 4 1 8 . 14 1 . Parts Lost 44 | . . 1 8 . 2 . . . . 1 . . . . . 1 1 . . . . . 1 1 1 1 . 3 23 Power 8 | . . . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 Propulsion 11 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 17 | . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 1 1 . 2 8 Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 6 Highest Loss Streak 9 | . . 1 4 . 1 . . . . 1 . . . . . 1 1 . . . . . 1 1 1 1 . 3 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 48 | . 72 99 86 85 55 46 50 47 40 41 40 40 35 40 41 36 35 41 42 45 43 42 40 41 38 43 43 45 40 Engine 1 | . . 13 6 . . . . . . 2 6 6 5 5 5 4 . . . . . . . . . . . . . Core 1 | . . . . . 4 7 7 7 . . . . . . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . 5 3 . . . . . . 5 5 5 5 5 5 4 4 2 4 4 3 2 Leg 1 | . . . . . . . 4 1 . . . . 3 5 5 2 2 5 5 5 5 5 4 4 1 2 2 . . Wheel 3 | . 28 28 23 28 10 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 6 . . . 2 6 6 1 . . . . . . . . . . . . 1 1 2 . Device 13 | . . . . 14 15 15 15 15 13 12 8 10 7 9 11 10 11 14 15 12 14 15 18 18 18 17 16 20 14 Storage 6 | . 5 14 14 14 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 1 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 6 7 4 9 Protection 1 | . 10 13 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 14 14 1 14 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 4 . 5 1 3 4 6 6 . . . . 1 3 5 5 3 2 2 2 2 1 4 1 1 Ballistic Gun 2 | . 14 14 16 14 4 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 6 1 5 2 3 . . 5 5 5 4 3 1 . . 1 2 1 1 1 2 . 1 1 Launcher 1 | . . . 9 . . . . . . . . . . . . . . 4 5 5 1 4 2 . . 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 2 85 90 99 99 117 128 117 119 140 148 121 130 126 127 127 136 142 135 153 153 150 160 167 162 158 161 162 203 206 Greatest Support 315 | 10 20 20 40 20 56 54 139 139 139 122 122 122 198 198 198 212 171 205 205 205 205 205 205 261 309 309 309 210 315 Greatest Overweight (x) 42 | . 4 4 28 4 5 2 2 . 1 1 . 1 1 . . . 42 . . . . . . . . . . 2 1 Average Overweight (x) . | . 1 4 3 4 3 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 8 21 25 25 25 25 25 25 25 24 23 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 4 16 24 24 22 19 24 24 23 14 19 20 18 24 24 24 23 24 25 24 24 24 24 23 23 23 24 24 19 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 8 21 25 25 23 25 24 25 24 19 23 17 20 25 25 25 25 25 25 25 25 25 25 25 25 22 24 23 4 Scrap Engine Consumption 373 | . . . . . 39 39 5 11 9 22 4 12 9 5 . 16 14 6 1 3 6 10 26 8 14 42 18 24 30 Constructs Created 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 179 | . . . . . 12 18 3 2 7 14 . 7 3 1 . 9 5 3 1 1 3 5 14 5 7 20 7 14 18 Class Distribution -------------------- 40% | Construct 20% | Bothacker-Construct 12% | Mutant 8% | Scavenger-Construct 7% | Infiltrator-Construct 6% | Commander-Construct 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Construct | -6/Factory Construct | -6/Garrison Bothacker-Construct | -6/Factory Bothacker-Construct | -6/Garrison Bothacker-Construct | -5/Factory Bothacker-Construct | -5/Upper Caves Bothacker-Construct | -5/Upper Caves Bothacker-Construct | -5/Warlord Bothacker-Construct | -4/Proximity Caves Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Upper Caves Commander-Construct | -4/Upper Caves Commander-Construct | -4/Zhirov Commander-Construct | -3/Proximity Caves Construct | -3/Research Infiltrator-Construct | -3/Quarantine Construct | -3/Section 7 Infiltrator-Construct | -2/Research Construct | -2/Testing Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 23836 | 240 15 205 424 . 336 884 . 980 615 661 47 493 132 312 152 599 427 538 95 351 . 373 1045 65 865 1436 1106 1639 9801 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32693 | . . 140 195 . 507 1663 63 1395 1234 1183 240 1164 133 319 193 1759 476 635 40 231 . 352 3159 335 905 2758 1780 3900 7934 Parts 1346 | . . 16 12 . 21 82 4 66 69 55 20 52 4 19 10 78 29 14 5 7 . 4 144 9 42 127 90 155 212 Haulers Intercepted 15 | . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . 4 1 4 . Recyclers Shooed 8 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . 9 . . . . . . . . . . 12 8 . 20 . 2 7 . 3 . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . 3 . . 2 . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 435 | . . 9 7 . 7 28 1 26 13 27 3 18 1 5 3 23 8 5 4 2 . 9 44 5 13 21 25 34 94 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Guns 15 | . . 9 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 319 | . . . . . 4 17 1 26 13 27 3 18 1 5 3 23 7 4 . 2 . 3 25 5 6 17 17 31 61 AOE 76 | . . . 3 . . 11 . . . . . . . . . . . . 4 . . 5 19 . 5 3 8 1 17 Classes Destroyed 32 | . . 1 2 . 4 4 . 1 4 . 2 1 . 1 . 4 . . . . . . 2 . . . 3 1 2 Worker 27 | . . . . . . . . . 2 . 2 . . . . . . 3 . . . . 6 . 1 4 1 4 4 Builder 23 | . . . . . . . . . 2 . . . . . . . . . . . . . 10 . 2 3 2 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 15 | . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . 4 1 4 . Recycler 23 | . . . . . 3 . . . 1 . . . . . . . . 1 . . . . 6 . 2 2 . 2 6 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Operator 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 . . 1 Drone 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 3 . . 6 1 1 . Swarmer 66 | . . 9 2 . . 13 . 4 1 8 2 . . . . . 3 . 4 . . . 10 . 6 . . . 4 Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Saboteur 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 8 Grunt 144 | . . . . . 2 4 . 11 4 14 . 12 . 3 . . . 4 . 1 . 6 16 3 1 5 12 15 31 Brawler 13 | . . . . . . 4 . . . 1 . 1 . . . . . . . . . . 1 . . . 1 1 4 Duelist 15 | . . . . . . . . 1 . . . 2 . . . . . . . 1 . . 1 . . 2 . 3 5 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 4 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 32 | . . . . . 1 5 1 6 3 1 1 . . . . . . 1 . . . . 4 . 2 3 . 1 3 Specialist 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . Hunter 34 | . . . . . . 1 . 1 2 . . . 1 . 2 . 2 . . . . 2 5 . 4 5 2 3 4 Programmer 52 | . . . . . 4 1 . 3 . 3 . . . 1 . . 2 . . . . . 6 1 . 5 5 4 17 Heavy 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bouncer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Infiltrator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Commander 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 38 | . . 3 2 . 5 15 1 7 4 9 5 9 1 3 2 5 3 7 4 1 . 4 20 4 5 10 8 14 38 Combat Bots Only 16 | . . 3 2 . 2 15 1 7 4 9 2 9 1 3 2 5 3 4 4 1 . 4 12 4 5 8 7 7 16 Max Kills in Single Turn 5 | . . 1 2 . 1 3 1 2 2 2 2 2 1 1 1 1 1 1 3 1 . 2 5 1 3 3 4 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 3 . . . . . . . . . . . . 3 . . 2 4 . 3 2 3 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 36969 | . . 290 916 . 792 1204 48 1054 241 1545 33 436 54 120 505 3369 1003 151 25 54 . 581 3367 311 1775 1781 1414 1587 14313 Core 3720 | . . 78 160 . 101 99 11 198 17 199 . . . 21 32 80 91 40 . . . . 508 16 97 244 99 48 1581 Absorbed by Shields 12477 | . . . . . . . . . 229 135 . . . . . 123 63 . 10 . . 406 2315 302 1474 987 349 1081 5003 Ignored by Resistances 5876 | . . . 19 . . . . . . . . . . . . . 36 . . . . . . . 190 128 135 1277 4091 Regen/Repaired (Parts) 20715 | . . . . . 221 763 216 200 863 1073 . 451 . . . 2031 1594 81 39 10 32 182 908 1018 2247 1366 1223 1093 5104 Core Remaining (%) 63 | 100 . . . 4 . . . 41 . . . 74 . . . . 77 . . . . 96 . . 46 . 73 . . Volleys Fired 1278 | . 2 19 51 . 38 92 2 39 29 72 9 37 13 7 16 101 32 25 2 10 . 16 132 23 47 85 70 91 218 Largest 3 | . 2 2 2 . 3 1 1 1 1 2 1 1 1 2 1 1 1 1 1 1 . 2 1 1 1 1 2 2 1 Hottest 404 | . 60 60 74 . 222 130 130 130 130 404 184 184 196 124 104 104 147 147 39 147 . 177 177 177 136 136 390 190 130 Shots Fired 1331 | . 4 38 65 . 59 90 2 39 29 73 9 37 13 8 16 100 32 25 2 10 . 17 132 22 47 85 71 93 213 Gun 115 | . 4 38 43 . 29 . . . . . . . . . . . . . . . . . . . . . . 1 . Cannon 1095 | . . . . . 30 79 2 39 29 71 6 31 11 7 16 99 32 20 . 3 . 7 111 18 45 82 65 91 201 Launcher 92 | . . . 22 . . 11 . . . 2 . . . . . . . 3 2 . . 10 18 . 2 3 6 1 12 Special 29 | . . . . . . . . . . . 3 6 2 1 . 1 . 2 . 7 . . 3 4 . . . . . Kinetic 613 | . 2 19 47 . 29 70 2 16 . 64 . . 7 7 16 72 17 6 . 2 . 3 73 . 16 62 . 40 43 Thermal 514 | . 2 19 5 . 17 7 . 23 29 7 6 31 4 . . 27 10 . . . . . 38 7 29 20 65 52 116 Explosive 76 | . . . 11 . . 11 . . . 2 . . . . . . . 3 2 . . 10 18 . . . 6 1 12 Electromagnetic 99 | . . . 2 . 13 2 . . . . . . . . . . 5 14 . 1 . 4 . 11 2 3 . . 42 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 1 5 21 . 14 29 3 16 12 16 9 12 6 3 4 14 5 5 2 5 . 6 11 6 8 9 12 21 36 Robot Miss Streak 10 | . 1 3 4 . 3 6 3 7 5 10 3 4 4 2 2 2 4 3 . 1 . 4 4 1 3 3 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . 1 . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Shots Hit Robots 905 | . 2 21 49 . 39 58 2 36 27 61 8 30 8 7 15 52 14 13 1 8 . 10 71 10 28 58 44 70 163 Core Hits 739 | . . 14 21 . 20 47 1 26 24 77 8 22 1 6 5 24 6 12 4 3 . 28 96 3 22 49 44 28 148 Critical Kills 4 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Critical Strikes 18 | . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 1 2 2 2 4 2 Burn 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Destroy 7 | . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 2 1 . . . Blast 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 149075 | . 23 207 1454 . 1080 6066 103 4257 2316 4023 336 3002 595 512 945 6577 2329 2862 302 544 . 2152 15266 1674 5943 11293 11408 21793 42013 Guns 1149 | . 23 207 392 . 482 . . . . . . . . . . . . . . . . . . . . . . 45 . Cannons 126502 | . . . . . 598 5093 103 4257 2286 3733 336 3002 595 512 945 6577 2329 2490 . 544 . 814 10147 1674 4758 10625 8718 21298 35068 Explosions 20342 | . . . 1062 . . 973 . . 30 290 . . . . . . . 372 302 . . 1338 5119 . 662 668 2685 450 6391 Melee 732 | . . . . . . . . . . . . . . . . . . . . . . . . . 330 . . . 402 Ramming 350 | . . . . . . . . . . . . . . . . . . . . . . . . . 193 . 5 . 152 Kinetic 54259 | . . 57 1023 . 482 4594 103 1852 . 3110 . . 436 512 945 4742 1198 695 . 333 . 118 8735 . 1485 7847 . 9343 6649 Thermal 62283 | . 23 150 . . 322 370 . 2405 2316 623 336 3002 159 . . 1835 754 . . . . . 1412 1057 3606 2778 8718 12000 20417 Explosive 18278 | . . . 419 . . 973 . . . 290 . . . . . . . 372 302 . . 1338 5119 . . . 2624 450 6391 Electromagnetic 13173 | . . . 12 . 276 129 . . . . . . . . . . 377 1795 . 211 . 696 . 617 329 668 61 . 8002 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 732 | . . . . . . . . . . . . . . . . . . . . . . . . . 330 . . . 402 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 67 | . . . . . 7 7 7 7 . 4 4 4 . . . 2 4 . . . . . 18 21 30 . 6 3 67 Average Corruption 9 | . . . . . 3 7 7 7 . 3 4 4 . . . 1 3 . . . . . 6 19 22 . 4 2 24 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 8 . . . Effects 295 | . . . . . 16 51 10 15 . 10 1 9 . . . 5 15 . . . . . 21 24 38 . 18 4 58 Message Errors 55 | . . . . . 4 9 1 1 . 3 . 2 . . . 2 2 . . . . . 6 5 4 . 6 . 10 Matter Fused 68 | . . . . . 4 11 5 4 . 2 . 2 . . . . 6 . . . . . 6 4 12 . 5 1 6 Heat Flow Errors 35 | . . . . . 2 5 2 4 . . . 1 . . . 1 3 . . . . . 1 1 5 . 3 1 6 Energy Discharges 33 | . . . . . . 10 . 2 . 2 . 2 . . . 1 1 . . . . . 1 2 4 . 1 1 6 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 3 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 35 | . . . . . 3 7 2 3 . 2 . 2 . . . . 3 . . . . . 1 4 5 . 1 1 1 Data Loss (major) 18 | . . . . . 1 4 . . . . . . . . . . . . . . . . 3 3 2 . . . 5 Alerts 8 | . . . . . 1 2 . 1 . . 1 . . . . . . . . . . . . 1 . . 1 . 1 Misdirections 24 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 . . . 15 Weapon Failures 12 | . . . . . 1 2 . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . 5 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Overflow Damage 27682 | . . . 21 . . 296 . 264 70 139 . 261 86 27 33 997 368 583 . . . 12 2738 632 1225 2265 2641 8502 6522 Projectiles 26857 | . . . . . . 209 . 264 70 128 . 261 86 27 33 997 368 571 . . . 3 2402 632 1188 2265 2567 8479 6307 Explosions 782 | . . . 21 . . 87 . . . 11 . . . . . . . 12 . . . 9 336 . 14 . 74 23 195 Melee 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . 20 Knockbacks 113 | . . . . . . 8 . 21 . 30 . . 2 4 1 10 2 . . . . . 14 . 1 4 . 6 10 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Kinetic 102 | . . . . . . 8 . 19 . 26 . . 2 4 1 10 2 . . . . . 13 . . 4 . 5 8 Secondary 8 | . . . . . . . . 2 . 4 . . . . . . . . . . . . 1 . . . . 1 . Self-Inflicted Damage 746 | . . . 81 . . . . . . 52 . . . . . . . . . . . 127 172 . 103 116 38 . 57 Shots 34 | . . . 3 . . . . . . 1 . . . . . . . . . . . 5 5 . 5 12 1 . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . 3 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 733 | . 16 97 . . 312 566 193 564 380 585 280 656 348 169 242 467 513 503 . 319 . 226 733 227 454 547 485 211 501 Average Temperature 132 | . 12 32 . . 124 149 92 203 132 168 103 165 157 61 103 107 136 144 . 173 . 77 161 100 138 113 117 92 97 Received Heat Transfer 3653 | . . . 174 . 66 180 . 306 28 353 . 189 . 42 12 662 27 57 . 27 . 49 256 42 55 84 134 353 557 Effects 96 | . . . . . . 11 . 6 5 12 . 4 1 . . 6 9 4 . 2 . . 27 . 1 2 2 . 4 Shutdowns 24 | . . . . . . 3 . 2 2 4 . 1 . . . 1 1 . . . . . 7 . 1 . 2 . . Energy Bleed 17 | . . . . . . 2 . 2 1 2 . 1 . . . 1 2 . . 1 . . 5 . . . . . . Interference 17 | . . . . . . 3 . . 2 . . . . . . 1 5 2 . . . . 2 . . . . . 2 Matter Decay 12 | . . . . . . 2 . . . 1 . 2 1 . . 1 1 . . 1 . . 1 . . 1 . . 1 Short Circuit 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Damage (minor) 8 | . . . . . . 1 . . . 2 . . . . . . . 2 . . . . 2 . . . . . 1 Damage (major) 12 | . . . . . . . . 1 . 2 . . . . . 2 . . . . . . 7 . . . . . . Damage (core) 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 2 . . 14 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . 13 Parts Fried 148 | . . . . . 2 . . . . . . . . . . . 1 16 . . . 5 . 11 2 5 . . 106 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 1 Robots Melted 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 32 | . . 1 . . 2 . . 1 5 . . 3 . . . . . . . . . . . . 2 . 3 13 2 Heat Transferred 15045 | . 50 325 . . 550 185 . 1134 1896 536 296 1720 74 . . 555 148 . . . . . 481 148 686 592 1753 1822 2094 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 3889 | . 30 145 . 846 354 1473 826 1350 1419 1742 1054 1232 816 . . . . 355 . . . . 2183 1650 1112 1275 1529 1751 3889 Initial 1227 | . . 11 . 846 354 149 772 578 708 993 914 513 646 . . . . 69 . . . . 371 1227 747 625 717 916 1120 Average 1003 | . 16 64 . 846 268 945 781 1038 1020 1379 813 955 750 . . . . 185 . . . . 1037 1373 943 907 1062 1293 2175 Maximum Alert Level 5 | . . . . 3 1 4 3 4 4 5 3 4 3 . . . . 1 . . . . 5 5 4 4 4 5 5 Low Security (%) 11 | 100 100 100 . . 22 6 . . . . . . . . . . . 65 . . . . . . . . . . . Level 1 8 | . . . . . 77 9 . . . . . . . . . . . 34 . . . . 10 . . . . . . Level 2 5 | . . . . . . 2 . 12 . . 47 30 10 . . . . . . . . . 23 . . 23 . . . Level 3 33 | . . . . 100 . 43 100 40 65 21 52 25 89 . . . . . . . . . 20 . 99 46 60 35 . Level 4 28 | . . . . . . 38 . 47 34 55 . 44 . . . . . . . . . . 27 88 . 30 39 46 30 Level 5 5 | . . . . . . . . . . 22 . . . . . . . . . . . . . 11 . . . 18 18 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 50 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 1 . . . 2 . 2 . 6 . . . 1 . . . . 1 . . . . 11 4 2 4 7 7 35 Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 15 | . . . . . 2 . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 2 2 1 2 Reinforcement 14 | . 1 . . . . . . . 5 . . . . . . . . . . . . . 3 1 . . 2 2 . Assault 52 | . . . . . . . . . . . . . . . . . . . . . . . 7 2 1 2 3 4 33 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 9 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 3 . . 3 1 Communications Jammed 289 | . . . . . . . . . . . . . . . . 3 . . . . . 1 72 . 52 66 14 81 . Distress Signals 250 | . . . . . . . . . . . . . . . . 3 . . . . . . 60 . 52 54 14 67 . Times Spotted 963 | . 3 15 76 . 8 31 1 32 16 30 5 25 5 4 3 55 16 9 3 5 . 15 78 33 33 47 36 55 324 Peak Tracking Total 126 | . 5 3 5 . 2 8 1 9 4 6 3 6 2 3 2 17 4 5 1 4 . 5 13 9 14 7 6 10 126 Tactical Retreats 73 | . 1 2 6 . . 1 . 3 . 2 . 2 . . . 7 4 1 . . . . 9 6 1 2 . 4 22 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 34 | . . . 1 . 2 5 . 1 . 8 . 3 1 . . 4 . . . . . . 2 2 2 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 10 . . . 1 . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 2 2 . . . 1 1 1 . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 55 | . . . 1 . . 4 . 3 8 1 2 1 1 . . 1 1 . . . . . 5 5 4 2 13 1 2 Max in Single Turn 3 | . . . 1 . . 2 . 1 3 1 2 1 1 . . 1 1 . . . . . 1 1 1 1 2 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 2 . Garrison Relay 4 | . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 66 | . . 1 1 2 6 4 1 2 1 . 6 2 4 . . 3 . . . 1 6 . 6 3 7 1 5 3 1 Terminals 33 | . . . . 1 3 4 . 2 . . 4 2 3 . . . . . . . . . 4 1 5 1 2 . 1 Fabricators 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 2 . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . . 1 1 1 . 1 2 . Total Hacks 128 | . . 1 3 6 10 5 4 3 1 . 13 4 6 . . 7 . . . 1 19 . 8 3 19 2 9 3 1 Successful 67 | . . 1 3 2 2 1 2 1 1 . 4 . 2 . . 7 . . . 1 19 . 1 2 11 . 5 2 . Failed 61 | . . . . 4 8 4 2 2 . . 9 4 4 . . . . . . . . . 7 1 8 2 4 1 1 Catastrophic 16 | . . . . . 2 2 . . . . 2 . 2 . . . . . . . . . 1 . 1 2 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . . . 6 . 3 . . . 6 . . . . . 1 . . . . . 7 . 8 . 2 . . Terminals 62 | . . . . 3 6 5 . 3 . . 9 4 4 . . . . . . . . . 6 1 14 2 4 . 1 Fabricators 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 4 . 4 . . Garrison Access 16 | . . . . . 1 . 4 . 1 . 4 . . . . . . . . . . . 1 1 1 . 1 2 . Terminal Hacks 40 | . . 1 3 . 1 1 . 1 . . 1 . 1 . . 7 . . . 1 19 . . 1 3 . . . . Record 18 | . . . 3 . . . . . . . . . . . . 7 . . . . 7 . . 1 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 4 . . Insert Component 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 4 . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . . 1 1 1 . 1 2 . Unlock Access 5 | . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 2 . Unauthorized Hacks 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 . . . . Terminals 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . . 1 5 4 . 2 . . 6 2 3 . . . . . . . . . 4 1 5 1 3 1 1 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . 1 3 1 . . . . . . 5 . . 1 1 . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Combat 10 | . . . . . . . . . . . . 3 1 . . . . . . 5 . . 1 . . . . . . Robot Hacks Applied 15 | . . . . . . . . . . . 3 3 1 . . . . . . 5 . . 1 2 . . . . . purge_threat 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 9 | . . . . . . . . . . . . 2 1 . . . . . . 5 . . 1 . . . . . . Relay Couplers Released 27 | . . . . . 6 9 . . . 5 . 3 . . . . . . . . . . 4 . . . . . . Machine Destruction 17 | . . . . . . 9 . . . 5 . 3 . . . . . . . . . . . . . . . . . Programmers 10 | . . . . . 6 . . . . . . . . . . . . . . . . . 4 . . . . . . Attached 6 | . . . . . . . . . . . 1 1 1 . . . . . . 1 . . 1 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . Allies Hacked 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 25 | . . 3 . . . 2 1 1 2 . . 3 1 . . . . 1 . 6 . . 1 . . 1 . 3 . Largest Group 6 | . . 3 3 . . 2 2 2 2 2 . 3 1 1 1 . . 1 1 6 6 6 4 . . . . 3 . Highest-Rated Group 379 | . . 40 40 . . 175 132 132 72 72 . 36 137 137 137 . . 47 47 278 278 278 188 . . . . 379 . Highest-Rated Ally 137 | . . 16 16 . . 95 95 95 40 40 . 12 137 137 137 . . 47 47 53 53 53 47 . . . . 135 . Total Orders 25 | . . . 2 2 1 6 . . 2 7 . . . 1 . . . . . 1 . . . 1 1 . 1 . . STAY 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . EXPLORE 10 | . . . 1 1 . 5 . . 1 2 . . . . . . . . . . . . . . . . . . . RETURN 13 | . . . 1 1 1 1 . . 1 5 . . . . . . . . . . . . . 1 1 . 1 . . Ally Attacks 251 | . . . 71 . . 16 . 22 14 3 . 26 5 6 1 . . 6 . . . 44 20 . . 1 . 16 . Total Damage 5816 | . . . 615 . . 696 . 462 529 120 . 311 229 304 73 . . 162 . . . 1145 405 . . 82 . 683 . Kills 38 | . . . 5 . . 6 . 4 4 1 . 3 1 1 . . . . . . . 8 1 . . 1 . 3 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 2 1 . . . . . . . . . . 1 3 . 1 . . 2 . . . . . . . . . Drone Launches 64 | . . . 7 20 2 6 1 . 6 12 . . . . . . . . . . . . . 3 3 . 4 . . Drone Recoveries 55 | . . . 7 20 2 4 . 1 5 9 . . . . . . . . . . . . . 3 3 . 1 . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 20241 | 29 115 993 1219 237 1169 1937 292 529 366 836 146 513 330 682 708 683 579 307 169 468 328 608 1042 464 763 1065 927 1018 1719 Spaces Moved 18092 | 44 121 640 717 155 551 932 342 683 253 782 248 560 352 899 928 576 693 372 286 679 204 822 1151 638 897 821 789 430 1527 Core 136 | 42 91 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Treads 3054 | . . . . . . . 330 683 95 280 . . . . . 235 235 . . . . . . . 517 . . . 679 Legs 9102 | . . . . . . . . . 12 41 . . 273 899 928 341 457 372 286 679 204 822 1151 638 380 630 447 151 391 Wheels 2005 | 2 30 640 715 155 416 47 . . . . . . . . . . . . . . . . . . . . . . . Hover 3050 | . . . . . . 885 12 . . 461 248 560 79 . . . . . . . . . . . . 191 342 272 . Flight 745 | . . . . . 135 . . . 146 . . . . . . . . . . . . . . . . . . 7 457 Fastest Speed 48 | 50 50 140 130 140 111 147 59 59 59 48 48 48 71 71 71 71 55 55 55 55 55 55 55 55 55 66 73 87 50 Average Speed 84 | 51 81 140 144 140 155 171 74 59 107 71 48 66 81 71 71 73 65 55 55 55 55 55 55 55 58 90 83 169 74 Slowest Speed 2150 | 80 140 140 1450 140 185 195 195 59 127 127 48 120 120 71 71 78 2150 55 55 55 55 55 55 55 99 119 87 343 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 32 94 58 83 16 93 7 67 18 59 9 67 11 83 90 50 68 9 53 70 60 89 35 64 43 22 82 17 40 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 9 | . . 1 2 . . . . . . . . . . . 1 1 . . . 1 3 . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 . 1 . 1 . 1 1 . . 1 1 . . . 1 . . . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . . . . . . 1 1 . . 1 1 1 . 1 1 1 . 1 . . Scrap Searched 26 | . . 1 9 . . . . . . . . . . 5 2 . 2 . . 3 . 4 . . . . . . . Spaces Dug 251 | . . . . . . 17 . 3 4 27 6 16 7 . 3 58 7 1 . . . . 21 3 16 5 20 14 23 Terrain Destroyed 1487 | . . . 177 . . 91 4 47 65 98 16 58 11 6 7 99 25 25 30 1 . 95 226 4 40 32 119 33 178 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Projectile 691 | . . . 1 . . 56 4 47 38 83 16 58 11 6 7 99 25 6 . 1 . 1 68 4 24 32 37 30 37 AOE 793 | . . . 176 . . 35 . . 27 15 . . . . . . . 19 30 . . 94 158 . 13 . 82 3 141 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 21851 | 47 133 701 840 176 823 1193 378 775 324 990 268 671 383 937 963 743 783 453 294 770 422 962 1437 729 1050 1066 989 638 1913 Wait 1298 | . . 24 13 19 171 51 22 37 18 33 4 20 6 6 6 34 41 28 6 56 201 108 86 32 32 96 32 71 45 Move 18062 | 43 120 639 716 154 550 931 341 682 253 781 248 559 351 898 927 572 692 371 285 678 203 821 1150 637 896 820 789 429 1526 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 312 | . 9 13 22 1 21 33 6 8 7 13 4 3 6 13 6 10 4 11 . 8 6 7 15 6 9 20 15 15 21 Fast Attach 100 | 4 1 2 7 . 1 . . . . . . . . 2 . 2 . . . 4 2 . 16 5 14 2 19 3 16 Attach 83 | . 1 1 4 . 4 1 1 . . 4 1 1 2 2 . 1 1 3 . 1 1 . 8 1 5 4 8 9 19 Detach 40 | . . 1 1 . 3 1 . . . 1 1 1 1 . . 2 . 1 . 1 1 . 4 . 3 3 4 2 9 Swap 106 | . . 2 8 . 2 . . . . 1 1 4 1 1 2 3 8 1 1 2 . 3 5 13 8 10 19 4 7 Drop 343 | . . . 18 2 25 32 6 8 8 16 . 7 3 8 6 13 5 10 . 10 8 7 21 11 11 23 33 14 38 Fire 1278 | . 2 19 51 . 38 92 2 39 29 72 9 37 13 7 16 101 32 25 2 10 . 16 132 23 47 85 70 91 218 Melee 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 9 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 172 | . . . . . 8 52 . . . 69 . 39 . . . 3 . . . . . . . . . . . . 1 Rewire 16 | . . . . . . . . 1 9 . . . . . . . . 3 . . . . . . . 3 . . . Trap 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Arm] / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 30 | -11/Junkyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 9) 110 | -10/Materials | Met 8R-AWN 145 | -10/Materials | Entered Mines 146 | -10/Mines | Assembled infested the area 147 | -10/Mines | Followed 8R-AWN into the Mines 254 | -10/Mines | Discovered new exit (range 5) 289 | -10/Mines | Discovered new exit (range 14) 302 | -10/Mines | Build established: Mutant 486 | -10/Mines | Discovered new exit (range 7) 538 | -10/Mines | Learned location of Zion (-7) 737 | -10/Mines | Learned Materials terminal intel 764 | -10/Mines | Discovered new exit (range 6) 927 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1051 | -10/Mines | Found the Drone Emporium 1062 | -10/Mines | Found Prototype Device 1062 | -10/Mines | Identified Sensor Drone Bay 1138 | -10/Mines | Entered Subcaves 1138 | -10/Subcaves | Accompanied by 3 allies 1143 | -10/Subcaves | Learned location of Storage (-9) 1183 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1187 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1257 | -10/Subcaves | Lost 4 parts (2p2n) 1314 | -10/Subcaves | Visited Clippyterm 1331 | -10/Subcaves | Core integrity fell below 50% 1447 | -10/Subcaves | Ambushed by Subdweller buried in earth 1660 | -10/Subcaves | Disturbed a concealed Subdweller 1726 | -10/Subcaves | Met a Zionite searching for "candidates" 1748 | -10/Subcaves | Discovered new exit (range 5) 1944 | -10/Subcaves | Build established: Derelict-Mutant 2001 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2003 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2290 | -10/Subcaves | Core integrity fell below 20% 2301 | -10/Subcaves | Discovered new exit (range 16) 2357 | -10/Subcaves | Entered Recycling 2358 | -9/Recycling | Found Scrap Engine 2569 | -9/Recycling | Discovered new exit (range 8) 2594 | -9/Recycling | Entered Factory 2594 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 2637 | -7/Factory | Build established: Mutant 3172 | -7/Factory | Discovered new exit (range 16) 3200 | -7/Factory | Identified exit to Factory 3434 | -7/Factory | Build established: Construct 3544 | -7/Factory | Discovered exit to Factory (range 5) 3623 | -7/Factory | Identified exit to Garrison 3763 | -7/Factory | Entered Garrison 3876 | -7/Garrison | Triggered checkpoint 3887 | -7/Garrison | Garrison Relay disabled 3978 | -7/Garrison | Triggered checkpoint 4025 | -7/Garrison | Discovered new exit (range 67) 4060 | -7/Garrison | Triggered checkpoint 4069 | -7/Garrison | Triggered checkpoint 4075 | -7/Garrison | Triggered checkpoint 4155 | -7/Garrison | Destroyed 15 combat bots 4164 | -7/Garrison | Triggered checkpoint 4212 | -7/Garrison | Learned Factory security intel 4326 | -7/Garrison | Found embedded Infiltrators 4336 | -7/Garrison | Triggered checkpoint 4464 | -7/Garrison | Garrison Relay disabled 4523 | -7/Garrison | Discovered new exit (range 10) 4710 | -7/Garrison | Triggered checkpoint 4890 | -7/Garrison | Discovered new exit (range 11) 4978 | -7/Garrison | Triggered checkpoint 5529 | -7/Garrison | Installed Relay Interface Framework 5700 | -7/Garrison | Entered Factory 5700 | -7/Factory | Accompanied by 1 ally 5798 | -7/Factory | Identified exit to Garrison 5937 | -7/Factory | Discovered new exit (range 15) 5992 | -7/Factory | Entered Garrison 5992 | -7/Garrison | Accompanied by 3 allies 6016 | -7/Garrison | Triggered checkpoint 6016 | -7/Garrison | Expanded RIF knowledge: Hotswap 6052 | -7/Garrison | Triggered checkpoint 6108 | -7/Garrison | P-60 Hacker assimilated hostile G-50 Soldier 6117 | -7/Garrison | Destroyed 7 combat bots 6177 | -7/Garrison | Discovered exit to Factory (range 8) 6272 | -7/Garrison | Triggered checkpoint 6315 | -7/Garrison | Discovered exit to Factory (range 9) 6365 | -7/Garrison | Discovered exit to Factory (range 10) 6378 | -7/Garrison | Triggered checkpoint 6494 | -7/Garrison | Core integrity fell below 50% 6521 | -7/Garrison | Entered Factory 6521 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6676 | -6/Factory | Discovered new exit (range 7) 6794 | -6/Factory | Garrison activated, responded to threat 6887 | -6/Factory | Identified exit to Garrison 6887 | -6/Factory | Entered Garrison 6887 | -6/Garrison | Accompanied by 2 allies 6956 | -6/Garrison | Triggered checkpoint 6998 | -6/Garrison | Triggered checkpoint 7122 | -6/Garrison | Destroyed 8 combat bots 7124 | -6/Garrison | Triggered checkpoint 7257 | -6/Garrison | Discovered new exit (range 10) 7282 | -6/Garrison | Triggered checkpoint 7333 | -6/Garrison | Destroyed 9 combat bots 7362 | -6/Garrison | Expanded RIF knowledge: Command Fork 7478 | -6/Garrison | Discovered new exit (range 10) 7530 | -6/Garrison | Triggered checkpoint 7576 | -6/Garrison | Discovered new exit (range 13) 7703 | -6/Garrison | Garrison Relay disabled 7723 | -6/Garrison | Entered Factory 7820 | -6/Factory | Identified exit to Garrison 7869 | -6/Factory | Identified exit to Garrison 7869 | -6/Factory | Entered Garrison 7881 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7919 | -6/Garrison | Garrison Relay disabled 7940 | -6/Garrison | Triggered checkpoint 7989 | -6/Garrison | Discovered new exit (range 10) 8016 | -6/Garrison | Triggered checkpoint 8060 | -6/Garrison | Destroyed 9 combat bots 8077 | -6/Garrison | Discovered new exit (range 12) 8116 | -6/Garrison | Triggered checkpoint 8186 | -6/Garrison | Destroyed 8 combat bots 8325 | -6/Garrison | Build established: Bothacker-Construct 8329 | -6/Garrison | Discovered new exit (range 8) 8382 | -6/Garrison | Entered Factory 8382 | -5/Factory | Evolved 2 slots: Propulsion x2 8556 | -5/Factory | Discovered new exit (range 10) 8564 | -5/Factory | Identified exit to Factory 8672 | -5/Factory | Discovered new exit (range 10) 8679 | -5/Factory | Identified exit to Upper Caves 8712 | -5/Factory | Entered Upper Caves 8712 | -5/Upper Caves | Accompanied by 1 ally 8713 | -5/Upper Caves | Encountered a Warlord checkpoint 8788 | -5/Upper Caves | Identified exit to Upper Caves 8926 | -5/Upper Caves | Spotted B-75 Beast 8927 | -5/Upper Caves | Destroyed B-75 Beast 9394 | -5/Upper Caves | Entered another Upper Caves area 9394 | -5/Upper Caves | Accompanied by 1 ally 9415 | -5/Upper Caves | Discovered exit to Factory (range 8) 9417 | -5/Upper Caves | Learned location of 1 exit from Factory 9458 | -5/Upper Caves | Spotted B-75 Beast 9551 | -5/Upper Caves | Destroyed B-75 Beast 9785 | -5/Upper Caves | Learned location of 2 exits from Factory 9875 | -5/Upper Caves | Discovered new exit (range 10) 10102 | -5/Upper Caves | Entered Warlord 10148 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 10148 | -5/Warlord | Attacked by Warlord forces 10153 | -5/Warlord | Crushed by falling debris 10157 | -5/Warlord | Crushed by falling debris 10279 | -5/Warlord | Found Prototype Ballistic Cannon 10306 | -5/Warlord | Warlord's base attacked by MAIN.C 10311 | -5/Warlord | Spotted 8L-AGH(g) 10375 | -5/Warlord | Destroyed 8L-AGH(g) 10487 | -5/Warlord | Spotted 2P-FSY(g) 10527 | -5/Warlord | Spotted 8T-QT0(g) 10560 | -5/Warlord | Spotted C2-4EQ(K) 10560 | -5/Warlord | Spotted BU-HND(K) 10576 | -5/Warlord | Destroyed 8T-QT0(g) 10599 | -5/Warlord | Found Prototype Processor 10604 | -5/Warlord | Found Prototype Device 10604 | -5/Warlord | Identified Exp. Focal Shield 10626 | -5/Warlord | Crushed by falling debris 10637 | -5/Warlord | Learned Armory trap positions 10637 | -5/Warlord | Learned location of Command (-1) 10638 | -5/Warlord | Learned 4 Research zone layouts 10638 | -5/Warlord | Learned 4 Quarantine zone layouts 10638 | -5/Warlord | Learned Factory garrison access intel 10638 | -5/Warlord | Learned Factory recycling unit intel 10652 | -5/Warlord | Spotted JV-WPH(B) 10653 | -5/Warlord | Spotted PK-SQF(B) 10656 | -5/Warlord | Warlord forces counterattacked 10734 | -5/Warlord | Discovered new exit (range 14) 10785 | -5/Warlord | Entered Proximity Caves 10855 | -4/Proximity Caves | Learned Research terminal intel 10968 | -4/Proximity Caves | Spotted B-86 Titan 10978 | -4/Proximity Caves | P-70 Sage assimilated allied HO-UEF(k) 11194 | -4/Proximity Caves | Destroyed B-86 Titan 11254 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11258 | -4/Proximity Caves | Found Prototype Special Weapon 11333 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11364 | -4/Proximity Caves | Entered Factory 11364 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11364 | -4/Factory | Identified Molecular Deconstructor 11365 | -4/Factory | Identified exit to Research 11366 | -4/Factory | Identified exit to Upper Caves 11367 | -4/Factory | Loaded intel: 6 recycling unit locations 11368 | -4/Factory | Loaded intel: 4 garrison access locations 11458 | -4/Factory | Discovered exit to Research (range 3) 11611 | -4/Factory | Found Quantum Capacitor 11671 | -4/Factory | Entered Upper Caves 11671 | -4/Upper Caves | Accompanied by 1 ally 11823 | -4/Upper Caves | Discovered new exit (range 8) 11840 | -4/Upper Caves | Entered another Upper Caves area 11859 | -4/Upper Caves | Learned location of Armory (-3) 11879 | -4/Upper Caves | Discovered exit to Research (range 15) 12131 | -4/Upper Caves | Discovered new exit (range 15) 12235 | -4/Upper Caves | Learned Research stockpile data 12308 | -4/Upper Caves | Entered Zhirov 12308 | -4/Zhirov | Accompanied by 6 allies 12308 | -4/Zhirov | Discovered new exit (range 3) 12318 | -4/Zhirov | Met Zhirov 12328 | -4/Zhirov | Learned location of Quarantine (-3) 12328 | -4/Zhirov | Learned location of Testing (-2) 12334 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12346 | -4/Zhirov | Found Alien Artifact 12346 | -4/Zhirov | Identified Integrated Reactor 12346 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12358 | -4/Zhirov | Found Alien Artifact 12430 | -4/Zhirov | Build established: Commander-Construct 12636 | -4/Zhirov | Entered Proximity Caves 12636 | -3/Proximity Caves | Accompanied by 6 allies 12639 | -3/Proximity Caves | Spotter reported a threat 12845 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13010 | -3/Proximity Caves | Discovered exit to Research (range 6) 13161 | -3/Proximity Caves | Spotted B-86 Titan 13244 | -3/Proximity Caves | Entered Research 13244 | -3/Research | Accompanied by 4 allies 13244 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13247 | -3/Research | Loaded intel: 24 terminal locations 13368 | -3/Research | Discovered new exit (range 12) 13543 | -3/Research | First assault squad dispatched 13593 | -3/Research | Found Fusion Bomb Launcher 13671 | -3/Research | Build established: Construct 14092 | -3/Research | High security lockdown imminent 14093 | -3/Research | Destroyed 12 combat bots 14125 | -3/Research | System corruption reached 10% 14166 | -3/Research | Found Gamma Bomb Array 14172 | -3/Research | High security lockdown engaged 14245 | -3/Research | Spotted B-90 Cyclops 14277 | -3/Research | Discovered new exit (range 16) 14286 | -3/Research | Entered Quarantine 14329 | -3/Quarantine | Found Alien Artifact 14401 | -3/Quarantine | Found Alien Artifact 14415 | -3/Quarantine | Found Alien Artifact 14415 | -3/Quarantine | Identified Phase Armor 14536 | -3/Quarantine | First assault squad dispatched 14582 | -3/Quarantine | Found Fusion Bomb Launcher 14606 | -3/Quarantine | Found Alien Slashing Weapon 14633 | -3/Quarantine | Discovered new exit (range 8) 14710 | -3/Quarantine | Spotted Fortress 14747 | -3/Quarantine | Discovered new exit (range 6) 14750 | -3/Quarantine | Entered Section 7 14866 | -3/Section 7 | Identified Core Reset Matrix 14866 | -3/Section 7 | Identified Transdimensional Reconstructor 14866 | -3/Section 7 | Identified Subatomic Replicator 14866 | -3/Section 7 | Identified Exp. Target Analyzer 14927 | -3/Section 7 | Found Alien Artifact 14927 | -3/Section 7 | Identified Integrity Redistributor 14927 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-206) 14928 | -3/Section 7 | Core integrity fell below 50% 15033 | -3/Section 7 | Discovered new exit (range 19) 15090 | -3/Section 7 | Spotted B-86 Titan 15211 | -3/Section 7 | Identified Sigix Broadsword 15245 | -3/Section 7 | Spotted B-99 Colossus 15270 | -3/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 15271 | -3/Section 7 | Found Alien Artifact 15271 | -3/Section 7 | Identified Core Expander 15271 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 15273 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 15295 | -3/Section 7 | Found Alien Artifact 15295 | -3/Section 7 | Identified LRC Armor 15295 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 15299 | -3/Section 7 | Found Alien Artifact 15299 | -3/Section 7 | Identified LRC Insulator 15299 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 15303 | -3/Section 7 | Found Alien Artifact 15303 | -3/Section 7 | Identified LRC Energy Well 15303 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15396 | -3/Section 7 | Found Integrity Redistributor 15401 | -3/Section 7 | Found Integrity Redistributor 15402 | -3/Section 7 | Found Integrity Redistributor 15426 | -3/Section 7 | Spotted Alpha 7 15427 | -3/Section 7 | Spotted Alpha 7 15500 | -3/Section 7 | First assault squad dispatched 15511 | -3/Section 7 | System corruption reached 30% 15513 | -3/Section 7 | Entered Research 15513 | -2/Research | Evolved 2 slots: Utility x2 15726 | -2/Research | Spotted B-90 Cyclops 15763 | -2/Research | First assault squad dispatched 15813 | -2/Research | Build established: Infiltrator-Construct 16112 | -2/Research | Destroyed 8 combat bots 16144 | -2/Research | Spotted B-90 Cyclops 16304 | -2/Research | Discovered new exit (range 6) 16498 | -2/Research | Identified exit to Testing 16578 | -2/Research | Entered Testing 16630 | -2/Testing | Found Prototype Ballistic Cannon 16660 | -2/Testing | Found Prototype Launcher 16660 | -2/Testing | Identified Tactical Quantum Warhead 16668 | -2/Testing | Found Prototype Launcher 16668 | -2/Testing | Identified Ragnarok Missile Launcher 16672 | -2/Testing | Found Prototype Slashing Weapon 16672 | -2/Testing | Identified Centrium Greatsword 16688 | -2/Testing | Found Prototype Device 16688 | -2/Testing | Identified Adv. Kinecellerator 16710 | -2/Testing | Found Prototype Device 16710 | -2/Testing | Identified Exp. Thermal Shield 16726 | -2/Testing | Found Ragnarok Missile Launcher 16728 | -2/Testing | Found Ragnarok Missile Launcher 16772 | -2/Testing | Spotted Alpha 7 16774 | -2/Testing | Spotted Striker 16777 | -2/Testing | Stole the SGEMP Prototype 16797 | -2/Testing | Destroyed Striker 16803 | -2/Testing | Build established: Construct 16821 | -2/Testing | Destroyed Alpha 7 16824 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-113) 16827 | -2/Testing | Found Prototype Device 16827 | -2/Testing | Identified Exp. ECM Suite 16828 | -2/Testing | First assault squad dispatched 16835 | -2/Testing | Found Prototype Processor 16878 | -2/Testing | Spotted Striker 16881 | -2/Testing | Identified Exp. Targeting Computer 16881 | -2/Testing | Identified Omega Cannon 16918 | -2/Testing | Found Prototype Launcher 16918 | -2/Testing | Identified Hellfire Missile Launcher 16987 | -2/Testing | Destroyed 7 combat bots 16987 | -2/Testing | Found Prototype Device 16987 | -2/Testing | Identified Beam Splitter 17167 | -2/Testing | Destroyed 7 combat bots 17227 | -2/Testing | Found Prototype Launcher 17325 | -2/Testing | Spotted PP-V8F7RCMT6T 17337 | -2/Testing | Destroyed PP-V8F7RCMT6T 17350 | -2/Testing | Found Prototype Device 17350 | -2/Testing | Identified Exp. Weapon Cycler 17366 | -2/Testing | Scanned by Researcher 17464 | -2/Testing | Found Prototype Device 17464 | -2/Testing | Identified Exp. Force Field 17477 | -2/Testing | Identified Gui. Micro-nuke Launcher 17487 | -2/Testing | Discovered new exit (range 14) 17505 | -2/Testing | Entered Access 17505 | -1/Access | Evolved 1 slot: Utility x1 17506 | -1/Access | Loaded intel: 107 machine locations 17506 | -1/Access | Loaded intel: 101 trap records 17506 | -1/Access | Identified exit to Surface 17506 | -1/Access | Discovered exit to Surface (range 137) 17506 | -1/Access | Identified exit to Command 17506 | -1/Access | Discovered exit to Command (range 227) 17506 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17506 | -1/Access | Zhirov transferred Access data 17859 | -1/Access | Zhirov warped through subspace 17864 | -1/Access | Build established: Infiltrator-Construct 17938 | -1/Access | Lost 3 parts (2u1w) 17953 | -1/Access | Found Exp. Targeting Computer 17958 | -1/Access | Destroyed 7 combat bots 18239 | -1/Access | Destroyed 7 combat bots 18255 | -1/Access | First assault squad dispatched 18306 | -1/Access | Build established: Scavenger-Construct 18523 | -1/Access | Entered Command 18648 | -1/Command | Found Launcher Loader 18707 | -1/Command | Destroyed 10 combat bots 18769 | -1/Command | Spotted Combat Programmer 19185 | -1/Command | High security lockdown imminent 19265 | -1/Command | High security lockdown engaged 19452 | -1/Command | Destroyed 16 combat bots 19452 | -1/Command | Spotted Investigator 19457 | -1/Command | Destroyed Investigator 19467 | -1/Command | Spotted Executioner 19467 | -1/Command | Spotted Striker 19475 | -1/Command | Destroyed Striker 19480 | -1/Command | Destroyed Executioner 19534 | -1/Command | Destroyed 16 combat bots 19592 | -1/Command | Met MAIN.C 19653 | -1/Command | Spotted Striker 19653 | -1/Command | Spotted Striker 19655 | -1/Command | Spotted Striker 19664 | -1/Command | Build established: Construct 19668 | -1/Command | Spotted Executioner 19669 | -1/Command | Spotted Executioner 19686 | -1/Command | Spotted Combat Programmer 19688 | -1/Command | Spotted M Guard 19689 | -1/Command | Crushed by falling debris 19691 | -1/Command | System corruption reached 10% 19691 | -1/Command | Spotted M Guard 19736 | -1/Command | Lost 3 parts (2u1w) 19749 | -1/Command | Destroyed Combat Programmer 19768 | -1/Command | Destroyed M Guard 19776 | -1/Command | Spotted Striker 19781 | -1/Command | Destroyed Combat Programmer 19783 | -1/Command | Spotted Executioner 19789 | -1/Command | Spotted Striker 19795 | -1/Command | Spotted Striker 19801 | -1/Command | Spotted Striker 19801 | -1/Command | Spotted Striker 19801 | -1/Command | Spotted Executioner 19821 | -1/Command | Spotted Executioner 19838 | -1/Command | Destroyed Striker 19853 | -1/Command | Destroyed Striker 19860 | -1/Command | Destroyed Striker 19864 | -1/Command | Destroyed Striker 19868 | -1/Command | Destroyed Striker 19875 | -1/Command | System corruption reached 30% 19875 | -1/Command | Destroyed Striker 19876 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-397) 19880 | -1/Command | Core integrity fell below 50% 19902 | -1/Command | Destroyed 14 combat bots 19983 | -1/Command | Destroyed Executioner 19989 | -1/Command | Destroyed Executioner 19992 | -1/Command | Destroyed Executioner 20010 | -1/Command | Spotted Striker 20013 | -1/Command | Spotted Striker 20020 | -1/Command | Destroyed 7 combat bots 20048 | -1/Command | Spotted Striker 20052 | -1/Command | MAIN.C activated Command garrisons 20053 | -1/Command | Spotted Executioner 20053 | -1/Command | Spotted Executioner 20053 | -1/Command | Spotted Striker 20056 | -1/Command | Spotted Executioner 20056 | -1/Command | Spotted Executioner 20064 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+167) 20101 | -1/Command | 0b10 Conduit disabled 20112 | -1/Command | Lost 9 parts (1p2n3u3w) 20150 | -1/Command | Spotted B-99 Colossus 20202 | -1/Command | Core integrity fell below 20% 20229 | -1/Command | Spotted Executioner 20229 | -1/Command | Spotted Executioner 20240 | -1/Command | Failed to warp due to unstable space 20242 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20229_ Terminal disabled. 20232_ Slug penetrates Wall. 20232_ Dropped Omega Cannon. 20234_ Wall collapses. 20235_ System corrupted: Energy discharge (-108). 20235_ Slug penetrates Terminal. 20235_ Slug penetrates Wall. 20235_ Penetrated by Slug. 20235_ Slug penetrates Wall. 20235_ Penetrated by Slug. 20235_ Slug penetrates Wall. 20235_ Slug penetrates Terminal. 20235_ Slug penetrates Wall. 20237_ Penetrated by Slug. 20237_ P-80 Master resets Striker, system corruption cleaned. 20239_ Slug penetrates Wall. 20240_ P-80 Master resets H-88 Terminator, system corruption cleaned. 20240_ Warp failed due to unstable space. 20242_ Slug penetrates Striker. 20242_ Biometal-Siege Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ????????????#"" ????#"""" #? """ ?# #? | | ????????????#"" ???#"""" # "T ?# #?] | | ????????????#"" ???# ""= # """ # #??## | | ????????????#T ??# !%!= # "" # #???? | | ????????????#" ??#!%/* # + #???? | | ????????????#"" ##! # # #???? | | ????????????#"" #"#####/#########+## #???? | | ????????????# / " #???? | | ????????????# # "%" #???? | | ????????????# """" # ##### "% #???? | | ????????????# """" ?#/#####" #???? | | ???????????????"""" ?# #" #???? | | ???????????????""""??#l] # #???? | | ??????????????? ??# p # #???? | | ??????????????? ???# h " ##??? | | ???????????????###???# #" #??? | | ?????????????????????# p ] " #??? | | ?????????????????????# " #??? | | ?????????????????????# p # #??? | | ?????????????????????# p # #??? | | ?????????????????????# ########## #??? | | ?????????????????????###/############ ###??? | | ???????????????????????#K #????? | | ???????????????????????# % #????? | | ???????????????????????# ######## % #????? | | ???????????????????????# @ # ?# #????? | | ???????????????????????# # # #????? | | ???????????????????????# # # #????? | | ???????????????????????# # + #????? | | ???????????????????????# # # % #????? | | ???????????????????????# # # #????? | | ???????????????????????# # ?# #????? | | ???????????????????????# # ?# #????? | | ???????????????????????# # ??# +????? | | ???????????????????????#+## # ??# #????? | | ??????????????????????????? # !!???# #????? | | ??????????????????????????? # !!???# #????? | | ??????????????????????????? # !????# #????? | | ??????????????????????????? ###????# % #????? | | ????????????????????????????#??????# ##???? | | ????????????????????????????????#### "##### | | ???????????????????????????? | | ??????????????????????????? | | ??????????????????????????? #### ########## | | ???????????????????????????? ???# #????????? | | ??????????????????????????? ????####????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 120 Energy Generation 156 Energy Capacity 2130 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Base Temperature (-) 200 Corruption Block 19 Armor Coverage 150 Resistance: KI 30 Resistance: TH 75 Resistance: EM 25 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Relay Coupler Types 1 Relay Coupler Value 46 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Coolant Injector | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Exp. Melee Analysis Suite | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Hvy. Gatling Laser | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -2/Testing | Archive C-65 Expert | -2/Testing | Archive B-74 Champion | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Armor Integrity Redistributor Sigix Broadsword Subatomic Replicator Core Expander LRC Armor LRC Insulator LRC Energy Well Transdimensional Reconstructor Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed IntegrityDecoderDatajack Manual? 0 Play Time 07:05:19 Cumulative 439.6 hours Start 2023.07.15 @ 22:46:31 End 2023.07.27 @ 21:50:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 205 Adventurer 0 Explorer 4 Win Type - Total 24 Types 8/1/2/5/1/2/3/1/1 Lore% 83 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c63ce9fc-9ee0-492b-8b29-2ecc85511ac0