Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:32:30 Player: Scared Dad Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 597 Bonus ------- Friendly Fire -43 Cogmind --------- Core Integrity 195/250 Matter 237/300 Energy 150/160 System Corruption 5% Temperature Cool (0) Movement Flying (110) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Salvaging Laser CPS Tube > --- INVENTORY (8) ---- Improved Propulsion Shielding Scrap Shield Improved Hacking Suite Subdweller Machine Gun CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit IFF Parser > --- WEAPON ----------- Salvaging Laser > --- INVENTORY -------- Improved Heat Sink Scrap Shield Riot Gun Heavy Riot Gun Pulse Rifle Subdweller Machine Gun [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon CPS Tube Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 4 5 6 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 3 1 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight 3 | . 1 1 1 Utility 4 | 1 . 1 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 2 . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 6 | 3 7 7 6 Power . | . 1 1 . Propulsion 2 | 2 3 2 . Utility 1 | . . 1 2 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 12 | . 3 . 9 Power . | . . . . Propulsion 2 | . 2 . . Utility 4 | . . . 4 Weapon 4 | . 1 . 3 Tool/Special 2 | . . . 2 Average Slot Usage (%) 88 | . 85 92 76 Engine 13 | . 14 14 8 Treads 13 | . 1 20 . Wheel 5 | . 25 2 . Flight 8 | . . 5 28 Storage 14 | . 14 14 14 Processor 6 | . . 10 . Energy Gun 9 | . 28 4 14 Ballistic Gun 13 | . . 20 . Peak Build Rating 15 | 6 9 12 15 Average Rating 9 | 5 6 9 12 On Entrance 5 | . 6 7 10 Naked Turns . | . . . . Heaviest Build 14 | 12 12 14 11 Greatest Support 40 | 40 26 40 16 Greatest Overweight (x) 3 | . 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 486 | 204 76 206 . Remotely . | . . . . Salvage Created 31 | . . 31 . Parts 2 | . . 2 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed . | . . . . Classes Destroyed 1 | . . 1 . Scientist 1 | . . 1 . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 12 | . . 10 2 Missed 6 | . . 5 1 Hits 6 | . . 5 1 Projectile 6 | . . 5 1 Damage Taken 163 | . . 143 20 Core 55 | . . 55 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 7 | . . 7 . Largest 2 | . . 2 . Hottest 50 | . . 50 . Shots Fired 13 | . . 12 1 Gun 13 | . . 12 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . . 10 . Thermal 3 | . . 2 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 2 | . . 2 . Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 3 | . . 3 . Core Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 41 | . . 41 . Guns 41 | . . 41 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 28 | . . 28 . Thermal 13 | . . 13 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 5 | . 5 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . 1 21 5 Message Errors 7 | . . 6 1 Matter Fused 5 | . 1 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 2 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 5 | . . 3 2 Misfires 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 158 | . . 158 20 Average Temperature 55 | . . 81 13 Received Heat Transfer 57 | . . 45 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Influence Increases . | . . . . Influence Decreases . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . . 5 4 Peak Tracking Total 6 | . . 2 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful . | . . . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2 | . . . 2 IFF 2 | . . . 2 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 1287 | 98 193 816 180 Spaces Moved 1425 | 58 132 775 460 Core 51 | 8 43 . . Treads 404 | 50 . 354 . Legs . | . . . . Wheels 129 | . 89 40 . Hover . | . . . . Flight 841 | . . 381 460 Fastest Speed 34 | 50 90 37 34 Average Speed 81 | 144 125 96 34 Slowest Speed 200 | 160 200 160 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 31 41 35 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 1549 | 69 159 839 482 Wait 40 | . 8 32 . Move 1422 | 57 131 774 460 Hop . | . . . . Pick Up 26 | 6 7 6 7 Fast Attach 8 | 6 . . 2 Attach 11 | . 3 6 2 Detach 4 | . 1 3 . Swap 10 | . 4 4 2 Drop 21 | . 5 7 9 Fire 7 | . . 7 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 13) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 217 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Discovered new exit (range 9) 292 | -10/Materials | Entered Subcaves 292 | -10/Subcaves | Accompanied by 2 allies 293 | -10/Subcaves | Continued accompanying wandering Federalists (2) 293 | -10/Subcaves | Approached by a straggling Scientist 306 | -10/Subcaves | Build established: Mutant 430 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 477 | -10/Subcaves | Shifting Twisted Machinery released Humpback 532 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 910 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 969 | -10/Subcaves | Lost 3 allies 988 | -10/Subcaves | Learned location of Zion (-6) 988 | -10/Subcaves | Met a Zionite searching for "candidates" 1010 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1108 | -10/Subcaves | Entered Scraptown 1184 | -8/Scraptown | Learned location of Extension (-6) 1259 | -8/Scraptown | Visited Fellowship of the Rings 1268 | -8/Scraptown | Visited Comm Corps 1284 | -8/Scraptown | Attacked by Scraptown defenders 1288 | -8/Scraptown | Self-destructed Last Messages --------------- 13375P34K3R5 FTW. 19-V0C(o): Intel is good, and the best intel is sourced from those who've seen it with their own two sensors, but it doesn't help if no one else has easy access to that intel. That's where we come in. CD-81A(o): My latest masterpiece is a new type of deployable collector that you can leave hidden near areas of heightened 0b10 activity to intercept their transmissions and encode them into logs for later retrieval. 01284_ System corrupted: FCS attempts to trigger Salvaging Laser. 01284_ System corrupted: Salvaging Laser misfires. 01284_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 01285_ Cesium-ion Thruster destroyed. 01287_ 0Q-0Y9(j): "Wanderer? More like Loserface!" Map ----- +----------------------------------------------------+ | " "#????????????????????????????????????????? | | [ ! "#????????????????????????????????????????? | | " !/] "#????????????????????????????????????????? | | " !! 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