Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 09:32:59 Player: vault Result: Destroyed by as-67463 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (764) 764 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2034 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- EM Shotgun Beam Rifle Heavy Assault Rifle Mace > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Structural Scanner [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 29 | 6 11 10 2 Power 6 | 1 2 3 . Engine 5 | 1 2 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 1 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . 3 . . Artifact . | . . . . Weapon 10 | 2 2 4 2 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 4 2 11 Power 1 | . . . 1 Propulsion 4 | . 1 1 2 Utility 3 | . 2 . 1 Weapon 9 | . 1 1 7 Highest Loss Streak 10 | . 3 1 10 To Critical Strikes 1 | . . . 1 Average Backups 9 | 4 7 8 14 Power 2 | . 1 2 4 Propulsion 4 | 2 4 3 5 Utility 1 | . . 2 3 Weapon 1 | 1 1 . 1 Tool/Special . | . . . . Unused Backups 14 | . 8 1 5 Power 3 | . 1 . 2 Propulsion 8 | . 5 1 2 Utility 2 | . 1 . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 93 97 Engine 9 | . 14 10 . Core 2 | . . 1 10 Leg 24 | . 27 21 21 Storage 12 | . 14 11 11 Protection 10 | . 11 11 10 Energy Gun 9 | . 5 21 3 Ballistic Gun 18 | . 22 6 28 Impact Weapon 5 | . . 10 10 Peak Build Rating 16 | 6 9 16 15 Average Rating 10 | 4 8 12 13 On Entrance 7 | . 6 9 15 Naked Turns . | . . . . Heaviest Build 37 | 11 20 37 35 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | 1 . 3 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 6 8 10 15 Most Carried 15 | 6 8 14 15 Average Carried 9 | 4 7 8 14 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 6 8 14 13 Class Distribution -------------------- 56% | Mutant 32% | Scavenger-Tank 8% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 670 | 260 259 116 35 Remotely . | . . . . Salvage Created 1065 | . 621 363 81 Parts 75 | . 35 30 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 24 | . 12 8 4 Guns 23 | . 11 8 4 AOE 1 | . 1 . . Classes Destroyed 9 | . 5 3 1 Worker 4 | . 3 1 . Builder 1 | . . 1 . Tunneler 1 | . . . 1 Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 9 | . 2 3 4 Grunt 13 | . 10 3 . Sentry 2 | . . 2 . Best Kill Streak 8 | . 8 6 4 Combat Bots Only 6 | . 6 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 234 | . 88 54 92 Missed 57 | . 22 11 24 Hits 177 | . 66 43 68 Melee 5 | . . . 5 Projectile 172 | . 66 43 63 AOE 7 | . . . 7 Critical Strikes 2 | . . . 2 Part Disruptions 1 | . . . 1 Damage Taken 2348 | . 798 464 1086 Core 528 | . 126 39 363 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . 6 14 Core Remaining (%) 74 | 100 49 . . Volleys Fired 76 | . 48 19 9 Largest 3 | . 2 3 3 Hottest 124 | . 90 124 88 Shots Fired 161 | . 96 38 27 Gun 161 | . 96 38 27 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 127 | . 87 17 23 Thermal 9 | . . 9 . Explosive . | . . . . Electromagnetic 25 | . 9 12 4 Robot Hit Streak 12 | . 12 8 3 Robot Miss Streak 11 | . 11 2 5 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 90 | . 55 24 11 Core Hits 60 | . 31 19 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Burn 2 | . . 2 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1220 | . 697 372 151 Guns 1106 | . 617 362 127 Cannons . | . . . . Explosions 58 | . 58 . . Melee . | . . . . Ramming 56 | . 22 10 24 Kinetic 824 | . 558 154 112 Thermal 131 | . 58 73 . Explosive . | . . . . Electromagnetic 209 | . 59 135 15 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 1 . 7 Average Corruption 1 | . 1 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 12 | . 4 1 7 Kicked 12 | . 4 1 7 Crushed . | . . . . Highest Temperature 198 | . 60 198 94 Average Temperature 40 | . 18 77 58 Received Heat Transfer 667 | . 405 102 160 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 383 | . 50 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 161 | . 131 161 75 Initial 49 | . . 35 49 Average 29 | . 34 32 21 Influence Increases 712 | . 350 252 110 Destroy 0b10 Robot/C 480 | . 240 160 80 Destroy 0b10 Robot/NC 50 | . 25 20 5 Destroy Leader 104 | . 52 42 10 Disable Machine 30 | . 15 . 15 Destroy Structure 3 | . 3 . . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 712 | . 266 207 239 Entered New Map 129 | . . 49 80 Time Decay 533 | . 236 148 149 Lost Part 50 | . 30 10 10 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 19 11 16 Peak Tracking Total 8 | . 7 4 8 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2193 | 95 974 654 470 Spaces Moved 971 | 75 391 287 218 Core 24 | 21 . . 3 Treads . | . . . . Legs 947 | 54 391 287 215 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 144 | 102 120 150 194 Slowest Speed 400 | 120 120 330 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 39 21 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1624 | 93 812 477 242 Wait 469 | 1 327 138 3 Move 968 | 74 390 286 218 Hop . | . . . . Pick Up 51 | 12 19 18 2 Fast Attach . | . . . . Attach 20 | 6 6 5 3 Detach 1 | . 1 . . Swap 10 | . 5 5 . Drop 17 | . 12 5 . Fire 76 | . 48 19 9 Melee . | . . . . Ram . | . . . . Kick 12 | . 4 1 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 871 | -10/Materials | Core integrity fell below 50% 899 | -10/Materials | Lost 3 parts (1n1u1w) 1001 | -10/Materials | Discovered new exit (range 12) 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Weapon x2 1540 | -9/Materials | Discovered new exit (range 16) 1719 | -9/Materials | Discovered new exit (range 8) 1724 | -9/Materials | Entered Mines 1787 | -9/Mines | Learned Materials emergency access door positions 1951 | -9/Mines | Build established: Scavenger-Tank 2011 | -9/Mines | Found the Drone Emporium 2130 | -9/Mines | Assembled infested the area 2187 | -9/Mines | Core integrity fell below 50% 2193 | -9/Mines | Core integrity fell below 20% 2194 | -9/Mines | Destroyed by as-67463 with Assembled Heavy Rifle Last Messages --------------- 02171_ Knocked back. 02173_ as-54130 destroyed. 02180_ Core Shielding destroyed. 02180_ System corrupted by crushing effect (+3). 02182_ Lgt. Nuclear Core destroyed. 02183_ Aluminum Leg destroyed. 02183_ System corrupted by crushing effect (+1). 02183_ Knocked back. 02184_ C-30 ARC bursts open, deploying its payload. 02184_ D-53 Grenadier unfolds itself. 02184_ Lgt. Assault Rifle destroyed. 02184_ Mace destroyed. 02185_ K-01 Serf collects debris. 02186_ as-97210 destroyed. 02186_ as-84537 destroyed. 02188_ K-01 Serf collects debris. 02190_ Lgt. Assault Rifle destroyed. 02192_ K-01 Serf collects debris. 02193_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####????????????????## | | ???????????????????????????## ##???????####### # | | ???????????????????????????# ####??### *%= | | ???????????????????????????# #### ! | | ??????????????????????????## ## #### | | ?????????????????????????## ##????? | | ????????????????????????## ## ##???? | | ????????????????????????# #### #???? | | ????????????????????????## #??## #???? | | ?????????????????????????# #???# ##???? | | ?????????????????????????# #??## ##????? | | ??????????????? ##??????# ####a% ##?????? | | ???????????????^ ##????# ## ##??????? | | ???????????????? ##???## #???????? | | ??????????????#^## #???# $ #######???????? | | ????????####??# ^ ??## ##?????????????? | | ???????## ##? # # ### ##?????????????? | | ??????## # # ^ #?????????????? | | ??##### # ^ #?????????????? | | ?##""## # ##????????????? | | ?#" # ##### ?# #????????????? | | ?#"! ##?##??### ## #???????????? | | ?#" ####### ## #??????????? | | ?#" #X @ # ##? #??????????? | | ?##""## d #?? #??????????? | | ??####### ######### ##??# ##??????????? | | ????????## ##???????## ##????###???????????? | | ?????????# #?????????### #??????????????????? | | ?????????# #???????????## #?????????????????? | | ?????????# #????????????# #?????????????????? | | ?????????# #????????????# d #?????????????????? | | ?????????# #????????????## k ##?????????????????? | | ?????????# #??????????????# #??????????????????? | | ???????### #??????????????? ??????????????????? | | ???????#| #??????????????? #?????????????????? | | ???????# ####??????????????? #?????????????????? | | ???????# #?????????????????? ##?????????????????? | | ???????# #?????????????????? ##??????????????????? | | ???????# #?????????????????? ????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #????##?????????????????????????????????? | | ???????# ### ##????????????????????????????????? | | ??###### #????????????????????????????????? | | ??# ## #??????????????????????????? | | ??# #####?? #??????????????????????????? | | #?# #??????? #???# #??????????????????????????? | | ### #?????????#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionAssaultInverter Manual? 0 Play Time 00:22:24 Cumulative 11.3 hours Start 2025.06.03 @ 09:10:18 End 2025.06.03 @ 09:32:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34345008-e241-4f45-bb9e-ad8456f260d0