Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.13 @ 18:58:56 Player: Ms. V3-11A Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (685) 685 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3250 Bonus ------- None Cogmind --------- Core Integrity 180/700 Matter 168/300 Energy 207/300 System Corruption 1% Temperature Cool (12) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Small Storage Unit Seismic Detector Layered Light Armor Plating Layered Light Armor Plating Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Small Storage Unit Layered Light Armor Plating Layered Light Armor Plating Pulse Rifle Heavy Missile Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 47 | 1 1 19 13 13 Power 6 | . . 2 3 1 Engine 3 | . . 1 2 . Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 14 | . . 8 2 4 Treads . | . . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover 12 | . . 6 2 4 Flight . | . . . . . Utility 19 | . . 6 7 6 Device 6 | . . 2 1 3 Storage 3 | . . 2 . 1 Processor 6 | . . 2 2 2 Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 8 | 1 1 3 1 2 Energy Gun 7 | 1 1 3 1 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 13 | . . 5 . 8 Power 1 | . . . . 1 Propulsion 5 | . . 2 . 3 Utility 3 | . . 1 . 2 Weapon 4 | . . 2 . 2 Highest Loss Streak 5 | . . 3 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 85 87 88 79 Engine 5 | . 14 2 8 . Core 5 | . . 8 3 6 Leg 7 | . 28 3 . . Hover 17 | . . 27 27 21 Device 8 | . . 7 6 13 Storage 9 | . 14 11 9 7 Processor 8 | . . 6 13 14 Energy Gun 19 | . 28 20 17 13 Peak Build Rating 31 | 6 6 17 23 31 Average Rating 16 | 5 6 11 20 25 On Entrance 11 | 6 6 6 17 23 Naked Turns . | . . . . . Heaviest Build 20 | 12 12 16 20 20 Greatest Support 29 | 20 20 20 20 29 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 8 10 Average Capacity 8 | 8 8 8 8 8 Most Carried 9 | 5 8 8 8 9 Average Carried 7 | 2 5 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | . 8 8 8 7 Class Distribution -------------------- 60% | Mutant 30% | Scout 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 571 | 182 28 139 128 94 Remotely . | . . . . . Salvage Created 893 | . 304 303 153 133 Parts 65 | . 21 17 15 12 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 8 4 1 3 Guns 11 | . 5 4 1 1 AOE 5 | . 3 . . 2 Classes Destroyed 11 | . 4 2 2 3 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Hauler 2 | . 1 1 . . Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 6 | . 3 1 2 . Swarmer 6 | . 6 . . . Grunt 7 | . 2 3 . 2 Brawler 1 | . . 1 . . Sentry 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 6 | . 6 2 3 4 Combat Bots Only 5 | . 5 2 1 1 Max Kills in Single Turn 5 | . 5 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 205 | . 24 55 4 122 Missed 93 | . 9 29 3 52 Damage Taken 1642 | . 136 373 73 1060 Core 681 | . 20 141 . 520 Absorbed by Shields . | . . . . . Ignored by Resistances 458 | . 42 91 20 305 Core Remaining (%) 89 | 100 92 64 100 . Volleys Fired 64 | . 18 19 5 22 Largest 2 | . 2 2 2 2 Hottest 103 | . 80 85 85 103 Shots Fired 107 | . 36 32 10 29 Gun 103 | . 36 32 10 25 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic . | . . . . . Thermal 18 | . . . . 18 Explosive 4 | . . . . 4 Electromagnetic 85 | . 36 32 10 7 Robot Hit Streak 13 | . 6 13 11 12 Robot Miss Streak 2 | . 2 1 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 80 | . 24 24 7 25 Core Hits 51 | . 17 14 6 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 2 . 3 Burn 3 | . . . . 3 Corrupt 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1926 | . 510 412 157 847 Guns 1062 | . 327 307 115 313 Cannons . | . . . . . Explosions 821 | . 183 62 42 534 Melee . | . . . . . Ramming 43 | . . 43 . . Kinetic . | . . . . . Thermal 601 | . 183 62 42 314 Explosive 499 | . . . . 499 Electromagnetic 783 | . 327 307 115 34 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . 1 Average Corruption 1 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 4 . 2 Matter Fused 2 | . . 2 . . Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 38 | . . . . 38 Projectiles . | . . . . . Explosions 38 | . . . . 38 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 264 | . 18 20 27 199 Shots 6 | . 1 . 1 4 Rammed 7 | . . 7 . . Targets Rammed 7 | . . 7 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 162 96 69 137 Average Temperature 40 | . 43 34 28 46 Received Heat Transfer 567 | . 72 99 . 396 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1077 | . 100 50 100 827 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 1 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 400 | . 294 400 273 171 Initial 105 | . . 33 72 105 Average 147 | . 184 213 154 88 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 71 | 100 45 48 74 100 Level 1 27 | . 54 46 25 . Level 2 1 | . . 5 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 12 21 7 7 Peak Tracking Total 9 | . 7 9 5 5 Tactical Retreats 10 | . 1 5 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 8 1 7 3 Terminals 17 | . 8 . 7 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 24 2 18 6 Successful 27 | . 13 . 12 2 Failed 23 | . 11 2 6 4 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 36 | . 21 . 12 3 Terminals 46 | . 24 . 18 4 Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 . 4 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 1 . 2 . Branch Access Points 2 | . . . 1 1 Terminal Index 1 | . . . . 1 Recycling Unit Index 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 10 . 8 . Terminals 18 | . 10 . 8 . Botnet 7 | . 4 . 3 . Skim 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 17 | . 7 1 6 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2014 | 5 517 431 250 811 Spaces Moved 1693 | 1 375 448 360 509 Core 5 | . . . . 5 Treads . | . . . . . Legs 415 | 1 375 39 . . Wheels . | . . . . . Hover 1273 | . . 409 360 504 Flight . | . . . . . Fastest Speed 48 | 120 120 52 52 48 Average Speed 72 | 120 120 60 52 60 Slowest Speed 250 | 120 120 190 116 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 49 34 38 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . 6 4 2 10 Melee . | . . . . . Projectile . | . . . . . AOE 22 | . 6 4 2 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2377 | 7 406 572 412 980 Wait 498 | . 4 63 21 410 Move 1689 | . 374 447 359 509 Hop . | . . . . . Pick Up 24 | . 8 6 5 5 Fast Attach 22 | . . 10 7 5 Attach 17 | 1 . 6 4 6 Detach 3 | . . . 2 1 Swap 9 | . 1 4 2 2 Drop 31 | 6 1 10 7 7 Fire 64 | . 18 19 5 22 Melee . | . . . . . Ram 7 | . . 7 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: [Fac] / *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 464 | -10/Materials | Learned Materials stockpile data 475 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Lost 3 parts (1n1u1w) 950 | -9/Materials | Discovered new exit (range 4) 954 | -9/Materials | Entered another Materials area 954 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1193 | -8/Materials | Discovered new exit (range 12) 1204 | -8/Materials | Entered Factory 1204 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -7/Factory | Discovered new exit (range 9) 1376 | -7/Factory | Identified exit to Lower Caves 1553 | -7/Factory | Build established: Scout 1915 | -7/Factory | Discovered new exit (range 16) 1995 | -7/Factory | Garrison activated, responded to threat 2007 | -7/Factory | Core integrity fell below 50% 2015 | -7/Factory | Self-destructed Last Messages --------------- 02004_ K-01 Serf cleans the Construction Platform. 02004_ Identified Enh. Nuclear Core. 02005_ Identified Hvy. Missile Launcher. 02006_ Pulse Rifle severed. 02006_ M-13 Machinist destroyed. 02007_ U-05 Engineer lays Concrete. 02008_ K-01 Serf destroyed. 02008_ U-05 Engineer destroyed. 02009_ U-05 Engineer lays Concrete. 02009_ K-01 Serf cleans the Construction Platform. 02010_ Destroyed Carbon-fiber Leg. 02010_ Destroyed Lgt. Nuclear Core. 02011_ U-05 Engineer lays Concrete. 02012_ K-01 Serf collects debris. 02013_ U-05 Engineer lays Concrete. 02013_ Destroyed Imp. Deuterium Engine. 02013_ Hvy. Missile Launcher destroyed. 02013_ Destroyed Hvy. Missile Launcher. 02013_ G-47 Trooper destroyed. 02013_ U-05 Engineer lays Concrete. 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