Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 18:05:46 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (936) 936 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 4532 Bonus ------- Follower Combat Kills 111 Registered with UFD 300 Cogmind --------- Core Integrity 695/850 Matter 112/300 Energy 150/150 System Corruption 0% Temperature Warning (388) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Large Storage Unit Advanced Terrain Scan Processor Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Improved Sensor Array Improved Terrain Scanner Kinecellerator Transmission Jammer System Shield Long-range Missile Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- EM Shotgun Plasma Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Kinecellerator Transmission Jammer Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating System Shield Long-range Missile Launcher Improved Datajack Mining Laser [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 35 | 7 4 5 9 3 7 Power 3 | 1 . 1 1 . . Engine 2 | 1 . . 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 2 1 1 4 1 . Treads . | . . . . . . Leg 2 | . . . 2 . . Wheel 7 | 2 1 1 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 1 3 . 6 Device 4 | 1 . 1 . . 2 Storage 3 | 1 2 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . . . 3 . 2 Artifact . | . . . . . . Weapon 9 | 2 1 2 1 2 1 Energy Gun 6 | 1 . 2 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 9 | . . 3 3 . 3 Power . | . . . . . . Propulsion 3 | . . 1 2 . . Utility 1 | . . . . . 1 Weapon 5 | . . 2 1 . 2 Highest Loss Streak 2 | . . 2 2 . 1 To Critical Strikes . | . . . . . . Average Backups 12 | 2 11 14 14 14 11 Power 1 | . 2 3 2 . . Propulsion 2 | . 2 2 2 2 2 Utility 6 | . 4 7 7 8 6 Weapon 2 | . 2 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 26 | 1 . 3 6 11 5 Power 6 | . . 1 3 2 . Propulsion 4 | 1 . . 1 2 . Utility 11 | . . 2 2 4 3 Weapon 4 | . . . . 3 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 100 98 99 89 67 Engine 10 | . 14 4 7 14 6 Core 2 | . . 9 6 . . Leg 4 | . . . 14 5 . Wheel 18 | . 28 27 13 13 6 Device 7 | . 14 14 10 . 7 Storage 13 | . 14 14 14 14 6 Protection 6 | . . . 3 14 16 Energy Gun 16 | . 14 24 17 17 10 Ballistic Gun 6 | . 5 . 9 9 . Launcher 2 | . 8 2 . . . Peak Build Rating 47 | 8 9 14 21 27 47 Average Rating 17 | 5 8 11 17 22 43 On Entrance 12 | . 7 9 14 18 27 Avg Prop Armor Cover (%) 6 | . . . 6 6 . Naked Turns . | . . . . . . Heaviest Build 60 | 13 30 33 41 44 60 Greatest Support 30 | 26 26 26 30 28 28 Greatest Overweight (x) 3 | . 1 2 3 2 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 12 | 2 11 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 11 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 795 | 283 130 132 130 45 75 Remotely . | . . . . . . Salvage Created 1239 | 147 521 298 70 . 203 Parts 76 | 17 33 14 4 . 8 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . 18 . . Prevented 1 | . . . 1 . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 20 | . 10 5 2 . 3 Guns 11 | . 5 3 2 . 1 AOE 7 | . 5 2 . . . Classes Destroyed 11 | 2 6 . 2 . 1 Worker 3 | . 3 . . . . Builder 1 | . 1 . . . . Tunneler 4 | 4 . . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 . 1 . . . Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 2 | . 2 . . . . Swarmer 2 | . . . 2 . . Grunt 17 | . 10 5 . . 2 Sentry 1 | . . . . . 1 Best Kill Streak 10 | 5 10 4 2 . 2 Combat Bots Only 6 | . 6 3 2 . 2 Max Kills in Single Turn 3 | 1 3 2 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . 3 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 215 | . 30 18 81 . 86 Missed 68 | . 10 6 31 . 21 Hits 147 | . 20 12 50 . 65 Projectile 147 | . 20 12 50 . 65 Critical Strikes 3 | . 1 . 1 . 1 Damage Taken 1925 | . 250 162 550 . 963 Core 404 | . 58 22 169 . 155 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 . . . . . Volleys Fired 118 | 13 39 15 27 . 24 Largest 2 | 2 2 2 2 . 2 Hottest 165 | 60 70 80 165 . 120 Shots Fired 218 | 26 77 27 50 . 38 Gun 192 | 26 61 27 42 . 36 Cannon . | . . . . . . Launcher 16 | . 16 . . . . Special 10 | . . . 8 . 2 Kinetic 47 | 13 22 . 12 . . Thermal 110 | 13 39 13 30 . 15 Explosive 16 | . 16 . . . . Electromagnetic 45 | . . 14 8 . 23 Robot Hit Streak 10 | 7 6 6 5 . 10 Robot Miss Streak 4 | 2 4 2 4 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 130 | 19 38 20 23 . 30 Core Hits 83 | 8 41 12 10 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 4 | 1 . 1 1 . 1 Burn 1 | . . . 1 . . Destroy 1 | 1 . . . . . Corrupt 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2424 | 182 1061 358 287 . 536 Guns 1592 | 182 332 260 287 . 531 Cannons . | . . . . . . Explosions 827 | . 729 98 . . . Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 222 | 73 90 . 59 . . Thermal 909 | 109 242 199 162 . 197 Explosive 729 | . 729 . . . . Electromagnetic 559 | . . 159 66 . 334 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 1 4 . . Message Errors 2 | . . 1 1 . . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 23 | . 23 . . . . Projectiles . | . . . . . . Explosions 23 | . 23 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 514 | 60 153 263 67 . 514 Average Temperature 143 | 30 38 108 27 . 288 Received Heat Transfer 895 | . 156 87 246 . 406 Effects 11 | . . . . . 11 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2106 | 250 550 375 481 . 450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 92 | 100 86 100 . . 100 Level 1 7 | . 13 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 227 | 15 227 75 . . 45 Initial 59 | . . 59 . . . Average 73 | 2 123 24 . . 9 Influence Increases 986 | 25 528 125 208 . 100 Destroy 0b10 Robot/C 500 | . 200 100 140 . 60 Destroy 0b10 Robot/NC 75 | 25 45 5 . . . Destroy Leader 108 | . 68 20 10 . 10 Allied During Kill 13 | . . . 13 . . Successful Hack 19 | . 19 . . . . Select Force Hacks 60 | . 60 . . . . Disable Machine 60 | . 60 . . . . Destroy Structure 61 | . 61 . . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 75 | . . . 45 . 30 Influence Decreases 986 | 25 375 278 208 . 100 Entered New Map 94 | . . 94 . . . Time Decay 788 | 25 375 155 148 . 85 Lost Part 64 | . . 29 20 . 15 Lost Ally 40 | . . . 40 . . Squads Dispatched 6 | . 5 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 17 5 14 . 7 Peak Tracking Total 5 | . 5 3 4 . 4 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 7 | . 5 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 8 | . 6 1 . . 1 Terminals 4 | . 4 . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 12 1 . . 1 Successful 9 | . 8 1 . . . Failed 5 | . 4 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 7 . . . . Terminals 10 | . 10 . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 1 . . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 49 | . . 45 49 . . Highest-Rated Ally 31 | . . 31 31 . . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks 23 | . . . 23 . . Total Damage 334 | . . . 334 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2106 | 19 987 439 535 . 126 Sensors 950 | . . 293 535 . 122 Terrain 118 | . . . . . 118 Structural 122 | . . . . . 122 Seismic 1152 | 19 987 146 . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 7 | . . . 2 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3916 | 122 987 439 746 1321 301 Spaces Moved 2721 | 75 691 335 425 1051 144 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 205 | . . . 177 28 . Wheels 2514 | 73 691 335 248 1023 144 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 95 115 115 Average Speed 116 | 89 96 105 142 123 119 Slowest Speed 260 | 100 105 110 260 260 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . 2 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 96 40 25 82 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . 95 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . 95 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3241 | 103 939 394 502 1078 225 Wait 276 | . 195 32 12 . 37 Move 2716 | 74 690 334 424 1050 144 Hop . | . . . . . . Pick Up 41 | 8 8 4 11 10 . Fast Attach 16 | 7 . 2 2 3 2 Attach 8 | . . 1 2 . 5 Detach 4 | . . . 1 2 1 Swap 27 | . 4 2 10 . 11 Drop 34 | 1 3 4 13 13 . Fire 118 | 13 39 15 27 . 24 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / [*Scr]) -9/Scraptown -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 10) 627 | -10/Materials | Discovered new exit (range 15) 1023 | -10/Materials | Discovered new exit (range 4) 1110 | -10/Materials | Entered Mines 1135 | -10/Mines | Discovered new exit (range 6) 1180 | -10/Mines | Discovered new exit (range 12) 1190 | -10/Mines | Met a Derelict shopkeep closing up shop 1535 | -10/Mines | Discovered new exit (range 6) 1549 | -10/Mines | Entered Subcaves 1549 | -10/Subcaves | Accompanied by 2 allies 1550 | -10/Subcaves | Approached by a straggling Scientist 1554 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1567 | -10/Subcaves | Learned 4 Materials zone layouts 1745 | -10/Subcaves | Learned location of Storage (-9) 1834 | -10/Subcaves | Core integrity fell below 50% 1855 | -10/Subcaves | Discovered new exit (range 11) 2191 | -10/Subcaves | Build established: Scavenger-Mutant 2236 | -10/Subcaves | Core integrity fell below 20% 2295 | -10/Subcaves | Entered Scraptown 2295 | -9/Scraptown | System corruption cleaned by C-Scrubber 2508 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2512 | -9/Scraptown | Learned Research security intel 2513 | -9/Scraptown | Learned Factory stockpile data 2515 | -9/Scraptown | Learned Research stockpile data 2517 | -9/Scraptown | Learned Research garrison access intel 2519 | -9/Scraptown | Learned location of Quarantine (-2) 2605 | -9/Scraptown | Build established: Mutant 2894 | -9/Scraptown | Visited Awakened 2903 | -9/Scraptown | Visited The Evicted 2961 | -9/Scraptown | Visited CR-KLE's Repair Center 2968 | -9/Scraptown | Visited Red Mages 3014 | -9/Scraptown | Visited Spacefarers 3044 | -9/Scraptown | Visited TADAMA 3054 | -9/Scraptown | Visited Shadow of the Wyrm 3149 | -9/Scraptown | Visited UFD Registry 3156 | -9/Scraptown | Registered with UFD as "Quantumglider" 3183 | -9/Scraptown | Visited Scrapoid Research Area 3199 | -9/Scraptown | Visited Science Testing Area 3215 | -9/Scraptown | Visited Junk Repository 3369 | -9/Scraptown | Visited Scrap Suit Storage 3388 | -9/Scraptown | Visited Supply Room 3411 | -9/Scraptown | Visited Derelict Rescue Squad 3422 | -9/Scraptown | Visited Junk Repository 3465 | -9/Scraptown | Visited Research Penetration Think Tank 3508 | -9/Scraptown | Visited A0-MCA Data Center 3515 | -9/Scraptown | Given a B rating by A0-MCA 3520 | -9/Scraptown | Found A0-MCA's Component Scanner 3612 | -9/Scraptown | Discovered new exit (range 3) 3616 | -9/Scraptown | Entered Factory 3616 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3917 | -6/Factory | Self-destructed Last Messages --------------- 03711_ R-10 Processor collects Corrupted Hvy. Laser. 03714_ R-10 Processor collects Corrupted Lgt. Treads. 03718_ R-10 Processor collects Corrupted Gatling Laser. 03729_ Connecting with Fabricator... 03729_ Current location identified: Factory 03735_ Acquired Plasma Rifle. 03829_ G-50 Soldier destroyed. 03840_ Power failure, Lgt. Angular Momentum Engine shutdown. 03843_ G-67 Veteran IFF system glitched. 03858_ Critical hit (Burn: +50). 03861_ EM Shotgun destroyed. 03863_ Overheating: System interference. 03863_ Adv. Terrain Scan Processor temporarily disabled. 03871_ Overheating: Matter decay (-34). 03889_ Power failure, Lgt. Angular Momentum Engine shutdown. 03889_ Slammed into G-67 Veteran. 03893_ Overheating: A0-MCA's Component Scanner damaged (-30). 03914_ A0-MCA's Component Scanner broken. 03914_ Overheating: Short circuit. 03915_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????#?#??#??#?????#??#??? | | ???????????#####?#?##?######?#?##?#? | | ????????#??#???#?####??#?########??? | | ??????????????#??########?###?#?#??# | | ????????####?##??#?##?###?###???#### | | ????????##?##?#?###############??#?# | | ???????? ?? ? ???#########?#?#?## | | ???????? ? ?? "?" ###########??#?# | | ??????#? ? "G" ################ | | ???????# ??" ? ? " # ##??##? | | ?????????"?? ?? # """"" #####?# | | ???????#???" ? ? # """"" ######? | | ???????# ? ? ??? #! """ ##?#?## | | ?????? ? """ """? # ####?## | | ?????? # "?" ?""? # """"" ####### | | ?????? ? "?? """ # """"" ####### | | ?????? # # """ ####### | | ?????? # # =g[ !####### | | ?????? #################;#########?# | | ????? @ ######## | | ????? ######## | | ????? """"" # # | | ??????"""""""" "" F" # # | | ?????"??"""""" "" "" # # | | ???????""""""" # # | | ??"" """"""""" [!! # # | | ??"" """"""""" ! # # | | """" """"""""" [ # # | | %+ # | | # # | | # # | | ???????## ########### # # | | ???????## # #### # # | | ???????## # ?"? "#### # # | | ????????# # ??? ?#### # # | | ????????# # "?? "#### ######## | | ????????# #? ?? #?## ######## | | ????????# #? ? ?##?? ####???# | | ????????######### ?????#??# ##?? ?# | | ??????????????#?# ?? ??## ##?????? | | ??????????????????##????? ?! ?? ??? | | ??????????????????????????? ???? ??? | | ?????????????????????? ? ? ? ??? ?? | | ?????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Low-level Research Challenges ------------ None Game ------ Seed FortressShadingPendant Manual? 0 Play Time 00:24:37 Cumulative 89.7 hours Start 2026.02.18 @ 17:35:04 End 2026.02.18 @ 18:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 46% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12e94ed5-25bb-445b-a6aa-9075e4d68721