Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 01:58:03 Player: shapeshifter Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (208) 1040 Value Destroyed (10715) 10715 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (11460) 11460 TOTAL SCORE: 31555 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1982 Follower Combat Kills 5438 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2912 Friendly Fire -1472 Cogmind --------- Core Integrity 0/1150 Matter 24/300 Energy 100/100 System Corruption 21% Temperature Cool (18) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Disassembled Obliterator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Heavy Shield Leg > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Launcher Guidance Computer Improved Transmission Jammer Experimental Weapon Shielding Experimental Shock Absorption System Experimental Shield Generator Quantum Router Tech Extrapolator > --- WEAPON ----------- Enhanced Nova Cannon Scatter Rocket Array > --- INVENTORY -------- F-cell Engine Cooled Fission Core Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Experimental Cooling System Advanced Energy Well Matter Compressor Experimental Weapon Shielding Advanced Hardlight Generator Improved Remote Force Field Vortex Driver Advanced KE Penetrator Chain Missile Launcher Improved Remote Datajack PL-3XN's Ring of Power [Rating: 168] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Tech Extrapolator Hackware Quantum Router Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . . . . 3 . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 182 | 7 2 . 21 6 3 21 14 2 . 14 6 14 1 3 21 4 5 7 5 26 Power 27 | 1 . . 2 1 . 3 2 . . 3 1 4 . . 2 . . . 2 6 Engine 11 | 1 . . 2 1 . 3 1 . . 1 1 . . . . . . . . 1 Core 7 | . . . . . . . 1 . . . . 4 . . 1 . . . . 1 Reactor 9 | . . . . . . . . . . 2 . . . . 1 . . . 2 4 Propulsion 60 | 2 . . 9 4 1 9 4 . . 4 4 5 . 1 5 . . 4 . 8 Treads 25 | 2 . . 9 3 1 1 . . . . 1 . . . . . . . . 8 Leg 18 | . . . . . . . . . . 3 2 5 . 1 5 . . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . 4 4 . . 1 1 . . . . . . 2 . . Flight 5 | . . . . 1 . 4 . . . . . . . . . . . . . . Utility 57 | 2 2 . 5 . 1 5 6 1 . 4 1 5 . . 7 3 5 2 2 6 Device 26 | 1 . . . . . 3 3 . . 2 . 2 . . 4 2 1 2 2 4 Storage 9 | 1 2 . 1 . . 1 1 . . . . . . . 1 . 1 . . 1 Processor 7 | . . . . . . . 1 1 . . 1 1 . . . 1 2 . . . Hackware 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . . Protection 11 | . . . 4 . 1 1 . . . 2 . . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . . 5 1 1 4 2 1 . 3 . . 1 2 7 1 . 1 1 6 Energy Gun 4 | 1 . . 1 . . . . . . . . . . . . . . 1 . 1 Energy Cannon 8 | . . . . . . 1 . . . 2 . . . . 4 . . . . 1 Ballistic Gun 8 | 1 . . 3 1 . . . . . . . . . . 1 . . . 1 1 Ballistic Cannon 4 | . . . . . . . 2 . . 1 . . . . . . . . . 1 Launcher 6 | . . . 1 . . 1 . . . . . . 1 . 1 . . . . 2 Special Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 1 . 1 . . . 2 . 4 . . 11 . 1 . 1 9 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Lost 53 | . . . 2 1 . 5 . 1 . 12 . 4 . 3 1 . . . 3 21 Power 11 | . . . . 1 . . . . . 3 . 2 . . . . . . 1 4 Propulsion 18 | . . . 1 . . 3 . 1 . 4 . . . 1 . . . . 1 7 Utility 17 | . . . 1 . . 2 . . . 2 . 1 . . 1 . . . 1 9 Weapon 7 | . . . . . . . . . . 3 . 1 . 2 . . . . . 1 Highest Loss Streak 13 | . . . 1 1 . 4 . 1 . 5 . 3 . 3 1 . . . 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 4 7 14 14 14 15 5 5 6 5 6 6 6 5 7 10 15 18 20 18 Power . | . 1 1 . . . . . . . . . . 1 2 . . 1 1 2 2 Propulsion 3 | . . . 4 10 10 5 . . . . . 1 1 . 1 4 4 3 1 2 Utility 4 | . 1 2 5 2 2 5 3 1 1 3 2 2 2 2 3 4 6 7 8 6 Weapon 2 | . 1 3 3 1 1 1 1 4 5 1 3 2 1 . 2 2 2 4 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 149 | . . . 14 . 1 22 2 1 . 2 3 4 . 1 16 1 . 23 7 52 Power 15 | . . . 1 . . 1 . . . . . . . . 3 . . 1 2 7 Propulsion 28 | . . . 2 . 1 5 . . . . . 3 . 1 4 . . 5 . 7 Utility 56 | . . . 8 . . 9 2 1 . 1 1 . . . 7 1 . 9 1 16 Weapon 46 | . . . 2 . . 4 . . . 1 2 1 . . 2 . . 8 4 22 Tool/Special 4 | . . . 1 . . 3 . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 94 95 100 93 63 78 74 62 88 95 92 90 91 89 89 93 93 87 Engine 5 | . 14 14 11 6 11 10 1 6 6 2 2 2 . . . . . . . . Reactor 2 | . . . . . . . . . . 2 6 4 . . 4 5 5 5 6 9 Treads 15 | . 28 28 39 44 44 24 . . . . 2 2 . . . . . . . 5 Leg 13 | . . . . . . . . . . 8 25 30 35 34 34 35 31 30 31 17 Hover 5 | . . . . . . 14 21 26 26 12 3 2 . . . . . . . . Device 7 | . 14 14 1 . . 3 9 13 13 7 9 9 1 1 11 6 9 8 13 13 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 6 | . . . . . . . 4 10 13 9 2 9 11 11 6 6 13 21 15 14 Hackware 2 | . . . . . . . 5 1 . . . 5 11 11 8 5 8 6 5 5 Protection 6 | . . . 9 11 11 7 . . . 2 13 5 7 8 4 9 5 5 5 4 Energy Cannon 1 | . . . . . . 2 . . . . . . . . 4 . . 1 . 2 Ballistic Gun 8 | . 14 14 21 22 21 14 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 4 . . 6 13 10 5 . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 4 Peak Build Rating 168 | 7 8 10 19 24 22 38 86 79 76 85 91 107 98 98 141 141 157 157 156 168 Average Rating 71 | 5 7 8 17 20 21 25 58 74 71 66 85 96 91 87 116 137 149 151 152 156 On Entrance 72 | . 7 8 10 19 21 22 21 79 76 71 78 91 87 98 96 135 141 153 151 151 Avg Prop Armor Cover (%) 5 | . . . . . . 2 10 . . 2 4 5 . 9 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 15 30 30 40 40 36 60 65 53 46 82 82 88 69 69 98 91 141 141 147 153 Greatest Support 225 | 40 40 40 80 89 89 89 54 54 42 84 99 120 99 99 161 161 161 171 168 225 Greatest Overweight (x) 3 | . . . . . . 2 1 1 1 3 . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 17 | 7 10 15 15 15 15 17 15 15 15 15 15 15 15 15 15 15 24 25 25 24 Most Carried 25 | 5 7 13 15 15 15 20 15 15 15 15 15 15 15 15 15 15 23 25 25 25 Average Carried 16 | 2 4 7 14 14 14 16 14 14 15 14 14 14 14 13 13 14 19 22 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 25 | 3 6 13 15 15 15 15 15 15 15 14 15 14 14 15 15 14 23 25 25 25 Class Distribution -------------------- 43% | Mutant 25% | Scavenger-Mutant 15% | Hacker-Mutant 5% | Scavenger-Assassin 3% | Commander-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Assassin | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 7473 | 272 128 10 1193 100 164 771 351 168 54 270 671 194 326 211 812 50 10 395 518 805 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7933 | 157 316 . 1860 306 291 1059 255 . 257 164 196 231 77 242 910 . 141 280 223 968 Parts 363 | 11 19 . 119 19 28 67 3 . 2 8 3 5 . 17 17 . 2 2 5 36 Haulers Intercepted 11 | . 1 . 6 1 . . 2 . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 1 . 5 . . 10 . 7 . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 168 | . 6 . 34 5 6 21 2 . . 4 7 7 3 11 25 . . 1 5 31 Melee 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Guns 45 | . 6 . 28 5 6 . . . . . . . . . . . . . . . Cannons 31 | . . . . . . 6 2 . . 3 7 7 . . . . . . . 6 AOE 89 | . . . 6 . . 15 . . . . . . 3 11 24 . . 1 5 24 Classes Destroyed 26 | 2 5 . 3 . 1 4 1 . . . 1 . . . 6 . . 2 . 1 Worker 4 | . . . 3 1 . . . . . . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 6 1 . . 2 . . . . . . . . . . . 1 . Recycler 5 | 1 . . 3 . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . Watcher 9 | . 3 . 5 . . . . . . . . . . . . . . . . 1 Swarmer 25 | . 2 . 12 . . . . . . . . 1 1 6 . . . . 3 . Saboteur 9 | . . . . . . . . . . . . . . . 3 . . . . 6 Grunt 52 | . 4 . 12 2 1 . . . . . 6 4 1 3 10 . . . 2 7 Brawler 2 | . . . . . . . . . . . . . . . 2 . . . . . Duelist 6 | . . . . . 1 . . . . . . . . 1 . . . . . 4 Protector 4 | . . . . . . . . . . . . . . . 2 . . . . 2 Sentry 22 | . . . 10 3 4 . 1 . . . . 2 1 1 . . . . . . Demolisher 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Specialist 8 | . . . . . . . . . . . . . . . 2 . . . . 6 Programmer 5 | . . . . . . . 1 . . . . . . . . . . . . 4 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Armor Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . 3 . . . . . Federalist 5 | . . . . . . 5 . . . . . . . . . . . . . . Explorer 2 | . . . . . . 2 . . . . . . . . . . . . . . Ranger 1 | . . . . . . 1 . . . . . . . . . . . . . . Scrapper 13 | . . . . . . 13 . . . . . . . . . . . . . . Botcube 1 | . . . . . . . . . . . . . . . . . . 1 . . Decomposer 4 | . . . . . . . . . 4 . . . . . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 12 | 3 4 . 9 3 3 11 1 . . 2 3 4 3 8 11 . 1 1 3 12 Combat Bots Only 12 | . 4 . 6 2 3 11 1 . . 2 3 4 3 8 11 . . 1 3 12 Max Kills in Single Turn 5 | 1 2 . 5 1 1 5 1 . 1 1 2 1 1 5 4 . 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 . . 5 . . . . . . 1 5 4 . . 1 3 4 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Data Miner (-6/Data Miner) Warlord (-5/Warlord) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Hostile Shots Fired 1195 | . 35 . 141 23 28 86 28 8 3 45 44 81 10 22 43 2 . . 37 559 Missed 414 | . 10 . 36 6 6 24 19 7 1 12 16 37 4 10 15 2 . . 18 191 Hits 781 | . 25 . 105 17 22 62 9 1 2 33 28 44 6 12 28 . . . 19 368 Melee 23 | . . . . . 2 . . . . . . . . . . . . . . 21 Projectile 758 | . 25 . 105 17 20 62 9 1 2 33 28 44 6 12 28 . . . 19 347 AOE 11 | . . . . . . . . . . . . 1 . . . . . . . 10 Critical Strikes 39 | . . . 1 2 1 1 . . . . 2 4 . 2 1 . . . 1 24 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 5 | . . . . . . . . . . 3 . 1 . . . . . . . 1 Damage Taken 15929 | . 257 . 1296 246 333 921 108 6 43 1544 583 861 148 358 929 . . 6 625 7665 Core 2252 | . 40 . 167 31 51 148 2 . . 469 37 61 26 8 51 . . . 103 1058 Absorbed by Shields 975 | . . . . . . . 8 . . . . 168 . . 54 . . . 77 668 Redirected to Shielding 405 | . . . . . . . . . . . . . . . 77 . . . 68 260 Ignored by Resistances 368 | . . . . . . . . . . . . . . . 118 . . . 62 188 Regen/Repaired (Parts) 700 | . . . . . . 199 . . . . . . . . 90 . . 224 187 . Core Remaining (%) 61 | 100 . 84 . . . . . . . . 40 . . . . 85 . . . . Volleys Fired 428 | 11 29 . 119 16 19 32 5 1 . 28 28 25 6 7 19 . . 13 3 67 Largest 2 | 2 2 . 2 2 2 1 2 1 . 2 2 2 1 2 2 . . 1 1 1 Hottest 180 | 70 70 . 50 50 50 85 102 51 . 102 102 102 43 94 180 . . 100 50 120 Shots Fired 700 | 22 58 . 236 32 38 32 11 1 . 49 55 49 6 8 20 . . 13 3 67 Gun 393 | 22 58 . 234 32 38 . . . . . . . . . . . . 9 . . Cannon 243 | . . . . . . 28 11 1 . 49 55 49 . 1 4 . . 1 . 44 Launcher 55 | . . . 2 . . 4 . . . . . . 6 7 16 . . 3 2 15 Special 9 | . . . . . . . . . . . . . . . . . . . 1 8 Kinetic 504 | 11 29 . 234 32 38 . 11 1 . 43 55 49 . 1 . . . . . . Thermal 109 | 11 29 . . . . 28 . . . 6 . . . . 4 . . 9 . 22 Explosive 45 | . . . 2 . . 4 . . . . . . 6 7 6 . . 3 2 15 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . 10 . . 1 . 22 Robot Hit Streak 21 | 5 8 . 15 14 12 5 4 . . 14 4 9 6 1 6 . . 3 1 21 Robot Miss Streak 11 | 2 5 . 4 2 6 11 2 . . 4 6 3 . 10 10 . . 10 . 5 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . . . 1 Secondary Targets 6 | . . . 5 . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 485 | 13 33 . 164 21 29 14 11 . 8 41 29 24 6 4 12 . 1 15 8 52 Core Hits 521 | 5 17 . 67 10 10 39 2 . 4 15 12 13 5 26 118 . 1 14 24 139 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Critical Strikes 37 | 1 2 . 3 . . . 2 . . 11 6 4 . . . . . 1 2 5 Burn 4 | 1 2 . . . . . . . . . . . . . . . . 1 . . Destroy 3 | . . . 3 . . . . . . . . . . . . . . . . . Blast 17 | . . . . . . . 1 . . 6 6 4 . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . 5 . . . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . 2 5 Melee Attacks 89 | . . . . . 6 11 8 1 10 22 . . . . 6 . 2 7 11 5 Impact 19 | . . . . . . 11 8 . . . . . . . . . . . . . Slashing 33 | . . . . . . . . 1 10 22 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 31 | . . . . . . . . . . . . . . . 6 . 2 7 11 5 Sneak Attacks 29 | . . . . . 6 . 3 . 6 1 . . . . 1 . 1 7 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32223 | 165 424 . 3257 380 427 1422 552 . 820 1573 1180 1078 446 774 7085 . 166 2142 1466 8866 Guns 4371 | 165 424 . 2815 380 427 . . . . . . . . . . . . 160 . . Cannons 6374 | . . . . . . 341 233 . . 1082 1180 1078 . . . . . 85 . 2375 Explosions 17424 | . . . 423 . . 1081 . . . . . . 446 774 6777 . . 914 736 6273 Melee 4033 | . . . . . . . 319 . 820 491 . . . . 308 . 166 983 730 216 Ramming 21 | . . . 19 . . . . . . . . . . . . . . . . 2 Kinetic 7321 | 53 176 . 2815 380 427 . 233 . . 979 1180 1078 . . . . . . . . Thermal 1478 | 112 248 . . . . 341 . . . 103 . . . . . . . 160 . 514 Explosive 13619 | . . . 423 . . 1081 . . . . . . 446 774 2972 . . 914 736 6273 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 319 | . . . . . . . 319 . . . . . . . . . . . . . Slashing 1311 | . . . . . . . . . 820 491 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 8154 | . . . . . . . . . . . . . . . 4113 . 166 1068 730 2077 Highest Corruption 20 | . . . . . . . 4 4 4 4 4 6 6 6 6 . 3 3 4 20 Average Corruption 3 | . . . . . . . 2 4 4 4 4 2 6 6 6 . 3 3 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . . . . . 8 8 4 14 17 1 8 13 . . 4 26 25 33 Message Errors 42 | . . . . . . . 3 2 3 2 4 1 2 5 . . 1 5 8 6 Matter Fused 40 | . . . . . . . 2 1 . 5 6 . 1 3 . . 1 7 8 6 Heat Flow Errors 20 | . . . . . . . . 1 . 2 4 . 1 2 . . . 3 2 5 Energy Discharges 16 | . . . . . . . 2 2 . 1 . . 1 1 . . . 4 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 16 | . . . . . . . . 1 1 2 1 . 1 1 . . . 3 2 4 Data Loss (major) 12 | . . . . . . . . . . 1 2 . . 1 . . 1 1 2 4 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . Alerts 9 | . . . . . . . . 1 . . . . 1 . . . 1 2 1 3 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1744 | . . . 44 . . . 229 . 413 54 22 . 20 . 226 . . 161 240 335 Projectiles 239 | . . . . . . . . . . 29 22 . . . . . . . . 188 Explosions 320 | . . . 40 . . . . . . . . . 20 . 114 . . . 15 131 Melee 1185 | . . . 4 . . . 229 . 413 25 . . . . 112 . . 161 225 16 Knockbacks 32 | . . . . . . . 2 . . 14 8 8 . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic 29 | . . . . . . . 1 . . 14 6 8 . . . . . . . . Secondary 2 | . . . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 630 | . . . . . . 119 . . . . . . . 139 149 . . 8 20 195 Shots 35 | . . . . . . 7 . . . . . . . 6 4 . . 1 4 13 Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | 54 99 . 98 382 59 348 100 201 . 316 289 66 122 275 130 . . 211 216 277 Average Temperature 57 | 21 32 . 23 102 20 80 43 105 . 85 57 24 51 97 45 . . 59 100 99 Received Heat Transfer 3766 | . 108 . 447 114 96 469 12 . 21 . 538 176 27 72 96 . . . 64 1526 Effects 5 | . . . . 1 . 1 . . . . . . . 2 . . . . . 1 Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . 2 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 2 . . . 3 . . . . . . . . . . . . . Impact Corruptions 7 | . . . 1 . . . 6 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . Heat Transferred 2542 | 407 888 . . . . 359 . . . . . . . . . . . 333 . 555 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Maximum Alert Level 5 | . . . 2 1 . . . . . . . 1 . . . . . . 5 5 Low Security (%) 60 | 100 100 100 21 44 100 . 100 . . . . 87 . . . . 100 100 12 . Level 1 4 | . . . 12 55 . . . . . . . 12 . . . . . . . . Level 2 13 | . . . 66 . . . . . . . . . . . . . . . 2 . Level 3 3 | . . . . . . . . . . . . . . . . . . . 8 17 Level 4 9 | . . . . . . . . . . . . . . . . . . . 29 53 Level 5 4 | . . . . . . . . . . . . . . . . . . . 46 . High Security 3 | . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2622 | 10 133 . 581 242 121 . 89 . . . . 274 . . . . 37 72 2237 2622 Initial 1087 | . . . . 234 90 . . . . . . 8 . . . . . . . 1087 Average 427 | 1 36 . 383 204 46 . 9 . . . . 93 . . . . 8 3 1399 1488 Influence Increases 9356 | 20 207 . 1148 158 328 . 185 45 45 20 206 602 60 240 699 168 71 114 2805 2235 Destroy 0b10 Robot/C 4720 | . 120 . 680 100 140 . 80 . . 20 180 220 60 220 580 100 20 . 1100 1100 Destroy 0b10 Robot/NC 305 | 20 25 . 100 10 . . 10 . . . . 15 . . 10 . 10 . 70 35 Destroy Leader 756 | . 48 . 192 32 . . 22 . . . 20 50 . 20 . 20 2 . 204 146 Allied During Kill 1555 | . . . . . 10 . 6 . . . 6 12 . . 109 48 12 . 1044 308 Successful Hack 196 | . 13 . 77 15 28 . 16 . . . . 20 . . . . 12 . 15 . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . . Disable Machine 540 | . . . 30 . . . 15 . . . . 120 . . . . 15 . 120 240 Destroy Structure 894 | . 1 . 24 1 . . 6 . . . . 150 . . . . . 114 252 346 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 225 | . . . 30 . . . 30 45 45 . . 15 . . . . . . . 60 Influence Decreases 6824 | 20 207 . 592 482 555 5 124 106 10 55 192 368 253 231 269 662 71 114 586 1922 Entered New Map 2328 | . . . . 322 142 5 . 24 . 35 . 6 93 11 64 494 . . . 1132 Time Decay 3726 | 20 207 . 572 150 413 . 84 72 10 20 192 302 160 190 155 168 71 94 436 410 Lost Part 360 | . . . 20 10 . . . 10 . . . 40 . 30 10 . . . 30 210 Lost Ally 410 | . . . . . . . 40 . . . . 20 . . 40 . . 20 120 170 Squads Dispatched 44 | . 2 . 1 1 . . 2 . . . . 3 . . . . . . 12 23 Investigation 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . 1 . . . . 1 . . . . . . 1 2 Reinforcement 15 | . 1 . 1 . . . . . . . . 2 . . . . . . 8 3 Assault 19 | . . . . . . . . . . . . . . . . . . . 2 17 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 13 | . 2 . 2 1 . . . . . . . . . . . . . . 5 3 Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . . 35 Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . 34 Times Spotted 389 | . 13 . 43 7 6 46 5 3 9 4 9 16 3 11 51 2 . 6 43 112 Peak Tracking Total 30 | . 8 . 8 2 4 9 2 3 9 3 5 5 3 5 14 1 . 2 6 30 Tactical Retreats 12 | . . . 2 . . 1 2 2 1 . . 1 . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 7 | . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 50 | . . . 2 . . 12 1 . . 1 . 8 . . . . 1 . 9 16 Max in Single Turn 2 | . . . 1 . . 2 1 . . 1 . 2 . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 63 | . 6 . 12 6 11 1 7 1 1 3 . 3 . . 4 1 2 . 4 1 Terminals 36 | . 6 . 8 5 5 . 5 . . . . 2 . . . 1 1 . 2 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 2 . 6 . . . . . . . . . . . . . 1 . Scanalyzers 4 | . . . 2 . . . . . . . . 1 . . . . 1 . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . Total Hacks 197 | . 15 . 25 16 32 6 15 1 4 26 . 14 . . 6 1 17 . 16 3 Successful 112 | . 9 . 15 6 20 6 3 1 4 26 . 4 . . 6 1 5 . 5 1 Failed 84 | . 6 . 9 10 12 . 12 . . . . 10 . . . . 12 . 11 2 Catastrophic 14 | . . . 1 1 . . 4 . . . . 2 . . . . 3 . 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 77 | . 16 . 15 7 19 . 2 . . . . 8 . . 1 . 1 . 8 . Terminals 100 | . 15 . 17 12 17 . 9 . . . . 11 . . . 1 1 . 14 3 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . 4 . 15 . . . . . . . . . . . . . 1 . Scanalyzers 23 | . . . 4 . . . . . . . . 3 . . . . 16 . . . Garrison Access 8 | . . . . 4 . . 3 . . . . . . . . . . . 1 . Terminal Hacks 65 | . 2 . 4 4 5 6 1 1 4 26 . 2 . . 6 1 . . 2 1 Record 16 | . . . . . . . . . 4 6 . . . . 5 1 . . . . Part Schematic 14 | . . . . . 1 . 1 . . 12 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 8 | . . . 2 . . 6 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . . . . . . Open Door 6 | . . . . 3 . . . 1 . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 3 . . . . . . . . . . . . . 1 . Retrieve Components 5 | . . . 1 . 3 . . . . . . . . . . . . . 1 . Scanalyzer 9 | . . . 3 . . . . . . . . 1 . . . . 5 . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . 2 . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . 1 . . . . . . . . 1 . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 31 | . 7 . 7 2 12 . 1 . . . . 1 . . . . . . 1 . Terminals 25 | . 7 . 7 2 7 . . . . . . 1 . . . . . . 1 . Track 1 | . . . . . . . . . . . . 1 . . . . . . . . Botnet 7 | . 1 . 2 . 3 . . . . . . . . . . . . . 1 . Skim 17 | . 6 . 5 2 4 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 7 5 7 . 7 . . . . 3 . . . . 2 . 2 . Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . 1 . 1 . 1 . . 12 . 6 2 3 14 5 3 3 3 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . 1 . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . 10 . 17 . . . . . . . . . . . . . 1 . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . 1 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . 1 2 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . 1 2 parse_system 3 | . . . . . . . . . . . . . . . . . . . 1 2 Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 37 | . . . . . 3 1 2 . . 1 . 1 . . 5 . . 20 . 4 Largest Group 21 | . . . . . 3 4 2 . . 1 1 1 . . 3 3 3 21 20 5 Highest-Rated Group 913 | . . . . . 51 114 64 . . 42 42 51 . . 300 252 252 913 913 324 Highest-Rated Ally 125 | . . . . . 21 63 32 . . 42 42 51 . . 125 125 125 125 110 116 Total Orders 4 | . . . . . . 2 . . . . . . . . 2 . . . . . STAY 2 | . . . . . . 1 . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Ally Attacks 715 | . . . . . 6 53 11 . . . 11 20 . . 46 14 2 87 320 145 Total Damage 28721 | . . . . . 155 1785 426 . . . 357 928 . . 2313 585 170 2981 11605 7416 Kills 163 | . . . . . 1 29 2 . . . 2 7 . . 12 5 2 5 69 29 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Allies Melted 17 | . . . . . . 13 . . . . . . . . 1 . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Active Infowar (turns) 6995 | 19 729 588 278 . . . 646 267 321 166 . 397 . . . . 126 1711 885 862 Sensors 4519 | . . . . . . . 646 267 321 166 . 397 . . . . 126 1711 885 . Seismic 1614 | 19 729 588 278 . . . . . . . . . . . . . . . . . Machine Analysis 1878 | . . . . . . . . . . . . . . . . . 43 1711 124 . Cloaking 3 | . . . . . . . . . . . . . . . . . . 3 . . Jamming 862 | . . . . . . . . . . . . . . . . . . . . 862 Robot Analysis Total 8 | . . . 2 . . 6 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 2 1 . 2 . 1 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 21161 | 115 729 588 2285 303 1189 4848 682 267 321 670 866 686 328 396 1612 797 268 1711 1108 1392 Spaces Moved 14644 | 49 270 360 1155 152 635 3270 779 298 504 405 629 439 301 340 1303 471 240 1380 863 801 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . Treads 4604 | 33 270 360 1155 152 635 1768 . . . . . . . . . . . . . 231 Legs 6752 | . . . . . . . . . . 216 629 439 301 340 1303 471 240 1380 863 570 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 3124 | . . . . . . 1354 779 298 504 189 . . . . . . . . . . Flight 148 | . . . . . . 148 . . . . . . . . . . . . . . Fastest Speed 31 | 50 160 160 160 160 160 31 52 53 53 48 120 96 100 100 96 103 100 100 100 103 Average Speed 114 | 124 160 160 160 160 160 120 75 85 57 99 120 109 100 105 100 103 102 100 100 115 Slowest Speed 290 | 160 160 160 160 160 160 240 150 108 108 290 120 120 100 120 180 103 103 113 103 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 58 90 94 28 99 87 16 49 64 81 75 13 54 53 87 71 6 96 25 41 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 16 | . 3 2 3 . 5 . . . . 1 . . . . . 2 . . . . Known Exits Taken 11 | . . 1 1 1 . . 1 1 1 . . 1 1 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 . . . 1 1 . . . 1 1 . . . 1 . . . . . Scrap Searched 27 | . . 3 . . . 5 . 3 5 . 4 . 2 2 . 3 . . . . Spaces Dug 31 | . . . . . . 1 1 1 2 . . 5 . . 5 . . . 16 . Terrain Destroyed 1233 | . . . 22 . . 206 5 3 2 9 30 60 17 199 312 . . 123 38 207 Melee 7 | . . . . . . . 1 1 2 . . . . . 1 . . . 2 . Projectile 88 | . . . . . . 5 4 2 . 9 30 20 . 1 4 . . . . 13 AOE 1138 | . . . 22 . . 201 . . . . . 40 17 198 307 . . 123 36 194 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Total 18334 | 81 509 372 1411 188 775 4146 847 308 515 577 685 597 320 363 1598 784 261 1701 1089 1207 Wait 2231 | 5 202 6 54 . 107 665 17 . 1 86 15 87 9 1 126 301 . 212 177 160 Move 14625 | 48 269 359 1154 151 634 3269 778 297 503 404 628 438 300 339 1302 470 240 1379 862 801 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 331 | 10 5 7 24 5 2 55 9 . . 12 5 15 2 6 51 3 12 37 14 57 Fast Attach 52 | . . . 10 1 . 3 10 3 . 9 3 4 . . 4 3 . 1 . 1 Attach 109 | 7 . . 2 1 . 13 8 1 . 6 3 6 2 5 14 2 3 4 7 25 Detach 22 | . . . . . . 4 3 2 . . . . . 2 6 . 1 . 1 3 Swap 118 | . 2 . 13 6 4 30 . . . . . 6 1 1 14 . 2 10 4 25 Drop 327 | . 2 . 34 8 3 64 9 3 1 10 3 16 . 2 56 5 1 38 10 62 Fire 428 | 11 29 . 119 16 19 32 5 1 . 28 28 25 6 7 19 . . 13 3 67 Melee 89 | . . . . . 6 11 8 1 10 22 . . . . 6 . 2 7 11 5 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 7) 617 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Identified exit to Materials 730 | -10/Materials | Learned location of Storage (-9) 773 | -10/Materials | Learned Storage trap positions 780 | -10/Materials | Learned location of 2 exits from Subcaves 803 | -10/Materials | Loaded intel: 21 trap records 827 | -10/Materials | Learned location of 2 exits from Subcaves 845 | -10/Materials | Entered Mines 850 | -10/Mines | Met a Derelict bent on vengeance 1285 | -10/Mines | Assembled infested the area 1320 | -10/Mines | Met 8R-AWN 1390 | -10/Mines | Discovered exit to Materials (range 8) 1391 | -10/Mines | Learned location of Mines (-9) 1433 | -10/Mines | Entered Materials 1433 | -9/Materials | Evolved 2 slots: Propulsion x2 1434 | -9/Materials | Identified exit to Storage 1927 | -9/Materials | Discovered new exit (range 15) 2295 | -9/Materials | Central database locked down 2338 | -9/Materials | Discovered new exit (range 16) 2406 | -9/Materials | Identified exit to Materials 2469 | -9/Materials | Build established: Scavenger-Mutant 2619 | -9/Materials | Learned Storage emergency access door positions 2764 | -9/Materials | Learned location of Recycling (-9) 2824 | -9/Materials | Learned 2 Storage zone layouts 3475 | -9/Materials | Discovered exit to Materials (range 16) 3718 | -9/Materials | Entered Storage 3720 | -9/Storage | Identified exit to Recycling 3721 | -9/Storage | Loaded intel: 27 trap records 3915 | -9/Storage | Found Prototype Launcher 4014 | -9/Storage | Used back door to open Recycling access 4021 | -9/Storage | Entered Recycling 4076 | -9/Recycling | Core integrity fell below 50% 4086 | -9/Recycling | Build established: Mutant 4251 | -9/Recycling | Discovered new exit (range 5) 5159 | -9/Recycling | Scanned before Scraplab entrance 5181 | -9/Recycling | Entered Scraplab 5194 | -9/Recycling | Discovered new exit (range 2) 5210 | -9/Recycling | Entered Scraptown 5210 | -9/Scraptown | Accompanied by 3 allies 5367 | -9/Scraptown | Visited SPCMW 5394 | -9/Scraptown | Visited Assassins FH 5423 | -9/Scraptown | Visited CR-KLE's Repair Center 5454 | -9/Scraptown | Visited Supply Room 5468 | -9/Scraptown | Visited Awakened 5500 | -9/Scraptown | Visited Spacefarers 5567 | -9/Scraptown | Visited UFD Registry 5567 | -9/Scraptown | Registered with UFD as "Smoothguard" 5598 | -9/Scraptown | Visited Curators Association 5649 | -9/Scraptown | Visited Scrapoid Research Area 5671 | -9/Scraptown | Visited Derelict Rescue Squad 5690 | -9/Scraptown | Visited Junk Repository 5730 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5745 | -9/Scraptown | Found DCF Scrap (28 items) 5772 | -9/Scraptown | Visited Analyses Database 5799 | -9/Scraptown | Visited Infowarlord's Domain 5822 | -9/Scraptown | Visited Botcube Research 5847 | -9/Scraptown | Visited Science Testing Area 5879 | -9/Scraptown | Visited Research Penetration Think Tank 5913 | -9/Scraptown | Identified Scatter Rocket Array 6633 | -9/Scraptown | Discovered new exit (range 13) 8047 | -9/Scraptown | Found Lrg. Botcube 8832 | -9/Scraptown | Found Exp. Sensor Array 8847 | -9/Scraptown | Lrg. Botcube activated 8875 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 1 gun, 3 cannons. 9035 | -9/Scraptown | CR-KLE repaired 9 parts 9150 | -9/Scraptown | Build established: Commander-Mutant 9213 | -9/Scraptown | Met Optimus 9213 | -9/Scraptown | Accepted into 0bPrime 9613 | -9/Scraptown | Civil war broke out across Scraptown 9619 | -9/Scraptown | Found PL-3XN's Ring of Power 9799 | -9/Scraptown | Lost 9 allies 9861 | -9/Scraptown | Lost 3 allies 9912 | -9/Scraptown | Found Botcube 9917 | -9/Scraptown | Found Botcube 9921 | -9/Scraptown | Found Lrg. Botcube 9923 | -9/Scraptown | Found Lrg. Botcube 9929 | -9/Scraptown | Optimus destroyed in the chaos of civil war 10003 | -9/Scraptown | Found Lrg. Botcube 10005 | -9/Scraptown | Core integrity fell below 20% 10031 | -9/Scraptown | Lost 5 allies 10039 | -9/Scraptown | Destroyed 11 combat bots 10043 | -9/Scraptown | Discovered new exit (range 7) 10058 | -9/Scraptown | Entered Factory 10058 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 10067 | -6/Factory | Destroyed 7 combat bots 10071 | -6/Factory | Build established: Mutant 10072 | -6/Factory | Lost 4 parts (2n2u) 10338 | -6/Factory | Garrison activated, responded to threat 10377 | -6/Factory | Discovered new exit (range 16) 10386 | -6/Factory | Identified exit to Lower Caves 10740 | -6/Factory | Entered Lower Caves 10747 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10763 | -6/Lower Caves | Encountered a Warlord checkpoint 10805 | -6/Lower Caves | Learned Factory garrison access intel 10950 | -6/Lower Caves | Identified exit to Lower Caves 11007 | -6/Lower Caves | Entered another Lower Caves area 11052 | -6/Lower Caves | Learned Factory stockpile data 11061 | -6/Lower Caves | Discovered new exit (range 9) 11093 | -6/Lower Caves | Build established: Gladiator 11100 | -6/Lower Caves | Encountered a Warlord checkpoint 11126 | -6/Lower Caves | Learned Extension trap positions 11126 | -6/Lower Caves | Learned Extension security intel 11321 | -6/Lower Caves | Discovered new exit (range 9) 11325 | -6/Lower Caves | Identified exit to Data Miner 11328 | -6/Lower Caves | Entered Data Miner 11328 | -6/Data Miner | Discovered new exit (range 6) 11339 | -6/Data Miner | Met Data Miner 11348 | -6/Data Miner | Learned location of Section 7 (-3) 11348 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11356 | -6/Data Miner | Received God Mode back door access code from Data Miner 11378 | -6/Data Miner | Destroyed Data Miner 11384 | -6/Data Miner | Data Conduit disabled 11387 | -6/Data Miner | Found Prototype Hackware 11389 | -6/Data Miner | Found Prototype Hackware 11508 | -6/Data Miner | Lost 4 parts (2p2n) 11575 | -6/Data Miner | Lost 5 parts (2n1u2w) 11662 | -6/Data Miner | Core integrity fell below 50% 11818 | -6/Data Miner | Build established: Mutant 11967 | -6/Data Miner | Botcube activated 11975 | -6/Data Miner | Botcube completed mutation into hovering form, armed with 1 cannon. 11998 | -6/Data Miner | Entered Proximity Caves 11998 | -5/Proximity Caves | Accompanied by 1 ally 12424 | -5/Proximity Caves | Spotted B-75 Beast 12447 | -5/Proximity Caves | Destroyed B-75 Beast 12461 | -5/Proximity Caves | Found Botcube 12734 | -5/Proximity Caves | Learned Factory stockpile data 12760 | -5/Proximity Caves | Build established: Scavenger-Mutant 12761 | -5/Proximity Caves | Learned Factory emergency access door positions 12803 | -5/Proximity Caves | Discovered new exit (range 6) 12864 | -5/Proximity Caves | Entered Factory 12864 | -5/Factory | Evolved 2 slots: Utility x2 12867 | -5/Factory | Loaded intel: 4 garrison access locations 13109 | -5/Factory | Botcube activated 13121 | -5/Factory | Botcube completed mutation into legged form, armed with 2 cannons. 13190 | -5/Factory | Discovered new exit (range 3) 13192 | -5/Factory | Identified exit to Factory 13194 | -5/Factory | Discovered exit to Factory (range 7) 13216 | -5/Factory | Identified Quantum Router 13217 | -5/Factory | Identified Ghost Barrier 13219 | -5/Factory | Identified exit to Upper Caves 13219 | -5/Factory | Identified exit to Extension 13500 | -5/Factory | Lost 3 parts (2p1u) 13525 | -5/Factory | Build established: Hacker-Mutant 13550 | -5/Factory | Entered Upper Caves 13687 | -5/Upper Caves | Tech Extrapolator generated special schematic: Machine Rigger 13746 | -5/Upper Caves | Learned Factory emergency access door positions 13833 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13855 | -5/Upper Caves | Discovered new exit (range 15) 13869 | -5/Upper Caves | Identified exit to Upper Caves 13878 | -5/Upper Caves | Entered another Upper Caves area 13886 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13924 | -5/Upper Caves | Lost 3 parts (1n2w) 14043 | -5/Upper Caves | Destroyed 8 combat bots 14069 | -5/Upper Caves | Learned 12 Factory zone layouts 14256 | -5/Upper Caves | Discovered new exit (range 14) 14265 | -5/Upper Caves | Tech Extrapolator generated special schematic: Deep Structural Scanner 14267 | -5/Upper Caves | Identified exit to Warlord 14274 | -5/Upper Caves | Entered Warlord 14311 | -5/Warlord | System corruption cleaned by Quarantine Array 14488 | -5/Warlord | Learned 4 Access zone layouts 14488 | -5/Warlord | Learned 4 Quarantine zone layouts 14492 | -5/Warlord | Learned Research stockpile data 14492 | -5/Warlord | Learned Testing emergency access door positions 14492 | -5/Warlord | Learned Research repair station intel 14544 | -5/Warlord | Opened Warlord's prototype stash 14557 | -5/Warlord | Found Prototype Reactor 14557 | -5/Warlord | Identified Vortex Chain Reactor 14568 | -5/Warlord | Found Prototype Device 14570 | -5/Warlord | Identified Exp. Focal Shield 14840 | -5/Warlord | Warlord's base attacked by MAIN.C 14966 | -5/Warlord | Found Prototype Energy Cannon 14968 | -5/Warlord | Found Prototype Energy Cannon 14970 | -5/Warlord | Found Prototype Piercing Weapon 14972 | -5/Warlord | Found Prototype Piercing Weapon 14974 | -5/Warlord | Found Prototype Launcher 15086 | -5/Warlord | Identified Vortex Driver (x2) 15131 | -5/Warlord | Botcube activated 15139 | -5/Warlord | Botcube completed mutation into hovering form, armed with 1 melee weapon. 15158 | -5/Warlord | Identified Vortex Lance 15190 | -5/Warlord | Warlord forces counterattacked 15203 | -5/Warlord | Tech Extrapolator generated special schematic: Heat Bomb Trap 15205 | -5/Warlord | Identified Vortex Catalyst Activator 15218 | -5/Warlord | Spotted Executioner 15229 | -5/Warlord | Destroyed Executioner 15254 | -5/Warlord | Destroyed 11 combat bots 15280 | -5/Warlord | Lrg. Botcube activated 15282 | -5/Warlord | Spotted Executioner 15294 | -5/Warlord | Spotted Executioner 15294 | -5/Warlord | Destroyed Executioner 15312 | -5/Warlord | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 melee weapon. 15323 | -5/Warlord | Lost 15 allies 15515 | -5/Warlord | Warlord base infiltrated, sounded retreat 15536 | -5/Warlord | Lrg. Botcube activated 15558 | -5/Warlord | Lrg. Botcube completed mutation into hovering form, armed with 2 cannons. 15592 | -5/Warlord | Rebuked by Warlord 15614 | -5/Warlord | Spotted Executioner 15657 | -5/Warlord | Lrg. Botcube activated 15667 | -5/Warlord | Found Botcube 15675 | -5/Warlord | Lost 9 allies 15685 | -5/Warlord | Lrg. Botcube completed mutation into treaded form, armed with 2 cannons. 15734 | -5/Warlord | Spotted Executioner 15748 | -5/Warlord | Found Prototype Launcher 15771 | -5/Warlord | Found Prototype Device 15772 | -5/Warlord | Identified Exp. Shock Absorption System 15779 | -5/Warlord | Found Exp. Shock Absorption System 15780 | -5/Warlord | Spotted B-86 Titan 15815 | -5/Warlord | Discovered new exit (range 15) 15829 | -5/Warlord | Lost 11 allies 15833 | -5/Warlord | Attacked by Warlord forces 15836 | -5/Warlord | Destroyed Warlord 15840 | -5/Warlord | Spotted Executioner 15840 | -5/Warlord | Spotted Executioner 15844 | -5/Warlord | Destroyed Executioner 15854 | -5/Warlord | Found Lrg. Botcube 15858 | -5/Warlord | Allies destroyed Executioner 15876 | -5/Warlord | Botcube activated 15877 | -5/Warlord | Destroyed 9 combat bots 15886 | -5/Warlord | Botcube completed mutation into treaded form, armed with 1 cannon. 15886 | -5/Warlord | Entered Proximity Caves 15886 | -4/Proximity Caves | Accompanied by 3 allies 16161 | -4/Proximity Caves | Build established: Scavenger-Mutant 16176 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16232 | -4/Proximity Caves | Learned location of Armory (-4) 16290 | -4/Proximity Caves | Learned Research stockpile data 16539 | -4/Proximity Caves | Discovered exit to Factory (range 10) 16683 | -4/Proximity Caves | Entered Factory 16683 | -4/Factory | Accompanied by 3 allies 16683 | -4/Factory | Evolved 2 slots: Utility x2 16684 | -4/Factory | Identified exit to Research 16779 | -4/Factory | Found Prototype Hackware 16784 | -4/Factory | Identified Exp. System Shield 16951 | -4/Factory | Sucked down chute 16951 | -4/Factory | Entered Waste 16969 | -4/Waste | Spotted C-40 Crusher 16974 | -4/Waste | Allies destroyed C-40 Crusher 16986 | -4/Waste | 3 allies followed down the chute 16998 | -4/Waste | Spotted C-40 Crusher 17012 | -4/Waste | Destroyed C-40 Crusher 17013 | -4/Waste | Spotted C-40 Crusher 17025 | -4/Waste | Allies destroyed C-40 Crusher 17030 | -4/Waste | Warlord forces began an assault 17088 | -4/Waste | Spotted C-40 Crusher 17095 | -4/Waste | Allies destroyed C-40 Crusher 17133 | -4/Waste | Spotted C-40 Crusher 17133 | -4/Waste | Spotted C-40 Crusher 17140 | -4/Waste | Allies destroyed C-40 Crusher 17348 | -4/Waste | Build established: Hacker-Skirmisher 17391 | -4/Waste | Discovered new exit (range 13) 17516 | -4/Waste | Murdered *BB-BBB(y) 17516 | -4/Waste | Destroyed *BB-BBB(y) 17521 | -4/Waste | Found Lrg. Botcube 17798 | -4/Waste | Found Damper Plating 17810 | -4/Waste | Build established: Scavenger-Assassin 18334 | -4/Waste | Lrg. Botcube activated 18368 | -4/Waste | Lrg. Botcube completed mutation into hovering form, armed with 4 guns. 18394 | -4/Waste | Lrg. Botcube activated 18412 | -4/Waste | Lrg. Botcube completed mutation into treaded form, armed with 4 cannons. 18602 | -4/Waste | Identified exit to Factory 18662 | -4/Waste | Entered Factory 18662 | -4/Factory | Accompanied by 20 allies 18769 | -4/Factory | Identified exit to Upper Caves 18769 | -4/Factory | Identified exit to Armory 18866 | -4/Factory | Lost 6 allies 19083 | -4/Factory | Found Quantum Capacitor 19113 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 19120 | -4/Factory | Build established: Scavenger-Mutant 19190 | -4/Factory | P-70 Sage assimilated allied 33-06V(m) 19268 | -4/Factory | Garrison activated, responded to threat 19412 | -4/Factory | First assault squad dispatched 19770 | -4/Factory | Entered Armory 19770 | -4/Armory | Accompanied by 5 allies 19771 | -4/Armory | Met VL-GR5, who suggested a friendly competition 19903 | -4/Armory | Found Lrg. Botcube 19912 | -4/Armory | Found Lrg. Botcube 19923 | -4/Armory | Lost 3 allies 20055 | -4/Armory | Found Zero-point Reactor 20098 | -4/Armory | Found Exp. Shield Generator 20130 | -4/Armory | Lrg. Botcube activated 20160 | -4/Armory | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 20213 | -4/Armory | Found Prototype Device 20258 | -4/Armory | Lrg. Botcube activated 20276 | -4/Armory | Lrg. Botcube completed mutation into treaded form, armed with 3 cannons. 20520 | -4/Armory | First assault squad dispatched 20599 | -4/Armory | Lrg. Botcube activated 20615 | -4/Armory | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 20691 | -4/Armory | Found Fusion Bomb Launcher 20697 | -4/Armory | Found Unknown Launcher 20698 | -4/Armory | Identified Gamma Bomb Array 20704 | -4/Armory | Found Fusion Bomb Launcher 20707 | -4/Armory | Found Fusion Bomb Launcher 20755 | -4/Armory | High security lockdown imminent 20835 | -4/Armory | High security lockdown engaged 20932 | -4/Armory | Build established: Hacker-Mutant 20938 | -4/Armory | Spotted Armor Guard 20939 | -4/Armory | Spotted Armor Guard 20948 | -4/Armory | Allies destroyed Armor Guard 20988 | -4/Armory | Destroyed Armor Guard 21019 | -4/Armory | Spotted B-86 Titan 21026 | -4/Armory | System corruption reached 10% 21040 | -4/Armory | Befriended a Behemoth using the annoying Tinkerer's hack 21051 | -4/Armory | Lost 3 allies 21074 | -4/Armory | Breached Obliterator storage 21074 | -4/Armory | Lost 6 parts (2p2n2u) 21079 | -4/Armory | Spotted Armor Guard 21080 | -4/Armory | Spotted Armor Guard 21087 | -4/Armory | Found Disassembled Obliterator 21088 | -4/Armory | Destroyed 12 combat bots 21095 | -4/Armory | Found PL-3XN's Ring of Power 21140 | -4/Armory | Core integrity fell below 50% 21154 | -4/Armory | Core integrity fell below 20% 21162 | -4/Armory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21156_ Critical hit (Burn: +37). 21158_ M-36 Artificer repairs G-67 Veteran. 21158_ Critical hit (Burn: +50). 21158_ M-36 Artificer repairs M-36 Artificer. 21159_ Biometal Heavy Treads destroyed. 21159_ G-67 Veteran suffers critical hit (Burn). 21160_ The unstable cave ceiling collapses. 21160_ Dropped Huge Storage Unit. 21160_ Dropped Fusion Bomb Launcher. 21161_ Slug penetrates G-67 Veteran. 21161_ Dropped Prototype Launcher. 21161_ M-36 Artificer repairs G-67 Veteran. 21161_ Slammed into L-61 Swordsman. 21162_ Biometal Heavy Treads destroyed. 21162_ System corrupted by crushing effect (+1). 21162_ Knocked back. 21162_ Imp. Transmission Jammer destroyed. 21162_ Adv. Energy Well blown off. 21162_ Quantum Router blown off. 21162_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????#############???????????????? | | ???????????????????#"""""""""""#???##??????????? | | ???????????????????# ? 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Airjet | -9/Materials | Scanalyzed Plasma Cutter | -9/Recycling | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Upper Caves | Extrapolated Machine Rigger | -5/Upper Caves | Extrapolated 0b10 Decoder Chip [Generic] | -5/Upper Caves | Extrapolated 0b10 Decoder Chip [Scout] | -5/Upper Caves | Extrapolated Deep Structural Scanner | -5/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -5/Warlord | Extrapolated Mak. Thermal Plating | -5/Warlord | Extrapolated Mak. Power Source | -5/Warlord | Extrapolated Mak. Targeting Computer | -5/Warlord | Extrapolated Spk. Medium Treads | -5/Warlord | Extrapolated Spk. Heavy Treads | -5/Warlord | Extrapolated Mak. Weapon Shielding | -5/Warlord | Extrapolated Mak. Laser | -5/Warlord | Extrapolated Hvy. Beamcaster | -5/Warlord | Extrapolated Enh. Flamer | -5/Warlord | Extrapolated Imp. Arc Thrower | -5/Warlord | Extrapolated Plasma Flamer | -5/Warlord | Extrapolated Heat Bomb Trap | -5/Warlord | Extrapolated Slug Cannon | -5/Warlord | Extrapolated Mak. Core Shielding | -4/Proximity Caves | Extrapolated Beamcaster | -4/Proximity Caves | Extrapolated Bore Cannon | -4/Proximity Caves | Extrapolated Mak. Hammer | -4/Proximity Caves | Extrapolated Mak. Trap Scanner | -4/Proximity Caves | Extrapolated Mak. Hover Unit | -4/Factory | Extrapolated Cmb. Linear Gravjet | -4/Factory | Scanalyzed Tactical Coordination Suite | -4/Factory | Extrapolated Mak. Propulsion Shielding | -4/Waste | Extrapolated Mak. Flight Unit | -4/Waste | Extrapolated Mak. Light Armor Plating | -4/Waste | Extrapolated Multitool | -4/Factory | Extrapolated Mak. Hacking Suite | -4/Factory | Extrapolated Energy Deflector | -4/Factory | Extrapolated Multireflex Exoskeleton | -4/Armory | Extrapolated Mak. Transmission Jammer | -4/Armory | Extrapolated Mak. Kinetic Plating | -4/Armory | Extrapolated Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Hvy. Gauss Cannon | -5/Factory | Hacked Thunder Leg | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalAntimatterExpander Manual? 0 Play Time 04:12:13 Cumulative 594.9 hours Start 2025.12.03 @ 03:37:01 End 2025.12.04 @ 01:58:03 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 761 Rogue 761 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/2/2/2/0/2/2/0/0 Lore% 94 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b746d2f-d8a6-4a54-b24e-127d7286704c