Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 19:51:34 Player: ToadDude Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (2998) 2998 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1264) 1264 TOTAL SCORE: 11012 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 465 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (90) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VSS Leg > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Shock Absorption System Point Defense Array Improved Arc Projector Quantum Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Hardened Medium Armor Plating Improved Medium Armor Plating Thermal Shield > --- WEAPON ----------- Beamcaster Wave Gun Wave Gun Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Arc Projector [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Thermal Shield Storage Medium Storage Unit Protection Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 . 2 2 . 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 1 1 . . . 1 . . . Utility 7 | . . . 1 2 . . 1 . 1 . . . . 2 Weapon 3 | . . . 1 . . 1 . . . . 1 . . . Parts Attached 109 | 5 3 6 13 4 13 5 . 3 17 23 6 7 . 4 Power 18 | 1 . 1 1 . 3 . . . 4 4 . 2 . 2 Engine 12 | 1 . 1 1 . 3 . . . 2 3 . 1 . . Core 6 | . . . . . . . . . 2 1 . 1 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 38 | 2 1 3 3 2 2 3 . . 6 8 4 2 . 2 Treads 2 | . . . . . 2 . . . . . . . . . Leg 25 | 2 1 . . 2 . . . . 6 6 4 2 . 2 Wheel 10 | . . 2 3 . . 3 . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . Utility 21 | . 1 . 5 1 3 1 . 1 3 4 1 1 . . Device 7 | . . . 1 . 2 1 . . 1 2 . . . . Storage 4 | . 1 . . . . . . 1 . 1 . 1 . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . 4 1 1 . . . 2 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 1 2 4 1 5 1 . 2 4 7 1 2 . . Energy Gun 14 | 1 1 1 2 . . . . 2 1 4 . 2 . . Energy Cannon 4 | . . . . . 1 . . . 2 . 1 . . . Ballistic Gun 10 | 1 . . 2 1 2 1 . . 1 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 3 | . . 1 . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 88 | . 1 5 6 2 11 . . 14 6 19 5 3 1 15 Power 14 | . . 1 . . 2 . . 1 1 4 . 1 . 4 Propulsion 29 | . . 2 3 . 2 . . 3 2 8 3 1 1 4 Utility 15 | . . . . 1 2 . . 4 2 2 1 . . 3 Weapon 30 | . 1 2 3 1 5 . . 6 1 5 1 1 . 4 Highest Loss Streak 14 | . 1 4 2 2 6 . . 14 6 6 4 3 1 10 To Critical Strikes 4 | . . . . . . . . 1 . 2 1 . . . Average Slot Usage (%) 67 | . 74 67 88 73 77 91 86 75 54 45 69 61 66 34 Engine 5 | . 14 7 11 9 7 7 6 3 3 1 . 3 5 1 Core 1 | . . . . . . . . . 1 1 5 4 5 3 Treads 1 | . . . . . 10 4 . . . . . . . . Leg 11 | . 28 6 . 4 5 . . . 22 19 25 17 19 9 Wheel 4 | . . 7 18 6 . 15 20 17 . . . . . . Device 5 | . . . 7 4 5 17 20 18 2 4 5 5 5 2 Storage 6 | . 7 14 11 9 9 7 6 12 5 1 . 3 5 3 Protection 5 | . . . 10 14 13 7 6 3 3 . 8 5 5 1 Energy Gun 9 | . 10 13 19 13 2 . . . 4 3 14 15 15 7 Energy Cannon 3 | . . . . . 5 7 6 3 5 4 4 5 5 2 Ballistic Gun 7 | . 14 . 9 11 16 22 20 14 2 3 5 . . . Launcher 1 | . . 13 2 . 1 . . . . . . . . . Naked Turns 68 | . . . . . . . . . . 44 . . . 24 Heaviest Build 104 | 6 15 21 32 33 36 38 38 58 73 104 59 62 55 55 Greatest Support 85 | 20 20 26 32 20 40 45 45 45 78 78 85 70 70 83 Greatest Overweight (x) 12 | . . 6 1 3 8 12 . 11 1 6 . 1 . 7 Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 10 10 10 10 10 15 15 25 5 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 14 15 9 5 8 10 9 Most Carried 10 | 3 5 7 10 10 9 10 9 10 10 8 5 7 7 8 Average Carried 6 | 1 3 4 8 9 7 8 9 9 6 5 4 3 6 6 Final Capacity 15 | 5 10 10 10 10 10 10 10 15 15 5 5 10 10 5 Final Carried 10 | 2 5 6 10 9 8 9 9 8 8 5 4 6 7 4 Class Distribution -------------------- 53% | Scavenger-Tank 22% | Mutant 20% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Mutant | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Matter Collected 2091 | 254 181 135 211 102 444 . . 68 180 370 91 55 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3657 | 59 223 346 806 147 664 . . 123 318 412 170 389 . . Parts 176 | 1 19 16 44 8 26 . . 9 16 23 8 6 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 1 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 65 | 1 7 5 16 2 17 . . 2 6 5 3 1 . . Guns 41 | 1 7 4 14 2 8 . . 2 1 2 . . . . Cannons 5 | . . . . . 3 . . . . 2 . . . . AOE 16 | . . 1 2 . 6 . . . 5 . 2 . . . Classes Destroyed 14 | 2 2 2 2 1 3 . . 1 . 1 . . . . Worker 2 | 1 . . . . . . . . 1 . . . . . Builder 3 | . . 1 . 1 . . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 6 | . . 3 2 . . . . . 1 . . . . . Watcher 4 | . 1 . 2 . . . . . . 1 . . . . Swarmer 18 | . 3 3 4 . 5 . . . 3 . . . . . Grunt 24 | 1 4 2 8 2 7 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 10 | . . . 4 . 2 . . . 1 2 1 . . . Specialist 4 | . . . . . . . . 2 . . 2 . . . Hunter 6 | . . . . . 1 . . . 2 2 . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 1 3 4 6 2 8 . . 1 6 1 2 1 . . Combat Bots Only 8 | 1 3 3 5 2 8 . . 1 5 1 2 1 . . Max Kills in Single Turn 6 | 1 1 1 1 1 2 . . 1 6 1 2 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 1 1 . 2 . . . 5 . 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Damage Taken 12317 | 12 341 439 671 197 1267 . . 1853 1656 2233 862 317 123 2346 Core 3422 | 12 75 91 131 42 216 . . 640 127 744 . 23 20 1301 Absorbed by Shields 207 | . . . . . . . . 58 60 89 . . . . Redirected to Shielding 50 | . . . . 9 41 . . . . . . . . . Regen/Repaired (Parts) 80 | . . . 80 . . . . . . . . . . . Core Remaining (%) 59 | 95 . 28 67 . 53 100 . 24 . 12 . . 96 . Volleys Fired 293 | 4 36 38 59 24 45 . . 10 10 40 7 17 . 3 Largest 5 | 2 2 2 3 3 3 . . 4 3 4 5 5 . 4 Hottest 402 | 60 60 95 144 135 108 . . 131 179 227 355 402 . 327 Shots Fired 592 | 8 57 46 126 52 100 . . 24 26 85 27 29 . 12 Gun 481 | 8 57 40 122 52 65 . . 18 16 49 20 25 . 9 Cannon 90 | . . . . . 24 . . 6 10 36 7 4 . 3 Launcher 21 | . . 6 4 . 11 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 211 | 4 36 10 19 18 63 . . 17 6 31 7 . . . Thermal 330 | . 7 30 103 34 26 . . 7 20 42 20 29 . 12 Explosive 21 | . . 6 4 . 11 . . . . . . . . . Electromagnetic 30 | 4 14 . . . . . . . . 12 . . . . Robot Hit Streak 14 | 2 6 5 9 10 7 . . 4 5 14 3 7 . 1 Robot Miss Streak 10 | 2 7 2 7 5 5 . . 3 5 10 5 5 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 5 | . . . 3 . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . 1 . . . . Shots Hit Robots 324 | 5 31 25 68 31 55 . . 14 15 51 10 18 . 1 Core Hits 167 | 3 14 14 30 8 45 . . 6 14 20 7 5 . 1 Critical Kills 2 | . . . . . . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 6 1 . . . . 1 1 1 . . . Burn 8 | . . . 6 1 . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 1 | . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8145 | 93 360 420 1118 446 2080 . . 288 1338 1123 403 451 . 25 Guns 4226 | 48 360 305 1015 446 545 . . 189 158 619 191 325 . 25 Cannons 1354 | . . . . . 410 . . 95 192 499 32 126 . . Explosions 2556 | 45 . 115 103 . 1125 . . . 988 . 180 . . . Melee . | . . . . . . . . . . . . . . . Ramming 9 | . . . . . . . . 4 . 5 . . . . Kinetic 1721 | 22 171 65 186 142 545 . . 169 59 323 39 . . . Thermal 4690 | 45 57 240 829 304 410 . . 115 1198 652 364 451 . 25 Explosive 1343 | . . 115 103 . 1125 . . . . . . . . . Electromagnetic 382 | 26 132 . . . . . . . 81 143 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 5 5 . . 1 9 Average Corruption 4 | . . . . . . . . . 3 5 . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . 8 29 . . . 2 Message Errors 11 | . . . . . . . . . 3 7 . . . 1 Matter Fused 10 | . . . . . . . . . . 9 . . . 1 Heat Flow Errors 4 | . . . . . . . . . 1 3 . . . . Energy Discharges 3 | . . . . . . . . . 2 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . 1 4 . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 53 | 5 . . . . . . . . 47 1 . . . . Projectiles 1 | . . . . . . . . . . 1 . . . . Explosions 52 | 5 . . . . . . . . 47 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 485 | . . 8 . . 79 . . 2 395 1 . . . . Shots 11 | . . 1 . . 4 . . . 6 . . . . . Rammed 2 | . . . . . . . . 1 . 1 . . . . Targets Rammed 3 | . . . . . . . . 1 . 2 . . . . Kicked 1 | . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 842 | 46 103 98 383 321 74 . . . 342 388 469 648 . 842 Average Temperature 130 | 26 28 42 142 149 25 . . . 143 129 217 194 . 429 Received Heat Transfer 2363 | 6 168 210 270 126 342 . . 381 18 370 9 . . 463 Effects 40 | . . . 9 . . . . . 1 3 4 9 . 14 Shutdowns 7 | . . . 1 . . . . . . . 2 2 . 2 Energy Bleed 7 | . . . 1 . . . . . . 1 2 2 . 1 Interference 13 | . . . 7 . . . . . . . . 2 . 4 Matter Decay 3 | . . . . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . 2 . . . 1 Damage (minor) 5 | . . . . . . . . . 1 . . 2 . 2 Damage (major) 1 | . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 1 1 . . Combat Hostiles 3 | . . . . . . . . . . 1 1 1 . . Parts Melted 20 | . . 1 7 2 1 . . . 2 3 4 . . . Heat Transferred 8389 | 50 125 557 2553 851 666 . . 185 1133 1042 459 731 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Peak Influence 624 | 25 258 235 362 125 624 318 57 111 216 239 226 . . 36 Initial 318 | . 16 100 29 72 81 318 57 39 . 105 116 . . . Average 168 | 4 169 127 192 94 420 249 57 57 81 86 119 . . 6 Maximum Alert Level 2 | . 1 1 1 . 2 1 . . 1 1 1 . . . Low Security (%) 70 | 100 54 85 63 100 21 33 100 100 77 98 85 . . 100 Level 1 20 | . 45 14 36 . 12 66 . . 22 1 14 . . . Level 2 8 | . . . . . 65 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 2 1 . . . 2 1 4 2 . . 2 Investigation 8 | . 1 . 2 . . . . . 1 3 . . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . . . . 2 . 1 2 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Distress Signals 7 | . 2 . 1 . . . . . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 126 | 1 15 6 19 2 20 . . 11 8 17 10 1 2 14 Peak Tracking Total 11 | 1 5 3 4 2 7 . . 7 6 5 6 1 2 11 Tactical Retreats 8 | . 1 1 . . 1 . . 2 . 2 1 . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Traps Triggered 9 | . . . . . 1 . . 1 4 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Machines Disabled 13 | . . . . . 1 . . . 7 2 2 . . 1 Max in Single Turn 5 | . . . . . 1 . . . 5 . 2 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Machines Accessed 26 | . 1 . 5 2 . 4 1 . 3 3 4 . . 3 Terminals 16 | . 1 . 4 1 . 1 1 . 2 3 2 . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . 1 Total Hacks 61 | . 3 . 19 2 . 8 2 . 7 6 8 . . 6 Successful 39 | . 2 . 15 2 . 4 1 . 5 3 5 . . 2 Failed 22 | . 1 . 4 . . 4 1 . 2 3 3 . . 4 Catastrophic 3 | . . . . . . . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . 1 . 2 . . . . . . . . . . . Terminals 37 | . 3 . 10 1 . 3 2 . 5 6 4 . . 3 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 11 | . . . 9 . . 2 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 . . 2 Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . . . 3 . . 1 Terminal Hacks 24 | . 2 . 8 1 . 1 1 . 3 3 4 . . 1 Record 13 | . 2 . 4 1 . 1 . . 3 . 1 . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 3 . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . 7 . . . . . . . . . . . Scan Component 4 | . . . 4 . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . 1 Report Inventory 2 | . . . . . . . . . . . 1 . . 1 Scanalyzer 2 | . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 5 . . 2 1 . 2 3 2 . . 3 Full Trace Events 5 | . 1 . 2 . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . Time 78 | . . . 78 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 6 . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Total Allies 16 | . . . . . 6 . . . . 10 . . . . Largest Group 5 | . . . . . 5 1 1 1 . 5 2 . . . Highest-Rated Group 280 | . . . . . 50 5 5 5 . 280 64 . . . Highest-Rated Ally 159 | . . . . . 15 5 5 5 . 159 39 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . 27 . . 10 . 63 . . . . Total Damage 2006 | . . . . . 335 . . 70 . 1601 . . . . Kills 15 | . . . . . 2 . . 1 . 12 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Turns Passed 7577 | 93 331 702 882 304 867 606 9 180 562 1063 475 1067 161 275 Spaces Moved 4754 | 69 185 373 572 154 362 517 10 117 369 600 372 671 144 239 Core 109 | 17 . 4 . . 3 2 . 3 . 33 . . . 47 Treads 338 | . . . . . 231 107 . . . . . . . . Legs 2854 | 52 185 137 . 38 128 . . . 369 566 372 671 144 192 Wheels 1417 | . . 196 572 116 . 408 10 114 . 1 . . . . Hover . | . . . . . . . . . . . . . . . Flight 36 | . . 36 . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 115 160 90 90 90 120 50 105 110 110 50 Average Speed 127 | 102 120 162 102 138 177 112 90 110 122 118 117 149 111 106 Slowest Speed 650 | 120 120 440 115 330 450 650 90 600 190 350 120 186 112 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 7 22 76 41 11 50 10 1 59 9 49 10 79 14 14 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 1 1 . Known Exits Taken 2 | . . . . 1 . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 123 | . . 32 17 . 28 . . . 26 13 7 . . . Melee . | . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . 2 13 1 . . . AOE 107 | . . 32 17 . 28 . . . 24 . 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac DSF Fac Ext Fac Upp Upp Res Total 5784 | 84 244 426 754 202 508 547 9 152 458 891 395 718 144 252 Wait 307 | . 14 3 86 14 . 8 . 17 46 105 2 8 . 4 Move 4740 | 68 184 372 571 153 361 516 9 116 368 599 371 670 143 239 Hop . | . . . . . . . . . . . . . . . Pick Up 131 | 7 6 6 20 4 11 10 . 3 15 30 6 10 1 2 Fast Attach . | . . . . . . . . . . . . . . . Attach 104 | 5 2 6 12 4 12 5 . 3 17 23 4 7 . 4 Detach 8 | . . 1 . 1 . 2 . . 2 2 . . . . Swap 5 | . 1 . 1 . 1 . . . . . 2 . . . Drop 29 | . 1 . 5 2 . 6 . 1 . 10 3 1 . . Fire 293 | 4 36 38 59 24 45 . . 10 10 40 7 17 . 3 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . 1 . . . . Kick 1 | . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . Rewire 159 | . . . . . 73 . . 1 . 80 . 5 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 425 | -10/Materials | Entered Mines 440 | -10/Mines | Core integrity fell below 50% 492 | -10/Mines | Lost 4 parts (1p1n2w) 520 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1085 | -10/Mines | Learned location of Storage (-8) 1099 | -10/Mines | Discovered new exit (range 7) 1127 | -10/Mines | Entered Materials 1127 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1269 | -9/Materials | Build established: Scavenger-Mutant 1611 | -9/Materials | Repaired Lgt. Armor Plating 1637 | -9/Materials | Repaired Com. Wheel 1684 | -9/Materials | Repaired Lgt. Armor Plating 1919 | -9/Materials | Discovered new exit (range 10) 2009 | -9/Materials | Entered another Materials area 2009 | -8/Materials | Evolved 2 slots: Utility x2 2137 | -8/Materials | Garrison activated, responded to threat 2311 | -8/Materials | Identified exit to Garrison 2313 | -8/Materials | Entered Garrison 2442 | -8/Garrison | Triggered checkpoint 2453 | -8/Garrison | Garrison Relay disabled 2590 | -8/Garrison | Triggered checkpoint 2650 | -8/Garrison | Triggered checkpoint 2656 | -8/Garrison | Lost 6 parts (1p1u4w) 2660 | -8/Garrison | Destroyed 8 combat bots 2970 | -8/Garrison | Build established: Scavenger-Tank 3076 | -8/Garrison | Triggered checkpoint 3161 | -8/Garrison | Discovered new exit (range 13) 3180 | -8/Garrison | Entered Factory 3180 | -7/Factory | Accompanied by 1 ally 3180 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3247 | -7/Factory | Discovered new exit (range 7) 3786 | -7/Factory | Entered another Factory area 3786 | -6/Factory | Accompanied by 1 ally 3786 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3794 | -6/Factory | Identified exit to DSF 3795 | -6/Factory | Entered DSF 3795 | -6/DSF | Accompanied by 1 ally 3851 | -6/DSF | Additional patrols routed to DSF 3937 | -6/DSF | Discovered new exit (range 14) 3963 | -6/DSF | Core integrity fell below 50% 3975 | -6/DSF | Entered Factory 3975 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4004 | -5/Factory | Lost 14 parts (1p3n4u6w) 4027 | -5/Factory | Discovered new exit (range 2) 4299 | -5/Factory | Discovered new exit (range 11) 4443 | -5/Factory | Lost 6 parts (1p2n2u1w) 4518 | -5/Factory | Spotted B-75 Beast 4537 | -5/Factory | Entered Extension 4655 | -5/Extension | Spotted B-75 Beast 4712 | -5/Extension | Lost 4 parts (2p1n1w) 4963 | -5/Extension | Core integrity fell below 50% 4981 | -5/Extension | Build established: Mutant 4989 | -5/Extension | Lost 6 parts (3n1u2w) 5004 | -5/Extension | Core integrity fell below 20% 5053 | -5/Extension | Lost 4 parts (1p2n1w) 5116 | -5/Extension | Rescued a captive Derelict 5117 | -5/Extension | Rescued a captive Derelict 5271 | -5/Extension | Rescued A7 5500 | -5/Extension | Spotted B-75 Beast 5508 | -5/Extension | Destroyed B-75 Beast 5520 | -5/Extension | Allies destroyed B-75 Beast 5539 | -5/Extension | Lost 3 parts (2n1u) 5562 | -5/Extension | Build established: Scavenger-Tank 5590 | -5/Extension | Discovered new exit (range 4) 5600 | -5/Extension | Entered Factory 5600 | -4/Factory | Accompanied by 3 allies (A7) 5600 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5612 | -4/Factory | Identified exit to DSF 6061 | -4/Factory | Discovered new exit (range 15) 6075 | -4/Factory | Entered Upper Caves 6105 | -4/Upper Caves | Lost 4 parts (2n1u1w) 6427 | -4/Upper Caves | Lost 3 parts (1p1n1w) 6630 | -4/Upper Caves | Learned location of Quarantine (-2) 6881 | -4/Upper Caves | Encountered a Warlord checkpoint 6900 | -4/Upper Caves | Discovered new exit (range 9) 7142 | -4/Upper Caves | Entered another Upper Caves area 7144 | -4/Upper Caves | Discovered new exit (range 11) 7173 | -4/Upper Caves | Learned location of Armory (-4) 7303 | -4/Upper Caves | Entered Research 7303 | -3/Research | Evolved 2 slots: Utility x2 7304 | -3/Research | Identified exit to Testing 7494 | -3/Research | Lost 10 parts (2p3n2u3w) 7526 | -3/Research | Core integrity fell below 50% 7539 | -3/Research | Core integrity fell below 20% 7556 | -3/Research | Lost 4 parts (1p1n1u1w) 7578 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Biometal Leg destroyed. W-44 Eye sends out distress signal. Penetrated by Slug. Neutrino Core destroyed. Med. Storage Unit destroyed. System corrupted by crushing effect (+4). Slug penetrates B-74 Champion. B-74 Champion suffers critical hit (Destroy). Slug penetrates Wall. R-10 Processor collects Hyp. Gauss Rifle. Knocked back. 0|1WVZOUESAN0 XUASFQ5 Acquired VSS Leg. Subatomic Condenser disabled. Slug penetrates Wall. System corrupted: Matter fused (-8). Neutrino Core destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##+###??????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ????????????????????????? ?????????# #?????? | | ????????????????????????# #????????# #?????? | | ????????????????????????+ #????????# #?????? | | ????????????????????????# #????????# #?????? | | ????????????????????????# #????????# #?????? | | ????????????????????????# #????????# ####### | | ????????????????????????# #????????# # ] | | ????????????????????????# #?######## # | | ????????????????????????# #?# # """ | | ????????????????????????# m#?# # """ | | ????????????????????????#^^ #?# / "" | | ????????????????????????# #?# # | | ????????????????????????#k #?# ###### # | | ????????????????????????# #?# #????# # | | ?????????????????###+#### ### #????+ + / | | ?????????????????# @ ppp #????### | | ?????????? #??????# """ | | ?????????? #??????# """ | | ??????????? #??????####### | | ??????????? ##########+####????????????? | | ???????????? ???????????????????????????? | | ????????????""R ????????????????????????????? | | ?????????????" ?????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????? ! ????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 20 Core Shielding 20 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Crack Shot Dangerous Findings First Step to Greatness Hey, That's Mine! It's Just You Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Prison Break Quick And Dirty Serviceable Loadout Shopping List Storm Trooper The More The Merrier Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ShrapnelCatalystPick Manual? 0 Play Time 01:56:14 Cumulative 3.8 hours Start 2022.04.03 @ 17:03:29 End 2022.04.03 @ 19:51:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: acdae371-54bd-4952-9283-e9c43baf879b