Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.24 @ 14:55:13 Player: LU-1G1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (189) 945 Value Destroyed (5737) 5737 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 12404 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 102 Destroyed Z-Imprinter 1000 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 50/100 System Corruption 17% Temperature Cool (9) Movement Core (800) Ox15 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Improved Cooling System Coolant Injector High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (20) --- Matter Compressor (116) Modified TNC Tactical Coordination Suite Transmission Jammer Makeshift Hacking Suite Long-range Tractor Beam Autogun Barrage Gun Scythe Great Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Laser-M > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Improved Cooling System Coolant Injector Zionite Biocell Modified TNC Tactical Coordination Suite Transmission Jammer Zionite Weapon Casing Zionite Heavy Carapace Force Field Makeshift Hacking Suite Long-range Tractor Beam Improved EM Pulse Cannon Proton Cannon Heavy Plasma Cannon Rocket Array CR-A16's Pointy Stick [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 2 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 217 | 7 11 3 8 . 49 42 6 23 19 28 21 Power 28 | 1 4 1 1 . 7 6 . 2 . 2 4 Engine 17 | 1 1 . . . 4 5 . 2 . 1 3 Core 9 | . 3 1 1 . 3 1 . . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 46 | 2 2 1 2 . 16 13 . 4 1 4 1 Treads 45 | 2 2 1 2 . 16 13 . 4 1 4 . Leg 1 | . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 75 | 2 1 1 3 . 12 18 3 9 4 12 10 Device 33 | 1 . . 1 . 4 9 2 2 3 5 6 Storage 4 | 1 1 . 1 . . . . . . 1 . Processor 1 | . . . . . . 1 . . . . . Hackware 4 | . . . . . . 4 . . . . . Protection 33 | . . 1 1 . 8 4 1 7 1 6 4 Artifact . | . . . . . . . . . . . . Weapon 68 | 2 4 . 2 . 14 5 3 8 14 10 6 Energy Gun 16 | . 3 . 2 . 6 . . . . 3 2 Energy Cannon 14 | . . . . . 2 . 3 3 . 3 3 Ballistic Gun 29 | 2 1 . . . 6 3 . 5 10 2 . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 7 | . . . . . . 1 . . 3 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . . 4 3 . . 3 9 . Corrupted Parts 10 | . 1 . . . 2 . . 4 1 . 2 System Corruption 55 | . 4 . . . 7 . . 26 4 . 14 Parts Lost 51 | . 4 1 . . 3 2 . 5 . 12 24 Power 10 | . 2 . . . . . . 1 . 2 5 Propulsion 14 | . 1 1 . . 2 1 . . . 4 5 Utility 16 | . . . . . . 1 . 3 . 3 9 Weapon 11 | . 1 . . . 1 . . 1 . 3 5 Highest Loss Streak 10 | . 1 1 . . 1 1 . 4 . 10 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 98 99 99 99 98 86 70 Engine 8 | . 4 . . . 3 12 15 15 15 8 5 Core 3 | . 8 14 14 14 5 2 . . . . . Treads 28 | . 28 27 28 28 35 29 30 30 30 27 15 Device 11 | . 14 1 2 . 15 12 14 8 14 7 16 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 Processor 3 | . . . . . . 1 7 7 7 7 . Protection 7 | . . 12 11 14 10 6 7 13 7 6 7 Energy Gun 6 | . 16 28 27 28 2 . . . . 8 3 Energy Cannon 3 | . . . . . . . 14 6 . 1 7 Ballistic Gun 6 | . 11 . . . 14 14 . 8 9 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 13 22 24 54 54 75 82 91 91 93 91 84 Greatest Support 103 | 40 40 43 43 40 89 91 88 100 103 103 80 Greatest Overweight (x) 17 | 2 1 . 1 1 1 . 1 1 . 1 17 Average Overweight (x) . | . . . . 1 . . . . . . 2 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 18 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 10 16 20 20 20 20 20 20 20 19 Average Carried 16 | 2 8 9 12 18 19 19 20 19 19 18 11 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 16 20 20 20 20 20 20 19 11 Class Distribution -------------------- 51% | Mutant 41% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 5214 | 282 291 40 111 . 1609 1476 198 300 178 231 498 Remotely 52 | . . . . . . . . . . 52 . Salvage Created 8352 | 65 826 328 109 . 2472 2052 796 244 . 394 1066 Parts 445 | 4 71 19 2 1 136 111 24 19 . 26 32 Haulers Intercepted 10 | . 2 . . . 5 3 . . . . . Recyclers Shooed 10 | . 1 1 . . . 8 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 5 10 5 . 20 Prevented 39 | . . . . . . . 19 10 . . 10 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 129 | . 12 9 . . 32 25 13 4 . 12 22 Guns 83 | . 12 8 . . 29 21 . 3 . 3 7 Cannons 24 | . . . . . 1 . 9 1 . 2 11 AOE 16 | . . . . . 2 4 . . . 7 3 Classes Destroyed 19 | 2 6 . . 1 2 2 1 1 . 2 2 Worker 19 | . . . . 1 11 7 . . . . . Builder 9 | . 4 . . . 2 3 . . . . . Tunneler 3 | 1 1 . . . 1 . . . . . . Hauler 10 | . 2 . . . 5 3 . . . . . Recycler 15 | 1 1 1 . . 4 8 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 5 | . 3 . . . 2 . . . . . . Swarmer 20 | . 3 6 . . 3 4 . . . . 4 Grunt 68 | . 9 3 . . 21 10 11 1 . . 13 Brawler 2 | . . . . . . . 1 . . . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 9 | . . . . . 6 2 . . . . 1 Hunter 5 | . . . . . 2 2 1 . . . . Programmer 9 | . . . . . . 7 . 2 . . . Behemoth 1 | . . . . . . . . 1 . . . Z-Technician 4 | . . . . . . . . . . 4 . Z-Light 8 | . . . . . . . . . . 8 . Decomposer 1 | . . . . . . . 1 . . . . Assembled 3 | . . . . . . . . . . 3 . Best Kill Streak 10 | 2 3 7 . 1 10 9 4 1 . 6 4 Combat Bots Only 6 | . 3 4 . . 4 5 4 1 . 6 4 Max Kills in Single Turn 4 | 1 1 2 . 1 2 4 1 1 . 2 3 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 4 | . . . . . 1 4 . . . 2 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 10410 | . 674 196 . . 1419 1408 362 960 . 2521 2870 Core 976 | . 164 45 . . 58 101 44 43 . 263 258 Absorbed by Shields 1126 | . . . . . 218 338 139 12 . 302 117 Redirected to Shielding 97 | . . . . . . . . . . . 97 Ignored by Resistances 52 | . . . . . 52 . . . . . . Regen/Repaired (Parts) 397 | . . . . . 237 160 . . . . . Core Remaining (%) 68 | 100 . . . 16 89 . . . . . . Volleys Fired 542 | 2 51 13 4 . 151 139 25 21 . 40 96 Largest 2 | 2 2 2 1 . 2 2 2 2 . 2 2 Hottest 163 | 40 90 90 45 . 114 50 144 144 . 163 129 Shots Fired 958 | 4 102 27 5 . 291 276 52 43 . 56 102 Gun 827 | 4 102 27 5 . 285 275 . 28 . 49 52 Cannon 123 | . . . . . 6 . 52 15 . 2 48 Launcher 8 | . . . . . . 1 . . . 5 2 Special . | . . . . . . . . . . . . Kinetic 671 | 4 68 . . . 271 275 . 28 . 25 . Thermal 33 | . . . . . . . . . . 7 26 Explosive 8 | . . . . . . 1 . . . 5 2 Electromagnetic 189 | . 34 27 5 . 20 . 52 15 . . 36 Phasic 57 | . . . . . . . . . . 19 38 Robot Hit Streak 29 | 3 9 9 4 . 12 14 12 29 . 8 18 Robot Miss Streak 9 | . 5 6 1 . 9 4 1 1 . 4 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . Shots Hit Robots 635 | 3 65 17 5 . 181 184 39 36 . 33 72 Core Hits 350 | 1 38 15 4 . 96 79 11 11 . 52 43 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . 3 2 . 1 . . . Critical Strikes 13 | . . . . . 4 2 . 1 . 1 5 Destroy 7 | . . . . . 4 2 . 1 . . . Corrupt 2 | . . . . . . . . . . . 2 Intensify 4 | . . . . . . . . . . 1 3 Melee Attacks 10 | . . . . . . . . . 10 . . Impact 10 | . . . . . . . . . 10 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15436 | 45 1062 372 105 28 3445 3720 1310 696 . 2029 2624 Guns 10247 | 43 938 307 105 . 3048 3462 . 429 . 751 1164 Cannons 2726 | . . . . . 136 . 1254 267 . 63 1006 Explosions 2109 | . 109 65 . . 183 185 56 . . 1057 454 Melee . | . . . . . . . . . . . . Ramming 354 | 2 15 . . 28 78 73 . . . 158 . Kinetic 7563 | 43 525 . . . 2849 3462 . 429 . 255 . Thermal 1070 | . 109 65 . . 183 . 56 . . 97 560 Explosive 1696 | . . . . . . 185 . . . 1057 454 Electromagnetic 3367 | . 413 307 105 . 335 . 1254 267 . . 686 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Phasic 1386 | . . . . . . . . . . 462 924 Highest Corruption 33 | . 4 4 4 . 7 12 7 33 33 . 17 Average Corruption 7 | . 4 4 3 . 2 5 7 18 32 . 9 Corruption Purged 15 | . . . 4 . 6 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 247 | . 5 13 20 . 27 31 61 63 2 . 25 Message Errors 57 | . 1 6 5 . 2 8 17 10 1 . 7 Matter Fused 53 | . 2 1 4 . 9 4 11 17 . . 5 Heat Flow Errors 36 | . 1 3 3 . 5 6 7 9 1 . 1 Energy Discharges 38 | . . . 3 . 5 5 12 11 . . 2 Parts Rejected 5 | . . . 1 . 1 1 . 1 . . 1 Parts Fused 4 | . . . . . . 2 1 1 . . . Data Loss (minor) 24 | . 1 2 2 . 2 . 6 4 . . 7 Data Loss (major) 11 | . . . . . . 2 4 5 . . . Misfires 9 | . . 1 1 . 2 . 2 2 . . 1 Alerts 6 | . . . 1 . . 1 1 2 . . 1 Misdirections 1 | . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 113 | . 16 8 . . 34 . 30 . . 8 17 Projectiles 35 | . . . . . . . 30 . . . 5 Explosions 74 | . 16 8 . . 34 . . . . 4 12 Melee 4 | . . . . . . . . . . 4 . Knockbacks 3 | . . . . . . 1 . . . 2 . Impact 3 | . . . . . . 1 . . . 2 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 203 | . 40 30 . . 81 . . . . 52 . Shots 6 | . 1 1 . . 2 . . . . 2 . Rammed 63 | . 6 1 . 2 7 5 . . . 42 . Targets Rammed 69 | 1 6 1 . 3 7 6 . . . 45 . Kicked . | . . . . . . . . . . . . Crushed 6 | 1 . . . 1 . 1 . . . 3 . Highest Temperature 498 | . 127 333 277 . 229 226 243 498 393 333 280 Average Temperature 92 | . 41 111 102 . 65 97 71 127 173 167 80 Received Heat Transfer 3996 | . 261 54 . . 617 332 199 760 . 608 1165 Effects 3 | . . . 2 . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . . . 4 . . . 1 Combat Hostiles 6 | . . 1 . . . . 4 . . . 1 Parts Fried 14 | . 2 . . . 2 . 6 1 . . 3 Impact Corruptions 3 | . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . 3 Heat Transferred 1443 | . 200 100 . . 50 . 50 . . 99 944 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 2 1 . . 3 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 554 | 10 123 391 . 66 421 554 . . . . . Initial 191 | . 6 37 . . 25 191 . . . . . Average 165 | 6 59 163 . 62 184 251 . . . . . Maximum Alert Level 2 | . . 1 . . 2 2 . . . . . Low Security (%) 66 | 100 100 78 . 100 59 35 . . . . . Level 1 26 | . . 21 . . 35 43 . . . . . Level 2 7 | . . . . . 4 21 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 4 6 . . . . . Investigation 7 | . 1 . . . 3 3 . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 4 | . 2 . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 6 | . . . . . 2 4 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 21 14 . . 49 39 13 5 . 14 29 Peak Tracking Total 7 | . 3 3 . . 4 7 4 2 . 3 7 Tactical Retreats 12 | . . 1 . . 3 1 1 1 . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 10 | . 6 . . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . . 1 4 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 3 | . 1 . . . 1 . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 28 | . 7 . 2 . 9 7 1 1 1 . . Terminals 12 | . 5 . . . 5 2 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 4 | . 1 . . . 2 1 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 80 | . 18 . 2 . 30 24 1 1 4 . . Successful 48 | . 8 . 2 . 16 16 1 1 4 . . Failed 31 | . 9 . . . 14 8 . . . . . Catastrophic 6 | . 3 . . . 1 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 21 | . 7 . 1 . 8 5 . . . . . Terminals 38 | . 13 . . . 17 8 . . . . . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations 17 | . 3 . . . 7 7 . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . Scanalyzers 5 | . . . . . 3 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 26 | . 5 . 2 . 9 4 1 1 4 . . Record 1 | . . . 1 . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 3 | . 1 . . . 2 . . . . . . Open Door 2 | . . . . . . . 1 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Alert Level 4 | . . . . . 3 1 . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 11 | . 1 . . . 4 6 . . . . . Scan Component 6 | . 1 . . . 2 3 . . . . . Repair 5 | . . . . . 2 3 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . Insert Component 2 | . . . . . 1 1 . . . . . Analyze 2 | . . . . . 1 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Reject 1 | . 1 . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 6 . . . 9 6 . . . . . Full Trace Events 10 | . 3 . . . 4 3 . . . . . Feedback Events 2 | . . . . . 1 1 . . . . . Corruption 2 | . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 1 . . 19 . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . Parts Repaired 5 | . . . . . 2 3 . . . . . Time 226 | . . . . . 86 140 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 4 | . . 3 1 . . . . . . . . Largest Group 4 | . . 3 4 4 2 . . . . . . Highest-Rated Group 61 | . . 40 61 61 24 . . . . . . Highest-Rated Ally 21 | . . 16 21 21 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . 14 . 5 11 . . . . . . Total Damage 284 | . . 120 . 71 93 . . . . . . Kills 9 | . . 4 . 4 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 3 | . 1 . . . 2 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 2 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 17577 | 98 1589 546 1735 176 2301 1835 2347 1466 2008 2024 1452 Spaces Moved 7536 | 51 645 265 659 60 861 755 940 730 1199 969 402 Core 18 | 6 . . . . . . . . . . 12 Treads 7402 | 45 645 265 659 60 861 755 940 730 1199 969 274 Legs 116 | . . . . . . . . . . . 116 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 162 162 162 162 170 Average Speed 191 | 150 191 160 214 240 160 160 240 187 162 180 299 Slowest Speed 900 | 160 240 160 240 240 240 167 242 242 162 250 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 4 97 55 89 11 60 26 97 78 82 81 49 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 11 | . . 1 . . . . 5 2 2 . 1 Spaces Dug 2 | . . . . . . . . . 2 . . Terrain Destroyed 174 | . 4 5 . . 10 4 9 1 2 82 57 Melee 2 | . . . . . . . . . 2 . . Projectile 22 | . . . . . . . . 1 . 9 12 AOE 150 | . 4 5 . . 10 4 9 . . 73 45 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 9883 | 64 892 361 977 89 1613 1216 980 788 1249 1108 546 Wait 1245 | . 155 78 267 23 457 228 4 4 1 8 20 Move 7526 | 50 644 264 658 59 860 755 939 729 1198 968 402 Hop . | . . . . . . . . . . . . Pick Up 96 | 4 15 1 4 4 34 16 1 3 3 6 5 Fast Attach 85 | 7 6 . 4 . 19 10 2 7 13 10 7 Attach 56 | . 4 2 . . 10 9 . 6 3 9 13 Detach 20 | . . . 1 . 4 6 . . 1 7 1 Swap 76 | . 1 1 4 . 20 23 4 10 3 9 1 Drop 127 | . 10 1 3 . 51 25 5 8 17 6 1 Fire 542 | 2 51 13 4 . 151 139 25 21 . 40 96 Melee 10 | . . . . . . . . . 10 . . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush 67 | 1 6 1 . 3 7 5 . . . 44 . Escape Stasis . | . . . . . . . . . . . . Rewire 32 | . . . 32 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 65 | -11/Junkyard | Discovered new exit (range 15) 99 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 11) 697 | -10/Materials | Central database locked down 951 | -10/Materials | Discovered new exit (range 7) 995 | -10/Materials | Discovered new exit (range 13) 1082 | -10/Materials | Core integrity fell below 50% 1130 | -10/Materials | Discovered new exit (range 12) 1484 | -10/Materials | Discovered new exit (range 10) 1608 | -10/Materials | Discovered new exit (range 8) 1688 | -10/Materials | Entered Mines 1740 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1809 | -10/Mines | Discovered new exit (range 8) 1934 | -10/Mines | Core integrity fell below 20% 2014 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2111 | -10/Mines | Learned Materials garrison access intel 2161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2162 | -10/Mines | Discovered new exit (range 5) 2234 | -10/Mines | Entered Exiles 2234 | -10/Exiles | Found Exiles lab destroyed 2234 | -10/Exiles | Accompanied by 3 allies 2315 | -10/Exiles | Discovered new exit (range 15) 2456 | -10/Exiles | Opened EX-Vault 2817 | -10/Exiles | Found Modified TNC 2953 | -10/Exiles | Learned location of Zion (-7) 3005 | -10/Exiles | Build established: Commander-Mutant 3348 | -10/Exiles | Discovered new exit (range 14) 3969 | -10/Exiles | Entered Mines 3969 | -9/Mines | Accompanied by 4 allies 3993 | -9/Mines | Discovered new exit (range 11) 4145 | -9/Mines | Entered Materials 4145 | -8/Materials | Accompanied by 2 allies 4145 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4146 | -8/Materials | Loaded intel: 1 garrison access location 4434 | -8/Materials | Build established: Scavenger-Mutant 5607 | -8/Materials | Discovered new exit (range 8) 6172 | -8/Materials | Repaired Enh. Autogun 6200 | -8/Materials | Repaired Lgt. Treads 6446 | -8/Materials | Entered Factory 6446 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6585 | -7/Factory | Repaired Broken Enh. Autogun 6612 | -7/Factory | Repaired Lgt. Armor Plating 6652 | -7/Factory | Repaired Nuclear Core 7063 | -7/Factory | Fabricated Enh. Autogun? 7628 | -7/Factory | Build established: Mutant 7827 | -7/Factory | Identified exit to Lower Caves 7828 | -7/Factory | System corruption reached 10% 8281 | -7/Factory | Entered Lower Caves 8915 | -7/Lower Caves | Identified exit to Lower Caves 9520 | -7/Lower Caves | Encountered a Warlord checkpoint 10628 | -7/Lower Caves | Entered another Lower Caves area 10645 | -7/Lower Caves | Learned Factory security intel 11315 | -7/Lower Caves | Spotted B-75 Beast 11376 | -7/Lower Caves | Destroyed B-75 Beast 11397 | -7/Lower Caves | Lost 4 parts (1p2u1w) 11468 | -7/Lower Caves | System corruption reached 30% 11697 | -7/Lower Caves | Build established: Scavenger-Mutant 11725 | -7/Lower Caves | Discovered new exit (range 11) 11730 | -7/Lower Caves | Learned Factory trap positions 12094 | -7/Lower Caves | Entered Zion 12160 | -7/Zion | System corruption cleaned by Quarantine Array 12318 | -7/Zion | System corruption cleaned by Quarantine Array 12603 | -7/Zion | Discovered new exit (range 15) 12835 | -7/Zion | Found Prototype Launcher 12835 | -7/Zion | Identified Rocket Array 12851 | -7/Zion | Found Prototype Launcher 12851 | -7/Zion | Identified Gui. Missile Launcher 13541 | -7/Zion | Learned Factory garrison access intel 13881 | -7/Zion | Discovered new exit (range 5) 13883 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13993 | -7/Zion | Found CR-A16's Pointy Stick 14102 | -7/Zion | Entered Deep Caves 14330 | -7/Deep Caves | Attacked by Z-Imprinter 14330 | -7/Deep Caves | Z-Facility disabled 14412 | -7/Deep Caves | Core integrity fell below 50% 14419 | -7/Deep Caves | Destroyed Z-Imprinter 14426 | -7/Deep Caves | Found Prototype Protection 14426 | -7/Deep Caves | Identified Zio. Weapon Casing 14439 | -7/Deep Caves | Lost 10 parts (2p4n2u2w) 14482 | -7/Deep Caves | Found Zio. Weapon Casing 14873 | -7/Deep Caves | Found Prototype Protection 14873 | -7/Deep Caves | Identified Zio. Heavy Carapace 14960 | -7/Deep Caves | Build established: Mutant 15112 | -7/Deep Caves | Found Zio. Heavy Carapace 15342 | -7/Deep Caves | Discovered new exit (range 11) 16126 | -7/Deep Caves | Entered Proximity Caves 16128 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16203 | -6/Proximity Caves | Lost 8 parts (2p4u2w) 16410 | -6/Proximity Caves | Spotter reported a threat 16496 | -6/Proximity Caves | Build established: Scavenger-Mutant 16667 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 16904 | -6/Proximity Caves | Build established: Mutant 16941 | -6/Proximity Caves | Core integrity fell below 20% 16998 | -6/Proximity Caves | Lost 8 parts (1p3n2u2w) 17163 | -6/Proximity Caves | Identified exit to Factory 17421 | -6/Proximity Caves | Build established: Scavenger-Mutant 17460 | -6/Proximity Caves | Spotted B-75 Beast 17578 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17467_ System corrupted: Hvy. Plasma Cannon misfires. 17484_ System corrupted: Component data lost. 17531_ System corrupted: Energy discharge (-57). 17544_ Imp. Medium Armor Plating destroyed. 17546_ G-50 Soldier destroyed. 17547_ Critical hit (Burn: +37). 17550_ G-50 Soldier destroyed. 17553_ Adv. Heat Sink fries itself beyond repair. 17553_ Hvy. Plasma Cannon severed. 17554_ Acquired Hvy. Laser. 17562_ Imp. Melee Analysis Suite melted. 17562_ Unknown Engine melted. 17562_ L-41 Fighter destroyed. 17563_ Acquired 70 matter. 17565_ Lgt. Angular Momentum Engine fries itself beyond repair. 17566_ Adv. Heat Sink fries itself beyond repair. 17569_ Carbon-fiber Leg fries itself beyond repair. 17572_ Lgt. Angular Momentum Engine destroyed. 17574_ Carbon-fiber Leg destroyed. 17575_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????######??# #????????????????????????? | | ????????####### ##? #???? ???????????????????? | | ????????? #? #??? ???????????????????? | | ?????????? ?# ### ???????????????????? | | ??????????# #??? ???????????????????? | | ???####??## ##?# ???????????????????? | | ??## #### ## ????????????????????? | | ??# #???????????????????????? | | ?## #???????????????????????? | | ## #### ##???????????????????????? | | ##??# ####????????????????????????? | | ##??## #???????????????????????????? | | ##???# ###???????????? #???????????? | | ##???# ##?????????? #???????????? | | #????# ##??????? ## ????????? | | #?? ####### ?????????? | | ##? ## ?????????? | | #?? ### ??????????? | | ???# #######?# % #### ???????????? | | ???# ????????# ##????????????????????? | | ???? ????????## g%##?????????????????????? | | ????? ?????????# ## ]@#??????????????????????? | | ???????? ?????????#### ###??????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ????????????????????## ##???????????????????????? | | ?????????????????#### ##??????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????### #####?????????????????????? | | ???????????????????# ##?????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# ####???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????## #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ##?????????????????????? | | ???????????????????? "###??????????????????????? | | ???????????????????? ##????????????????????????? | | ???????????????????? ##?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 40 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Arc Projector | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerNavigationCapacitor Manual? 0 Play Time 01:18:39 Cumulative 656.1 hours Start 2023.11.05 @ 18:36:07 End 2023.11.24 @ 14:55:13 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 574 Rogue 359 Adventurer 112 Explorer 103 Win Type - Total 43 Types 26/0/8/3/0/0/5/1/0 Lore% 86 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 66x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 32ab8abf-532c-4f49-9425-1c53394b2271