Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 15:59:40 Player: ILikeVoltron Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1462) 1462 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4052 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 21/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Light Treads Improved Treads Thermal Generator Improved Heat Sink Large Storage Unit Weight Redist. System Improved Terrain Scanner Seismic Detector Improved Melee Analysis Suite Particle Cannon High-powered Shotgun Gauss Rifle Gauss Cannon Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Flak Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Treads Thermal Generator Improved Heat Sink Large Storage Unit High-capacity Matter Pod Weight Redist. System Improved Terrain Scanner Improved Melee Analysis Suite Particle Cannon Gauss Rifle Gauss Cannon Mini Grenade Launcher Plasma Cutter Axe [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 39 | 2 3 15 10 9 Power 4 | . . 2 1 1 Engine 4 | . . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | . 2 8 1 4 Treads 3 | . 2 1 . . Leg 12 | . . 7 1 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 1 4 2 Device 3 | 2 . . 1 . Storage 3 | . 1 . 1 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 10 | . . 4 4 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 3 . Ballistic Cannon 3 | . . 1 . 2 Launcher 2 | . . 1 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . . 3 9 11 Power 4 | . . 1 2 1 Propulsion 10 | . . 1 4 5 Utility 2 | . . . 1 1 Weapon 7 | . . 1 2 4 Highest Loss Streak 9 | . . 2 5 9 To Critical Strikes . | . . . . . Average Backups 13 | 6 8 13 14 15 Power . | 1 1 . . 1 Propulsion 4 | 4 3 4 5 2 Utility 3 | . 1 3 4 6 Weapon 3 | 1 2 4 2 4 Tool/Special . | . . . . . Unused Backups 29 | 6 2 5 4 12 Power 5 | 1 . 1 1 2 Propulsion 9 | 2 1 3 1 2 Utility 5 | 1 . . 1 3 Weapon 9 | 2 1 1 1 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 100 93 90 68 Engine 8 | . 14 11 6 4 Treads 6 | . 11 13 . . Leg 25 | . 16 26 31 20 Device 6 | . 14 9 2 2 Storage 11 | . 14 11 12 10 Processor 3 | . . . 3 11 Protection 2 | . . 1 6 . Energy Gun 4 | . 14 5 . . Ballistic Gun 11 | . 14 7 17 5 Ballistic Cannon 5 | . . 3 7 8 Launcher 1 | . . 1 1 2 Peak Build Rating 38 | 9 8 16 22 38 Average Rating 15 | 8 7 12 18 25 On Entrance 10 | 6 8 8 16 16 Avg Prop Armor Cover (%) 6 | . . 6 . 5 Naked Turns . | . . . . . Heaviest Build 63 | 11 26 35 46 63 Greatest Support 74 | 20 40 60 49 74 Greatest Overweight (x) 19 | . . 2 2 19 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 8 10 15 15 18 Most Carried 18 | 8 9 15 15 18 Average Carried 13 | 6 8 13 14 16 Final Capacity 20 | 8 15 15 15 20 Final Carried 17 | 8 9 15 15 17 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Gunner 10% | Tank 6% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1149 | 236 . 454 424 35 Remotely . | . . . . . Salvage Created 1463 | 206 46 510 506 195 Parts 94 | 19 2 32 31 10 Haulers Intercepted 5 | . . 3 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 1 16 9 10 Guns 7 | . 1 4 2 . Cannons 10 | . . 2 4 4 AOE 19 | . . 10 3 6 Classes Destroyed 11 | 3 1 3 4 . Worker 4 | 2 . 1 1 . Builder 2 | . . . 2 . Tunneler 5 | 5 . . . . Hauler 5 | . . 3 2 . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 10 | . . 6 . 4 Grunt 17 | . 1 8 4 4 Sentry 4 | . . 2 2 . Specialist 4 | . . . 2 2 Heavy 1 | . . . 1 . Best Kill Streak 8 | 4 1 8 6 8 Combat Bots Only 8 | . 1 7 3 8 Max Kills in Single Turn 3 | 1 1 3 3 3 Gunslinging . | . . . . . Exploded 3 | . . 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 260 | . 7 84 60 109 Missed 77 | . 3 21 13 40 Hits 183 | . 4 63 47 69 Projectile 183 | . 4 63 47 69 Critical Strikes 7 | . . . 5 2 Part Disruptions 1 | . . . . 1 Damage Taken 3905 | . 47 867 1143 1848 Core 1105 | . . 153 217 735 Absorbed by Shields . | . . . . . Redirected to Shielding 2 | . . 2 . . Core Remaining (%) 80 | 100 100 61 60 . Volleys Fired 118 | 16 5 54 32 11 Largest 3 | 2 2 2 3 3 Hottest 107 | 60 60 100 83 107 Shots Fired 256 | 32 10 95 93 26 Gun 165 | 32 10 62 61 . Cannon 62 | . . 20 26 16 Launcher 26 | . . 10 6 10 Special 3 | . . 3 . . Kinetic 185 | 16 5 61 87 16 Thermal 45 | 16 5 24 . . Explosive 26 | . . 10 6 10 Electromagnetic . | . . . . . Robot Hit Streak 13 | 10 9 13 11 6 Robot Miss Streak 3 | 1 1 3 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 171 | 23 9 61 64 14 Core Hits 99 | 13 3 28 33 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Blast 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4223 | 241 81 1429 1472 1000 Guns 1318 | 241 81 456 540 . Cannons 857 | . . 217 352 288 Explosions 2048 | . . 756 580 712 Melee . | . . . . . Ramming . | . . . . . Kinetic 1777 | 74 37 486 892 288 Thermal 398 | 167 44 187 . . Explosive 1985 | . . 756 580 649 Electromagnetic 63 | . . . . 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 107 | . . 12 40 55 Projectiles 9 | . . . 9 . Explosions 98 | . . 12 31 55 Melee . | . . . . . Knockbacks 8 | . . . 3 5 Impact . | . . . . . Kinetic 8 | . . . 3 5 Secondary . | . . . . . Self-Inflicted Damage 520 | . . 171 129 220 Shots 20 | . . 8 6 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 70 | 40 58 70 41 42 Average Temperature 17 | 18 29 23 10 19 Received Heat Transfer 912 | . 27 237 333 315 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 900 | 375 100 425 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 81 | 100 100 53 100 87 Level 1 18 | . . 46 . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 266 | 15 20 266 112 245 Initial 97 | . 6 . 97 35 Average 75 | 4 2 122 59 89 Influence Increases 1214 | 40 39 495 324 316 Destroy 0b10 Robot/C 720 | . 20 320 180 200 Destroy 0b10 Robot/NC 90 | 40 . 20 30 . Destroy Leader 172 | . . 76 66 30 Successful Hack 16 | . 4 12 . . Disable Machine 60 | . . . . 60 Destroy Structure 111 | . . 52 33 26 Lose Combat Pursuer 45 | . 15 15 15 . Influence Decreases 1069 | 30 49 264 478 248 Entered New Map 180 | . 4 . 134 42 Time Decay 688 | 30 45 244 254 115 Lost Part 201 | . . 20 90 91 Squads Dispatched 9 | . . 4 4 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 9 | . . 4 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 3 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 8 29 15 11 Peak Tracking Total 7 | . 3 7 4 6 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 2 . 2 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 4 1 . Terminals 8 | . 3 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 7 11 1 . Successful 10 | . 4 6 . . Failed 9 | . 3 5 1 . Catastrophic 4 | . 1 2 1 . Database Lockouts . | . . . . . Manual 7 | . 4 2 1 . Terminals 19 | . 7 11 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 6 . . Record 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Security Status 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 4 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1255 | 102 304 605 116 128 Terrain 137 | 78 . . 59 . Seismic 1174 | 24 304 605 113 128 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2056 | 117 304 728 552 355 Spaces Moved 994 | 16 182 344 293 159 Core 14 | . . . . 14 Treads 168 | . 55 113 . . Legs 812 | 16 127 231 293 145 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 142 | 120 132 133 136 187 Slowest Speed 1000 | 120 160 260 260 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 35 35 27 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 129 | . . 57 40 32 Melee . | . . . . . Projectile 8 | . . 3 2 3 AOE 121 | . . 54 38 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1408 | 84 237 513 379 195 Wait 187 | 49 42 69 24 3 Move 990 | 15 181 343 292 159 Hop . | . . . . . Pick Up 37 | 2 3 15 9 8 Fast Attach 16 | 1 . 10 2 3 Attach 15 | . . 4 5 6 Detach 3 | . . 1 1 1 Swap 21 | 1 3 6 8 3 Drop 21 | . 3 11 6 1 Fire 118 | 16 5 54 32 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 11) 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Propulsion x2 832 | -9/Materials | Destroyed 7 combat bots 956 | -9/Materials | Discovered new exit (range 13) 1146 | -9/Materials | Discovered new exit (range 3) 1150 | -9/Materials | Entered another Materials area 1150 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Discovered new exit (range 3) 1694 | -8/Materials | Lost 5 parts (2n1u2w) 1702 | -8/Materials | Entered Factory 1702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -7/Factory | Destroyed 8 combat bots 1979 | -7/Factory | Core integrity fell below 50% 2013 | -7/Factory | Lost 9 parts (1p4n1u3w) 2027 | -7/Factory | Core integrity fell below 20% 2057 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01956_ The unstable cave ceiling collapses. 01957_ Flak Cannon destroyed. 01963_ Acquired 5 matter. 01975_ Knocked back. 01976_ Acquired 4 matter. 01979_ The unstable cave ceiling collapses. 01982_ Destroyed Carbon-fiber Leg. 01982_ G-50 Soldier destroyed. 01982_ Mni. Grenade Launcher destroyed. 01982_ Destroyed Mni. Grenade Launcher. 02000_ Knocked back. 02007_ The unstable cave ceiling collapses. 02011_ Knocked back. 02014_ Acquired 9 matter. 02015_ The unstable cave ceiling collapses. 02016_ Knocked back. 02027_ Acquired 7 matter. 02031_ Slug penetrates Assembly Bed. 02036_ Knocked back. 02044_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ?????????????########## #??????? | | ?????????????# ][ # #??????? | | ?????????????# [ # #??????? | | ?????????????# # #??????? | | ?????????????# # #??????? | | ?????????????# # #??????? | | ?????????????# """"" # #??????? | | ?????????????# """"" # #??????? | | ?????????????# """ + #??????? | | ?????????????# # #??????? | | ?????????????########## #??????? | | ??????????????? ?# #??????? | | ?????????????? """ ?# #??????? | | ?????????????? 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H #??# #??????? | | ?????????????? ???#+######?? | | ??????????????? ???# #?? | | ??????????????? ????# """#?? | | ???????????????? ?????# """#?? | | ???????????????? ??????# """#?? | | ?????????????????? ???????# #?? | | ??????????????????????????# #?? | | ??????????????????????????########?? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayNeutronBlaster Manual? 0 Play Time 00:33:03 Cumulative 179.8 hours Start 2026.01.25 @ 15:30:16 End 2026.01.25 @ 15:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 295 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3bdb268-c26c-4573-8590-7992c25110ba