Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 21:28:21 Player: vorsii Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2138) 2138 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 5255 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine High-capacity Matter Pod (200) Advanced Visual Processing Unit Energy Filter System Restoration Module Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Ion Cannon Minigun > --- INVENTORY -------- Micro Nuclear Core Light Treads High-capacity Matter Pod Energy Filter System Restoration Module Heavy Particle Gun Minigun Enhanced Autogun Flak Cannon Scrap Shield Fragment [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Slots Evolved 6 | . . . 4 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . 4 . 1 Weapon . | . . . . . . Parts Attached 54 | 6 9 2 7 19 11 Power 7 | 1 2 1 . 1 2 Engine 5 | 1 2 1 . . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 3 1 . 2 3 Treads 11 | 2 3 1 . 2 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . 4 7 3 Device 7 | . . . 3 3 1 Storage 3 | 1 1 . . 1 . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 19 | 2 2 . 3 9 3 Energy Gun 7 | 2 . . 2 3 . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 5 | . 2 . . 1 2 Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 1 5 . Parts Lost 19 | . 1 . 1 4 13 Power 2 | . 1 . . . 1 Propulsion 3 | . . . . . 3 Utility 6 | . . . . 2 4 Weapon 8 | . . . 1 2 5 Highest Loss Streak 10 | . 1 . 1 3 10 To Critical Strikes 1 | . . . . 1 . Average Backups 8 | 1 7 9 6 8 8 Power . | . . . . . 1 Propulsion . | . . 1 1 . . Utility 2 | . 2 4 1 2 2 Weapon 4 | . 3 3 4 4 3 Tool/Special . | . . . . . . Unused Backups 13 | . 2 1 . 3 7 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 6 | . 1 1 . . 4 Weapon 5 | . 1 . . 3 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 96 100 97 97 91 Engine 7 | . 13 14 9 3 1 Core 2 | . . . . 5 5 Treads 22 | . 28 28 18 18 18 Device 11 | . . . 25 21 15 Storage 11 | . 14 14 9 11 8 Processor 12 | . 11 14 9 12 14 Protection 4 | . . . 7 7 11 Energy Gun 3 | . 3 . 1 4 2 Ballistic Gun 13 | . 24 28 14 4 6 Ballistic Cannon 3 | . . . . 6 4 Peak Build Rating 30 | 6 8 8 15 26 30 Average Rating 16 | 3 7 8 13 21 26 On Entrance 10 | . 6 8 8 15 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 42 | 12 19 19 28 41 42 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 1 8 9 7 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 6 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Sto Fac Matter Collected 2308 | 229 696 54 13 1021 295 Remotely . | . . . . . . Salvage Created 2468 | . 779 54 13 1327 295 Parts 124 | . 43 3 . 62 16 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Combat Hostiles Destroyed 47 | . 14 1 1 27 4 Guns 29 | . 14 1 1 10 3 Cannons 8 | . . . . 7 1 AOE 10 | . . . . 10 . Classes Destroyed 15 | . 5 1 1 7 1 Worker 4 | . 2 . . 2 . Builder 1 | . . . . 1 . Hauler 4 | . 2 . . 2 . Recycler 2 | . . . . 1 1 Mechanic 1 | . . . . 1 . Operator 1 | . 1 . . . . Drone 1 | . . . . 1 . Watcher 4 | . 2 . . 2 . Swarmer 7 | . . . 1 6 . Grunt 27 | . 14 . . 13 . Brawler 2 | . . . . 2 . Duelist 1 | . . . . . 1 Sentry 8 | . . . . 5 3 Hunter 1 | . . . . 1 . Subdweller 1 | . . 1 . . . Best Kill Streak 7 | . 5 1 1 7 2 Combat Bots Only 5 | . 4 1 1 5 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Hostile Shots Fired 497 | . 74 14 5 94 310 Missed 131 | . 18 3 1 26 83 Hits 366 | . 56 11 4 68 227 Melee 41 | . . . . 3 38 Projectile 325 | . 56 11 4 65 189 Critical Strikes 13 | . . 1 . 3 9 Damage Taken 4450 | . 679 238 39 1195 2299 Core 1043 | . 100 42 8 171 722 Absorbed by Shields 456 | . . . . . 456 Redirected to Shielding 35 | . . . 2 33 . Regen/Repaired (Parts) 390 | . 174 . . 216 . Core Remaining (%) 70 | 100 . 43 . 67 . Volleys Fired 208 | . 68 9 2 80 49 Largest 2 | . 2 2 2 2 2 Hottest 98 | . 90 40 83 98 90 Shots Fired 392 | . 136 18 4 157 77 Gun 303 | . 136 18 4 80 65 Cannon 70 | . . . . 58 12 Launcher 19 | . . . . 19 . Special . | . . . . . . Kinetic 309 | . 120 18 2 104 65 Thermal 56 | . 8 . 2 34 12 Explosive . | . . . . . . Electromagnetic 27 | . 8 . . 19 . Robot Hit Streak 20 | . 9 18 2 12 20 Robot Miss Streak 3 | . 3 . 1 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 274 | . 88 17 2 100 67 Core Hits 123 | . 38 2 1 63 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 5 . Burn 1 | . . . . 1 . Blast 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5289 | . 1123 211 28 2780 1147 Guns 3184 | . 1123 211 28 884 938 Cannons 972 | . . . . 763 209 Explosions 1133 | . . . . 1133 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3354 | . 993 211 10 1221 919 Thermal 971 | . 48 . 18 677 228 Explosive 35 | . . . . 35 . Electromagnetic 929 | . 82 . . 847 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 . Average Corruption 9 | . . . . 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 18 . Message Errors 4 | . . . . 4 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 55 | . . . . 55 . Projectiles 5 | . . . . 5 . Explosions 50 | . . . . 50 . Melee . | . . . . . . Knockbacks 30 | . . . . 21 9 Impact . | . . . . . . Kinetic 27 | . . . . 18 9 Secondary 3 | . . . . 3 . Self-Inflicted Damage 197 | . . . . 197 . Shots 11 | . . . . 11 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 222 | . 195 . 18 221 222 Average Temperature 51 | . 76 . 10 34 78 Received Heat Transfer 1197 | . 372 60 . 459 306 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 1 2 Heat Transferred 1642 | . 148 . 37 1087 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 6 . Alert | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Maximum Alert Level 3 | . . . . 3 1 Low Security (%) 68 | 100 100 . 100 30 64 Level 1 19 | . . . . 35 35 Level 2 7 | . . . . 22 . Level 3 3 | . . . . 11 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 723 | . 88 . 66 723 308 Initial 308 | . . . . 18 308 Average 160 | . 24 . 21 335 166 Influence Increases 1812 | . 403 . 66 1213 130 Destroy 0b10 Robot/C 980 | . 280 . 20 600 80 Destroy 0b10 Robot/NC 85 | . 35 . . 45 5 Destroy Leader 256 | . 78 . . 148 30 Allied During Kill 18 | . . . . 18 . Successful Hack 11 | . 8 . . 3 . Disable Machine 120 | . . . . 105 15 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 57 | . 2 . 1 54 . Lose Combat Pursuer 135 | . . . 45 90 . Influence Decreases 1812 | . 359 44 20 582 807 Entered New Map 419 | . . 22 . 28 369 Time Decay 1158 | . 349 22 20 444 323 Lost Part 165 | . 10 . . 40 115 Lost Ally 70 | . . . . 70 . Squads Dispatched 17 | . 5 . . 11 1 Investigation 4 | . 3 . . 1 . Extermination . | . . . . . . Reinforcement 6 | . 2 . . 4 . Assault 5 | . . . . 5 . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Distress Signals 8 | . . . . 8 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 22 2 4 50 7 Peak Tracking Total 9 | . 3 2 4 9 3 Tactical Retreats 6 | . . . 1 5 . Traps | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Sto Fac Machines Disabled 9 | . . . . 8 1 Max in Single Turn 2 | . . . . 2 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Machines Accessed 10 | . 5 . 1 3 1 Terminals 6 | . 4 . 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 37 | . 21 . 3 10 3 Successful 22 | . 10 . 2 8 2 Failed 14 | . 11 . 1 2 . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . . . 1 Manual 1 | . . . . 1 . Terminals 17 | . 13 . 3 1 . Fabricators . | . . . . . . Repair Stations 16 | . 8 . . 8 . Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . 2 1 . Record 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . 1 . . 1 . Locate Traps 2 | . 2 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 5 . . 6 . Scan Component 6 | . 3 . . 3 . Repair 5 | . 2 . . 3 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . 1 2 . Full Trace Events 4 | . 3 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 5 | . 2 . . 3 . Time 142 | . 52 . . 90 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 29 | . . . . 29 . Total Damage 449 | . . . . 449 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Active Infowar (turns) 2114 | . . . 136 1272 706 Optics 1495 | . . . 134 680 681 Sensors 917 | . . . 136 781 . Structural 2071 | . . . 135 1230 706 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 9 | . . . . 9 . Drone Recoveries 5 | . . . . 5 . Exploration | -11 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Sto Fac Turns Passed 3819 | 41 1488 157 136 1272 725 Spaces Moved 1538 | 27 570 77 73 500 291 Core 18 | 12 . . . . 6 Treads 1520 | 15 570 77 73 500 285 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 165 | 111 160 160 160 166 181 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 75 9 12 55 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . . . 50 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 49 | . . . . 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Total 2459 | 37 1013 93 87 805 424 Wait 555 | . 341 2 . 161 51 Move 1533 | 26 569 76 72 499 291 Hop . | . . . . . . Pick Up 54 | 5 15 2 5 20 7 Fast Attach 8 | 2 2 . . . 4 Attach 26 | 4 2 . 5 7 8 Detach 1 | . . . . . 1 Swap 38 | . 7 2 3 19 7 Drop 36 | . 9 2 . 19 6 Fire 208 | . 68 9 2 80 49 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 1051 | -10/Materials | Build established: Scavenger-Mutant 1053 | -10/Materials | Discovered new exit (range 8) 1178 | -10/Materials | Discovered new exit (range 14) 1392 | -10/Materials | Repaired Assault Rifle 1419 | -10/Materials | Repaired Assault Rifle 1530 | -10/Materials | Entered Subcaves 1575 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1639 | -10/Subcaves | Core integrity fell below 50% 1676 | -10/Subcaves | Discovered new exit (range 9) 1687 | -10/Subcaves | Entered Materials 1687 | -8/Materials | Evolved 4 slots: Utility x4 1807 | -8/Materials | Identified exit to Storage 1823 | -8/Materials | Entered Storage 2370 | -8/Storage | Build established: Mutant 2418 | -8/Storage | Met a pair of Derelict thieves 2646 | -8/Storage | Lost 3 parts (2u1w) 2660 | -8/Storage | Garrison activated, responded to threat 2832 | -8/Storage | Discovered new exit (range 18) 3001 | -8/Storage | Repaired Hvy. Particle Cannon 3023 | -8/Storage | First assault squad dispatched 3028 | -8/Storage | Repaired Structural Scanner 3054 | -8/Storage | Repaired Lgt. Treads? 3095 | -8/Storage | Entered Factory 3095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3756 | -7/Factory | Central database locked down 3777 | -7/Factory | Garrison activated, responded to threat 3802 | -7/Factory | Core integrity fell below 50% 3812 | -7/Factory | Core integrity fell below 20% 3820 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03767_ Minigun+ destroyed. 03768_ Lgt. Treads severed. 03776_ Adv. Visual Processing Unit severed. 03777_ L-41 Fighter calls for garrison reinforcements. 03777_ ALERT: Activating Garrison Access F004. 03777_ L-41 Fighter knocked back. 03783_ Minigun+ destroyed. 03783_ L-41 Fighter knocked back. 03787_ Hrd. Light Armor Plating destroyed. 03788_ L-41 Fighter knocked back. 03792_ Flak Cannon+ destroyed. 03792_ Targeting Computer destroyed. 03796_ Imp. Deuterium Engine severed. 03796_ Lgt. Treads destroyed. 03798_ Enh. Autogun severed. 03800_ Hvy. Particle Gun destroyed. 03800_ Imp. Shield Generator destroyed. 03801_ Structural Scanner destroyed. 03806_ Scanalyzer disabled. 03807_ Hvy. Ion Cannon destroyed. 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Particle Cannon | 30% | -8/Storage Structural Scanner | 10% | -8/Storage Lgt. Treads | 23% | -8/Storage Studied --------- Minigun | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed NeutrinoTimingCompressor Manual? 0 Play Time 00:53:31 Cumulative 21.9 hours Start 2026.01.26 @ 20:30:12 End 2026.01.26 @ 21:28:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fdff155-b7a9-4c83-9045-6934f32934a9