Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.05 @ 12:30:18 Player: jpka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1230) 1230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3571 Bonus ------- Follower Combat Kills 89 Friendly Fire -78 Cogmind --------- Core Integrity 480/550 Matter 82/300 Energy 265/265 System Corruption 0% Temperature Cool (69) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Armored Wheel > --- UTILITY (5) ------ Small Storage Unit Small Storage Unit Improved Melee Analysis Suite Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- Assault Cannon Axe > --- INVENTORY (8) ---- Airjet Advanced Weight Redist. System Beam Rifle Electrolaser Heavy Particle Cannon Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Targeting Computer System Shield Decoy Drone Bay > --- WEAPON ----------- Beam Rifle Assault Cannon > --- INVENTORY -------- Weight Redist. System Shock Bomb Launcher Rocket Launcher Datajack [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 70 | 7 5 11 23 7 17 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 3 2 5 6 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 14 | 3 2 2 4 1 2 Hover 2 | . . . 2 . . Flight 3 | . . 3 . . . Utility 24 | 1 2 1 8 6 6 Device 10 | . . . 3 3 4 Storage 5 | 1 1 . 1 1 1 Processor 4 | . 1 1 1 . 1 Hackware 1 | . . . 1 . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 24 | 2 1 5 8 . 8 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 10 | . 1 3 4 . 2 Launcher 5 | . . 2 1 . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 5 | . . 1 1 . 3 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 1 | . . . . . 1 Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 1 1 . 2 Average Slot Usage (%) 97 | . 98 99 98 96 94 Engine 11 | . 14 14 11 11 9 Wheel 23 | . 28 27 21 21 22 Device 3 | . . . 6 1 8 Storage 12 | . 18 15 11 8 15 Processor 11 | . 8 12 15 11 2 Hackware 4 | . . . 2 11 9 Protection 5 | . . . 7 8 9 Energy Gun 4 | . 14 1 2 11 2 Ballistic Gun 1 | . 2 . 4 . . Ballistic Cannon 13 | . 12 18 13 11 7 Launcher 2 | . . 7 . . 3 Naked Turns . | . . . . . . Heaviest Build 32 | 11 17 17 26 30 32 Greatest Support 38 | 26 24 24 30 24 38 Greatest Overweight (x) 4 | 2 . 3 4 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 6 6 8 Average Capacity 6 | 5 6 6 6 5 7 Most Carried 8 | 5 8 8 6 6 8 Average Carried 5 | 3 6 6 5 5 6 Final Capacity 8 | 6 8 6 6 6 8 Final Carried 8 | 5 8 6 6 6 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1496 | 288 57 112 552 214 273 Remotely . | . . . . . . Salvage Created 1604 | 156 57 110 586 47 648 Parts 113 | 12 2 11 45 6 37 Haulers Intercepted 6 | . 1 . 2 . 3 Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 37 | . . 6 18 3 10 Guns 7 | . . . 4 1 2 Cannons 17 | . . 3 9 2 3 AOE 12 | . . 3 5 . 4 Classes Destroyed 10 | 2 1 1 5 . 1 Worker 3 | . . . 2 . 1 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Hauler 6 | . 1 . 2 . 3 Recycler 4 | 1 . 1 . . 2 Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Swarmer 17 | . . 6 6 2 3 Grunt 11 | . . . 8 1 2 Sentry 9 | . . . 4 . 5 Best Kill Streak 10 | 3 1 4 5 2 10 Combat Bots Only 5 | . . 3 4 2 5 Max Kills in Single Turn 3 | 1 1 1 3 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1559 | . 2 270 719 78 490 Core 266 | . . 69 112 15 70 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 72 . 68 . Volleys Fired 121 | 6 2 10 44 15 44 Largest 2 | 2 2 2 2 2 2 Hottest 107 | 60 79 79 107 100 107 Shots Fired 207 | 12 4 14 88 30 59 Gun 54 | 12 2 2 19 15 4 Cannon 132 | . 2 9 63 15 43 Launcher 21 | . . 3 6 . 12 Special . | . . . . . . Kinetic 155 | 6 2 9 80 15 43 Thermal 21 | . . . 2 15 4 Explosive 9 | . . 3 6 . . Electromagnetic 22 | 6 2 2 . . 12 Robot Hit Streak 17 | 4 1 4 17 9 5 Robot Miss Streak 3 | 1 2 1 2 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | 7 1 7 59 22 32 Core Hits 73 | 5 1 8 34 6 19 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 7 | . . . . . 7 Impact 1 | . . . . . 1 Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3884 | 112 37 409 1557 408 1361 Guns 562 | 112 15 11 242 116 66 Cannons 1936 | . 18 117 905 292 604 Explosions 1280 | . . 281 399 . 600 Melee 91 | . . . . . 91 Ramming 15 | . 4 . 11 . . Kinetic 2230 | 72 18 117 1127 292 604 Thermal 273 | . . 71 20 116 66 Explosive 924 | . . 210 399 . 315 Electromagnetic 351 | 40 15 11 . . 285 Impact . | . . . . . . Slashing 91 | . . . . . 91 Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Effects 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 50 | . . 24 11 4 11 Projectiles 26 | . . . 11 4 11 Explosions 24 | . . 24 . . . Melee . | . . . . . . Knockbacks 18 | . . 1 9 3 5 Impact . | . . . . . . Kinetic 17 | . . 1 8 3 5 Secondary 1 | . . . 1 . . Self-Inflicted Damage 111 | . 2 70 21 . 18 Shots 6 | . . 2 2 . 2 Rammed 3 | . 1 . 2 . . Targets Rammed 3 | . 1 . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 384 | . 36 68 252 384 131 Average Temperature 74 | . 20 26 66 150 39 Received Heat Transfer 369 | . . . 207 . 162 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 631 | . . 150 37 296 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 379 | 20 25 141 338 73 379 Initial 73 | . 13 9 . 73 . Average 119 | 9 17 66 196 28 215 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 80 | 100 100 100 66 100 42 Level 1 19 | . . . 33 . 57 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 2 . 1 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . . 9 28 4 21 Peak Tracking Total 7 | . . 3 4 2 7 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 11 | . 1 4 3 . 3 Max in Single Turn 4 | . 1 4 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 11 | . 1 . 7 1 2 Terminals 9 | . 1 . 6 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 7 . 22 1 12 Successful 16 | . 2 . 8 1 5 Failed 26 | . 5 . 14 . 7 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual 34 | . 3 . 19 . 12 Terminals 39 | . 7 . 20 . 12 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 3 1 2 Open Door 1 | . . . . 1 . Terminal Index 2 | . . . 1 . 1 Unreport Threat 2 | . . . 1 . 1 Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . 3 . 3 Terminals 7 | . 1 . 3 . 3 Assimilate 1 | . . . 1 . . Botnet 5 | . 1 . 2 . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 6 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 4 | . . 3 1 . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 4 | . . . . 4 . EXPLORE 4 | . . . . 4 . Ally Attacks 21 | . . 2 19 . . Total Damage 210 | . . 16 194 . . Kills 6 | . . 1 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 16 | . . . . 16 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3463 | 157 206 850 1130 602 518 Spaces Moved 2966 | 142 196 856 903 482 387 Core 17 | 17 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2929 | 125 196 848 891 482 387 Hover 12 | . . . 12 . . Flight 8 | . . 8 . . . Fastest Speed 50 | 50 80 90 85 85 83 Average Speed 93 | 87 89 90 96 99 85 Slowest Speed 305 | 150 90 285 305 110 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 33 99 46 98 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 3 . 3 . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 112 | . . 12 39 3 58 Melee 6 | . . . . . 6 Projectile 16 | . . 1 1 3 11 AOE 90 | . . 11 38 . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3447 | 159 226 914 1075 576 497 Wait 174 | . . 23 71 57 23 Move 2961 | 141 195 855 902 481 387 Hop . | . . . . . . Pick Up 50 | 5 13 7 11 4 10 Fast Attach 34 | 6 1 2 14 7 4 Attach 5 | . 1 2 1 . 1 Detach 3 | . 1 . 2 . . Swap 31 | 1 3 7 8 . 12 Drop 55 | . 9 8 20 9 9 Fire 121 | 6 2 10 44 15 44 Melee 7 | . . . . . 7 Ram 3 | . 1 . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 564 | -10/Mines | Discovered new exit (range 6) 717 | -10/Mines | Discovered new exit (range 15) 808 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 892 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 915 | -10/Mines | Learned location of Zion (-7) 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Accompanied by 3 allies 1214 | -9/Materials | Evolved 2 slots: Utility x2 2030 | -9/Materials | Repaired Hrd. Light Armor Plating? 2106 | -9/Materials | Discovered new exit (range 14) 2198 | -9/Materials | Discovered new exit (range 12) 2344 | -9/Materials | Entered Mines 2347 | -9/Mines | Found the Drone Emporium 2368 | -9/Mines | Found Prototype Device 2368 | -9/Mines | Identified Decoy Drone Bay 2420 | -9/Mines | Discovered new exit (range 48) 2433 | -9/Mines | Discovered new exit (range 55) 2675 | -9/Mines | Learned Materials terminal intel 2695 | -9/Mines | Learned location of Storage (-8) 2946 | -9/Mines | Entered Materials 2946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -8/Materials | Loaded intel: 9 terminal locations 3258 | -8/Materials | Discovered new exit (range 5) 3417 | -8/Materials | Build established: Scavenger-Mutant 3464 | -8/Materials | Self-destructed Last Messages --------------- 03290_ Acquired Melee Analysis Suite. 03310_ W-25 Informer sends out distress signal. 03320_ Destroyed Flight Unit. 03320_ S-10 Pest knocked back. 03323_ S-10 Pest destroyed. 03328_ U-05 Engineer builds a Wall. 03331_ Acquired 16 matter. 03331_ Acquired 8 matter. 03332_ Acquired 11 matter. 03354_ Dropped Lgt. Cannon. 03356_ Acquired Airjet. 03410_ U-05 Engineer builds a Wall. 03410_ Sneak attack on A-02 Transporter. 03423_ A-02 Transporter destroyed. 03436_ Dropped Imp. Heat Sink. 03436_ Acquired Imp. Melee Analysis Suite. 03438_ Dropped Melee Analysis Suite. 03454_ Terminal disabled. 03460_ G-47 Trooper knocked back. 03463_ Wheel destroyed. 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