Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.11 @ 02:22:31 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (414) 2070 Value Destroyed (15258) 15258 Prototype IDs (109) 2180 Alien Tech Used (4) 800 Bonus (12534) 12534 TOTAL SCORE: 43342 Bonus ------- High Alert Combat Kills 532 Follower Combat Kills 1151 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1008 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -57 Cogmind --------- Core Integrity 1534/1600 Matter 188/300 Energy 34/100 System Corruption 0% Temperature Cool (3) Movement Flying (114) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Matter Drive > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Melee Analysis Suite Improved Focal Shield Advanced Corruption Screen > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Centrium Leg Experimental Biometal Leg Hacking Drone Bay (1/1) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Makeshift ECM Suite Improved Medium Armor Plating System Mapper Advanced Component Analysis Suite > --- WEAPON ----------- Guided EMP Blaster Vibroblade > --- INVENTORY -------- Advanced Energy Well Quantum Shading Machine Advanced Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System Improved Weapon Shielding Improved Medium Armor Plating Advanced EM Disruption Field Advanced Trap Extractor Hacking Drone Bay Transdimensional Reconstructor Vortex Cannon Hypervelocity Mass Driver Smartbomb Launcher [Rating: 156] Favorites ----------- Power Light Neutrino Core Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Guided EMP Blaster Special Weapon Flamer Impact Weapon Mace Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . Utility 10 | . . . 1 . . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 6 4 3 30 1 10 1 11 26 1 . 45 16 2 2 3 12 2 3 4 3 11 1 1 2 2 10 15 7 5 4 Power 33 | 1 1 . 4 . 1 . 2 3 . . 5 1 . . 2 . . . . . 2 . . 1 2 4 2 1 . 1 Engine 13 | 1 1 . 4 . 1 . 2 2 . . 1 . . . 1 . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 3 1 . . . . . . . . 1 . . . . 1 . . . . Reactor 14 | . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 . . 1 2 3 2 1 . 1 Propulsion 82 | 2 . . 9 . 2 . 5 9 . . 20 6 . 1 . 4 . . 1 . 4 . . 1 . 3 6 3 3 3 Treads 30 | 2 . . 9 . 2 . 4 7 . . 3 . . . . . . . . . . . . . . . . 2 1 . Leg 17 | . . . . . . . 1 . . . 14 . . . . . . . . . . . . . . . . . 2 . Wheel 5 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . 6 . 1 . 4 . . 1 . 4 . . . . 3 6 1 . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Utility 80 | 1 1 2 9 1 3 1 3 9 . . 12 7 1 1 . 5 2 2 1 2 2 1 1 . . 3 6 3 1 . Device 30 | . . . 2 1 1 . 1 1 . . 4 3 1 1 . 2 1 2 1 2 1 . . . . 1 3 2 . . Storage 11 | 1 . 1 3 . 1 . . 1 . . 2 1 . . . 1 . . . . . . . . . . . . . . Processor 8 | . . . . . 1 1 . . . . 1 1 . . . . . . . . 1 . . . . . 1 1 1 . Hackware 9 | . . . . . . . 2 2 . . 3 . . . . . . . . . . . . . . 1 1 . . . Protection 22 | . 1 1 4 . . . . 5 . . 2 2 . . . 2 1 . . . . 1 1 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 1 8 . 4 . 1 5 1 . 8 2 1 . 1 3 . 1 2 1 3 . . . . . 1 . 1 . Energy Gun 3 | 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . 1 . . . . . 1 . . 2 . . 1 . 1 . . . . . . . 1 . Ballistic Gun 18 | 1 2 . 4 . 4 . . 3 1 . 2 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Launcher 8 | . . 1 2 . . . . 2 . . 1 1 . . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 1 . . . 1 . . . . . 1 . 1 1 . 2 . . . 1 3 . . 1 . 1 1 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . . System Corruption 31 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . 24 . . . Parts Lost 71 | . . . 1 2 5 . 9 . . . 14 . . . . . . . . 1 1 . 2 . 2 3 24 7 . . Power 8 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . 4 . . . Propulsion 30 | . . . . . 2 . 5 . . . 7 . . . . . . . . . 1 . 1 . . 1 10 3 . . Utility 22 | . . . 1 2 1 . 1 . . . 2 . . . . . . . . 1 . . 1 . . 1 9 3 . . Weapon 11 | . . . . . 2 . 2 . . . 4 . . . . . . . . . . . . . . 1 1 1 . . Highest Loss Streak 8 | . . . 1 1 3 . 4 . . . 5 . . . . . . . . 1 1 . 1 . 2 3 8 5 . . To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 7 9 17 23 15 25 22 24 25 24 24 16 9 8 8 9 12 12 12 12 12 12 12 12 13 12 11 7 2 3 Power 1 | . 1 1 1 1 3 4 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | 2 2 3 4 7 2 5 4 5 6 6 6 3 1 . . . . . . . . . . . . . . . . . Utility 8 | . 1 2 6 7 3 11 10 10 11 10 10 7 4 5 6 6 8 8 9 9 9 9 9 8 9 8 8 4 . . Weapon 4 | . 2 3 4 6 5 4 3 5 6 6 5 4 3 2 2 3 4 3 3 2 3 3 3 3 3 3 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 5 1 5 3 6 . . 4 . . 6 5 . 2 5 3 . 2 6 1 2 . 1 1 . 2 1 4 . 1 Power 5 | . . . 1 . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 16 | . 3 . 1 3 . . . 2 . . 2 . . . 2 . . 1 1 . . . . . . . . 1 . . Utility 28 | . 2 . . . 2 . . . . . 4 4 . 1 3 . . . 3 1 1 . 1 1 . 2 1 2 . . Weapon 15 | . . 1 3 . 2 . . . . . . 1 . 1 . 3 . 1 1 . 1 . . . . . . 1 . . Tool/Special 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 99 92 92 100 89 98 100 100 95 96 93 100 94 96 94 93 94 93 92 95 95 90 87 89 71 24 29 37 Engine 4 | . 14 14 11 11 11 11 8 6 . . 1 . . . 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 2 13 13 13 7 5 5 5 5 5 9 10 10 9 . . . . . . Reactor 3 | . . . . . . . . 2 9 9 5 . . . 1 5 5 5 5 5 5 5 5 5 7 10 9 . . 2 Treads 15 | . 27 28 32 33 32 33 25 25 27 27 8 . . . . . . . . . . . . . . . . . 9 1 Leg 3 | . . . . . . . . . . . 22 15 . . . . . . . . . . . . . . . . 5 6 Hover 10 | . . . . . . . . . . . . 17 33 33 33 34 34 33 33 33 33 35 35 30 30 30 24 5 . . Device 7 | . . . 7 7 10 1 7 1 . . 1 12 13 13 13 17 17 21 21 16 15 15 15 12 15 13 10 2 4 3 Storage 7 | . 14 14 11 11 10 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . . Processor 5 | . . . . . 4 20 13 9 9 9 3 3 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 9 9 11 Hackware 7 | . . . . . . . 10 18 18 18 22 5 . . . . . . . . . . . . . 3 5 . . . Protection 7 | . 13 14 14 7 . . . 7 8 9 4 9 12 13 12 11 9 5 5 10 9 10 10 10 10 8 2 . . . Ballistic Gun 9 | . 23 27 18 18 16 22 6 15 17 18 6 4 . 2 1 . . . . . . . . . . . . . . . Launcher 1 | . . . 1 3 . . . . . . . 2 5 . 4 2 4 5 5 4 4 4 4 5 5 3 . . . . Peak Build Rating 156 | 6 7 8 21 33 40 34 51 49 48 48 83 90 81 89 88 107 113 118 123 120 132 126 130 127 127 156 149 77 115 105 Average Rating 62 | 4 6 7 17 26 30 31 41 40 47 48 64 78 78 81 81 95 104 113 116 113 122 123 124 122 118 139 118 41 77 74 On Entrance 71 | . 6 7 8 21 32 34 31 29 45 48 48 76 81 77 82 84 102 113 113 119 115 123 126 118 127 123 126 49 52 105 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 12 17 23 106 108 108 94 99 109 106 106 116 120 50 50 56 79 92 106 85 106 114 114 114 100 92 99 98 43 15 30 Greatest Support 118 | 40 40 40 60 60 72 72 84 72 70 70 114 92 68 72 72 92 92 92 99 99 105 105 105 94 94 118 98 38 58 18 Greatest Overweight (x) 11 | . . . 1 1 1 1 4 10 1 1 11 1 . . . . . 1 . 1 1 1 1 1 . . 1 1 . 1 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 19 | 7 8 9 18 25 23 25 25 25 25 25 25 18 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 10 5 5 Most Carried 25 | 6 8 10 22 25 25 25 25 25 25 25 25 25 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 14 5 4 Average Carried 18 | 3 7 9 17 23 15 25 22 24 25 24 24 16 9 9 9 10 14 14 14 14 14 14 14 14 14 14 13 9 4 3 Final Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 25 | 6 8 10 22 22 25 25 23 25 25 25 25 10 10 10 10 15 14 14 15 15 15 15 15 15 15 14 11 5 5 4 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Mutant 19% | Hacker-Mutant 13% | Commander-Mutant 5% | Scavenger-Tank 3% | Machinist-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Machinist-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Machinist-Mutant | -4/Zhirov Machinist-Mutant | -3/Proximity Caves Machinist-Mutant | -3/Research Scavenger-Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 14738 | 267 205 87 1234 320 1131 78 656 1181 147 . 2239 638 280 60 566 540 310 688 232 816 1575 180 361 56 220 202 313 82 . 74 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19692 | 129 386 29 1779 234 542 8 934 1448 . . 2926 480 319 62 739 1624 699 597 535 1183 1551 659 586 403 705 657 330 78 . 70 Parts 966 | 6 31 8 123 14 62 1 34 86 2 . 136 22 12 1 36 74 27 22 14 49 67 27 27 8 21 27 19 2 . 8 Haulers Intercepted 26 | . 1 . 6 . . . 3 6 . . 2 . . . 1 2 . . . . 2 . 1 . . 2 . . . . Recyclers Shooed 7 | . 1 . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . 2 1 20 . 6 1 . 14 . . 4 7 1 . . . . . Prevented 180 | . . . . . . . . . . . . 17 9 . 20 . 15 20 . 39 . 27 17 . 16 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 297 | . 14 6 35 17 3 . 15 19 . . 35 6 5 . 9 19 10 9 8 25 23 8 11 . 8 3 7 1 . 1 Melee 12 | . . . . . . . 1 1 . . 4 . . . 1 . . . . . . . . . 2 . 2 1 . . Guns 85 | . 14 1 22 6 1 . 5 15 . . 17 1 . . 3 . . . . . . . . . . . . . . . Cannons 11 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 . 4 . 2 . . . . . . 1 AOE 138 | . . 5 12 11 2 . 6 2 . . 12 3 3 . 3 10 8 4 6 18 12 3 6 . 4 3 5 . . . Classes Destroyed 28 | 2 4 1 6 2 2 . 1 . . . 2 2 . . 1 . . . 1 1 1 . . . . 1 1 . . . Worker 23 | . . 1 4 2 . 1 1 4 . . 5 . . . . 3 . . . . 1 . . . . . 1 . . . Builder 17 | . . . 2 . . . . 4 1 . 5 . . . . 4 . . . . . . . . . . 1 . . . Tunneler 5 | 2 . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 26 | . 1 . 6 . . . 3 6 . . 2 . . . 1 2 . . . . 2 . 1 . . 2 . . . . Recycler 17 | 1 . . 2 . . . 2 . . . 8 . . . . . . . . . 2 . . . . 2 . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mechanic 6 | . . . 2 . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . Operator 8 | . . . 4 . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 . 2 . . . 3 1 . . 2 . . . . 2 . . . . 2 . . . . 1 1 . . . Swarmer 67 | . 8 6 6 4 . . 3 1 . . 5 . 3 . . 1 . 1 . 12 5 . 4 . 3 . 5 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 127 | . 6 . 18 . . . 9 8 . . 18 3 . . . 15 4 5 6 10 7 7 5 . 5 . . 1 . . Brawler 9 | . . . 3 . . . . 1 . . . 2 . . . . . . 1 . 1 1 . . . . . . . . Duelist 8 | . . . . . . . 1 . . . 2 . . . . 1 . . . . 4 . . . . . . . . . Protector 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 23 | . . . 7 . . . 2 9 . . 1 . 1 . . . 1 1 . 1 . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . . . . . 4 . 1 . 4 2 . 2 . 2 1 . . . . . . . . . Programmer 16 | . . . . . . . . . . . 5 . . . 2 . . . . . 4 . 2 . . . 2 . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 13 | . . . . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Best Kill Streak 17 | 2 7 4 13 5 2 1 5 4 1 . 7 4 2 . 3 17 5 3 7 5 5 4 5 . 3 3 5 1 . 1 Combat Bots Only 9 | . 7 3 9 5 2 . 3 3 . . 4 4 2 . 3 5 5 3 7 5 5 4 5 . 3 3 5 1 . 1 Max Kills in Single Turn 5 | 1 1 3 5 4 2 1 2 2 1 . 2 1 1 . 1 3 2 1 3 5 5 2 2 . 2 3 3 1 . 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 4 1 . 2 1 . . 2 1 1 . 1 2 2 1 3 5 5 1 2 . 2 3 3 . . . Melee 1 | . . . . . . . 1 1 . . 1 . . . 1 . . . . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 1507 | . 52 20 135 20 57 . 142 94 6 . 295 . 11 . 33 29 8 2 14 16 30 16 40 . 22 28 260 133 10 34 Missed 485 | . 11 7 36 6 10 . 37 28 1 . 80 . 6 . 8 12 6 . 1 7 13 5 12 . 4 11 102 58 2 22 Damage Taken 18285 | . 375 102 1428 463 978 . 1542 965 77 . 3441 . 88 . 408 487 49 40 288 119 631 210 377 . 356 423 3289 1682 185 282 Core 3239 | . 61 6 151 14 35 . 333 124 . . 225 . . . 101 92 . 40 20 15 91 33 11 . 23 26 509 1263 . 66 Absorbed by Shields 109 | . . . . . . . . . . . 32 . . . . . . . 77 . . . . . . . . . . . Redirected to Shielding 241 | . . . . . . . . . . . . . . . 86 61 . . 40 11 . . . . . 30 . 13 . . Ignored by Resistances 381 | . . . . . . . . 22 . . . . . . . . . . 25 . 75 . 182 . . . 77 . . . Regen/Repaired (Parts) 1334 | . 38 . 538 . . . . 109 . . 362 . . . 43 22 . . 68 . 154 . . . . . . . . . Core Remaining (%) 62 | 100 . 73 . . . 50 . . . 16 . . . . 61 . . . . 83 . . . . 86 . 52 . 12 95 Volleys Fired 1029 | 7 39 7 111 26 96 . 43 82 1 . 124 33 18 . 55 61 24 27 25 58 101 16 31 . 18 7 14 . 2 3 Largest 2 | 2 2 2 2 2 2 . 2 2 2 . 2 2 1 . 1 2 1 1 1 1 1 1 2 . 1 1 1 . 1 1 Hottest 186 | 60 60 40 60 46 60 . 63 63 50 . 63 60 50 . 100 186 105 105 105 105 105 50 106 . 50 50 56 . 120 120 Shots Fired 1469 | 14 78 10 216 46 174 . 69 148 2 . 211 34 18 . 55 64 24 27 25 58 100 16 37 . 17 7 14 . 2 3 Gun 927 | 14 78 6 204 40 157 . 52 141 2 . 181 22 . . 23 7 . . . . . . . . . . . . . . Cannon 189 | . . . . . . . 11 5 . . 13 . . . . 26 6 3 13 15 61 . 20 . . . 11 . 2 3 Launcher 347 | . . 4 12 6 17 . 6 2 . . 17 12 18 . 26 31 18 24 12 43 39 16 17 . 17 7 3 . . . Special 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Kinetic 925 | 7 58 6 204 40 157 . 52 141 2 . 181 22 . . 23 . . . . . 10 . 14 . . . 8 . . . Thermal 122 | 7 20 . . . . . . . . . . . . . 6 19 6 3 12 8 36 . . . . . . . 2 3 Explosive 87 | . . 4 12 6 17 . 6 2 . . 14 . . . . . . . 2 7 14 . . . . . 3 . . . Electromagnetic 325 | . . . . . . . 11 5 . . 16 12 18 . 26 45 18 24 10 43 40 16 17 . 17 7 . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . . 3 . . . Robot Hit Streak 37 | 11 6 5 14 12 37 . 14 18 1 . 23 2 2 . 10 7 . . 5 5 5 . 10 . . 5 . . . 1 Robot Miss Streak 7 | . 4 1 2 4 7 . 2 3 3 . 3 1 . . 3 2 . . 2 1 7 . 2 . . . 1 . . . Penetration Max 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 . 3 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 886 | 11 47 5 156 21 117 . 75 118 1 . 179 3 4 1 23 20 . . 5 8 24 . 15 11 6 16 17 2 . 1 Core Hits 780 | 4 24 8 92 26 47 1 40 41 . . 101 15 9 . 34 58 21 17 26 38 75 22 25 4 22 15 13 1 . 1 Critical Kills 27 | . . . 1 1 2 . 2 3 . . 6 2 . . 3 . . . . . 3 . 3 . . . 1 . . . Critical Parts Destroyed 41 | . . . 1 . 15 . 2 7 . . 5 . . . 7 . . . . . . . 3 . . . 1 . . . Critical Strikes 86 | . . . 2 1 18 . 5 11 . . 15 2 1 . 11 . . . . . 4 . 10 . . 1 5 . . . Destroy 66 | . . . 2 1 18 . 1 10 . . 11 2 . . 10 . . . . . 3 . 6 . . . 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Smash 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Impale 6 | . . . . . . . . . . . 4 . 1 . 1 . . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Melee Attacks 254 | . . . 6 . 8 . 33 22 . . 54 13 4 1 10 . . . . . 2 . . 11 14 26 45 5 . . Impact 74 | . . . 6 . 4 . 33 21 . . 10 . . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . . . . . . . . . . . . . 2 . . 11 14 26 45 5 . . Piercing 71 | . . . . . . . . . . . 43 13 4 1 10 . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . 4 . 5 2 . . 14 . 1 . . . . . . . 1 . . . . 7 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage Inflicted 45406 | 113 580 344 4301 889 2219 20 2518 2981 44 . 6699 606 579 61 1419 3244 988 825 1453 2820 4185 911 1789 1157 1287 1514 1628 180 . 52 Guns 10886 | 113 547 42 2350 364 1798 . 649 2107 15 . 2436 49 . . 305 111 . . . . . . . . . . . . . . Cannons 2758 | . . . . . . . 299 . . . 300 . . . . 502 . . 75 181 712 . 571 . . . 66 . . 52 Explosions 24449 | . . 302 1801 501 421 . 736 356 . . 2717 557 430 . 922 2631 988 825 1378 2639 3356 911 1218 . 825 391 544 . . . Melee 7012 | . . . 120 . . . 829 424 . . 1236 . 149 61 136 . . . . . 117 . . 1157 462 1123 1018 180 . . Ramming 245 | . 33 . 30 24 . 20 5 94 29 . 10 . . . . . . . . . . . . . . . . . . . Kinetic 10898 | 39 417 42 2350 364 1798 . 649 2107 15 . 2436 49 . . 305 . . . . . 87 . 174 . . . 66 . . . Thermal 3424 | 74 130 . . . . . 86 . . . 449 . . . 56 928 160 . 284 184 575 . 446 . . . . . . 52 Explosive 10560 | . . 302 1801 501 421 . 650 356 . . 2186 . . . . 81 . . 315 1186 2217 . . . . . 544 . . . Electromagnetic 12870 | . . . . . . . 299 . . . 382 557 430 . 922 2235 828 825 854 1450 1189 911 772 . 825 391 . . . . Impact 1373 | . . . 120 . . . 829 424 . . . . . . . . . . . . . . . . . . . . . . Slashing 4057 | . . . . . . . . . . . . . . . . . . . . . 117 . . 1157 462 1123 1018 180 . . Piercing 1582 | . . . . . . . . . . . 1236 . 149 61 136 . . . . . . . . . . . . . . . Entropic 397 | . . . . . . . . . . . . . . . . . . . . . . . 397 . . . . . . . Highest Corruption 38 | . 1 1 . . . . . . . . 2 . . . 1 . . . . 2 4 . 1 1 6 . 38 2 2 . Average Corruption 2 | . 1 1 . . . . . . . . 1 . . . 1 . . . . 2 3 . 1 1 3 . 23 2 2 . Corruption Purged 6 | . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Effects 110 | . 3 8 . . . . . . . . 45 . . . 5 . . . . . 9 . 2 . 11 . 22 2 3 . Message Errors 26 | . . 2 . . . . . . . . 12 . . . 2 . . . . . 2 . 1 . 3 . 3 . 1 . Matter Fused 20 | . 2 1 . . . . . . . . 6 . . . 2 . . . . . 1 . . . 1 . 7 . . . Heat Flow Errors 15 | . . 1 . . . . . . . . 7 . . . . . . . . . 1 . . . 2 . 2 1 1 . Energy Discharges 13 | . 1 3 . . . . . . . . 5 . . . 1 . . . . . 2 . . . 1 . . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 15 | . . 1 . . . . . . . . 7 . . . . . . . . . 2 . . . 2 . 2 . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1978 | . . 5 47 30 . . 194 127 . . 323 . 128 32 39 56 17 6 6 181 205 . 18 148 74 202 140 . . . Projectiles 58 | . . . . . . . . . . . . . . . . 10 . . . 21 17 . 10 . . . . . . . Explosions 717 | . . 5 27 30 . . 10 24 . . 113 . . . 34 46 17 6 6 160 101 . 8 . 9 . 121 . . . Melee 1203 | . . . 20 . . . 184 103 . . 210 . 128 32 5 . . . . . 87 . . 148 65 202 19 . . . Knockbacks 7 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . 2 . . . 1 . . . Impact 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 670 | . . . 120 107 35 . . . . . 146 . . . . 57 . . . . 149 . . . 7 49 . . . . Shots 23 | . . . 4 3 1 . . . . . 8 . . . . 1 . . . . 2 . . . 1 3 . . . . Rammed 27 | . 10 . 4 2 . 1 1 6 . . 2 . . . . . . . . . . . . . . . . 1 . . Targets Rammed 33 | . 11 . 4 3 . 1 1 8 1 . 3 . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 . . 1 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | 40 94 184 456 10 . . 88 40 1 . 217 176 . . 2 156 108 90 105 108 212 30 120 . 242 . 225 240 7 . Average Temperature 48 | 20 31 97 129 10 . . 34 10 1 . 64 79 . . 2 50 47 47 42 32 45 9 53 . 139 . 92 119 7 . Received Heat Transfer 3606 | . 96 . 474 60 . . 414 423 36 . 901 . . . 27 45 9 9 47 . 48 84 . . . 27 317 562 . 27 Effects 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Robots Corrupted 58 | . . . 1 . . . 5 2 . . 1 2 2 . 3 8 2 5 1 9 7 5 3 . 2 . . . . . Combat Hostiles 51 | . . . 1 . . . 2 1 . . 1 2 2 . 2 8 2 5 1 7 7 5 3 . 2 . . . . . Parts Fried 112 | . . . 2 . . . 9 1 . . 4 2 4 . 7 13 6 6 4 10 14 10 6 . 6 8 . . . . Impact Corruptions 12 | . . . 1 . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Heat Transferred 3711 | 175 300 . . . . . 100 . . . 250 . . . 400 894 250 . 274 150 531 . 350 . . . . . . 37 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . 1 . . . 1 . 1 . 1 4 3 . 2 3 . . 4 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 3 | . . . 2 1 . . . . . . 2 . . . . 2 . . . . 3 . . . . . 1 1 . 2 Low Security (%) 69 | 100 100 100 50 73 . 100 100 100 100 . 26 . . . . 22 . . . . 55 . . . . 100 99 97 100 13 Level 1 17 | . . . 27 26 . . . . . . 44 . . . . 68 . . . . 1 . . . . . . 2 . 51 Level 2 11 | . . . 21 . . . . . . . 29 . . . . 8 . . . . 20 . . . . . . . . 35 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 910 | 5 162 117 691 332 . 5 183 122 47 . 559 . . . . 518 . . . . 910 . . . . 70 192 212 119 560 Initial 260 | . . 36 17 260 . . . 15 47 . . . . . . . . . . . 135 . . . . . 29 18 119 25 Average 157 | 1 54 38 255 102 . . 86 42 1 . 297 . . . . 253 . . . . 342 . . . . 4 91 53 69 348 Influence Increases 12584 | 15 447 268 1469 183 . 5 499 801 34 . 1981 385 135 5 393 818 110 200 336 700 1333 180 245 15 205 171 598 349 34 670 Destroy 0b10 Robot/C 6220 | . 280 160 820 120 . . 300 380 . . 940 140 100 . 200 380 100 180 260 500 460 160 220 . 160 60 180 20 . 100 Destroy 0b10 Robot/NC 680 | 15 10 5 125 10 . 5 50 95 5 . 135 . . 5 25 60 . . 5 10 40 . 5 15 10 30 15 . . 5 Destroy Leader 1102 | . 64 30 228 20 . . 72 126 . . 168 20 20 . 40 48 10 20 . 40 68 20 20 . 20 16 22 . . 30 Allied During Kill 466 | . . 29 61 . . . . 8 3 . 144 . . . 98 . . . 71 . . . . . . . 2 . . 50 Trap Triggered on 0b10 260 | . 10 . . . . . . 40 . . 140 . . . . . . . . . 30 . . . . . 40 . . . Successful Hack 320 | . 23 . 27 . . . 23 34 26 . 66 . . . . 10 . . . . 22 . . . . 4 73 8 4 . Select Force Hacks 80 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Disable Machine 1005 | . . 30 45 . . . . 75 . . 195 . . . . 150 . . . . 345 . . . . 30 75 15 30 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 951 | . . 14 88 33 . . 39 28 . . 118 . . . . 170 . . . . 368 . . . . 16 56 6 . 15 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 30 Lose Combat Pursuer 1305 | . 30 . 75 . . . 15 15 . . 75 225 15 . 30 . . . . 150 . . . . 15 . 135 300 . 225 Influence Decreases 9759 | 15 354 259 817 443 . 5 462 694 81 . 1544 422 326 5 393 326 318 281 56 484 576 246 314 15 205 119 594 155 110 140 Time Decay 7983 | 15 354 259 727 383 . 5 372 581 81 . 680 392 326 5 267 316 318 281 36 474 556 246 294 15 185 107 349 129 110 120 Lost Part 583 | . . . 10 20 . . 90 . . . 140 . . . . . . . . 10 10 . 20 . 20 12 225 26 . . Lost Ally 536 | . . . 80 40 . . . . . . 180 30 . . 126 10 . . 20 . 10 . . . . . 20 . . 20 Purge Threat 657 | . . . . . . . . 113 . . 544 . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 . 6 . . . 1 . . . 18 . . . . 8 . . . . 5 . . . . 5 9 2 . 5 Investigation 15 | . 2 . 1 . . . . . . . 7 . . . . 1 . . . . . . . . . . 3 . . 1 Extermination 12 | . . . . . . . . . . . 6 . . . . 1 . . . . 2 . . . . . 3 . . . Reinforcement 27 | . 1 . 3 . . . 1 . . . 4 . . . . 6 . . . . 1 . . . . 5 2 2 . 2 Assault 7 | . . . 2 . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . . . . . 1 . . . . 4 . . . . . . . . . 2 . . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 29 | . 2 . 3 . . . 2 3 . . 3 . . . . 2 . . 3 . 3 . . . 1 1 . 4 1 1 Communications Jammed 53 | . . . . . . . 44 6 . . . . . . . 3 . . . . . . . . . . . . . . Distress Signals 53 | . . . . . . . 44 6 . . . . . . . 3 . . . . . . . . . . . . . . Times Spotted 564 | . 24 8 61 22 20 1 26 33 3 . 59 5 8 . 14 26 7 4 28 14 41 8 19 . 11 22 43 27 2 28 Peak Tracking Total 13 | . 5 3 5 5 10 1 4 5 1 . 7 4 3 . 6 8 4 4 13 13 5 4 5 . 4 6 12 11 1 8 Tactical Retreats 98 | . 2 . 3 1 4 . 1 1 . . 4 4 4 . 3 6 3 5 2 10 11 3 4 . 9 5 4 5 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 6 | . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Trap Hack Attempts 255 | . . . 83 . . . . 12 . . 160 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Reprogrammed 62 | . 6 . 3 . . . 3 13 . . 31 . . . . . . . . . 6 . . . . . . . . . Reused 30 | . 1 . . . 3 . . 4 . . 14 . . . . . . . . 1 3 . . . . . 4 . . . Traps Extracted 30 | . . . 3 . . . 3 17 2 . 4 . . . . . . . . . 1 . . . . . . . . . Installed 40 | . . . . . 3 . . 16 2 . 8 . . . . . . . . 2 4 . . . . . 5 . . . Triggered 27 | . 1 . . . . . . 4 . . 14 . . . . . . . . 1 3 . . . . . 4 . . . Fabricated Traps 7 | . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . . Most Traps Carried 8 | . . . 3 3 3 . 3 4 4 4 4 . . . . . . . . 8 8 8 8 8 8 8 8 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 87 | . . 2 4 . 14 . . 5 . . 13 1 . . . 10 . . 1 2 23 . . . . 2 5 1 2 2 Max in Single Turn 5 | . . 2 1 . 2 . . 1 . . 2 1 . . . 3 . . 1 1 5 . . . . 1 2 1 1 1 Garrison Access 7 | . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 130 | . 10 . 15 1 2 . 7 17 13 . 27 . 1 . . 2 . 1 5 . 8 . . 4 . 2 7 2 4 2 Terminals 66 | . 8 . 11 . . . 5 12 6 . 10 . 1 . . 1 . . . . 2 . . . . 1 5 . 4 . Fabricators 12 | . . . . . . . . . . . 6 . . . . 1 . . . . 1 . . . . 1 1 1 . 1 Repair Stations 10 | . 1 . 2 . . . . 2 . . 3 . . . . . . . . . 2 . . . . . . . . . Recycling Units 14 | . 1 . . . . . . 2 7 . 3 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . 1 1 . 1 Total Hacks 405 | . 31 . 40 1 2 . 39 51 43 . 99 . 1 . . 6 . 1 11 . 24 . . 17 . 5 18 5 7 4 Successful 244 | . 16 . 25 1 2 . 18 38 31 . 55 . 1 . . 4 . 1 11 . 11 . . 17 . 1 9 1 1 1 Failed 159 | . 14 . 15 . . . 21 12 12 . 44 . . . . 2 . . . . 13 . . . . 4 9 4 6 3 Catastrophic 19 | . 2 . . . . . 2 . 1 . 6 . . . . 1 . . . . 3 . . . . . 3 . 1 . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 13 . 21 . 1 . 27 24 29 . 44 . . . . 1 . . . . 4 . . . . 3 7 2 . 4 Terminals 229 | . 22 . 29 . . . 30 38 23 . 53 . 1 . . 1 . . . . 8 . . . . 3 14 . 7 . Fabricators 34 | . . . . . . . . . . . 17 . . . . 5 . . . . 2 . . . . 2 3 3 . 2 Repair Stations 36 | . 5 . 8 . . . . 5 . . 9 . . . . . . . . . 9 . . . . . . . . . Recycling Units 40 | . 4 . . . . . . 7 20 . 8 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 21 | . . . 3 . . . 9 . . . 7 . . . . . . . . . 2 . . . . . . . . . Garrison Access 13 | . . . . . . . . 1 . . 5 . . . . . . . . . 2 . . . . . 1 2 . 2 Terminal Hacks 113 | . 8 . 10 1 2 . 9 20 5 . 18 . 1 . . . . 1 11 . 3 . . 17 . . 6 . 1 . Record 12 | . . . . . 1 . . . . . . . 1 . . . . . 5 . . . . 5 . . . . . . Part Schematic 9 | . . . 1 . . . . . 2 . 2 . . . . . . . . . . . . 4 . . . . . . Robot Analysis 23 | . 2 . 3 . . . 5 3 1 . 5 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 14 | . . . 1 . . . . 2 1 . . . . . . . . . 5 . . . . 4 . . 1 . . . Open Door 6 | . . . . 1 . . . 3 . . . . . . . . . 1 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . Reprogram Traps 5 | . 1 . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Zone Layout 9 | . 1 . 3 . . . 1 1 . . 2 . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 14 | . . . . . . . . . . . 9 . . . . 3 . . . . 1 . . . . . 1 . . . Network Status 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . 1 . . . Build 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 27 | . 3 . 8 . . . . 4 . . 7 . . . . . . . . . 5 . . . . . . . . . Scan Component 14 | . 1 . 4 . . . . 2 . . 4 . . . . . . . . . 3 . . . . . . . . . Repair 12 | . 1 . 4 . . . . 2 . . 3 . . . . . . . . . 2 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 1 . . . . . . 2 7 . 3 . . . . . . . . . . . . . . . . . . . Retrieve Components 13 | . 1 . . . . . . 2 7 . 3 . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . . . 6 . . . 6 . . . . . . . . . 2 . . . . . . . . . Insert Component 9 | . . . 2 . . . 3 . . . 3 . . . . . . . . . 1 . . . . . . . . . Analyze 7 | . . . . . . . 3 . . . 3 . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . Seal Access 4 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 57 | . 4 . 5 . . . 3 11 19 . 10 . . . . 1 . . . . . . . . . 1 1 1 . 1 Terminals 37 | . 2 . 5 . . . 3 8 11 . 6 . . . . . . . . . . . . . . 1 1 . . . Track 5 | . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 17 | . 2 . 3 . . . 2 3 4 . 3 . . . . . . . . . . . . . . . . . . . Disrupt 9 | . . . 2 . . . . 4 1 . 1 . . . . . . . . . . . . . . . 1 . . . Skim 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Prioritize 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . . . . . 3 8 . 2 . . . . . . . . . . . . . . . . . . . Reject 12 | . 1 . . . . . . 2 7 . 2 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Reprogram 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 7 . 13 . . . 7 13 6 . 23 . 1 . . 2 . . . . 8 . . . . 2 6 2 4 2 Full Trace Events 10 | . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . 1 . 2 . 4 . . . . . . . . . 1 . . 4 . . 1 . . . Parts Built 7 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 240 | . . . . . . . . . . . 176 . . . . 64 . . . . . . . . . . . . . . Total Part Build Rating 43 | . . . . . . . . . . . 27 . . . . 16 . . . . . . . . . . . . . . Parts Repaired 12 | . 1 . 4 . . . . 2 . . 3 . . . . . . . . . 2 . . . . . . . . . Time 466 | . 26 . 104 . . . . 94 . . 106 . . . . . . . . . 136 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 53 | . 1 . . . . . . 2 20 . 30 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 2 . 1 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . 1 . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 37 | . . 6 . . . . . 10 . . 1 . . 8 1 . . . 5 . 1 . . . . 1 1 . . 3 Largest Group 10 | . . 6 6 . . . . 10 10 10 10 1 . 8 8 1 . . 5 . 1 . . . . 1 1 . . 3 Highest-Rated Group 379 | . . 112 112 . . . . 173 173 173 173 54 . 225 225 23 . . 266 . 26 . . . . 10 90 . . 379 Highest-Rated Ally 135 | . . 31 31 . . . . 29 29 29 54 54 . 31 31 23 . . 68 . 26 . . . . 10 90 . . 135 Total Orders 53 | . . . . 3 . . . 15 3 . . 14 . . 5 8 . . . . 2 . . . . . . . . 3 STAY 16 | . . . . . . . . 10 2 . . . . . 2 2 . . . . . . . . . . . . . . ROAM 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . FOLLOW 14 | . . . . . . . . 5 1 . . 3 . . 2 3 . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . EXPLORE 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . RETURN 12 | . . . . 2 . . . . . . . 3 . . . 2 . . . . 2 . . . . . . . . 3 Ally Attacks 280 | . . 15 46 . . . . 8 . . 105 9 . . 37 . . . 24 . . . . . . . 11 . . 25 Total Damage 4559 | . . 101 551 . . . . 63 . . 1118 308 . . 538 . . . 873 . . . . . . . 493 . . 514 Kills 46 | . . 2 9 . . . . 1 . . 14 2 . . 4 . . . 8 . . . . . . . 1 . . 5 Allies Corrupted 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 19671 | . . . 2292 . . . 769 28 . . 1223 2296 816 408 1392 801 711 909 707 1477 1632 529 658 144 701 570 686 432 238 252 Optics 1105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 432 238 252 Sensors 12695 | . . . . . . . . . . . . 1214 787 408 1392 777 694 853 607 1463 1461 529 626 144 701 536 503 . . . Terrain 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Seismic 2292 | . . . 2292 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 4767 | . . . . . . . 769 28 . . 1221 1346 1 . . 76 33 483 437 . . . . . . . 373 . . . ECM 6556 | . . . . . . . . . . . . . 131 . 152 708 674 160 45 917 1456 529 658 80 493 553 . . . . Robot Analysis Total 23 | . 2 . 3 . . . 5 3 1 . 5 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 19 | . . 2 . . . . . . . . . 1 3 1 2 . 3 2 . 2 . 1 2 . . . . . . . Drone Launches 29 | . . . . 9 9 . . . . . . 4 . . . 2 . . . . 2 . . . . . . . . 3 Drone Recoveries 12 | . . . . 2 . . . . . . . 3 . . . 2 . . . . 2 . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 43180 | 131 1208 873 3731 1365 3305 142 934 5115 2695 1679 6028 2296 816 779 1532 801 711 909 717 1477 1632 529 658 144 701 570 780 432 238 252 Spaces Moved 28594 | 63 627 521 1485 465 1234 14 270 1837 954 702 2602 1690 1037 989 1699 712 959 1154 859 1713 1554 820 914 151 723 722 842 588 337 357 Core 713 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 326 49 Treads 8726 | 58 627 521 1485 465 1234 14 270 1771 954 702 625 . . . . . . . . . . . . . . . . . . . Legs 2192 | . . . . . . . . . . . 1719 462 . . . . . . . . . . . . . . . . 11 . Wheels 324 | . . . . . . . . 66 . . 258 . . . . . . . . . . . . . . . . . . . Hover 16331 | . . . . . . . . . . . . 1228 1037 989 1699 712 959 1154 859 1713 1554 820 914 151 723 722 842 255 . . Flight 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 Fastest Speed 34 | 50 160 160 160 240 160 240 160 140 238 238 131 68 68 68 68 60 65 65 51 51 54 58 58 65 65 50 34 40 50 50 Average Speed 120 | 151 160 160 185 240 233 240 247 235 238 238 192 105 68 68 68 62 65 65 61 59 61 58 59 66 65 58 61 56 52 54 Slowest Speed 480 | 160 160 160 240 240 240 240 480 400 238 238 305 190 68 68 68 68 65 135 65 125 135 126 135 135 68 65 147 131 120 114 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . 11 14 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 67 | 5 96 92 91 97 91 7 37 96 98 54 60 93 96 84 97 19 96 98 92 98 25 90 87 60 73 17 86 17 37 15 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 11 | . 1 1 . . 1 . . 1 1 . . . . . . . . 1 1 1 . . . 3 . . . . . . Known Exits Taken 21 | . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 48 | . . 3 . 1 . 1 . . . 8 . 9 2 2 5 . 5 4 . 3 . 1 3 . 1 . . . . . Spaces Dug 186 | . . 5 32 32 . . 4 2 . . 31 9 . . 7 2 5 2 8 5 14 . . . 7 8 11 2 . . Terrain Destroyed 989 | . . 17 87 49 41 . 49 23 . . 124 14 6 . 9 105 13 3 63 110 210 . 19 . 7 8 30 2 . . Melee 66 | . . . 2 . . . 4 2 . . 14 8 . . 7 . . . . . 1 . . . 7 8 11 2 . . Projectile 82 | . . . . . 20 . 1 4 . . 1 4 . . . 3 6 3 9 7 20 . 1 . . . 3 . . . AOE 836 | . . 17 85 49 21 . 44 16 . . 108 . 6 . 1 102 7 . 54 103 189 . 18 . . . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 35362 | 83 754 550 2221 664 1483 122 405 2457 1374 713 3348 2144 1120 1093 1999 1004 1023 1284 1018 2113 2125 856 990 176 913 825 1019 679 395 412 Wait 3910 | 2 54 11 431 144 46 106 30 376 412 8 215 326 38 85 182 165 20 81 84 291 373 12 30 . 139 42 58 67 44 38 Move 28556 | 62 626 520 1484 464 1233 13 269 1836 953 701 2601 1689 1036 988 1698 711 958 1153 858 1712 1553 819 913 150 722 721 841 587 336 349 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 273 | 6 7 3 28 6 38 . 5 19 . 2 30 12 7 4 14 13 4 4 10 12 20 2 3 2 8 5 4 3 2 . Fast Attach 146 | 6 3 . 4 2 1 1 3 13 . . 27 6 . 1 6 9 3 3 1 3 9 . 2 5 3 6 14 7 5 3 Attach 104 | . . . 5 3 7 . 5 2 . . 9 12 3 . 4 5 3 2 1 7 8 3 1 . . 2 11 3 2 6 Detach 64 | . 2 . 1 2 2 . 1 2 . . 1 13 . 2 3 4 2 2 . 5 2 . . . . 1 6 4 2 7 Swap 324 | . 3 6 39 8 23 . 12 39 5 . 74 14 7 6 4 14 3 4 8 8 28 1 4 3 . 6 5 . . . Drop 332 | . 9 3 25 6 26 1 3 30 . 2 41 26 7 6 20 21 6 8 10 15 25 3 6 5 9 9 3 2 2 3 Fire 1029 | 7 39 7 111 26 96 . 43 82 1 . 124 33 18 . 55 61 24 27 25 58 101 16 31 . 18 7 14 . 2 3 Melee 248 | . . . 6 . 8 . 33 22 . . 50 13 4 1 10 . . . . . 2 . . 11 14 26 43 5 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 11 . 4 3 . 1 1 8 1 . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 8 . . . Rewire 32 | . . . . . . . . . . . . . . . 3 1 . . 21 . . . . . . . 7 . . . Trap 295 | . . . 83 . 3 . . 28 2 . 168 . . . . . . . . 2 4 . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Central database locked down 320 | -10/Materials | Discovered new exit (range 13) 458 | -10/Materials | Repaired Lgt. Treads 703 | -10/Materials | Discovered new exit (range 15) 727 | -10/Materials | Discovered new exit (range 7) 888 | -10/Materials | Destroyed 7 combat bots 1026 | -10/Materials | Discovered new exit (range 10) 1168 | -10/Materials | Discovered new exit (range 15) 1340 | -10/Materials | Entered Mines 1388 | -10/Mines | Discovered new exit (range 13) 1419 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1877 | -10/Mines | Discovered new exit (range 6) 1903 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1989 | -10/Mines | Learned location of Storage (-8) 2085 | -10/Mines | Received a Mining Laser from a helpful Derelict 2213 | -10/Mines | Entered Materials 2213 | -9/Materials | Accompanied by 6 allies 2213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2214 | -9/Materials | Identified exit to Mines 2218 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2550 | -9/Materials | Lost 3 allies 2724 | -9/Materials | Discovered new exit (range 16) 2742 | -9/Materials | Build established: Scavenger-Mutant 3112 | -9/Materials | Repaired Hcp. Storage Unit 3614 | -9/Materials | Repaired Lgt. Treads 3640 | -9/Materials | Repaired Lgt. Treads 3666 | -9/Materials | Repaired Lgt. Treads 4193 | -9/Materials | Discovered new exit (range 9) 4577 | -9/Materials | Discovered new exit (range 13) 5413 | -9/Materials | First assault squad dispatched 5468 | -9/Materials | Build established: Mutant 5490 | -9/Materials | Destroyed 9 combat bots 5944 | -9/Materials | Entered Mines 5966 | -9/Mines | Met a Derelict bent on vengeance 5973 | -9/Mines | Discovered new exit (range 14) 6158 | -9/Mines | Found the Drone Emporium 6170 | -9/Mines | Found Prototype Device 6170 | -9/Mines | Identified Decoy Drone Bay 6458 | -9/Mines | Assembled infested the area 6463 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6678 | -9/Mines | Discovered new exit (range 43) 7300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7300 | -9/Mines | Discovered new exit (range 5) 7309 | -9/Mines | Entered Exiles 7375 | -9/Exiles | Met 8R-AWN 7416 | -9/Exiles | Met EX-HEX 7543 | -9/Exiles | Met EX-DEC 7616 | -9/Exiles | Learned location of Zion (-6) 7717 | -9/Exiles | Discovered new exit (range 14) 8369 | -9/Exiles | Met EX-BIN 8409 | -9/Exiles | Aligned with FarCom system 8411 | -9/Exiles | Given EX-Vault access code 8467 | -9/Exiles | Opened EX-Vault 8483 | -9/Exiles | Found AWS/Gauss 8530 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9197 | -9/Exiles | Attacked by the Exiles 9313 | -9/Exiles | Discovered new exit (range 99) 9371 | -9/Exiles | Lost 3 parts (1n1u1w) 9373 | -9/Exiles | Destroyed 8R-AWN 9401 | -9/Exiles | Found 8R-AWN's Boregun 9409 | -9/Exiles | Found 8R-AWN's Boregun 9942 | -9/Exiles | Destroyed EX-HEX 9967 | -9/Exiles | Destroyed EX-DEC 10105 | -9/Exiles | Destroyed EX-BIN 10614 | -9/Exiles | Entered Mines 10638 | -8/Mines | Discovered new exit (range 6) 10756 | -8/Mines | Entered Materials 10756 | -8/Materials | Evolved 2 slots: Utility x2 11209 | -8/Materials | Identified exit to Storage 11434 | -8/Materials | Discovered new exit (range 12) 11519 | -8/Materials | Core integrity fell below 50% 11690 | -8/Materials | Entered Storage 11705 | -8/Storage | Central database locked down 11720 | -8/Storage | Lost 4 parts (3n1u) 11975 | -8/Storage | Build established: Scavenger-Mutant 12456 | -8/Storage | Discovered new exit (range 16) 12565 | -8/Storage | Build established: Mutant 12699 | -8/Storage | Repaired Broken Lgt. Neutrino Core 13495 | -8/Storage | Discovered new exit (range 15) 13934 | -8/Storage | Repaired Minigun 14306 | -8/Storage | Build established: Hacker-Mutant 14622 | -8/Storage | Learned location of Armory (-4) 15502 | -8/Storage | Core integrity fell below 20% 15726 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 16013 | -8/Storage | Build established: Commander-Mutant 16503 | -8/Storage | Met 01-MTF 16805 | -8/Storage | Entered Recycling 16805 | -8/Recycling | Accompanied by 11 allies (01-MTF) 17443 | -8/Recycling | Learned Factory emergency access door positions 17482 | -8/Recycling | Learned Factory trap positions 17510 | -8/Recycling | Learned 8 Factory zone layouts 17550 | -8/Recycling | Identified exit to Factory 17601 | -8/Recycling | Learned Factory emergency access door positions 18880 | -8/Recycling | Scanned before Scraplab entrance 18936 | -8/Recycling | Entered Scraplab 18955 | -8/Recycling | Discovered new exit (range 3) 19500 | -8/Recycling | Entered Scraptown 19500 | -8/Scraptown | Accompanied by 10 allies 19827 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 20026 | -8/Scraptown | Discovered exit to Factory (range 11) 20167 | -8/Scraptown | Visited Red Mages 20198 | -8/Scraptown | Visited Comm Corps 20229 | -8/Scraptown | Visited Cave Peace 20253 | -8/Scraptown | Visited TADAMA 20395 | -8/Scraptown | Turned away by UFD registrar 20433 | -8/Scraptown | Visited Shadow of the Wyrm 20474 | -8/Scraptown | Visited Spacefarers 20500 | -8/Scraptown | Visited Bundlers 21179 | -8/Scraptown | Entered Factory 21179 | -6/Factory | Accompanied by 10 allies 21179 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 21181 | -6/Factory | Loaded intel: 90 trap records 21472 | -6/Factory | Lost 3 allies 21586 | -6/Factory | Fabricated Cmb. Antigrav System? 21682 | -6/Factory | Lost 5 allies 21883 | -6/Factory | Build established: Hacker-Mutant 23086 | -6/Factory | Lost 5 parts (1p4n) 23428 | -6/Factory | Identified exit to Lower Caves 23979 | -6/Factory | First assault squad dispatched 23981 | -6/Factory | Discovered new exit (range 12) 24131 | -6/Factory | Lost 3 parts (1u2w) 24487 | -6/Factory | Repaired Prc. Rocket Launcher? 24643 | -6/Factory | Repaired Broken Cold Fusion Reactor 25858 | -6/Factory | Fabricated Gui. EMP Blaster? 26422 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 26487 | -6/Factory | Spotted B-75 Beast 26671 | -6/Factory | Repaired Hrd. Light Armor Plating 27207 | -6/Factory | Entered Lower Caves 27207 | -6/Lower Caves | Accompanied by 1 ally 27208 | -6/Lower Caves | Encountered a Warlord checkpoint 28561 | -6/Lower Caves | Build established: Scavenger-Mutant 29060 | -6/Lower Caves | Learned 4 Factory zone layouts 29085 | -6/Lower Caves | Discovered new exit (range 14) 29093 | -6/Lower Caves | Identified exit to Lower Caves 29424 | -6/Lower Caves | Spotted B-75 Beast 29503 | -6/Lower Caves | Entered another Lower Caves area 29573 | -6/Lower Caves | Discovered new exit (range 13) 29623 | -6/Lower Caves | Learned 4 Factory zone layouts 29805 | -6/Lower Caves | Learned Factory emergency access door positions 29890 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 30058 | -6/Lower Caves | Learned Factory security intel 30242 | -6/Lower Caves | Discovered new exit (range 3) 30243 | -6/Lower Caves | Identified exit to Zion 30319 | -6/Lower Caves | Entered Zion 30340 | -6/Zion | Given the Hacking Drone Bay 30340 | -6/Zion | Found Prototype Device 30342 | -6/Zion | Identified Hacking Drone Bay 30363 | -6/Zion | Discovered new exit (range 15) 30493 | -6/Zion | Learned location of 2 exits from Factory 30541 | -6/Zion | Met Imprinter 30625 | -6/Zion | Learned Factory emergency access door positions 30798 | -6/Zion | Gained Derelict followers 30848 | -6/Zion | Found Prototype Device 30865 | -6/Zion | Identified Bomb Factory No. 2 30917 | -6/Zion | Gained Derelict followers 31013 | -6/Zion | Identified exit to Proximity Caves 31098 | -6/Zion | Entered Proximity Caves 31098 | -5/Proximity Caves | Accompanied by 8 allies 31304 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 31383 | -5/Proximity Caves | Build established: Machinist-Mutant 31483 | -5/Proximity Caves | Lost 7 allies 31715 | -5/Proximity Caves | Build established: Scavenger-Mutant 32141 | -5/Proximity Caves | Learned location of 1 exit from Factory 32142 | -5/Proximity Caves | Learned Factory stockpile data 32186 | -5/Proximity Caves | Discovered new exit (range 5) 32369 | -5/Proximity Caves | Found Prototype Device 32372 | -5/Proximity Caves | Identified Adv. EM Disruption Field 32398 | -5/Proximity Caves | Found Prototype Hackware 32453 | -5/Proximity Caves | Identified Exp. System Shield 32621 | -5/Proximity Caves | Identified exit to Factory 32630 | -5/Proximity Caves | Entered Factory 32630 | -5/Factory | Accompanied by 1 ally 32630 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32631 | -5/Factory | Identified exit to Extension 32631 | -5/Factory | Identified exit to Factory 32631 | -5/Factory | Identified exit to Upper Caves 33006 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 33183 | -5/Factory | Found Prototype Launcher 33221 | -5/Factory | Identified Tesla Bomb Launcher 33431 | -5/Factory | Entered Upper Caves 33614 | -5/Upper Caves | Identified exit to Upper Caves 33678 | -5/Upper Caves | Learned Factory terminal intel 33820 | -5/Upper Caves | Found Alien Artifact 33820 | -5/Upper Caves | Identified Core Expander 33820 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 33868 | -5/Upper Caves | Learned Factory security intel 34142 | -5/Upper Caves | Entered another Upper Caves area 34271 | -5/Upper Caves | Build established: Scavenger-Skirmisher 34290 | -5/Upper Caves | Discovered exit to Factory (range 16) 34594 | -5/Upper Caves | Learned Factory interactive machine intel 34676 | -5/Upper Caves | Discovered new exit (range 6) 34680 | -5/Upper Caves | Identified exit to Warlord 35051 | -5/Upper Caves | Entered Warlord 35314 | -5/Warlord | Visited the Vortex Lab 35319 | -5/Warlord | Found Prototype Energy Cannon 35335 | -5/Warlord | Warlord's base attacked by MAIN.C 35346 | -5/Warlord | Met Warlord 35378 | -5/Warlord | Identified Vortex Cannon 35392 | -5/Warlord | Found Prototype Hackware 35397 | -5/Warlord | Found Prototype Device 35401 | -5/Warlord | Identified System Mapper 35402 | -5/Warlord | Identified Thermal Barrier 35449 | -5/Warlord | Found Prototype Reactor 35450 | -5/Warlord | Identified Vortex Chain Reactor 35597 | -5/Warlord | Learned location of Quarantine (-2) 35598 | -5/Warlord | Learned 4 Quarantine zone layouts 35599 | -5/Warlord | Learned Factory repair station intel 35599 | -5/Warlord | Learned Armory recycling unit intel 35599 | -5/Warlord | Learned Armory scanalyzer intel 35685 | -5/Warlord | Warlord forces counterattacked 35704 | -5/Warlord | Opened side exit 35729 | -5/Warlord | Spotted Striker 35739 | -5/Warlord | Destroyed Striker 35759 | -5/Warlord | Discovered new exit (range 14) 35760 | -5/Warlord | Spotted Striker 35761 | -5/Warlord | Lost 3 allies 35761 | -5/Warlord | Spotted Striker 35767 | -5/Warlord | Identified exit to Proximity Caves 35768 | -5/Warlord | Entered Proximity Caves 35770 | -4/Proximity Caves | Destroyed 7 combat bots 36008 | -4/Proximity Caves | Discovered exit to Factory (range 15) 36863 | -4/Proximity Caves | Build established: Machinist-Tank 37245 | -4/Proximity Caves | Entered Factory 37245 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 37246 | -4/Factory | Identified exit to Armory 37249 | -4/Factory | Loaded intel: 51 interactive machine locations 37250 | -4/Factory | Loaded intel: 25 terminal locations 37251 | -4/Factory | Loaded intel: 6 repair station locations 37343 | -4/Factory | Identified exit to Research 37347 | -4/Factory | Identified exit to Upper Caves 38245 | -4/Factory | First assault squad dispatched 38246 | -4/Factory | Found Launcher Loader 38348 | -4/Factory | Repaired Gui. EMP Blaster? 38423 | -4/Factory | Repaired Smartbomb Launcher 38806 | -4/Factory | Found Exp. System Shield 38877 | -4/Factory | Entered Upper Caves 39128 | -4/Upper Caves | Discovered new exit (range 12) 39207 | -4/Upper Caves | Learned location of 1 exit from Research 39405 | -4/Upper Caves | Identified exit to Upper Caves 39406 | -4/Upper Caves | Entered another Upper Caves area 39427 | -4/Upper Caves | Build established: Scavenger-Tank 39447 | -4/Upper Caves | Discovered exit to Research (range 12) 39557 | -4/Upper Caves | Learned Research trap positions 39994 | -4/Upper Caves | Discovered new exit (range 12) 40063 | -4/Upper Caves | Identified exit to Zhirov 40064 | -4/Upper Caves | Entered Zhirov 40066 | -4/Zhirov | Discovered new exit (range 3) 40078 | -4/Zhirov | Met Zhirov 40092 | -4/Zhirov | Learned location of Testing (-3) 40092 | -4/Zhirov | Learned location of Command (-1) 40096 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40107 | -4/Zhirov | Found Alien Artifact 40107 | -4/Zhirov | Identified Integrated Dissipator 40107 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 40179 | -4/Zhirov | Found Alien Artifact 40207 | -4/Zhirov | Identified exit to Proximity Caves 40208 | -4/Zhirov | Entered Proximity Caves 40259 | -3/Proximity Caves | Spotted B-86 Titan 40373 | -3/Proximity Caves | Build established: Machinist-Mutant 40670 | -3/Proximity Caves | Discovered exit to Research (range 14) 40876 | -3/Proximity Caves | Build established: Scavenger-Mutant 40909 | -3/Proximity Caves | Entered Research 40909 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 40910 | -3/Research | Identified exit to Research 40911 | -3/Research | Loaded intel: 69 trap records 40990 | -3/Research | Discovered new exit (range 12) 41002 | -3/Research | Identified exit to Testing 41479 | -3/Research | Entered Testing 41497 | -3/Testing | Lost 3 parts (1n1u1w) 41548 | -3/Testing | Found Prototype Device 41552 | -3/Testing | Identified Exp. Focal Shield 41578 | -3/Testing | Found Prototype Device 41592 | -3/Testing | Identified Imp. Particle Accelerator 41767 | -3/Testing | Spotted Striker 41769 | -3/Testing | Spotted Striker 41849 | -3/Testing | Spotted Alpha 7 41866 | -3/Testing | Stole the SGEMP Prototype 41933 | -3/Testing | Protovariant out of control (PP-FIZ48J0Q7Y) 41933 | -3/Testing | Unleashed a protovariant (PP-FIZ48J0Q7Y) 41954 | -3/Testing | Lost 8 parts (1p1n5u1w) 41982 | -3/Testing | Spotted PP-FIZ48J0Q7Y 41983 | -3/Testing | System corruption reached 10% 42051 | -3/Testing | System corruption reached 30% 42075 | -3/Testing | Lost 7 parts (1p4n2u) 42104 | -3/Testing | Spotted Investigator 42104 | -3/Testing | Scanned by Researcher 42105 | -3/Testing | Identified Transdimensional Reconstructor 42105 | -3/Testing | Warped through subspace 42232 | -3/Testing | Spotted Alpha 7 42235 | -3/Testing | Rewired F3-Y6L(L) 42241 | -3/Testing | Spotted NY-612(L) 42259 | -3/Testing | Entered Research 42259 | -2/Research | Warlord forces began assault on 0b10 42259 | -2/Research | Evolved 2 slots: Utility x2 42260 | -2/Research | Identified exit to Quarantine 42290 | -2/Research | Lost 5 parts (3n2u) 42369 | -2/Research | Research machine network offline 42546 | -2/Research | Lost 5 parts (3n1u1w) 42547 | -2/Research | Build established: Mutant 42552 | -2/Research | Spotted B-90 Cyclops 42571 | -2/Research | Spotted B-90 Cyclops 42599 | -2/Research | Core integrity fell below 50% 42648 | -2/Research | Core integrity fell below 20% 42691 | -2/Research | Entered Quarantine 42701 | -2/Quarantine | Found Transdimensional Reconstructor 42882 | -2/Quarantine | Cryocooling Duct disabled 42897 | -2/Quarantine | Ambient heat levels rising (+20) 42897 | -2/Quarantine | Non-combat units ordered to evacuate 42910 | -2/Quarantine | Discovered new exit (range 10) 42923 | -2/Quarantine | Found Alien Reactor 42929 | -2/Quarantine | Entered Access 42929 | -1/Access | Evolved 2 slots: Utility x2 42930 | -1/Access | Delivered the SGEMP Prototype to Zhirov 42930 | -1/Access | Zhirov transferred Access data 42931 | -1/Access | Loaded intel: 109 machine locations 42931 | -1/Access | Loaded intel: 112 trap records 42931 | -1/Access | Identified exit to Surface 42931 | -1/Access | Discovered exit to Surface (range 214) 42931 | -1/Access | Identified exit to Command 42931 | -1/Access | Discovered exit to Command (range 130) 42940 | -1/Access | Garrison activated, responded to threat 42981 | -1/Access | Identified Matter Drive 43181 | *** | Escaped! Last Messages --------------- 43061_ Hacking Drone reports that hacking Terminal no longer safe. 43062_ Hacking Drone retrieved by Hacking Drone Bay. 43072_ W-44 Eye sends out distress signal. 43089_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 43089_ ALERT: Suspicious activity at Fabricator A002. Dispatching Investigation squad. 43090_ Fabricator zaps S-43 Plague with an electromagnetic arc. 43090_ S-43 Plague system terminally corrupted. 43094_ S-43 Plague IFF system glitched. 43109_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 43115_ Slug penetrates Wall. 43116_ U-05 Engineer builds a Door. 43150_ U-05 Engineer builds a Wall. 43159_ K-01 Serf cleans the Hyperwave Decoder. 43175_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ########### """ # ############### # | | ########### " # # + # # | | ########### # # # # # | | ########### # # " # # # | | ##################### # """ + + # | | # ############ # """ ### # + | | # ############ + " ### # # | | # " ############ # ### + # | | # """ ############ # ### # # | | / G ############ ############# # # | | # """ ######### ########## # ### | | # " ######### ########## # ### | | # ######### ########## ######### | | # ######### ########## ## | | ################## ########## ## | | ## [ ### ########## ## " | | ## ### ########## # " | | ## ###""""""""""########## + T | | ## "" ###""""""""""########## # " | | ## "" ###""""""""""########## # " | | ##"""""" ###""""""""""########## # | | ##"""""" ### ########## # | | ## "" ### """""" ### # ###+#### | | ## "" = ; # " " ### # | | ## ; ; "" " ### # | | ## = " # " "@ " ### # ^ | | ##########+####### " " ### # ^^ | | ^###### """""" ### # ^^ | | ###### ### # | | ###### ### # | | " """"" #####""""""""""""## + | | " """"" ######"" ### # | | " """"" ######"" ### # ######## | | " """"" ######"" ### # ## """" | | " """"" ######T ### # ## ""R" | | ######"" ### # ## " " | | ######"" ########## ## | | ######"" ######### # | | # | | # | | ##############+################## #### # | | # ################ ############### | | # ### # ############### | | " # ### # ############### | | "" # ### + | | " # " ### # | | # """ ### # ############### | | # """ ### " # ############## | | + " ### """ # ############## | | # ### """ # ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 61 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Corruption Block 20 Armor Coverage 450 Resistance: KI 30 Resistance: EM 50 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 42 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Imp. Hacking Suite | -8/Recycling | Hacked Imp. Weapon Shielding | -8/Recycling | Hacked Gui. EMP Blaster | -6/Factory | Hacked Lgt. Neutrino Core | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Hacked Mak. ECM Suite | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Com. Mass Driver | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory Gui. EMP Blaster | x1 | -6/Factory Imp. Weapon Shielding | x2 | -6/Factory Cmb. Antigrav System | x2 | -5/Factory Repaired ---------- Lgt. Treads | 72% | -10/Materials Hcp. Storage Unit | 50% | -9/Materials Lgt. Treads | 19% | -9/Materials Lgt. Treads | 36% | -9/Materials Lgt. Treads | 38% | -9/Materials Lgt. Neutrino Core | 61% | -8/Storage | Broken Minigun | 37% | -8/Storage Prc. Rocket Launcher | 5% | -6/Factory Cold Fusion Reactor | 32% | -6/Factory | Broken Hrd. Light Armor Plating | 28% | -6/Factory Gui. EMP Blaster | 21% | -4/Factory Smartbomb Launcher | 32% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityFlightSabre Manual? 0 Play Time 04:57:58 Cumulative 1787.4 hours Start 2025.01.09 @ 14:15:44 End 2025.01.11 @ 02:22:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1191 Rogue 1187 Adventurer 4 Explorer 0 Win Type 0 Total 227 Types 168/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28d66d07-3fd6-418c-a406-23151b6d64e8