Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.11 @ 02:22:31

Player: cptwinky

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (414)     2070
Value Destroyed (15258)    15258
Prototype IDs (109)        2180
Alien Tech Used (4)        800
Bonus (12534)              12534
              TOTAL SCORE: 43342

 Bonus
-------
High Alert Combat Kills    532
Follower Combat Kills      1151
Aligned with FarCom        300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1008
Hacked Protovariant        500
Scanned by Researcher      500
Acquired SGEMP             2000
Delivered SGEMP            2000
Win                        3000
Friendly Fire              -57

 Cogmind 
---------
Core Integrity             1534/1600
Matter                     188/300
Energy                     34/100
System Corruption          0%
Temperature                Cool (3)
Movement                   Flying (114) Ox1
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (3) --------
               Matter Drive
>              --- PROPULSION (8) ---
               Xenon Bombardment Thruster
               Xenon Bombardment Thruster
               Xenon Bombardment Thruster
>              --- UTILITY (12) -----
      Advanced Visual Processing Unit
      Advanced Melee Analysis Suite
      Improved Focal Shield
      Advanced Corruption Screen
>              --- WEAPON (3) -------
      Enhanced Nova Cannon
>              --- INVENTORY (5) ----
               Centrium Leg
  Experimental Biometal Leg
               Hacking Drone Bay (1/1)
               Transdimensional Reconstructor

 Peak State 
------------
>               --- POWER ------------
          Heavy Antimatter Reactor
          Micro Antimatter Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
                Antigrav System
         Combat Gravmag System
         Cooled Antigrav System
         Combat Antigrav System
         Combat Antigrav System
         Combat Antigrav System
         Combat Antigrav System
         Combat Antigrav System
>               --- UTILITY ----------
       Advanced Cooling System
          Large Storage Unit
       Advanced Sensor Array
       Improved Signal Interpreter
      Makeshift ECM Suite
       Improved Medium Armor Plating
                System Mapper
       Advanced Component Analysis Suite
>               --- WEAPON -----------
         Guided EMP Blaster
                Vibroblade
>               --- INVENTORY --------
       Advanced Energy Well
                Quantum Shading Machine
       Advanced Weapon Cycler
       Advanced Transmission Jammer
       Advanced Reaction Control System
       Improved Weapon Shielding
       Improved Medium Armor Plating
       Advanced EM Disruption Field
       Advanced Trap Extractor
                Hacking Drone Bay
                Transdimensional Reconstructor
                Vortex Cannon
  Hypervelocity Mass Driver
                Smartbomb Launcher
[Rating: 156]

 Favorites 
-----------
Power                      Light Neutrino Core
  Engine                   Cooled Ion Engine
  Power Core               Light Neutrino Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Combat Antigrav System
  Treads                   Light Treads
  Leg                      Improved Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Combat Antigrav System
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Hacking Suite
  Device                   Improved Sensor Array
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Hardened Medium Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Small Laser
  Energy Cannon            Long-range Phase Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Hypervelocity Mass Driver
  Launcher                 Guided EMP Blaster
  Special Weapon           Flamer
  Impact Weapon            Mace
  Slashing Weapon          Vibroblade
  Piercing Weapon          Heavy Pick
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   .   4   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Utility                  10   | .   .   .   1   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   2   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             243  | 6   4   3   30  1   10  1   11  26  1   .   45  16  2   2   3   12  2   3   4   3   11  1   1   2   2   10  15  7   5   4   
  Power                    33   | 1   1   .   4   .   1   .   2   3   .   .   5   1   .   .   2   .   .   .   .   .   2   .   .   1   2   4   2   1   .   1   
    Engine                 13   | 1   1   .   4   .   1   .   2   2   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
    Reactor                14   | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   1   2   3   2   1   .   1   
  Propulsion               82   | 2   .   .   9   .   2   .   5   9   .   .   20  6   .   1   .   4   .   .   1   .   4   .   .   1   .   3   6   3   3   3   
    Treads                 30   | 2   .   .   9   .   2   .   4   7   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   
    Leg                    17   | .   .   .   .   .   .   .   1   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Wheel                  5    | .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  26   | .   .   .   .   .   .   .   .   .   .   .   .   6   .   1   .   4   .   .   1   .   4   .   .   .   .   3   6   1   .   .   
    Flight                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   
  Utility                  80   | 1   1   2   9   1   3   1   3   9   .   .   12  7   1   1   .   5   2   2   1   2   2   1   1   .   .   3   6   3   1   .   
    Device                 30   | .   .   .   2   1   1   .   1   1   .   .   4   3   1   1   .   2   1   2   1   2   1   .   .   .   .   1   3   2   .   .   
    Storage                11   | 1   .   1   3   .   1   .   .   1   .   .   2   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              8    | .   .   .   .   .   1   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   1   .   
    Hackware               9    | .   .   .   .   .   .   .   2   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Protection             22   | .   1   1   4   .   .   .   .   5   .   .   2   2   .   .   .   2   1   .   .   .   .   1   1   .   .   1   1   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   48   | 2   2   1   8   .   4   .   1   5   1   .   8   2   1   .   1   3   .   1   2   1   3   .   .   .   .   .   1   .   1   .   
    Energy Gun             3    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          7    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   2   .   .   1   .   1   .   .   .   .   .   .   .   1   .   
    Ballistic Gun          18   | 1   2   .   4   .   4   .   .   3   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
    Launcher               8    | .   .   1   2   .   .   .   .   2   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          3    | .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  17   | .   .   .   3   1   .   .   .   1   .   .   .   .   .   1   .   1   1   .   2   .   .   .   1   3   .   .   1   .   1   1   
  Corrupted Parts          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   4   .   .   .   
    System Corruption      31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   24  .   .   .   
Parts Lost                 71   | .   .   .   1   2   5   .   9   .   .   .   14  .   .   .   .   .   .   .   .   1   1   .   2   .   2   3   24  7   .   .   
  Power                    8    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   
  Propulsion               30   | .   .   .   .   .   2   .   5   .   .   .   7   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   10  3   .   .   
  Utility                  22   | .   .   .   1   2   1   .   1   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   9   3   .   .   
  Weapon                   11   | .   .   .   .   .   2   .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   
  Highest Loss Streak      8    | .   .   .   1   1   3   .   4   .   .   .   5   .   .   .   .   .   .   .   .   1   1   .   1   .   2   3   8   5   .   .   
  To Critical Strikes      3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            17   | 3   7   9   17  23  15  25  22  24  25  24  24  16  9   8   8   9   12  12  12  12  12  12  12  12  13  12  11  7   2   3   
  Power                    1    | .   1   1   1   1   3   4   2   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | 2   2   3   4   7   2   5   4   5   6   6   6   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  8    | .   1   2   6   7   3   11  10  10  11  10  10  7   4   5   6   6   8   8   9   9   9   9   9   8   9   8   8   4   .   .   
  Weapon                   4    | .   2   3   4   6   5   4   3   5   6   6   5   4   3   2   2   3   4   3   3   2   3   3   3   3   3   3   2   2   .   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             66   | .   5   1   5   3   6   .   .   4   .   .   6   5   .   2   5   3   .   2   6   1   2   .   1   1   .   2   1   4   .   1   
  Power                    5    | .   .   .   1   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               16   | .   3   .   1   3   .   .   .   2   .   .   2   .   .   .   2   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  28   | .   2   .   .   .   2   .   .   .   .   .   4   4   .   1   3   .   .   .   3   1   1   .   1   1   .   2   1   2   .   .   
  Weapon                   15   | .   .   1   3   .   2   .   .   .   .   .   .   1   .   1   .   3   .   1   1   .   1   .   .   .   .   .   .   1   .   .   
  Tool/Special             2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     94   | .   99  100 99  92  92  100 89  98  100 100 95  96  93  100 94  96  94  93  94  93  92  95  95  90  87  89  71  24  29  37  
  Engine                   4    | .   14  14  11  11  11  11  8   6   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   .   .   .   .   2   13  13  13  7   5   5   5   5   5   9   10  10  9   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   2   9   9   5   .   .   .   1   5   5   5   5   5   5   5   5   5   7   10  9   .   .   2   
  Treads                   15   | .   27  28  32  33  32  33  25  25  27  27  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   1   
  Leg                      3    | .   .   .   .   .   .   .   .   .   .   .   22  15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   
  Hover                    10   | .   .   .   .   .   .   .   .   .   .   .   .   17  33  33  33  34  34  33  33  33  33  35  35  30  30  30  24  5   .   .   
  Device                   7    | .   .   .   7   7   10  1   7   1   .   .   1   12  13  13  13  17  17  21  21  16  15  15  15  12  15  13  10  2   4   3   
  Storage                  7    | .   14  14  11  11  10  11  9   9   9   9   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   2   .   .   
  Processor                5    | .   .   .   .   .   4   20  13  9   9   9   3   3   6   6   6   5   5   5   5   5   5   5   5   5   5   4   5   9   9   11  
  Hackware                 7    | .   .   .   .   .   .   .   10  18  18  18  22  5   .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   .   .   .   
  Protection               7    | .   13  14  14  7   .   .   .   7   8   9   4   9   12  13  12  11  9   5   5   10  9   10  10  10  10  8   2   .   .   .   
  Ballistic Gun            9    | .   23  27  18  18  16  22  6   15  17  18  6   4   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   .   1   3   .   .   .   .   .   .   .   2   5   .   4   2   4   5   5   4   4   4   4   5   5   3   .   .   .   .   
Peak Build Rating          156  | 6   7   8   21  33  40  34  51  49  48  48  83  90  81  89  88  107 113 118 123 120 132 126 130 127 127 156 149 77  115 105 
  Average Rating           62   | 4   6   7   17  26  30  31  41  40  47  48  64  78  78  81  81  95  104 113 116 113 122 123 124 122 118 139 118 41  77  74  
  On Entrance              71   | .   6   7   8   21  32  34  31  29  45  48  48  76  81  77  82  84  102 113 113 119 115 123 126 118 127 123 126 49  52  105 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             120  | 12  17  23  106 108 108 94  99  109 106 106 116 120 50  50  56  79  92  106 85  106 114 114 114 100 92  99  98  43  15  30  
  Greatest Support         118  | 40  40  40  60  60  72  72  84  72  70  70  114 92  68  72  72  92  92  92  99  99  105 105 105 94  94  118 98  38  58  18  
  Greatest Overweight (x)  11   | .   .   .   1   1   1   1   4   10  1   1   11  1   .   .   .   .   .   1   .   1   1   1   1   1   .   .   1   1   .   1   
  Average Overweight (x)   .    | .   .   .   .   1   .   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   8   10  25  25  25  25  25  25  25  25  25  25  10  10  10  15  15  15  15  15  15  15  15  15  15  15  15  15  5   5   
  Average Capacity         19   | 7   8   9   18  25  23  25  25  25  25  25  25  18  10  10  10  11  15  15  15  15  15  15  15  15  15  15  15  10  5   5   
  Most Carried             25   | 6   8   10  22  25  25  25  25  25  25  25  25  25  10  10  10  15  15  15  15  15  15  15  15  15  15  15  15  14  5   4   
  Average Carried          18   | 3   7   9   17  23  15  25  22  24  25  24  24  16  9   9   9   10  14  14  14  14  14  14  14  14  14  14  13  9   4   3   
  Final Capacity           25   | 8   8   10  25  25  25  25  25  25  25  25  25  10  10  10  10  15  15  15  15  15  15  15  15  15  15  15  15  5   5   5   
  Final Carried            25   | 6   8   10  22  22  25  25  23  25  25  25  25  10  10  10  10  15  14  14  15  15  15  15  15  15  15  14  11  5   5   4   

 Class Distribution 
--------------------
 26% | Mutant
 23% | Scavenger-Mutant
 19% | Hacker-Mutant
 13% | Commander-Mutant
  5% | Scavenger-Tank
  3% | Machinist-Mutant
  3% | Scavenger-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Mutant | -9/Materials
               Mutant | -9/Mines
               Mutant | -9/Exiles
               Mutant | -8/Mines
               Mutant | -8/Materials
        Hacker-Mutant | -8/Storage
     Commander-Mutant | -8/Recycling
     Commander-Mutant | -8/Scraptown
        Hacker-Mutant | -6/Factory
     Scavenger-Mutant | -6/Lower Caves
     Scavenger-Mutant | -6/Lower Caves
     Scavenger-Mutant | -6/Zion
     Scavenger-Mutant | -5/Proximity Caves
     Scavenger-Mutant | -5/Factory
     Scavenger-Mutant | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Warlord
       Machinist-Tank | -4/Proximity Caves
       Scavenger-Tank | -4/Factory
       Scavenger-Tank | -4/Upper Caves
       Scavenger-Tank | -4/Upper Caves
     Machinist-Mutant | -4/Zhirov
     Machinist-Mutant | -3/Proximity Caves
     Machinist-Mutant | -3/Research
     Scavenger-Mutant | -3/Testing
               Mutant | -2/Research
               Mutant | -2/Quarantine
     Scavenger-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Acc  
Matter Collected           14738 | 267  205  87   1234 320  1131 78   656  1181 147  .    2239 638  280  60   566  540  310  688  232  816  1575 180  361  56   220  202  313  82   .    74   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            19692 | 129  386  29   1779 234  542  8    934  1448 .    .    2926 480  319  62   739  1624 699  597  535  1183 1551 659  586  403  705  657  330  78   .    70   
  Parts                    966   | 6    31   8    123  14   62   1    34   86   2    .    136  22   12   1    36   74   27   22   14   49   67   27   27   8    21   27   19   2    .    8    
Haulers Intercepted        26    | .    1    .    6    .    .    .    3    6    .    .    2    .    .    .    1    2    .    .    .    .    2    .    1    .    .    2    .    .    .    .    
Recyclers Shooed           7     | .    1    .    2    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      56    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    20   .    6    1    .    14   .    .    4    7    1    .    .    .    .    .    
  Prevented                180   | .    .    .    .    .    .    .    .    .    .    .    .    17   9    .    20   .    15   20   .    39   .    27   17   .    16   .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc 
Combat Hostiles Destroyed  297  | .   14  6   35  17  3   .   15  19  .   .   35  6   5   .   9   19  10  9   8   25  23  8   11  .   8   3   7   1   .   1   
  Melee                    12   | .   .   .   .   .   .   .   1   1   .   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   2   1   .   .   
  Guns                     85   | .   14  1   22  6   1   .   5   15  .   .   17  1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  11   | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   1   .   4   .   2   .   .   .   .   .   .   1   
  AOE                      138  | .   .   5   12  11  2   .   6   2   .   .   12  3   3   .   3   10  8   4   6   18  12  3   6   .   4   3   5   .   .   .   
Classes Destroyed          28   | 2   4   1   6   2   2   .   1   .   .   .   2   2   .   .   1   .   .   .   1   1   1   .   .   .   .   1   1   .   .   .   
  Worker                   23   | .   .   1   4   2   .   1   1   4   .   .   5   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Builder                  17   | .   .   .   2   .   .   .   .   4   1   .   5   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Tunneler                 5    | 2   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   26   | .   1   .   6   .   .   .   3   6   .   .   2   .   .   .   1   2   .   .   .   .   2   .   1   .   .   2   .   .   .   .   
  Recycler                 17   | 1   .   .   2   .   .   .   2   .   .   .   8   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 6    | .   .   .   2   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Operator                 8    | .   .   .   4   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  15   | .   1   .   2   .   .   .   3   1   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   1   .   .   .   
  Swarmer                  67   | .   8   6   6   4   .   .   3   1   .   .   5   .   3   .   .   1   .   1   .   12  5   .   4   .   3   .   5   .   .   .   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Grunt                    127  | .   6   .   18  .   .   .   9   8   .   .   18  3   .   .   .   15  4   5   6   10  7   7   5   .   5   .   .   1   .   .   
  Brawler                  9    | .   .   .   3   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   
  Duelist                  8    | .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   23   | .   .   .   7   .   .   .   2   9   .   .   1   .   1   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   16   | .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   4   2   .   2   .   2   1   .   .   .   .   .   .   .   .   .   
  Programmer               16   | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   2   .   .   .   .   .   4   .   2   .   .   .   2   .   .   1   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Zionite                  7    | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                13   | .   .   .   .   11  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           17   | 2   7   4   13  5   2   1   5   4   1   .   7   4   2   .   3   17  5   3   7   5   5   4   5   .   3   3   5   1   .   1   
  Combat Bots Only         9    | .   7   3   9   5   2   .   3   3   .   .   4   4   2   .   3   5   5   3   7   5   5   4   5   .   3   3   5   1   .   1   
Max Kills in Single Turn   5    | 1   1   3   5   4   2   1   2   2   1   .   2   1   1   .   1   3   2   1   3   5   5   2   2   .   2   3   3   1   .   1   
  Gunslinging              1    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   2   3   4   1   .   2   1   .   .   2   1   1   .   1   2   2   1   3   5   5   1   2   .   2   3   3   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   
Uniques/NPCs Destroyed     4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  8R-AWN (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-DEC (-9/Exiles)
  EX-BIN (-9/Exiles)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Acc  
Hostile Shots Fired        1507  | .    52   20   135  20   57   .    142  94   6    .    295  .    11   .    33   29   8    2    14   16   30   16   40   .    22   28   260  133  10   34   
  Missed                   485   | .    11   7    36   6    10   .    37   28   1    .    80   .    6    .    8    12   6    .    1    7    13   5    12   .    4    11   102  58   2    22   
Damage Taken               18285 | .    375  102  1428 463  978  .    1542 965  77   .    3441 .    88   .    408  487  49   40   288  119  631  210  377  .    356  423  3289 1682 185  282  
  Core                     3239  | .    61   6    151  14   35   .    333  124  .    .    225  .    .    .    101  92   .    40   20   15   91   33   11   .    23   26   509  1263 .    66   
  Absorbed by Shields      109   | .    .    .    .    .    .    .    .    .    .    .    32   .    .    .    .    .    .    .    77   .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  241   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    86   61   .    .    40   11   .    .    .    .    .    30   .    13   .    .    
  Ignored by Resistances   381   | .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    .    25   .    75   .    182  .    .    .    77   .    .    .    
  Regen/Repaired (Parts)   1334  | .    38   .    538  .    .    .    .    109  .    .    362  .    .    .    43   22   .    .    68   .    154  .    .    .    .    .    .    .    .    .    
Core Remaining (%)         62    | 100  .    73   .    .    .    50   .    .    .    16   .    .    .    .    61   .    .    .    .    83   .    .    .    .    86   .    52   .    12   95   
Volleys Fired              1029  | 7    39   7    111  26   96   .    43   82   1    .    124  33   18   .    55   61   24   27   25   58   101  16   31   .    18   7    14   .    2    3    
  Largest                  2     | 2    2    2    2    2    2    .    2    2    2    .    2    2    1    .    1    2    1    1    1    1    1    1    2    .    1    1    1    .    1    1    
  Hottest                  186   | 60   60   40   60   46   60   .    63   63   50   .    63   60   50   .    100  186  105  105  105  105  105  50   106  .    50   50   56   .    120  120  
Shots Fired                1469  | 14   78   10   216  46   174  .    69   148  2    .    211  34   18   .    55   64   24   27   25   58   100  16   37   .    17   7    14   .    2    3    
  Gun                      927   | 14   78   6    204  40   157  .    52   141  2    .    181  22   .    .    23   7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   189   | .    .    .    .    .    .    .    11   5    .    .    13   .    .    .    .    26   6    3    13   15   61   .    20   .    .    .    11   .    2    3    
  Launcher                 347   | .    .    4    12   6    17   .    6    2    .    .    17   12   18   .    26   31   18   24   12   43   39   16   17   .    17   7    3    .    .    .    
  Special                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  925   | 7    58   6    204  40   157  .    52   141  2    .    181  22   .    .    23   .    .    .    .    .    10   .    14   .    .    .    8    .    .    .    
  Thermal                  122   | 7    20   .    .    .    .    .    .    .    .    .    .    .    .    .    6    19   6    3    12   8    36   .    .    .    .    .    .    .    2    3    
  Explosive                87    | .    .    4    12   6    17   .    6    2    .    .    14   .    .    .    .    .    .    .    2    7    14   .    .    .    .    .    3    .    .    .    
  Electromagnetic          325   | .    .    .    .    .    .    .    11   5    .    .    16   12   18   .    26   45   18   24   10   43   40   16   17   .    17   7    .    .    .    .    
  Entropic                 10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    6    .    .    .    3    .    .    .    
  Robot Hit Streak         37    | 11   6    5    14   12   37   .    14   18   1    .    23   2    2    .    10   7    .    .    5    5    5    .    10   .    .    5    .    .    .    1    
  Robot Miss Streak        7     | .    4    1    2    4    7    .    2    3    3    .    3    1    .    .    3    2    .    .    2    1    7    .    2    .    .    .    1    .    .    .    
  Penetration Max          1     | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        10    | .    2    .    3    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           886   | 11   47   5    156  21   117  .    75   118  1    .    179  3    4    1    23   20   .    .    5    8    24   .    15   11   6    16   17   2    .    1    
  Core Hits                780   | 4    24   8    92   26   47   1    40   41   .    .    101  15   9    .    34   58   21   17   26   38   75   22   25   4    22   15   13   1    .    1    
  Critical Kills           27    | .    .    .    1    1    2    .    2    3    .    .    6    2    .    .    3    .    .    .    .    .    3    .    3    .    .    .    1    .    .    .    
  Critical Parts Destroyed 41    | .    .    .    1    .    15   .    2    7    .    .    5    .    .    .    7    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    
  Critical Strikes         86    | .    .    .    2    1    18   .    5    11   .    .    15   2    1    .    11   .    .    .    .    .    4    .    10   .    .    1    5    .    .    .    
    Destroy                66    | .    .    .    2    1    18   .    1    10   .    .    11   2    .    .    10   .    .    .    .    .    3    .    6    .    .    .    2    .    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Smash                  5     | .    .    .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    
    Impale                 6     | .    .    .    .    .    .    .    .    .    .    .    4    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sunder                 4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    
Melee Attacks              254   | .    .    .    6    .    8    .    33   22   .    .    54   13   4    1    10   .    .    .    .    .    2    .    .    11   14   26   45   5    .    .    
  Impact                   74    | .    .    .    6    .    4    .    33   21   .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 103   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    11   14   26   45   5    .    .    
  Piercing                 71    | .    .    .    .    .    .    .    .    .    .    .    43   13   4    1    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            36    | .    .    .    .    .    4    .    5    2    .    .    14   .    1    .    .    .    .    .    .    .    1    .    .    .    .    7    1    1    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Follow-up Attacks        2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           45406 | 113  580  344  4301 889  2219 20   2518 2981 44   .    6699 606  579  61   1419 3244 988  825  1453 2820 4185 911  1789 1157 1287 1514 1628 180  .    52   
  Guns                     10886 | 113  547  42   2350 364  1798 .    649  2107 15   .    2436 49   .    .    305  111  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  2758  | .    .    .    .    .    .    .    299  .    .    .    300  .    .    .    .    502  .    .    75   181  712  .    571  .    .    .    66   .    .    52   
  Explosions               24449 | .    .    302  1801 501  421  .    736  356  .    .    2717 557  430  .    922  2631 988  825  1378 2639 3356 911  1218 .    825  391  544  .    .    .    
  Melee                    7012  | .    .    .    120  .    .    .    829  424  .    .    1236 .    149  61   136  .    .    .    .    .    117  .    .    1157 462  1123 1018 180  .    .    
  Ramming                  245   | .    33   .    30   24   .    20   5    94   29   .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  10898 | 39   417  42   2350 364  1798 .    649  2107 15   .    2436 49   .    .    305  .    .    .    .    .    87   .    174  .    .    .    66   .    .    .    
  Thermal                  3424  | 74   130  .    .    .    .    .    86   .    .    .    449  .    .    .    56   928  160  .    284  184  575  .    446  .    .    .    .    .    .    52   
  Explosive                10560 | .    .    302  1801 501  421  .    650  356  .    .    2186 .    .    .    .    81   .    .    315  1186 2217 .    .    .    .    .    544  .    .    .    
  Electromagnetic          12870 | .    .    .    .    .    .    .    299  .    .    .    382  557  430  .    922  2235 828  825  854  1450 1189 911  772  .    825  391  .    .    .    .    
  Impact                   1373  | .    .    .    120  .    .    .    829  424  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 4057  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    117  .    .    1157 462  1123 1018 180  .    .    
  Piercing                 1582  | .    .    .    .    .    .    .    .    .    .    .    1236 .    149  61   136  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 397   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    397  .    .    .    .    .    .    .    
Highest Corruption         38    | .    1    1    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    2    4    .    1    1    6    .    38   2    2    .    
  Average Corruption       2     | .    1    1    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    2    3    .    1    1    3    .    23   2    2    .    
  Corruption Purged        6     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Effects                  110   | .    3    8    .    .    .    .    .    .    .    .    45   .    .    .    5    .    .    .    .    .    9    .    2    .    11   .    22   2    3    .    
    Message Errors         26    | .    .    2    .    .    .    .    .    .    .    .    12   .    .    .    2    .    .    .    .    .    2    .    1    .    3    .    3    .    1    .    
    Matter Fused           20    | .    2    1    .    .    .    .    .    .    .    .    6    .    .    .    2    .    .    .    .    .    1    .    .    .    1    .    7    .    .    .    
    Heat Flow Errors       15    | .    .    1    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    2    1    1    .    
    Energy Discharges      13    | .    1    3    .    .    .    .    .    .    .    .    5    .    .    .    1    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    1    .    .    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Data Loss (minor)      15    | .    .    1    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    2    .    1    .    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               5     | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1978  | .    .    5    47   30   .    .    194  127  .    .    323  .    128  32   39   56   17   6    6    181  205  .    18   148  74   202  140  .    .    .    
  Projectiles              58    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    21   17   .    10   .    .    .    .    .    .    .    
  Explosions               717   | .    .    5    27   30   .    .    10   24   .    .    113  .    .    .    34   46   17   6    6    160  101  .    8    .    9    .    121  .    .    .    
  Melee                    1203  | .    .    .    20   .    .    .    184  103  .    .    210  .    128  32   5    .    .    .    .    .    87   .    .    148  65   202  19   .    .    .    
Knockbacks                 7     | .    .    .    2    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    
  Impact                   4     | .    .    .    2    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      670   | .    .    .    120  107  35   .    .    .    .    .    146  .    .    .    .    57   .    .    .    .    149  .    .    .    7    49   .    .    .    .    
  Shots                    23    | .    .    .    4    3    1    .    .    .    .    .    8    .    .    .    .    1    .    .    .    .    2    .    .    .    1    3    .    .    .    .    
  Rammed                   27    | .    10   .    4    2    .    1    1    6    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Targets Rammed             33    | .    11   .    4    3    .    1    1    8    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  6     | .    1    .    .    1    .    .    .    2    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        456   | 40   94   184  456  10   .    .    88   40   1    .    217  176  .    .    2    156  108  90   105  108  212  30   120  .    242  .    225  240  7    .    
  Average Temperature      48    | 20   31   97   129  10   .    .    34   10   1    .    64   79   .    .    2    50   47   47   42   32   45   9    53   .    139  .    92   119  7    .    
  Received Heat Transfer   3606  | .    96   .    474  60   .    .    414  423  36   .    901  .    .    .    27   45   9    9    47   .    48   84   .    .    .    27   317  562  .    27   
  Effects                  4     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Shutdowns              1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Short Circuit          1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           4     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Robots Corrupted           58    | .    .    .    1    .    .    .    5    2    .    .    1    2    2    .    3    8    2    5    1    9    7    5    3    .    2    .    .    .    .    .    
  Combat Hostiles          51    | .    .    .    1    .    .    .    2    1    .    .    1    2    2    .    2    8    2    5    1    7    7    5    3    .    2    .    .    .    .    .    
  Parts Fried              112   | .    .    .    2    .    .    .    9    1    .    .    4    2    4    .    7    13   6    6    4    10   14   10   6    .    6    8    .    .    .    .    
  Impact Corruptions       12    | .    .    .    1    .    .    .    7    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Heat Transferred         3711  | 175  300  .    .    .    .    .    100  .    .    .    250  .    .    .    400  894  250  .    274  150  531  .    350  .    .    .    .    .    .    37   
Parts Sabotaged            3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      20    | .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    1    4    3    .    2    3    .    .    4    .    .    .    .    .    .    .    

 Alert                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Acc  
Maximum Alert Level        3     | .    .    .    2    1    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    1    1    .    2    
  Low Security (%)         69    | 100  100  100  50   73   .    100  100  100  100  .    26   .    .    .    .    22   .    .    .    .    55   .    .    .    .    100  99   97   100  13   
  Level 1                  17    | .    .    .    27   26   .    .    .    .    .    .    44   .    .    .    .    68   .    .    .    .    1    .    .    .    .    .    .    2    .    51   
  Level 2                  11    | .    .    .    21   .    .    .    .    .    .    .    29   .    .    .    .    8    .    .    .    .    20   .    .    .    .    .    .    .    .    35   
  Level 3                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    
  Level 4                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             910   | 5    162  117  691  332  .    5    183  122  47   .    559  .    .    .    .    518  .    .    .    .    910  .    .    .    .    70   192  212  119  560  
  Initial                  260   | .    .    36   17   260  .    .    .    15   47   .    .    .    .    .    .    .    .    .    .    .    135  .    .    .    .    .    29   18   119  25   
  Average                  157   | 1    54   38   255  102  .    .    86   42   1    .    297  .    .    .    .    253  .    .    .    .    342  .    .    .    .    4    91   53   69   348  
Influence Increases        12584 | 15   447  268  1469 183  .    5    499  801  34   .    1981 385  135  5    393  818  110  200  336  700  1333 180  245  15   205  171  598  349  34   670  
  Destroy 0b10 Robot/C     6220  | .    280  160  820  120  .    .    300  380  .    .    940  140  100  .    200  380  100  180  260  500  460  160  220  .    160  60   180  20   .    100  
  Destroy 0b10 Robot/NC    680   | 15   10   5    125  10   .    5    50   95   5    .    135  .    .    5    25   60   .    .    5    10   40   .    5    15   10   30   15   .    .    5    
  Destroy Leader           1102  | .    64   30   228  20   .    .    72   126  .    .    168  20   20   .    40   48   10   20   .    40   68   20   20   .    20   16   22   .    .    30   
  Allied During Kill       466   | .    .    29   61   .    .    .    .    8    3    .    144  .    .    .    98   .    .    .    71   .    .    .    .    .    .    .    2    .    .    50   
  Trap Triggered on 0b10   260   | .    10   .    .    .    .    .    .    40   .    .    140  .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    40   .    .    .    
  Successful Hack          320   | .    23   .    27   .    .    .    23   34   26   .    66   .    .    .    .    10   .    .    .    .    22   .    .    .    .    4    73   8    4    .    
  Select Force Hacks       80    | .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   
  Disable Machine          1005  | .    .    30   45   .    .    .    .    75   .    .    195  .    .    .    .    150  .    .    .    .    345  .    .    .    .    30   75   15   30   15   
  Anti-Garrison Action     150   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  
  Destroy Structure        951   | .    .    14   88   33   .    .    39   28   .    .    118  .    .    .    .    170  .    .    .    .    368  .    .    .    .    16   56   6    .    15   
  Partial Spotted          45    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    30   
  Lose Combat Pursuer      1305  | .    30   .    75   .    .    .    15   15   .    .    75   225  15   .    30   .    .    .    .    150  .    .    .    .    15   .    135  300  .    225  
Influence Decreases        9759  | 15   354  259  817  443  .    5    462  694  81   .    1544 422  326  5    393  326  318  281  56   484  576  246  314  15   205  119  594  155  110  140  
  Time Decay               7983  | 15   354  259  727  383  .    5    372  581  81   .    680  392  326  5    267  316  318  281  36   474  556  246  294  15   185  107  349  129  110  120  
  Lost Part                583   | .    .    .    10   20   .    .    90   .    .    .    140  .    .    .    .    .    .    .    .    10   10   .    20   .    20   12   225  26   .    .    
  Lost Ally                536   | .    .    .    80   40   .    .    .    .    .    .    180  30   .    .    126  10   .    .    20   .    10   .    .    .    .    .    20   .    .    20   
  Purge Threat             657   | .    .    .    .    .    .    .    .    113  .    .    544  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          62    | .    3    .    6    .    .    .    1    .    .    .    18   .    .    .    .    8    .    .    .    .    5    .    .    .    .    5    9    2    .    5    
  Investigation            15    | .    2    .    1    .    .    .    .    .    .    .    7    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    1    
  Extermination            12    | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    3    .    .    .    
  Reinforcement            27    | .    1    .    3    .    .    .    1    .    .    .    4    .    .    .    .    6    .    .    .    .    1    .    .    .    .    5    2    2    .    2    
  Assault                  7     | .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    1    
  Garrison                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       8     | .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    4    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Haulers Reinforced         5     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc 
Distress Signals           29   | .   2   .   3   .   .   .   2   3   .   .   3   .   .   .   .   2   .   .   3   .   3   .   .   .   1   1   .   4   1   1   
Communications Jammed      53   | .   .   .   .   .   .   .   44  6   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         53   | .   .   .   .   .   .   .   44  6   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              564  | .   24  8   61  22  20  1   26  33  3   .   59  5   8   .   14  26  7   4   28  14  41  8   19  .   11  22  43  27  2   28  
  Peak Tracking Total      13   | .   5   3   5   5   10  1   4   5   1   .   7   4   3   .   6   8   4   4   13  13  5   4   5   .   4   6   12  11  1   8   
  Tactical Retreats        98   | .   2   .   3   1   4   .   1   1   .   .   4   4   4   .   3   6   3   5   2   10  11  3   4   .   9   5   4   5   .   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc 
Traps Triggered            6    | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Indirectly               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
Trap Hack Attempts         255  | .   .   .   83  .   .   .   .   12  .   .   160 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             62   | .   6   .   3   .   .   .   3   13  .   .   31  .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Reused                   30   | .   1   .   .   .   3   .   .   4   .   .   14  .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   4   .   .   .   
Traps Extracted            30   | .   .   .   3   .   .   .   3   17  2   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Installed                40   | .   .   .   .   .   3   .   .   16  2   .   8   .   .   .   .   .   .   .   .   2   4   .   .   .   .   .   5   .   .   .   
  Triggered                27   | .   1   .   .   .   .   .   .   4   .   .   14  .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   4   .   .   .   
Fabricated Traps           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   .   .   .   .   .   .   .   .   
Most Traps Carried         8    | .   .   .   3   3   3   .   3   4   4   4   4   .   .   .   .   .   .   .   .   8   8   8   8   8   8   8   8   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc 
Machines Disabled          87   | .   .   2   4   .   14  .   .   5   .   .   13  1   .   .   .   10  .   .   1   2   23  .   .   .   .   2   5   1   2   2   
  Max in Single Turn       5    | .   .   2   1   .   2   .   .   1   .   .   2   1   .   .   .   3   .   .   1   1   5   .   .   .   .   1   2   1   1   1   
  Garrison Access          7    | .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc 
Machines Accessed          130  | .   10  .   15  1   2   .   7   17  13  .   27  .   1   .   .   2   .   1   5   .   8   .   .   4   .   2   7   2   4   2   
  Terminals                66   | .   8   .   11  .   .   .   5   12  6   .   10  .   1   .   .   1   .   .   .   .   2   .   .   .   .   1   5   .   4   .   
  Fabricators              12   | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   1   .   1   
  Repair Stations          10   | .   1   .   2   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Recycling Units          14   | .   1   .   .   .   .   .   .   2   7   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   1   
Total Hacks                405  | .   31  .   40  1   2   .   39  51  43  .   99  .   1   .   .   6   .   1   11  .   24  .   .   17  .   5   18  5   7   4   
  Successful               244  | .   16  .   25  1   2   .   18  38  31  .   55  .   1   .   .   4   .   1   11  .   11  .   .   17  .   1   9   1   1   1   
  Failed                   159  | .   14  .   15  .   .   .   21  12  12  .   44  .   .   .   .   2   .   .   .   .   13  .   .   .   .   4   9   4   6   3   
    Catastrophic           19   | .   2   .   .   .   .   .   2   .   1   .   6   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   3   .   1   .   
  Database Lockouts        2    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   180  | .   13  .   21  .   1   .   27  24  29  .   44  .   .   .   .   1   .   .   .   .   4   .   .   .   .   3   7   2   .   4   
  Terminals                229  | .   22  .   29  .   .   .   30  38  23  .   53  .   1   .   .   1   .   .   .   .   8   .   .   .   .   3   14  .   7   .   
  Fabricators              34   | .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   .   5   .   .   .   .   2   .   .   .   .   2   3   3   .   2   
  Repair Stations          36   | .   5   .   8   .   .   .   .   5   .   .   9   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   
  Recycling Units          40   | .   4   .   .   .   .   .   .   7   20  .   8   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              21   | .   .   .   3   .   .   .   9   .   .   .   7   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   .   .   .   1   .   .   5   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   2   .   2   
Terminal Hacks             113  | .   8   .   10  1   2   .   9   20  5   .   18  .   1   .   .   .   .   1   11  .   3   .   .   17  .   .   6   .   1   .   
  Record                   12   | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   5   .   .   .   .   5   .   .   .   .   .   .   
  Part Schematic           9    | .   .   .   1   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Robot Analysis           23   | .   2   .   3   .   .   .   5   3   1   .   5   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Prototype ID Bank        14   | .   .   .   1   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   4   .   .   1   .   .   .   
  Open Door                6    | .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Branch Access Points     4    | .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   .   .   .   .   .   .   .   2   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             5    | .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Reprogram Traps          5    | .   1   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   1   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zone Layout              9    | .   1   .   3   .   .   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protovariant Controls    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Fabricator Hacks           14   | .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Load Schematic           7    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       27   | .   3   .   8   .   .   .   .   4   .   .   7   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Scan Component           14   | .   1   .   4   .   .   .   .   2   .   .   4   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Repair                   12   | .   1   .   4   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Refit                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       13   | .   1   .   .   .   .   .   .   2   7   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      13   | .   1   .   .   .   .   .   .   2   7   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 16   | .   .   .   2   .   .   .   6   .   .   .   6   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Insert Component         9    | .   .   .   2   .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Analyze                  7    | .   .   .   .   .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         57   | .   4   .   5   .   .   .   3   11  19  .   10  .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   .   1   
  Terminals                37   | .   2   .   5   .   .   .   3   8   11  .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Track                  5    | .   .   .   .   .   .   .   1   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 17   | .   2   .   3   .   .   .   2   3   4   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                9    | .   .   .   2   .   .   .   .   4   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Skim                   5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Overload               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          15   | .   2   .   .   .   .   .   .   3   8   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 12   | .   1   .   .   .   .   .   .   2   7   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Reprogram              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Data Cores Recovered       2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         96   | .   7   .   13  .   .   .   7   13  6   .   23  .   1   .   .   2   .   .   .   .   8   .   .   .   .   2   6   2   4   2   
  Full Trace Events        10   | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   .   .   1   .   .   .   1   .   2   .   4   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   1   .   .   .   
  Parts Built              7    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   240  | .   .   .   .   .   .   .   .   .   .   .   176 .   .   .   .   64  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  43   | .   .   .   .   .   .   .   .   .   .   .   27  .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             12   | .   1   .   4   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Time                     466  | .   26  .   104 .   .   .   .   94  .   .   106 .   .   .   .   .   .   .   .   .   136 .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     53   | .   1   .   .   .   .   .   .   2   20  .   30  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   1   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              6    | .   .   .   .   .   4   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               4    | .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        6    | .   .   .   .   .   4   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             5    | .   .   .   .   .   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   5   .   .   .   .   .   .   .   1   .   .   .   
Allies Hacked              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Acc  
Total Allies               37   | .    .    6    .    .    .    .    .    10   .    .    1    .    .    8    1    .    .    .    5    .    1    .    .    .    .    1    1    .    .    3    
  Largest Group            10   | .    .    6    6    .    .    .    .    10   10   10   10   1    .    8    8    1    .    .    5    .    1    .    .    .    .    1    1    .    .    3    
  Highest-Rated Group      379  | .    .    112  112  .    .    .    .    173  173  173  173  54   .    225  225  23   .    .    266  .    26   .    .    .    .    10   90   .    .    379  
  Highest-Rated Ally       135  | .    .    31   31   .    .    .    .    29   29   29   54   54   .    31   31   23   .    .    68   .    26   .    .    .    .    10   90   .    .    135  
Total Orders               53   | .    .    .    .    3    .    .    .    15   3    .    .    14   .    .    5    8    .    .    .    .    2    .    .    .    .    .    .    .    .    3    
  STAY                     16   | .    .    .    .    .    .    .    .    10   2    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  ROAM                     6    | .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   14   | .    .    .    .    .    .    .    .    5    1    .    .    3    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AID                      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  3    | .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   12   | .    .    .    .    2    .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    3    
Ally Attacks               280  | .    .    15   46   .    .    .    .    8    .    .    105  9    .    .    37   .    .    .    24   .    .    .    .    .    .    .    11   .    .    25   
  Total Damage             4559 | .    .    101  551  .    .    .    .    63   .    .    1118 308  .    .    538  .    .    .    873  .    .    .    .    .    .    .    493  .    .    514  
  Kills                    46   | .    .    2    9    .    .    .    .    1    .    .    14   2    .    .    4    .    .    .    8    .    .    .    .    .    .    .    1    .    .    5    
Allies Corrupted           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Acc  
Active Infowar (turns)     19671 | .    .    .    2292 .    .    .    769  28   .    .    1223 2296 816  408  1392 801  711  909  707  1477 1632 529  658  144  701  570  686  432  238  252  
  Optics                   1105  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    183  432  238  252  
  Sensors                  12695 | .    .    .    .    .    .    .    .    .    .    .    .    1214 787  408  1392 777  694  853  607  1463 1461 529  626  144  701  536  503  .    .    .    
  Terrain                  3     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Seismic                  2292  | .    .    .    2292 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Jamming                  4767  | .    .    .    .    .    .    .    769  28   .    .    1221 1346 1    .    .    76   33   483  437  .    .    .    .    .    .    .    373  .    .    .    
  ECM                      6556  | .    .    .    .    .    .    .    .    .    .    .    .    .    131  .    152  708  674  160  45   917  1456 529  658  80   493  553  .    .    .    .    
Robot Analysis Total       23    | .    2    .    3    .    .    .    5    3    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
Derelict Logs Recovered    19    | .    .    2    .    .    .    .    .    .    .    .    .    1    3    1    2    .    3    2    .    2    .    1    2    .    .    .    .    .    .    .    
Drone Launches             29    | .    .    .    .    9    9    .    .    .    .    .    .    4    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    3    
  Drone Recoveries         12    | .    .    .    .    2    .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    3    

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Acc  
Turns Passed               43180 | 131  1208 873  3731 1365 3305 142  934  5115 2695 1679 6028 2296 816  779  1532 801  711  909  717  1477 1632 529  658  144  701  570  780  432  238  252  
Spaces Moved               28594 | 63   627  521  1485 465  1234 14   270  1837 954  702  2602 1690 1037 989  1699 712  959  1154 859  1713 1554 820  914  151  723  722  842  588  337  357  
  Core                     713   | 5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    333  326  49   
  Treads                   8726  | 58   627  521  1485 465  1234 14   270  1771 954  702  625  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2192  | .    .    .    .    .    .    .    .    .    .    .    1719 462  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    
  Wheels                   324   | .    .    .    .    .    .    .    .    66   .    .    258  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    16331 | .    .    .    .    .    .    .    .    .    .    .    .    1228 1037 989  1699 712  959  1154 859  1713 1554 820  914  151  723  722  842  255  .    .    
  Flight                   308   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    308  
  Fastest Speed            34    | 50   160  160  160  240  160  240  160  140  238  238  131  68   68   68   68   60   65   65   51   51   54   58   58   65   65   50   34   40   50   50   
  Average Speed            120   | 151  160  160  185  240  233  240  247  235  238  238  192  105  68   68   68   62   65   65   61   59   61   58   59   66   65   58   61   56   52   54   
  Slowest Speed            480   | 160  160  160  240  240  240  240  480  400  238  238  305  190  68   68   68   68   65   135  65   125  135  126  135  135  68   65   147  131  120  114  
  Overloaded Moves         25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   14   .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Exploration Rate (%)       67    | 5    96   92   91   97   91   7    37   96   98   54   60   93   96   84   97   19   96   98   92   98   25   90   87   60   73   17   86   17   37   15   
  Regions Visited          30
    Branch Regions         21
  Pre-discovered Areas     11    | .    1    1    .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    1    1    1    .    .    .    3    .    .    .    .    .    .    
  Known Exits Taken        21    | .    .    .    1    .    .    .    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      9     | 1    1    1    .    1    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             48    | .    .    3    .    1    .    1    .    .    .    8    .    9    2    2    5    .    5    4    .    3    .    1    3    .    1    .    .    .    .    .    
Spaces Dug                 186   | .    .    5    32   32   .    .    4    2    .    .    31   9    .    .    7    2    5    2    8    5    14   .    .    .    7    8    11   2    .    .    
Terrain Destroyed          989   | .    .    17   87   49   41   .    49   23   .    .    124  14   6    .    9    105  13   3    63   110  210  .    19   .    7    8    30   2    .    .    
  Melee                    66    | .    .    .    2    .    .    .    4    2    .    .    14   8    .    .    7    .    .    .    .    .    1    .    .    .    7    8    11   2    .    .    
  Projectile               82    | .    .    .    .    .    20   .    1    4    .    .    1    4    .    .    .    3    6    3    9    7    20   .    1    .    .    .    3    .    .    .    
  AOE                      836   | .    .    17   85   49   21   .    44   16   .    .    108  .    6    .    1    102  7    .    54   103  189  .    18   .    .    .    16   .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Acc  
Total                      35362 | 83   754  550  2221 664  1483 122  405  2457 1374 713  3348 2144 1120 1093 1999 1004 1023 1284 1018 2113 2125 856  990  176  913  825  1019 679  395  412  
  Wait                     3910  | 2    54   11   431  144  46   106  30   376  412  8    215  326  38   85   182  165  20   81   84   291  373  12   30   .    139  42   58   67   44   38   
  Move                     28556 | 62   626  520  1484 464  1233 13   269  1836 953  701  2601 1689 1036 988  1698 711  958  1153 858  1712 1553 819  913  150  722  721  841  587  336  349  
  Hop                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Pick Up                  273   | 6    7    3    28   6    38   .    5    19   .    2    30   12   7    4    14   13   4    4    10   12   20   2    3    2    8    5    4    3    2    .    
  Fast Attach              146   | 6    3    .    4    2    1    1    3    13   .    .    27   6    .    1    6    9    3    3    1    3    9    .    2    5    3    6    14   7    5    3    
  Attach                   104   | .    .    .    5    3    7    .    5    2    .    .    9    12   3    .    4    5    3    2    1    7    8    3    1    .    .    2    11   3    2    6    
  Detach                   64    | .    2    .    1    2    2    .    1    2    .    .    1    13   .    2    3    4    2    2    .    5    2    .    .    .    .    1    6    4    2    7    
  Swap                     324   | .    3    6    39   8    23   .    12   39   5    .    74   14   7    6    4    14   3    4    8    8    28   1    4    3    .    6    5    .    .    .    
  Drop                     332   | .    9    3    25   6    26   1    3    30   .    2    41   26   7    6    20   21   6    8    10   15   25   3    6    5    9    9    3    2    2    3    
  Fire                     1029  | 7    39   7    111  26   96   .    43   82   1    .    124  33   18   .    55   61   24   27   25   58   101  16   31   .    18   7    14   .    2    3    
  Melee                    248   | .    .    .    6    .    8    .    33   22   .    .    50   13   4    1    10   .    .    .    .    .    2    .    .    11   14   26   43   5    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    32    | .    11   .    4    3    .    1    1    8    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            13    | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    
  Rewire                   32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    21   .    .    .    .    .    .    .    7    .    .    .    
  Trap                     295   | .    .    .    83   .    3    .    .    28   2    .    168  .    .    .    .    .    .    .    .    2    4    .    .    .    .    .    5    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines
-8/Materials (discovered 2 exits: [*Fac] / *Sto)
-8/Storage (discovered 2 exits: [*Fac] / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 2 exits: Res / *Tes)
-3/Testing
-2/Research
-2/Quarantine
-1/Access (discovered 2 exits: *Sur / Com)
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
     5 | -11/Scrapyard      | Discovered new exit (range 15)
   132 | -11/Scrapyard      | Entered Materials
   314 | -10/Materials      | Build established: Mutant
   317 | -10/Materials      | Central database locked down
   320 | -10/Materials      | Discovered new exit (range 13)
   458 | -10/Materials      | Repaired Lgt. Treads
   703 | -10/Materials      | Discovered new exit (range 15)
   727 | -10/Materials      | Discovered new exit (range 7)
   888 | -10/Materials      | Destroyed 7 combat bots
  1026 | -10/Materials      | Discovered new exit (range 10)
  1168 | -10/Materials      | Discovered new exit (range 15)
  1340 | -10/Materials      | Entered Mines
  1388 | -10/Mines          | Discovered new exit (range 13)
  1419 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1877 | -10/Mines          | Discovered new exit (range 6)
  1903 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1989 | -10/Mines          | Learned location of Storage (-8)
  2085 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  2213 | -10/Mines          | Entered Materials
  2213 | -9/Materials       | Accompanied by 6 allies
  2213 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2214 | -9/Materials       | Identified exit to Mines
  2218 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  2550 | -9/Materials       | Lost 3 allies
  2724 | -9/Materials       | Discovered new exit (range 16)
  2742 | -9/Materials       | Build established: Scavenger-Mutant
  3112 | -9/Materials       | Repaired Hcp. Storage Unit
  3614 | -9/Materials       | Repaired Lgt. Treads
  3640 | -9/Materials       | Repaired Lgt. Treads
  3666 | -9/Materials       | Repaired Lgt. Treads
  4193 | -9/Materials       | Discovered new exit (range 9)
  4577 | -9/Materials       | Discovered new exit (range 13)
  5413 | -9/Materials       | First assault squad dispatched
  5468 | -9/Materials       | Build established: Mutant
  5490 | -9/Materials       | Destroyed 9 combat bots
  5944 | -9/Materials       | Entered Mines
  5966 | -9/Mines           | Met a Derelict bent on vengeance
  5973 | -9/Mines           | Discovered new exit (range 14)
  6158 | -9/Mines           | Found the Drone Emporium
  6170 | -9/Mines           | Found Prototype Device
  6170 | -9/Mines           | Identified Decoy Drone Bay
  6458 | -9/Mines           | Assembled infested the area
  6463 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  6678 | -9/Mines           | Discovered new exit (range 43)
  7300 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  7300 | -9/Mines           | Discovered new exit (range 5)
  7309 | -9/Mines           | Entered Exiles
  7375 | -9/Exiles          | Met 8R-AWN
  7416 | -9/Exiles          | Met EX-HEX
  7543 | -9/Exiles          | Met EX-DEC
  7616 | -9/Exiles          | Learned location of Zion (-6)
  7717 | -9/Exiles          | Discovered new exit (range 14)
  8369 | -9/Exiles          | Met EX-BIN
  8409 | -9/Exiles          | Aligned with FarCom system
  8411 | -9/Exiles          | Given EX-Vault access code
  8467 | -9/Exiles          | Opened EX-Vault
  8483 | -9/Exiles          | Found AWS/Gauss
  8530 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  9197 | -9/Exiles          | Attacked by the Exiles
  9313 | -9/Exiles          | Discovered new exit (range 99)
  9371 | -9/Exiles          | Lost 3 parts (1n1u1w)
  9373 | -9/Exiles          | Destroyed 8R-AWN
  9401 | -9/Exiles          | Found 8R-AWN's Boregun
  9409 | -9/Exiles          | Found 8R-AWN's Boregun
  9942 | -9/Exiles          | Destroyed EX-HEX
  9967 | -9/Exiles          | Destroyed EX-DEC
 10105 | -9/Exiles          | Destroyed EX-BIN
 10614 | -9/Exiles          | Entered Mines
 10638 | -8/Mines           | Discovered new exit (range 6)
 10756 | -8/Mines           | Entered Materials
 10756 | -8/Materials       | Evolved 2 slots: Utility x2
 11209 | -8/Materials       | Identified exit to Storage
 11434 | -8/Materials       | Discovered new exit (range 12)
 11519 | -8/Materials       | Core integrity fell below 50%
 11690 | -8/Materials       | Entered Storage
 11705 | -8/Storage         | Central database locked down
 11720 | -8/Storage         | Lost 4 parts (3n1u)
 11975 | -8/Storage         | Build established: Scavenger-Mutant
 12456 | -8/Storage         | Discovered new exit (range 16)
 12565 | -8/Storage         | Build established: Mutant
 12699 | -8/Storage         | Repaired Broken Lgt. Neutrino Core
 13495 | -8/Storage         | Discovered new exit (range 15)
 13934 | -8/Storage         | Repaired Minigun
 14306 | -8/Storage         | Build established: Hacker-Mutant
 14622 | -8/Storage         | Learned location of Armory (-4)
 15502 | -8/Storage         | Core integrity fell below 20%
 15726 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
 16013 | -8/Storage         | Build established: Commander-Mutant
 16503 | -8/Storage         | Met 01-MTF
 16805 | -8/Storage         | Entered Recycling
 16805 | -8/Recycling       | Accompanied by 11 allies (01-MTF)
 17443 | -8/Recycling       | Learned Factory emergency access door positions
 17482 | -8/Recycling       | Learned Factory trap positions
 17510 | -8/Recycling       | Learned 8 Factory zone layouts
 17550 | -8/Recycling       | Identified exit to Factory
 17601 | -8/Recycling       | Learned Factory emergency access door positions
 18880 | -8/Recycling       | Scanned before Scraplab entrance
 18936 | -8/Recycling       | Entered Scraplab
 18955 | -8/Recycling       | Discovered new exit (range 3)
 19500 | -8/Recycling       | Entered Scraptown
 19500 | -8/Scraptown       | Accompanied by 10 allies
 19827 | -8/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
 20026 | -8/Scraptown       | Discovered exit to Factory (range 11)
 20167 | -8/Scraptown       | Visited Red Mages
 20198 | -8/Scraptown       | Visited Comm Corps
 20229 | -8/Scraptown       | Visited Cave Peace
 20253 | -8/Scraptown       | Visited TADAMA
 20395 | -8/Scraptown       | Turned away by UFD registrar
 20433 | -8/Scraptown       | Visited Shadow of the Wyrm
 20474 | -8/Scraptown       | Visited Spacefarers
 20500 | -8/Scraptown       | Visited Bundlers
 21179 | -8/Scraptown       | Entered Factory
 21179 | -6/Factory         | Accompanied by 10 allies
 21179 | -6/Factory         | Evolved 4 slots: Power x1, Propulsion x2, Utility x1
 21181 | -6/Factory         | Loaded intel: 90 trap records
 21472 | -6/Factory         | Lost 3 allies
 21586 | -6/Factory         | Fabricated Cmb. Antigrav System?
 21682 | -6/Factory         | Lost 5 allies
 21883 | -6/Factory         | Build established: Hacker-Mutant
 23086 | -6/Factory         | Lost 5 parts (1p4n)
 23428 | -6/Factory         | Identified exit to Lower Caves
 23979 | -6/Factory         | First assault squad dispatched
 23981 | -6/Factory         | Discovered new exit (range 12)
 24131 | -6/Factory         | Lost 3 parts (1u2w)
 24487 | -6/Factory         | Repaired Prc. Rocket Launcher?
 24643 | -6/Factory         | Repaired Broken Cold Fusion Reactor
 25858 | -6/Factory         | Fabricated Gui. EMP Blaster?
 26422 | -6/Factory         | Fabricated Imp. Weapon Shielding (x2)
 26487 | -6/Factory         | Spotted B-75 Beast
 26671 | -6/Factory         | Repaired Hrd. Light Armor Plating
 27207 | -6/Factory         | Entered Lower Caves
 27207 | -6/Lower Caves     | Accompanied by 1 ally
 27208 | -6/Lower Caves     | Encountered a Warlord checkpoint
 28561 | -6/Lower Caves     | Build established: Scavenger-Mutant
 29060 | -6/Lower Caves     | Learned 4 Factory zone layouts
 29085 | -6/Lower Caves     | Discovered new exit (range 14)
 29093 | -6/Lower Caves     | Identified exit to Lower Caves
 29424 | -6/Lower Caves     | Spotted B-75 Beast
 29503 | -6/Lower Caves     | Entered another Lower Caves area
 29573 | -6/Lower Caves     | Discovered new exit (range 13)
 29623 | -6/Lower Caves     | Learned 4 Factory zone layouts
 29805 | -6/Lower Caves     | Learned Factory emergency access door positions
 29890 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 30058 | -6/Lower Caves     | Learned Factory security intel
 30242 | -6/Lower Caves     | Discovered new exit (range 3)
 30243 | -6/Lower Caves     | Identified exit to Zion
 30319 | -6/Lower Caves     | Entered Zion
 30340 | -6/Zion            | Given the Hacking Drone Bay
 30340 | -6/Zion            | Found Prototype Device
 30342 | -6/Zion            | Identified Hacking Drone Bay
 30363 | -6/Zion            | Discovered new exit (range 15)
 30493 | -6/Zion            | Learned location of 2 exits from Factory
 30541 | -6/Zion            | Met Imprinter
 30625 | -6/Zion            | Learned Factory emergency access door positions
 30798 | -6/Zion            | Gained Derelict followers
 30848 | -6/Zion            | Found Prototype Device
 30865 | -6/Zion            | Identified Bomb Factory No. 2
 30917 | -6/Zion            | Gained Derelict followers
 31013 | -6/Zion            | Identified exit to Proximity Caves
 31098 | -6/Zion            | Entered Proximity Caves
 31098 | -5/Proximity Caves | Accompanied by 8 allies
 31304 | -5/Proximity Caves | Unaware initiated a cargo recovery operation
 31383 | -5/Proximity Caves | Build established: Machinist-Mutant
 31483 | -5/Proximity Caves | Lost 7 allies
 31715 | -5/Proximity Caves | Build established: Scavenger-Mutant
 32141 | -5/Proximity Caves | Learned location of 1 exit from Factory
 32142 | -5/Proximity Caves | Learned Factory stockpile data
 32186 | -5/Proximity Caves | Discovered new exit (range 5)
 32369 | -5/Proximity Caves | Found Prototype Device
 32372 | -5/Proximity Caves | Identified Adv. EM Disruption Field
 32398 | -5/Proximity Caves | Found Prototype Hackware
 32453 | -5/Proximity Caves | Identified Exp. System Shield
 32621 | -5/Proximity Caves | Identified exit to Factory
 32630 | -5/Proximity Caves | Entered Factory
 32630 | -5/Factory         | Accompanied by 1 ally
 32630 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 32631 | -5/Factory         | Identified exit to Extension
 32631 | -5/Factory         | Identified exit to Factory
 32631 | -5/Factory         | Identified exit to Upper Caves
 33006 | -5/Factory         | Fabricated Cmb. Antigrav System (x2)
 33183 | -5/Factory         | Found Prototype Launcher
 33221 | -5/Factory         | Identified Tesla Bomb Launcher
 33431 | -5/Factory         | Entered Upper Caves
 33614 | -5/Upper Caves     | Identified exit to Upper Caves
 33678 | -5/Upper Caves     | Learned Factory terminal intel
 33820 | -5/Upper Caves     | Found Alien Artifact
 33820 | -5/Upper Caves     | Identified Core Expander
 33820 | -5/Upper Caves     | Installed Core Expander, added new Weapon slot
 33868 | -5/Upper Caves     | Learned Factory security intel
 34142 | -5/Upper Caves     | Entered another Upper Caves area
 34271 | -5/Upper Caves     | Build established: Scavenger-Skirmisher
 34290 | -5/Upper Caves     | Discovered exit to Factory (range 16)
 34594 | -5/Upper Caves     | Learned Factory interactive machine intel
 34676 | -5/Upper Caves     | Discovered new exit (range 6)
 34680 | -5/Upper Caves     | Identified exit to Warlord
 35051 | -5/Upper Caves     | Entered Warlord
 35314 | -5/Warlord         | Visited the Vortex Lab
 35319 | -5/Warlord         | Found Prototype Energy Cannon
 35335 | -5/Warlord         | Warlord's base attacked by MAIN.C
 35346 | -5/Warlord         | Met Warlord
 35378 | -5/Warlord         | Identified Vortex Cannon
 35392 | -5/Warlord         | Found Prototype Hackware
 35397 | -5/Warlord         | Found Prototype Device
 35401 | -5/Warlord         | Identified System Mapper
 35402 | -5/Warlord         | Identified Thermal Barrier
 35449 | -5/Warlord         | Found Prototype Reactor
 35450 | -5/Warlord         | Identified Vortex Chain Reactor
 35597 | -5/Warlord         | Learned location of Quarantine (-2)
 35598 | -5/Warlord         | Learned 4 Quarantine zone layouts
 35599 | -5/Warlord         | Learned Factory repair station intel
 35599 | -5/Warlord         | Learned Armory recycling unit intel
 35599 | -5/Warlord         | Learned Armory scanalyzer intel
 35685 | -5/Warlord         | Warlord forces counterattacked
 35704 | -5/Warlord         | Opened side exit
 35729 | -5/Warlord         | Spotted Striker
 35739 | -5/Warlord         | Destroyed Striker
 35759 | -5/Warlord         | Discovered new exit (range 14)
 35760 | -5/Warlord         | Spotted Striker
 35761 | -5/Warlord         | Lost 3 allies
 35761 | -5/Warlord         | Spotted Striker
 35767 | -5/Warlord         | Identified exit to Proximity Caves
 35768 | -5/Warlord         | Entered Proximity Caves
 35770 | -4/Proximity Caves | Destroyed 7 combat bots
 36008 | -4/Proximity Caves | Discovered exit to Factory (range 15)
 36863 | -4/Proximity Caves | Build established: Machinist-Tank
 37245 | -4/Proximity Caves | Entered Factory
 37245 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 37246 | -4/Factory         | Identified exit to Armory
 37249 | -4/Factory         | Loaded intel: 51 interactive machine locations
 37250 | -4/Factory         | Loaded intel: 25 terminal locations
 37251 | -4/Factory         | Loaded intel: 6 repair station locations
 37343 | -4/Factory         | Identified exit to Research
 37347 | -4/Factory         | Identified exit to Upper Caves
 38245 | -4/Factory         | First assault squad dispatched
 38246 | -4/Factory         | Found Launcher Loader
 38348 | -4/Factory         | Repaired Gui. EMP Blaster?
 38423 | -4/Factory         | Repaired Smartbomb Launcher
 38806 | -4/Factory         | Found Exp. System Shield
 38877 | -4/Factory         | Entered Upper Caves
 39128 | -4/Upper Caves     | Discovered new exit (range 12)
 39207 | -4/Upper Caves     | Learned location of 1 exit from Research
 39405 | -4/Upper Caves     | Identified exit to Upper Caves
 39406 | -4/Upper Caves     | Entered another Upper Caves area
 39427 | -4/Upper Caves     | Build established: Scavenger-Tank
 39447 | -4/Upper Caves     | Discovered exit to Research (range 12)
 39557 | -4/Upper Caves     | Learned Research trap positions
 39994 | -4/Upper Caves     | Discovered new exit (range 12)
 40063 | -4/Upper Caves     | Identified exit to Zhirov
 40064 | -4/Upper Caves     | Entered Zhirov
 40066 | -4/Zhirov          | Discovered new exit (range 3)
 40078 | -4/Zhirov          | Met Zhirov
 40092 | -4/Zhirov          | Learned location of Testing (-3)
 40092 | -4/Zhirov          | Learned location of Command (-1)
 40096 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 40107 | -4/Zhirov          | Found Alien Artifact
 40107 | -4/Zhirov          | Identified Integrated Dissipator
 40107 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 40179 | -4/Zhirov          | Found Alien Artifact
 40207 | -4/Zhirov          | Identified exit to Proximity Caves
 40208 | -4/Zhirov          | Entered Proximity Caves
 40259 | -3/Proximity Caves | Spotted B-86 Titan
 40373 | -3/Proximity Caves | Build established: Machinist-Mutant
 40670 | -3/Proximity Caves | Discovered exit to Research (range 14)
 40876 | -3/Proximity Caves | Build established: Scavenger-Mutant
 40909 | -3/Proximity Caves | Entered Research
 40909 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 40910 | -3/Research        | Identified exit to Research
 40911 | -3/Research        | Loaded intel: 69 trap records
 40990 | -3/Research        | Discovered new exit (range 12)
 41002 | -3/Research        | Identified exit to Testing
 41479 | -3/Research        | Entered Testing
 41497 | -3/Testing         | Lost 3 parts (1n1u1w)
 41548 | -3/Testing         | Found Prototype Device
 41552 | -3/Testing         | Identified Exp. Focal Shield
 41578 | -3/Testing         | Found Prototype Device
 41592 | -3/Testing         | Identified Imp. Particle Accelerator
 41767 | -3/Testing         | Spotted Striker
 41769 | -3/Testing         | Spotted Striker
 41849 | -3/Testing         | Spotted Alpha 7
 41866 | -3/Testing         | Stole the SGEMP Prototype
 41933 | -3/Testing         | Protovariant out of control (PP-FIZ48J0Q7Y)
 41933 | -3/Testing         | Unleashed a protovariant (PP-FIZ48J0Q7Y)
 41954 | -3/Testing         | Lost 8 parts (1p1n5u1w)
 41982 | -3/Testing         | Spotted PP-FIZ48J0Q7Y
 41983 | -3/Testing         | System corruption reached 10%
 42051 | -3/Testing         | System corruption reached 30%
 42075 | -3/Testing         | Lost 7 parts (1p4n2u)
 42104 | -3/Testing         | Spotted Investigator
 42104 | -3/Testing         | Scanned by Researcher
 42105 | -3/Testing         | Identified Transdimensional Reconstructor
 42105 | -3/Testing         | Warped through subspace
 42232 | -3/Testing         | Spotted Alpha 7
 42235 | -3/Testing         | Rewired F3-Y6L(L)
 42241 | -3/Testing         | Spotted NY-612(L)
 42259 | -3/Testing         | Entered Research
 42259 | -2/Research        | Warlord forces began assault on 0b10
 42259 | -2/Research        | Evolved 2 slots: Utility x2
 42260 | -2/Research        | Identified exit to Quarantine
 42290 | -2/Research        | Lost 5 parts (3n2u)
 42369 | -2/Research        | Research machine network offline
 42546 | -2/Research        | Lost 5 parts (3n1u1w)
 42547 | -2/Research        | Build established: Mutant
 42552 | -2/Research        | Spotted B-90 Cyclops
 42571 | -2/Research        | Spotted B-90 Cyclops
 42599 | -2/Research        | Core integrity fell below 50%
 42648 | -2/Research        | Core integrity fell below 20%
 42691 | -2/Research        | Entered Quarantine
 42701 | -2/Quarantine      | Found Transdimensional Reconstructor
 42882 | -2/Quarantine      | Cryocooling Duct disabled
 42897 | -2/Quarantine      | Ambient heat levels rising (+20)
 42897 | -2/Quarantine      | Non-combat units ordered to evacuate
 42910 | -2/Quarantine      | Discovered new exit (range 10)
 42923 | -2/Quarantine      | Found Alien Reactor
 42929 | -2/Quarantine      | Entered Access
 42929 | -1/Access          | Evolved 2 slots: Utility x2
 42930 | -1/Access          | Delivered the SGEMP Prototype to Zhirov
 42930 | -1/Access          | Zhirov transferred Access data
 42931 | -1/Access          | Loaded intel: 109 machine locations
 42931 | -1/Access          | Loaded intel: 112 trap records
 42931 | -1/Access          | Identified exit to Surface
 42931 | -1/Access          | Discovered exit to Surface (range 214)
 42931 | -1/Access          | Identified exit to Command
 42931 | -1/Access          | Discovered exit to Command (range 130)
 42940 | -1/Access          | Garrison activated, responded to threat
 42981 | -1/Access          | Identified Matter Drive
 43181 | ***                | Escaped!

 Last Messages 
---------------
43061_ Hacking Drone reports that hacking Terminal no
  longer safe.
43062_ Hacking Drone retrieved by Hacking Drone Bay.
43072_ W-44 Eye sends out distress signal.
43089_ Connecting with Fabricator...
>>Force(Overload)
EM_IMPRINTER_OVERLOAD
43089_ ALERT: Suspicious activity at Fabricator A002.
  Dispatching Investigation squad.
43090_ Fabricator zaps S-43 Plague with an
  electromagnetic arc.
43090_ S-43 Plague system terminally corrupted.
43094_ S-43 Plague IFF system glitched.
43109_ ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal A021.
43115_ Slug penetrates Wall.
43116_ U-05 Engineer builds a Door.
43150_ U-05 Engineer builds a Wall. <x2>
43159_ K-01 Serf cleans the Hyperwave Decoder. <x2>
43175_ Main Access Shell breached.

 Map 
-----
+----------------------------------------------------+
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| "   """""     ######""        ###      #  ##  """" |
| "   """""     ######T         ###      #  ##  ""R" |
|               ######""        ###      #  ##   " " |
|               ######""        ##########  ##       |
|               ######""        #########    #       |
|                                            #       |
|                                            #       |
| ##############+##################  ####    #       |
|     #            ################  ############### |
|     #            ###            #  ############### |
| "   #            ###            #  ############### |
| ""  #            ###            +                  |
| "   #      "     ###            #                  |
|     #     """    ###            #  ############### |
|     #    """     ###   "        #  ##############  |
|     +     "      ###  """       #  ##############  |
|     #            ###   """      #  ##############  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           97
Coolant Potential          100
Energy Generation          61
Energy Capacity            580
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           16
Terrain Scan Density       10
ECM Strength               2
Jamming Range              16
Additional Mass Support    20
Corruption Block           20
Armor Coverage             450
Resistance: KI             30
Resistance: EM             50
Weapon Shielding           66
Evasion (%)                65
Targeting Accuracy         8
Melee Accuracy             8
Armor Integrity Analysis   30
Recoil Reduction           6
Offensive Hacking          42
Defensive Hacking          10
Trap Extractor Capacity    8

 Item Schematics 
-----------------
             ECM Suite | -9/Materials | Hacked
  Cmb. Antigrav System | -8/Materials | Scanalyzed
    Imp. Hacking Suite | -8/Recycling | Hacked
 Imp. Weapon Shielding | -8/Recycling | Hacked
      Gui. EMP Blaster | -6/Factory   | Hacked
    Lgt. Neutrino Core | -6/Factory   | Scanalyzed
     Med. Storage Unit | -6/Factory   | Scanalyzed
 Adv. Shield Generator | -6/Factory   | Hacked
        Mak. ECM Suite | -4/Factory   | Scanalyzed
     Assault Drone Bay | -4/Zhirov    | Free
        Exp. Heat Sink | -4/Zhirov    | Free
    Exp. Optical Array | -4/Zhirov    | Free
      Imp. Arc Thrower | -4/Zhirov    | Free
      Com. Mass Driver | -3/Testing   | Archive

 Robot Schematics 
------------------
None

 Fabricated
------------
  Cmb. Antigrav System | x2 | -6/Factory 
      Gui. EMP Blaster | x1 | -6/Factory 
 Imp. Weapon Shielding | x2 | -6/Factory 
  Cmb. Antigrav System | x2 | -5/Factory 

 Repaired
----------
              Lgt. Treads | 72% | -10/Materials 
        Hcp. Storage Unit | 50% | -9/Materials  
              Lgt. Treads | 19% | -9/Materials  
              Lgt. Treads | 36% | -9/Materials  
              Lgt. Treads | 38% | -9/Materials  
       Lgt. Neutrino Core | 61% | -8/Storage    | Broken
                  Minigun | 37% | -8/Storage    
     Prc. Rocket Launcher | 5%  | -6/Factory    
      Cold Fusion Reactor | 32% | -6/Factory    | Broken
 Hrd. Light Armor Plating | 28% | -6/Factory    
         Gui. EMP Blaster | 21% | -4/Factory    
       Smartbomb Launcher | 32% | -4/Factory    

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Transdimensional Reconstructor
Matter Drive

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              UtilityFlightSabre
  Manual?         0
Play Time         04:57:58
  Cumulative      1787.4 hours
  Start           2025.01.09 @ 14:15:44
  End             2025.01.11 @ 02:22:31
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1191
  Rogue           1187
  Adventurer      4
  Explorer        0
Win Type          0
  Total           227
  Types           168/11/19/9/3/1/4/8/4
Lore%             98
Gallery%          98
Achievement%      98
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        0
Font              24/Terminus
Map View          59x48
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 28d66d07-3fd6-418c-a406-23151b6d64e8