Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 23:49:18 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (380) 380 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1400 Bonus ------- None Cogmind --------- Core Integrity 167/400 Matter 252/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Small Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Shield Generator Shield Generator Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Seismic Detector Shield Generator Shield Generator Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 2 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Backups 10 | 1 9 13 Power 1 | . 1 2 Propulsion . | . . . Utility 5 | . 4 6 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 11 | . . 11 Power 2 | . . 2 Propulsion . | . . . Utility 5 | . . 5 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 77 | . 93 61 Engine 12 | . 14 10 Treads 18 | . 28 9 Device 11 | . 14 10 Storage 12 | . 14 11 Ballistic Gun 21 | . 21 21 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 7 7 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 49 | 14 49 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 15 | . 1 15 Average Overweight (x) 2 | . . 6 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 15 | 2 12 15 Average Carried 10 | 1 9 13 Final Capacity 20 | 8 20 20 Final Carried 12 | 2 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 515 | 303 104 108 Remotely . | . . . Salvage Created 586 | 90 170 326 Parts 47 | 6 9 32 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 5 15 Guns 20 | . 5 15 Classes Destroyed 6 | 2 3 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 15 | . 3 12 Grunt 4 | . 2 2 Sentry 1 | . . 1 Best Kill Streak 6 | 3 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 143 | . 29 114 Missed 28 | . 4 24 Hits 115 | . 25 90 Projectile 115 | . 25 90 Critical Strikes 2 | . . 2 Damage Taken 1217 | . 271 946 Core 274 | . 41 233 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 84 | 11 21 52 Largest 2 | 1 2 2 Hottest 43 | 20 40 43 Shots Fired 138 | 11 35 92 Gun 138 | 11 35 92 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 138 | 11 35 92 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 2 10 14 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 90 | 6 23 61 Core Hits 34 | 3 8 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 934 | 71 280 583 Guns 931 | 71 277 583 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 931 | 71 277 583 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 18 24 Average Temperature 7 | . 10 6 Received Heat Transfer 264 | . 96 168 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | 5 70 125 Initial . | . . . Average 27 | 1 13 48 Influence Increases 536 | 15 139 382 Destroy 0b10 Robot/C 400 | . 100 300 Destroy 0b10 Robot/NC 20 | 15 5 . Destroy Leader 72 | . 22 50 Successful Hack 28 | . 12 16 Destroy Structure 1 | . . 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 461 | 15 139 307 Time Decay 371 | 15 139 217 Lost Part 90 | . . 90 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 8 19 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 6 | . 5 1 Failed 6 | . 3 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Robot Analysis 3 | . 3 . Branch Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1071 | 34 528 509 Seismic 1071 | 34 528 509 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1217 | 129 528 560 Spaces Moved 344 | 61 192 91 Core 37 | 3 . 34 Treads 307 | 58 192 57 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 278 | 154 236 449 Slowest Speed 800 | 160 240 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 39 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 478 | 82 233 163 Wait 17 | . 8 9 Move 342 | 60 191 91 Hop . | . . . Pick Up 17 | 2 10 5 Fast Attach 8 | 7 . 1 Attach 6 | . 1 5 Detach 1 | 1 . . Swap 1 | . 1 . Drop 1 | 1 . . Fire 84 | 11 21 52 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 12) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Propulsion x2 928 | -9/Materials | Lost 4 parts (1p2n1w) 1123 | -9/Materials | Identified exit to Mines 1202 | -9/Materials | Core integrity fell below 50% 1218 | -9/Materials | Self-destructed Last Messages --------------- 01102_ K-01 Serf cleans the Terminal. 01123_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (83,92) Mines (10,92) Mines Map updated. 01182_ S-10 Pest destroyed. 01186_ Lgt. Assault Rifle destroyed. 01194_ Seismic Detector destroyed. 01194_ S-10 Pest destroyed. 01195_ Lgt. Assault Rifle destroyed. 01201_ C-30 ARC bursts open, deploying its payload. 01201_ S-10 Pest unfolds itself. 01201_ S-10 Pest destroyed. 01201_ R-06 Scavenger collects Lgt. Assault Rifle. 01204_ S-10 Pest destroyed. 01214_ R-06 Scavenger collects Lgt. Ion Engine. 01215_ S-10 Pest destroyed. 01215_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #??????????????????#?????????????? | | ????????????# #????????????????? #?????????????? | | ????????????# #???????????????? #?????????????? | | ????????????# #??????????????? #?????????????? | | ????????????# ################ #?????????????? | | ????????????# ^ ??????????????? | | ????????????# ^ ??????????????? | | ????????????# %^ ??????????????? | | ????????????# ###r####### #??????????????????? | | ????????????# # % rs =@# #??????????????????? | | ????????????# # """""[*% #??????????????????? | | ????????????# # % ""T""s### #??????????????????? | | ????????????# # ==[#??????????????????????? | | ????????????# # =%#??????????????????????? | | ????????????# # """"" [#??????????????????????? | | ????????????# # """"" #??????????????????????? | | ????????????# # """"" #??????????????????????? | | ????????????# ###########??????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ##########???????????????????????? | | ????????????# =%#=% #???????????????????????? | | ????????????# + = """" #???????????????????????? | | ????????????# =#%=""S"" #???????????????????????? | | ????????????# # "" "" #???????????????????????? | | ????????????# # #???????????????????????? | | ????????????##### #???????????????????????? | | ????????????????# !! #???????????????????????? | | ????????????????# !! #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????##########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixDisruptorScreen Manual? 0 Play Time 00:05:45 Cumulative 46.4 hours Start 2026.02.03 @ 23:36:27 End 2026.02.03 @ 23:49:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fe21eb9-cfdf-4edc-9066-a04bd3f714f7