Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.15 @ 14:01:35 Player: Tuja Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (457) 2285 Value Destroyed (22244) 22244 Prototype IDs (24) 480 Alien Tech Used (3) 600 Bonus (6410) 6410 TOTAL SCORE: 40019 Bonus ------- High Alert Combat Kills 4500 Follower Combat Kills 1501 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -491 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Signal Interpreter Advanced Force Field High-powered Tractor Beam Phasing AFG Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well Advanced Energy Well Compact Matter Pod Improved Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Improved Core Shielding Improved Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Compact HERF Cannon KE Penetrator Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Improved Heavy Siege Treads Thunder Leg Myomer Leg Centrium Wheel Compact Matter Pod Matter Compressor Advanced Signal Interpreter Advanced Force Field Point Defense System High-powered Tractor Beam Phasing AFG High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Rocket Array Sigix Terminator Power Maul [Rating: 157] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Thunder Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Core Shielding Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Segregator Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . 2 2 2 . . . . 2 2 . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . 2 . . . . . . . . . . Utility 10 | . . . 2 . . . . . 2 . . . 2 . . . . 2 . 2 Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 220 | 8 6 8 11 10 1 6 3 2 5 5 1 . 52 1 4 2 6 13 17 59 Power 21 | 1 1 1 2 2 . . . . . . . . 4 . 2 . . . 2 6 Engine 5 | 1 1 1 . . . . . . . . . . 2 . . . . . . . Core 6 | . . . 2 2 . . . . . . . . 1 . 1 . . . . . Reactor 10 | . . . . . . . . . . . . . 1 . 1 . . . 2 6 Propulsion 74 | 3 2 4 2 2 1 3 . 1 3 4 . . 17 . . . 3 4 6 19 Treads 27 | 2 . 4 2 2 1 1 . . . . . . 5 . . . 3 4 . 3 Leg 36 | 1 . . . . . 2 . 1 3 4 . . 10 . . . . . 6 9 Wheel 10 | . 2 . . . . . . . . . . . 2 . . . . . . 6 Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 64 | 2 2 . 5 1 . 1 2 . 1 1 . . 18 1 . 2 1 3 7 17 Device 31 | 1 1 . 2 . . 1 2 . 1 . . . 8 1 . . . 1 4 9 Storage 9 | 1 1 . . . . . . . . . . . 2 . . 1 . 1 . 3 Processor 13 | . . . 1 1 . . . . . 1 . . 2 . . . . 1 3 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . 2 . . . . . . . . . 6 . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 3 2 5 . 2 1 1 1 . 1 . 13 . 2 . 2 6 2 17 Energy Gun 19 | 2 1 1 1 1 . 2 . . 1 . . . 3 . . . 1 2 . 4 Energy Cannon 8 | . . 1 . 1 . . 1 . . . . . 1 . . . . 1 . 3 Ballistic Gun 10 | . . . . 2 . . . 1 . . . . 3 . 1 . . . 1 2 Ballistic Cannon 14 | . . . 1 . . . . . . . 1 . 5 . 1 . . 1 1 4 Launcher 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . 3 . . 2 . . . . . 3 . . 3 . . 1 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . 6 . 5 Parts Lost 129 | . 3 3 5 2 1 7 . . 2 . 1 . 25 . 3 . 5 3 11 58 Power 11 | . 1 1 1 . . . . . . . . . 2 . 1 . . . 1 4 Propulsion 44 | . 1 2 2 1 1 4 . . . . . . 5 . . . 2 2 4 20 Utility 39 | . . . 2 . . 1 . . 1 . . . 11 . . . 1 . 5 18 Weapon 35 | . 1 . . 1 . 2 . . 1 . 1 . 7 . 2 . 2 1 1 16 Highest Loss Streak 8 | . 3 3 4 1 1 2 . . 1 . 1 . 5 . 1 . 4 3 5 8 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 2 Average Backups 22 | 3 12 23 24 23 23 23 23 24 22 23 24 24 23 25 24 25 22 24 23 20 Power 1 | . 1 1 1 2 2 2 2 2 2 2 2 2 1 3 2 2 2 3 1 . Propulsion 2 | 2 5 5 2 3 4 2 2 2 2 2 2 2 3 3 3 5 2 1 1 2 Utility 12 | . 3 9 12 11 10 11 13 15 13 12 13 14 13 12 12 13 13 14 12 8 Weapon 5 | . 1 6 7 7 7 7 6 5 5 7 6 6 4 6 5 5 4 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 1 1 6 . . 2 . . 4 . . 6 . 1 . . 4 1 16 Power 8 | . . . 1 1 . . 1 . . 2 . . . . . . . . 1 2 Propulsion 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 Utility 19 | . . . . 3 . . . . . . . . 5 . 1 . . 2 . 8 Weapon 11 | . . . . 2 . . 1 . . 1 . . 1 . . . . 2 . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 90 96 96 98 99 98 99 99 97 96 99 100 92 84 82 64 90 95 95 84 Engine 1 | . 12 9 4 . . . . . . . . . 1 . . . . . . . Core 2 | . . . 4 7 7 7 7 7 6 5 5 5 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 5 4 5 5 4 3 2 Treads 13 | . 8 41 35 29 29 15 7 5 . . . . 5 15 15 15 24 25 14 . Leg 10 | . . . . . . 8 15 16 25 31 35 35 19 . . . . . 11 15 Wheel 1 | . 12 . . . . 4 7 7 . . . . . . . . . . . 2 Device 11 | . 14 11 18 7 7 6 7 7 13 11 11 11 11 13 14 14 15 14 13 12 Storage 9 | . 14 11 9 7 7 7 7 7 6 5 5 5 8 11 10 10 10 13 15 15 Processor 12 | . . . 1 7 15 15 15 15 13 17 17 17 16 10 10 10 10 13 10 14 Protection 2 | . . . 4 6 . . . . 4 . . . 2 5 5 5 4 4 3 4 Energy Gun 8 | . 27 19 9 6 7 17 19 7 5 5 5 5 4 . . . 2 6 3 2 Energy Cannon 4 | . . 2 6 6 7 7 10 15 13 11 7 5 3 5 . . . . 4 4 Ballistic Gun 3 | . . . . 6 7 1 . 6 6 5 5 5 4 5 3 . 5 4 3 2 Ballistic Cannon 4 | . . . 2 7 7 3 . . . . 2 5 7 10 14 1 7 4 4 3 Peak Build Rating 157 | 7 8 18 29 41 41 43 49 44 56 72 75 75 125 123 122 125 125 128 142 157 Average Rating 81 | 4 7 15 24 37 40 39 39 41 50 67 73 75 105 122 119 98 106 118 130 126 On Entrance 67 | . 7 8 16 29 40 41 38 40 41 56 72 75 75 123 122 122 125 108 128 142 Avg Prop Armor Cover (%) 15 | 21 . . . . . 14 17 15 . . . . 8 . . . . 4 14 14 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 161 | 15 90 90 105 120 107 107 106 107 112 109 112 112 153 153 157 155 155 150 154 161 Greatest Support 220 | 40 40 92 86 85 91 96 10 10 71 114 114 114 220 220 220 220 220 184 177 146 Greatest Overweight (x) 12 | 1 8 1 1 1 1 10 10 10 1 1 . . 12 . . . . 1 9 8 Average Overweight (x) 2 | . 4 . 1 1 1 4 10 10 1 . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 12 23 24 24 24 24 24 24 23 24 24 25 24 24 24 24 22 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 21 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 5 Class Distribution -------------------- 51% | Scavenger-Gunner 12% | Scavenger-Tank 10% | Mutant 9% | Scavenger-Skirmisher 9% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 13826 | 280 60 91 218 590 65 201 30 68 88 294 144 . 4107 403 799 250 636 1220 1040 3242 Remotely 872 | 85 . . . . . . . . . . . . . . . . . . . 787 Salvage Created 21033 | 156 330 656 982 888 223 741 . 162 389 306 211 . 5150 342 900 . 296 1598 1184 6519 Parts 902 | 7 19 34 47 59 6 29 . 8 24 6 8 . 222 16 24 . 16 72 52 253 Haulers Intercepted 8 | . 2 . 2 2 . . . . . . . . 2 . . . . . . . Recyclers Shooed 20 | . . 2 3 1 . . . . . . . . 2 . . . . 3 . 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . 4 17 . 15 . . 15 . . 19 18 . 14 . . . Prevented 16 | . . . . . 2 8 . 6 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 348 | . 7 15 17 15 4 15 . 5 7 5 7 . 86 14 19 . 9 17 21 85 Guns 118 | . 7 10 8 5 2 5 . 3 1 3 4 . 19 7 3 . 4 11 8 18 Cannons 192 | . . 2 6 10 . 9 . 2 6 2 3 . 58 6 16 . 5 6 12 49 AOE 24 | . . . 1 . 2 1 . . . . . . 7 . . . . . . 13 Classes Destroyed 24 | 2 4 2 4 2 . 2 . 1 . . . . 4 1 . . . 2 . . Worker 27 | . 1 2 1 1 . . . . 1 . . . 1 . . . . . 1 19 Builder 19 | . . . . 1 . . . . . . . . 4 . . . . 2 1 11 Tunneler 8 | 3 1 . . 1 . . . . 1 . . . 2 . . . . . . . Hauler 8 | . 2 . 2 2 . . . . . . . . 2 . . . . . . . Recycler 16 | 1 . . 1 . . . . . . . . . 5 . . . . 2 . 7 Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . Watcher 23 | . . . 2 2 . . . . 1 . . . 9 . . . . 1 2 6 Swarmer 57 | . 5 . 1 3 . . . 3 3 . 5 . 13 11 . . 5 . 5 3 Saboteur 5 | . . . . . . . . . . . . . 2 . 1 . . . . 2 Grunt 133 | . 2 10 11 7 3 10 . . 2 3 2 . 25 3 7 . . 5 4 39 Brawler 13 | . . . 1 . . 1 . 1 . . . . 2 . 3 . . 1 . 4 Duelist 11 | . . 1 . . . . . . . 1 . . 3 . 2 . . . . 4 Protector 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Sentry 27 | . . 4 3 3 1 . . . . 1 . . 9 . 2 . . 1 . 3 Hunter 31 | . . . 1 . . 1 . . 1 . . . 6 . . . 2 7 4 9 Programmer 57 | . . . . 2 . . . . 1 . . . 24 . . . 2 2 8 18 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . Thief 2 | . . . . . . 2 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 4 . . . . . Fireman 2 | . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 17 | 3 5 5 5 5 3 4 . 2 7 4 4 . 9 5 6 . 7 6 5 17 Combat Bots Only 11 | . 3 4 4 4 3 4 . 2 3 4 4 . 6 5 6 . 7 6 5 11 Max Kills in Single Turn 8 | 2 2 1 1 1 1 1 . 1 2 1 1 . 4 1 1 . 1 2 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 1 1 . . . . . . 3 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 2409 | . 35 96 109 133 15 60 . 3 30 14 18 . 528 76 80 . 78 148 226 760 Missed 743 | . 11 30 34 44 5 15 . 1 8 7 3 . 161 14 20 . 17 54 82 237 Hits 1666 | . 24 66 75 89 10 45 . 2 22 7 15 . 367 62 60 . 61 94 144 523 Melee 46 | . . 2 1 . . 2 . . . . . . 20 . 1 . . 2 . 18 Projectile 1620 | . 24 64 74 89 10 43 . 2 22 7 15 . 347 62 59 . 61 92 144 505 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 94 | . . 3 3 2 . 1 . . 2 . . . 22 1 4 . 5 7 10 34 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . 1 2 Part Disruptions 9 | . . . . . . . . . . . . . 1 . . . . . 4 4 Damage Taken 22601 | 28 215 780 841 636 179 710 . 43 331 124 183 . 5556 440 735 . 580 746 1914 8560 Core 2515 | . 17 64 138 72 12 59 . . . 39 12 . 560 33 46 . 25 51 52 1335 Absorbed by Shields 5027 | . . . 45 . . . . . . . . . 543 349 361 . 367 691 851 1820 Reduced by Siege Mode 539 | . . . . . . . . . . . . . 291 14 93 . 78 28 . 35 Redirected to Shielding 346 | . . . . . . . . . . . . . 242 . . . . 17 18 69 Ignored by Resistances 7717 | 7 65 225 309 301 49 199 . 12 97 33 56 . 1707 235 309 . 263 400 675 2775 Regen/Repaired (Parts) 213 | . . 28 73 . . . . . . . . . 76 . . . . . . 36 Core Remaining (%) 83 | 100 93 84 74 . . . . 79 100 . . 94 . . . . 42 . 85 . Volleys Fired 865 | 4 24 57 70 42 6 27 . 8 12 8 13 . 202 23 35 . 17 50 50 217 Largest 4 | 2 2 2 2 4 4 4 . 4 4 4 4 . 4 4 4 . 4 4 4 4 Hottest 426 | 90 90 118 137 190 171 208 . 243 231 231 231 . 289 245 192 . 217 258 277 426 Shots Fired 2535 | 8 47 114 138 147 24 101 . 28 46 32 48 . 671 75 121 1 60 162 148 564 Gun 1134 | 8 47 107 70 70 12 50 . 12 22 16 26 . 279 21 21 1 15 103 79 175 Cannon 1373 | . . 6 68 77 12 51 . 16 24 16 22 . 388 54 100 . 42 48 69 380 Launcher 14 | . . 1 . . . . . . . . . . 4 . . . . . . 9 Special 14 | . . . . . . . . . . . . . . . . . 3 11 . . Kinetic 1324 | . . . 24 84 12 36 . 7 12 8 15 . 418 65 121 1 57 97 87 280 Thermal 953 | 4 29 113 114 50 6 41 . 17 30 24 33 . 213 10 . . 3 21 39 206 Explosive 14 | . . 1 . . . . . . . . . . 4 . . . . . . 9 Electromagnetic 244 | 4 18 . . 13 6 24 . 4 4 . . . 36 . . . . 44 22 69 Robot Hit Streak 45 | 4 18 34 26 15 19 41 . 3 11 13 13 . 29 32 21 . 17 40 45 41 Robot Miss Streak 5 | 1 1 1 3 3 2 2 . 5 2 1 2 . 5 3 2 . 1 2 2 3 Penetration Max 1 | . . . . 1 . . . . . . 1 . 1 . 1 . . 1 1 1 Secondary Targets 5 | . 4 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1809 | 7 41 95 112 101 15 79 . 12 31 23 28 . 436 44 84 . 38 117 124 422 Core Hits 958 | 4 15 30 39 51 12 45 . 9 18 12 12 . 245 17 39 . 16 61 45 288 Critical Kills 24 | . . . . . . . . . . . . . 15 3 . . . 1 . 5 Critical Parts Destroyed 32 | . . . . 1 . . . . . . . . 17 . . . . 1 2 11 Critical Strikes 159 | . 5 6 3 2 . . . . 2 3 . . 57 3 4 . 1 9 10 54 Burn 37 | . 5 6 2 . . . . . 2 2 . . 6 . . . . 3 5 6 Meltdown 4 | . . . . . . . . . . . . . 2 1 . . . . . 1 Destroy 55 | . . . . 1 . . . . . 1 . . 33 2 1 . . 2 2 13 Blast 49 | . . . 1 1 . . . . . . . . 16 . 3 . 1 3 3 21 Corrupt 10 | . . . . . . . . . . . . . . . . . . 1 . 9 Smash 3 | . . . . . . . . . . . . . . . . . . . . 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 47 | . . . . . . . . . . . . . . . . . . 12 11 24 Impact 37 | . . . . . . . . . . . . . . . . . . 12 11 14 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . 10 Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . 1 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 58795 | 182 629 1226 2216 2084 410 1885 . 274 746 567 531 . 14110 1466 3054 . 1093 3297 4594 20431 Guns 19539 | 106 526 1090 1023 993 202 899 . 99 304 282 225 . 4319 345 422 . 340 2192 2132 4040 Cannons 31861 | . . 122 1192 1048 86 801 . 175 442 285 306 . 7962 1066 2632 . 740 953 2330 11721 Explosions 5651 | 76 94 . . . 122 185 . . . . . . 1655 . . . . . . 3519 Melee 1189 | . . . . . . . . . . . . . . . . . . . 115 1074 Ramming 461 | . 9 14 1 43 . . . . . . . . 174 55 . . . 71 17 77 Kinetic 27654 | . . . 410 1049 112 494 . 35 93 133 137 . 7284 1161 3054 . 1080 1982 2514 8116 Thermal 19417 | 127 419 1212 1805 798 168 887 . 175 566 434 394 . 4942 250 . . 13 249 1190 5788 Explosive 4684 | . . . . . . . . . . . . . 1165 . . . . . . 3519 Electromagnetic 5390 | 55 201 . . 194 130 504 . 64 87 . . . 545 . . . . 995 758 1857 Impact 727 | . . . . . . . . . . . . . . . . . . . 115 612 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 462 | . . . . . . . . . . . . . . . . . . . . 462 Highest Corruption 26 | . . . . 1 1 1 1 . . . . . 22 22 23 23 23 11 26 25 Average Corruption 12 | . . . . 1 1 1 1 . . . . . 11 22 22 23 23 10 18 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 517 | . . . . . 6 16 1 . . . . . 159 42 59 14 39 27 77 77 Message Errors 112 | . . . . . 2 3 1 . . . . . 36 5 15 5 14 7 13 11 Matter Fused 105 | . . . . . 1 . . . . . . . 30 9 12 2 7 3 22 19 Heat Flow Errors 47 | . . . . . 1 5 . . . . . . 13 3 6 1 3 5 6 4 Energy Discharges 62 | . . . . . 1 3 . . . . . . 20 8 4 1 4 3 9 9 Parts Rejected 8 | . . . . . . . . . . . . . 4 . 2 . . . 1 1 Parts Fused 5 | . . . . . . . . . . . . . 1 . . 1 . . 1 2 Data Loss (minor) 72 | . . . . . . 4 . . . . . . 21 4 8 3 5 2 13 12 Data Loss (major) 30 | . . . . . 1 1 . . . . . . 14 2 3 . 1 2 2 4 Misfires 21 | . . . . . . . . . . . . . 4 3 . 1 2 4 2 5 Alerts 7 | . . . . . . . . . . . . . 3 2 1 . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . 1 . . . 3 1 Weapon Failures 43 | . . . . . . . . . . . . . 13 6 7 . 3 1 5 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1820 | . . . 23 19 . 11 . . . . . . 383 74 16 . 23 32 257 982 Projectiles 1010 | . . . 23 19 . . . . . . . . 204 46 16 . 23 32 163 484 Explosions 206 | . . . . . . 11 . . . . . . 168 . . . . . . 27 Melee 604 | . . . . . . . . . . . . . 11 28 . . . . 94 471 Knockbacks 180 | . . . 7 5 1 1 . . . . 1 . 46 12 9 . 6 8 21 63 Impact 6 | . . . . 1 . . . . . . . . 2 1 . . . . . 2 Kinetic 159 | . . . 7 3 1 1 . . . . 1 . 42 11 9 . 6 8 20 50 Secondary 15 | . . . . 1 . . . . . . . . 2 . . . . . 1 11 Self-Inflicted Damage 908 | 28 15 . . . 43 44 . . . . . . 239 . . . . . . 539 Shots 32 | 1 1 . . . 1 1 . . . . . . 3 . . . . . . 25 Rammed 17 | . 3 1 1 4 . . . . . . . . 3 1 . . . 4 . . Targets Rammed 27 | . 3 1 1 4 . . . . . . . . 7 1 . . . 4 1 5 Kicked 10 | . . . . . . . . . . . . . 4 . . . . . 1 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 669 | 60 180 330 400 315 250 383 . 168 290 316 233 . 542 298 300 52 132 248 155 669 Average Temperature 110 | 26 62 111 79 96 116 135 . 55 108 135 76 . 144 115 81 34 56 73 90 116 Received Heat Transfer 3515 | . 81 387 494 270 90 315 . 9 45 36 9 . 784 64 165 . . 46 33 687 Effects 40 | . . 1 3 1 . 1 . . . . . . 15 1 3 . . . . 15 Shutdowns 6 | . . . . . . 1 . . . . . . 3 . . . . . . 2 Energy Bleed 5 | . . 1 1 . . . . . . . . . . 1 . . . . . 2 Interference 16 | . . . 2 1 . . . . . . . . 7 . 3 . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . 3 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 11 | . . . . . . . . . . . . . 3 1 3 . 1 2 . 1 Total Turns 258 | . . . . . . . . . . . . . 70 18 77 . 45 42 . 6 Longest Duration 45 | . . . . . . . . . . . . . 39 18 35 . 45 32 . 6 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . 1 . . . . . . . . . . . 2 1 . . . . 3 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 1 3 Parts Fried 34 | . 2 . . . . . . . 2 . . . 5 1 . . . 2 9 13 Impact Corruptions 24 | . . . . . . . . . . . . . 2 1 . . . . 3 18 Robots Melted 13 | . 1 3 2 . . . . . . . . . 4 1 . . . . . 2 Combat Hostiles 10 | . . 3 2 . . . . . . . . . 2 1 . . . . . 2 Parts Melted 70 | 2 4 17 5 1 . . . . 3 7 3 . 15 . . . . 3 2 8 Heat Transferred 31424 | 248 1434 3778 3700 1332 224 1408 . 296 1110 888 703 . 7027 259 . . 80 1189 1739 6009 Parts Sabotaged 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | 1 2 . . . 2 3 . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 4 | . . 1 . . . . . . 1 . . . 4 . . . . 1 . 4 Low Security (%) 50 | 100 100 93 100 100 . . . . 66 100 . . 11 . . . . 77 100 13 Level 1 14 | . . 6 . . . . . . 33 . . . 20 . . . . 22 . 22 Level 2 6 | . . . . . . . . . . . . . 9 . . . . . . 16 Level 3 17 | . . . . . . . . . . . . . 44 . . . . . . 13 Level 4 11 | . . . . . . . . . . . . . 14 . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1463 | 15 60 212 118 122 . . . . 247 97 . . 1463 . . . . 280 96 1414 Initial 96 | . . . 51 33 . . . . 77 91 . . 44 . . . . . 96 11 Average 412 | 1 21 99 64 35 . . . . 167 54 . . 703 . . . . 114 30 740 Influence Increases 12838 | 20 225 527 467 448 90 310 . 420 361 137 332 . 4015 315 338 . 210 774 610 3239 Destroy 0b10 Robot/C 7500 | . 140 300 340 300 80 260 . 240 200 100 280 . 1980 280 300 . 180 420 440 1660 Destroy 0b10 Robot/NC 585 | 20 20 10 35 40 . . . 10 20 . . . 130 5 . . . 45 25 225 Destroy Leader 1426 | . 34 90 88 88 10 50 . 40 52 20 20 . 422 30 20 . 30 106 44 282 Allied During Kill 374 | . . . . . . . . 130 78 . 32 . 84 . 3 . . 41 1 5 Successful Hack 45 | . 13 . . . . . . . . . . . 7 . . . . . 21 4 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 315 | . . 9 . . . . . . 9 . . . 225 . . . . 9 45 18 Anti-Garrison Action 1150 | . . . . . . . . . . . . . 600 . . . . . . 550 Destroy Structure 993 | . 3 13 4 5 . . . . 2 2 . . 402 . . . . 108 34 420 Partial Spotted 30 | . . . . 15 . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 390 | . 15 75 . . . . . . . 15 . . 165 . 15 . . 45 . 60 Influence Decreases 11599 | 20 225 385 523 449 175 310 . 280 283 348 227 32 2682 993 795 278 210 576 784 2024 Entered New Map 1676 | . . . 91 53 39 . . . 63 127 4 32 36 633 205 278 . . 102 13 Time Decay 8272 | 20 195 355 382 386 126 280 . 260 80 190 133 . 2296 360 540 . 170 526 602 1371 Lost Part 1200 | . 30 30 50 10 10 30 . . 20 . 10 . 250 . 30 . 40 30 80 580 Lost Ally 451 | . . . . . . . . 20 120 31 80 . 100 . 20 . . 20 . 60 Squads Dispatched 74 | . . 4 4 5 . . . . 3 1 . . 26 . 1 . . 7 4 19 Investigation 15 | . . 3 1 1 . . . . 1 . . . 5 . . . . . . 4 Extermination 22 | . . . . 1 . . . . . 1 . . 9 . . . . 3 3 5 Reinforcement 19 | . . 1 2 2 . . . . . . . . 6 . . . . 4 1 3 Assault 12 | . . . . . . . . . . . . . 5 . 1 . . . . 6 Garrison 6 | . . . 1 1 . . . . 2 . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 3 . . . . . . 1 Haulers Reinforced 5 | . . . . 1 . . . . . . . . 2 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 26 | . . 2 3 1 . . . . . 1 . . 4 . . . . 4 1 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 517 | . 14 26 28 23 3 15 . 10 11 6 13 . 130 14 21 . 9 27 30 137 Peak Tracking Total 11 | . 6 6 5 5 3 4 . 3 3 5 7 . 6 4 6 . 5 6 6 11 Tactical Retreats 17 | . 1 3 . . . . . . . 1 . . 6 . 1 . . 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 12 | . . 1 . 1 . . . . . . . . 6 . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 40 | . . 1 . . . . . . 1 . 3 . 25 . 1 . . 1 5 3 Max in Single Turn 4 | . . 1 . . . . . . 1 . 1 . 4 . 1 . . 1 1 1 Garrison Access 8 | . . . 1 1 . . . . . . . . 3 . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 43 | . 5 4 3 3 . . . . 1 . . . 11 1 . 5 . . 3 7 Terminals 10 | . 4 2 . 1 . . . . . . . . . 1 . . . . 2 . Fabricators 5 | . . . . 1 . . . . . . . . 3 . . . . . . 1 Repair Stations 5 | . . 1 1 . . . . . . . . . 1 . . . . . . 2 Recycling Units 4 | . 1 1 . . . . . . . . . . 1 . . . . . . 1 Scanalyzers 6 | . . . 1 . . . . . . . . . 3 . . . . . 1 1 Garrison Access 8 | . . . 1 1 . . . . 1 . . . 3 . . . . . . 2 Total Hacks 92 | . 13 10 4 4 . . . . 2 . . . 19 2 . 17 . . 5 16 Successful 61 | . 9 4 4 2 . . . . . . . . 12 2 . 17 . . 3 8 Failed 30 | . 4 6 . 2 . . . . 2 . . . 6 . . . . . 2 8 Catastrophic 5 | . . 1 . . . . . . 1 . . . 1 . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . Manual 95 | . 6 5 1 . . . . . 1 14 . . 28 . . . . 6 17 17 Terminals 26 | . 11 8 . 2 . . . . . . . . . 2 . . . . 3 . Fabricators 9 | . . . . 1 . . . . . . . . 5 . . . . . . 3 Repair Stations 6 | . . 1 1 . . . . . . . . . 1 . . . . . . 3 Recycling Units 6 | . 2 1 . . . . . . . . . . 1 . . . . . . 2 Scanalyzers 12 | . . . 2 . . . . . . . . . 5 . . . . . 2 3 Garrison Access 16 | . . . 1 1 . . . . 2 . . . 7 . . . . . . 5 Terminal Hacks 28 | . 5 2 . . . . . . . . . . . 2 . 17 . . 2 . Record 9 | . . . . . . . . . . . . . . 2 . 5 . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . . . . . 2 . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 Build 3 | . . . . 1 . . . . . . . . 1 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . . . 1 . . . . . . . Scanalyzer 10 | . . . 2 . . . . . . . . . 4 . . . . . 1 3 Retrieve Study 10 | . . . 2 . . . . . . . . . 4 . . . . . 1 3 Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 2 1 . . . . . . . . . 5 . . . . . . 3 Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . 1 1 . . . . . . . . . 1 . . . . . . 1 Patch 4 | . . 1 1 . . . . . . . . . 1 . . . . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 3 . . . . . . 2 Jam 5 | . . . . . . . . . . . . . 3 . . . . . . 2 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 2 . 1 . . . . 1 . . . 7 1 . . . . 3 4 Full Trace Events 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . 4 . . 12 . Parts Built 5 | . . . . 2 . . . . . . . . 2 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 329 | . . . . 84 . . . . . . . . 117 . . . . . . 128 Total Part Build Rating 30 | . . . . 8 . . . . . . . . 14 . . . . . . 8 Part Studies Acquired 10 | . . . 2 . . . . . . . . . 4 . . . . . 1 3 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . 6 Programmers 6 | . . . . . . . . . . . . . . . . . . . . 6 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Total Allies 30 | . . . . . . . 10 . . 6 . . 7 . 1 . . 2 1 3 Largest Group 10 | . . . . . . . 10 10 9 6 6 . 4 . 1 . . 2 1 3 Highest-Rated Group 298 | . . . . . . . 298 298 271 294 294 . 288 . 47 . . 192 56 117 Highest-Rated Ally 96 | . . . . . . . 41 41 41 70 70 . 96 . 47 . . 96 56 39 Zionite Dispatches 5 | . . . . . . . . . . 2 . . 2 . . . . . . 1 Light 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Fire 3 | . . . . . . . . . . 1 . . 1 . . . . . . 1 Total Orders 5 | . . . . . . . . . . 2 . . 2 . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . RETURN 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Ally Attacks 231 | . . . . . . . . 41 29 4 45 . 57 . 9 . . 41 1 4 Total Damage 5406 | . . . . . . . . 646 413 87 847 . 1475 . 317 . . 1548 31 42 Kills 44 | . . . . . . . . 9 5 . 7 . 15 . . . . 7 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 11460 | . 367 780 628 . . . . . 166 381 361 16 3104 455 1070 292 770 1289 1076 705 Sensors 8935 | . . . . . . . . . 166 381 361 16 2595 455 1070 292 770 1289 1076 464 Terrain 1447 | . . . . . . . . . . . . . 1014 . . . . . . 433 Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . Seismic 1775 | . 367 780 628 . . . . . . . . . . . . . . . . . Decoding 1483 | . . . . . . . . . . 381 361 16 725 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . . . . 2 . 2 1 . . 2 . . 3 1 . . . . . Drone Launches 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . 9 . . 23 . . . . . . . Traps 3 | . . . . . . . . . . . . . 3 . . . . . . . Items 19 | . . . . . . . . . . 6 . . 13 . . . . . . . Machines 7 | . . . . . . . . . . 3 . . 4 . . . . . . . Guards 3 | . . . . . . . . . . . . . 3 . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . 2 . . 3 . . . . 1 4 2 Emergency Access 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . 1 1 Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 22827 | 114 501 780 844 989 713 2209 2244 524 166 381 361 16 4619 730 1090 292 770 1289 1421 2774 Spaces Moved 9669 | 57 226 291 273 373 331 549 963 206 53 191 260 14 2123 382 551 165 398 554 626 1083 Core 14 | 5 . . . . . . . . . . . . . . . . . . . 9 Treads 4812 | 46 67 291 273 373 331 327 . . . . . . 734 382 551 165 398 554 320 . Legs 2957 | 6 . . . . . 147 . . 53 191 260 14 1320 . . . . . 275 691 Wheels 1886 | . 159 . . . . 75 963 206 . . . . 69 . . . . . 31 383 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 135 160 200 206 200 210 230 230 190 120 120 120 102 166 166 166 164 155 154 50 Average Speed 187 | 147 178 172 209 206 206 383 230 230 190 162 120 120 161 166 166 166 164 164 167 160 Slowest Speed 820 | 160 320 240 240 208 210 820 230 230 190 190 120 120 260 166 166 166 166 226 420 455 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 41 | 4 46 27 31 19 50 75 90 52 2 5 45 8 62 62 73 61 61 12 55 30 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 20 | . . 1 . . 1 . . . . 4 1 . 8 1 1 3 . . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . 1 2 2 1 . . . . . 3 1 . . . . . Spaces Dug 53 | . . . . . . . . . . . . . 11 . 3 . . 12 7 20 Terrain Destroyed 551 | 6 3 13 1 2 8 7 . . 4 . 2 . 214 28 37 . 29 29 16 152 Melee 23 | . . . . . . . . . . . . . . . . . . 12 7 4 Projectile 298 | . . . 1 2 . . . . 3 . 2 . 91 28 37 . 29 17 9 79 AOE 228 | 6 3 13 . . 8 7 . . . . . . 122 . . . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Total 12345 | 75 273 455 411 495 345 588 994 239 90 246 277 13 2846 423 643 184 472 785 857 1634 Wait 1125 | . . 84 41 48 6 2 18 19 12 30 3 . 358 15 38 . 45 118 118 170 Move 9649 | 56 225 290 272 372 330 548 962 205 52 190 259 13 2122 381 550 164 397 553 625 1083 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 7 15 9 10 9 1 3 4 1 3 5 1 . 34 1 5 1 5 10 10 27 Fast Attach 125 | 6 1 1 3 2 1 5 1 1 1 2 . . 33 . 2 9 1 10 10 36 Attach 97 | 1 1 6 4 3 . 2 . . 2 1 1 . 22 . 3 . 6 2 9 34 Detach 14 | . . . . . . . 1 . . . . . 4 . . 1 . . 2 6 Swap 93 | 1 4 5 4 6 . . 3 2 3 4 . . 20 1 1 . . 11 12 16 Drop 134 | . . 2 6 9 1 1 5 3 2 6 . . 39 1 2 9 1 15 9 23 Fire 865 | 4 24 57 70 42 6 27 . 8 12 8 13 . 202 23 35 . 17 50 50 217 Melee 40 | . . . . . . . . . . . . . . . . . . 12 11 17 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . 4 . . . . . 1 5 Crush 16 | . 2 1 1 4 . . . . . . . . 3 1 . . . 4 . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . . . . . Rewire 10 | . . . . . . . . . 3 . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 385 | -10/Materials | Lost 3 parts (1p1n1w) 423 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x2 1018 | -9/Materials | Discovered new exit (range 12) 1033 | -9/Materials | Identified exit to Mines 1304 | -9/Materials | Lost 3 parts (1p2n) 1306 | -9/Materials | Discovered new exit (range 8) 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Utility x2 1401 | -8/Materials | Garrison activated, responded to threat 2090 | -8/Materials | Lost 4 parts (1p2n1u) 2213 | -8/Materials | Discovered new exit (range 14) 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Weapon x2 2537 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 2603 | -7/Factory | Build established: Scavenger-Gunner 2804 | -7/Factory | Garrison activated, responded to threat 3040 | -7/Factory | Found Prototype Launcher 3040 | -7/Factory | Identified Rocket Array 3047 | -7/Factory | Found Rocket Array 3171 | -7/Factory | Discovered new exit (range 7) 3190 | -7/Factory | Identified exit to Lower Caves 3229 | -7/Factory | Entered Lower Caves 3249 | -7/Lower Caves | Learned Factory non-interactive machine intel 3270 | -7/Lower Caves | Learned location of Zion (-7) 3935 | -7/Lower Caves | Discovered new exit (range 3) 3940 | -7/Lower Caves | Identified exit to Lower Caves 3942 | -7/Lower Caves | Entered another Lower Caves area 4187 | -7/Lower Caves | Discovered new exit (range 6) 4198 | -7/Lower Caves | Identified exit to Factory 4312 | -7/Lower Caves | Spotted B-75 Beast 4705 | -7/Lower Caves | Destroyed B-75 Beast 6102 | -7/Lower Caves | Discovered new exit (range 8) 6143 | -7/Lower Caves | Identified exit to Zion 6151 | -7/Lower Caves | Entered Zion 6227 | -7/Zion | System corruption cleaned by Quarantine Array 6284 | -7/Zion | Given A8's code to call for help 6288 | -7/Zion | Discovered new exit (range 9) 6307 | -7/Zion | Identified exit to Proximity Caves 6525 | -7/Zion | Learned Factory garrison access intel 6906 | -7/Zion | Given the Hacking Drone Bay 6907 | -7/Zion | Found Prototype Device 7099 | -7/Zion | Found Prototype Device 7116 | -7/Zion | Identified Hacking Drone Bay 7118 | -7/Zion | Identified Phasing AFG 7686 | -7/Zion | Gained Derelict followers 7718 | -7/Zion | Learned Factory emergency access door positions 7943 | -7/Zion | Met Imprinter 7982 | -7/Zion | Imprinted 7985 | -7/Zion | Declared Zion's savior 8395 | -7/Zion | Entered Proximity Caves 8395 | -6/Proximity Caves | Accompanied by 10 allies 8449 | -6/Proximity Caves | Learned Factory emergency access door positions 8884 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8919 | -6/Proximity Caves | Entered Factory 8919 | -6/Factory | Accompanied by 9 allies 8919 | -6/Factory | Evolved 2 slots: Utility x2 8921 | -6/Factory | Loaded intel: 211 non-interactive machine locations 8922 | -6/Factory | Loaded intel: 4 garrison access locations 8950 | -6/Factory | Garrison activated, responded to threat 8985 | -6/Factory | Discovered new exit (range 15) 9071 | -6/Factory | Identified exit to Factory 9085 | -6/Factory | Entered another Factory area 9085 | -5/Factory | Accompanied by 2 allies 9085 | -5/Factory | Evolved 2 slots: Propulsion x2 9092 | -5/Factory | Lost 6 allies 9218 | -5/Factory | Build established: Scavenger-Skirmisher 9342 | -5/Factory | Retrieved Zion intel report: Emergency Access 9373 | -5/Factory | Discovered new exit (range 11) 9383 | -5/Factory | Identified exit to Upper Caves 9412 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 9413 | -5/Factory | Zion Fire squad teleported in 9431 | -5/Factory | Zion Light squad teleported in 9466 | -5/Factory | Entered Upper Caves 9466 | -5/Upper Caves | Accompanied by 6 allies 9559 | -5/Upper Caves | Attracted the attention of an 0b10 base 9634 | -5/Upper Caves | Found Prototype Protection 9642 | -5/Upper Caves | Lost 6 allies 9721 | -5/Upper Caves | Learned Factory emergency access door positions 9724 | -5/Upper Caves | Learned location of Warlord (-5) 9813 | -5/Upper Caves | Encountered a Warlord checkpoint 9820 | -5/Upper Caves | Discovered new exit (range 6) 9826 | -5/Upper Caves | Identified exit to Upper Caves 9827 | -5/Upper Caves | Entered another Upper Caves area 9837 | -5/Upper Caves | Discovered new exit (range 5) 9842 | -5/Upper Caves | Identified exit to Factory 9843 | -5/Upper Caves | Entered Factory 9843 | -4/Factory | Evolved 2 slots: Utility x2 9844 | -4/Factory | Identified Zio. Weapon Casing 10097 | -4/Factory | Garrison activated, responded to threat 10408 | -4/Factory | Fabricated Imp. Force Field (x2) 10618 | -4/Factory | Lost 5 parts (3n2u) 10720 | -4/Factory | Retrieved Zion intel report: Active Terminals 10721 | -4/Factory | Zion Light squad teleported in 10755 | -4/Factory | Lost 3 parts (1n2w) 10875 | -4/Factory | Found Zio. Weapon Casing 11085 | -4/Factory | Build established: Scavenger-Gunner 11374 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 11381 | -4/Factory | Discovered new exit (range 12) 11413 | -4/Factory | System corruption reached 10% 11472 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 11473 | -4/Factory | Zion Fire squad teleported in 11575 | -4/Factory | Identified exit to Research 11746 | -4/Factory | Terminal network hard line cut 11840 | -4/Factory | Discovered exit to Research (range 12) 11843 | -4/Factory | First assault squad dispatched 13662 | -4/Factory | Lost 3 parts (3u) 13959 | -4/Factory | Discovered exit to Research (range 12) 13985 | -4/Factory | Build established: Messiah-Tank 14006 | -4/Factory | Discovered exit to Research (range 13) 14157 | -4/Factory | Central database locked down 14449 | -4/Factory | Discovered new exit (range 7) 14458 | -4/Factory | Identified exit to Upper Caves 14462 | -4/Factory | Entered Upper Caves 14640 | -4/Upper Caves | Build established: Tank 14764 | -4/Upper Caves | Core integrity fell below 50% 15102 | -4/Upper Caves | Discovered new exit (range 15) 15110 | -4/Upper Caves | Learned Research trap positions 15163 | -4/Upper Caves | Learned 12 Research zone layouts 15190 | -4/Upper Caves | Identified exit to Upper Caves 15192 | -4/Upper Caves | Entered another Upper Caves area 15349 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15692 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15888 | -4/Upper Caves | Ambushed by wild Derelicts 16081 | -4/Upper Caves | Learned location of Testing (-2) 16235 | -4/Upper Caves | Discovered new exit (range 12) 16281 | -4/Upper Caves | Identified exit to Zhirov 16282 | -4/Upper Caves | Entered Zhirov 16285 | -4/Zhirov | Discovered new exit (range 4) 16316 | -4/Zhirov | Met Zhirov 16346 | -4/Zhirov | Learned location of Command (-1) 16379 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16419 | -4/Zhirov | Found Alien Artifact 16419 | -4/Zhirov | Identified Integrated Reactor 16419 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16561 | -4/Zhirov | Identified exit to Proximity Caves 16574 | -4/Zhirov | Entered Proximity Caves 16684 | -3/Proximity Caves | Destroyed 7 combat bots 16690 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 16953 | -3/Proximity Caves | Build established: Scavenger-Tank 17334 | -3/Proximity Caves | Discovered exit to Research (range 7) 17344 | -3/Proximity Caves | Entered Research 17344 | -3/Research | Evolved 2 slots: Utility x2 17346 | -3/Research | Loaded intel: 106 trap records 17943 | -3/Research | Lost 3 parts (2n1w) 17948 | -3/Research | System corruption reached 10% 18173 | -3/Research | Retrieved Zion intel report: Emergency Access 18177 | -3/Research | Enhanced Grunt warped into view, answering call for help 18190 | -3/Research | Enhanced Grunt warped into view, answering call for help 18215 | -3/Research | Build established: Scavenger-Gunner 18321 | -3/Research | Discovered new exit (range 9) 18363 | -3/Research | Identified exit to Quarantine 18633 | -3/Research | Entered Quarantine 18646 | -3/Quarantine | Found Alien Artifact 18658 | -3/Quarantine | Spotted Alpha 7 18660 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 18660 | -3/Quarantine | Warped through subspace 18830 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 18858 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18861 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18926 | -3/Quarantine | Build established: Scavenger-Skirmisher 18970 | -3/Quarantine | Found Alien Launcher 19173 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 19202 | -3/Quarantine | Crushed by falling debris 19385 | -3/Quarantine | Lost 5 parts (3n1u1w) 19699 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 19824 | -3/Quarantine | Found Alien Artifact 19852 | -3/Quarantine | Build established: Scavenger-Gunner 20026 | -3/Quarantine | Discovered new exit (range 10) 20048 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 20053 | -3/Quarantine | Identified exit to Research 20054 | -3/Quarantine | Entered Research 20054 | -2/Research | Evolved 2 slots: Utility x2 20262 | -2/Research | Fabricated Imp. Heavy Siege Treads (x1) 20584 | -2/Research | Build established: Scavenger-Tank 20980 | -2/Research | Garrison activated, responded to threat 21239 | -2/Research | Retrieved Zion intel report: Trap Installations 21269 | -2/Research | Retrieved Zion intel report: Emergency Access 21270 | -2/Research | Zion Fire squad teleported in 21304 | -2/Research | First assault squad dispatched 21368 | -2/Research | Lost 3 allies 21582 | -2/Research | System corruption reached 10% 21596 | -2/Research | Warped through subspace 21618 | -2/Research | Lost 8 parts (1p3n1u3w) 21735 | -2/Research | Lost 8 parts (1p4n2u1w) 21753 | -2/Research | Destroyed 7 combat bots 21854 | -2/Research | Terminal network hard line cut 21916 | -2/Research | Destroyed 11 combat bots 21923 | -2/Research | Lost 6 parts (2n1u3w) 21978 | -2/Research | Lost 4 parts (3n1w) 22194 | -2/Research | Lost 5 parts (1p2n1u1w) 22243 | -2/Research | Core integrity fell below 50% 22265 | -2/Research | Lost 3 parts (1n1u1w) 22585 | -2/Research | Lost 5 parts (1n4u) 22665 | -2/Research | Core integrity fell below 20% 22723 | -2/Research | Lost 7 parts (2n2u3w) 22822 | -2/Research | Identified Subatomic Replicator 22822 | -2/Research | Used Subatomic Replicator to create Alien Launcher 22823 | -2/Research | Released all parts (8) 22828 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22814_ Adv. Heat Sink destroyed. 22814_ Penetrated by Slug. 22814_ Flexi-carbon Leg+ destroyed. 22814_ Penetrated by Slug. 22819_ Force Lance destroyed. 22820_ Com. Wheel destroyed. 22821_ Dropped Alien Launcher. 22822_ Identified Subatomic Replicator. 22822_ Local interference in replication process, created Alien Launcher. 22823_ Dropped Huge Storage Unit. 22823_ Slug penetrates Wall. 22823_ Released Adv. Heat Sink. 22823_ Released Imp. Targeting Computer. 22823_ Released Energy Well. 22823_ Released Adv. Terrain Scan Processor. 22823_ Released Adv. Signal Interpreter. 22823_ Released Adv. Target Analyzer. 22823_ Released Power Maul. 22823_ Released Force Lance. Map ----- +----------------------------------------------------+ | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????? ????????????????????????? | | ??????? ?????????????? ? ????????????????????? | | ??????# #????????????? ??????????????????? | | ??????# #????????????# ???????????????????? | | ??????# #????????????# ????????????????????? | | ??????# #????????????# ????????????????????? | | ?????## #????????????# ?????????????????????? | | ?????# #????????????# ??????????????????????? | | ?????#T #?#####??????# #??????????????????????? | | ??????# ############## #??????????????????????? | | ???####%%%%%+%% % # ggg#??????????????????????? | | ####### #####% %% # #??????????????????????? | | !# # #??## % # #??????????????????????? | | ### #???#"" " # #??????????????????????? | | ### #???#"""" h ##########?????????????? | | ### #???# """ #R ! # #?????????????? | | ### #???# # !g# #?????????????? | | #?# #???# #/!!!# ??????????????? | | #/##### #???# #/!]!# #?????????????? | | ????########## !! # """ #?????????????? | | ?????????????# # """ #?????????????? | | ?????????????# + """ #?????????????? | | #????????????# @# #?????????????? | | ####+## ?????????????# # #?????????????? | | ??????? ?????????????# ##########?????????????? | | ??????? ???????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????? ?????????????????????? | | ??????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ?????????????# ?????????????????????? | | ?????????????# #############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????^^?^^??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 35 Energy Capacity 1640 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 11 Melee Accuracy 8 Target Analysis 11 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tesla Rifle | -3/Quarantine | Z-intel Imp. Shock Absorption System | -3/Quarantine | Z-intel Dispersion Rifle | -3/Quarantine | Z-intel Imp. Focal Shield | -3/Quarantine | Z-intel Imp. Heavy Siege Treads | -3/Quarantine | Z-intel Imp. Melee Analysis Suite | -3/Quarantine | Z-intel Axe | -3/Quarantine | Z-intel Adv. Remote Force Field | -3/Quarantine | Z-intel Imp. Remote Force Field | -3/Quarantine | Z-intel Particle Reactor | -3/Quarantine | Z-intel Imp. Antigrav System | -3/Quarantine | Z-intel Imp. Thunder Leg | -3/Quarantine | Z-intel Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel M-30 Cleanser | -3/Quarantine | Z-intel A-02 Transporter | -3/Quarantine | Z-intel Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory | Preloaded Imp. Force Field | x2 | -4/Factory | Preloaded Imp. Heavy Siege Treads | x1 | -2/Research Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Carbon-fiber Leg | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Adv. VSS Leg | -4/Factory | Hacked Arm. Leg | -4/Factory | Hacked Thunder Leg | -3/Quarantine | Hacked Myomer Leg | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Linear Accelerator | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- My Bad Challenges ------------ None Game ------ Seed InertialOvertunedFlightbrick Manual? 0 Play Time 03:56:57 Cumulative 296.5 hours Start 2026.08.13 @ 18:34:44 End 2026.08.15 @ 14:01:35 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 93 Rogue 68 Adventurer 25 Explorer 0 Win Type - Total 17 Types 11/1/2/1/1/0/0/0/0/1 Lore% 71 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e57a2c14-65de-4b07-99cb-be380ea1d19b