Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 22:48:12 Player: Mr Goldstein Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (12) 60 Value Destroyed (322) 322 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 9276 Bonus ------- Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 151/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Spectral Analyzer Faulty Spectral Analyzer Experimental Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Armored Scrap Engine Enhanced Optical Array Spectral Analyzer Spectral Analyzer Experimental Core Analyzer Utility Shielding Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Light Armor Plating Improved Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite [Rating: 71] Favorites ----------- Power Enhanced Nuclear Core Power Core Enhanced Nuclear Core Propulsion None Utility Armored Scrap Engine Device Armored Scrap Engine Processor Spectral Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Missile Launcher Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Slots Evolved 16 | . . . 2 . 2 . . 4 . . 2 . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . 2 . . 4 . . 2 . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 22 | . . . . . 1 . 2 . 1 . 6 1 . 3 1 4 3 Power 1 | . . . . . . . . . . . 1 . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 1 . 2 . . . 3 1 . 3 1 3 1 Device 1 | . . . . . . . 1 . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . . . 1 . 1 . 3 . Hackware 7 | . . . . . . . 1 . . . 3 . . 1 1 . 1 Protection 2 | . . . . . 1 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . . . . . 1 . 2 . . . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . 1 . 2 . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . 2 1 . . . 3 2 Parts Lost 10 | . . . . . . . . . . . 2 . . . . 2 6 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . . . . . 1 . . . . 2 6 Weapon 1 | . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 3 | . . . . . . . . . . . 1 . . . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 21 | . . . . . 6 9 15 13 13 13 17 21 23 31 36 38 29 Device 4 | . . . . . . . 9 6 6 6 5 5 5 5 5 4 2 Processor 5 | . . . . . . . . . . . . 4 5 6 10 14 14 Hackware 9 | . . . . . . . 6 6 6 6 11 11 11 16 15 17 12 Protection 1 | . . . . . 6 9 . . . . . . . 1 5 2 . Naked Turns 183 | . 30 42 44 59 8 . . . . . . . . . . . . Heaviest Build 3 | . . . . . 3 3 1 1 1 1 1 1 1 2 2 2 1 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 4 4 5 5 5 5 5 3 2 5 5 5 4 Average Carried 3 | . . . . . 2 4 4 5 4 5 4 2 2 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 4 4 5 5 5 5 3 2 2 5 5 4 4 Scrap Engine Consumption 17 | . . . . . . . 8 . . . 5 1 . 1 . 2 . Class Distribution -------------------- 58% | Hacker-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Matter Collected 299 | 166 . . . . . . 22 . 6 10 84 . . . . 11 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 173 | . . . . . . . . . 57 . 116 . . . . . . Parts 12 | . . . . . . . . . 5 . 7 . . . . . . Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 3 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Combat Hostiles Destroyed 10 | . . . . . . . . . 4 . 6 . . . . . . AOE 10 | . . . . . . . . . 4 . 6 . . . . . . Classes Destroyed 4 | . . . . . . . . . 1 . 3 . . . . . . Worker 1 | . . . . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . . . Swarmer 8 | . . . . . . . . . 4 . 4 . . . . . . Cutter 2 | . . . . . . . . . . . 2 . . . . . . Best Kill Streak 5 | . . . . . . . . . 4 . 5 . . . . . . Combat Bots Only 4 | . . . . . . . . . 4 . 4 . . . . . . Max Kills in Single Turn 3 | . . . . . . . . . 3 . 3 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Damage Taken 4965 | . 5 121 94 80 68 192 . . 469 294 911 . . 197 44 461 2029 Core 3075 | . 5 121 94 80 35 61 . . 322 139 369 . . 114 . 267 1468 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 47 | . . . . . . . . . . . . . . 4 12 31 . Regen/Repaired (Parts) 814 | . . . . . . . . . 14 . 400 100 . . 100 100 100 Core Remaining (%) 70 | 100 . 49 . 56 . . 82 . . 45 . . . 51 100 79 . Volleys Fired 8 | . . . . . . . . . 2 . 5 . . . . . 1 Largest 1 | . . . . . . . . . 1 . 1 . . . . . 1 Hottest 60 | . . . . . . . . . 36 . 46 . . . . . 60 Shots Fired 8 | . . . . . . . . . 2 . 5 . . . . . 1 Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . 2 . 5 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . 2 . 5 . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . . . 3 . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . . . 3 . . . . . . Core Hits 21 | . . . . . 1 . . . 4 . 13 . . . 1 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1430 | . 10 15 . . 10 34 . . 332 . 979 . . . 9 41 . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1305 | . . . . . . . . . 326 . 979 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 125 | . 10 15 . . 10 34 . . 6 . . . . . 9 41 . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 1305 | . . . . . . . . . 326 . 979 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 . . . . 5 5 5 1 4 7 Average Corruption 3 | . . . . . . 1 1 . . . . 5 5 5 1 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . 1 . . . . 1 1 . 1 4 3 Message Errors 4 | . . . . . . . . . . . . 1 1 . . . 2 Matter Fused 3 | . . . . . . . . . . . . . . . 1 1 1 Heat Flow Errors 3 | . . . . . . . 1 . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 60 | . . . . . . . . . . . 60 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 60 | . . . . . . . . . . . 60 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . 5 7 . . 5 16 . . 2 . 153 . . . 4 19 . Shots 2 | . . . . . . . . . . . 2 . . . . . . Rammed 27 | . 1 4 . 1 1 7 . . 2 . . . . . 3 8 . Targets Rammed 27 | . 1 4 . 1 1 7 . . 2 . . . . . 3 8 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . . . . . . . 199 . . . . . . . . 449 . Average Temperature 158 | . . . . . . . 106 . . . . . . . . 176 . Received Heat Transfer 742 | . . . 33 27 9 54 . . 139 120 90 . . . 21 69 180 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Peak Influence 362 | . . 60 68 71 57 39 15 6 . . 362 171 119 116 105 287 362 Initial 161 | . . . 23 26 27 24 15 6 . . 107 126 119 86 60 52 161 Average 120 | . . 12 34 44 33 36 15 6 . . 223 152 119 88 72 132 216 Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . 1 1 Low Security (%) 73 | 100 100 100 100 100 100 100 100 100 . . 29 100 100 100 100 71 47 Level 1 26 | . . . . . . . . . . . 70 . . . . 28 52 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . . . . . . . 3 . . 1 . 2 2 Investigation 1 | . . . 1 . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . . . . . . . . 3 . . 1 . 2 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Distress Signals 5 | . . 1 . . . 1 . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 105 | . 1 6 6 4 2 9 . . 16 3 13 6 . 3 6 13 17 Peak Tracking Total 13 | . 1 6 8 4 3 8 . . 8 3 5 6 . 2 7 9 13 Tactical Retreats 18 | . . 2 . 2 . . . . 3 . 2 . . 1 1 3 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Traps Triggered 3 | . . . 1 . . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Machines Disabled 2 | . . . . . . . . . . . 2 . . . . . . Max in Single Turn 2 | . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Machines Accessed 5 | . . . . . . . . . . . 1 . 1 . . 3 . Terminals 5 | . . . . . . . . . . . 1 . 1 . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 8 | . . . . . . . . . . . 2 . 1 . . 5 . Successful 4 | . . . . . . . . . . . 1 . 1 . . 2 . Failed 4 | . . . . . . . . . . . 1 . . . . 3 . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . 2 . . . . 2 . . . . 2 . Terminals 8 | . . . . . . . . . . . 2 . 1 . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . . . . . . . 1 . 1 . . 2 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . 1 . . . . 1 . . . . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Total Allies 1 | . . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 47 | . . . . . . . . . . . . . . . 47 . . Highest-Rated Ally 47 | . . . . . . . . . . . . . . . 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . 1 . . Total Damage 38 | . . . . . . . . . . . . . . . 38 . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Turns Passed 1721 | 9 30 42 44 59 43 49 216 8 151 48 283 52 25 60 98 273 231 Spaces Moved 3160 | 18 57 76 88 115 73 83 356 15 287 96 512 97 49 101 180 509 448 Core 3160 | 18 57 76 88 115 73 83 356 15 287 96 512 97 49 101 180 509 448 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 29 28 15 25 12 35 58 1 53 11 18 68 1 88 9 20 20 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 29 | . . . . . . . . . 12 . . . . . . . 17 Terrain Destroyed 47 | . . . . . . . . . 22 . 8 . . . . . 17 Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 47 | . . . . . . . . . 22 . 8 . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac DSF Fac Res Res Total 3270 | 17 57 79 87 115 78 89 393 14 292 95 533 99 48 108 186 526 454 Wait 42 | . . . . . . . 31 . . . 4 1 . 1 2 3 . Move 3144 | 17 56 75 87 114 72 82 355 14 286 95 512 96 48 100 179 508 448 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 11 | . . . . . 4 . 3 . . . 1 . . 3 . . . Fast Attach 18 | . . . . . 1 . 1 . . . 5 1 . 3 1 4 2 Attach 5 | . . . . . . . 1 . 1 . 2 . . . . . 1 Detach 4 | . . . . . . . . . 1 . 1 . . . . 1 1 Swap . | . . . . . . . . . . . . . . . . . . Drop 9 | . . . . . . . 2 . . . 3 1 . . . 2 1 Fire 8 | . . . . . . . . . 2 . 5 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Ram 27 | . 1 4 . 1 1 7 . . 2 . . . . . 3 8 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 1 1 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 14) 10 | -11/Junkyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 11) 40 | -10/Materials | Entered Mines 47 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 79 | -10/Mines | Discovered new exit (range 7) 82 | -10/Mines | Core integrity fell below 50% 82 | -10/Mines | Entered Materials 82 | -9/Materials | Evolved 2 slots: Utility x2 119 | -9/Materials | Discovered new exit (range 10) 126 | -9/Materials | Entered Mines 127 | -9/Mines | Assembled infested the area 183 | -9/Mines | Discovered new exit (range 5) 185 | -9/Mines | Entered Materials 185 | -8/Materials | Evolved 2 slots: Utility x2 221 | -8/Materials | Discovered new exit (range 14) 228 | -8/Materials | Entered Storage 275 | -8/Storage | Used back door to open Recycling access 275 | -8/Storage | Discovered new exit (range 4) 277 | -8/Storage | Entered Recycling 277 | -8/Recycling | Found Scrap Engine 300 | -8/Recycling | Build established: Mutant 382 | -8/Recycling | Discovered new exit (range 16) 493 | -8/Recycling | Entered Factory 493 | -6/Factory | Evolved 4 slots: Utility x4 493 | -6/Factory | Discovered new exit (range 14) 501 | -6/Factory | Entered Lower Caves 646 | -6/Lower Caves | Discovered new exit (range 14) 652 | -6/Lower Caves | Entered another Lower Caves area 662 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 681 | -6/Lower Caves | Core integrity fell below 50% 698 | -6/Lower Caves | Discovered new exit (range 5) 700 | -6/Lower Caves | Entered Factory 700 | -5/Factory | Evolved 2 slots: Utility x2 795 | -5/Factory | Spotted B-75 Beast 983 | -5/Factory | Sucked down chute 983 | -5/Factory | Entered Waste 994 | -5/Waste | Spotted C-40 Crusher 994 | -5/Waste | Spotted C-40 Crusher 996 | -5/Waste | Found Prototype Processor 996 | -5/Waste | Identified Exp. Core Analyzer 998 | -5/Waste | EMP discharged 1012 | -5/Waste | Spotted C-40 Crusher 1012 | -5/Waste | Spotted C-40 Crusher 1014 | -5/Waste | Spotted C-40 Crusher 1017 | -5/Waste | Build established: Hacker-Mutant 1021 | -5/Waste | Spotted C-40 Crusher 1029 | -5/Waste | Discovered new exit (range 12) 1035 | -5/Waste | Entered Factory 1060 | -5/Factory | Identified exit to DSF 1060 | -5/Factory | Entered DSF 1080 | -5/DSF | Additional patrols routed to DSF 1101 | -5/DSF | Discovered new exit (range 14) 1120 | -5/DSF | Entered Factory 1120 | -4/Factory | Evolved 2 slots: Utility x2 1192 | -4/Factory | Spotted B-86 Titan 1212 | -4/Factory | Discovered new exit (range 10) 1218 | -4/Factory | Entered Research 1218 | -3/Research | Evolved 2 slots: Utility x2 1239 | -3/Research | Found Prototype Processor 1239 | -3/Research | Identified Spectral Analyzer 1242 | -3/Research | Found Spectral Analyzer 1290 | -3/Research | Identified exit to Testing 1381 | -3/Research | Spotted B-86 Titan 1401 | -3/Research | Found Prototype Launcher 1401 | -3/Research | Identified Hellfire Missile Launcher 1476 | -3/Research | Found Prototype Processor 1476 | -3/Research | Identified Exp. Signal Interpreter 1479 | -3/Research | Discovered new exit (range 22) 1490 | -3/Research | Identified exit to Research 1491 | -3/Research | Entered another Research area 1491 | -2/Research | Evolved 2 slots: Utility x2 1521 | -2/Research | Spotted B-90 Cyclops 1628 | -2/Research | Found Prototype Hackware 1628 | -2/Research | Identified Exp. Hacking Suite 1628 | -2/Research | Spotted B-90 Cyclops 1656 | -2/Research | Core integrity fell below 50% 1688 | -2/Research | Lost 3 parts (3u) 1688 | -2/Research | Core integrity fell below 20% 1712 | -2/Research | Found Prototype Launcher 1712 | -2/Research | Identified Tesla Bomb Launcher 1722 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01657_ System corrupted by crushing effect (+4). 01657_ System corrupted by crushing effect (+3). 01658_ Penetrated by Slug. 01658_ Slug penetrates Wall. 01658_ Penetrated by Slug. 01658_ Slug penetrates H-88 Terminator. 01661_ Slug penetrates Graviton Restrictor. 01664_ Penetrated by Slug. 01670_ TH&KWO/EYENPGPQ2PPUABS>MAM7 01674_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01684_ G-73 Enforcer suffers critical hit (Burn). 01701_ UIBV:IH1MJUP8CUVS/QBBGB<<8U821ESFPP1 01709_ The unstable cave ceiling collapses. 01712_ Acquired Prototype Launcher. 01712_ Identified Tesla Bomb Launcher. 01713_ Dropped Tesla Bomb Launcher. 01716_ System corrupted: Matter fused (-7). 01718_ Hacking Suite destroyed. 01719_ Slug penetrates Wall. 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"""?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Core Analysis 8 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticStormThrower Manual? 0 Play Time 00:21:41 Cumulative 214.6 hours Start 2023.05.15 @ 22:28:54 End 2023.05.15 @ 22:48:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 630 Rogue 630 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec670166-4b87-4aa4-86df-d1d937d93b6e