Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.28 @ 19:02:37 Player: puppuppit Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (210) 1050 Value Destroyed (8273) 8273 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (9088) 9088 TOTAL SCORE: 29811 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 802 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2528 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -174 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 54/100 System Corruption 1% Temperature Cool (8) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Experimental Optical Array Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Nova Cannon > --- INVENTORY (5) ---- Improved System Shield Phase Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Improved Cooling System Matter Compressor Advanced Quantum Shading Machine Experimental Optical Array 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Centrium Light Armor Plating Improved Hardlight Generator Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Combat Antigrav System Advanced Reaction Control System Improved System Shield [Rating: 169] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Antigrav System Leg Biometal Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Vortex Catalyst Activator Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 . . . . . . 2 . . . . 1 . 2 . . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 361 | 8 11 2 1 . 20 18 17 1 6 1 2 8 5 4 1 11 32 15 39 3 11 17 2 19 28 68 11 Power 71 | 2 3 1 . . 1 6 3 . . . . . . . . . 7 7 8 1 . 4 . 4 9 15 . Engine 25 | 2 3 1 . . 1 6 . . . . . . . . . . 4 3 3 1 . 1 . . . . . Core 21 | . . . . . . . 3 . . . . . . . . . 3 4 3 . . 3 . 3 1 1 . Reactor 25 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 8 14 . Propulsion 82 | 3 5 1 . . 6 1 6 . . . . 1 . 1 . 2 8 5 11 . 4 . . 6 5 15 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . 2 1 . . 6 1 4 . . . . . . . . . 6 1 6 . 4 . . 5 5 13 2 Flight 21 | . 3 . . . . . 2 . . . . 1 . 1 . 2 2 4 5 . . . . 1 . . . Utility 127 | 2 . . 1 . 7 4 5 1 5 . 2 5 2 2 1 4 13 1 13 2 6 10 . 4 8 23 6 Device 70 | 1 . . . . 4 2 2 1 4 . 2 1 1 2 1 4 5 . 7 2 4 7 . 1 7 9 3 Storage 8 | 1 . . 1 . . . 1 . . . . . 1 . . . . . . . . 3 . . . 1 . Processor 24 | . . . . . 2 . 2 . 1 . . 1 . . . . 2 1 5 . 1 . . . 1 8 . Hackware 17 | . . . . . 1 1 . . . . . 3 . . . . 6 . 1 . . . . 3 . 2 . Protection 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 1 3 . . . 6 7 3 . 1 1 . 2 3 1 . 5 4 2 7 . 1 3 2 5 6 15 3 Energy Gun 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 2 3 1 2 1 Ballistic Gun 25 | 1 2 . . . 3 . . . . . . . 1 1 . 2 . . 2 . . . . 2 4 6 1 Ballistic Cannon 33 | . . . . . . 6 3 . 1 . . 2 2 . . 2 4 2 4 . 1 1 . . 1 4 . Launcher 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 Special Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 3 1 1 . . 1 . 1 . . . 1 . . . . . 3 . . . 8 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Lost 95 | . 2 1 . . . 3 1 . . . . 1 . 1 . 4 8 14 12 . . . . 2 3 14 29 Power 14 | . 1 . . . . 1 . . . . . . . . . 1 3 2 1 . . . . 1 . 2 2 Propulsion 29 | . 1 1 . . . 1 . . . . . . . 1 . 1 2 7 3 . . . . 1 1 4 6 Utility 35 | . . . . . . . . . . . . 1 . . . 1 1 2 6 . . . . . 2 4 18 Weapon 17 | . . . . . . 1 1 . . . . . . . . 1 2 3 2 . . . . . . 4 3 Highest Loss Streak 15 | . 1 1 . . . 3 1 . . . . 1 . 1 . 2 2 8 4 . . . . 2 2 7 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 97 99 100 100 99 98 90 84 83 84 84 85 86 84 82 68 83 84 77 89 98 96 98 94 97 92 69 Engine 4 | . 12 14 14 14 9 8 1 . . . . . . . . . 6 3 3 1 5 4 . . 1 . . Core 2 | . . . . . . . 5 7 7 7 7 6 6 6 6 2 . 4 1 3 . 1 10 7 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 5 4 . . 3 6 4 Hover 13 | . 19 27 28 28 17 17 12 . . . . . . . . . 13 5 13 . 18 21 21 17 16 13 13 Flight 3 | . 2 . . . . . 8 15 15 15 15 13 13 11 13 10 2 8 2 10 1 . . . 1 . . Device 13 | . 14 14 14 14 17 16 . 7 7 7 7 5 . 5 6 7 10 4 8 21 17 24 26 25 22 15 10 Storage 5 | . 14 14 14 14 9 9 6 7 7 7 7 6 6 6 6 6 3 . . . . 5 5 4 4 3 3 Processor 16 | . . . . . 17 18 22 15 15 15 15 16 20 20 20 13 11 16 25 26 26 15 15 13 10 25 15 Hackware 14 | . . . . . 8 9 15 15 15 15 15 23 26 20 20 20 22 29 12 10 10 10 10 15 21 17 13 Energy Cannon 1 | . . . . . 5 5 . . . . . . . . . . . . . . . . 6 4 . . . Ballistic Gun 5 | . 24 28 28 28 12 6 . . . . . . . 1 6 1 . . . 10 5 1 . 2 7 3 2 Ballistic Cannon 3 | . . . . . . 5 15 15 14 11 7 6 11 10 2 4 2 5 2 . 4 1 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 12 11 11 11 20 23 29 25 36 26 37 30 29 29 17 25 38 32 35 31 51 53 51 51 56 72 74 Greatest Support 87 | 26 20 12 12 12 22 30 34 30 30 30 30 30 30 30 19 28 47 32 48 39 54 45 45 46 57 85 87 Greatest Overweight (x) 5 | . 2 . . . 5 1 1 . 1 . 1 . . . . . . 1 3 . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 8 8 8 8 8 7 8 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 7 7 8 8 7 7 7 7 7 8 8 7 6 7 7 7 6 4 4 4 3 4 4 4 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 8 7 7 7 8 8 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 27% | Hacker-Scout 20% | Hacker-Mutant 11% | Scout 8% | Scavenger-Scout 8% | Scavenger-Mutant 7% | Wizard-Scout 5% | Commander-Mutant 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scout | -8/Materials Scout | -8/Storage Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Scout | -5/Extension Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Commander-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 8660 | 367 226 136 . 24 451 883 294 53 593 34 46 98 482 10 . 224 595 323 411 152 83 155 19 38 1317 1584 62 Remotely 932 | . . . . . 106 267 . 53 390 34 46 6 . . . . . . 30 . . . . . . . . Salvage Created 7485 | 181 543 297 . 47 369 1008 477 41 34 67 93 126 340 18 . 49 213 52 933 299 . 374 20 84 1339 441 40 Parts 408 | 12 48 8 . 4 23 63 34 1 1 1 5 4 11 2 . 5 20 9 49 6 . 15 . 4 64 16 3 Haulers Intercepted 8 | . 2 . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 3 . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Parts Field Recycled 22 | . . . . . . . 5 . 6 . 2 . . . . . . . . . 4 5 . . . . . Retrieved Matter 211 | . . . . . . . 60 . 56 . 28 . . . . . . . . . 28 39 . . . . . Parts Self-Destructed 23 | . . . . . . . . 1 2 1 5 . 4 1 . 7 . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 144 | . 12 3 . 1 4 16 3 . 3 . 6 6 13 1 . 1 6 2 13 . . 20 1 4 19 9 1 Melee 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Guns 44 | . 12 3 . 1 3 3 . . . . . . . . . . . . 1 . . . . . 17 3 1 Cannons 54 | . . . . . 1 13 3 . 3 . 2 5 8 1 . 1 5 2 . . . . . 4 2 4 . AOE 33 | . . . . . . . . . . . 4 1 5 . . . . . . . . 20 1 . . 2 . Classes Destroyed 20 | 3 5 . . . 1 . 2 . 1 . . . 2 . . . . . 2 . . 3 . . . 1 . Worker 9 | 2 2 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . Builder 7 | . . . . . . . 2 . . . . 1 . . . . 2 2 . . . . . . . . . Tunneler 5 | 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Hauler 8 | . 2 . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . Recycler 10 | 1 . 2 . . . 2 2 . . . . . . . . . 1 . 2 . . . . . . . . Operator 11 | . 2 . . . 1 3 2 . . . . . . . . . 1 1 . . . . . 1 . . . Watcher 16 | . 1 . . . 2 2 5 . . . . . . . . . 2 . 3 . . . . . 1 . . Swarmer 36 | . 6 . . . . 3 . . 2 . 5 . . 1 . . 4 2 6 . . . . . 5 1 1 Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Grunt 45 | . 6 3 . 1 1 8 1 . . . . 6 4 . . . . . 2 . . 5 . . 7 1 . Brawler 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Duelist 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 1 1 . Sentry 16 | . . . . . 3 5 1 . . . 1 . . . . . 1 . . . . . 1 . 2 2 . Hunter 10 | . . . . . . . . . 1 . . . . . . 1 1 . . . . 2 . 3 . 2 . Programmer 9 | . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 3 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 3 7 3 . 1 2 5 5 . 2 . 3 6 4 1 . 1 4 2 4 . . 11 1 2 4 3 1 Combat Bots Only 11 | . 4 2 . 1 1 4 1 . 2 . 3 5 4 1 . 1 4 1 4 . . 11 1 2 4 3 1 Max Kills in Single Turn 7 | 1 1 1 . 1 1 1 2 . 1 . 3 2 1 1 . 1 1 2 1 . . 7 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . . . . 2 1 1 . . . . . . . . 7 1 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Damage Taken 14987 | . 286 128 . 34 194 1081 164 . 112 . 107 208 201 265 . 469 1057 1629 1394 80 . 44 . 244 893 1703 4694 Core 4242 | . 67 29 . 10 46 286 46 . 12 . 10 76 62 77 . 93 119 692 397 . . . . 26 175 402 1617 Absorbed by Shields 1556 | . . . . . . . 4 . . . . . . . . . . . . . . 41 . 236 555 270 450 Redirected to Shielding 110 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 105 . Regen/Repaired (Parts) 338 | . . . . . . . . . . . . . . . . . 116 . . . . 105 . 35 82 . . Core Remaining (%) 65 | 100 . . . 57 . 39 . . . . 90 . . . . 63 . 18 . . . . 65 . 84 72 . Volleys Fired 660 | 33 69 24 . 13 25 101 35 1 14 2 7 24 34 3 . 8 39 27 1 11 . 6 2 18 82 64 17 Largest 2 | 1 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 . 1 1 2 2 2 2 Hottest 200 | 20 70 40 . 40 100 93 96 96 96 96 48 48 88 68 . 83 118 114 46 46 . 20 20 200 100 143 113 Shots Fired 1131 | 33 138 48 . 26 48 196 70 2 28 4 8 26 57 6 . 15 58 29 2 24 . 6 2 29 147 108 21 Gun 614 | 33 138 48 . 26 35 86 . . . . . . . 3 . 7 5 . 2 24 . . . 3 139 52 13 Cannon 469 | . . . . . 13 110 70 2 28 4 6 24 51 3 . 8 33 29 . . . . . 26 8 48 6 Launcher 18 | . . . . . . . . . . . . . . . . . . . . . . 6 2 . . 8 2 Special 30 | . . . . . . . . . . . 2 2 6 . . . 20 . . . . . . . . . . Kinetic 966 | 33 121 48 . 26 35 156 70 2 28 4 6 24 51 6 . 15 33 29 2 24 . . . 3 141 91 18 Thermal 79 | . 17 . . . 13 40 . . . . . . . . . . 5 . . . . . . . . 3 1 Explosive 20 | . . . . . . . . . . . 2 2 6 . . . . . . . . . . . . 8 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 46 | . . . . . . . . . . . . . . . . . . . . . . 6 2 26 6 6 . Robot Hit Streak 19 | 9 8 18 . 7 10 11 7 4 5 4 4 10 16 2 . 4 16 7 1 17 . 19 2 9 6 9 4 Robot Miss Streak 6 | 2 6 2 . 6 5 3 6 . 4 . 1 2 1 3 . 2 3 2 1 1 . 3 . 2 5 5 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 1 . 1 Secondary Targets 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 698 | 25 79 32 . 14 27 96 38 2 13 1 6 19 46 2 . 10 29 18 45 20 . 2 2 17 81 62 12 Core Hits 345 | 11 39 16 . 3 13 44 19 . 4 1 5 13 25 2 . 4 6 7 21 8 . 27 2 5 41 21 8 Critical Kills 23 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 16 5 . Critical Parts Destroyed 38 | . 1 . . . . . . . . . . . . . . 2 4 1 . . . . . . 22 5 3 Critical Strikes 95 | 1 2 . . . . 2 2 . 1 . . . 5 . . 2 8 4 3 . . . . 8 39 15 3 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 65 | 1 1 . . . . . . . . . . . . . . 2 6 1 . . . . . . 38 13 3 Blast 14 | . . . . . . 2 2 . 1 . . . 3 . . . 2 3 . . . . . . . 1 . Sever 5 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . 8 1 1 . Melee Attacks 49 | . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24941 | 202 680 260 . 115 500 2195 1084 53 304 27 696 1119 2615 63 . 128 617 898 2241 335 . 5264 308 1519 1084 2154 480 Guns 3798 | 202 680 260 . 115 300 412 . . . . . . . 17 . 43 14 . 19 335 . . . . 696 484 221 Cannons 9706 | . . . . . 200 1783 1084 53 304 27 117 627 1387 46 . 85 603 697 . . . . . 1519 360 766 48 Explosions 8799 | . . . . . . . . . . . 507 407 1027 . . . . 198 . . . 5264 308 . 28 904 156 Melee 2222 | . . . . . . . . . . . . . . . . . . . 2222 . . . . . . . . Ramming 58 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 55 Kinetic 10460 | 202 567 260 . 115 300 1665 1084 53 304 27 117 627 1387 63 . 128 603 697 19 335 . . . . 696 942 269 Thermal 1096 | . 113 . . . 200 530 . . . . . . . . . . 14 198 . . . . . . . 41 . Explosive 3029 | . . . . . . . . . . . 507 407 1027 . . . . . . . . . . . 28 904 156 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2580 | . . . . . . . . . . . 72 85 201 . . . . . 2222 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7718 | . . . . . . . . . . . . . . . . . . . . . . 5264 308 1519 360 267 . Highest Corruption 13 | . . . . . . 2 1 . . . . 1 1 1 1 . . . 13 9 9 9 1 . 1 8 1 Average Corruption 4 | . . . . . . 2 1 . . . . 1 1 1 1 . . . 9 9 9 3 1 . 1 8 1 Corruption Purged 10 | . . . . . . . 1 . . . . . 1 . 1 . . . 7 . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Effects 80 | . . . . . . 12 1 . . . . . 4 . . . . . 25 6 5 1 3 . 7 16 . Message Errors 17 | . . . . . . 1 . . . . . . . . . . . . 6 2 1 . . . 1 6 . Matter Fused 20 | . . . . . . 5 1 . . . . . . . . . . . 7 . . 1 1 . 2 3 . Heat Flow Errors 12 | . . . . . . 1 . . . . . . 2 . . . . . 3 . 2 . . . . 4 . Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . 4 1 1 . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 3 . . . . . . . . . . . . 2 . . . . . 1 2 . Data Loss (major) 10 | . . . . . . 1 . . . . . . 2 . . . . . 2 1 1 . 1 . 2 . . Misfires 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 852 | . . . . . 3 75 18 11 . . 74 24 78 . . . 15 25 223 . . 178 . 83 25 20 . Projectiles 283 | . . . . . 3 75 18 11 . . 14 . 27 . . . 15 12 . . . . . 83 25 . . Explosions 346 | . . . . . . . . . . . 60 24 51 . . . . 13 . . . 178 . . . 20 . Melee 223 | . . . . . . . . . . . . . . . . . . . 223 . . . . . . . . Knockbacks 44 | . . . . . . 17 3 . . . . 2 6 . . 1 5 7 . . . . . . . 2 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 38 | . . . . . . 13 3 . . . . 2 5 . . 1 5 7 . . . . . . . 2 . Secondary 5 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . . . . . . . . . . . 25 . . . . . . 23 30 25 Shots 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Rammed 12 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 10 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 136 30 . 10 399 172 336 38 254 38 72 24 328 16 . 18 361 73 210 2 174 . . 430 42 255 8 Average Temperature 62 | . 23 8 . 4 82 49 75 20 125 20 40 9 91 12 . 9 106 22 103 2 93 . . 141 13 57 6 Received Heat Transfer 2063 | . 84 69 . 18 81 531 96 . . . 30 99 90 9 . 51 144 273 54 9 . 8 . 12 143 39 223 Effects 5 | . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . 1 . . . Shutdowns 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . Heat Transferred 1839 | . 407 . . . 296 962 . . . . . . . . . . 37 100 . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 509 | 30 352 209 . 80 146 295 293 . . . . 183 . . . . 198 509 218 . . . . 341 456 282 220 Initial 234 | . 19 99 . . 31 . 102 . . . . 65 . . . . 61 96 26 . . . . 14 84 234 3 Average 137 | 12 193 160 . 51 58 115 149 . . . . 104 . . . . 55 278 90 . . . . 194 274 166 62 Maximum Alert Level 2 | . 1 1 . . . 1 1 . . . . . . . . . . 2 1 . . . . 1 2 1 1 Low Security (%) 73 | 100 50 71 . 100 100 78 76 . . . . 100 . . . . 100 38 98 . . . . 48 20 59 89 Level 1 24 | . 49 28 . . . 21 23 . . . . . . . . . . 28 1 . . . . 51 72 40 10 Level 2 2 | . . . . . . . . . . . . . . . . . . 33 . . . . . . 6 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . . . 2 3 4 . . . . 6 . . . . 4 4 5 . . . . 2 1 1 4 Investigation 12 | . . . . . 2 1 1 . . . . 4 . . . . 1 1 . . . . . 1 . . 1 Extermination 5 | . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . 1 . . Reinforcement 20 | . 2 . . . . 2 2 . . . . 2 . . . . 2 3 3 . . . . . . 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 29 | . 2 . . . . 3 2 . . . . . . . . . 1 4 4 . . . . . 2 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 25 5 . 6 9 28 20 . 5 . 5 10 15 5 . 9 27 27 42 5 . 18 1 5 40 31 47 Peak Tracking Total 24 | . 4 2 . 3 2 6 8 . 3 . 3 4 4 5 . 4 11 9 11 5 . 14 1 2 15 5 24 Tactical Retreats 44 | . 1 1 . 2 . 1 4 . 1 . . . 1 1 . 6 4 1 7 2 . . . . 4 3 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 16 | . . . . . . 2 3 . . . . . . . . . 6 . 4 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 6 . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . 1 . 1 . 10 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 22 | . . . . . 1 5 4 . . . . 1 . . . 1 . 1 . . . 1 . 1 4 1 2 Max in Single Turn 1 | . . . . . 1 1 1 . . . . 1 . . . 1 . 1 . . . 1 . 1 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 96 | . 5 . 5 . 9 7 7 1 . . . 8 . 2 4 . 11 2 7 . . 8 . 8 7 3 2 Terminals 50 | . 4 . . . 8 6 6 . . . . 4 . 1 . . 4 2 3 . . . . 6 3 2 1 Fabricators 7 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 3 . . Repair Stations 7 | . 1 . . . . . . . . . . . . . . . 3 . 1 . . . . 1 1 . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . Garrison Access 5 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . 1 Total Hacks 327 | . 13 . 50 . 31 14 16 1 . . . 22 . 2 28 . 31 13 20 . . 12 . 30 27 12 5 Successful 212 | . 6 . 50 . 11 6 8 1 . . . 14 . 2 28 . 21 4 14 . . 12 . 16 14 4 1 Failed 113 | . 7 . . . 19 8 8 . . . . 8 . . . . 10 9 6 . . . . 14 13 7 4 Catastrophic 18 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 3 3 . . . . 3 3 1 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Manual 73 | . . . 1 . 8 3 3 . . 3 . 1 . . . 1 6 12 3 . . . . 12 12 4 4 Terminals 152 | . 12 . . . 28 12 15 . . . . 9 . 1 . . 10 13 5 . . . . 21 16 9 1 Fabricators 13 | . . . . . . . 1 . . . . 5 . . . . 2 . . . . . . . 5 . . Repair Stations 22 | . 1 . . . . . . . . . . . . . . . 8 . 1 . . . . 6 6 . . Recycling Units 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . Scanalyzers 31 | . . . . . 3 . . . . . . 6 . . . . 9 . 10 . . . . . . 3 . Garrison Access 12 | . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . 3 . . 4 Terminal Hacks 152 | . 5 . 50 . 9 5 7 1 . . . 3 . 2 28 . 5 4 2 . . 12 . 10 6 2 1 Record 76 | . 2 . 49 . 2 . . . . . . . . 1 11 . . . . . . 11 . . . . . Part Schematic 12 | . . . . . . 1 . . . . . . . . 9 . 1 . . . . . . . . 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . 2 . . . . . . . . . 1 2 . . . . . 1 1 1 . Prototype ID Bank 12 | . 1 . . . 1 1 2 . . . . . . . 3 . 1 . . . . . . 3 . . . Open Door 6 | . . . . . . 3 . 1 . . . . . 1 . . . . . . . 1 . . . . . Open DSF 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 7 | . . . . . . . 1 . . . . 1 . . . . 1 1 1 . . . . 1 . . 1 Terminal Index 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Disarm Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Repair Station Hacks 13 | . 1 . . . . . . . . . . . . . . . 5 . . . . . . 3 4 . . Scan Component 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Repair 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Refit 5 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . 2 . . . . . . 6 . . . . 6 . 10 . . . . . . 2 . Insert Component 12 | . . . . . 1 . . . . . . 3 . . . . 3 . 4 . . . . . . 1 . Analyze 14 | . . . . . 1 . . . . . . 3 . . . . 3 . 6 . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . 3 4 . . Terminals 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 1 . . Track 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 59 | . 5 . . . 8 5 5 . . . . 6 . . . . 7 2 6 . . . . 7 4 3 1 Full Trace Events 12 | . . . . . 3 . 1 . . . . 4 . . . . 1 1 . . . . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . 201 . . . . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . 1 . . . 16 . 3 . . 9 . 4 . 4 . . . . . . 2 . Parts Built 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 104 | . . . . . . . 58 . . . . . . . . . 46 . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . 14 . . . . . . . . . 18 . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Time 118 | . . . . . . . . . . . . . . . . . 31 . . . . . . 28 59 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 1 . . . . . . 3 . . . . 3 . 4 . . . . . . 1 . Part Schematics Acquired 11 | . . . . . . . . . . . . 3 . . . . 3 . 4 . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 Autooverrided 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 Robots Rewired 17 | . . . . . . . . . . . . . . . . . . 11 . . . 5 . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Total Allies 44 | . . . . . . . . . . . . 6 . . . 1 1 15 . . . 5 . . 1 14 1 Largest Group 9 | . . . . . . . . . . . . 3 . . . 1 1 9 . . . 5 5 5 3 2 1 Highest-Rated Group 274 | . . . . . . . . . . . . 90 . . . 96 26 239 . . . 274 274 274 175 122 30 Highest-Rated Ally 96 | . . . . . . . . . . . . 30 . . . 96 26 39 . . . 65 65 65 65 89 30 Total Orders 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Ally Attacks 195 | . . . . . . . . . . . . 8 . . . 4 . 109 . . . 18 . 16 . 38 2 Total Damage 4423 | . . . . . . . . . . . . 179 . . . 90 . 1905 . . . 402 . 716 . 1088 43 Kills 30 | . . . . . . . . . . . . 1 . . . 1 . 18 . . . 2 . 2 . 6 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total 8 | . . . . . . . 2 . . . . . . . . . 1 2 . . . . . 1 1 1 . Derelict Logs Recovered 12 | . . . . . . . . 2 1 1 3 . 1 2 . . . . . 1 1 . . . . . . Drone Launches 7 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 3 Drone Recoveries 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 13157 | 181 624 406 230 127 928 975 562 127 264 418 160 410 421 164 28 248 1131 445 862 124 182 677 270 579 740 1648 226 Spaces Moved 16272 | 123 604 355 405 156 647 770 869 328 548 985 371 590 728 401 75 512 1226 388 1171 236 333 804 204 533 682 1972 256 Core 104 | 2 . . . . 4 . . . . . . . . . . . . 3 82 . . . . . . . 13 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . 132 . Wheels 206 | 121 85 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9853 | . 469 355 405 156 643 770 403 . . . . . . . . . 1057 385 599 . 305 804 204 533 682 1840 243 Flight 5977 | . 50 . . . . . 466 328 548 985 371 590 728 401 75 512 169 . 490 236 28 . . . . . . Fastest Speed 27 | 50 37 56 56 56 46 38 37 37 37 37 37 37 37 34 34 34 37 50 27 37 37 48 48 48 50 40 50 Average Speed 50 | 82 61 56 56 56 49 48 40 37 37 37 37 37 37 36 34 39 58 77 47 37 47 70 87 59 52 57 61 Slowest Speed 300 | 90 200 56 56 56 300 111 120 37 117 37 117 37 37 40 34 40 76 150 200 37 52 108 108 108 111 110 100 Overloaded Moves 59 | . . . . . . 59 . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . 17 3 1 . . . 1 1 . . 2 . 8 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 8 95 72 88 40 42 68 25 55 85 86 54 17 79 73 73 79 37 50 30 44 53 91 50 14 31 51 10 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 8 | . . . 1 . . 1 . 1 . 1 2 . . 1 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . . . . 1 . . . 1 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . 1 1 1 . . . . Scrap Searched 28 | . . 2 . 1 . . . . 6 1 2 . 4 3 . 3 . . . 2 4 . . . . . . Spaces Dug 16 | . . . . . 1 . . . . . . . 2 . . . 1 2 . . . . . 6 2 2 . Terrain Destroyed 492 | . . . . . 4 7 8 . 5 1 33 12 64 3 . 3 11 27 . . . 124 9 24 10 116 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 126 | . . . . . 4 7 8 . 5 1 1 4 10 3 . 3 11 16 . . . . . 24 8 21 . AOE 363 | . . . . . . . . . . . 32 8 54 . . . . 11 . . . 124 9 . . 94 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Acc Total 20004 | 172 750 525 408 174 1215 1191 995 328 581 1035 382 761 821 409 76 545 1559 502 1400 254 359 912 293 767 919 2369 302 Wait 2193 | . 29 140 . 6 490 277 35 . 5 41 3 116 49 1 . . 213 28 129 . 2 46 84 180 104 211 4 Move 16185 | 122 603 354 404 155 646 769 839 321 545 984 370 589 725 398 74 511 1222 387 1156 233 332 803 203 532 681 1971 256 Hop 27 | . . . . . . . 12 3 1 . . . 1 1 . . 1 . 7 1 . . . . . . . Pick Up 131 | 8 14 3 1 . 11 8 13 1 2 3 . 10 4 1 . 5 10 4 7 3 3 8 1 2 1 6 2 Fast Attach 189 | 7 4 . . . 10 12 9 . 3 1 . 2 1 1 . 4 14 10 28 1 7 6 . 9 14 40 6 Attach 70 | . 1 1 . . 5 2 4 1 3 . . 3 2 1 . 3 7 2 7 1 3 4 2 3 1 9 5 Detach 55 | . 2 . . . 3 . 2 1 4 . . 2 1 1 1 3 4 . 3 . 3 4 . 4 3 13 1 Swap 103 | 1 6 1 1 . 5 4 5 . . . 2 3 2 2 1 4 11 3 4 1 1 7 . 7 13 19 . Drop 245 | 1 22 2 2 . 20 18 20 . 4 4 . 12 2 . . 7 19 9 9 3 8 15 1 12 20 34 1 Fire 660 | 33 69 24 . 13 25 101 35 1 14 2 7 24 34 3 . 8 39 27 1 11 . 6 2 18 82 64 17 Melee 49 | . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . Ram 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . 21 . . . . . . . . . 19 . . . . . . . . . . Rewire 46 | . . . . . . . . . . . . . . . . . . 31 . . . 13 . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / Cet) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 182 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 5) 509 | -10/Materials | Discovered new exit (range 9) 527 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Build established: Scavenger-Mutant 806 | -10/Materials | Entered Mines 914 | -10/Mines | Excavation squad dispatched 914 | -10/Mines | A large section of the Mines collapsed 1062 | -10/Mines | Discovered new exit (range 9) 1209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -10/Mines | Discovered new exit (range 5) 1212 | -10/Mines | Entered Exiles 1227 | -10/Exiles | Met 8R-AWN 1235 | -10/Exiles | Met EX-HEX 1251 | -10/Exiles | Met EX-BIN 1257 | -10/Exiles | Aligned with FarCom system 1258 | -10/Exiles | Given EX-Vault access code 1284 | -10/Exiles | Opened EX-Vault 1287 | -10/Exiles | Found 0b10 Alert Chip 1300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1315 | -10/Exiles | Met EX-DEC 1319 | -10/Exiles | Learned location of Zion (-7) 1344 | -10/Exiles | Visited The Gauntlet 1436 | -10/Exiles | Discovered new exit (range 12) 1442 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1442 | -10/Exiles | Entered Mines 1525 | -9/Mines | Discovered new exit (range 7) 1569 | -9/Mines | Entered Materials 1569 | -8/Materials | Evolved 4 slots: Utility x4 2152 | -8/Materials | Central database locked down 2188 | -8/Materials | Discovered new exit (range 10) 2189 | -8/Materials | Discovered new exit (range 22) 2398 | -8/Materials | Build established: Scout 2497 | -8/Materials | Entered Storage 3200 | -8/Storage | Core integrity fell below 50% 3227 | -8/Storage | Lost 3 parts (1p1n1w) 3395 | -8/Storage | Discovered new exit (range 15) 3414 | -8/Storage | Learned location of Armory (-3) 3472 | -8/Storage | Entered Factory 3472 | -7/Factory | Evolved 2 slots: Propulsion x2 3544 | -7/Factory | Identified exit to Lower Caves 3664 | -7/Factory | Build established: Scavenger-Scout 3707 | -7/Factory | Fabricated Field Propulsion Array? 3782 | -7/Factory | Discovered new exit (range 14) 3904 | -7/Factory | Discovered new exit (range 16) 4006 | -7/Factory | Build established: Hacker-Scout 4034 | -7/Factory | Entered Lower Caves 4096 | -7/Lower Caves | Encountered a Warlord checkpoint 4122 | -7/Lower Caves | Learned Factory emergency access door positions 4126 | -7/Lower Caves | Learned location of Extension (-5) 4147 | -7/Lower Caves | Discovered new exit (range 15) 4161 | -7/Lower Caves | Entered another Lower Caves area 4168 | -7/Lower Caves | Encountered a Warlord checkpoint 4169 | -7/Lower Caves | Discovered new exit (range 15) 4265 | -7/Lower Caves | Spotted B-75 Beast 4288 | -7/Lower Caves | Learned location of 2 exits from Factory 4377 | -7/Lower Caves | Build established: Hacker-Mutant 4423 | -7/Lower Caves | Discovered new exit (range 7) 4425 | -7/Lower Caves | Entered Zion 4443 | -7/Zion | Learned location of Warlord (-4) 4450 | -7/Zion | Discovered new exit (range 12) 4456 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4599 | -7/Zion | Rebuked by Imprinter 4664 | -7/Zion | Identified exit to Deep Caves 4676 | -7/Zion | Given the Hacking Drone Bay 4676 | -7/Zion | Found Prototype Device 4687 | -7/Zion | Found Prototype Special Weapon 4687 | -7/Zion | Identified RU-N14's Throwing Claymores 4843 | -7/Zion | Entered Proximity Caves 4864 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4951 | -6/Proximity Caves | Learned 8 Factory zone layouts 4990 | -6/Proximity Caves | Discovered new exit (range 10) 5003 | -6/Proximity Caves | Entered Factory 5003 | -6/Factory | Evolved 2 slots: Utility x2 5004 | -6/Factory | Identified exit to Factory 5004 | -6/Factory | Identified exit to DSF 5013 | -6/Factory | Identified Hacking Drone Bay 5176 | -6/Factory | Fabricated L-41 Fighter? 5298 | -6/Factory | Fabricated L-41 Fighter? 5316 | -6/Factory | Discovered new exit (range 19) 5332 | -6/Factory | Identified exit to Lower Caves 5410 | -6/Factory | System Shield fried by hacking feedback 5413 | -6/Factory | Entered Lower Caves 5489 | -6/Lower Caves | Attacked by a faux Warlord 5826 | -6/Lower Caves | Discovered new exit (range 11) 5832 | -6/Lower Caves | Learned 4 Factory zone layouts 5834 | -6/Lower Caves | Entered another Lower Caves area 5920 | -6/Lower Caves | Learned 8 Factory zone layouts 5994 | -6/Lower Caves | Discovered new exit (range 14) 5998 | -6/Lower Caves | Entered Data Miner 6000 | -6/Data Miner | Discovered new exit (range 6) 6005 | -6/Data Miner | Met Data Miner 6013 | -6/Data Miner | Learned location of Section 7 (-2) 6013 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6018 | -6/Data Miner | Received God Mode back door access code from Data Miner 6026 | -6/Data Miner | Entered Proximity Caves 6037 | -5/Proximity Caves | Escorted by Enhanced Grunt 6055 | -5/Proximity Caves | Spotted B-75 Beast 6241 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6248 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6252 | -5/Proximity Caves | Found Prototype Special Weapon 6252 | -5/Proximity Caves | Identified Molecular Deconstructor 6274 | -5/Proximity Caves | Entered Factory 6274 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6316 | -5/Factory | Discovered new exit (range 5) 6329 | -5/Factory | Discovered new exit (range 18) 6448 | -5/Factory | Repaired Field Propulsion Array 6550 | -5/Factory | Build established: Hacker-Scout 6693 | -5/Factory | Fabricated Quantum Reactor? 6701 | -5/Factory | Identified exit to Upper Caves 6701 | -5/Factory | Identified exit to Extension 6956 | -5/Factory | Incoming investigation squad redirected 7077 | -5/Factory | Discovered new exit (range 22) 7227 | -5/Factory | Build established: Wizard-Scout 7256 | -5/Factory | Discovered new exit (range 11) 7405 | -5/Factory | Entered Extension 7462 | -5/Extension | Lost 4 parts (1p1n1u1w) 7508 | -5/Extension | Rescued a captive Derelict 7508 | -5/Extension | Rescued a captive Derelict 7518 | -5/Extension | Energy Cycler disabled 7518 | -5/Extension | Rescued a captive Derelict 7518 | -5/Extension | Rescued a captive Derelict 7518 | -5/Extension | Rescued a captive Derelict 7519 | -5/Extension | Rescued a captive Derelict 7520 | -5/Extension | Rescued a captive Derelict 7520 | -5/Extension | Rescued a captive Derelict 7524 | -5/Extension | Rescued a captive Derelict 7524 | -5/Extension | Rescued a captive Derelict 7532 | -5/Extension | Rescued a captive Derelict 7761 | -5/Extension | Identified exit to Cetus 7787 | -5/Extension | Incoming investigation squad redirected 7793 | -5/Extension | Spotted B-75 Beast 7813 | -5/Extension | Spotted B-75 Beast 7816 | -5/Extension | Discovered new exit (range 18) 7830 | -5/Extension | Identified exit to Factory 7834 | -5/Extension | Core integrity fell below 50% 7850 | -5/Extension | Core integrity fell below 20% 7850 | -5/Extension | Entered Factory 7850 | -4/Factory | Evolved 2 slots: Utility x2 7880 | -4/Factory | Lost 8 parts (1p4n1u2w) 7935 | -4/Factory | Identified exit to DSF 7978 | -4/Factory | System corruption reached 10% 8012 | -4/Factory | Lost 4 parts (4u) 8623 | -4/Factory | Spotted B-86 Titan 8633 | -4/Factory | Identified exit to Upper Caves 8638 | -4/Factory | Lost 4 parts (2n1u1w) 8686 | -4/Factory | Spotted B-86 Titan 8712 | -4/Factory | Entered Upper Caves 8738 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8743 | -4/Upper Caves | Encountered a Warlord checkpoint 8778 | -4/Upper Caves | Identified exit to Upper Caves 8836 | -4/Upper Caves | Entered another Upper Caves area 8837 | -4/Upper Caves | Encountered a Warlord checkpoint 8921 | -4/Upper Caves | Learned Research security intel 8997 | -4/Upper Caves | Discovered new exit (range 6) 9018 | -4/Upper Caves | Entered Warlord 9030 | -4/Warlord | Build established: Hacker-Mutant 9040 | -4/Warlord | System corruption cleaned by Quarantine Array 9217 | -4/Warlord | Met Warlord 9235 | -4/Warlord | Found Signal Generator 9242 | -4/Warlord | Warlord's base attacked by MAIN.C 9281 | -4/Warlord | Found Prototype Energy Cannon 9281 | -4/Warlord | Identified Vortex Driver 9284 | -4/Warlord | Found Prototype Launcher 9284 | -4/Warlord | Identified Vortex Catalyst Activator 9292 | -4/Warlord | Found Vortex Driver 9407 | -4/Warlord | Found Prototype Device 9407 | -4/Warlord | Identified Minesniffer Drone Bay 9481 | -4/Warlord | Build established: Commander-Mutant 9592 | -4/Warlord | Warlord forces counterattacked 9593 | -4/Warlord | Spotted Executioner 9603 | -4/Warlord | Destroyed Executioner 9633 | -4/Warlord | Destroyed 9 combat bots 9642 | -4/Warlord | Spotted B-90 Cyclops 9642 | -4/Warlord | Spotted Executioner 9642 | -4/Warlord | Spotted Striker 9651 | -4/Warlord | Destroyed Executioner 9651 | -4/Warlord | Destroyed B-90 Cyclops 9670 | -4/Warlord | Discovered new exit (range 12) 9672 | -4/Warlord | Destroyed 11 combat bots 9695 | -4/Warlord | Entered Proximity Caves 9695 | -3/Proximity Caves | Accompanied by 5 allies 9704 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9949 | -3/Proximity Caves | Discovered new exit (range 8) 9965 | -3/Proximity Caves | Entered Research 9965 | -3/Research | Accompanied by 5 allies 9965 | -3/Research | Evolved 2 slots: Utility x2 9992 | -3/Research | Identified exit to Research 10096 | -3/Research | Incoming assault squad redirected 10130 | -3/Research | Identified exit to Armory 10130 | -3/Research | Identified exit to Quarantine 10342 | -3/Research | Build established: Hacker-Scout 10347 | -3/Research | Spotted B-86 Titan 10388 | -3/Research | Destroyed B-86 Titan 10459 | -3/Research | Repaired Antigrav System 10544 | -3/Research | Entered Armory 10544 | -3/Armory | Accompanied by 2 allies 10801 | -3/Armory | Repaired Imp. Antigrav System 10831 | -3/Armory | Repaired Antigrav System 11281 | -3/Armory | Spotted B-86 Titan 11284 | -3/Armory | Entered Research 11284 | -2/Research | Warlord forces began assault on 0b10 11284 | -2/Research | Evolved 2 slots: Utility x2 11364 | -2/Research | Central database locked down 11391 | -2/Research | Spotted B-90 Cyclops 11394 | -2/Research | Research machine network offline 11480 | -2/Research | Found Gui. Micro-nuke Launcher 11533 | -2/Research | Spotted B-90 Cyclops 11663 | -2/Research | Spotted B-90 Cyclops 11747 | -2/Research | Lost 7 parts (1p2n1u3w) 11892 | -2/Research | Borebot progress halted 11958 | -2/Research | Discovered new exit (range 21) 11967 | -2/Research | Borebot progress halted 11970 | -2/Research | Borebot progress halted 12136 | -2/Research | Spotted Striker 12136 | -2/Research | Spotted Striker 12180 | -2/Research | Rewired Striker 12230 | -2/Research | Lost 3 parts (1p1n1u) 12298 | -2/Research | Spotted Striker 12315 | -2/Research | Spotted Striker 12315 | -2/Research | Spotted Striker 12318 | -2/Research | Destroyed Striker 12339 | -2/Research | Spotted Striker 12527 | -2/Research | Met up with Warlord 12528 | -2/Research | Warlord invited to help at Command 12579 | -2/Research | Spotted Executioner 12597 | -2/Research | Spotted Executioner 12831 | -2/Research | Found Prototype Processor 12831 | -2/Research | Identified Exp. Core Analyzer 12855 | -2/Research | Found Prototype Processor 12855 | -2/Research | Identified Exp. Melee Analysis Suite 12870 | -2/Research | Identified exit to Access 12883 | -2/Research | Build established: Scavenger-Scout 12932 | -2/Research | Entered Access 12932 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12962 | -1/Access | Spotted B-99 Colossus 13019 | -1/Access | Lost 3 parts (1u2w) 13062 | -1/Access | Identified exit to Command 13129 | -1/Access | Lost 15 parts (2p3n9u1w) 13141 | -1/Access | Core integrity fell below 50% 13152 | -1/Access | Core integrity fell below 20% 13158 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13149_ Slug penetrates Drone. 13149_ Penetrated by Slug. 13149_ Acquired Nova Cannon. 13149_ Drone retrieved by Drone Bay. 13150_ Drone Bay destroyed. 13150_ >> Lost connection to Drone. 13150_ Slug penetrates Drone. 13150_ Adv. Quantum Shading Machine destroyed. 13150_ Slug penetrates Drone. 13150_ Drone destroyed. 13151_ Slammed into S-43 Plague. 13151_ Penetrated by Slug. 13151_ Adv. Target Analyzer destroyed. 13153_ Slug penetrates G-73 Enforcer. 13153_ Slug penetrates Wall. 13154_ Hacking Suite destroyed. 13155_ Slug penetrates Sealed Heavy Doors. 13155_ Slug penetrates Wall. 13156_ Sealed Heavy Doors breached. 13158_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ??? | | ??????????????????????????>?????????????????? ??? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ???????????????BB???????""#?????????????????? #?? | | ???????????????BB??????? ?????????????????# #?? | | ??????????????????????h? h?BB??????????????# #?? | | ???????????????????????? ?BB??????????????# #?? | | ??????????????????????#"" #?????????????????# #?? | | ????????????????####### #?????????????????# #?? | | ????????????????? u k #?????????????????# #?? | | ??????????????????????# @#?????????????????# #?? | | ??????????????????????# s###############???# #?? | | ??????????????????????# ggY ##### # | | ??????????????????????# g sl + | | ??????????????????????# sgs s l ##### # | | ??????????????????????#######g########/###### #? | | ????????????????????????# % ## # #?? | | ????????????????????????# g ## + #?? | | ????????????????????????# %% ## [ " # #?? | | ????????????????????????# h ## % """ # #?? | | ????????????????????????# h ## """ # #?? | | ????????????????????????# h ## " # #?? | | ???????????????????????## ## # #?? | | ???????????????????????# ## # #?? | | ???????????????????????####/######## # +?? | | ??????????????????????????# #?####?#####/#### #?? | | ??????????????????????????#s#? ]#?????? ??? #?? | | ??????????????????????????# # #?????? =?? %#?? | | ??????????????????????????# # #?????? [%#? ?? | | ??????????????????????????# + !#??????? *+?"T ?? | | ??????????????????????????# # ! #???????? # "" ?? | | ???????????????????????#### ######?????????# ? ?? | | ???????????????????????# #????????????? ???? | | ???????????????????????# #?????????????? ??? | | ??????????????????""???# #?????????????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 49 Energy Capacity 1550 Matter Stores 550 Matter Capacity 550 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 25 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 16 Melee Accuracy 18 Target Analysis 11 Armor Integrity Analysis 40 Offensive Hacking 48 Defensive Hacking 26 Item Schematics ----------------- Cmb. Airjet | -8/Storage | Hacked Lrn. Phase Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Kinetic Plating | -7/Zion | Archive Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Cmb. Gravmag System | -5/Factory | Scanalyzed Cmb. Antigrav System | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Scanalyzed Mak. Cloaking Device | -5/Factory | Scanalyzed Lrn. Tractor Beam | -4/Factory | Scanalyzed Imp. System Restoration Module | -4/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Neutrino Core | -4/Factory | Scanalyzed Hyp. Railgun | -2/Research | Scanalyzed Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Field Propulsion Array | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory L-41 Fighter | x3 | -6/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deconstruction Dodgeball, But With Guns Oh No You Don't! Party Time Challenges ------------ None Game ------ Seed CannonBarrageBoregun Manual? 0 Play Time 04:40:54 Cumulative 27.6 hours Start 2023.12.28 @ 14:17:05 End 2023.12.28 @ 19:02:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ef6413d4-fc58-459e-a8ec-74671f6b9663