Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.09 @ 14:07:25 Player: ok-primus Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1665) 1665 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6129 Bonus ------- Follower Combat Kills 239 Met Data Miner 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 90/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Power Amplifier Improved Signal Interpreter Makeshift Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Molecular Deconstructor Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit Improved Heat Sink Flak Gun Flak Gun Grenade Launcher Greatsword [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . . 1 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 77 | 7 3 . 6 8 21 15 12 . 5 Power 9 | 1 1 . 1 . 1 2 2 . 1 Engine 9 | 1 1 . 1 . 1 2 2 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 . 2 1 7 4 4 . 1 Treads 2 | . . . . . . . 1 . 1 Leg 19 | 2 1 . 2 1 7 4 2 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 24 | 2 . . 3 3 6 7 . . 3 Device 15 | . . . 2 2 3 6 . . 2 Storage 4 | 2 . . 1 . 1 . . . . Processor 3 | . . . . 1 1 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 1 . . 4 7 2 6 . . Energy Gun 4 | . . . . 3 . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 1 . . . 6 2 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 27 | . . . . . 3 5 7 . 12 Power 3 | . . . . . . . 1 . 2 Propulsion 11 | . . . . . . 2 4 . 5 Utility 5 | . . . . . 1 1 . . 3 Weapon 8 | . . . . . 2 2 2 . 2 Highest Loss Streak 11 | . . . . . 3 3 5 . 11 Average Slot Usage (%) 96 | . 99 100 98 94 97 99 98 100 75 Engine 9 | . 13 14 11 9 7 7 6 7 5 Leg 26 | . 28 28 33 27 30 29 24 15 9 Device 9 | . . . 9 16 12 12 15 15 10 Storage 19 | . 28 28 22 18 15 15 15 15 10 Processor 8 | . . . . 4 13 15 15 15 15 Energy Gun 2 | . . . . 13 2 . 2 7 4 Ballistic Gun 16 | . 28 28 22 3 12 14 10 7 4 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 17 17 17 27 31 30 31 32 32 32 Greatest Support 52 | 20 20 20 30 37 52 52 50 30 30 Greatest Overweight (x) 5 | 5 . . . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 8 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 Average Carried 8 | 4 6 7 7 10 9 9 9 10 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 4 Final Carried 10 | 4 8 8 10 10 10 10 10 10 4 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 1987 | 282 282 6 150 109 542 258 347 . 11 Remotely . | . . . . . . . . . . Salvage Created 2316 | 67 423 22 171 172 735 232 494 . . Parts 149 | 1 36 3 12 12 41 11 33 . . Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 7 25 . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 43 | . 11 . 3 3 10 5 11 . . Guns 43 | . 11 . 3 3 10 5 11 . . Classes Destroyed 13 | 1 6 . 1 . 4 . 1 . . Worker 1 | . . . . . 1 . . . . Builder 4 | . 1 1 1 . 1 . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . 1 . 1 . . . . . . Recycler 3 | 1 . . . . 2 . . . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 16 | . 6 . 2 . . . 8 . . Grunt 20 | . 5 . 1 3 6 4 1 . . Sentry 3 | . . . . . 2 . 1 . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . 1 . 1 . . Tinkerer 1 | . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 4 | 1 4 1 3 2 2 4 4 . . Combat Bots Only 4 | . 3 . 2 2 2 4 4 . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Damage Taken 4773 | . 296 . 54 202 1054 632 1070 . 1465 Core 821 | . 45 . 21 51 105 51 143 . 405 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 . 82 94 90 . . . . . Volleys Fired 183 | 10 34 1 15 14 56 18 34 . 1 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 130 | 40 40 40 40 130 130 56 88 . 88 Shots Fired 348 | 20 68 2 30 28 111 31 56 . 2 Gun 346 | 20 68 2 30 28 111 31 54 . 2 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 2 | . . . . . . . 2 . . Kinetic 313 | 20 68 2 30 12 97 31 52 . 1 Thermal 30 | . . . . 16 14 . . . . Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . . . . 2 . 1 Robot Hit Streak 16 | 3 12 1 5 12 14 16 13 . 4 Robot Miss Streak 6 | 2 4 1 2 1 4 4 6 . . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . . . 1 1 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . Shots Hit Robots 265 | 13 47 1 16 24 82 29 51 . 2 Core Hits 140 | 2 22 1 8 10 35 22 39 . 1 Critical Hits 4 | 1 . . 1 . . . 2 . . Critical Kills 2 | 1 . . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . Melee Attacks 4 | . . . . 3 . . 1 . . Impact . | . . . . . . . . . . Slashing 4 | . . . . 3 . . 1 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3849 | 150 590 22 240 323 1147 503 834 . 40 Guns 3849 | 150 590 22 240 323 1147 503 834 . 40 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3432 | 150 590 22 240 116 979 503 815 . 17 Thermal 375 | . . . . 207 168 . . . . Explosive . | . . . . . . . . . . Electromagnetic 42 | . . . . . . . 19 . 23 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 3 3 5 Average Corruption 1 | . . . . . 1 1 1 3 3 Corruption Purged . | . . . . . . . . . . Effects 15 | . . . . . 4 1 5 1 4 Message Errors 5 | . . . . . 3 1 . . 1 Matter Fused 3 | . . . . . . . 2 . 1 Energy Discharges 3 | . . . . . . . 2 . 1 Data Loss (minor) 4 | . . . . . 1 . 1 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 94 | . 2 . . 2 94 . . . . Average Temperature 23 | . 2 . . 2 34 . . . . Received Heat Transfer 1248 | . 111 . 9 117 432 297 153 . 129 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . Heat Transferred 888 | . . . . 481 407 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 279 | 5 279 30 228 155 161 . . . . Initial 30 | . 3 30 1 13 6 . . . . Average 66 | 2 140 16 142 57 48 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . Low Security (%) 89 | 100 67 100 59 100 100 . . . . Level 1 10 | . 32 . 40 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 6 . . . . Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 5 | . 1 . . 1 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 5 | . 3 . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 22 . 8 9 18 9 11 . 10 Peak Tracking Total 7 | . 6 . 3 4 4 7 4 . 6 Tactical Retreats 6 | . 1 . . 1 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 18 | . 6 . 2 2 4 . . 4 . Terminals 10 | . 4 . 2 1 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 86 | . 22 . 4 22 7 . . 31 . Successful 70 | . 14 . 3 19 3 . . 31 . Failed 16 | . 8 . 1 3 4 . . . . Catastrophic 3 | . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 7 . . . 5 . 1 . . Terminals 30 | . 17 . 4 3 6 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . 4 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 19 | . . . . 19 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 47 | . 9 . 3 2 2 . . 31 . Record 12 | . 1 . . . . . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 8 | . . . . . . . . 8 . Prototype ID Bank 5 | . 2 . . . . . . 3 . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 17 | . . . . 17 . . . . . Insert Component 7 | . . . . 7 . . . . . Analyze 10 | . . . . 10 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 4 . 2 2 4 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . 7 . . . 9 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . . 7 . . . . . Part Schematics Acquired 7 | . . . . 7 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 5 | . . 4 . . . . . . 1 Largest Group 4 | . . 4 3 . . . . . 1 Highest-Rated Group 94 | . . 71 40 . . . . . 94 Highest-Rated Ally 94 | . . 31 16 . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . 19 . . . . . 8 Total Damage 580 | . . . 216 . . . . . 364 Kills 8 | . . . 5 . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 4879 | 205 579 745 415 399 1053 345 698 134 306 Spaces Moved 3136 | 112 339 590 264 267 592 218 443 89 222 Core 105 | 52 . . . . . . . . 53 Treads 6 | . . . . . . . . . 6 Legs 2982 | 60 339 590 264 267 592 218 443 89 120 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 43 | . . . . . . . . . 43 Fastest Speed 35 | 50 120 120 120 120 122 120 120 150 35 Average Speed 123 | 136 120 120 120 122 122 120 129 150 125 Slowest Speed 300 | 300 120 120 120 123 122 123 150 150 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 8 67 97 25 20 15 42 55 75 44 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 6 | . . 2 . . . 1 . . 3 Spaces Dug 4 | . . . . 3 . . 1 . . Terrain Destroyed 4 | . . . . 3 . . 1 . . Melee 4 | . . . . 3 . . 1 . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total 3797 | 144 446 627 337 307 817 269 512 90 248 Wait 306 | 4 56 29 40 12 122 13 11 2 17 Move 3125 | 111 338 589 263 266 591 217 442 88 220 Hop 1 | . . . . . . . . . 1 Pick Up 47 | 11 9 4 6 . 9 . 7 . 1 Fast Attach 18 | 1 1 . 1 5 3 2 2 . 3 Attach 26 | 6 . . 1 . 4 4 9 . 2 Detach 3 | . . . . . . 1 1 . 1 Swap 33 | . 2 . 4 3 14 9 1 . . Drop 51 | 1 6 4 7 4 18 5 4 . 2 Fire 183 | 10 34 1 15 14 56 18 34 . 1 Melee 4 | . . . . 3 . . 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 14) 451 | -10/Materials | Discovered new exit (range 13) 515 | -10/Materials | Discovered new exit (range 10) 554 | -10/Materials | Repaired Assault Rifle 581 | -10/Materials | Repaired Ion Engine 761 | -10/Materials | Identified exit to Mines 785 | -10/Materials | Entered Mines 792 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 954 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 958 | -10/Mines | Discovered new exit (range 14) 1055 | -10/Mines | Received a Mining Laser from a helpful Derelict 1062 | -10/Mines | Learned location of Zion (-6) 1530 | -10/Mines | Entered Materials 1530 | -9/Materials | Accompanied by 3 allies 1530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1786 | -9/Materials | Identified exit to Materials 1885 | -9/Materials | Build established: Scavenger-Mutant 1945 | -9/Materials | Entered another Materials area 1945 | -8/Materials | Evolved 2 slots: Utility x2 2302 | -8/Materials | Discovered new exit (range 10) 2312 | -8/Materials | Identified exit to Factory 2344 | -8/Materials | Entered Factory 2344 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2345 | -7/Factory | Identified exit to Storage 2559 | -7/Factory | Lost 3 parts (1u2w) 3376 | -7/Factory | Discovered new exit (range 11) 3396 | -7/Factory | Identified exit to Lower Caves 3397 | -7/Factory | Entered Lower Caves 3472 | -7/Lower Caves | Encountered a Warlord checkpoint 3484 | -7/Lower Caves | Ambushed by wild Derelicts 3544 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3593 | -7/Lower Caves | Learned location of 1 exit from Factory 3728 | -7/Lower Caves | Discovered new exit (range 13) 3741 | -7/Lower Caves | Identified exit to Lower Caves 3742 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3742 | -7/Lower Caves | Entered another Lower Caves area 3776 | -7/Lower Caves | Discovered new exit (range 7) 3783 | -7/Lower Caves | Identified exit to Factory 3920 | -7/Lower Caves | Learned Factory garrison access intel 4013 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4057 | -7/Lower Caves | Found Prototype Special Weapon 4061 | -7/Lower Caves | Identified Molecular Deconstructor 4163 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4201 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4245 | -7/Lower Caves | Lost 5 parts (4n1w) 4357 | -7/Lower Caves | Discovered new exit (range 8) 4366 | -7/Lower Caves | Encountered a Warlord checkpoint 4366 | -7/Lower Caves | Identified exit to Data Miner 4440 | -7/Lower Caves | Entered Data Miner 4440 | -7/Data Miner | Discovered new exit (range 6) 4469 | -7/Data Miner | Met Data Miner 4514 | -7/Data Miner | Learned location of Section 7 (-2) 4514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4541 | -7/Data Miner | Received God Mode back door access code from Data Miner 4573 | -7/Data Miner | Identified exit to Proximity Caves 4574 | -7/Data Miner | Entered Proximity Caves 4639 | -6/Proximity Caves | Escorted by Enhanced Grunt 4639 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4727 | -6/Proximity Caves | Learned Factory interactive machine intel 4759 | -6/Proximity Caves | Spotted B-75 Beast 4786 | -6/Proximity Caves | Core integrity fell below 50% 4824 | -6/Proximity Caves | Core integrity fell below 20% 4847 | -6/Proximity Caves | Lost 11 parts (2p5n2u2w) 4880 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04816_ Imp. Flight Unit destroyed. 04817_ System corrupted: Component data lost. 04821_ Searching scrap... 04821_ Found Imp. Heavy Armor Plating. 04821_ Found Ripper. 04821_ Found 17 Matter. 04822_ Acquired Imp. Heavy Armor Plating. 04823_ Acquired 10 matter. 04831_ S-27 Virus destroyed. 04858_ System corrupted: Matter fused (-6). 04865_ Imp. Heavy Armor Plating destroyed. 04867_ Searching scrap... 04867_ Found Mak. Flight Unit. 04867_ Found Mak. Terrain Scanner. 04867_ Found Mak. Hacking Suite. 04867_ Found Power Amplifier. 04867_ Found 31 Matter. 04868_ Acquired 1 matter. 04868_ Acquired Power Amplifier. 04870_ Acquired Mak. Terrain Scanner. Map ----- +----------------------------------------------------+ | ??????????## ##??# ##???????????????????????? | | ??????????####?#### ## #??????????????????? | | ###???????????# #??????????????????? | | ????????#### ##??????????????????? | | ???????# ## #### #???????????????????? | | ####???# ## #???????????????????? | | # #?## #? ?????????????????? | | # ## #####? ????????????????? | | # ###??? ???????????????? | | # #????? ## ????????????????? | | ?# #?????##? ????????????????? | | ?###### ##????????? ?????????????????? | | ??????## ###??????????? ????????????????? | | ?#?????### ########??????? ??? ??????????????? | | ?????????## ##??? ###???????? ???????????????? | | ??????????#=#???? ##?????? #???????????????? | | ????????#?#!#????? ###???# #???????????????? | | ??????????#%#?????# ##?# ???????????????? | | ??????????# #??????# ## ????????????????? | | ??????????# #???#### ?????????????????? | | ??????????# ##### #??????????????????? | | ??????????# #???????????????????? | | ??????????# sp #????????????????????? | | ??????????##### #????????????????????? | | ?????????????## s ##???????????????????? | | ?????????????# @ #???????????????????? | | ?????????????# ## #####???????????????????? | | ?????????????## ###### ##???????????????????????? | | ??????????????###????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseLightRegulator Manual? 0 Play Time 01:07:59 Cumulative 30.5 hours Start 2021.01.09 @ 13:00:06 End 2021.01.09 @ 14:07:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 382015cd-9837-4534-8c51-5c6e03cf99ab