Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 20:00:43 Player: Maulwurf Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (408) 408 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1778 Bonus ------- None Cogmind --------- Core Integrity 147/400 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (185) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg VSS Leg > --- UTILITY (2) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Medium Laser Beam Cannon Light Assault Rifle Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg VSS Leg VSS Leg Improved Signal Interpreter Seismic Detector EM Pulse Gun Light Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Medium Laser Beam Cannon Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg VSS Leg VSS Leg Improved Signal Interpreter Seismic Detector EM Pulse Gun Light Cannon [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 21 | 10 3 6 2 . Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 1 1 . . Treads 2 | 2 . . . . Leg 4 | 2 1 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 1 . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 . 2 2 . Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 88 100 Engine 11 | . 13 11 11 11 Leg 23 | . 27 22 22 22 Device 6 | . 14 5 . . Storage 11 | . 14 11 11 11 Processor 5 | . . 5 11 11 Energy Gun 18 | . 14 22 11 11 Energy Cannon 1 | . . . . 11 Ballistic Gun 18 | . 14 21 11 11 Ballistic Cannon 1 | . . . 11 11 Peak Build Rating 16 | 7 8 15 16 16 Average Rating 11 | 5 7 12 15 16 On Entrance 9 | . 7 8 15 16 Naked Turns . | . . . . . Heaviest Build 36 | 15 30 34 36 36 Greatest Support 22 | 20 20 22 22 22 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 6 11 15 15 14 Average Carried 10 | 3 8 11 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 11 15 13 14 Class Distribution -------------------- 70% | Gunner 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 570 | 324 42 204 . . Remotely . | . . . . . Salvage Created 625 | 120 83 422 . . Parts 40 | 13 6 21 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 9 | . 2 7 . . Guns 9 | . 2 7 . . Classes Destroyed 4 | 2 1 1 . . Tunneler 3 | 3 . . . . Recycler 2 | 1 . 1 . . Grunt 6 | . 2 4 . . Sentry 3 | . . 3 . . Best Kill Streak 4 | 3 2 4 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 35 | . 7 28 . . Missed 5 | . 1 4 . . Damage Taken 652 | . 92 560 . . Core 269 | . 16 253 . . Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 93 . . . Volleys Fired 30 | 8 5 17 . . Largest 4 | 2 2 4 . . Hottest 140 | 70 70 140 . . Shots Fired 88 | 16 9 63 . . Gun 88 | 16 9 63 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 45 | 8 5 32 . . Thermal 43 | 8 4 31 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 6 10 7 . . Robot Miss Streak 7 | 1 1 7 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 51 | 11 7 33 . . Core Hits 29 | 5 5 19 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . 1 . . Burn 2 | 1 . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 640 | 138 85 417 . . Guns 640 | 138 85 417 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 292 | 78 34 180 . . Thermal 348 | 60 51 237 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 4 Average Corruption 1 | . . 1 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . 8 . 3 Message Errors 4 | . . 3 . 1 Matter Fused 1 | . . 1 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . 1 . . Data Loss (major) 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 595 | 18 78 595 . . Average Temperature 165 | 8 44 223 . . Received Heat Transfer 201 | . 51 150 . . Effects 13 | . . 13 . . Shutdowns 2 | . . 2 . . Energy Bleed 2 | . . 2 . . Matter Decay 3 | . . 3 . . Short Circuit 2 | . . 2 . . Damage (major) 1 | . . 1 . . Damage (core) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1184 | 259 148 777 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 126 | 20 78 126 48 . Initial 48 | . 13 32 48 . Average 37 | 8 35 42 48 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 3 11 . . Peak Tracking Total 3 | . 2 3 . . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 1 3 . . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 6 . . Successful . | . . . . . Failed 8 | . 2 6 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 8 | . 2 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1769 | 135 372 1030 3 229 Spaces Moved 770 | 76 205 366 1 122 Core 11 | 11 . . . . Treads 13 | 13 . . . . Legs 746 | 52 205 366 1 122 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 185 185 185 Average Speed 175 | 116 166 189 185 185 Slowest Speed 260 | 160 260 190 185 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 6 28 31 5 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1128 | 107 228 665 3 125 Wait 269 | 1 3 263 . 2 Move 766 | 75 204 365 . 122 Hop . | . . . . . Pick Up 33 | 11 11 10 . 1 Fast Attach . | . . . . . Attach 18 | 9 2 5 2 . Detach 3 | 2 . 1 . . Swap 3 | 1 1 1 . . Drop 6 | . 2 3 1 . Fire 30 | 8 5 17 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 13) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Weapon x2 809 | -9/Materials | Build established: Gunner 1438 | -9/Materials | Discovered new exit (range 16) 1523 | -9/Materials | Core integrity fell below 50% 1536 | -9/Materials | Identified exit to Mines 1538 | -9/Materials | Entered Mines 1539 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1541 | -9/Mines | Entered Zion 1560 | -7/Zion | Given A8's code to call for help 1620 | -7/Zion | Found CR-A16's Pointy Stick 1630 | -7/Zion | Discovered new exit (range 9) 1724 | -7/Zion | System corruption cleaned by Quarantine Array 1770 | -7/Zion | Self-destructed Last Messages --------------- 01560_ A8 warps through subspace. 01597_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. CR-A16: Yer a young one. Young and full of spirit, I can tell. Ah to be young again and in the height of my Behemoth-slaying days... I like to jab them with a pointy stick until they fall over. I take your silence as disbelief. That's what they all say, but we'll prove them wrong! Take my pointy stick, and go forth to remind everyone that CR-A16 the Behemoth Slayer is no myth! 01615_ CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." 01620_ Acquired CR-A16's Pointy Stick. 01630_ System corrupted: Substantial component data lost. 01630_ EXIT=FOUND 01695_ System corrupted: Energy discharge (-92). 01715_ E82JDI%B&VVCA6QK2Q9 AYWV 01724_ System quarantine in progress... 01724_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 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""??????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledIonicSpear Manual? 0 Play Time 00:22:20 Cumulative 20.8 hours Start 2024.09.17 @ 23:21:58 End 2024.09.26 @ 20:00:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 390135be-2966-4419-81aa-f9fb4024cd28