Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 00:10:53 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (6) 30 Value Destroyed (150) 150 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 8114 Bonus ------- Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 28/1450 Matter 289/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Makeshift Terrain Scan Processor Improved Propulsion Shielding Advanced Focal Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Grenade Launcher Improved Grenade Launcher [Rating: 24] Favorites ----------- Power None Propulsion None Utility Improved Propulsion Shielding Device Advanced Focal Shield Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Grenade Launcher Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 16 | . . . 2 2 2 2 . 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 9 | . . . . . 1 . . 1 3 1 1 . 2 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 6 | . . . . . . . . 1 2 1 1 . 1 Device 1 | . . . . . . . . . . . 1 . . Storage . | . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . . Hackware 3 | . . . . . . . . . 2 . . . 1 Protection 1 | . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 3 | . . . . . 1 . . . 1 . . . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 5 | . . . . . . . . . . . . 2 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . 2 2 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 6 | . . . . . . . . 2 12 23 23 11 8 Processor 1 | . . . . . . . . . . 5 5 4 2 Hackware 2 | . . . . . . . . . 6 11 10 2 2 Protection 2 | . . . . . . . . 2 5 5 5 4 4 Naked Turns 383 | . 4 57 51 38 114 44 17 58 . . . . . Heaviest Build 2 | . . . . . . . . 2 2 2 2 2 2 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 2 2 2 2 5 5 5 5 5 5 Average Carried 3 | . . . . 2 1 2 2 3 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 2 2 2 2 5 5 5 5 5 5 Class Distribution -------------------- 82% | Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Matter Collected 286 | 161 . . . . . . . . 95 24 . 6 . Remotely . | . . . . . . . . . . . . . . Salvage Created 48 | . . . . . 37 . . . 11 . . . . Parts 7 | . . . . . 7 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 5 | . . . . . 3 . . . 2 . . . . AOE 5 | . . . . . 3 . . . 2 . . . . Classes Destroyed 2 | . . . . . 2 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Swarmer 5 | . . . . . 3 . . . 2 . . . . Best Kill Streak 4 | . . . . . 4 . . . 2 . . . . Combat Bots Only 3 | . . . . . 3 . . . 2 . . . . Max Kills in Single Turn 2 | . . . . . 2 . . . 2 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Damage Taken 3477 | . . 28 324 . 122 . 42 16 503 . 105 822 1515 Core 3309 | . . 28 324 . 91 . 42 16 503 . 105 778 1422 Absorbed by Shields 41 | . . . . . . . . . . . . 41 . Core Remaining (%) 74 | 100 . 88 19 100 87 . 95 . . 48 90 40 . Volleys Fired 7 | . . . . . 3 . . . 2 . . . 2 Largest 1 | . . . . . 1 . . . 1 . . . 1 Hottest 36 | . . . . . 36 . . . 36 . . . 36 Shots Fired 7 | . . . . . 3 . . . 2 . . . 2 Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . 3 . . . 2 . . . 2 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 7 | . . . . . 3 . . . 2 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . 1 . . . 3 . . . 4 Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . 1 . . . 2 . . . 1 Core Hits 13 | . . . . . 7 . . . 2 . . . 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 769 | . . 14 . . 358 . . . 271 . 5 34 87 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 650 | . . . . . 322 . . . 271 . . . 57 Melee . | . . . . . . . . . . . . . . Ramming 119 | . . 14 . . 36 . . . . . 5 34 30 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 650 | . . . . . 322 . . . 271 . . . 57 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 . . . . . . 3 3 Average Corruption 2 | . . . . . 2 . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . 1 . . . . . . 1 . Matter Fused 1 | . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . . . . . 10 Projectiles . | . . . . . . . . . . . . . . Explosions 10 | . . . . . . . . . . . . . 10 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . 6 . . 17 . . . . . 2 17 68 Shots 1 | . . . . . . . . . . . . . 1 Rammed 19 | . . 3 . . 9 . . . . . 1 2 4 Targets Rammed 19 | . . 3 . . 9 . . . . . 1 2 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . Received Heat Transfer 417 | . . 6 135 . 9 . . . 54 . 18 33 162 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Peak Influence 336 | . . 20 37 45 175 85 63 78 . . 112 170 336 Initial 103 | . . . 7 15 20 85 63 32 . . 97 58 103 Average 98 | . . 3 27 30 62 85 63 54 . . 99 76 204 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 100 100 100 100 . . 100 100 57 Level 1 12 | . . . . . . . . . . . . . 42 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . 1 1 . . 2 . . . 1 1 Investigation 1 | . . . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . . . 1 1 . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Distress Signals 1 | . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 76 | . . 2 8 1 7 . 1 6 10 1 1 16 23 Peak Tracking Total 14 | . . 2 8 1 7 . 1 5 8 1 1 14 14 Tactical Retreats 7 | . . . . . 1 . . . 2 . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Traps Triggered 3 | . . . . . 1 . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Machines Accessed 7 | . . . . . . 1 . 1 . . . 1 4 Terminals 7 | . . . . . . 1 . 1 . . . 1 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 12 | . . . . . . 2 . 1 . . . 3 6 Successful 5 | . . . . . . 1 . 1 . . . 1 2 Failed 7 | . . . . . . 1 . . . . . 2 4 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 12 | . . . . . . 2 . 1 . . . 3 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . . 1 . 1 . . . 1 2 Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . 1 . . . 1 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . Total Damage 105 | . . 105 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Turns Passed 1022 | 11 4 57 51 38 121 44 17 96 192 42 21 93 235 Spaces Moved 1917 | 22 8 107 97 76 208 88 33 183 367 80 37 165 446 Core 1917 | 22 8 107 97 76 208 88 33 183 367 80 37 165 446 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 17 | 3 6 40 21 13 7 5 44 8 56 17 2 8 21 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 1 . . Scrap Searched 4 | . . . . . . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 44 | . . . . . 22 . . . 13 . . . 9 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 44 | . . . . . 22 . . . 13 . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Total 1957 | 21 7 109 98 75 221 87 32 186 372 80 39 175 455 Wait . | . . . . . . . . . . . . . . Move 1906 | 21 7 106 96 75 207 87 32 182 366 79 37 165 446 Hop . | . . . . . . . . . . . . . . Pick Up 6 | . . . 2 . . . . 3 . . . . 1 Fast Attach 6 | . . . . . . . . 1 2 1 1 . 1 Attach 3 | . . . . . 1 . . . 1 . . . 1 Detach 2 | . . . . . 1 . . . 1 . . . . Swap . | . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . 1 . . Fire 7 | . . . . . 3 . . . 2 . . . 2 Melee . | . . . . . . . . . . . . . . Ram 17 | . . 3 . . 9 . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Ext] / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 12 | -10/Materials | Discovered new exit (range 8) 16 | -10/Materials | Entered Mines 19 | -10/Mines | Received a Mining Laser from a helpful Derelict 65 | -10/Mines | Discovered new exit (range 15) 73 | -10/Mines | Entered Materials 73 | -9/Materials | Evolved 2 slots: Utility x2 112 | -9/Materials | Core integrity fell below 50% 118 | -9/Materials | Discovered new exit (range 14) 123 | -9/Materials | Core integrity fell below 20% 124 | -9/Materials | Entered another Materials area 124 | -8/Materials | Evolved 2 slots: Utility x2 155 | -8/Materials | Discovered new exit (range 15) 162 | -8/Materials | Entered Factory 162 | -7/Factory | Evolved 2 slots: Utility x2 281 | -7/Factory | Discovered new exit (range 4) 283 | -7/Factory | Entered another Factory area 283 | -6/Factory | Evolved 2 slots: Utility x2 307 | -6/Factory | Build established: Mutant 310 | -6/Factory | Discovered new exit (range 10) 327 | -6/Factory | Identified exit to DSF 327 | -6/Factory | Entered DSF 334 | -6/DSF | Discovered new exit (range 16) 344 | -6/DSF | Entered Factory 344 | -5/Factory | Evolved 2 slots: Utility x2 389 | -5/Factory | Identified exit to Upper Caves 440 | -5/Factory | Entered Upper Caves 474 | -5/Upper Caves | Learned location of Armory (-4) 517 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 622 | -5/Upper Caves | Core integrity fell below 50% 626 | -5/Upper Caves | Discovered new exit (range 15) 632 | -5/Upper Caves | Entered another Upper Caves area 666 | -5/Upper Caves | Discovered new exit (range 15) 672 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 674 | -5/Upper Caves | Entered Factory 674 | -4/Factory | Evolved 2 slots: Utility x2 690 | -4/Factory | Discovered new exit (range 11) 695 | -4/Factory | Entered Research 695 | -3/Research | Evolved 2 slots: Utility x2 768 | -3/Research | Core integrity fell below 50% 768 | -3/Research | Identified exit to Research 788 | -3/Research | Entered another Research area 788 | -2/Research | Evolved 2 slots: Utility x2 930 | -2/Research | Core integrity fell below 50% 953 | -2/Research | Core integrity fell below 20% 1023 | -2/Research | Self-destructed Last Messages --------------- 00929_ Slug penetrates U-05 Engineer. 00929_ U-05 Engineer destroyed. 00929_ Slug penetrates H-88 Terminator. 00932_ Slug penetrates Wall. 00933_ Penetrated by Slug. 00945_ Slug penetrates R-10 Processor. 00947_ P-80 Master resets W-44 Eye, system corruption cleaned. 00948_ Penetrated by Slug. 00949_ Slug penetrates Wall. 00949_ Slug penetrates H-88 Terminator. 00951_ Slug penetrates Wall. 00952_ Slug penetrates U-05 Engineer. 00956_ Penetrated by Slug. 00956_ Slug penetrates U-05 Engineer. 00958_ Slug penetrates Wall. 00958_ Penetrated by Slug. 00979_ Door malfunctions. 01001_ Slammed into W-44 Eye. 01017_ Connecting with Terminal... 01020_ Door malfunctions. Map ----- +----------------------------------------------------+ | #####+####?????????# +????????? | | #?????????# #????????? | | ########### #????????? | | + #????????? | | ########### #????????? | | #?????????# #????????? | | #?????????# #????????? | | ! #?????????# #????????? | | #???####### #????????? | | ##########???# ########## | | ?????????????#+##### ## * # | | ???????????????????# ## # | | ???????????????????# ## ""# | | ???????????????????# ## ""# | | ???????????????????# ##! ""# | | ??????????####?????# ## T# | | ??????????# ???# ## ""# | | ??????????# ### ## ""# | | ??????????# # ""# | | ??????????# / # | | ??????????# #### # # | | ??????????# ????#+######### | | ??????????### ?????# #? | | ????????????# ??????# #? | | ????????????#???????#!!! #? | | ????????????????????#!!! @ #? | | ????????????????????#!!! ! #? | | ????????????????????# #? | | ????????????????????# s #? | | ????????????????????# s s #? | | ????????????????????# s #? | | ????????????????????####/#####? | | ??????????????????????? #????? | | ??????????????????????? #????? | | ??????????????????????? #????? | | ??????????????????????? #????? | | ?????????????????????? #????? | | ?????????????????????? ?????? | | ?????????????????????? ?????? | | ?????????????????????? ?????? | | ??????????????????????? ??????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructBehemothMegatreads Manual? 0 Play Time 00:12:54 Cumulative 215.5 hours Start 2023.05.16 @ 00:00:40 End 2023.05.16 @ 00:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 640 Rogue 640 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22c01b93-457b-4769-af85-5c4e5aabc179