Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 08:57:43 Player: Mado Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (4798) 4798 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1549) 1549 TOTAL SCORE: 9907 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 1406 Friendly Fire -208 Cogmind --------- Core Integrity 0/700 Matter 329/450 Energy 304/310 System Corruption 18% Temperature Warm (141) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ Huge Storage Unit Large Matter Pod (fused) Advanced Visual Processing Unit Target Analyzer Core Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- Gatling Laser Advanced Assault Cannon > --- INVENTORY (25) --- Carbon-fiber Leg Medium Armored Exoskeleton Advanced Cooling System Melee Analysis Suite Launcher Guidance Computer Transmission Jammer Improved Light Armor Plating Layered Medium Armor Plating Graphene Brace Hacking Suite Heavy EM Shotgun Precision Shock Rifle Advanced Assault Cannon Advanced Assault Cannon Faulty Precision Grenade Launcher Precision Grenade Launcher Improved Datajack Ripper Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Armored Exoskeleton > --- UTILITY ---------- Large Matter Pod Advanced Visual Processing Unit Target Analyzer Core Analyzer Transmission Jammer Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Advanced Assault Cannon Light Antimatter Cannon > --- INVENTORY -------- Myomer Leg Advanced Cooling System Improved Light Armor Plating Advanced Assault Cannon [Rating: 64] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 2 . . Weapon . | . . . . . . . Parts Attached 206 | 4 7 44 43 85 6 17 Power 19 | . 1 6 2 10 . . Engine 17 | . 1 6 2 8 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 64 | 2 . 15 10 30 1 6 Treads 7 | 2 . 4 1 . . . Leg 39 | . . . 7 25 1 6 Wheel 9 | . . 7 2 . . . Hover 9 | . . 4 . 5 . . Flight . | . . . . . . . Utility 56 | . 5 8 17 23 . 3 Device 15 | . . 3 2 10 . . Storage 11 | . 3 2 2 3 . 1 Processor 6 | . . . 1 5 . . Hackware 3 | . . . 1 . . 2 Protection 21 | . 2 3 11 5 . . Artifact . | . . . . . . . Weapon 67 | 2 1 15 14 22 5 8 Energy Gun 21 | . . 8 5 5 . 3 Energy Cannon 9 | . 1 . . 8 . . Ballistic Gun 10 | 2 . 3 4 1 . . Ballistic Cannon 11 | . . . . 4 5 2 Launcher 5 | . . 2 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 11 | . . 2 4 3 . 2 Unidentified Prototypes 5 | . . . . 2 1 2 Corrupted Parts 3 | . . . . 2 . 1 System Corruption 5 | . . . . 3 . 2 Parts Lost 45 | . . 8 5 32 . . Power 5 | . . 1 . 4 . . Propulsion 13 | . . 4 3 6 . . Utility 18 | . . . 2 16 . . Weapon 9 | . . 3 . 6 . . Highest Loss Streak 6 | . . 5 2 6 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 87 92 97 88 84 94 Engine 7 | . 9 11 9 5 7 7 Treads 4 | . 28 9 8 . . . Leg 14 | . . . 15 20 8 17 Wheel 2 | . . 14 2 . . . Device 9 | . . 8 10 13 15 4 Storage 10 | . 11 11 11 6 7 14 Processor 9 | . . . 5 7 23 23 Hackware 3 | . . . 6 4 . 5 Protection 9 | . 9 12 10 11 7 5 Energy Gun 6 | . . 15 11 1 . 5 Energy Cannon 3 | . 8 2 . 9 . . Ballistic Gun 2 | . 19 2 6 . . . Ballistic Cannon 2 | . . . . 2 14 5 Peak Build Rating 64 | 4 7 22 37 57 64 60 Average Rating 38 | 3 6 16 29 45 59 55 On Entrance 26 | . 4 7 22 37 55 60 Naked Turns . | . . . . . . . Heaviest Build 138 | 4 16 31 43 138 36 113 Greatest Support 66 | 40 40 66 66 60 60 65 Greatest Overweight (x) 4 | . . 4 1 3 . 2 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 25 | 5 25 10 10 25 5 25 Average Capacity 14 | 5 7 9 10 15 5 23 Most Carried 23 | 5 8 10 10 23 5 22 Average Carried 11 | 3 5 8 9 11 4 14 Final Capacity 25 | 5 8 10 10 5 5 25 Final Carried 20 | 5 7 9 10 4 5 20 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3424 | 246 13 629 644 1371 178 343 Remotely . | . . . . . . . Salvage Created 5175 | . 13 1039 1796 1746 189 392 Parts 246 | . 4 66 65 95 . 16 Haulers Intercepted 3 | . . 1 1 . . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 85 | . . 20 27 32 . 6 Guns 47 | . . 10 27 7 . 3 Cannons 29 | . . 6 . 23 . . AOE 9 | . . 4 . 2 . 3 Classes Destroyed 16 | . 1 7 3 5 . . Worker 4 | . . 1 . 2 . 1 Builder 2 | . . . 1 1 . . Tunneler 1 | . . . . 1 . . Hauler 3 | . . 1 1 . . 1 Recycler 7 | . . 2 4 1 . . Mechanic 1 | . . . . 1 . . Operator 5 | . . 1 2 1 . 1 Watcher 12 | . 1 4 4 2 . 1 Swarmer 5 | . . 1 4 . . . Grunt 42 | . . 14 15 10 . 3 Duelist 1 | . . . 1 . . . Sentry 14 | . . 5 5 3 . 1 Specialist 7 | . . . . 7 . . Hunter 6 | . . . 2 2 . 2 Programmer 8 | . . . . 8 . . Heavy 2 | . . . . 2 . . Best Kill Streak 6 | . 1 5 6 3 . 3 Combat Bots Only 4 | . . 4 4 3 . 3 Max Kills in Single Turn 3 | . 1 3 1 1 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 854 | . . 157 226 424 . 47 Missed 236 | . . 39 57 131 . 9 Damage Taken 9588 | . 14 1631 2384 4710 . 849 Core 1245 | . . 306 225 590 . 124 Absorbed by Shields 192 | . . . 106 86 . . Redirected to Shielding 45 | . . 45 . . . . Ignored by Resistances 217 | . . . . 217 . . Regen/Repaired (Parts) 292 | . . 141 124 . 2 25 Core Remaining (%) 70 | 100 100 23 59 . . . Volleys Fired 392 | 1 2 89 128 137 6 29 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 40 80 126 126 160 96 128 Shots Fired 708 | 2 4 168 250 222 13 49 Gun 466 | 2 2 130 250 54 . 28 Cannon 226 | . 2 29 . 163 13 19 Launcher 16 | . . 9 . 5 . 2 Special . | . . . . . . . Kinetic 163 | 2 2 32 46 49 13 19 Thermal 529 | . 2 127 204 168 . 28 Explosive 16 | . . 9 . 5 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 1 17 12 13 5 10 Robot Miss Streak 7 | . 3 5 4 4 2 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 464 | . 1 95 176 146 10 36 Core Hits 217 | . 1 41 74 61 2 38 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . . 3 10 5 . . Burn 13 | . . 3 9 1 . . Destroy 1 | . . . 1 . . . Blast 4 | . . . . 4 . . Melee Attacks 20 | . . 4 6 5 . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 12 | . . . 2 5 . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10942 | . 15 1970 3087 4446 367 1057 Guns 5684 | . 15 1210 3087 836 . 536 Cannons 3988 | . . 262 . 3154 367 205 Explosions 1262 | . . 498 . 456 . 308 Melee . | . . . . . . . Ramming 8 | . . . . . . 8 Kinetic 2511 | . 15 258 594 1072 367 205 Thermal 7295 | . . 1214 2493 2993 . 595 Explosive 1128 | . . 498 . 381 . 249 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 13 13 18 Average Corruption 10 | . . . . 6 13 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 203 | . . . . 84 15 104 Message Errors 35 | . . . . 12 3 20 Matter Fused 44 | . . . . 21 2 21 Heat Flow Errors 29 | . . . . 7 3 19 Energy Discharges 21 | . . . . 8 1 12 Parts Rejected 5 | . . . . 4 . 1 Parts Fused 5 | . . . . 4 1 . Data Loss (minor) 30 | . . . . 16 2 12 Data Loss (major) 12 | . . . . 3 1 8 Misfires 8 | . . . . 4 1 3 Alerts 6 | . . . . 2 1 3 Misdirections 2 | . . . . . . 2 Weapon Failures 6 | . . . . 3 . 3 Overload Shots . | . . . . . . . Overflow Damage 96 | . . 13 . 83 . . Projectiles 53 | . . 5 . 48 . . Explosions 43 | . . 8 . 35 . . Melee . | . . . . . . . Knockbacks 12 | . . . . 7 3 2 Impact . | . . . . . . . Kinetic 12 | . . . . 7 3 2 Secondary . | . . . . . . . Self-Inflicted Damage 163 | . . 112 . 51 . . Shots 6 | . . 5 . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 492 | . 36 492 464 432 134 374 Average Temperature 115 | . 20 133 123 107 57 107 Received Heat Transfer 2868 | . . 729 984 978 . 177 Effects 26 | . . 8 10 4 . 4 Shutdowns 7 | . . 1 3 2 . 1 Energy Bleed 5 | . . 1 1 2 . 1 Interference 7 | . . 1 4 . . 2 Matter Decay 3 | . . 2 1 . . . Damage (minor) 4 | . . 3 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 33 | . . 6 11 12 . 4 Heat Transferred 15485 | . . 2849 6068 5367 . 1201 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 1727 | . 21 396 352 544 181 1727 Initial 181 | . . 8 128 155 181 . Average 328 | . 4 263 176 213 175 740 Maximum Alert Level 5 | . . 1 1 2 . 5 Low Security (%) 47 | 100 100 12 69 58 100 17 Level 1 28 | . . 87 30 21 . 9 Level 2 11 | . . . . 20 . 24 Level 3 7 | . . . . . . 32 Level 4 1 | . . . . . . 5 Level 5 2 | . . . . . . 10 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 46 | . 2 2 5 17 . 20 Investigation 14 | . 1 2 2 2 . 7 Extermination 10 | . . . . 6 . 4 Reinforcement 16 | . 1 . 3 8 . 4 Assault 5 | . . . . 1 . 4 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 13 | . . 3 5 1 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 161 | . 1 29 45 43 . 43 Peak Tracking Total 5 | . 1 5 4 5 . 5 Tactical Retreats 8 | . . 3 1 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 10 | . 2 3 2 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . 3 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 30 | . . 2 2 14 . 12 Max in Single Turn 8 | . . 1 1 8 . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 33 | . 3 8 6 5 . 11 Terminals 21 | . 1 5 4 4 . 7 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . 1 1 . . 1 Recycling Units 2 | . 2 . . . . . Scanalyzers 5 | . . 2 1 1 . 1 Garrison Access . | . . . . . . . Total Hacks 122 | . 10 32 30 14 . 36 Successful 78 | . 6 22 23 7 . 20 Failed 44 | . 4 10 7 7 . 16 Catastrophic 6 | . 1 . 1 . . 4 Database Lockouts . | . . . . . . . Manual 20 | . . . . . . 20 Terminals 75 | . 4 15 20 12 . 24 Fabricators 5 | . . . . . . 5 Repair Stations 11 | . . 5 4 . . 2 Recycling Units 6 | . 6 . . . . . Scanalyzers 25 | . . 12 6 2 . 5 Garrison Access . | . . . . . . . Terminal Hacks 40 | . 2 9 13 6 . 10 Record 14 | . . 7 3 2 . 2 Prototype ID Bank 2 | . 1 . . . . 1 Open DSF 3 | . . . . 1 . 2 Branch Access Points 1 | . . . . . . 1 Emergency Access Points 3 | . . . 1 1 . 1 Terminal Index 1 | . . . . . . 1 Alert Level 6 | . 1 1 4 . . . Unreport Threat 3 | . . . 1 . . 2 Locate Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . . 1 2 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 9 | . . 4 4 . . 1 Scan Component 5 | . . 2 2 . . 1 Repair 4 | . . 2 2 . . . Recycling Unit Hacks 4 | . 4 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 20 | . . 9 6 1 . 4 Insert Component 13 | . . 6 3 1 . 3 Analyze 7 | . . 3 3 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 Terminals 2 | . . . . . . 2 Botnet 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 22 | . 2 5 4 2 . 9 Full Trace Events 16 | . 1 3 3 2 . 7 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 3 3 . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 117 | . . . . . . 117 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired 4 | . . 2 2 . . . Time 152 | . . 76 76 . . . Parts Recycled . | . . . . . . . Recycled Matter 3 | . 3 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 8 | . . 3 3 1 . 1 Part Schematics Acquired 7 | . . 3 3 . . 1 Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 9 | . . 2 2 4 . 1 Non-combat 7 | . . . 2 4 . 1 Combat 2 | . . 2 . . . . Robot Hacks Applied 14 | . . 2 5 5 . 2 parse_system 4 | . . 2 1 1 . . no_distress 5 | . . . 3 1 . 1 find_chute 1 | . . . . 1 . . find_fabricator 1 | . . . . 1 . . find_dsf 1 | . . . . 1 . . check_alert 2 | . . . 1 . . 1 Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 21 | . . . . . 21 . Largest Group 21 | . . . . . 21 20 Highest-Rated Group 579 | . . . . . 579 559 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders . | . . . . . . . Ally Attacks 353 | . . . . . . 353 Total Damage 7062 | . . . . . . 7062 Kills 58 | . . . . . . 58 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 10707 | 75 297 1560 2550 3263 411 2551 Spaces Moved 4913 | 46 167 978 1093 1326 265 1038 Core 13 | 12 . 1 . . . . Treads 886 | 34 167 285 400 . . . Legs 3294 | . . . 682 1309 265 1038 Wheels 520 | . . 509 11 . . . Hover 200 | . . 183 . 17 . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 52 105 102 120 140 Average Speed 163 | 131 160 106 138 192 138 212 Slowest Speed 360 | 160 160 250 240 270 140 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 33 57 54 31 93 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 199 | . . 75 . 95 . 29 Melee . | . . . . . . . Projectile 20 | . . . . 18 . 2 AOE 179 | . . 75 . 77 . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 6910 | 59 194 1337 1875 1805 307 1333 Wait 1082 | . 11 157 565 144 . 205 Move 4908 | 45 166 977 1092 1326 264 1038 Hop . | . . . . . . . Pick Up 171 | 9 5 32 20 70 13 22 Fast Attach 29 | . . 12 6 11 . . Attach 110 | 4 6 21 11 47 6 15 Detach 28 | . 3 5 2 7 1 10 Swap 67 | . 1 11 26 27 . 2 Drop 99 | . . 29 19 28 17 6 Fire 392 | 1 2 89 128 137 6 29 Melee 20 | . . 4 6 5 . 5 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . 3 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 726 | -9/Materials | Discovered new exit (range 16) 778 | -9/Materials | Core integrity fell below 50% 813 | -9/Materials | Lost 5 parts (3n2w) 1236 | -9/Materials | Repaired Imp. Light Armor Plating 1277 | -9/Materials | Repaired Field Laser 1548 | -9/Materials | Discovered new exit (range 13) 1933 | -9/Materials | Entered another Materials area 1933 | -8/Materials | Evolved 2 slots: Utility x2 3335 | -8/Materials | Build established: Scavenger-Mutant 3768 | -8/Materials | Repaired Field Laser 3807 | -8/Materials | Repaired Field Laser 4121 | -8/Materials | Discovered new exit (range 15) 4335 | -8/Materials | Discovered new exit (range 13) 4432 | -8/Materials | Build established: Mutant 4483 | -8/Materials | Entered Factory 4483 | -7/Factory | Evolved 2 slots: Utility x2 5715 | -7/Factory | Cargo convoy interrupted 5731 | -7/Factory | Build established: Scavenger-Mutant 6118 | -7/Factory | Build established: Mutant 6506 | -7/Factory | Lost 5 parts (4u1w) 6623 | -7/Factory | Lost 4 parts (1p2n1u) 6687 | -7/Factory | Discovered new exit (range 11) 6737 | -7/Factory | Lost 5 parts (3u2w) 6857 | -7/Factory | Core integrity fell below 50% 6882 | -7/Factory | Lost 3 parts (1p1u1w) 6980 | -7/Factory | Discovered new exit (range 14) 7059 | -7/Factory | System corruption reached 10% 7092 | -7/Factory | Lost 6 parts (1p1n3u1w) 7116 | -7/Factory | Build established: Scavenger-Mutant 7332 | -7/Factory | Lost 3 parts (1p2n) 7392 | -7/Factory | Core integrity fell below 20% 7683 | -7/Factory | First assault squad dispatched 7746 | -7/Factory | Sucked down chute 7746 | -7/Factory | Entered Waste 7747 | -7/Waste | Met a frightened Derelict 7747 | -7/Waste | Joined by Warlord forces that had cleared the area 8129 | -7/Waste | Discovered new exit (range 13) 8157 | -7/Waste | Entered Factory 8157 | -7/Factory | Accompanied by 20 allies 8678 | -7/Factory | Fabricated Myomer Leg (x2) 8868 | -7/Factory | Lost 3 allies 9357 | -7/Factory | First assault squad dispatched 10268 | -7/Factory | Lost 3 allies 10292 | -7/Factory | Garrison activated, responded to threat 10390 | -7/Factory | Lost 3 allies 10468 | -7/Factory | Identified exit to Lower Caves 10708 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found 25 terminals. Downloaded coordinate data. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. System corrupted: Substantial component data lost. Acquired 28 matter. System corrupted: Component data lost. NG-F1J(g) destroyed. System corrupted: Matter fused (-6). System corrupted: Substantial component data lost. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. I-36 Angel unfolds itself. L-41 Fighter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????#???????????????????? | | ?????????????????????????????] ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????""??????????????????? | | ???????????????????????????? ""??????????????????? | | ???????????????????????????? ""??????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????#????? | | ???????????######+##########/#################???? | | ????????? #???? | | ????????? ^ ############## #???? | | ????????? % #????????????# #???? | | ?????????????##############+#####??????????# #???? | | ??????????????????????# @g%i #??????????# #???? | | ??????????????????????# lg #??????????#=#???? | | ??????????????????????# ""%l"" #??????????# #???? | | ??????????????????????# "" "" #??????????# #???? | | ??????????????????????# """ """ #??######### #??## | | ??????????????????????# """ """ #??# ##!#### | | ??????????????????????# """ """ #??# "T" # [%### | | ??????????????????????# #??# + [ | | ??????????????????????###########??# # = ### | | ???????????????????????????????????#! = !##[##?# | | ???????????????????????????????????# ## #?### | | ???????????????????????????????????######### #?# | | ???????????????????????????????????????????# #?# | | ???????????????????????????????????????????# #?# | | ?????????????????????????????????????????### ### | | ?????????????????????????????????????????# # | | ?????????????????????????################# T" # | | ?????????????????????????# + " # | | ?????????????????????????# #### # | | ?????????????????????????# #??# # | | ?????????????????????????# #??####### | | ?????????????????????????# #????????# | | ?????????????????????????# #????????# | | ?????????????????????????# #????????# | | ?????????????????????????# "" #????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 975 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Field Laser | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Concussive RPG | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Myomer Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Safety First We Are Legion Challenges ------------ None Game ------ Seed MyomerMolecularDoublenader Manual? 0 Play Time 02:08:44 Cumulative 11.4 hours Start 2025.04.03 @ 23:09:11 End 2025.04.05 @ 08:57:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd71243d-4781-4950-9c7f-65835c70c37b