Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.12 @ 12:04:02 Player: alemu Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (2071) 2071 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6366 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 185/300 Energy 100/100 System Corruption 19% Temperature Cool (21) Movement Flying (112) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (8) ------ Medium Storage Unit Improved Trap Scanner Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Antigrav System Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Improved Utility Shielding Hardened Light Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Phase Shifter Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Great Axe Centrium Greatsword Makeshift Spear > --- INVENTORY -------- Micro Fission Core Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System Weight Redist. System Improved Trap Scanner Component Analysis Suite Heavy Machine Gun [Rating: 104] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Makeshift Spear Energy Gun Medium Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Mass Driver Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 2 | . . . . 1 1 Propulsion 2 | . . . . 2 . Utility 6 | . . . . 6 . Weapon 2 | . . . . 1 1 Parts Attached 86 | 5 11 3 6 16 45 Power 13 | 1 2 . . 1 9 Engine 4 | 1 2 . . 1 . Core 6 | . . . . . 6 Reactor 3 | . . . . . 3 Propulsion 26 | 2 3 . 2 2 17 Treads . | . . . . . . Leg 13 | . 3 . 2 2 6 Wheel 2 | 2 . . . . . Hover 5 | . . . . . 5 Flight 6 | . . . . . 6 Utility 30 | . 2 3 2 11 12 Device 15 | . 1 1 . 9 4 Storage 3 | . . . 1 . 2 Processor 7 | . 1 1 1 2 2 Hackware . | . . . . . . Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 17 | 2 4 . 2 2 7 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 4 . . 1 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 1 1 Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . 1 1 . 1 31 Power 9 | . . . . . 9 Propulsion 9 | . 1 . . . 8 Utility 8 | . . 1 . 1 6 Weapon 8 | . . . . . 8 Highest Loss Streak 18 | . 1 1 . 1 18 To Critical Strikes . | . . . . . . Average Backups 7 | 2 4 4 7 8 9 Power . | . 1 1 1 . . Propulsion 3 | 1 1 1 1 3 5 Utility 2 | . 1 1 2 3 2 Weapon . | . . 1 2 . . Tool/Special . | . . . . . . Unused Backups 23 | . 2 . 1 10 10 Power 1 | . . . . . 1 Propulsion 7 | . . . . 1 6 Utility 12 | . 1 . . 9 2 Weapon 2 | . 1 . 1 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 88 | . 83 87 90 85 89 Engine 8 | . 14 14 14 10 3 Core 2 | . . . . . 7 Reactor 1 | . . . . . 2 Leg 21 | . 23 28 28 22 16 Device 12 | . 10 4 6 18 14 Storage 4 | . . . 7 5 5 Processor 11 | . 3 4 14 7 14 Protection 2 | . . 8 . . 5 Energy Gun 1 | . 7 . . . . Ballistic Gun 5 | . 19 28 . 4 3 Slashing Weapon 6 | . . . 9 5 7 Piercing Weapon 4 | . . . 9 5 3 Peak Build Rating 104 | 5 7 9 22 59 104 Average Rating 45 | 4 5 8 15 45 82 On Entrance 16 | . 5 7 7 22 58 Naked Turns . | . . . . . . Heaviest Build 65 | 7 11 25 19 37 65 Greatest Support 90 | 20 20 20 37 57 90 Greatest Overweight (x) 17 | . . 1 1 . 17 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 Average Capacity 8 | 5 5 5 7 10 10 Most Carried 10 | 3 5 5 10 10 10 Average Carried 7 | 2 4 4 7 8 9 Final Capacity 10 | 5 5 5 10 10 10 Final Carried 10 | 3 5 3 10 10 9 Class Distribution -------------------- 41% | Mutant 34% | Scavenger-Gladiator 15% | Assassin 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Assassin | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1311 | 256 178 66 60 73 678 Remotely . | . . . . . . Salvage Created 1860 | 32 330 69 . 130 1299 Parts 102 | 1 16 10 . 7 68 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . 21 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 35 | 1 7 3 . 2 22 Melee 17 | . . . . 2 15 Guns 13 | 1 7 3 . . 2 Cannons 5 | . . . . . 5 Classes Destroyed 9 | 1 1 1 . 1 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Watcher 6 | . 1 . . 1 4 Swarmer 7 | . . 2 . . 5 Grunt 10 | 1 7 1 . . 1 Sentry 1 | . . . . . 1 Hunter 6 | . . . . . 6 Programmer 10 | . . . . 2 8 Heavy 1 | . . . . . 1 Best Kill Streak 5 | 1 4 2 . 2 5 Combat Bots Only 5 | 1 4 2 . 2 5 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 559 | 2 50 31 . 21 455 Missed 217 | . 11 6 . 11 189 Hits 342 | 2 39 25 . 10 266 Projectile 342 | 2 39 25 . 10 266 AOE 1 | . . . . . 1 Critical Strikes 13 | . 1 . . 1 11 Part Disruptions 1 | . . . . . 1 Damage Taken 5360 | 16 371 374 . 220 4379 Core 1355 | . 31 114 . 49 1161 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . . . . 82 Ignored by Resistances 1522 | 4 119 107 . 60 1232 Regen/Repaired (Parts) 176 | . 49 . . 74 53 Core Remaining (%) 79 | 100 . . 42 95 . Volleys Fired 88 | 2 29 19 . . 38 Largest 2 | 2 2 2 . . 2 Hottest 70 | 70 70 40 . . 65 Shots Fired 147 | 4 55 38 . . 50 Gun 137 | 4 55 38 . . 40 Cannon 10 | . . . . . 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 131 | 2 41 38 . . 50 Thermal 16 | 2 14 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 30 | 3 28 30 . . 15 Robot Miss Streak 5 | . 5 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 196 | 3 44 32 . 10 107 Core Hits 78 | 2 17 9 . 5 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | 1 . . . 2 16 Burn 1 | 1 . . . . . Blast 2 | . . . . . 2 Sever 15 | . . . . 2 13 Impale 1 | . . . . . 1 Melee Attacks 89 | . . . . 11 78 Impact . | . . . . . . Slashing 77 | . . . . 8 69 Piercing 12 | . . . . 3 9 Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 17 | . . . . 2 15 Damage Inflicted 5364 | 37 424 240 . 320 4343 Guns 1281 | 37 424 240 . . 580 Cannons 458 | . . . . . 458 Explosions . | . . . . . . Melee 3625 | . . . . 320 3305 Ramming . | . . . . . . Kinetic 1614 | 12 324 240 . . 1038 Thermal 125 | 25 100 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 3343 | . . . . 253 3090 Piercing 282 | . . . . 67 215 Highest Corruption 19 | . . . . 2 19 Average Corruption 4 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . 2 25 Message Errors 6 | . . . . . 6 Matter Fused 8 | . . . . . 8 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 206 | . . . . . 206 Projectiles 51 | . . . . . 51 Explosions . | . . . . . . Melee 155 | . . . . . 155 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | 30 158 4 . 241 271 Average Temperature 76 | 19 48 4 . 125 89 Received Heat Transfer 684 | 12 291 99 . 12 270 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 444 | 148 296 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | 20 60 . . 61 70 Initial . | . . . . . . Average 9 | 1 19 . . 8 8 Influence Increases 1148 | 20 175 135 . 150 668 Destroy 0b10 Robot/C 700 | 20 140 60 . 40 440 Destroy 0b10 Robot/NC 40 | . 5 . . 5 30 Destroy Leader 142 | . 22 . . 12 108 Successful Hack 90 | . 8 . . 48 34 Disable Machine 9 | . . . . . 9 Destroy Structure 2 | . . . . . 2 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 150 | . . 75 . 45 30 Influence Decreases 1148 | 20 175 80 55 150 668 Entered New Map 55 | . . . 55 . . Time Decay 855 | 20 165 70 . 140 460 Lost Part 238 | . 10 10 . 10 208 Squads Dispatched 9 | . 1 . . 1 7 Investigation 2 | . 1 . . . 1 Extermination 6 | . . . . 1 5 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | 1 16 17 . 7 37 Peak Tracking Total 7 | 1 4 6 . 3 7 Tactical Retreats 6 | . 1 2 . 1 2 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 25 | . 6 . 1 6 12 Terminals 11 | . 3 . . 2 6 Fabricators 2 | . . . . 2 . Repair Stations 5 | . 1 . . 1 3 Recycling Units 4 | . 2 . . 1 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 55 | . 15 . 4 11 25 Successful 41 | . 12 . 4 9 16 Failed 14 | . 3 . . 2 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 11 . . 3 12 Fabricators 2 | . . . . 2 . Repair Stations 13 | . 2 . . 2 9 Recycling Units 7 | . 2 . . 4 1 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Terminal Hacks 23 | . 8 . 4 2 9 Record 9 | . 2 . 4 . 3 Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . 1 . . . . Open DSF 3 | . . . . . 3 Alert Level 2 | . 1 . . . 1 Locate Traps 2 | . 1 . . . 1 Investigation Status 1 | . . . . . 1 Reinforcement Status 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 9 | . 2 . . 2 5 Scan Component 5 | . 1 . . 1 3 Repair 4 | . 1 . . 1 2 Recycling Unit Hacks 6 | . 2 . . 4 . Process 1 | . . . . 1 . Report Inventory 4 | . 2 . . 2 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 . . 4 6 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . . 1 2 Time 157 | . 26 . . 19 112 Parts Recycled . | . . . . . . Recycled Matter 33 | . . . . 33 . Retrieved Matter 33 | . . . . 33 . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 3956 | . 391 54 511 1029 1971 Sensors 2824 | . . . . 1029 1795 Terrain 1475 | . . 34 511 930 . Traps 644 | . . . . . 644 ECM 411 | . 391 20 . . . Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 5052 | 266 499 203 1080 1033 1971 Spaces Moved 3371 | 150 333 93 855 678 1262 Core 22 | 17 . . . . 5 Treads . | . . . . . . Legs 3051 | . 294 93 855 678 1131 Wheels 172 | 133 39 . . . . Hover 120 | . . . . . 120 Flight 6 | . . . . . 6 Fastest Speed 48 | 50 80 120 120 120 48 Average Speed 118 | 76 115 154 124 121 116 Slowest Speed 900 | 80 120 190 200 122 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 11 45 10 55 16 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 4171 | 295 401 123 876 878 1598 Wait 419 | 133 10 5 . 128 143 Move 3366 | 149 332 92 854 677 1262 Hop . | . . . . . . Pick Up 60 | 6 8 1 9 23 13 Fast Attach 54 | 2 5 1 2 11 33 Attach 29 | 3 2 2 1 8 13 Detach 8 | . . . 2 1 5 Swap 13 | . 5 . 3 . 5 Drop 67 | . 10 3 5 22 27 Fire 88 | 2 29 19 . . 38 Melee 67 | . . . . 8 59 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 267 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 413 | -10/Materials | Repaired Assault Rifle 588 | -10/Materials | Discovered new exit (range 9) 643 | -10/Materials | Identified exit to Subcaves 697 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Identified exit to Materials 766 | -10/Materials | Entered Subcaves 767 | -10/Subcaves | Approached by a straggling Scientist 834 | -10/Subcaves | Discovered new exit (range 10) 898 | -10/Subcaves | Ambushed by swarm of Subdwellers 911 | -10/Subcaves | Core integrity fell below 50% 912 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 943 | -10/Subcaves | Learned Materials terminal intel 948 | -10/Subcaves | Identified exit to Scraptown 969 | -10/Subcaves | Entered Scraptown 1005 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1286 | -7/Scraptown | Discovered new exit (range 5) 1294 | -7/Scraptown | Identified exit to Factory 1430 | -7/Scraptown | Visited TADAMA 1462 | -7/Scraptown | Visited Bundlers 1525 | -7/Scraptown | Visited SPCMW 1566 | -7/Scraptown | Visited UFD Registry 1596 | -7/Scraptown | Visited Fellowship of the Rings 2049 | -7/Scraptown | Entered Factory 2049 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 2306 | -5/Factory | Repaired Titanium Leg 2353 | -5/Factory | Build established: Assassin 2982 | -5/Factory | Discovered new exit (range 4) 3017 | -5/Factory | Identified exit to Factory 3082 | -5/Factory | Entered another Factory area 3082 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3124 | -4/Factory | Discovered new exit (range 9) 3127 | -4/Factory | Identified exit to DSF 3133 | -4/Factory | Identified exit to Upper Caves 3200 | -4/Factory | Build established: Scavenger-Gladiator 4338 | -4/Factory | Repaired Imp. Phase Shifter? 4518 | -4/Factory | Repaired Adv. Sensor Array 4672 | -4/Factory | Lost 3 parts (1p2w) 4772 | -4/Factory | System corruption reached 10% 5003 | -4/Factory | Core integrity fell below 50% 5038 | -4/Factory | Core integrity fell below 20% 5053 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Acquired VTOL Module. U-05 Engineer repairs door. Autogun destroyed. ALERT: Cargo convoy en route, clear transfer corridor. K-01 Serf collects debris. VTOL Module destroyed. Acquired VTOL Module. K-01 Serf collects debris. System corrupted: Heat flow error (+167). K-01 Serf collects debris. VTOL Module destroyed. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Acquired VTOL Module. K-01 Serf collects debris. Acquired VTOL Module. P-70 Sage suffers critical hit (Burn). P-70 Sage heat short circuits Mic. Fission Core. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. 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Phase Shifter | 17% | -4/Factory Adv. Sensor Array | 33% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Respectable Loadout Storm Trooper Challenges ------------ None Game ------ Seed CoordinationSignalMace Manual? 0 Play Time 02:36:12 Cumulative 6.7 hours Start 2025.07.08 @ 10:48:42 End 2025.07.12 @ 12:04:02 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 10% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: accc64ee-4d1b-4a3a-94b2-0cba20ad0f47