Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 22:40:47 Player: Microwavium Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (811) 811 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3241 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Treads Flight Unit Flight Unit Heat Sink Small Storage Unit Huge Storage Unit Sensor Array Signal Interpreter Targeting Computer Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Light Assault Rifle Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Flight Unit Flight Unit Heat Sink Small Storage Unit Huge Storage Unit Sensor Array Signal Interpreter Targeting Computer Particle Gun Assault Rifle Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Parts Attached 46 | 6 2 6 23 9 Power 7 | 1 . 3 3 . Engine 6 | 1 . 3 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . . 9 . Treads 5 | 2 . . 3 . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 9 | 1 2 2 3 1 Device 4 | . 1 2 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 2 . 1 8 8 Energy Gun 4 | . . . . 4 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 1 4 3 Ballistic Cannon 4 | . . . 3 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . . 9 17 Power 5 | . . . 3 2 Propulsion 5 | . . . 3 2 Utility 3 | . . . 1 2 Weapon 13 | . . . 2 11 Highest Loss Streak 10 | . . . 5 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 92 99 75 77 Engine 11 | . 14 22 9 5 Core 1 | . . . . 5 Treads 10 | . 28 22 5 . Leg 6 | . . . 7 12 Device 9 | . 6 10 11 5 Storage 9 | . 14 11 9 7 Processor 1 | . . . . 7 Protection 2 | . . . 4 . Energy Gun 1 | . . . . 6 Ballistic Gun 22 | . 28 32 20 12 Ballistic Cannon 4 | . . . 6 5 Peak Build Rating 27 | 6 7 11 21 27 Average Rating 13 | 4 6 9 12 22 On Entrance 8 | . 6 7 11 20 Naked Turns . | . . . . . Heaviest Build 100 | 14 90 97 99 100 Greatest Support 46 | 20 40 46 46 26 Greatest Overweight (x) 29 | . 2 2 9 29 Average Overweight (x) 2 | . . 2 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 11 25 25 25 Most Carried 22 | 5 5 9 22 18 Average Carried 11 | 2 2 4 14 16 Final Capacity 25 | 8 25 25 25 25 Final Carried 17 | 2 5 9 17 11 Class Distribution -------------------- 24% | Gunner 23% | Tank 19% | Scavenger-Gunner 19% | Skirmisher 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 851 | 240 62 47 467 35 Remotely . | . . . . . Salvage Created 725 | . 80 180 386 79 Parts 49 | . 6 16 21 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . 2 5 9 4 Guns 14 | . 2 5 5 2 Cannons 5 | . . . 3 2 AOE 1 | . . . 1 . Classes Destroyed 7 | . 1 3 3 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Watcher 3 | . . 1 2 . Swarmer 6 | . . 2 . 4 Grunt 9 | . 2 2 5 . Sentry 4 | . . 1 3 . Hunter 1 | . . . 1 . Best Kill Streak 4 | . 2 2 4 2 Combat Bots Only 2 | . 2 2 2 2 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 . 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 344 | . 5 31 147 161 Missed 90 | . 1 10 44 35 Damage Taken 3791 | . 43 259 1585 1904 Core 1097 | . 10 25 354 708 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 96 93 35 . Volleys Fired 77 | . 6 15 47 9 Largest 4 | . 2 3 3 4 Hottest 148 | . 40 60 108 148 Shots Fired 207 | . 12 45 127 23 Gun 150 | . 12 45 78 15 Cannon 52 | . . . 44 8 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 195 | . 12 45 122 16 Thermal 5 | . . . . 5 Explosive 5 | . . . 5 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 15 | . 3 4 15 3 Robot Miss Streak 8 | . 3 4 6 8 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 105 | . 6 18 71 10 Core Hits 50 | . 4 10 31 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Destroy 2 | . . 1 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1748 | . 79 210 1276 183 Guns 834 | . 78 210 482 64 Cannons 663 | . . . 554 109 Explosions 240 | . . . 240 . Melee . | . . . . . Ramming 11 | . 1 . . 10 Kinetic 1448 | . 78 210 1036 124 Thermal 16 | . . . . 16 Explosive 240 | . . . 240 . Electromagnetic 33 | . . . . 33 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 1 2 Impact . | . . . . . Kinetic 3 | . . . 1 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 3 | . 1 . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 112 | . . 48 112 84 Average Temperature 28 | . . 18 28 38 Received Heat Transfer 558 | . 24 75 459 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 166 | . 50 140 166 50 Initial 59 | . . 20 59 24 Average 40 | . 30 54 44 23 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 1 2 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 2 15 14 7 Peak Tracking Total 7 | . 2 7 4 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 3 . 2 2 Successful 6 | . 2 . 2 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 2 2 Record 4 | . . . 2 2 Alert Level 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3218 | 71 257 761 1509 620 Spaces Moved 927 | 54 129 220 369 155 Core 79 | 24 . . 46 9 Treads 507 | 30 129 220 128 . Legs 341 | . . . 195 146 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 330 Average Speed 313 | 111 181 320 357 377 Slowest Speed 1500 | 160 320 320 500 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 26 27 20 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . 26 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 25 | . . . 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1092 | 64 142 248 460 178 Wait . | . . . . . Move 923 | 53 128 219 368 155 Hop . | . . . . . Pick Up 37 | 5 4 6 19 3 Fast Attach 3 | 3 . . . . Attach 31 | 3 2 4 13 9 Detach 5 | . 1 2 2 . Swap 12 | . . 2 10 . Drop 1 | . . . 1 . Fire 77 | . 6 15 47 9 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 617 | -9/Materials | Build established: Gunner 798 | -9/Materials | Discovered new exit (range 15) 1028 | -9/Materials | Discovered new exit (range 10) 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1394 | -8/Materials | Build established: Skirmisher 1487 | -8/Materials | Lost 5 parts (2p2n1w) 1751 | -8/Materials | Build established: Tank 1777 | -8/Materials | Discovered new exit (range 14) 2241 | -8/Materials | Core integrity fell below 50% 2270 | -8/Materials | Lost 4 parts (1p1n1u1w) 2599 | -8/Materials | Entered Factory 2599 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2769 | -7/Factory | Build established: Scavenger-Gunner 3116 | -7/Factory | Core integrity fell below 50% 3147 | -7/Factory | Lost 10 parts (2p2n2u4w) 3150 | -7/Factory | Core integrity fell below 20% 3219 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. Assault Rifle destroyed. S-27 Virus knocked back. K-01 Serf collects debris. Destroyed VTOL Module. K-01 Serf collects debris. S-27 Virus destroyed. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. R-06 Scavenger collects VTOL Module. Imp. Light Cannon destroyed. R-06 Scavenger collects VTOL Module. Particle Gun destroyed. K-01 Serf collects debris. Chain reaction triggered in Lgt. Ion Engine. R-06 Scavenger destroyed. R-06 Scavenger collects VTOL Module. K-01 Serf collects debris. 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