Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 20:33:17 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (319) 319 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 1933 Bonus ------- Follower Combat Kills 14 Registered with UFD 300 Cogmind --------- Core Integrity 23/250 Matter 194/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Flexi-carbon Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Experimental Plasma Cutter Powered Hammer > --- INVENTORY (15) --- Scrap Suit Structural Scanner Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector V3-11A's Pendant Improved Assault Rifle Rocket Launcher Junk Cannon (0) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Experimental Plasma Cutter Powered Hammer > --- INVENTORY -------- Scrap Suit Structural Scanner Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector V3-11A's Pendant Improved Assault Rifle Rocket Launcher Junk Cannon DRS Beacon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 34 | 6 6 2 9 1 10 Power 5 | 1 . 1 2 1 . Engine 3 | 1 . . 1 1 . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 4 | 2 . . 1 . 1 Treads . | . . . . . . Leg 2 | . . . 1 . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 . 1 . 4 Device 5 | . 2 . 1 . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 16 | 2 3 1 5 . 5 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 7 | 1 2 . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 4 | . . 1 1 . 2 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 2 . 1 . 3 Parts Lost 4 | . . . 4 . . Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . . 3 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 100 100 86 84 71 Engine 9 | . 14 5 3 13 14 Core 4 | . . 8 10 . . Leg 12 | . . . 4 14 21 Wheel 7 | . 28 28 10 . . Device 9 | . 14 14 14 14 1 Storage 14 | . 14 14 14 14 14 Energy Cannon 7 | . . . 3 14 9 Ballistic Gun 13 | . 23 27 21 . 7 Launcher 3 | . . . . 14 1 Peak Build Rating 29 | 6 12 15 17 13 29 Average Rating 13 | 5 10 13 15 12 14 On Entrance 9 | . 6 12 13 12 13 Naked Turns . | . . . . . . Heaviest Build 36 | 12 32 32 34 34 36 Greatest Support 30 | 26 26 26 26 10 30 Greatest Overweight (x) 10 | . 1 1 10 3 3 Average Overweight (x) 1 | . . 1 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 4 6 9 10 8 15 Average Carried 9 | 1 4 7 8 7 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 6 8 8 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 881 | 273 71 190 225 122 . Remotely . | . . . . . . Salvage Created 579 | 79 123 146 231 . . Parts 38 | 10 9 4 15 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . 8 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 16 | . 2 9 5 . . Guns 16 | . 2 9 5 . . Classes Destroyed 7 | 1 2 1 3 . . Tunneler 4 | 4 . . . . . Hauler 1 | . 1 . . . . Turret 2 | . . . 2 . . Swarmer 4 | . . . 4 . . Grunt 4 | . 2 2 . . . Subdweller 1 | . . . 1 . . Assembled 7 | . . 7 . . . Best Kill Streak 2 | 1 2 2 2 . . Combat Bots Only 2 | . 2 2 2 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 129 | . 6 30 76 . 17 Missed 47 | . 2 11 30 . 4 Damage Taken 1023 | . 45 253 450 . 275 Core 227 | . 10 59 112 . 46 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 125 | 13 15 22 74 . 1 Largest 2 | 2 2 2 2 . 2 Hottest 101 | 60 60 100 101 . 46 Shots Fired 201 | 26 30 43 100 . 2 Gun 150 | 26 30 42 50 . 2 Cannon 33 | . . . 33 . . Launcher 10 | . . . 10 . . Special 8 | . . 1 7 . . Kinetic 130 | 13 23 42 50 . 2 Thermal 61 | 13 7 1 40 . . Explosive 10 | . . . 10 . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 3 6 8 22 . . Robot Miss Streak 4 | 2 4 2 2 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 104 | 14 19 26 45 . . Core Hits 41 | 5 6 14 16 . . Critical Kills 3 | 1 . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . 1 1 . . Destroy 3 | 1 . 1 1 . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1318 | 136 213 393 576 . . Guns 1149 | 136 213 393 407 . . Cannons 20 | . . . 20 . . Explosions 149 | . . . 149 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1009 | 49 160 393 407 . . Thermal 160 | 87 53 . 20 . . Explosive 149 | . . . 149 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 62 | . . . 62 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 58 | 40 58 28 1 . . Average Temperature 23 | 21 38 12 1 . . Received Heat Transfer 366 | . 24 108 138 . 96 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 362 | 200 125 . 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 91 | 20 83 91 . 80 . Initial 72 | . 13 31 . 72 . Average 31 | 6 56 46 . 21 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 3 10 16 . 2 Peak Tracking Total 6 | . 2 2 6 . 2 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 6 | . . . 4 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 13 | . 1 . 3 3 6 Terminals 4 | . 1 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 52 | . 2 . 6 6 38 Successful 47 | . 1 . 6 2 38 Failed 5 | . 1 . . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 8 | . 2 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 47 | . 1 . 6 2 38 Record 42 | . . . 4 . 38 Part Schematic 1 | . . . . 1 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 8 | . . 3 5 . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 57 | . . 40 57 . . Highest-Rated Ally 19 | . . 16 19 . . Total Orders . | . . . . . . Ally Attacks 43 | . . 8 35 . . Total Damage 240 | . . 56 184 . . Kills 4 | . . 1 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 7254 | 174 171 856 2098 1355 2600 Spaces Moved 3501 | 144 107 547 972 416 1315 Core 110 | 19 . . 91 . . Treads . | . . . . . . Legs 1926 | . . . 195 416 1315 Wheels 1465 | 125 107 547 686 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 260 120 Average Speed 183 | 84 96 105 191 323 184 Slowest Speed 550 | 90 105 105 550 330 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 7 17 86 43 57 79 Regions Visited 5 Branch Regions 4 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . 36 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | . . . 36 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 4109 | 172 148 783 1095 424 1487 Wait 395 | . 10 209 36 6 134 Move 3496 | 143 106 546 971 415 1315 Hop . | . . . . . . Pick Up 33 | 10 6 3 3 1 10 Fast Attach 1 | . . . . . 1 Attach 22 | 6 5 . 2 1 8 Detach 7 | . 2 . . . 5 Swap 11 | . 1 2 7 . 1 Drop 10 | . 3 1 1 . 5 Fire 125 | 13 15 22 74 . 1 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . 1 . 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 175 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Mines 354 | -10/Mines | Assembled infested the area 356 | -10/Mines | Learned location of 1 exit from Materials 407 | -10/Mines | Met a Derelict bent on vengeance 447 | -10/Mines | Discovered new exit (range 12) 454 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 478 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 480 | -10/Mines | Found Prototype Device 624 | -10/Mines | Learned Materials emergency access door positions 818 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 835 | -10/Mines | Learned Materials non-interactive machine intel 842 | -10/Mines | Discovered new exit (range 5) 1187 | -10/Mines | Discovered new exit (range 3) 1202 | -10/Mines | Entered Subcaves 1202 | -10/Subcaves | Accompanied by 3 allies 1202 | -10/Subcaves | Discovered new exit (range 9) 1267 | -10/Subcaves | Discovered new exit (range 9) 1325 | -10/Subcaves | Lost 3 allies 1367 | -10/Subcaves | Released subatomizers from SUBCON Basin 1434 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1466 | -10/Subcaves | Visited Clippyterm 1469 | -10/Subcaves | Learned Research security intel 1700 | -10/Subcaves | Visited triangular shrine 1706 | -10/Subcaves | Found Prototype Device 1712 | -10/Subcaves | Identified V3-11A's Pendant 1717 | -10/Subcaves | Befriended Subdweller 1741 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1972 | -10/Subcaves | Befriended Subdweller 1977 | -10/Subcaves | Befriended Subdweller 2058 | -10/Subcaves | Lost 3 allies 2065 | -10/Subcaves | Lost 3 parts (2n1w) 2160 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2163 | -10/Subcaves | Approached by friendly Subdweller 2267 | -10/Subcaves | Befriended Subdweller 2754 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3216 | -10/Subcaves | Discovered new exit (range 10) 3249 | -10/Subcaves | Core integrity fell below 50% 3300 | -10/Subcaves | Entered Recycling 3427 | -8/Recycling | Scanned before Scraplab entrance 4186 | -8/Recycling | Discovered new exit (range 16) 4609 | -8/Recycling | Entered Scraplab 4645 | -8/Recycling | Discovered new exit (range 3) 4655 | -8/Recycling | Entered Scraptown 4974 | -8/Scraptown | Identified Exp. Sensor Array 5143 | -8/Scraptown | Visited Awakened 5181 | -8/Scraptown | Visited Bundlers 5220 | -8/Scraptown | Visited Spacefarers 5350 | -8/Scraptown | Visited Symbiants 5928 | -8/Scraptown | Visited SPCMW 5983 | -8/Scraptown | Visited Cyclists 6024 | -8/Scraptown | Visited Assassins FH 6113 | -8/Scraptown | Visited UFD Registry 6113 | -8/Scraptown | Registered with UFD as "Protochaser" 6136 | -8/Scraptown | Entered Cyclist Reading Room 6224 | -8/Scraptown | Visited LU-1G1's Boring Crew 6320 | -8/Scraptown | Visited Junk Cannon Lab 6335 | -8/Scraptown | Found Prototype Special Weapon 6336 | -8/Scraptown | Identified Junk Cannon 6397 | -8/Scraptown | Visited Abandonware Association 6418 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6418 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 6511 | -8/Scraptown | Found Scrap Suit 6749 | -8/Scraptown | Visited Infowarlord's Domain 6795 | -8/Scraptown | Visited Science Testing Area 6842 | -8/Scraptown | Visited Curators Association 7016 | -8/Scraptown | Visited Science Guys 7050 | -8/Scraptown | Visited Derelict Rescue Squad 7085 | -8/Scraptown | Found DRS Beacon 7208 | -8/Scraptown | Attacked by Scraptown defenders 7226 | -8/Scraptown | Core integrity fell below 20% 7242 | -8/Scraptown | Found Prototype Special Weapon 7242 | -8/Scraptown | Identified Exp. Plasma Cutter 7255 | -8/Scraptown | Self-destructed Last Messages --------------- Resources are limited, after all, and a single beacon will only work once, as we have to spread the help around. 07085_ Acquired DRS Beacon. 07208_ Machine disabled. 07208_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 07240_ Dropped Imp. Assault Rifle. 07242_ Acquired Prototype Special Weapon. 07242_ Identified Exp. Plasma Cutter. 07244_ Dismantling Machine with Exp. Plasma Cutter. 07246_ Machine dismantled. 07251_ Dismantling Machine with Exp. Plasma Cutter. 07253_ Machine dismantled. 07254_ Dropped DRS Beacon. 07254_ Acquired DRS Beacon. 07255_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # " " ######### #"" "## #??????? | | "" #??????? | | "" "## #??????? | | # " " ######### #"" "## !!!!! #??????? | | # "" "" ""#??????###"" "###########??????? | | # "" "" ##????????#"" "#????????????????? | | # ""#????????#"" "#????????????????? | | # ##????????#"" "####?###??##?????? | | ###### ################"" "##"###"###"#?????? | | """""""""""""""""""""""""" "## "!" "]" #?????? | | """""""""""""""""""""""""" """ """ ###???? | | "## "#???? | | "## ""##???? | | "## "!#????? | | ## ""#????? | | # "#???? | | """""""""" """"""""""" """""" ## """ """ ###???? | | ########## ########### ###### ## "!" 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X ???#"" """ #? ????????????????? | | """#???""""""???#""""" #????????????????????? | | ####???#??#??????############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed StorageSensorWeb Manual? 0 Play Time 00:32:05 Cumulative 54.3 hours Start 2024.08.20 @ 20:02:55 End 2024.08.20 @ 20:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 84 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e79e6bc-7ec2-4d24-9797-57f1707efec3