Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 13:58:00 Player: Mogwok Wargfriend Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (179) 895 Value Destroyed (4215) 4215 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 7910 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 85 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 51/100 System Corruption 4% Temperature Warning (313) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Target Analyzer Armor Integrity Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Reinforced Deuterium Engine Improved Sensor Array Advanced ECM Suite Precision Shock Rifle Advanced Beam Rifle Datajack Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Armor Integrity Analyzer Improved Light Armor Plating Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Enhanced Nuclear Core Wheel Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Targeting Computer ECM Suite Layered Light Armor Plating Improved Medium Laser Advanced Beam Rifle Heavy Laser Grenade Launcher Datajack Great Maul [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Wheel Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 108 | 7 12 23 21 45 Power 15 | 1 1 5 2 6 Engine 12 | 1 1 5 2 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 30 | 2 5 5 4 14 Treads . | . . . . . Leg . | . . . . . Wheel 30 | 2 5 5 4 14 Hover . | . . . . . Flight . | . . . . . Utility 33 | 2 2 6 9 14 Device 11 | 1 . 3 2 5 Storage 5 | 1 1 1 1 1 Processor 5 | . . 1 2 2 Hackware 4 | . 1 . . 3 Protection 8 | . . 1 4 3 Artifact . | . . . . . Weapon 30 | 2 4 7 6 11 Energy Gun 23 | 2 2 7 4 8 Energy Cannon 2 | . . . 1 1 Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 9 | . 1 2 2 4 Parts Lost 45 | . 3 5 7 30 Power 5 | . . 1 . 4 Propulsion 17 | . 2 1 2 12 Utility 12 | . . 1 4 7 Weapon 11 | . 1 2 1 7 Highest Loss Streak 8 | . 3 1 4 8 To Critical Strikes . | . . . . . Average Backups 14 | 3 12 14 14 14 Power 1 | . 1 1 2 1 Propulsion 2 | 1 3 2 1 1 Utility 4 | . 2 4 4 4 Weapon 5 | 1 5 6 5 5 Tool/Special . | . . . . . Unused Backups 28 | . 4 8 5 11 Power 5 | . 1 1 . 3 Propulsion 3 | . 2 . . 1 Utility 6 | . . 1 2 3 Weapon 13 | . 1 5 3 4 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 96 | . 99 99 97 93 Engine 7 | . 14 10 9 3 Core 1 | . . . . 3 Wheel 19 | . 27 21 16 16 Device 8 | . 3 10 8 7 Storage 9 | . 14 11 9 7 Processor 12 | . . 10 17 14 Hackware 12 | . 10 11 9 15 Protection 4 | . . . 8 6 Energy Gun 18 | . 27 21 15 14 Peak Build Rating 47 | 7 12 20 31 47 Average Rating 28 | 5 9 17 27 40 On Entrance 13 | . 7 10 20 31 Naked Turns . | . . . . . Heaviest Build 43 | 14 30 37 42 43 Greatest Support 44 | 20 20 26 26 44 Greatest Overweight (x) 9 | . 9 3 4 4 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 14 | 3 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 9 Class Distribution -------------------- 46% | Scavenger-Mutant 35% | Hacker-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1553 | 270 157 255 250 621 Remotely . | . . . . . Salvage Created 6767 | 101 555 2141 1378 2592 Parts 343 | 7 37 105 74 120 Haulers Intercepted 12 | . 1 6 3 2 Recyclers Shooed 6 | . 1 4 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 99 | . 8 33 23 35 Guns 83 | . 8 30 19 26 Cannons 7 | . . . 4 3 AOE 1 | . . . . 1 Classes Destroyed 15 | 2 7 3 1 2 Worker 18 | . 2 7 2 7 Builder 11 | . 1 3 1 6 Tunneler 3 | 2 . 1 . . Hauler 12 | . 1 6 3 2 Recycler 15 | 1 1 3 1 9 Mechanic 4 | . . 2 1 1 Operator 4 | . 1 2 . 1 Watcher 13 | . 3 5 3 2 Swarmer 28 | . 3 12 7 6 Grunt 43 | . 5 11 10 17 Brawler 4 | . . 2 . 2 Duelist 3 | . . . 1 2 Sentry 14 | . . 8 5 1 Hunter 3 | . . . . 3 Programmer 4 | . . . . 4 Best Kill Streak 6 | 2 4 6 4 5 Combat Bots Only 4 | . 2 4 4 3 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 753 | . 55 161 112 425 Missed 238 | . 15 53 30 140 Hits 515 | . 40 108 82 285 Melee 16 | . . . 8 8 Projectile 499 | . 40 108 74 277 Critical Strikes 18 | . 2 3 6 7 Damage Taken 7154 | . 443 1201 1256 4254 Core 1463 | . 37 384 339 703 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 85 4 38 . Volleys Fired 518 | 7 60 163 104 184 Largest 2 | 2 2 2 2 2 Hottest 160 | 90 100 112 122 160 Shots Fired 1018 | 14 110 324 206 364 Gun 958 | 14 103 324 172 345 Cannon 51 | . . . 34 17 Launcher 2 | . . . . 2 Special 7 | . 7 . . . Kinetic . | . . . . . Thermal 985 | 14 110 324 206 331 Explosive 2 | . . . . 2 Electromagnetic 31 | . . . . 31 Robot Hit Streak 19 | 3 6 17 17 19 Robot Miss Streak 8 | 3 3 5 4 8 Penetration Max . | . . . . . Secondary Targets 10 | . 2 3 3 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 689 | 7 62 225 140 255 Core Hits 279 | 4 27 74 56 118 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 60 | . 5 22 14 19 Burn 60 | . 5 22 14 19 Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12333 | 84 771 3415 2523 5540 Guns 11267 | 84 763 3415 2010 4995 Cannons 880 | . . . 513 367 Explosions 178 | . . . . 178 Melee . | . . . . . Ramming 8 | . 8 . . . Kinetic . | . . . . . Thermal 11709 | 84 763 3415 2523 4924 Explosive 122 | . . . . 122 Electromagnetic 494 | . . . . 494 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 . . 4 Average Corruption 2 | . 2 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . 2 . . 38 Message Errors 8 | . . . . 8 Matter Fused 13 | . . . . 13 Heat Flow Errors 7 | . 1 . . 6 Energy Discharges 6 | . 1 . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles 3 | . . . . 3 Explosions 23 | . . . . 23 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . 4 . . 35 Shots 1 | . . . . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 446 | 80 329 168 253 446 Average Temperature 61 | 34 99 40 44 74 Received Heat Transfer 2292 | . 201 318 414 1359 Effects 6 | . 2 . . 4 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . 1 . . 1 Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted 8 | . . 4 . 4 Combat Hostiles 7 | . . 3 . 4 Parts Melted 68 | . 3 27 13 25 Heat Transferred 30487 | 223 2377 10064 6327 11496 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 71 | 100 100 66 47 75 Level 1 23 | . . 20 52 22 Level 2 4 | . . 13 . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 537 | 5 65 537 292 456 Initial 220 | . . . 220 125 Average 134 | . 13 195 172 119 Influence Increases 3403 | 15 307 1122 768 1191 Destroy 0b10 Robot/C 2020 | . 160 660 460 740 Destroy 0b10 Robot/NC 410 | 15 45 145 55 150 Destroy Leader 462 | . 28 172 112 150 Allied During Kill 8 | . . . . 8 Successful Hack 158 | . 41 22 31 64 Disable Machine 75 | . . 30 30 15 Destroy Structure 30 | . 3 3 5 19 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 225 | . 30 75 75 45 Influence Decreases 2981 | 15 307 599 1015 1045 Entered New Map 454 | . . . 303 151 Time Decay 1927 | 15 277 549 492 594 Lost Part 420 | . 30 50 70 270 Lost Ally 30 | . . . . 30 Purge Threat 150 | . . . 150 . Squads Dispatched 12 | . . 2 2 8 Investigation 3 | . . . 1 2 Extermination 5 | . . . . 5 Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 12 | . 2 5 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 184 | . 19 53 40 72 Peak Tracking Total 7 | . 3 5 5 7 Tactical Retreats 13 | . 2 4 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 12 | . 2 1 1 8 Indirectly . | . . . . . Trap Hack Attempts 25 | . . . 25 . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 2 2 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 46 | . 8 12 10 16 Terminals 32 | . 7 9 7 9 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 4 | . 1 2 1 . Scanalyzers 3 | . . 1 1 1 Garrison Access 3 | . . . 1 2 Total Hacks 132 | . 23 36 32 41 Successful 66 | . 10 18 14 24 Failed 65 | . 13 17 18 17 Catastrophic 7 | . 3 2 2 . Database Lockouts 1 | . . 1 . . Manual 81 | . 21 28 16 16 Terminals 103 | . 22 30 25 26 Fabricators 10 | . . . . 10 Repair Stations . | . . . . . Recycling Units 8 | . 1 4 3 . Scanalyzers 7 | . . 2 3 2 Garrison Access 4 | . . . 1 3 Terminal Hacks 34 | . 7 9 9 9 Record 1 | . . . . 1 Part Schematic 1 | . . . . 1 Robot Analysis 11 | . 4 4 2 1 Prototype ID Bank 4 | . . . 2 2 Open DSF 1 | . . . . 1 Branch Access Points 3 | . . 1 1 1 Terminal Index 4 | . 1 1 1 1 Alert Level 3 | . . 1 2 . Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 2 1 . 1 Hauler Manifests 1 | . . 1 . . Fabricator Hacks 6 | . . . . 6 Network Status 2 | . . . . 2 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 1 2 . Report Inventory 2 | . . 1 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . 2 . 1 Insert Component 2 | . . 1 . 1 Analyze 1 | . . 1 . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 18 | . 3 6 2 7 Terminals 12 | . 2 4 1 5 Assimilate 2 | . . . . 2 Botnet 5 | . 1 3 . 1 Operators 5 | . 1 1 1 2 Fabricators 2 | . . . . 2 Liberate 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 4 | . 1 2 1 . Reject 4 | . 1 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . . 1 Used 1 | . . . . 1 Hacking Detections 41 | . 7 12 8 14 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 2 | . . . . 2 Highest-Rated Group 64 | . . . . 64 Highest-Rated Ally 32 | . . . . 32 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 478 | . . . . 478 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 365 | 30 270 . . 65 Seismic 300 | 30 270 . . . ECM 65 | . . . . 65 Robot Analysis Total 11 | . 4 4 2 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8305 | 110 1028 2197 1452 3518 Spaces Moved 5794 | 92 791 1462 911 2538 Core 9 | 8 1 . . . Treads . | . . . . . Legs . | . . . . . Wheels 5785 | 84 790 1462 911 2538 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 86 Average Speed 100 | 77 93 100 106 102 Slowest Speed 500 | 80 500 130 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 57 | 4 86 91 63 44 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . 1 . . 4 Terrain Destroyed 21 | . 5 . 1 15 Melee 4 | . . . . 4 Projectile 6 | . 5 . 1 . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7231 | 113 958 1888 1189 3083 Wait 566 | . 60 184 100 222 Move 5790 | 91 790 1461 910 2538 Hop . | . . . . . Pick Up 79 | 8 16 22 9 24 Fast Attach 54 | 6 6 7 13 22 Attach 40 | 1 3 7 4 25 Detach 7 | . 1 1 . 5 Swap 47 | . 8 13 8 18 Drop 84 | . 13 30 16 25 Fire 518 | 7 60 163 104 184 Melee 4 | . . . . 4 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap 25 | . . . 25 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 362 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 12) 993 | -10/Materials | Lost 3 parts (2n1w) 1014 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Evolved 2 slots: Utility x2 1375 | -9/Materials | Discovered new exit (range 9) 1452 | -9/Materials | Build established: Scavenger-Mutant 1826 | -9/Materials | Discovered new exit (range 16) 1974 | -9/Materials | Core integrity fell below 50% 2549 | -9/Materials | Discovered new exit (range 10) 2579 | -9/Materials | Identified exit to Mines 2579 | -9/Materials | Central database locked down 2962 | -9/Materials | Core integrity fell below 20% 3292 | -9/Materials | Discovered new exit (range 5) 3336 | -9/Materials | Entered another Materials area 3336 | -8/Materials | Evolved 2 slots: Utility x2 3768 | -8/Materials | Identified exit to Storage 4108 | -8/Materials | Garrison activated, responded to threat 4590 | -8/Materials | Discovered new exit (range 16) 4642 | -8/Materials | Core integrity fell below 50% 4672 | -8/Materials | Lost 4 parts (1n2u1w) 4787 | -8/Materials | Identified exit to Factory 4788 | -8/Materials | Entered Factory 4788 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5343 | -7/Factory | Lost 3 parts (1p1n1w) 5428 | -7/Factory | Build established: Hacker-Mutant 5881 | -7/Factory | Fabricated Adv. Hacking Suite? 6131 | -7/Factory | Crushed by falling debris 6155 | -7/Factory | Identified exit to Lower Caves 6294 | -7/Factory | Discovered new exit (range 14) 7019 | -7/Factory | Lost 3 parts (1p2u) 7767 | -7/Factory | Core integrity fell below 50% 7955 | -7/Factory | Lost 4 parts (1p3n) 8289 | -7/Factory | Garrison activated, responded to threat 8291 | -7/Factory | Fabricated Adv. Hacking Suite? 8294 | -7/Factory | Core integrity fell below 20% 8306 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08289_ G-47 Trooper calls for garrison reinforcements. 08289_ ALERT: Activating Garrison Access F002. 08289_ Gatling Laser destroyed. 08290_ Y-54 Guardian emerges from the garrison. 08291_ >> FABRICATOR: Completed Adv. Hacking Suite? 08293_ Plasma Cannon destroyed. 08294_ Com. Wheel destroyed. 08297_ G-47 Trooper overheating. 08297_ Hvy. Laser destroyed. 08298_ G-47 Trooper overheating. 08299_ Power failure, Enh. Nuclear Core shutdown. 08299_ Enh. Nuclear Core destroyed. 08300_ G-47 Trooper destroyed. 08301_ System corrupted: Energy discharge (-33). 08303_ Prc. Grenade Launcher destroyed. 08303_ Destroyed Prc. Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ??????????????????????????????#######????????# "" | | ???????????????????########## ## +????????# "" | | ???????????????????# ! 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"""" # ""#% | | ???????????????????????? # """ F"#! | | ???????????????????????? # """ ""# | | ????????????????????????######+## """ ### | | ?????????????????????????????#??# | | ?????????????????????????????# ?# """ | | ?????????????????????????????# ?# """ | | ?????????????????????????????# ?# """ | | ?????????????????????????????# ## | | ?????????????????????????????# [[[ | | ?????????????????????????????# [[ | | ?????????????????????????????# [[ | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ############ | | ?????????????????????????????# #??????????# | | ?????????????????????????????# #####?######+## | | ?????????????????????????????# ## ? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeAutogunRail Manual? 0 Play Time 01:13:26 Cumulative 253.3 hours Start 2025.07.13 @ 12:17:28 End 2025.07.13 @ 13:58:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c42fa09-a734-45b6-a4ee-d20eea515a74