Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.16 @ 09:23:50 Player: Ronin_tempest Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (225) 1125 Value Destroyed (8093) 8093 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 14496 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 269 Met Data Miner 300 Friendly Fire -82 Cogmind --------- Core Integrity 850/850 Matter 280/300 Energy 222/232 System Corruption 0% Temperature Cool (0) Movement Treading (150) Location -6/Factory Parts ------- > --- POWER (1) -------- Neutrino-Angular Core > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (7) ------ Armored Scrap Engine Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Gatling Laser Heavy Beamcaster Gauss Rifle Flak Gun > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Cooling System Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating System Restoration Module Heavy Beamcaster Heavy Beamcaster Heavy Missile Launcher Heavy Missile Launcher Long-range Missile Launcher Power Maul Chainsword Peak State ------------ > --- POWER ------------ Neutrino-Angular Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Beamcaster Gauss Rifle Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating System Restoration Module Heavy Beamcaster Heavy Beamcaster Heavy Missile Launcher Heavy Missile Launcher Long-range Missile Launcher Power Maul Chainsword [Rating: 68] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Constructs Wheel Compact Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 9 | . 1 2 . . 4 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 5 | . 1 1 . . 2 . . . . 1 Weapon 2 | . . 1 . . . . . . . 1 Parts Attached 118 | . 15 25 8 2 38 . 3 . 25 2 Power 8 | . 1 3 . . 2 . . . 2 . Engine 5 | . . 1 . . 2 . . . 2 . Core 3 | . 1 2 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | . 3 7 . . 10 . . . 6 . Treads 24 | . 3 7 . . 10 . . . 4 . Leg 1 | . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | . 6 4 2 1 15 . 1 . 1 1 Device 12 | . 2 1 1 1 7 . . . . . Storage 1 | . 1 . . . . . . . . . Processor 4 | . 1 1 . . 2 . . . . . Hackware . | . . . . . . . . . . . Protection 14 | . 2 2 1 . 6 . 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 53 | . 5 11 6 1 11 . 2 . 16 1 Energy Gun 16 | . 1 5 . . 4 . . . 6 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | . 2 2 . 1 . . . . 6 1 Ballistic Cannon 14 | . 2 4 3 . 3 . 1 . 1 . Launcher 7 | . . . 2 . 3 . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . Parts Lost 18 | . . . . . 9 . 1 . 8 . Power 3 | . . . . . 1 . . . 2 . Propulsion 5 | . . . . . 2 . 1 . 2 . Utility 4 | . . . . . 4 . . . . . Weapon 6 | . . . . . 2 . . . 4 . Highest Loss Streak 4 | . . . . . 2 . 1 . 4 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 99 88 84 85 82 64 82 . Engine 5 | . 4 4 10 10 5 . . . 4 . Core 2 | . 7 5 . . 1 7 7 7 2 . Treads 18 | . 21 19 20 20 18 14 16 14 15 . Hover 1 | . . . . . 2 7 1 . . . Device 12 | . 11 9 9 10 14 14 14 14 14 . Storage 8 | . 12 10 10 10 7 7 7 7 7 . Processor 6 | . . 10 10 . 4 7 7 7 7 . Protection 8 | . 11 9 9 10 7 7 7 7 6 . Energy Gun 12 | . 1 18 20 14 9 14 9 7 11 . Ballistic Gun 2 | . 12 1 . 3 1 . . . 6 . Ballistic Cannon 7 | . 9 10 9 10 6 7 7 . 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 18 35 45 47 48 59 46 50 40 56 . Greatest Support 88 | 20 40 44 44 44 88 50 61 44 84 . Greatest Overweight (x) 3 | . 1 1 1 1 1 . 1 . 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 13 15 15 15 15 12 13 14 15 14 Average Carried 13 | . 8 14 14 13 12 12 12 13 13 13 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 13 15 15 12 12 12 12 14 15 13 Scrap Engine Consumption 131 | . . . . 11 94 4 11 . 11 . Constructs Created 12 | . . . . 1 10 . . . 1 . Constructs Modified 36 | . . . . 2 27 1 5 . 1 . Class Distribution -------------------- 52% | Hacker-Tank 20% | Hacker-Mutant 11% | Commander-Tank 6% | Scavenger-Tank 6% | Hacker-Construct Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Storage Commander-Tank | -9/Recycling Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Construct | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 4502 | 200 260 645 347 50 1873 123 140 . 864 . Remotely . | . . . . . . . . . . . Salvage Created 8451 | . 288 1343 918 101 3733 340 189 . 1539 . Parts 414 | . 21 87 47 6 186 10 9 . 48 . Haulers Intercepted 17 | . 2 4 3 . 8 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 189 | . 7 30 20 1 91 9 3 . 28 . Melee 1 | . . . . . . . . . 1 . Guns 111 | . 4 19 13 . 47 7 . . 21 . Cannons 59 | . 3 11 6 1 33 1 3 . 1 . AOE 12 | . . . . . 8 . . . 4 . Classes Destroyed 21 | . 4 5 1 1 7 . 2 . 1 . Worker 5 | . . . 1 . 4 . . . . . Builder 5 | . . 2 1 . 2 . . . . . Tunneler 2 | . . . . . 2 . . . . . Hauler 17 | . 2 4 3 . 8 . . . . . Recycler 4 | . . . . 1 2 . . . 1 . Mechanic 1 | . . 1 . . . . . . . . Operator 3 | . . 1 . . 2 . . . . . Watcher 19 | . 3 5 2 . 8 . . . 1 . Swarmer 25 | . 2 4 2 . 8 2 . . 7 . Grunt 86 | . 5 17 10 . 43 3 . . 8 . Brawler 7 | . . 1 . . 2 2 1 . 1 . Duelist 4 | . . . . . 2 1 . . 1 . Protector 2 | . . . . . 1 . . . 1 . Sentry 35 | . . 8 8 1 12 1 . . 5 . Specialist 2 | . . . . . 2 . . . . . Hunter 10 | . . . . . 5 . 1 . 4 . Programmer 12 | . . . . . 12 . . . . . Heavy 4 | . . . . . 4 . . . . . Behemoth 1 | . . . . . . . . . 1 . Samaritan 2 | . . . . . . . 2 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 10 | . 4 4 6 1 10 7 1 . 4 . Combat Bots Only 9 | . 3 2 4 1 9 7 1 . 4 . Max Kills in Single Turn 4 | . 1 2 2 1 2 2 1 . 4 . Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . . . 1 . . . 3 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 1102 | . 15 71 47 4 563 38 11 . 353 . Missed 376 | . 7 22 12 . 207 2 5 . 121 . Damage Taken 6572 | . 129 443 316 40 3334 397 50 . 1863 . Core 570 | . 39 42 41 . 214 18 9 . 207 . Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 4079 | . 80 277 201 25 2060 240 32 . 1164 . Regen/Repaired (Parts) 1571 | . . 240 28 . 1135 52 48 . 68 . Core Remaining (%) 74 | 100 84 . . 79 . . . . 36 . Volleys Fired 447 | . 33 61 43 5 201 14 11 . 79 . Largest 3 | . 2 3 3 3 3 3 3 . 3 . Hottest 328 | . 100 156 156 156 328 183 183 . 189 . Shots Fired 1178 | . 66 181 114 14 506 42 34 . 221 . Gun 777 | . 35 118 72 9 290 28 16 . 209 . Cannon 371 | . 31 63 40 5 195 14 18 . 5 . Launcher 30 | . . . 2 . 21 . . . 7 . Special . | . . . . . . . . . . . Kinetic 524 | . 56 65 40 7 217 20 20 . 99 . Thermal 624 | . 10 116 72 7 268 22 14 . 115 . Explosive 30 | . . . 2 . 21 . . . 7 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 63 | . 15 45 49 32 63 45 44 . 58 . Robot Miss Streak 5 | . 2 4 2 1 5 1 2 . 2 . Penetration Max 1 | . . . . . . 1 1 . 1 . Secondary Targets 5 | . . . 1 . 1 . . . 3 . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . Shots Hit Robots 939 | . 55 128 82 13 406 33 27 . 195 . Core Hits 828 | . 19 88 52 6 455 37 32 . 139 . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 26 | . 1 11 5 . 5 . . . 4 . Burn 24 | . . 11 4 . 5 . . . 4 . Blast 1 | . 1 . . . . . . . . . Smash 1 | . . . 1 . . . . . . . Melee Attacks 12 | . . . 2 . 4 . 1 . 5 . Impact 7 | . . . 2 . 4 . 1 . . . Slashing 5 | . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23151 | . 825 2668 1817 309 11658 930 612 . 4332 . Guns 13073 | . 319 1640 1043 138 5440 567 274 . 3652 . Cannons 7333 | . 506 991 717 154 4182 361 338 . 84 . Explosions 2480 | . . 31 . . 2031 . . . 418 . Melee 228 | . . . 50 . . . . . 178 . Ramming 37 | . . 6 7 17 5 2 . . . . Kinetic 9103 | . 679 1001 717 168 4123 469 364 . 1582 . Thermal 11303 | . 146 1630 1043 124 5499 459 248 . 2154 . Explosive 2449 | . . . . . 2031 . . . 418 . Electromagnetic 31 | . . 31 . . . . . . . . Impact 50 | . . . 50 . . . . . . . Slashing 178 | . . . . . . . . . 178 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 2 2 2 2 . Average Corruption 2 | . . . . . 3 2 2 2 2 . Corruption Purged 7 | . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 180 | . . . . . 108 18 15 . 39 . Message Errors 35 | . . . . . 18 6 4 . 7 . Matter Fused 47 | . . . . . 27 5 3 . 12 . Heat Flow Errors 26 | . . . . . 19 1 . . 6 . Energy Discharges 28 | . . . . . 19 4 2 . 3 . Parts Rejected 2 | . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . 11 1 1 . 5 . Data Loss (major) 5 | . . . . . 3 1 1 . . . Misfires 11 | . . . . . 6 . 2 . 3 . Alerts 4 | . . . . . 1 . 1 . 2 . Weapon Failures 3 | . . . . . 2 . 1 . . . Overload Shots 6 | . . . . . 6 . . . . . Overflow Damage 54 | . 5 . . . 31 . . . 18 . Projectiles 11 | . 5 . . . 6 . . . . . Explosions 43 | . . . . . 25 . . . 18 . Melee . | . . . . . . . . . . . Knockbacks 117 | . 4 13 8 1 82 4 4 . 1 . Impact . | . . . . . . . . . . . Kinetic 115 | . 4 12 8 1 81 4 4 . 1 . Secondary 2 | . . 1 . . 1 . . . . . Self-Inflicted Damage 162 | . . 58 . . 104 . . . . . Shots 10 | . . 3 . . 7 . . . . . Rammed 6 | . . 2 3 . . 1 . . . . Targets Rammed 8 | . . 2 3 1 1 1 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . Highest Temperature 512 | . 72 135 141 177 512 241 87 . 249 . Average Temperature 57 | . 26 38 48 63 71 54 36 . 50 . Received Heat Transfer 2553 | . 48 219 165 18 1398 81 9 . 615 . Effects 11 | . . . . . 11 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Interference 8 | . . . . . 8 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . 1 . 3 1 . . 1 . Combat Hostiles 6 | . . . 1 . 3 1 . . 1 . Parts Melted 62 | . . 6 6 1 39 3 1 . 6 . Heat Transferred 28898 | . 333 4292 2479 237 14636 1393 625 . 4903 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Peak Influence 681 | . 102 318 377 90 681 . . . . . Initial 427 | . . 23 8 . 427 . . . . . Average 103 | . 52 81 105 19 139 . . . . . Maximum Alert Level 2 | . . 1 1 . 2 . . . . . Low Security (%) 86 | . 100 92 89 100 76 . . . . 100 Level 1 9 | . . 7 10 . 12 . . . . . Level 2 4 | . . . . . 10 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . . 6 5 . 30 . . . 1 . Investigation 16 | . . 4 3 . 8 . . . 1 . Extermination 9 | . . . . . 9 . . . . . Reinforcement 12 | . . 2 2 . 8 . . . . . Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 5 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 3 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 246 | . 13 41 29 3 120 10 4 . 26 . Peak Tracking Total 7 | . 2 3 4 1 7 7 2 . 5 . Tactical Retreats 3 | . 1 1 1 . . . . . . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 18 | . 8 4 3 . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 9 | . . 2 1 . 3 . 1 . 2 . Max in Single Turn 2 | . . 2 1 . 1 . 1 . 1 . Garrison Access 4 | . . . 1 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 83 | . 7 13 14 11 31 . 1 4 2 . Terminals 47 | . 7 8 10 5 16 . . . 1 . Fabricators 7 | . . . . . 6 . . . 1 . Repair Stations 5 | . . 2 1 . 2 . . . . . Recycling Units 12 | . . 2 2 6 2 . . . . . Scanalyzers 3 | . . 1 . . 2 . . . . . Garrison Access 4 | . . . 1 . 3 . . . . . Total Hacks 241 | . 23 38 27 32 83 . 1 32 5 . Successful 191 | . 15 28 21 28 62 . 1 32 4 . Failed 50 | . 8 10 6 4 21 . . . 1 . Catastrophic 4 | . . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 93 | . 14 21 15 17 26 . . . . . Terminals 133 | . 23 27 21 21 40 . . . 1 . Fabricators 21 | . . . . . 17 . . . 4 . Repair Stations 24 | . . 6 2 . 16 . . . . . Recycling Units 18 | . . 2 2 11 3 . . . . . Scanalyzers 7 | . . 3 . . 4 . . . . . Garrison Access 5 | . . . 2 . 3 . . . . . Terminal Hacks 89 | . 7 10 10 11 17 . 1 32 1 . Record 14 | . . . . . 3 . . 11 . . Part Schematic 17 | . . . 2 2 2 . . 11 . . Robot Schematic 8 | . . . . 1 . . . 7 . . Robot Analysis 5 | . 2 1 . . 2 . . . . . Prototype ID Bank 18 | . 2 3 2 4 4 . . 3 . . Open Door 6 | . . . 4 . . . 1 . 1 . Emergency Access Points 3 | . 1 . . . 2 . . . . . Terminal Index 1 | . . 1 . . . . . . . . Unreport Threat 3 | . . 2 . . 1 . . . . . Locate Traps 6 | . . . 2 2 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 3 | . . 1 . 1 1 . . . . . Fabricator Hacks 13 | . . . . . 10 . . . 3 . Network Status 2 | . . . . . 2 . . . . . Load Schematic 6 | . . . . . 4 . . . 2 . Build 5 | . . . . . 4 . . . 1 . Repair Station Hacks 24 | . . 6 2 . 16 . . . . . Scan Component 12 | . . 3 1 . 8 . . . . . Repair 12 | . . 3 1 . 8 . . . . . Recycling Unit Hacks 7 | . . . . 5 2 . . . . . Report Inventory 2 | . . . . 2 . . . . . . Retrieve Components 5 | . . . . 3 2 . . . . . Scanalyzer 5 | . . 2 . . 3 . . . . . Insert Component 3 | . . 1 . . 2 . . . . . Analyze 2 | . . 1 . . 1 . . . . . Garrison Access Hacks 4 | . . . 1 . 3 . . . . . Seal Access 4 | . . . 1 . 3 . . . . . Unauthorized Hacks 49 | . 8 10 8 12 11 . . . . . Terminals 37 | . 8 7 6 6 10 . . . . . Track 1 | . 1 . . . . . . . . . Botnet 34 | . 6 7 6 5 10 . . . . . Operators 2 | . 1 . . 1 . . . . . . Fabricators 1 | . . . . . 1 . . . . . Fabnet 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . . 2 2 6 . . . . . . Tunnel 10 | . . 2 2 6 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 2 . . . . . Used 2 | . . . . . 2 . . . . . Hacking Detections 53 | . 5 9 7 5 26 . . . 1 . Full Trace Events 14 | . 1 1 1 2 8 . . . 1 . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . 2 2 2 3 . . 11 . . Parts Built 10 | . . . . . 8 . . . 2 . Authchips . | . . . . . . . . . . . Time 211 | . . . . . 175 . . . 36 . Total Part Build Rating 32 | . . . . . 26 . . . 6 . Parts Repaired 12 | . . 3 1 . 8 . . . . . Time 450 | . . 102 32 . 316 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 15 | . . . . 6 9 . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . 2 . . 10 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 23 | . . . 11 . . 2 . . 10 . Largest Group 10 | . . . 10 6 5 2 1 1 10 10 Highest-Rated Group 258 | . . . 156 148 48 32 16 16 258 258 Highest-Rated Ally 100 | . . . 100 100 16 16 16 16 41 41 Total Orders 4 | . . . . . 4 . . . . . ROAM 3 | . . . . . 3 . . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 66 | . . . 26 6 8 10 6 . 10 . Total Damage 693 | . . . 311 42 61 98 76 . 105 . Kills 9 | . . . 4 2 . 1 1 . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 2 1 . . 2 . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . Drone Launches 5 | . . . . . 5 . . . . . Drone Recoveries 4 | . . . . . 4 . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 20815 | . 1140 2858 2483 1795 7436 1307 1069 119 2606 2 Spaces Moved 9484 | 1 641 985 908 888 3502 820 610 83 1046 . Core . | . . . . . . . . . . . Treads 9336 | . 502 985 908 888 3502 820 610 83 1038 . Legs 148 | 1 139 . . . . . . . 8 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 145 145 145 126 152 143 143 150 . Average Speed 174 | 120 151 224 223 195 147 152 166 143 195 . Slowest Speed 396 | 120 240 240 225 225 225 152 228 143 396 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 71 | 1 85 86 94 99 87 91 79 72 91 1 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 12 | . . 2 2 6 . . 1 1 . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 6 | . . . . . . 2 3 . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 127 | . . 3 20 . 103 . 1 . . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . AOE 125 | . . 3 20 . 102 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Total 12740 | . 746 1494 1265 942 5310 845 632 84 1420 2 Wait 2434 | . 44 385 288 37 1515 3 5 . 157 . Move 9475 | . 640 984 907 887 3501 820 609 82 1045 . Hop . | . . . . . . . . . . . Pick Up 53 | . 6 14 5 2 17 . . . 9 . Fast Attach 55 | . 9 17 2 . 13 . 1 . 13 . Attach 31 | . . 3 . 2 18 . . . 6 2 Detach 38 | . 3 3 . 3 20 . 1 2 6 . Swap 32 | . 6 5 6 . 7 . 2 . 6 . Drop 60 | . 5 20 6 5 13 . 1 . 10 . Fire 447 | . 33 61 43 5 201 14 11 . 79 . Melee 12 | . . . 2 . 4 . 1 . 5 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . 2 3 1 1 . . . . . Escape Stasis 2 | . . . 2 . . . . . . . Rewire 94 | . . . 1 . . 8 1 . 84 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 111 | -10/Materials | Identified exit to Mines 111 | -10/Materials | Discovered exit to Mines (range 11) 244 | -10/Materials | Discovered exit to Mines (range 8) 312 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Identified exit to Materials 343 | -10/Materials | Discovered exit to Materials (range 7) 645 | -10/Materials | Discovered exit to Materials (range 13) 1141 | -10/Materials | Entered another Materials area 1141 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1355 | -9/Materials | Identified exit to Storage 1355 | -9/Materials | Discovered exit to Storage (range 6) 1438 | -9/Materials | Build established: Hacker-Tank 1654 | -9/Materials | Repaired Lgt. Armor Plating 1813 | -9/Materials | Identified exit to Materials 1813 | -9/Materials | Discovered exit to Materials (range 10) 2277 | -9/Materials | Repaired Lgt. Nuclear Core 2464 | -9/Materials | Discovered exit to Materials (range 18) 3265 | -9/Materials | Discovered exit to Storage (range 6) 3336 | -9/Materials | Identified exit to Mines 3336 | -9/Materials | Discovered exit to Mines (range 17) 3690 | -9/Materials | Repaired Flak Cannon 3999 | -9/Materials | Entered Storage 4565 | -9/Storage | Discovered exit to Materials (range 17) 5523 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5710 | -9/Storage | Lost 4 allies 5729 | -9/Storage | Repaired Cooling System 5807 | -9/Storage | Build established: Commander-Tank 5875 | -9/Storage | Met 01-MTF 6465 | -9/Storage | Identified exit to Recycling 6465 | -9/Storage | Discovered exit to Recycling (range 3) 6482 | -9/Storage | Entered Recycling 6482 | -9/Recycling | Accompanied by 6 allies (01-MTF) 6487 | -9/Recycling | 01-MTF left 6488 | -9/Recycling | Found Scrap Engine 6920 | -9/Recycling | Identified exit to Factory 6920 | -9/Recycling | Discovered exit to Factory (range 16) 7004 | -9/Recycling | Build established: Commander-Mutant 7505 | -9/Recycling | Build established: Commander-Tank 8277 | -9/Recycling | Entered Factory 8277 | -7/Factory | Accompanied by 5 allies 8277 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8399 | -7/Factory | Lost 5 allies 8433 | -7/Factory | Destroyed 9 combat bots 8488 | -7/Factory | Identified exit to Factory 8488 | -7/Factory | Discovered exit to Factory (range 6) 8493 | -7/Factory | Discovered exit to Factory (range 12) 8808 | -7/Factory | Build established: Hacker-Tank 9322 | -7/Factory | Garrison activated, responded to threat 9410 | -7/Factory | Cargo convoy interrupted 9885 | -7/Factory | Garrison activated, responded to threat 10418 | -7/Factory | Identified exit to Lower Caves 10418 | -7/Factory | Discovered exit to Lower Caves (range 5) 11415 | -7/Factory | Discovered exit to Factory (range 18) 11698 | -7/Factory | Repaired Adv. Treads 11744 | -7/Factory | Repaired Gatling Laser 11789 | -7/Factory | Repaired Imp. Cooling System 11835 | -7/Factory | Repaired Med. Treads 12308 | -7/Factory | Build established: Hacker-Mutant 12498 | -7/Factory | Repaired Adv. Treads 12536 | -7/Factory | Repaired Flak Cannon 12574 | -7/Factory | Repaired Adv. Treads 12611 | -7/Factory | Repaired Cooling System 12848 | -7/Factory | Fabricated Adv. Treads (x2) 13104 | -7/Factory | Fabricated System Restoration Module (x2) 13448 | -7/Factory | Fabricated Adv. Treads (x2) 14538 | -7/Factory | Discovered exit to Factory (range 12) 14650 | -7/Factory | Build established: Hacker-Tank 15410 | -7/Factory | Fabricated Adv. Treads (x2) 15713 | -7/Factory | Entered Lower Caves 15827 | -7/Lower Caves | Encountered a Warlord checkpoint 16025 | -7/Lower Caves | Identified exit to Lower Caves 16025 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 16062 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16107 | -7/Lower Caves | Destroyed 7 combat bots 16358 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16387 | -7/Lower Caves | Learned Factory non-interactive machine intel 17020 | -7/Lower Caves | Entered another Lower Caves area 17020 | -7/Lower Caves | Accompanied by 1 ally 17102 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17123 | -7/Lower Caves | Discovered exit to Factory (range 9) 17124 | -7/Lower Caves | Encountered a Warlord checkpoint 17445 | -7/Lower Caves | Identified exit to Data Miner 17445 | -7/Lower Caves | Discovered exit to Data Miner (range 17) 18089 | -7/Lower Caves | Entered Data Miner 18089 | -7/Data Miner | Accompanied by 1 ally 18090 | -7/Data Miner | Identified exit to Proximity Caves 18090 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 18112 | -7/Data Miner | Met Data Miner 18146 | -7/Data Miner | Learned location of Section 7 (-2) 18146 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18176 | -7/Data Miner | Received God Mode back door access code from Data Miner 18187 | -7/Data Miner | Build established: Hacker-Construct 18208 | -7/Data Miner | Entered Proximity Caves 18208 | -6/Proximity Caves | Accompanied by 1 ally 18833 | -6/Proximity Caves | Learned Factory security intel 19158 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 19245 | -6/Proximity Caves | Spotted B-75 Beast 19275 | -6/Proximity Caves | Destroyed B-75 Beast 19316 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 19608 | -6/Proximity Caves | Fabricated Adv. Treads (x2) 19652 | -6/Proximity Caves | Build established: Scavenger-Tank 19675 | -6/Proximity Caves | Core integrity fell below 50% 20814 | -6/Proximity Caves | Entered Factory 20814 | -6/Factory | Accompanied by 10 allies 20814 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 20816 | -6/Factory | Loaded intel: 207 non-interactive machine locations 20816 | -6/Factory | Self-destructed Last Messages --------------- 20729_ Attempting to rewire Y-54 Guardian. 20741_ Y-54 Guardian rewired. 20745_ Attempting to rewire H-66 Slayer. 20751_ H-66 Slayer rewired. 20753_ Attempting to rewire H-66 Slayer. 20760_ H-66 Slayer rewired. 20763_ Acquired 25 matter. 20781_ Dropped Lgt. Angular Momentum Engine. 20782_ Arm. Scrap Engine consumes Lgt. Angular Momentum Engine. 20803_ Z|OYJBMTCCD%&RZTG 3EFJMES,5Z>1FQ3AK 20812_ Arm. Scrap Engine constructs Neutrino-Angular Core. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE Loading Factory security intel (x13)... Loading Factory non-interactive machine intel (x207)... [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????"""?"""?"""?"""???""" | | ??????????????????????????????""??""??""??""???""" | | ??????????????????????????????""??""??""??""???""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????"""?"" | | ????????????????????????????????????????????"""?"" | | ????????????????????????????????????????????"""?"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"""?"""????#######????????????????????? | | ???????????"""?"""????# #????????????????????? | | ???????????"""?"""????# ss ###### #?????????????? | | ??????????????????????# s@ Y #?????????????? | | ???????????"""?""" 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""" ??# #????????"""??? | | ????????????? ????# #????????"""??? | | ??????????? ??????# #????????"""??? | | ?????????? ????????# #?????????????? | | ?????????# ??????????# #????????"""??? | | ?????????#????????????# +????????"""??? | | ?????????????????????? #????????"""??? | | ???????????????"""???? #?????????????? | | ???????????????"""???? #?????????????? | | ???????????????"""???#### #### #?????????????? | | ????????????????????????? ???? #?????????????? | | ????????????????????????? ???? ?????????????? | | ????????????????????????? ????? ????????????? | | ????????????????????????? ????? ??????????????? | | ????????????????????????? ?????? ??????????"""???? | | ????????????????????????? ?????????????????"""???? | | ????????????????????????? ?????????????????"""???? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"""???? | | ???????????????????????????????????????????"""???? | | ???????????????????????????????"?"?????????"""???? | | ?????????????"""???????????????"?"???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Extracted Cooling System | -9/Storage | Hacked Imp. Treads | -9/Storage | Hacked Imp. Sensor Array | -9/Recycling | Hacked Hrd. Light Armor Plating | -9/Recycling | Hacked Med. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Adv. Treads | x2 | -7/Factory System Restoration Module | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -6/Proximity Caves Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TargetHardcellCannon Manual? 0 Play Time 02:41:59 Cumulative 74.1 hours Start 2024.05.15 @ 20:05:13 End 2024.05.16 @ 09:23:50 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 48 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38c2557b-6b3b-4b69-a560-90918818ecd4