Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 20:56:56 Player: Rudrot Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2091) 2091 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 4369 Bonus ------- High Alert Combat Kills 248 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Flying (102) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Terrain Scanner Terrain Scan Processor Improved Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (5) ---- Advanced EMP Blaster Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Terrain Scanner Terrain Scan Processor Improved Targeting Computer Propulsion Shielding > --- WEAPON ----------- Shock Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Flak Cannon Advanced EMP Blaster Missile Launcher Missile Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Advanced Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Matter Pod Device Advanced Weight Redist. System Storage Medium Matter Pod Processor Signal Interpreter Protection Propulsion Shielding Weapon Shotgun Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 65 | 6 13 4 42 Power 10 | 1 1 1 7 Engine 7 | 1 1 . 5 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 22 | 2 5 1 14 Treads 4 | . . . 4 Leg 4 | . . . 4 Wheel 2 | 2 . . . Hover . | . . . . Flight 12 | . 5 1 6 Utility 14 | 1 3 . 10 Device 5 | . 2 . 3 Storage 3 | 1 1 . 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 19 | 2 4 2 11 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 1 4 1 3 Ballistic Cannon 2 | . . . 2 Launcher 5 | . . 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 21 | . 1 3 17 Power 4 | . . 1 3 Propulsion 8 | . 1 1 6 Utility 5 | . . 1 4 Weapon 4 | . . . 4 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Backups 4 | . 4 4 4 Power . | . . . . Propulsion . | . 1 1 . Utility . | . . 1 . Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 2 | . 2 . . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 74 | . 91 98 62 Engine 6 | . 14 8 3 Core 2 | . . 5 2 Treads 2 | . . . 4 Leg 3 | . . . 5 Flight 12 | . 24 28 3 Device 9 | . 10 13 8 Storage 9 | . 11 14 7 Processor 3 | . . . 6 Protection 2 | . . . 4 Energy Gun 2 | . 2 . 2 Ballistic Gun 13 | . 24 27 6 Ballistic Cannon 1 | . . . 2 Launcher 1 | . . . 3 Peak Build Rating 26 | 6 10 12 26 Average Rating 13 | 4 8 10 16 On Entrance 5 | . 6 10 7 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns . | . . . . Heaviest Build 25 | 13 13 18 25 Greatest Support 73 | 26 26 14 73 Greatest Overweight (x) 3 | 2 2 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 5 10 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 1 5 5 5 Average Carried 4 | . 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 3 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2385 | 260 487 262 1376 Remotely . | . . . . Salvage Created 2523 | . 421 302 1800 Parts 170 | . 37 28 105 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 53 | . 10 5 38 Guns 26 | . 10 5 11 Cannons 10 | . . . 10 AOE 17 | . . . 17 Classes Destroyed 13 | . 5 2 6 Worker 4 | . 1 . 3 Builder 2 | . . . 2 Hauler 6 | . 2 . 4 Recycler 3 | . . . 3 Mechanic 1 | . . . 1 Operator 2 | . . . 2 Watcher 7 | . 3 . 4 Swarmer 17 | . 6 . 11 Grunt 24 | . 4 2 18 Sentry 8 | . . . 8 Hunter 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 3 | . . 3 . Best Kill Streak 13 | . 5 2 13 Combat Bots Only 9 | . 4 2 9 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . 1 . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 273 | . 51 24 198 Missed 82 | . 17 7 58 Hits 191 | . 34 17 140 Melee 3 | . . . 3 Projectile 188 | . 34 17 137 AOE 1 | . . . 1 Critical Strikes 7 | . . 1 6 Damage Taken 2783 | . 293 331 2159 Core 632 | . 17 60 555 Absorbed by Shields . | . . . . Redirected to Shielding 23 | . . . 23 Regen/Repaired (Parts) 23 | . . . 23 Core Remaining (%) 84 | 100 . 69 . Volleys Fired 222 | . 44 33 145 Largest 2 | . 2 2 2 Hottest 97 | . 60 46 97 Shots Fired 350 | . 77 65 208 Gun 246 | . 77 64 105 Cannon 76 | . . . 76 Launcher 28 | . . 1 27 Special . | . . . . Kinetic 257 | . 67 65 125 Thermal 37 | . 10 . 27 Explosive 26 | . . . 26 Electromagnetic 30 | . . . 30 Robot Hit Streak 10 | . 5 10 8 Robot Miss Streak 24 | . 11 2 24 Penetration Max 1 | . . . 1 Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 226 | . 43 49 134 Core Hits 163 | . 26 22 115 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5150 | . 576 625 3949 Guns 2488 | . 576 589 1323 Cannons 1030 | . . . 1030 Explosions 1632 | . . 36 1596 Melee . | . . . . Ramming . | . . . . Kinetic 2826 | . 545 625 1656 Thermal 507 | . 31 . 476 Explosive 1464 | . . . 1464 Electromagnetic 353 | . . . 353 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles . | . . . . Explosions 29 | . . . 29 Melee . | . . . . Knockbacks 19 | . . . 19 Impact . | . . . . Kinetic 19 | . . . 19 Secondary . | . . . . Self-Inflicted Damage 60 | . . . 60 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | . 12 . 246 Average Temperature 20 | . 6 . 23 Received Heat Transfer 843 | . 54 42 747 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 767 | . 75 . 692 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 3 | . . . 3 Low Security (%) 46 | 100 100 . 24 Level 1 1 | . . . 2 Level 2 48 | . . . 67 Level 3 3 | . . . 5 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 750 | . 91 . 750 Initial . | . . . . Average 363 | . 48 . 489 Influence Increases 1798 | . 325 50 1423 Destroy 0b10 Robot/C 1000 | . 200 40 760 Destroy 0b10 Robot/NC 125 | . 30 . 95 Destroy Leader 256 | . 50 10 196 Successful Hack 2 | . . . 2 Disable Machine 105 | . . . 105 Destroy Structure 130 | . . . 130 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 165 | . 45 . 120 Influence Decreases 1061 | . 271 104 686 Entered New Map 26 | . . 26 . Time Decay 857 | . 261 70 526 Lost Part 178 | . 10 8 160 Squads Dispatched 13 | . 2 . 11 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 21 5 63 Peak Tracking Total 8 | . 6 2 8 Tactical Retreats 8 | . 2 . 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 7 | . . . 7 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . . . 5 Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access 1 | . . . 1 Total Hacks 17 | . . . 17 Successful 8 | . . . 8 Failed 8 | . . . 8 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 8 | . . . 8 Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access 4 | . . . 4 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 3 | . . . 3 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Retrieve Study 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . . 5 Full Trace Events 3 | . . . 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . . 4 Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 96 | . . . 96 Terrain 96 | . . . 96 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3059 | 46 684 483 1846 Spaces Moved 3533 | 40 1251 830 1412 Core 267 | 6 1 . 260 Treads 192 | . . . 192 Legs 557 | . . . 557 Wheels 84 | 34 50 . . Hover . | . . . . Flight 2433 | . 1200 830 403 Fastest Speed 32 | 50 37 37 32 Average Speed 61 | 92 39 37 95 Slowest Speed 200 | 150 150 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 11 | . 9 . 2 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 3 99 38 85 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 153 | . . 12 141 Melee . | . . . . Projectile 2 | . . . 2 AOE 151 | . . 12 139 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 4038 | 46 1358 933 1701 Wait 126 | . 35 58 33 Move 3508 | 39 1232 829 1408 Hop 11 | . 9 . 2 Pick Up 20 | 1 7 3 9 Fast Attach 50 | 6 8 . 36 Attach 20 | . 2 2 16 Detach 24 | . 6 . 18 Swap 13 | . 3 5 5 Drop 44 | . 12 3 29 Fire 222 | . 44 33 145 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Discovered new exit (range 9) 518 | -10/Materials | Discovered new exit (range 6) 519 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Build established: Scavenger-Mutant 729 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Entered Subcaves 734 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 829 | -10/Subcaves | Learned location of Zion (-6) 829 | -10/Subcaves | Met a Zionite searching for "candidates" 884 | -10/Subcaves | Build established: Mutant 967 | -10/Subcaves | Discovered new exit (range 6) 1032 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1177 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1214 | -10/Subcaves | Entered Materials 1214 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1517 | -8/Materials | Garrison activated, responded to threat 1746 | -8/Materials | Destroyed 9 combat bots 1755 | -8/Materials | Lost 3 parts (2n1u) 1796 | -8/Materials | Repaired Adv. Weight Redist. System 1914 | -8/Materials | Destroyed 8 combat bots 1994 | -8/Materials | Discovered new exit (range 7) 2003 | -8/Materials | Central database locked down 2104 | -8/Materials | Core integrity fell below 50% 2120 | -8/Materials | Lost 3 parts (1p1n1w) 2161 | -8/Materials | Lost 3 parts (1p1n1w) 2600 | -8/Materials | Discovered new exit (range 15) 2814 | -8/Materials | First assault squad dispatched 2817 | -8/Materials | Core integrity fell below 20% 3060 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03011_ G-47 Trooper destroyed. 03015_ Slug penetrates G-47 Trooper. 03029_ Slug penetrates Wall. 03032_ Slug penetrates G-47 Trooper. 03032_ O-16 Technician destroyed. 03032_ G-47 Trooper knocked back. 03035_ G-47 Trooper destroyed. 03041_ Acquired 4 matter. 03041_ System corrupted: Gauss Rifle jammed. 03044_ Acquired 93 matter. 03047_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03049_ Slug penetrates W-25 Informer. 03050_ <> 03057_ Gauss Rifle destroyed. 03059_ C-17 Slicer knocked back. Map ----- +----------------------------------------------------+ | ????????????## =]%]# ## ]] ##??????# # | | ?????????????# ""T""!][+ ## = ] #???????# | | ??????????#??# """"" ] # ## ###?????# [ | | ?????????????########### ## #???????#"" | | ???????????#?#??#??# ## ##+#####???????#"Y | | ?????????#??#??###?# ## #?????????#"" | | ???????????????????# ## #### #?????????# | | ????????????????######## ##### #??#?????## | | ????????????????# # #?#?# #????????#T """ | | ????????????#?#?# """ + #???# #????????## """ | | ????????????##??# """ # ###?# #?????????# """ | | ???????????????## """ # #??## #?????????# | | ???????????#???## + ##### #?????????# [ | | ????????????????# ] # ###?# #?????????# | | ??????????????#?######## #####/#######???# | | ???????????????#??????## #?# | #???# ] | | ?????????????#?####?#### ### #???# # | | ????????????##?####### # """ """ #???# #### | | ????????????######?### # """ """ #???# #??? | | ????????????#??###?#?# T + """ """ #???# #??? | | ???????????#####?#???# # """ """ #???# #??? | | ???????????#???#?##??# [ ] # """ """ #???# #??? | | ???????????############ ## ????# #??? | | ??????????#?# # ############???# #??? | | ???????????## """ """[#cc ##??##???#?????# #??? | | ???????????## """ " @ #?#?###?#?????# #??? | | ????????#???# """ " "=#! #??#??#??#???## #??? | | ????????????# #???#??###???# #??? | | ??????????#?# = ############## #??? | | ?????????#??# #??? | | ????????????# [ #### | | ????????????########### # | | ???????#???#????#??##?# ############### # "" | | ????????????????##??### #??###?#??????# # "Y | | ????????????????? ??## ##### ????????" " | | ????????????? ???????## #?????????????"[%*" | | ?????????????????? ?## #??#????????? "!!%" [ | | ?????????????????? #?# #???#???????? "[= " | | ??????????????????????# u #???????????" " " ! | | ??????????????????????# #???????????" # #! | | ??????????????????????# #???????????" # #### | | ??????????????????????# ???????????? # | | ??????????????????????# ?????????###### | | ?????????????????????? ?? | | ?????????????????????? ??????############+### | | ?????????????????????? ????????????????? "?? | | ?????????????????????? ????????????????? "?? | | ??????????????????????? ???????????????? ? | | ?????????????????????????????????????????? ? | | ?????????????????????????????????????????""" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Weight Redist. System | 4% | -8/Materials Studied --------- Flight Unit | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldPropulsionDetonator Manual? 0 Play Time 00:56:26 Cumulative 30.6 hours Start 2026.02.11 @ 20:01:17 End 2026.02.11 @ 20:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b4856e-0abd-4e86-bb1a-85f2824cd195