Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 20:46:38 Player: AnthonyDPS 2004 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2543 Bonus ------- None Cogmind --------- Core Integrity 649/700 Matter 130/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Seismic Detector System Shield System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (8) ---- Flight Unit Medium Storage Unit Trap Scanner Improved Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scan Processor Seismic Detector System Shield System Shield System Shield > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Hover Unit Hover Unit Hover Unit Medium Storage Unit Trap Scanner Improved Light Armor Plating Shield Generator [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility System Shield Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 25 | 8 4 5 6 1 1 Power 2 | 1 . . 1 . . Engine 1 | 1 . . . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 9 | 2 2 3 1 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 3 | . 2 . . . 1 Flight 4 | . . 3 1 . . Utility 9 | 3 1 2 2 1 . Device 2 | 2 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 4 | . . 2 2 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 1 . 2 . . Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . . 2 . . 6 Power 1 | . . 1 . . . Propulsion 6 | . . 1 . . 5 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes . | . . . . . . Average Backups 6 | 4 7 8 7 7 6 Power . | . 1 . . . . Propulsion 3 | 2 5 4 2 3 2 Utility 2 | . . 3 4 4 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 12 | 2 3 4 . . 3 Power 1 | . . 1 . . . Propulsion 7 | 2 3 2 . . . Utility 4 | . . 1 . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 99 85 86 74 75 Engine 7 | . 14 10 . . . Core 2 | . . . 2 7 7 Wheel 6 | . 22 . . . . Hover 6 | . 5 16 . . 3 Flight 11 | . . 5 27 20 19 Device 10 | . 14 11 9 7 7 Storage 10 | . 14 11 9 7 7 Hackware 16 | . . 19 26 23 23 Energy Gun 4 | . 13 . 5 . . Ballistic Gun 8 | . 14 11 2 . . Special Melee Weapon 2 | . . . 3 7 7 Peak Build Rating 25 | 7 8 13 22 25 22 Average Rating 12 | 5 7 12 19 20 21 On Entrance 11 | . 7 8 12 21 21 Avg Prop Armor Cover (%) 7 | 12 12 . 4 . 4 Naked Turns . | . . . . . . Heaviest Build 18 | 13 18 15 14 14 14 Greatest Support 21 | 3 20 12 15 15 21 Greatest Overweight (x) 4 | 4 4 1 . 1 1 Average Overweight (x) . | 2 1 . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 8 Average Capacity 8 | 7 9 8 8 8 8 Most Carried 10 | 6 10 10 8 7 7 Average Carried 7 | 4 7 8 7 7 6 Final Capacity 10 | 8 10 8 8 8 8 Final Carried 10 | 6 10 7 8 7 5 Class Distribution -------------------- 53% | Hacker-Mutant 42% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 310 | 280 30 . . . . Remotely . | . . . . . . Salvage Created 112 | 112 . . . . . Parts 5 | 5 . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed . | . . . . . . Classes Destroyed 2 | 2 . . . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Best Kill Streak 2 | 2 . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn 1 | 1 . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 60 | . . 33 1 . 26 Missed 25 | . . 14 1 . 10 Hits 35 | . . 19 . . 16 Projectile 35 | . . 19 . . 16 Damage Taken 481 | . . 209 . . 272 Core 112 | . . 61 . . 51 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 15 | . . . . 15 . Core Remaining (%) 96 | 100 100 84 100 . . Volleys Fired 5 | 5 . . . . . Largest 1 | 1 . . . . . Hottest 50 | 50 . . . . . Shots Fired 5 | 5 . . . . . Gun 5 | 5 . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 5 | 5 . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 2 | 2 . . . . . Robot Miss Streak 1 | 1 . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 6 | 4 . . 1 . 1 Core Hits 3 | 3 . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . 1 . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 50 | 50 . . . . . Guns 50 | 50 . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 50 | 50 . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 30 | 30 . . . . . Average Temperature 15 | 15 . . . . . Received Heat Transfer 57 | . . 48 . . 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | 148 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 75 | 5 4 75 70 9 . Initial 31 | . . . 31 9 . Average 7 | . . 4 38 2 . Influence Increases 197 | 10 4 109 59 . 15 Destroy 0b10 Robot/NC 10 | 10 . . . . . Successful Hack 22 | . 4 4 14 . . Lose Combat Pursuer 165 | . . 105 45 . 15 Influence Decreases 197 | 10 4 34 114 20 15 Entered New Map 55 | . . . 44 11 . Time Decay 107 | 10 4 14 70 9 . Lost Part 35 | . . 20 . . 15 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . 3 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . . 21 4 . 8 Peak Tracking Total 14 | . . 14 4 . 9 Tactical Retreats 4 | . . 2 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 8 | . 2 2 3 1 . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 33 | . 4 3 24 2 . Successful 25 | . 4 2 17 2 . Failed 7 | . . . 7 . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 7 | . 1 1 5 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 3 . . . . Scanalyzers 21 | . . 2 19 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 2 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 16 | . . 1 15 . . Insert Component 6 | . . . 6 . . Analyze 6 | . . . 6 . . Retrieve Study 4 | . . 1 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 6 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 1 3 . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 6 | . . . 6 . . Part Schematics Acquired 6 | . . . 6 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 . 1 Non-combat 2 | . . . 1 . 1 Combat . | . . . . . . Robot Hacks Applied 2 | . . . 1 . 1 parse_system 2 | . . . 1 . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 889 | 95 236 235 149 81 93 Seismic 889 | 95 236 235 149 81 93 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 1004 | 210 236 235 149 81 93 Spaces Moved 1310 | 90 160 312 362 158 228 Core 136 | 90 46 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 78 | . 78 . . . . Hover 260 | . 36 188 . . 36 Flight 836 | . . 124 362 158 192 Fastest Speed 34 | 50 80 37 34 34 34 Average Speed 64 | 197 137 55 35 40 38 Slowest Speed 250 | 250 250 120 37 117 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 18 | . . 12 4 1 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 29 28 27 5 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1437 | 116 178 362 377 173 231 Wait 70 | 3 . 50 3 14 . Move 1270 | 89 159 288 353 155 226 Hop 17 | . . 11 4 1 1 Pick Up 26 | 8 8 3 7 . . Fast Attach 15 | 8 2 1 3 1 . Attach 12 | . 1 2 6 1 2 Detach 1 | . . 1 . . . Swap 5 | . 1 3 . . 1 Drop 14 | 3 7 3 . 1 . Fire 5 | 5 . . . . . Melee 2 | . . . 1 . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 3) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x2 614 | -9/Materials | Central database locked down 673 | -9/Materials | Discovered new exit (range 14) 682 | -9/Materials | Entered another Materials area 682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 700 | -8/Materials | Identified exit to Storage 781 | -8/Materials | Build established: Hacker-Mutant 822 | -8/Materials | Discovered new exit (range 15) 831 | -8/Materials | Entered Factory 831 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 880 | -7/Factory | Repaired Flight Unit+ 907 | -7/Factory | Discovered new exit (range 9) 912 | -7/Factory | Entered Lower Caves 944 | -7/Lower Caves | Encountered a Warlord checkpoint 984 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1005 | -7/Lower Caves | Self-destructed Last Messages --------------- 00933_ Sneak attack on 9D-63F(S). 00933_ Jacked 9D-63F(S)... >>parse_system Reading system data... 00944_ J6-PON(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 00961_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 00978_ Flight Unit+ destroyed. 00984_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 00988_ Y-64 Sentinel: "REQUESTING BACKUP." 00988_ S-27 Virus destroyed. 00997_ Hover Unit+ destroyed. 01001_ Flight Unit+ destroyed. 01004_ System Shield destroyed. 01004_ Hover Unit+ destroyed. 01005_ S-27 Virus destroyed. 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"""""" #???????? | | ????????????# ## ## # """"""" #???????? | | ????????????# ## ####### #???????? | | ????????????# #?????# #???????? | | ????????????# ##????#################???????? | | ????????????##### ##???????????????????????????? | | ???????????????# #???????????????????????????? | | ??????????????# ###???????????????????????????? | | ?????????????# ##?????????????????????????????? | | ?????????????# ##??????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# %?????????????????????????????????? | | ?????????????#% ?????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Hover Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 25% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked Hover Unit | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning I Have A Map? Item+ Challenges ------------ None Game ------ Seed LinearSpliceJack Manual? 0 Play Time 00:29:43 Cumulative 44.6 hours Start 2026.08.22 @ 20:05:52 End 2026.08.22 @ 20:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 764257fa-8ab7-44e9-9967-a0689cb1f729