Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 16:52:18 Player: Plexion Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (173) 865 Value Destroyed (5900) 5900 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3948) 3948 TOTAL SCORE: 16833 Bonus ------- High Alert Combat Kills 494 Follower Combat Kills 2104 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -750 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 312/315 System Corruption 3% Temperature Cool (9) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (8) ------ Improved Sensor Array Experimental Signal Interpreter Seismic Detector Targeting Computer Targeting Computer Tech Extrapolator > --- WEAPON (2) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Zionite Biocell (600) Authchip [Weapon] Hypervelocity Gauss Cannon Multitool Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array IFF Parser Surveybot 24 Scanner Surveybot 24 Chip Advanced Targeting Computer Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Experimental Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Experimental Hacking Suite Tech Extrapolator Advanced System Restoration Module Zionite Phaser-S Long-range Missile Launcher Multitool CR-A16's Pointy Stick Botcube [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device IFF Parser Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Zionite Phaser-S Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . Utility 6 | . . . 1 . . . 4 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 179 | 8 1 7 8 16 5 7 14 3 1 5 22 15 35 9 23 Power 20 | 2 . 1 . 1 1 . 1 . 1 . 2 2 5 1 3 Engine 7 | 2 . . . 1 . . 1 . . . . . 2 . 1 Core 9 | . . 1 . . 1 . . . 1 . . . 3 1 2 Reactor 4 | . . . . . . . . . . . 2 2 . . . Propulsion 47 | 2 . 1 3 7 4 1 . . . . 7 4 11 3 4 Treads 18 | 2 . 1 3 7 4 . . . . . . . 1 . . Leg 12 | . . . . . . . . . . . 6 4 2 . . Wheel 2 | . . . . . . 1 . . . . . . 1 . . Hover 12 | . . . . . . . . . . . 1 . 7 3 1 Flight 3 | . . . . . . . . . . . . . . . 3 Utility 69 | 2 1 1 4 3 . 3 7 2 . 4 7 5 13 4 13 Device 25 | 1 . . . . . 1 1 2 . 3 3 1 5 3 5 Storage 9 | 1 1 . 1 . . 1 . . . . 1 . 2 . 2 Processor 10 | . . . . . . . 2 . . 1 . 1 2 . 4 Hackware 7 | . . . . . . . 2 . . . . 1 2 . 2 Protection 18 | . . 1 3 3 . 1 2 . . . 3 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 . 4 1 5 . 3 6 1 . 1 6 4 6 1 3 Energy Gun 2 | . . . . . . . . . . . 2 . . . . Energy Cannon 6 | . . . . 1 . . 1 1 . . 1 . 2 . . Ballistic Gun 15 | 2 . 1 . 3 . . 4 . . . 1 4 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 6 | . . 1 . 1 . . 1 . . . 1 . 1 . 1 Special Weapon 5 | . . 1 . . . 1 . . . 1 1 . 1 . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . 1 . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 18 | . . . . 1 . 1 1 . . 1 12 . 1 . 1 Parts Lost 51 | . . . 2 4 1 . . 1 . . 2 4 23 . 14 Power 12 | . . . . . 1 . . . . . . 3 5 . 3 Propulsion 17 | . . . 2 . . . . . . . 2 . 10 . 3 Utility 15 | . . . . 3 . . . 1 . . . 1 4 . 6 Weapon 7 | . . . . 1 . . . . . . . . 4 . 2 Highest Loss Streak 11 | . . . 1 1 1 . . 1 . . 1 2 5 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 17 | 2 7 10 11 14 14 18 17 19 19 18 18 19 18 14 10 Power . | . 1 1 1 1 . . . . . . . . . . . Propulsion 2 | 1 2 3 3 6 4 2 . . . . . 5 4 . . Utility 7 | . . . 2 2 3 6 8 9 8 8 9 10 9 10 8 Weapon 5 | . 4 5 5 4 5 7 6 7 7 7 7 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 52 | . . 2 . 2 . 12 4 2 2 3 14 3 2 . 6 Power 3 | . . . . . . 1 . . . . 2 . . . . Propulsion 9 | . . . . 2 . 1 . . . . 5 1 . . . Utility 29 | . . . . . . 5 3 2 2 3 5 2 2 . 5 Weapon 11 | . . 2 . . . 5 1 . . . 2 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 99 99 97 97 95 100 100 99 96 97 90 88 73 Engine 2 | . 14 8 . 8 4 . 2 6 6 3 . . 2 8 2 Core 7 | . . 5 11 2 6 11 6 6 6 9 10 3 4 1 5 Treads 19 | . 28 28 32 32 33 32 20 20 20 20 8 . 3 . . Leg 5 | . . . . . . . . . . . 16 26 13 . . Wheel 1 | . . . . . . . 6 6 6 6 . . 2 . . Hover 1 | . . . . . . . . . . . . . 2 21 14 Device 7 | . 11 13 10 4 . . 6 12 12 12 12 10 7 6 9 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 6 5 5 2 Processor 4 | . . . . . . . 5 6 6 2 6 8 16 11 10 Hackware 5 | . . . . . . . 12 13 13 11 6 8 11 17 9 Protection 11 | . . . 11 16 22 21 12 6 6 11 13 10 2 2 . Ballistic Gun 9 | . 28 25 19 18 8 . 9 12 13 12 9 12 7 . . Impact Weapon 1 | . . 1 . . . 6 . . . . . . . . . Slashing Weapon 2 | . . . 2 2 11 8 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . 4 1 . . . . . . 2 4 Peak Build Rating 108 | 7 8 10 15 15 17 34 51 56 60 69 95 95 108 92 96 Average Rating 50 | 5 7 8 13 13 15 25 38 55 58 59 77 87 90 77 70 On Entrance 40 | . 7 8 10 13 15 15 26 51 55 60 60 88 87 61 88 Avg Prop Armor Cover (%) 13 | . . . . . . 13 15 16 17 14 4 . 12 . . Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 99 | 15 20 22 38 41 40 65 83 84 87 98 99 98 88 48 46 Greatest Support 102 | 40 40 40 60 60 60 60 16 16 16 16 92 92 102 67 61 Greatest Overweight (x) 15 | . . . . . . 3 5 5 5 6 5 1 15 1 1 Average Overweight (x) 1 | . . . . . . . 3 4 4 5 . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 15 15 Average Capacity 18 | 7 9 10 13 15 15 19 20 20 20 20 20 20 19 15 10 Most Carried 20 | 4 10 10 14 15 15 20 20 20 20 20 20 20 20 15 15 Average Carried 17 | 2 7 9 11 14 14 18 17 19 19 19 19 19 19 14 10 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 15 15 5 Final Carried 20 | 4 10 10 13 15 13 20 20 19 20 20 20 20 14 14 5 Class Distribution -------------------- 30% | Mutant 27% | Commander-Mutant 22% | Hacker-Mutant 12% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 6840 | 234 135 219 359 666 90 150 344 234 86 28 663 1240 1678 197 517 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7063 | 20 216 184 422 995 152 281 281 233 45 . 337 1256 2205 211 225 Parts 366 | 4 19 21 40 57 4 7 15 8 2 . 26 52 86 10 15 Haulers Intercepted 7 | . . . 1 3 . . 1 . . . . . 2 . . Recyclers Shooed 11 | . . 1 2 3 . . 1 . . . . 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . 12 . . . 80 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 128 | . 7 6 10 16 . . 3 6 . . 13 28 36 . 3 Melee 3 | . . . 1 1 . . . . . . . . 1 . . Guns 68 | . 7 3 7 11 . . 3 1 . . 3 13 20 . . Cannons 7 | . . . . 3 . . . . . . . . 4 . . AOE 47 | . . 3 2 1 . . . 4 . . 10 15 9 . 3 Classes Destroyed 23 | 1 3 1 4 3 . 2 1 1 . . 3 2 . 1 1 Worker 6 | . . . . 1 . . . . . . . . 4 . 1 Builder 6 | . . . 1 . . . 1 . . . . 2 1 . 1 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . Hauler 7 | . . . 1 3 . . 1 . . . . . 2 . . Recycler 9 | . . 1 . 3 2 . . . . . . . 2 . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . 1 . . Watcher 5 | . 1 . . 2 . . 1 . . . . 1 . . . Swarmer 33 | . 3 6 3 7 . . 1 4 . . . . 9 . . Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 51 | . 4 . 2 3 . 5 1 2 . . . 20 14 . . Brawler 4 | . . . 1 . . . . . . . . 2 1 . . Sentry 14 | . . . 4 6 . . . . . . . 2 2 . . Specialist 3 | . . . . . . . . . . . . 1 2 . . Hunter 4 | . . . . . . . . . . . . 3 1 . . Programmer 8 | . . . . . . . 1 . . . . . 7 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Scientist 2 | . . . . . . 2 . . . . . . . . . Botcube 1 | . . . . . . . . . . . 1 . . . . Z-Light 10 | . . . . . . . . . . . 10 . . . . Decomposer 3 | . . . . . . . . . 3 . . . . . . Tinkerer 2 | . . . . . . 2 . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . Thug 2 | . . 1 . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 1 3 3 3 6 1 . 2 4 . . 5 7 7 . 4 Combat Bots Only 7 | . 3 3 3 4 . . 1 4 . . 5 7 6 . 3 Max Kills in Single Turn 4 | 1 2 3 1 2 1 2 1 4 1 . 3 3 3 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 4 | . . 3 1 1 . . . 4 . . 3 3 3 . 3 Melee 1 | . . . 1 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Hostile Shots Fired 802 | . 28 11 67 94 15 . 32 28 . . 36 109 257 . 125 Missed 235 | . 6 5 14 18 1 . 13 9 . . 12 31 81 . 45 Hits 567 | . 22 6 53 76 14 . 19 19 . . 24 78 176 . 80 Melee 8 | . . . . . . . . . . . . . 1 . 7 Projectile 559 | . 22 6 53 76 14 . 19 19 . . 24 78 175 . 73 AOE 2 | . . . . . . . . . . . . . 1 . 1 Critical Strikes 24 | . . . 4 2 1 . . . . . 1 1 8 . 7 Damage Taken 9920 | . 225 45 726 879 215 . 278 381 15 . 595 1417 3637 . 1507 Core 1522 | . 34 12 78 66 30 . 20 35 . . 116 129 488 . 514 Absorbed by Shields 144 | . . . . . . . . . . . 144 . . . . Redirected to Shielding 31 | . . . . . . . . . . . 31 . . . . Regen/Repaired (Parts) 482 | . . . . 61 . 330 . . . . . . . 91 . Core Remaining (%) 75 | 100 . 81 . . . 56 . . . . . 64 . . . Volleys Fired 458 | 3 19 22 43 75 . 1 26 12 8 . 34 77 101 2 35 Largest 2 | 2 2 2 2 2 . 1 2 2 2 . 2 2 2 1 1 Hottest 162 | 40 40 120 40 88 . . 60 100 60 . 86 66 162 60 60 Shots Fired 804 | 6 38 41 84 136 . 1 52 20 16 . 62 133 177 2 36 Gun 686 | 6 38 35 82 120 . . 52 16 16 . 50 112 143 2 14 Cannon 61 | . . . . 14 . . . 3 . . . . 24 . 20 Launcher 49 | . . 1 2 2 . . . 1 . . 10 21 10 . 2 Special 8 | . . 5 . . . 1 . . . . 2 . . . . Kinetic 688 | 6 38 35 82 120 . . 52 16 16 . 50 112 141 . 20 Thermal 22 | . . 5 . 14 . . . 3 . . . . . . . Explosive 49 | . . 1 2 2 . . . 1 . . 10 21 10 . 2 Electromagnetic 24 | . . . . . . . . . . . . . 24 . . Phasic 18 | . . . . . . . . . . . . . 2 2 14 Robot Hit Streak 23 | 3 10 4 18 10 . 5 14 7 4 . 4 11 23 2 3 Robot Miss Streak 5 | 1 3 4 4 5 . . 4 2 2 . 5 2 4 . 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . Secondary Targets 7 | . 1 . 1 1 . . . . . . . . 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . 1 . . Shots Hit Robots 548 | 4 27 15 67 103 13 6 36 13 9 . 26 89 130 6 4 Core Hits 319 | 1 12 13 24 36 1 2 15 10 3 . 28 80 78 4 12 Critical Kills 4 | . . . . . . . 1 . . . . . 3 . . Critical Parts Destroyed 4 | . . . 1 . . 2 . . 1 . . . . . . Critical Strikes 13 | . . . 3 2 1 2 1 . 1 . . . 3 . . Destroy 6 | . . . 1 . . . 1 . 1 . . . 3 . . Smash 2 | . . . . . . 2 . . . . . . . . . Sever 5 | . . . 2 2 1 . . . . . . . . . . Melee Attacks 120 | . . 2 19 30 14 5 13 . . . 2 . 18 5 12 Impact 7 | . . 2 . . . 5 . . . . . . . . . Slashing 90 | . . . 19 30 14 . 7 . . . 2 . 18 . . Piercing 22 | . . . . . . . 6 . . . . . . 4 12 Sneak Attacks 31 | . . 1 2 3 7 5 1 . . . 2 . 3 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20652 | 50 343 364 1262 2003 627 514 706 691 252 . 2066 5260 5594 278 642 Guns 8347 | 50 343 182 611 932 . . 636 287 252 . 473 1760 2788 33 . Cannons 1120 | . . . . 188 . . . 161 . . . . 755 . 16 Explosions 7541 | . . 108 192 59 . . . 243 . . 1470 3500 1565 . 404 Melee 3506 | . . 36 437 797 627 514 65 . . . 123 . 457 245 205 Ramming 138 | . . 38 22 27 . . 5 . . . . . 29 . 17 Kinetic 8314 | 50 343 182 611 932 . . 636 287 252 . 473 1760 2788 . . Thermal 523 | . . . . 188 . . . 161 . . . . 174 . . Explosive 7367 | . . 108 192 59 . . . 243 . . 1470 3500 1391 . 404 Electromagnetic 755 | . . . . . . . . . . . . . 755 . . Impact 566 | . . 36 . . . 514 . . . . . . . . 16 Slashing 2506 | . . . 437 797 627 . 65 . . . 123 . 457 . . Piercing 450 | . . . . . . . . . . . . . . 245 205 Phasic 33 | . . . . . . . . . . . . . . 33 . Highest Corruption 4 | . 4 4 . 4 4 . 1 . . . . . 4 4 4 Average Corruption 3 | . 3 4 . 3 4 . 1 . . . . . 2 4 3 Corruption Purged 9 | . . . . . . . 1 . . . . . 4 . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 117 | . 4 19 . 37 14 . 1 . . . . . 26 6 10 Message Errors 19 | . . 4 . 6 3 . . . . . . . 3 . 3 Matter Fused 32 | . . 5 . 12 4 . . . . . . . 8 3 . Heat Flow Errors 20 | . 3 5 . 3 3 . 1 . . . . . 2 1 2 Energy Discharges 10 | . 1 1 . 4 1 . . . . . . . 2 1 . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Parts Fused 4 | . . 2 . 1 . . . . . . . . 1 . . Data Loss (minor) 16 | . . 1 . 6 1 . . . . . . . 4 1 3 Data Loss (major) 6 | . . . . 1 1 . . . . . . . 3 . 1 Misfires 6 | . . 1 . 2 . . . . . . . . 2 . 1 Alerts 1 | . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 964 | . . . . 62 81 389 35 . . . 109 80 161 . 47 Projectiles 91 | . . . . . . 65 . . . . . . 26 . . Explosions 204 | . . . . . . . . . . . 64 80 27 . 33 Melee 669 | . . . . 62 81 324 35 . . . 45 . 108 . 14 Knockbacks 9 | . . . . . . 8 1 . . . . . . . . Impact 5 | . . . . . . 4 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 4 | . . . . . . 4 . . . . . . . . . Self-Inflicted Damage 287 | . . . 39 38 . . 2 . . . 20 16 105 . 67 Shots 10 | . . . 2 1 . . . . . . 1 1 4 . 1 Rammed 21 | . . 8 5 3 . . 1 . . . . . . . 4 Targets Rammed 26 | . . 8 5 3 . . 1 . . . . . 5 . 4 Kicked 5 | . . . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 348 | . 249 348 35 294 236 . 101 95 . . 12 285 216 179 237 Average Temperature 72 | . 123 102 10 101 97 . 42 28 . . 6 107 48 65 43 Received Heat Transfer 2296 | . 108 . 273 279 96 . 36 105 . . 217 426 729 . 27 Effects 2 | . . 2 . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 6 . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Parts Fried 8 | . . . . . . 4 . . . . . . 4 . . Impact Corruptions 9 | . . . . . . 9 . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . . . . . . . Heat Transferred 608 | . . . . 333 . . . 175 . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Maximum Alert Level 3 | . . . . 1 . . . . . . . . 3 1 2 Low Security (%) 69 | 100 100 100 100 96 100 . 100 . . . . . . . 78 Level 1 8 | . . . . 3 . . . . . . . . 16 100 9 Level 2 20 | . . . . . . . . . . . . . 73 . 12 Level 3 2 | . . . . . . . . . . . . . 10 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 977 | 5 88 143 99 226 59 . 190 . . . . . 977 352 535 Initial 369 | . . 31 . 18 16 . . . . . . . 369 340 180 Average 201 | . 16 23 22 107 21 . 89 . . . . . 565 306 148 Influence Increases 6238 | 5 197 178 345 578 283 . 458 263 33 . . 1102 1754 68 974 Destroy 0b10 Robot/C 3220 | . 140 120 200 320 60 . 280 180 20 . . 860 840 . 200 Destroy 0b10 Robot/NC 220 | 5 5 10 10 55 10 . 20 . . . . 30 60 . 15 Destroy Leader 604 | . 22 20 62 100 . . 66 30 10 . . 80 174 . 40 Allied During Kill 382 | . . . . . 34 . 34 53 3 . . 132 43 . 83 Successful Hack 213 | . . . 36 13 59 . 51 . . . . . 19 . 35 Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . Disable Machine 375 | . . 15 . 45 . . . . . . . . 225 . 90 Destroy Structure 549 | . . 13 22 15 . . 7 . . . . . 258 68 166 Partial Spotted 60 | . . . . . . . . . . . . . 15 . 45 Lose Combat Pursuer 495 | . 30 . 15 30 . . . . . . . . 120 . 300 Influence Decreases 5717 | 5 117 258 299 582 325 . 336 316 102 . . 515 1368 783 711 Entered New Map 1092 | . . 49 . 28 26 . . 46 14 . . . 218 633 78 Time Decay 3699 | 5 117 209 222 514 289 . 336 250 88 . . 435 670 110 454 Lost Part 475 | . . . 16 40 10 . . . . . . 40 230 . 139 Lost Ally 240 | . . . . . . . . 20 . . . 40 100 40 40 Purge Threat 211 | . . . 61 . . . . . . . . . 150 . . Squads Dispatched 41 | . 1 . . 1 . . 7 . . . . 5 15 . 12 Investigation 15 | . 1 . . . . . 2 . . . . 3 5 . 4 Extermination 9 | . . . . . . . 1 . . . . . 5 . 3 Reinforcement 13 | . . . . 1 . . 1 . . . . 2 4 . 5 Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 2 . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 10 | . . . 1 2 . . . . . . . 2 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 260 | . 9 4 22 25 3 . 15 9 1 . 15 46 63 7 41 Peak Tracking Total 10 | . 3 3 4 4 1 . 3 2 1 . 5 7 8 5 10 Tactical Retreats 21 | . 2 . 1 1 . . . . . . . . 4 1 12 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 18 | . 3 1 . 4 . . . . . . . 1 7 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 37 | . . 2 . 3 . . . 1 . 3 3 4 15 . 6 Max in Single Turn 3 | . . 1 . 1 . . . 1 . 1 1 2 3 . 1 Garrison Access 7 | . . . . 1 . . 1 . . . . . 3 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 75 | . 2 1 7 11 9 1 8 1 1 . . 2 18 . 14 Terminals 43 | . 2 . 7 8 5 . 2 . . . . . 12 . 7 Fabricators 6 | . . . . . . . 1 . . . . 1 2 . 2 Repair Stations 4 | . . . . 2 . . . . . . . . 1 . 1 Recycling Units 9 | . . . . . 4 . 2 . . . . 1 . . 2 Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 7 | . . . . 1 . . 1 . . . . . 3 . 2 Total Hacks 179 | . 5 1 25 29 25 1 22 1 1 . . 7 32 . 30 Successful 89 | . 1 1 14 16 14 1 11 1 1 . . 2 9 . 18 Failed 89 | . 4 . 10 13 11 . 11 . . . . 5 23 . 12 Catastrophic 10 | . 1 . . 1 2 . . . . . . 1 4 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 117 | . 5 . 18 21 23 . 12 . . 1 . 6 15 . 16 Terminals 118 | . 5 . 25 23 19 . 7 . . . . . 20 . 19 Fabricators 16 | . . . . . . . 2 . . . . 4 6 . 4 Repair Stations 7 | . . . . 5 . . . . . . . . 1 . 1 Recycling Units 18 | . . . . . 6 . 5 . . . . 3 . . 4 Scanalyzers 5 | . . . . . . . 5 . . . . . . . . Garrison Access 11 | . . . . 1 . . 3 . . . . . 5 . 2 Terminal Hacks 31 | . . 1 6 3 3 1 3 1 1 . . . 3 . 9 Part Schematic 3 | . . . . 1 . . . . . . . . 1 . 1 Robot Analysis 4 | . . . 2 . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . 1 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . 1 Terminal Index 5 | . . . . 1 1 . 1 . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . 1 . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 1 . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . . . . 1 2 . 3 Load Schematic 6 | . . . . . . . 1 . . . . 1 2 . 2 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . 4 . . . . . . . . 1 . . Scan Component 2 | . . . . 2 . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . 1 . . . . . 3 . 2 Seal Access 7 | . . . . 1 . . 1 . . . . . 3 . 2 Unauthorized Hacks 37 | . 1 . 8 8 11 . 4 . . . . 1 . . 4 Terminals 28 | . 1 . 8 8 7 . 2 . . . . . . . 2 Botnet 10 | . . . 2 3 2 . 1 . . . . . . . 2 Operators 4 | . 1 . 1 1 . . 1 . . . . . . . . Skim 14 | . . . 5 4 5 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 4 . 2 . . . . 1 . . 1 Tunnel 4 | . . . . . 4 . . . . . . . . . . Fedlink 3 | . . . . . . . 2 . . . . 1 . . . Scrapoids 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 43 | . 2 . 7 9 6 . 6 . . . . 1 5 . 7 Full Trace Events 6 | . . . . . . . . . . . . 1 3 . 2 Feedback Events 2 | . . . . . . . . . . . . . 1 . 1 Corruption 1 | . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . . . . . . . . 1 . 2 Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 3 . . . 11 . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 53 | . . 1 . 10 . 1 . 3 . 2 1 11 . 19 5 Largest Group 19 | . . 1 . 10 10 10 6 4 2 3 3 6 5 19 5 Highest-Rated Group 702 | . . 31 . 88 88 105 105 140 82 245 245 332 283 702 235 Highest-Rated Ally 96 | . . 31 . 16 16 57 57 56 53 96 96 87 68 50 47 Total Orders 15 | . . . . . . 8 . . . 2 5 . . . . STAY 8 | . . . . . . 4 . . . 1 3 . . . . FOLLOW 7 | . . . . . . 4 . . . 1 2 . . . . Ally Attacks 334 | . . . . . 31 . 34 23 5 . 26 56 19 110 30 Total Damage 12519 | . . . . . 356 . 818 587 133 . 481 2584 1151 5662 747 Kills 66 | . . . . . 3 . 12 4 1 . 1 18 8 11 8 Allies Corrupted 5 | . . . . . . 5 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Active Infowar (turns) 14859 | 18 458 1049 808 704 . . 1017 1243 1330 680 2157 1253 2584 237 1321 Optics 7588 | . . . . . . . 1017 1243 1330 445 . . 2584 237 732 Sensors 414 | . . . . . . . . . . . . . . . 414 IFF 7685 | . . . . . . . . 1174 1328 680 2157 1253 1093 . . Terrain 1944 | . . . . . . . . . . . . . 1173 234 537 Seismic 5337 | 18 458 1049 808 704 . . 1011 . . . . . . 3 1286 ECM 106 | . . . . . . . . . . . . . 33 . 73 Robot Analysis Total 4 | . . . 2 . 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 26187 | 96 542 1080 859 1622 889 5726 1019 1243 1330 2010 3765 1863 2584 237 1322 Spaces Moved 15118 | 47 282 556 377 723 478 2362 483 697 715 989 2237 1139 1728 264 2041 Core 86 | 2 . . . . . . . . . . . . 3 . 81 Treads 5221 | 45 282 556 377 723 478 2321 . . . . 439 . . . . Legs 3434 | . . . . . . . . . . . 1620 1139 675 . . Wheels 3809 | . . . . . . 41 483 697 715 989 178 . 706 . . Hover 1482 | . . . . . . . . . . . . . 344 264 874 Flight 1086 | . . . . . . . . . . . . . . . 1086 Fastest Speed 34 | 50 160 160 160 160 160 145 145 160 160 175 117 117 48 52 34 Average Speed 146 | 155 160 160 160 160 160 235 158 160 170 176 152 121 114 61 44 Slowest Speed 800 | 160 160 160 160 160 160 240 175 175 175 190 320 194 800 125 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 4 Potential Cave-ins 5 | . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 32 92 42 80 95 85 19 86 87 85 77 81 50 88 52 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 15 | . . . . . 8 . 1 1 . 4 . 1 . . . Known Exits Taken 4 | . . . 1 . 1 . 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 . . 1 1 1 1 . . . Scrap Searched 20 | . . 1 . . . 10 . 4 3 1 . 1 . . . Spaces Dug 128 | . . 2 12 1 . . 7 13 . . 18 17 28 . 30 Terrain Destroyed 427 | . . 14 20 14 . . 7 13 . . 96 74 127 1 61 Melee 24 | . . 1 6 1 . . 7 . . . . . 2 . 7 Projectile 85 | . . 5 . . . . . . . . 5 2 37 1 35 AOE 318 | . . 8 14 13 . . . 13 . . 91 72 88 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Total 18060 | 60 336 688 522 1013 582 2535 666 795 814 1205 2529 1488 2104 328 2395 Wait 1516 | . 24 77 58 130 81 87 108 52 86 156 139 144 115 33 226 Move 15096 | 46 281 555 376 722 477 2361 482 696 714 988 2236 1138 1728 263 2033 Hop 4 | . . . . . . . . . . . . . . . 4 Pick Up 149 | 3 6 5 5 10 1 35 10 3 1 11 27 3 17 1 11 Fast Attach 103 | 7 . 2 1 4 . 3 2 . . 3 16 6 28 5 26 Attach 58 | . 2 1 4 4 1 3 5 1 . 3 6 1 16 5 6 Detach 29 | . 2 1 1 1 1 1 . . . 2 6 . 5 5 4 Swap 193 | 1 1 10 9 21 4 7 12 15 3 3 22 23 41 5 16 Drop 176 | . 1 5 1 13 3 32 8 2 2 12 41 14 21 4 17 Fire 458 | 3 19 22 43 75 . 1 26 12 8 . 34 77 101 2 35 Melee 119 | . . 2 19 30 14 5 12 . . . 2 . 18 5 12 Ram 5 | . . . . . . . 1 . . . . . . . 4 Kick 5 | . . . . . . . . . . . . . 5 . . Crush 16 | . . 8 5 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . 14 . . . 82 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . 27 . . 9 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 13) 639 | -10/Materials | Entered Mines 663 | -10/Mines | Discovered new exit (range 8) 703 | -10/Mines | Discovered new exit (range 12) 732 | -10/Mines | Discovered new exit (range 11) 969 | -10/Mines | Learned 4 Materials zone layouts 1008 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1222 | -10/Mines | Received a Mining Laser from a helpful Derelict 1719 | -10/Mines | Entered Materials 1719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2216 | -9/Materials | Discovered new exit (range 16) 2280 | -9/Materials | Discovered new exit (range 16) 2356 | -9/Materials | Identified exit to Mines 2356 | -9/Materials | Identified exit to Storage 2356 | -9/Materials | Central database locked down 2411 | -9/Materials | Learned location of 1 exit from Recycling 2492 | -9/Materials | Loaded intel: 24 trap records 2516 | -9/Materials | Learned Storage emergency access door positions 2530 | -9/Materials | Identified exit to Materials 2573 | -9/Materials | Learned Storage security intel 2578 | -9/Materials | Entered Storage 3255 | -9/Storage | Build established: Scavenger-Mutant 3295 | -9/Storage | Repaired Seismic Detector 3348 | -9/Storage | Discovered exit to Materials (range 11) 3519 | -9/Storage | Repaired Hvy. Assault Rifle 3917 | -9/Storage | Discovered new exit (range 8) 3952 | -9/Storage | Used back door to open Recycling access 4056 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4200 | -9/Storage | Entered Recycling 4200 | -9/Recycling | Accompanied by 10 allies 4201 | -9/Recycling | Identified exit to Factory 4342 | -9/Recycling | Build established: Commander-Mutant 4813 | -9/Recycling | Learned location of Zion (-6) 4940 | -9/Recycling | Learned Materials emergency access door positions 4964 | -9/Recycling | Identified exit to Scraptown 4967 | -9/Recycling | Scanned before Scraplab entrance 4976 | -9/Recycling | Learned 2 Storage zone layouts 4991 | -9/Recycling | Entered Scraplab 4999 | -9/Recycling | Learned location of Storage (-9) 5069 | -9/Recycling | Learned Materials recycling unit intel 5089 | -9/Recycling | Entered Scraptown 5089 | -9/Scraptown | Accompanied by 10 allies 5089 | -9/Scraptown | System corruption cleaned by C-Scrubber 5811 | -9/Scraptown | Discovered new exit (range 13) 5964 | -9/Scraptown | Visited Junk Repository 6024 | -9/Scraptown | Visited Symbiants 6168 | -9/Scraptown | Visited Bundlers 6466 | -9/Scraptown | Visited UFD Registry 6466 | -9/Scraptown | Registered with UFD as "Hammerripper" 6521 | -9/Scraptown | Received an X-ray algorithm 6523 | -9/Scraptown | Visited Derelict Rescue Squad 6595 | -9/Scraptown | Visited Curators Association 6626 | -9/Scraptown | Visited Science Guys 6662 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6672 | -9/Scraptown | Found DCF Scrap (26 items) 6846 | -9/Scraptown | Visited Supply Room 6919 | -9/Scraptown | Visited Junk Cannon Lab 7197 | -9/Scraptown | Visited IN-MT5's Study 8752 | -9/Scraptown | Visited CR-KLE's Repair Center 8768 | -9/Scraptown | CR-KLE repaired 5 parts 8803 | -9/Scraptown | Found Prototype Device 8825 | -9/Scraptown | Identified Exp. Recalibrator 9978 | -9/Scraptown | Found Scrap Suit 10145 | -9/Scraptown | Visited Botcube Research 10155 | -9/Scraptown | Found Botcube 10202 | -9/Scraptown | Botcube activated 10224 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 10406 | -9/Scraptown | Attached CPS modules to *Thermite. 10706 | -9/Scraptown | Met Optimus 10706 | -9/Scraptown | Accepted into 0bPrime 10795 | -9/Scraptown | Discovered new exit (range 3) 10815 | -9/Scraptown | Entered Factory 10815 | -6/Factory | Accompanied by 6 allies 10815 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 10892 | -6/Factory | Identified exit to Lower Caves 10892 | -6/Factory | Identified exit to Extension 10959 | -6/Factory | Loaded intel: 8 recycling unit locations 11057 | -6/Factory | Lost 5 allies 11313 | -6/Factory | Build established: Hacker-Mutant 11313 | -6/Factory | Garrison activated, responded to threat 11793 | -6/Factory | Learned location of Protoforge (-2) 11834 | -6/Factory | Entered Lower Caves 11834 | -6/Lower Caves | Accompanied by 1 ally 11884 | -6/Lower Caves | Encountered a Warlord checkpoint 12014 | -6/Lower Caves | Spotted B-75 Beast 12031 | -6/Lower Caves | Destroyed B-75 Beast 12147 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12772 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12813 | -6/Lower Caves | Identified exit to Lower Caves 12841 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13077 | -6/Lower Caves | Entered another Lower Caves area 13077 | -6/Lower Caves | Accompanied by 2 allies 13080 | -6/Lower Caves | Discovered new exit (range 11) 13526 | -6/Lower Caves | Learned Factory emergency access door positions 14039 | -6/Lower Caves | Discovered new exit (range 6) 14407 | -6/Lower Caves | Entered Zion 14407 | -6/Zion | Accompanied by 1 ally 14470 | -6/Zion | Given the Hacking Drone Bay 14525 | -6/Zion | Discovered new exit (range 14) 14549 | -6/Zion | Given A8's code to call for help 14923 | -6/Zion | Learned Factory emergency access door positions 15138 | -6/Zion | Found Prototype Hackware 15197 | -6/Zion | Identified Exp. Hacking Suite 15212 | -6/Zion | Found Prototype Processor 15235 | -6/Zion | Identified Exp. Armor Integrity Analyzer 15249 | -6/Zion | Found Prototype Processor 15250 | -6/Zion | Identified Exp. Signal Interpreter 15303 | -6/Zion | Learned location of 1 exit from Factory 15448 | -6/Zion | Found Prototype Device 15448 | -6/Zion | Identified Phasing AFG 15815 | -6/Zion | Found CR-A16's Pointy Stick 15898 | -6/Zion | Turned away by Imprinter 15979 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16390 | -6/Zion | Build established: Mutant 16392 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16392 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16404 | -6/Zion | Discovered new exit (range 3) 16404 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16417 | -6/Zion | Entered Deep Caves 16417 | -6/Deep Caves | Accompanied by 3 allies 16419 | -6/Deep Caves | Met 5H-AD0 16740 | -6/Deep Caves | Z-Facility disabled 16747 | -6/Deep Caves | Attacked by Z-Imprinter 16948 | -6/Deep Caves | Thanked by 5H-AD0 17400 | -6/Deep Caves | Found Prototype Protection 17400 | -6/Deep Caves | Identified Zio. Weapon Casing 17965 | -6/Deep Caves | Found Prototype Energy Cannon 18039 | -6/Deep Caves | Discovered new exit (range 6) 18584 | -6/Deep Caves | Identified Firepult 18591 | -6/Deep Caves | Murdered *Thermite 18591 | -6/Deep Caves | Destroyed *Thermite 18597 | -6/Deep Caves | Found Botcube 19153 | -6/Deep Caves | Botcube activated 19175 | -6/Deep Caves | Botcube completed mutation into legged form, armed with 2 cannons. 19296 | -6/Deep Caves | Found Zio. Weapon Casing 19474 | -6/Deep Caves | Found Prototype Device 19474 | -6/Deep Caves | Identified Exp. Thermal Shield 19893 | -6/Deep Caves | Found Surveybot 24 Scanner 19895 | -6/Deep Caves | Found Surveybot 24 Chip 20182 | -6/Deep Caves | Entered Proximity Caves 20182 | -5/Proximity Caves | Accompanied by 1 ally 20473 | -5/Proximity Caves | Learned location of Warlord (-4) 20637 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20896 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 20987 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21133 | -5/Proximity Caves | Build established: Scavenger-Mutant 21134 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 21386 | -5/Proximity Caves | Lost 5 allies 21405 | -5/Proximity Caves | Found Botcube 21488 | -5/Proximity Caves | Discovered new exit (range 16) 21557 | -5/Proximity Caves | Destroyed 7 combat bots 21948 | -5/Proximity Caves | Loaded intel: 1 recycling unit location 22045 | -5/Proximity Caves | Entered Factory 22045 | -5/Factory | Accompanied by 5 allies 22045 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22046 | -5/Factory | Discovered new exit (range 18) 22046 | -5/Factory | Identified exit to Factory 22119 | -5/Factory | Identified exit to Upper Caves 22437 | -5/Factory | Discovered exit to Factory (range 21) 22491 | -5/Factory | Lost 3 allies 22606 | -5/Factory | Discovered exit to Factory (range 19) 23750 | -5/Factory | Spotted B-75 Beast 24423 | -5/Factory | Lost 5 parts (1p3n1w) 24445 | -5/Factory | First assault squad dispatched 24535 | -5/Factory | Lost 4 parts (1p3n) 24629 | -5/Factory | Sucked down chute 24629 | -5/Factory | Entered Waste 24635 | -5/Waste | Spotted C-40 Crusher 24636 | -5/Waste | Spotted C-40 Crusher 24646 | -5/Waste | Spotted C-40 Crusher 24653 | -5/Waste | Spotted C-40 Crusher 24659 | -5/Waste | Spotted C-40 Crusher 24667 | -5/Waste | Warlord forces began an assault 24674 | -5/Waste | Allies destroyed C-40 Crusher 24679 | -5/Waste | Allies destroyed C-40 Crusher 24690 | -5/Waste | Allies destroyed C-40 Crusher 24697 | -5/Waste | Spotted C-40 Crusher 24698 | -5/Waste | Allies destroyed C-40 Crusher 24713 | -5/Waste | Allies destroyed C-40 Crusher 24718 | -5/Waste | Lost 7 allies 24848 | -5/Waste | Discovered new exit (range 13) 24866 | -5/Waste | Entered Factory 24922 | -5/Factory | Build established: Hacker-Scout 25381 | -5/Factory | Core integrity fell below 50% 25494 | -5/Factory | Discovered exit to Factory (range 20) 25556 | -5/Factory | Core integrity fell below 20% 25605 | -5/Factory | Lost 11 parts (2p2n5u2w) 25739 | -5/Factory | Fabricated Hyp. Gauss Cannon? 25748 | -5/Factory | Discovered exit to Factory (range 5) 25837 | -5/Factory | Build established: Mutant 25847 | -5/Factory | Hacking Suite fried by hacking feedback 25891 | -5/Factory | Scrapoids reinforcements arrived? 26188 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 25978_ K-01 Serf collects debris. 25980_ U-05 Engineer builds a Wall. 26029_ Acquired Hyp. Gauss Cannon. 26044_ U-05 Engineer builds a Wall. 26052_ K-01 Serf cleans the Construction Platform. 26055_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6X. 26060_ Connecting with Terminal... 26061_ Slug penetrates Wall. 26156_ U-05 Engineer builds a Wall. 26175_ System corrupted: Component data lost. 26181_ Tech Extrapolator generates new schematic "Mak. Coolant Network". Influences: Adv. Cooling System, Imp. Heat Sink, Adv. Heat Sink. 26183_ Neutrino Reactor explodes. 26183_ Scanalyzer disabled. 26183_ Lgt. Fission Core destroyed. 26183_ S-27 Virus shuts down. 26183_ S-27 Virus destroyed. 26185_ Slug penetrates Scanalyzer. 26186_ Slug penetrates Y-64 Sentinel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? | | ????????????????????????>??????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????####+####??????????????# # | | ?????????????######## @ #??????????????# # | | ?????????? #??????????????# # | | ?????????????######## #??????????????# # | | ????????????????????# #??????????????# # | | ????????????????????# #??????????????# # | | ????????????????????# #??????????????# # | | ????????????????????# Y s #?###??????????# # | | ????????????????????### ss##### ############ # | | ??????????????????????#R # ! + # | | ??????????????????????# + s s #####+### | | ??????????????????????# # Y s///# | | ??????????????????????# # S""% ///# """ | | ??????????????????????# # "" // # ! """ | | ??????????????????????# # # """ | | ??????????????????????# ################ | | ??????????????????????# #??????????????#######"# | | ??????????????????????# #???????????????# ## | | ?????????????????????? ????????????????# #? | | ?????????????????????? ????????????????# """ #? | | ?????????????????????? ????????????????# """ #? | | ????????????????????? ????????????????# """ #? | | ????????????????????? ] ????????????????# #? | | ????????????????????? ????????????????#[! #? | | ?????]????????????????? ???????????????##= * +? | | ???????????????????????????###############" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 41 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Additional Mass Support 12 Armor Coverage 675 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 27 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Beam Rifle | -9/Storage | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Weapon Mount | -5/Factory | Hacked Mak. Coolant Network | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -5/Factory Repaired ---------- Seismic Detector | 35% | -9/Storage Hvy. Assault Rifle | 58% | -9/Storage Studied --------- Lrn. Missile Launcher | -6/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalWarpTriangulator Manual? 0 Play Time 02:46:39 Cumulative 920.9 hours Start 2025.12.11 @ 12:36:38 End 2025.12.11 @ 16:52:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 832 Rogue 745 Adventurer 87 Explorer 0 Win Type - Total 61 Types 9/7/32/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9585148-d4d5-4f7c-8ee4-0f6c035cdc88