Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 11:14:16 Player: winnking222 Result: Destroyed by N4-XHJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (621) 621 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1601 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (20) --- Spiked Treads Wheel VTOL Module VTOL Module VTOL Module VTOL Module Huge Storage Unit High-capacity Matter Pod (200) Scrap Shield Subdweller Laser Subdweller Beam Cannon Powered Cannon Heavy Assault Rifle Subdweller Machine Gun Mini Grenade Launcher Makeshift Sword Shrapnel Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Subdweller Power Source Wheel Compact Wheel VTOL Module VTOL Module VTOL Module VTOL Module Disposable Heat Sink Huge Storage Unit High-capacity Matter Pod Authchip [Armor] Heavy EM Pulse Gun Riot Gun Subdweller Laser Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Makeshift Sword Shrapnel Trap [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 5 3 14 Power 5 | 1 1 . 3 Engine 4 | 1 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 1 2 3 Treads 2 | . . . 2 Leg 5 | 2 1 2 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 1 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 6 | 2 . . 4 Energy Cannon . | . . . . Ballistic Gun 4 | . 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 . 7 Power 3 | . 1 . 2 Propulsion 1 | . . . 1 Utility 2 | . 1 . 1 Weapon 3 | . . . 3 Highest Loss Streak 5 | . 2 . 5 To Critical Strikes 1 | . . . 1 Average Backups 15 | 5 8 19 17 Power . | . . . . Propulsion 6 | 4 3 8 6 Utility 2 | . 1 2 3 Weapon 6 | 1 3 8 7 Tool/Special . | . . . . Unused Backups 22 | . 2 2 18 Power . | . . . . Propulsion 7 | . . . 7 Utility 5 | . 1 . 4 Weapon 10 | . 1 2 7 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 85 100 98 Engine 13 | . 11 14 13 Treads 9 | . . . 22 Leg 17 | . 28 28 4 Storage 14 | . 14 14 14 Protection 9 | . . 14 12 Energy Gun 13 | . 13 . 21 Ballistic Gun 14 | . 14 28 5 Peak Build Rating 17 | 7 11 12 17 Average Rating 12 | 4 7 12 15 On Entrance 7 | . 7 11 12 Naked Turns . | . . . . Heaviest Build 55 | 11 54 50 55 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 5 | 3 2 2 5 Average Overweight (x) 1 | 2 . 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 20 Most Carried 20 | 8 20 20 20 Average Carried 16 | 6 8 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 871 | 270 258 124 219 Remotely . | . . . . Salvage Created 977 | 292 374 113 198 Parts 73 | 22 19 11 21 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . . 21 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 7 4 8 Guns 19 | . 7 4 8 Classes Destroyed 7 | 2 3 1 1 Tunneler 9 | 9 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 8 | . . 2 6 Grunt 9 | . 7 2 . Subdweller 2 | . . . 2 Best Kill Streak 6 | 3 3 2 6 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 200 | . 33 27 140 Missed 73 | . 12 8 53 Hits 127 | . 21 19 87 Projectile 127 | . 21 19 87 Critical Strikes 3 | . . . 3 Actively Blocked 1 | . . . 1 Damage Taken 1615 | . 291 191 1133 Core 269 | . 55 16 198 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 14 38 Core Remaining (%) 100 | 100 . . . Volleys Fired 100 | 20 39 10 31 Largest 2 | 2 2 2 2 Hottest 90 | 80 80 46 90 Shots Fired 198 | 40 78 20 60 Gun 198 | 40 78 20 60 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 64 | . 14 20 30 Thermal 106 | 40 64 . 2 Explosive . | . . . . Electromagnetic 28 | . . . 28 Robot Hit Streak 22 | 6 22 5 9 Robot Miss Streak 5 | 3 5 3 1 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 127 | 26 53 12 36 Core Hits 55 | 11 25 7 12 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1573 | 307 583 174 509 Guns 1573 | 307 583 174 509 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 564 | . 52 174 338 Thermal 838 | 307 531 . . Explosive . | . . . . Electromagnetic 171 | . . . 171 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | 126 132 10 234 Average Temperature 52 | 42 57 4 74 Received Heat Transfer 819 | . 165 45 609 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 4 3 . . Heat Transferred 1925 | 700 1225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 73 | 15 73 50 . Initial . | . . . . Average 7 | 2 12 4 . Influence Increases 792 | 50 222 90 430 Destroy 0b10 Robot/C 340 | . 140 80 120 Destroy 0b10 Robot/NC 65 | 50 15 . . Destroy Leader 66 | . 46 10 10 Successful Hack 21 | . 21 . . Lose Combat Pursuer 300 | . . . 300 Influence Decreases 648 | 50 222 84 292 Entered New Map 4 | . . . 4 Time Decay 554 | 50 202 84 218 Lost Part 90 | . 20 . 70 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 13 5 22 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 . 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 20 . 4 Successful 19 | . 15 . 4 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 . 4 Record 3 | . . . 3 Part Schematic 1 | . 1 . . Level Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Botnet 4 | . 4 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 251 | 106 145 . . Seismic 251 | 106 145 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4367 | 279 1090 1212 1786 Spaces Moved 1783 | 100 562 445 676 Core 95 | 95 . . . Treads 528 | . . . 528 Legs 1066 | 5 562 445 54 Wheels 94 | . . . 94 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 140 Average Speed 213 | 168 165 260 229 Slowest Speed 260 | 200 260 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 5 97 86 39 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 8 | . . 1 7 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2146 | 170 648 483 845 Wait 166 | 34 15 19 98 Move 1780 | 99 561 444 676 Hop . | . . . . Pick Up 49 | 10 22 3 14 Fast Attach 2 | 1 1 . . Attach 17 | 6 3 1 7 Detach . | . . . . Swap 12 | . 1 2 9 Drop 20 | . 6 4 10 Fire 100 | 20 39 10 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 280 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Discovered new exit (range 9) 668 | -10/Materials | Identified exit to Materials 716 | -10/Materials | Learned Storage security intel 752 | -10/Materials | Learned 2 Storage zone layouts 770 | -10/Materials | Discovered new exit (range 9) 790 | -10/Materials | Loaded intel: 1 recycling unit location 792 | -10/Materials | Identified exit to Subcaves 793 | -10/Materials | Learned Storage emergency access door positions 794 | -10/Materials | Learned 4 Recycling zone layouts 796 | -10/Materials | Loaded intel: 29 trap records 808 | -10/Materials | Learned location of 2 exits from Mines 1370 | -10/Materials | Entered Mines 1539 | -10/Mines | Received a Mining Laser from a helpful Derelict 1539 | -10/Mines | Discovered exit to Materials (range 3) 1873 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2156 | -10/Mines | Learned Materials garrison access intel 2582 | -10/Mines | Entered Subcaves 2583 | -10/Subcaves | Approached by a straggling Scientist 2585 | -10/Subcaves | Learned location of Storage (-7) 2601 | -10/Subcaves | Learned Materials security intel 2674 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2771 | -10/Subcaves | Core integrity fell below 50% 2812 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 3264 | -10/Subcaves | Visited 4L-MR0's lab 3327 | -10/Subcaves | Found Powered Cannon 3621 | -10/Subcaves | Visited Clippyterm 3628 | -10/Subcaves | Learned Factory stockpile data 4359 | -10/Subcaves | Core integrity fell below 20% 4368 | -10/Subcaves | Destroyed by N4-XHJ(R) with Subdweller Machine Gun Last Messages --------------- responses. --DD-NU8 >>Record "Finders Keepers" It looks like you're interested in reappropriating Complex 0b10 components, would you like help? Data stored: Factory stockpile data. >>Record "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. 03748_ Sub. Power Source shoots sparks and powers down. 03885_ Triggered Piercing Trap. 03885_ Spikes shoot up from the floor. 03885_ Critical hit (Impale). 03885_ Hvy. EM Pulse Gun destroyed. 04141_ Triggered Piercing Trap. 04141_ Spikes shoot up from the floor. 04141_ Critical hit (Impale). 04273_ Triggered Piercing Trap. 04273_ Spikes shoot up from the floor. 04273_ Critical hit (Impale). 04292_ Acquired 9 matter. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedBlanketConstruct Manual? 0 Play Time 00:16:53 Cumulative 169.3 hours Start 2025.09.07 @ 10:58:52 End 2025.09.07 @ 11:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 899e403a-7fe1-472f-a76d-632229412a4e