Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.07 @ 17:55:35 Player: viper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (341) 1705 Value Destroyed (16060) 16060 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (4684) 4684 TOTAL SCORE: 31089 Bonus ------- High Alert Combat Kills 963 Follower Combat Kills 808 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -787 Cogmind --------- Core Integrity 198/1600 Matter 800/800 Energy 44/100 System Corruption 9% Temperature Cool (0) Movement Walking (186) Ox1 Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Experimental Matter Compressor (fused) Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer System Shield > --- WEAPON (6) ------- Plasma Sword Plasma Lance > --- INVENTORY (30) --- Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Matter Compressor (256) Advanced Hacking Suite Enhanced Quantum Rifle KE Penetrator Faulty Light Antimatter Cannon Molecular Scythe SGEMP Prototype Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Matter Compressor Experimental Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer System Shield > --- WEAPON ----------- Enhanced Quantum Rifle KE Penetrator Railgun Railgun Linear Accelerator Linear Accelerator > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Matter Compressor Advanced Hacking Suite Enhanced Quantum Rifle KE Penetrator Light Antimatter Cannon Plasma Sword Molecular Scythe Plasma Lance SGEMP Prototype [Rating: 202] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Centrium Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Impact Weapon Maul Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Slots Evolved 19 | . 1 2 2 2 . . 2 2 . . . 2 2 . 2 2 Power 3 | . 1 . . . . . . 1 . . . 1 . . . . Propulsion 4 | . . . . 1 . . 1 . . . . . . . . 2 Utility 8 | . . 1 1 1 . . 1 1 . . . 1 1 . 1 . Weapon 4 | . . 1 1 . . . . . . . . . 1 . 1 . Parts Attached 242 | 7 9 12 8 18 5 8 6 3 4 . 10 2 3 55 6 86 Power 50 | 1 3 5 1 4 . 3 . 1 3 . 3 1 . 11 2 12 Engine 12 | 1 2 3 1 3 . 1 . 1 . . . . . . . . Core 8 | . 1 2 . 1 . 2 . . . . . . . 2 . . Reactor 30 | . . . . . . . . . 3 . 3 1 . 9 2 12 Propulsion 49 | 2 1 2 . 2 . 4 2 . 1 . 3 . . 11 . 21 Treads 16 | . . 2 . 2 . 4 2 . 1 . 3 . . 2 . . Leg 33 | 2 1 . . . . . . . . . . . . 9 . 21 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 60 | 2 1 2 2 8 . . 1 1 . . . 1 1 19 1 21 Device 33 | 1 . 1 2 5 . . . . . . . 1 1 7 . 15 Storage 16 | 1 1 1 . 1 . . . 1 . . . . . 7 . 4 Processor 7 | . . . . 2 . . . . . . . . . 3 . 2 Hackware 2 | . . . . . . . 1 . . . . . . 1 . . Protection 2 | . . . . . . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 83 | 2 4 3 5 4 5 1 3 1 . . 4 . 2 14 3 32 Energy Gun 5 | 1 . . . . . . . . . . . . . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 63 | 1 3 3 5 4 4 1 3 1 . . 4 . 1 10 1 22 Ballistic Cannon 5 | . . . . . 1 . . . . . . . . 1 1 2 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . . . . . . . 1 1 . . Slashing Weapon 4 | . . . . . . . . . . . . . . 1 1 2 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 . . . . . . . . 11 4 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . 4 Parts Lost 71 | . . . . 1 . 5 . . . . . . . 28 . 37 Power 19 | . . . . 1 . 1 . . . . . . . 10 . 7 Propulsion 14 | . . . . . . 3 . . . . . . . 6 . 5 Utility 10 | . . . . . . . . . . . . . . 5 . 5 Weapon 28 | . . . . . . 1 . . . . . . . 7 . 20 Highest Loss Streak 14 | . . . . 1 . 2 . . . . . . . 10 . 14 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 97 | . 99 99 100 99 100 94 98 100 100 100 100 97 99 90 94 96 Engine 7 | . 14 9 12 13 14 7 6 11 9 5 2 . . . . . Core 3 | . 9 9 3 . . 6 6 5 4 . . . . 2 . . Reactor 5 | . . . . . . . . . 2 11 13 20 18 14 15 14 Treads 10 | . . 10 16 21 21 16 25 22 22 22 22 20 18 11 . . Leg 10 | . 24 9 . . . . . . . . . . . 4 16 22 Device 12 | . 12 20 25 17 14 14 12 11 11 11 11 12 18 10 4 6 Storage 12 | . 12 10 8 10 14 14 12 16 16 16 16 15 13 11 16 12 Processor 6 | . . . . 7 7 7 6 5 5 5 5 5 4 8 12 12 Hackware 1 | . . . . . . . 6 5 5 5 5 5 4 5 4 3 Ballistic Gun 22 | . 24 30 33 28 28 27 23 22 22 22 22 20 21 15 16 14 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 4 4 Peak Build Rating 202 | 7 13 22 37 49 47 47 54 60 72 72 79 89 98 123 140 202 Average Rating 77 | 5 12 19 30 45 46 44 52 57 64 72 75 87 97 101 138 176 On Entrance 58 | . 7 13 22 37 46 47 46 54 60 72 72 79 89 98 117 140 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 261 | 20 37 43 55 66 62 58 59 67 89 89 92 110 116 116 114 261 Greatest Support 178 | 20 20 44 44 72 72 78 108 108 113 113 113 112 112 112 93 178 Greatest Overweight (x) 14 | 2 1 2 1 . . 1 . . . . 1 . 1 14 1 2 Average Overweight (x) . | . 1 . 1 . . . . . . . . . 1 . 1 . Largest Inventory Capacity 30 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 Average Capacity 15 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 Most Carried 30 | 3 10 12 15 15 15 15 15 14 15 15 15 15 15 15 14 30 Average Carried 13 | 1 9 10 12 14 14 14 13 12 14 15 14 14 13 11 13 17 Final Capacity 30 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 Final Carried 28 | 3 10 12 15 15 15 15 14 14 15 15 15 15 15 12 14 28 Class Distribution -------------------- 31% | Hacker-Gunner 22% | Scavenger-Executioner 18% | Hacker-Skirmisher 15% | Hacker-Mutant 5% | Generator-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Storage Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Hacker-Gunner | -5/DSF Generator-Gunner | -4/Factory Generator-Gunner | -3/Research Hacker-Gunner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Matter Collected 14160 | 209 449 603 500 1360 938 875 108 86 20 . 360 52 190 2136 422 5852 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 19436 | . 633 558 970 2570 1704 1025 47 48 . . 360 85 319 3344 321 7452 Parts 932 | . 55 36 43 149 92 37 2 3 . . 17 3 14 161 11 309 Haulers Intercepted 20 | . 2 2 1 4 4 . . . . . 2 . . . . 5 Recyclers Shooed 4 | . . . 1 . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 241 | . 12 7 14 34 23 22 1 . . . 2 1 3 37 . 85 Melee 12 | . . . . . . . . . . . . . . 10 . 2 Guns 206 | . 12 7 14 34 23 22 1 . . . 2 1 3 21 . 66 Cannons 20 | . . . . . . . . . . . . . . 6 . 14 Classes Destroyed 20 | . 5 3 2 2 . 2 . . . . 1 . . 3 . 2 Worker 23 | . 1 . . 6 1 . . . . . . . . 7 . 8 Builder 22 | . . 1 1 5 2 . . . . . . . . 7 . 6 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 20 | . 2 2 1 4 4 . . . . . 2 . . . . 5 Recycler 23 | . . . 2 8 3 . . . . . . . . 3 2 5 Mechanic 4 | . . . 1 . 1 . . . . . . . 1 . . 1 Operator 5 | . . 1 . . 2 . 1 . . . . . . . 1 . Watcher 13 | . 3 3 1 2 . . . . . . . . . 2 . 2 Swarmer 32 | . 3 . 2 8 3 6 . . . . . . . . . 10 Grunt 117 | . 9 2 8 14 16 11 1 . . . . . 1 15 . 40 Brawler 2 | . . . . . . 1 . . . . . . . . . 1 Researcher 6 | . . . . . . . . . . . . . . 6 . . Sentry 26 | . . 5 4 4 4 2 . . . . . . 2 . . 5 Specialist 4 | . . . . . . 3 . 1 . . . . . . . . Hunter 28 | . . . . 3 . 1 . . . . 1 1 . 9 . 13 Programmer 29 | . . . . 5 . . . . . . . . . 11 . 13 Heavy 1 | . . . . . . . . . . . 1 . . . . . Q-Series 3 | . . . . . . . . . . . . . . 1 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | . 3 3 6 12 17 5 2 . . . 2 1 2 16 1 9 Combat Bots Only 11 | . 3 2 6 6 11 5 1 . . . 1 1 2 7 . 8 Max Kills in Single Turn 3 | . 1 1 2 3 2 2 1 1 . . 2 1 2 3 1 2 Gunslinging 1 | . . . 1 1 . 1 . . . . . . . . . 1 Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Hostile Shots Fired 1704 | . 28 36 46 136 70 71 1 6 . . 18 . 7 540 . 745 Missed 447 | . 6 7 17 43 28 23 . 2 . . 4 . 3 119 . 195 Damage Taken 16593 | . 175 253 302 715 305 599 37 68 . . 247 34 127 5414 13 8304 Core 2338 | . 34 24 39 22 22 71 . 11 . . . . 18 682 13 1402 Absorbed by Shields 1 | . . . . . . 1 . . . . . . . . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . 152 . . Ignored by Resistances 9429 | . 111 160 180 447 194 366 22 40 . . 144 20 76 3203 8 4458 Regen/Repaired (Parts) 253 | . 15 56 42 . . . 140 . . . . . . . . . Core Remaining (%) 89 | 100 86 94 92 . . 83 100 . . . 98 100 . 46 99 . Volleys Fired 581 | . 33 37 30 72 55 51 3 4 . . 15 2 8 87 4 180 Largest 6 | . 2 3 4 4 4 4 4 4 . . 4 4 5 5 5 6 Hottest 346 | . 46 69 112 112 100 100 101 101 . . 112 112 140 150 180 346 Shots Fired 2388 | . 66 111 120 285 220 202 12 14 . . 60 8 40 354 20 876 Gun 2177 | . 66 111 120 285 220 202 12 14 . . 60 8 40 317 16 706 Cannon 211 | . . . . . . . . . . . . . . 37 4 170 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 2318 | . 66 111 120 285 220 202 12 14 . . 60 8 40 354 20 806 Thermal 38 | . . . . . . . . . . . . . . . . 38 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . . . . . 32 Robot Hit Streak 76 | . 13 35 37 30 31 46 59 62 . . 19 23 14 76 59 69 Robot Miss Streak 5 | . 2 3 1 2 2 2 . 1 . . 2 1 1 3 . 5 Penetration Max 2 | . . . 1 1 . . . 1 . . 1 . 1 1 . 2 Secondary Targets 42 | . . 1 4 5 7 9 1 . . . . . . 4 . 11 Max Gunslinging Chain 2 | . . 1 2 1 1 2 1 . . . . . . 1 . 2 Shots Hit Robots 1781 | . 46 84 86 184 154 119 10 11 . . 52 7 31 330 15 652 Core Hits 736 | . 23 21 34 93 62 47 4 4 . . 15 4 16 137 7 269 Critical Kills 36 | . . . . 1 . 2 . . . . . . . 11 . 22 Critical Parts Destroyed 49 | . 1 . 1 1 2 . . . . . 1 1 1 13 1 27 Critical Strikes 127 | . 1 . 1 2 2 2 . . . . 1 1 1 35 2 79 Destroy 89 | . 1 . 1 2 2 2 . . . . 1 1 1 24 1 53 Blast 21 | . . . . . . . . . . . . . . 2 1 18 Corrupt 5 | . . . . . . . . . . . . . . . . 5 Sever 9 | . . . . . . . . . . . . . . 7 . 2 Impale 3 | . . . . . . . . . . . . . . 2 . 1 Melee Attacks 55 | . 1 . . . . . . . . . . . . 43 . 11 Impact 2 | . 1 . . . . . . . . . . . . 1 . . Slashing 40 | . . . . . . . . . . . . . . 31 . 9 Piercing 13 | . . . . . . . . . . . . . . 11 . 2 Sneak Attacks 7 | . . . . . . . . . . . . . . 4 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 44482 | . 763 1224 1514 4181 2654 2405 107 197 . . 1108 96 803 10115 382 18933 Guns 34841 | . 763 1224 1514 4138 2654 2001 107 197 . . 1108 96 803 5903 283 14050 Cannons 5562 | . . . . . . . . . . . . . . 1340 99 4123 Explosions 404 | . . . . . . 404 . . . . . . . . . . Melee 3493 | . . . . . . . . . . . . . . 2836 . 657 Ramming 182 | . . . . 43 . . . . . . . . . 36 . 103 Kinetic 38704 | . 763 1224 1514 4138 2654 2001 107 197 . . 1108 96 803 7243 382 16474 Thermal 915 | . . . . . . . . . . . . . . . . 915 Explosive 404 | . . . . . . 404 . . . . . . . . . . Electromagnetic 784 | . . . . . . . . . . . . . . . . 784 Impact . | . . . . . . . . . . . . . . . . . Slashing 2947 | . . . . . . . . . . . . . . 2370 . 577 Piercing 546 | . . . . . . . . . . . . . . 466 . 80 Highest Corruption 9 | . . . . 4 1 1 . . . . . . . 8 . 9 Average Corruption 2 | . . . . 2 1 1 . . . . . . . 3 . 5 Corruption Purged 4 | . . . . 4 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 119 | . . . . 24 1 14 . . . . . . . 21 . 59 Message Errors 21 | . . . . 4 . 5 . . . . . . . 5 . 7 Matter Fused 29 | . . . . 7 1 2 . . . . . . . 5 . 14 Heat Flow Errors 15 | . . . . 2 . 2 . . . . . . . 4 . 7 Energy Discharges 11 | . . . . 2 . 1 . . . . . . . 3 . 5 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . 2 . 1 . . . . . . . 2 . 11 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . 1 Misfires 5 | . . . . 1 . 1 . . . . . . . . . 3 Alerts 2 | . . . . 1 . . . . . . . . . . . 1 Weapon Failures 16 | . . . . 4 . 1 . . . . . . . 2 . 9 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 394 | . . . . . . 16 . . . . . . . 188 . 190 Projectiles 96 | . . . . . . . . . . . . . . 47 . 49 Explosions 16 | . . . . . . 16 . . . . . . . . . . Melee 282 | . . . . . . . . . . . . . . 141 . 141 Knockbacks 37 | . . . . . . . . . . . . . . 6 1 30 Impact . | . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . . . . . 6 1 29 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 131 | . . . . . . 131 . . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . Rammed 4 | . . . . 3 . . . . . . . . . 1 . . Targets Rammed 19 | . . . . 5 . . . . . . . . . 4 . 10 Kicked 10 | . . . . . . . . . . . . . . . . 10 Crushed 5 | . . . . 2 . . . . . . . . . 3 . . Highest Temperature 703 | . 45 126 245 199 337 234 15 24 . . . 9 . 165 40 703 Average Temperature 133 | . 14 44 57 96 100 54 6 15 . . . 6 . 53 16 190 Received Heat Transfer 2963 | . 105 192 225 261 243 123 9 . . . 9 . 21 785 . 990 Effects 127 | . . . 1 . . . . . . . . . . . . 126 Shutdowns 61 | . . . . . . . . . . . . . . . . 61 Energy Bleed 11 | . . . 1 . . . . . . . . . . . . 10 Interference 25 | . . . . . . . . . . . . . . . . 25 Matter Decay 6 | . . . . . . . . . . . . . . . . 6 Short Circuit 6 | . . . . . . . . . . . . . . . . 6 Damage (minor) 4 | . . . . . . . . . . . . . . . . 4 Damage (major) 11 | . . . . . . . . . . . . . . . . 11 Damage (core) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Fried 8 | . . . . . . . . . . . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 Heat Transferred 1110 | . . . . . . . . . . . . . . . . 1110 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Peak Influence 1712 | . 149 187 308 409 804 1712 797 371 88 47 125 171 243 424 66 672 Initial 667 | . . 35 17 101 84 249 667 286 88 47 25 48 66 102 52 11 Average 282 | . 40 90 93 179 348 933 736 329 88 47 74 74 165 140 48 282 Maximum Alert Level 5 | . . . 1 2 3 5 3 1 . . . . 1 2 . 2 Low Security (%) 57 | 100 100 100 86 51 38 . . . 100 100 100 100 46 78 100 36 Level 1 20 | . . . 13 40 29 8 . 100 . . . . 53 21 . 38 Level 2 12 | . . . . 7 15 32 49 . . . . . . . . 24 Level 3 4 | . . . . . 15 22 50 . . . . . . . . . Level 4 4 | . . . . . . 28 . . . . . . . . . . Level 5 1 | . . . . . . 8 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 3 3 11 7 . 1 1 . . 1 1 1 14 . 19 Investigation 18 | . 2 1 1 4 2 . 1 1 . . . 1 1 1 . 3 Extermination 16 | . . . . 5 . . . . . . . . . 5 . 6 Reinforcement 23 | . . 2 1 2 3 . . . . . 1 . . 7 . 7 Assault 1 | . . . . . 1 . . . . . . . . . . . Garrison 6 | . . . 1 . 1 . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . 1 . 3 Haulers Reinforced 4 | . . . . 1 1 . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Distress Signals 15 | . . 6 . 2 2 1 1 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 328 | . 15 11 16 40 29 33 4 3 . . 4 5 8 51 1 108 Peak Tracking Total 8 | . 2 3 5 6 8 4 2 2 . . 2 2 4 8 1 7 Tactical Retreats 7 | . 1 . . 1 . 1 . . . . . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Traps Triggered 19 | . 1 1 1 3 . 9 . 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Machines Disabled 33 | . 1 1 2 6 2 11 1 2 . . 1 . . 4 . 2 Max in Single Turn 4 | . 1 1 1 4 1 3 1 . . . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . 6 . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Machines Accessed 42 | . 8 4 2 4 5 3 2 2 . 1 . 2 1 3 1 4 Terminals 30 | . 7 3 1 3 4 3 1 1 . 1 . 1 1 2 . 2 Fabricators 5 | . . . . 1 . . . 1 . . . 1 . . 1 1 Repair Stations 4 | . 1 1 1 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 Total Hacks 158 | . 35 14 12 12 18 7 10 5 . 1 . 7 9 14 4 10 Successful 97 | . 24 13 11 6 12 3 7 2 . 1 . 3 6 5 2 2 Failed 61 | . 11 1 1 6 6 4 3 3 . . . 4 3 9 2 8 Catastrophic 7 | . . . . . . . . 1 . . . 1 . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . . . . . . Terminals 118 | . 32 10 8 10 15 7 3 4 . 1 . 4 9 9 . 6 Fabricators 13 | . . . . 2 . . . 1 . . . 3 . . 4 3 Repair Stations 18 | . 3 4 4 . . . 7 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 5 . . Garrison Access 4 | . . . . . 3 . . . . . . . . . . 1 Terminal Hacks 70 | . 21 9 7 4 11 3 1 2 . 1 . 1 6 3 . 1 Record 11 | . 5 . 3 . . . . . . . . . 3 . . . Part Schematic 5 | . . . . 1 1 . . . . . . 1 . 2 . . Prototype ID Bank 5 | . 1 2 . . 1 . . . . . . . 1 . . . Open Door 3 | . . . . . 2 . . . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 2 . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . . . . 1 . . . Security Status 2 | . 1 . 1 . . . . . . . . . . . . . Surveillance Status 2 | . . 1 . . 1 . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . Investigation Status 2 | . 2 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . 2 1 1 . 1 . . . . . . . . . . . Zone Layout 12 | . 5 2 . 2 . . . 1 . . . . 1 . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . . . . 2 . . 2 . Load Schematic 3 | . . . . 1 . . . . . . . 1 . . 1 . Build 3 | . . . . 1 . . . . . . . 1 . . 1 . Repair Station Hacks 17 | . 3 4 4 . . . 6 . . . . . . . . . Scan Component 10 | . 2 2 2 . . . 4 . . . . . . . . . Repair 7 | . 1 2 2 . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 8 3 2 3 4 2 1 2 . . . 2 1 3 1 3 Full Trace Events 23 | . 7 1 1 3 2 1 1 1 . . . 1 1 1 . 3 Feedback Events 2 | . . . . 1 . . . . . . . . . . . 1 Corruption 2 | . . . . 1 . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . 102 . Total Robot Build Rating 32 | . . . . . . . . . . . . . . . 32 . Part Schematics Acquired 23 | . . . . 1 1 . . . . . . 1 . 20 . . Parts Built 4 | . . . . 2 . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 126 | . . . . 84 . . . . . . . 42 . . . . Total Part Build Rating 16 | . . . . 8 . . . . . . . 8 . . . . Parts Repaired 7 | . 1 2 2 . . . 2 . . . . . . . . . Time 208 | . 26 70 52 . . . 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . 24 . . . . . . . . . . Machine Destruction 24 | . . . . . . 24 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Total Allies 14 | . . . . . . 10 . . . . . . . . 4 . Largest Group 7 | . . . . . . 7 5 4 3 3 3 2 2 1 4 . Highest-Rated Group 287 | . . . . . . 287 236 212 191 191 191 111 108 28 120 . Highest-Rated Ally 80 | . . . . . . 80 80 80 80 80 80 80 80 28 30 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 160 | . . . . . . 67 11 7 . . 18 14 15 12 16 . Total Damage 3953 | . . . . . . 1801 368 136 . . 381 331 573 188 175 . Kills 26 | . . . . . . 12 3 2 . . 2 3 3 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Turns Passed 14075 | 77 1969 891 668 1913 406 1963 242 146 183 7 213 140 167 1636 317 3137 Spaces Moved 6353 | 62 815 348 215 1032 181 929 102 85 110 5 87 54 55 509 143 1621 Core 22 | 21 . . . . . . . . . . . . . 1 . . Treads 3387 | . . 229 215 1032 181 929 102 85 110 5 87 54 55 303 . . Legs 2944 | 41 815 119 . . . . . . . . . . . 205 143 1621 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 145 225 145 150 150 152 156 156 162 162 165 245 117 187 113 Average Speed 169 | 103 190 184 225 149 150 191 155 156 161 162 166 165 245 206 187 138 Slowest Speed 750 | 150 190 260 225 150 150 232 156 156 162 162 243 165 245 750 187 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 92 47 22 26 43 93 4 3 71 . 84 2 2 39 3 33 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 1 | . 1 . . . . . . . . . . . . . . . Terrain Destroyed 350 | . 1 . . 85 . 146 1 . . . 1 1 . 15 4 96 Melee 1 | . 1 . . . . . . . . . . . . . . . Projectile 105 | . . . . 12 . . 1 . . . 1 1 . 15 4 71 AOE 240 | . . . . 71 . 146 . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Was Fac DSF Fac Res Tes Res Acc Total 8242 | 71 1169 511 325 1221 269 1059 179 93 118 4 129 100 67 763 180 1984 Wait 799 | . 298 109 67 82 18 33 68 . . . . 42 . 21 23 38 Move 6337 | 61 814 347 214 1031 180 927 101 85 109 4 86 53 54 508 142 1621 Hop . | . . . . . . . . . . . . . . . . . Pick Up 51 | 3 8 3 3 3 3 2 . 1 1 . 4 1 1 11 2 5 Fast Attach 74 | 7 2 4 1 3 2 1 2 . . . 1 1 . 23 2 25 Attach 69 | . 1 4 2 4 . 4 3 2 . . . 1 3 22 3 20 Detach 16 | . 1 . . . . . 1 . . . . . 1 4 2 7 Swap 100 | . 6 4 5 11 3 3 1 1 4 . 9 . . 10 1 42 Drop 89 | . 5 3 3 10 8 1 . . 4 . 14 . . 15 1 25 Fire 581 | . 33 37 30 72 55 51 3 4 . . 15 2 8 87 4 180 Melee 55 | . 1 . . . . . . . . . . . . 43 . 11 Ram . | . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . 10 Crush 9 | . . . . 5 . . . . . . . . . 4 . . Escape Stasis 27 | . . . . . . 12 . . . . . . . 15 . . Rewire 25 | . . . . . . 25 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage (discovered 3 exits: Fac / Rec / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 313 | -10/Materials | Build established: Hacker-Mutant 654 | -10/Materials | Identified exit to Mines 697 | -10/Materials | Identified exit to Materials 697 | -10/Materials | Discovered exit to Materials (range 4) 958 | -10/Materials | Discovered exit to Materials (range 15) 1068 | -10/Materials | Repaired Aluminum Leg 2047 | -10/Materials | Entered another Materials area 2047 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2352 | -9/Materials | Build established: Hacker-Skirmisher 2608 | -9/Materials | Identified exit to Mines 2608 | -9/Materials | Discovered exit to Mines (range 7) 2823 | -9/Materials | Repaired Lgt. Nuclear Core 2857 | -9/Materials | Repaired Imp. Ion Engine 2893 | -9/Materials | Identified exit to Materials 2893 | -9/Materials | Discovered exit to Materials (range 15) 2938 | -9/Materials | Entered another Materials area 2938 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2989 | -8/Materials | Repaired Ion Engine 3016 | -8/Materials | Repaired Ion Engine 3512 | -8/Materials | Garrison activated, responded to threat 3573 | -8/Materials | Identified exit to Factory 3573 | -8/Materials | Discovered exit to Factory (range 9) 3606 | -8/Materials | Entered Factory 3606 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4297 | -7/Factory | Fabricated Imp. Cooling System (x2) 4890 | -7/Factory | Build established: Hacker-Gunner 5427 | -7/Factory | Identified exit to Storage 5427 | -7/Factory | Discovered exit to Storage (range 15) 5519 | -7/Factory | Entered Storage 5530 | -7/Storage | Identified exit to Factory 5638 | -7/Storage | Identified exit to Recycling 5743 | -7/Storage | Destroyed 7 combat bots 5877 | -7/Storage | Destroyed 11 combat bots 5879 | -7/Storage | Garrison activated, responded to threat 5919 | -7/Storage | First assault squad dispatched 5923 | -7/Storage | Identified exit to Garrison 5925 | -7/Storage | Entered Garrison 6017 | -7/Garrison | Triggered checkpoint 6078 | -7/Garrison | Discovered exit to Factory (range 13) 6081 | -7/Garrison | Triggered checkpoint 6267 | -7/Garrison | Triggered checkpoint 6285 | -7/Garrison | Triggered checkpoint 6371 | -7/Garrison | Triggered checkpoint 6394 | -7/Garrison | Garrison Relay disabled 6516 | -7/Garrison | Discovered exit to Factory (range 14) 6725 | -7/Garrison | Phase Generator disabled 6739 | -7/Garrison | Discovered exit to Factory (range 61) 6739 | -7/Garrison | Discovered exit to Factory (range 17) 6739 | -7/Garrison | Discovered exit to Factory (range 30) 6931 | -7/Garrison | Triggered checkpoint 6995 | -7/Garrison | Triggered checkpoint 7019 | -7/Garrison | Garrison Relay disabled 7042 | -7/Garrison | Installed Relay Interface Framework 7139 | -7/Garrison | Triggered checkpoint 7204 | -7/Garrison | Garrison Relay disabled 7313 | -7/Garrison | Triggered checkpoint 7374 | -7/Garrison | Build established: Commander-Gunner 7491 | -7/Garrison | Found embedded Infiltrators 7519 | -7/Garrison | Triggered checkpoint 7559 | -7/Garrison | Garrison Relay disabled 7583 | -7/Garrison | Garrison Relay disabled 7736 | -7/Garrison | Rescued a captive Derelict 7741 | -7/Garrison | Build established: Hacker-Gunner 7801 | -7/Garrison | Garrison Relay disabled 7888 | -7/Garrison | Entered Factory 7888 | -6/Factory | Accompanied by 5 allies 7888 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7943 | -6/Factory | Repaired Enh. Autogun 7975 | -6/Factory | Repaired Enh. Autogun 8001 | -6/Factory | Identified exit to DSF 8119 | -6/Factory | Identified exit to Factory 8119 | -6/Factory | Discovered exit to Factory (range 14) 8119 | -6/Factory | Discovered exit to Factory (range 8) 8130 | -6/Factory | Entered another Factory area 8130 | -5/Factory | Accompanied by 4 allies 8130 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8276 | -5/Factory | Sucked down chute 8276 | -5/Factory | Entered Waste 8276 | -5/Waste | The area was eerily silent 8356 | -5/Waste | 3 allies followed down the chute 8420 | -5/Waste | Identified exit to Factory 8420 | -5/Waste | Discovered exit to Factory (range 11) 8459 | -5/Waste | Entered Factory 8459 | -5/Factory | Accompanied by 3 allies 8463 | -5/Factory | Identified exit to DSF 8466 | -5/Factory | Entered DSF 8466 | -5/DSF | Accompanied by 3 allies 8503 | -5/DSF | Additional patrols routed to DSF 8591 | -5/DSF | Identified exit to Factory 8591 | -5/DSF | Discovered exit to Factory (range 14) 8679 | -5/DSF | Entered Factory 8679 | -4/Factory | Accompanied by 2 allies 8679 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8747 | -4/Factory | Fabricated Imp. Cooling System (x2) 8784 | -4/Factory | Identified exit to Research 8784 | -4/Factory | Discovered exit to Research (range 7) 8819 | -4/Factory | Entered Research 8819 | -3/Research | Accompanied by 2 allies 8819 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8951 | -3/Research | Identified exit to Testing 8951 | -3/Research | Discovered exit to Testing (range 5) 8976 | -3/Research | Build established: Generator-Gunner 8986 | -3/Research | Entered Testing 8986 | -3/Testing | Accompanied by 1 ally 9285 | -3/Testing | Destroyed 7 combat bots 9371 | -3/Testing | Found Prototype Hackware 9371 | -3/Testing | Identified System Mapper 9424 | -3/Testing | Spotted Striker 9434 | -3/Testing | Spotted Striker 9447 | -3/Testing | Spotted Alpha 7 9519 | -3/Testing | Destroyed Alpha 7 9527 | -3/Testing | Found Prototype Processor 9536 | -3/Testing | Found Prototype Device 9545 | -3/Testing | Lost 6 parts (1p2n1u2w) 9546 | -3/Testing | Identified Exp. Target Analyzer 9548 | -3/Testing | Identified Exp. ECM Suite 9592 | -3/Testing | Stole the SGEMP Prototype 9665 | -3/Testing | Build established: Hacker-Gunner 9751 | -3/Testing | Found Prototype Processor 9751 | -3/Testing | Identified Exp. Signal Interpreter 9861 | -3/Testing | Scanned by Researcher 10026 | -3/Testing | Lost 4 parts (2p1n1u) 10108 | -3/Testing | Lost 10 parts (3p2n2u3w) 10178 | -3/Testing | Lost 5 parts (3p1u1w) 10427 | -3/Testing | Core integrity fell below 50% 10474 | -3/Testing | Garrison activated, responded to threat 10547 | -3/Testing | Build established: Scavenger-Gunner 10597 | -3/Testing | Identified exit to Research 10597 | -3/Testing | Discovered exit to Research (range 6) 10622 | -3/Testing | Entered Research 10622 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10803 | -2/Research | Fabricated S-43 Plague (x4) 10843 | -2/Research | Identified exit to Access 10843 | -2/Research | Discovered exit to Access (range 15) 10894 | -2/Research | Lost 4 allies 10920 | -2/Research | Build established: Scavenger-Executioner 10939 | -2/Research | Entered Access 10939 | -1/Access | Evolved 2 slots: Propulsion x2 11427 | -1/Access | Lost 3 parts (1n1u1w) 11581 | -1/Access | Spotted B-99 Colossus 11672 | -1/Access | Garrison activated, responded to threat 11730 | -1/Access | Destroyed 8 combat bots 12569 | -1/Access | Spotted B-99 Colossus 12624 | -1/Access | Destroyed B-99 Colossus 12651 | -1/Access | Lost 3 parts (1n1u1w) 13452 | -1/Access | Found Prototype Device 13452 | -1/Access | Identified Exp. Force Field 13665 | -1/Access | Core integrity fell below 50% 13730 | -1/Access | Destroyed 7 combat bots 13740 | -1/Access | Lost 4 parts (2p2w) 14051 | -1/Access | Core integrity fell below 20% 14065 | -1/Access | Destroyed 7 combat bots 14076 | -1/Access | Self-destructed Last Messages --------------- 14067_ H-88 Terminator suffers critical hit (Impale). 14067_ Destroyed Adv. Phase Shifter. 14067_ H-88 Terminator destroyed. 14068_ Critical hit (Burn: +37). 14068_ K-01 Serf collects debris. 14069_ Penetrated by Slug. 14072_ K-01 Serf cleans the Fabricator. 14072_ Centrium Leg destroyed. 14072_ Slug penetrates Wall. 14072_ K-01 Serf collects debris. 14072_ Acquired 303 matter. 14073_ Penetrated by Slug. 14073_ Myomer Leg destroyed. 14075_ Penetrated by Slug. 14075_ U-05 Engineer builds a Door. 14075_ Penetrated by Slug. 14075_ Gamma Rifle destroyed. 14075_ Slug penetrates Fabricator. 14076_ Penetrated by Slug. 14076_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"?????????????????? | | ??????????????????????#######? ??????????????????? | | ?????????????????????? #? ??????????????????? | | ??????????????????????? # ???????????????????? | | ??????????????????????? +????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????????????????# #Y h#????????????????????? | | ??????##################! h #????????????????????? | | ??????# !!!!=#===k############?????????? | | ??????# ==*=#hg=%*! #?????????? | | ??????# """"""=|#%@!%* #?????????? | | ??????# """"""%=+*!![* k #?????????? | | ??????# """"""!%#*%!!* """ +?????????? | | ??????# """"""%=#![*= % """ ??????????????? | | ??????# """"""!*##### """ ??????????????? | | ??????# !!!=##?## F"???????????????? | | ??????# *!#????? """ ??????????????? | | ???????########+########????? A"" ??????????????? | | ?############## #????????????? ?????????????? | | ?# # ## #?????????????? ??????????????? | | ??## ## #?????????????? ??????????????? | | #### ##=###########????? ??????????????? | | + /! ?? ?????????????? | | # # ??????????????????? | | # ### #########?????????????????????? | | # = #?? #?????????????????????????????? | | # [ #?? #?????????????????????????????? | | ##+##+#####?? #?????????????????????????????? | | = # #?? #?????????????????????????????? | | = #####?? #?????????????????????????????? | | #?????? #?????????????????????????????? | | ## #?????? #?????????????????????????????? | | # #??????? #?????????????????????????????? | | # #######? #?????????????????????????????? | | # ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 65 Energy Generation 87 Energy Capacity 1600 Matter Stores 1016 Matter Capacity 1300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 10 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Hacked Hvy. Treads | -7/Storage | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Lgt. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Antimatter Reactor | -3/Testing | Scanalyzed Com. Tesla Bomb Launcher | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Adv. Thermal Defense Suite | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Gravity Flail | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive K-01 Serf | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive Fabricated ------------ Imp. Cooling System | x2 | -7/Factory Imp. Cooling System | x2 | -4/Factory S-43 Plague | x4 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumRemoteStreamer Manual? 0 Play Time 02:03:33 Cumulative 1938.0 hours Start 2024.12.07 @ 11:35:44 End 2024.12.07 @ 17:55:35 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 998 Rogue 62 Adventurer 0 Explorer 936 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 303fe35b-2f82-4359-8a93-ff7dc05884db