Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 15:22:37 Player: Demise Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (209) 1045 Value Destroyed (6710) 6710 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1737) 1737 TOTAL SCORE: 14112 Bonus ------- High Alert Combat Kills 610 Follower Combat Kills 443 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -1316 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (36) --- Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Zionite Biocell (1000) Zionite Biocell (1000) High-capacity Matter Pod (200) Zionite Metafield Generator Long-range Sensor Array Advanced Terrain Scanner Advanced Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace Zionite Heavy Carapace Zionite Heavy Carapace Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Shield Long-range Tractor Beam Trap Extractor GOLEM Unit Improved Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Experimental Thermal Shield GOLEM Unit > --- WEAPON ----------- Arc Projector Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Metafield Generator Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Zionite Heavy Carapace Zionite Heavy Carapace Zionite Laser-S Zionite Laser-S Zionite Laser-S Improved EM Pulse Cannon Improved Grenade Launcher [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . 4 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 308 | 4 22 9 5 10 46 14 65 30 5 21 6 63 8 Power 28 | . 3 . . 2 5 2 6 1 1 2 . 6 . Engine 13 | . 3 . . 2 3 . 3 . . 1 . 1 . Core 11 | . . . . . 2 2 3 1 1 1 . 1 . Reactor 4 | . . . . . . . . . . . . 4 . Propulsion 55 | 2 6 . 2 2 12 4 13 5 . . . 9 . Treads 46 | 2 3 . 1 2 12 4 13 4 . . . 5 . Leg 2 | . . . . . . . . . . . . 2 . Wheel 5 | . 3 . 1 . . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . Utility 95 | . 10 . 2 . 17 1 16 10 . 6 2 29 2 Device 16 | . 2 . . . 1 . . 3 . 2 1 7 . Storage 23 | . 3 . 2 . 5 . 5 1 . 1 1 5 . Processor 7 | . 2 . . . 2 . . . . . . 3 . Hackware 2 | . . . . . . . . 2 . . . . . Protection 47 | . 3 . . . 9 1 11 4 . 3 . 14 2 Artifact . | . . . . . . . . . . . . . . Weapon 130 | 2 3 9 1 6 12 7 30 14 4 13 4 19 6 Energy Gun 24 | 1 . 2 . . . . 1 1 . . . 13 6 Energy Cannon 10 | . . . . . 2 . 6 . . . . 2 . Ballistic Gun 62 | 1 3 3 1 4 9 4 16 9 2 7 . 3 . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 18 | . . 4 . 2 . 3 3 . 1 3 2 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 2 4 1 2 2 1 . Piercing Weapon 3 | . . . . . 1 . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 . 1 2 . . 1 15 . Parts Lost 54 | . 1 . . 3 10 5 6 8 1 3 . 7 10 Power 9 | . . . . 1 1 1 1 1 1 1 . 2 . Propulsion 8 | . . . . . 2 2 2 2 . . . . . Utility 14 | . . . . . 3 1 1 1 . 1 . 4 3 Weapon 23 | . 1 . . 2 4 1 2 4 . 1 . 1 7 Highest Loss Streak 10 | . 1 . . 2 3 3 2 7 1 2 . 3 10 Average Slot Usage (%) 94 | . 98 100 100 100 89 88 98 96 90 91 91 91 84 Engine 6 | . 13 14 14 14 7 5 6 3 . 3 7 . . Core 1 | . . . . . 1 3 2 3 5 2 . . . Reactor 1 | . . . . . . . . . . . . 6 7 Treads 10 | . 15 14 14 22 17 17 17 9 . . . 3 . Leg 2 | . . . . . . . . . . . . 10 15 Wheel 3 | . 12 14 14 5 . . . 2 7 7 7 . . Device 4 | . 2 . . . 1 . . 6 7 6 7 11 7 Storage 24 | . 18 28 28 28 18 27 27 23 23 29 30 21 30 Processor 7 | . 1 . . . 9 9 9 7 7 7 7 10 11 Hackware 4 | . . . . . . . . 14 15 15 15 2 . Protection 8 | . 4 . . . 16 9 17 7 7 1 . 8 3 Energy Gun 1 | . . 3 14 . . . . . . . . 6 7 Ballistic Gun 14 | . 27 22 14 27 17 11 16 12 12 13 10 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 149 | 4 72 75 72 71 129 133 139 139 115 149 147 149 138 Greatest Support 60 | 20 40 10 20 43 43 40 40 40 28 28 28 60 60 Greatest Overweight (x) 29 | 1 7 7 7 3 4 6 3 4 4 5 5 29 2 Average Overweight (x) 3 | . 3 7 6 1 2 3 2 3 3 4 5 2 2 Largest Inventory Capacity 42 | 4 20 20 20 20 28 28 28 28 28 36 42 36 36 Average Capacity 25 | 4 14 20 20 20 20 28 28 28 28 34 36 25 36 Most Carried 36 | 4 20 20 20 20 27 28 28 28 28 36 36 36 36 Average Carried 24 | 3 13 20 19 19 19 26 27 27 27 34 35 24 32 Final Capacity 36 | 4 20 20 20 20 28 28 28 28 28 36 36 36 36 Final Carried 36 | 4 20 20 20 20 27 27 28 28 28 36 36 36 30 Class Distribution -------------------- 70% | Hauler-Mutant 22% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Matter Collected 7085 | 270 598 229 137 286 1041 403 1641 405 238 619 58 1125 35 Remotely . | . . . . . . . . . . . . . . Salvage Created 9218 | 135 1126 213 . 466 1685 455 2124 447 365 935 . 1199 68 Parts 477 | 13 68 22 . 31 84 41 113 16 9 26 . 50 4 Haulers Intercepted 11 | . 2 . . . 3 . 5 1 . . . . . Recyclers Shooed 13 | . 4 1 . . 6 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 5 25 . . 2 Prevented 2 | . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 170 | . 16 21 . 14 23 19 36 7 4 17 . 12 1 Guns 99 | . 16 1 . 8 21 7 22 6 . 7 . 10 1 Cannons 7 | . . . . . 2 . 4 . . . . 1 . AOE 61 | . . 20 . 6 . 12 8 1 4 10 . . . Classes Destroyed 20 | 2 6 2 . 1 4 . 1 1 . 1 . 2 . Worker 11 | . 4 4 . 1 1 . 1 . . . . . . Builder 6 | . . 4 . . . . 2 . . . . . . Tunneler 7 | 3 . 1 . 2 . . 1 . . . . . . Hauler 11 | . 2 . . . 3 . 5 1 . . . . . Recycler 11 | 1 5 . . . 4 . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 3 | . 1 . . . . . 2 . . . . . . Operator 3 | . . . . . 1 . 1 1 . . . . . Watcher 9 | . 3 . . . 2 . 4 . . . . . . Swarmer 30 | . 6 . . 6 . 8 5 . 4 1 . . . Grunt 66 | . 10 2 . 6 11 9 16 3 . 9 . . . Brawler 4 | . . . . 2 1 . 1 . . . . . . Duelist 7 | . . . . . 1 . 1 . . 5 . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 23 | . . . . . 7 2 10 3 . 1 . . . Hunter 6 | . . . . . 3 . 2 . . . . . 1 Programmer 2 | . . . . . . . . 1 . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . Z-Light 4 | . . . . . . . . . . . . 4 . Packrat 4 | . . . . . . . . . 2 2 . . . Assembled 20 | . . 19 . . . . . . . . . 1 . Golem 6 | . . . . . . . . . . . . 6 . Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 20 | 4 3 20 . 3 3 4 7 3 3 7 . 3 1 Combat Bots Only 19 | . 3 19 . 3 3 4 6 2 3 7 . 3 1 Max Kills in Single Turn 5 | 2 1 5 . 3 1 4 3 3 2 5 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . 5 . 3 . 4 3 1 2 5 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Damage Taken 13216 | . 540 213 . 411 2847 1220 2451 1496 242 850 . 1919 1027 Core 1346 | . 86 61 . 39 159 133 150 349 23 51 . 187 108 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . . . 25 . . 19 . . . . . . Volleys Fired 789 | 10 103 40 . 66 147 52 181 34 14 37 . 92 13 Largest 2 | 2 2 2 . 2 2 2 2 2 1 2 . 2 2 Hottest 126 | 70 40 60 . 50 86 62 126 51 39 67 . 124 120 Shots Fired 1420 | 13 205 54 . 129 293 72 351 59 14 72 . 142 16 Gun 1327 | 13 205 34 . 125 290 60 314 59 7 66 . 138 16 Cannon 40 | . . . . . 3 . 33 . . . . 4 . Launcher 53 | . . 20 . 4 . 12 4 . 7 6 . . . Special . | . . . . . . . . . . . . . . Kinetic 1187 | 10 205 21 . 125 290 60 314 54 7 66 . 35 . Thermal 20 | 3 . . . . . . . 5 . . . . 12 Explosive 53 | . . 20 . 4 . 12 4 . 7 6 . . . Electromagnetic 99 | . . 13 . . 3 . 33 . . . . 47 3 Phasic 61 | . . . . . . . . . . . . 60 1 Robot Hit Streak 40 | 4 23 7 . 11 16 9 22 16 5 8 . 40 10 Robot Miss Streak 11 | 2 5 2 . 3 3 1 3 2 8 10 . 11 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . 1 1 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . . . Shots Hit Robots 963 | 8 139 23 . 96 219 44 250 39 11 25 . 97 12 Core Hits 620 | 5 53 59 . 35 89 33 100 35 19 82 . 106 4 Critical Hits 6 | . 2 . . 1 . . 1 1 1 . . . . Critical Kills 3 | . 1 . . . . . 1 . 1 . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . Melee Attacks 59 | . . . . . 4 . 19 13 6 14 1 2 . Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . . . 3 13 6 14 1 2 . Piercing 20 | . . . . . 4 . 16 . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21470 | 115 1514 1710 . 1212 2553 1798 4418 1567 953 2146 . 3180 304 Guns 14134 | 115 1513 208 . 778 2472 683 3087 929 128 1186 . 2736 299 Cannons 699 | . . . . . 81 . 557 . . . . 61 . Explosions 5860 | . . 1502 . 434 . 1115 744 598 405 925 . 137 . Melee 763 | . . . . . . . 30 32 420 35 . 246 . Ramming 14 | . 1 . . . . . . 8 . . . . 5 Kinetic 11644 | 78 1513 89 . 778 2472 683 3087 833 128 1186 . 797 . Thermal 1205 | 37 . 110 . . . . . 694 . . . 137 227 Explosive 5015 | . . 1392 . 434 . 1115 744 . 405 925 . . . Electromagnetic 1146 | . . 119 . . 81 . 557 . . . . 350 39 Impact . | . . . . . . . . . . . . . . Slashing 733 | . . . . . . . . 32 420 35 . 246 . Piercing 30 | . . . . . . . 30 . . . . . . Phasic 1683 | . . . . . . . . . . . . 1650 33 Highest Corruption 5 | . . . . 5 . . 1 2 2 2 2 5 5 Average Corruption 3 | . . . . 5 . . 1 1 2 2 2 5 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 190 | . . . . 25 . . 15 11 11 15 . 109 4 Message Errors 48 | . . . . 7 . . 5 3 4 3 . 26 . Matter Fused 36 | . . . . 3 . . . . . . . 32 1 Heat Flow Errors 23 | . . . . . . . . 1 3 6 . 13 . Energy Discharges 24 | . . . . 4 . . 2 4 3 2 . 9 . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . 3 . . 3 3 1 1 . 14 . Data Loss (major) 3 | . . . . . . . . . . . . 3 . Misfires 6 | . . . . 1 . . . . . . . 5 . Targeting Errors 19 | . . . . 6 . . 4 . . 3 . 5 1 Weapon Failures 5 | . . . . 1 . . 1 . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 554 | . . 39 . 48 . 46 23 263 38 . . 97 . Projectiles 30 | . . . . . . . 23 . . . . 7 . Explosions 434 | . . 39 . 48 . 46 . 263 38 . . . . Melee 90 | . . . . . . . . . . . . 90 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 674 | . . 20 . 41 . 16 . 512 47 36 . . 2 Shots 13 | . . 1 . 2 . 1 . 7 1 1 . . . Rammed 2 | . . . . . . . . 1 . . . . 1 Targets Rammed 3 | . 1 . . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 451 | . 27 20 . 20 379 211 451 312 181 234 . 305 30 Average Temperature 76 | . 7 9 . 6 74 54 93 89 83 56 . 97 16 Received Heat Transfer 4079 | . 228 30 . 54 1134 630 927 306 . 363 . 407 . Effects 18 | . . . . . 4 . 10 . . . . 4 . Energy Bleed 7 | . . . . . 3 . 3 . . . . 1 . Interference 4 | . . . . . 1 . . . . . . 3 . Matter Decay 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (major) 5 | . . . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . . 1 . Combat Hostiles 3 | . . . . . . . 2 . . . . 1 . Parts Fried 6 | . . . . . . . 5 . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . 5 1 Heat Transferred 1142 | 111 . 150 . . . . . 485 . . . 100 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Peak Influence 944 | 20 258 191 . 160 222 818 944 827 . . . . . Initial 429 | . 13 56 . . . 111 398 429 . . . . . Average 306 | 4 138 54 . 45 116 434 578 536 . . . . . Maximum Alert Level 3 | . 1 . . . 1 3 3 3 . . . . . Low Security (%) 48 | 100 79 100 . 100 83 22 . . . . . . . Level 1 14 | . 20 . . . 16 29 17 14 . . . . . Level 2 24 | . . . . . . 24 56 60 . . . . . Level 3 11 | . . . . . . 23 25 25 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 5 . . . 3 . 6 4 . 1 . . . Investigation 10 | . 5 . . . 2 . 2 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 3 | . . . . . 1 . 1 1 . . . . . Assault 3 | . . . . . . . 2 . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Distress Signals 7 | . 1 1 . . 1 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 227 | . 30 13 . 14 35 15 62 13 3 19 . 21 2 Peak Tracking Total 19 | . 4 19 . 3 5 4 5 3 4 7 . 6 2 Tactical Retreats 9 | . 1 . . . . 4 2 . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Traps Triggered 9 | . . . . . . 5 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 5 . Triggered 3 | . . . . . . . . . 2 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Disabled 16 | . . 3 . . . 1 2 7 . 1 . 2 . Max in Single Turn 7 | . . 2 . . . 1 1 7 . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Accessed 45 | . 10 . 1 . 9 . 15 7 2 1 . . . Terminals 24 | . 8 . . . 5 . 9 2 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . 2 1 . . . . . Recycling Units 7 | . 2 . . . 2 . 1 2 . . . . . Scanalyzers 4 | . . . . . 1 . 2 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 144 | . 35 . 1 . 36 . 39 25 7 1 . . . Successful 87 | . 18 . 1 . 21 . 23 16 7 1 . . . Failed 55 | . 16 . . . 15 . 15 9 . . . . . Catastrophic 3 | . 1 . . . . . 2 . . . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . Manual 81 | . 22 . . . 23 . 22 9 . . 5 . . Terminals 77 | . 27 . . . 18 . 23 9 . . . . . Fabricators 5 | . . . . . . . . 5 . . . . . Repair Stations 11 | . . . . . . . 8 3 . . . . . Recycling Units 27 | . 8 . . . 11 . 3 5 . . . . . Scanalyzers 12 | . . . . . 6 . 3 3 . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . Terminal Hacks 27 | . 7 . 1 . 4 . 5 2 7 1 . . . Record 7 | . . . 1 . . . . . 6 . . . . Part Schematic 2 | . . . . . 1 . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 4 | . 1 . . . 1 . 1 1 . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks 10 | . . . . . . . 8 2 . . . . . Scan Component 5 | . . . . . . . 4 1 . . . . . Repair 5 | . . . . . . . 4 1 . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 . 1 1 . . . . . Retrieve Components 6 | . 2 . . . 2 . 1 1 . . . . . Scanalyzer 8 | . . . . . 4 . 2 2 . . . . . Insert Component 4 | . . . . . 2 . 1 1 . . . . . Analyze 4 | . . . . . 2 . 1 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 32 | . 9 . . . 10 . 7 6 . . . . . Terminals 17 | . 4 . . . 6 . 5 2 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 13 | . 3 . . . 4 . 4 2 . . . . . Operators 3 | . 1 . . . 1 . 1 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . 5 . . . 4 . 2 2 . . . . . Reject 5 | . 1 . . . 2 . 1 1 . . . . . Mask 6 | . 2 . . . 2 . 1 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . . . 7 . 12 4 . . . . . Full Trace Events 11 | . 4 . . . 3 . 3 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 1 1 . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . Matter 336 | . . . . . . . . 336 . . . . . Time 168 | . . . . . . . . 168 . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . Parts Repaired 5 | . . . . . . . 4 1 . . . . . Time 132 | . . . . . . . 110 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 50 | . 18 . . . 19 . 10 3 . . . . . Parts Scanalyzed 4 | . . . . . 2 . 1 1 . . . . . Part Schematics Acquired 4 | . . . . . 2 . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 5 4 . . . . . . Machine Destruction 9 | . . . . . . 5 4 . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total Allies 14 | . . . . . 1 . . . . 2 11 . . Largest Group 12 | . . . . . 1 . . . . 2 12 12 . Highest-Rated Group 454 | . . . . . 10 . . . . 62 454 454 . Highest-Rated Ally 94 | . . . . . 10 . . . . 32 94 94 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . . . . . 14 . 139 . Total Damage 3169 | . . . . . . . . . . 479 . 2690 . Kills 22 | . . . . . . . . . . 5 . 17 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Turns Passed 20652 | 63 1814 808 299 1361 2468 823 3444 1369 902 1464 1290 4504 43 Spaces Moved 9509 | 32 1009 462 176 604 895 302 1211 615 590 804 830 1978 1 Core 57 | 26 16 . . . . . . . . . . 15 . Treads 4054 | 6 253 . 39 604 895 302 1211 323 . . . 421 . Legs 1288 | . . . . . . . . . . . . 1287 1 Wheels 4110 | . 740 462 137 . . . . 292 590 804 830 255 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 150 150 180 180 220 200 130 130 130 150 120 190 Average Speed 179 | 89 142 150 165 193 203 220 213 173 139 148 150 204 190 Slowest Speed 1500 | 160 220 150 220 220 240 280 220 220 140 150 150 1500 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 3 99 85 53 97 47 52 92 15 73 81 86 88 1 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 2 1 1 . . . . . . . 2 . . Known Exits Taken 8 | . 1 . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . 2 4 3 . . Spaces Dug 97 | . . 7 . 5 2 16 22 10 2 33 . . . Terrain Destroyed 502 | . . 123 . 37 2 111 53 30 58 78 . 6 4 Melee 38 | . . . . . 2 . 11 10 2 13 . . . Projectile 10 | . . . . . . . . . . . . 6 4 AOE 454 | . . 123 . 37 . 111 42 20 56 65 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total 11747 | 52 1208 523 186 689 1281 386 1703 834 647 976 877 2362 23 Wait 555 | . 25 13 . . 132 3 167 114 25 24 29 23 . Move 9495 | 31 1008 461 175 603 895 300 1210 614 589 803 829 1976 1 Hop . | . . . . . . . . . . . . . . Pick Up 194 | 6 25 . 2 5 22 6 20 12 3 15 3 75 . Fast Attach 76 | 3 7 . . 2 8 . 12 8 1 5 5 24 1 Attach 77 | 1 6 . 2 3 14 5 7 8 . 2 . 23 6 Detach 43 | . 6 . . . 5 . 2 . . 1 . 29 . Swap 155 | . 9 9 3 5 24 9 46 14 4 14 1 16 1 Drop 233 | 1 18 . 4 5 30 3 39 16 3 9 9 96 . Fire 789 | 10 103 40 . 66 147 52 181 34 14 37 . 92 13 Melee 59 | . . . . . 4 . 19 13 6 14 1 2 . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush 2 | . 1 . . . . . . 1 . . . . . Escape Stasis 9 | . . . . . . 8 . . . . . 1 . Rewire 54 | . . . . . . . . . 2 52 . . . Trap 5 | . . . . . . . . . . . . 5 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Identified exit to Mines 846 | -10/Materials | Discovered new exit (range 8) 856 | -10/Materials | Identified exit to Materials 1050 | -10/Materials | Discovered exit to Materials (range 11) 1193 | -10/Materials | Central database locked down 1296 | -10/Materials | Discovered exit to Materials (range 6) 1579 | -10/Materials | Build established: Hauler-Mutant 1878 | -10/Materials | Entered Mines 1965 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1965 | -10/Mines | Discovered new exit (range 5) 2272 | -10/Mines | Assembled infested the area 2283 | -10/Mines | Core integrity fell below 50% 2315 | -10/Mines | Destroyed 19 combat bots 2419 | -10/Mines | Discovered exit to Materials (range 4) 2686 | -10/Mines | Entered Exiles 2709 | -10/Exiles | Discovered new exit (range 15) 2727 | -10/Exiles | Met 8R-AWN 2749 | -10/Exiles | Met EX-HEX 2835 | -10/Exiles | Met EX-DEC 2859 | -10/Exiles | Learned location of Zion (-7) 2966 | -10/Exiles | Discovered new exit (range 10) 2985 | -10/Exiles | Entered Mines 3010 | -9/Mines | Met a Derelict bent on vengeance 3338 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3343 | -9/Mines | Found Prototype Device 3763 | -9/Mines | Learned location of 1 exit from Proximity Caves 3929 | -9/Mines | Discovered new exit (range 3) 4089 | -9/Mines | Discovered new exit (range 12) 4346 | -9/Mines | Entered Materials 4346 | -8/Materials | Evolved 4 slots: Utility x4 4350 | -8/Materials | Identified Exp. Sensor Array 4955 | -8/Materials | Lost 3 parts (1u2w) 5134 | -8/Materials | Build established: Scavenger-Mutant 5571 | -8/Materials | Discovered new exit (range 3) 5938 | -8/Materials | Build established: Hauler-Mutant 6327 | -8/Materials | Build established: Scavenger-Mutant 6515 | -8/Materials | Identified exit to Factory 6814 | -8/Materials | Identified exit to Garrison 6814 | -8/Materials | Entered Garrison 6911 | -8/Garrison | Build established: Hauler-Mutant 6937 | -8/Garrison | Triggered checkpoint 7023 | -8/Garrison | Discovered new exit (range 10) 7080 | -8/Garrison | Identified exit to Materials 7084 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7117 | -8/Garrison | Triggered checkpoint 7176 | -8/Garrison | Spotted B-75 Beast 7258 | -8/Garrison | Triggered checkpoint 7308 | -8/Garrison | Triggered checkpoint 7357 | -8/Garrison | Discovered exit to Materials (range 10) 7381 | -8/Garrison | Core integrity fell below 50% 7389 | -8/Garrison | Lost 3 parts (1p2n) 7637 | -8/Garrison | Entered Materials 8037 | -8/Materials | First assault squad dispatched 8105 | -8/Materials | Repaired Lgt. Treads? 8159 | -8/Materials | Repaired Lgt. Treads 8448 | -8/Materials | Discovered exit to Factory (range 16) 9278 | -8/Materials | Build established: Scavenger-Mutant 9381 | -8/Materials | Discovered exit to Factory (range 5) 9539 | -8/Materials | Repaired Lgt. Treads 9572 | -8/Materials | Repaired Hvy. Assault Rifle 9941 | -8/Materials | Garrison activated, responded to threat 10163 | -8/Materials | Central database locked down 10316 | -8/Materials | Identified exit to Storage 10371 | -8/Materials | Discovered exit to Factory (range 10) 10794 | -8/Materials | Core integrity fell below 20% 11081 | -8/Materials | Entered Factory 11081 | -7/Factory | Evolved 2 slots: Utility x2 11108 | -7/Factory | Build established: Hauler-Mutant 11522 | -7/Factory | Repaired Med. Reactive Plating? 11526 | -7/Factory | Build established: Scavenger-Mutant 11720 | -7/Factory | Lost 7 parts (1p2n1u3w) 11989 | -7/Factory | Fabricated Flak Gun (x2) 12078 | -7/Factory | Fabricated Flak Gun (x2) 12098 | -7/Factory | Local fabrication network quarantined 12222 | -7/Factory | Build established: Hauler-Mutant 12417 | -7/Factory | Discovered new exit (range 8) 12425 | -7/Factory | Identified exit to Lower Caves 12450 | -7/Factory | Entered Lower Caves 12849 | -7/Lower Caves | Learned location of 1 exit from Research 12849 | -7/Lower Caves | Learned 8 Research zone layouts 12849 | -7/Lower Caves | Learned Factory garrison access intel 12849 | -7/Lower Caves | Learned Research garrison access intel 12849 | -7/Lower Caves | Learned Armory garrison access intel 13061 | -7/Lower Caves | Core integrity fell below 50% 13205 | -7/Lower Caves | Discovered new exit (range 16) 13225 | -7/Lower Caves | Identified exit to Lower Caves 13238 | -7/Lower Caves | Learned Factory stockpile data 13242 | -7/Lower Caves | Learned Factory emergency access door positions 13352 | -7/Lower Caves | Entered another Lower Caves area 13781 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13826 | -7/Lower Caves | Destroyed 7 combat bots 14160 | -7/Lower Caves | Learned Factory stockpile data 14526 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14643 | -7/Lower Caves | Discovered new exit (range 9) 14813 | -7/Lower Caves | Identified exit to Zion 14816 | -7/Lower Caves | Entered Zion 14816 | -7/Zion | Accompanied by 1 ally 14851 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14890 | -7/Zion | Discovered new exit (range 7) 14899 | -7/Zion | Identified exit to Proximity Caves 14954 | -7/Zion | System corruption cleaned by Quarantine Array 15088 | -7/Zion | Learned location of Quarantine (-2) 15166 | -7/Zion | Given A8's code to call for help 15374 | -7/Zion | Found Prototype Launcher 15374 | -7/Zion | Identified Rocket Array 15834 | -7/Zion | Opened final containment barrier to the Deep Caves 15840 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15852 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15891 | -7/Zion | Gained Derelict followers 15973 | -7/Zion | Gained Derelict followers 16083 | -7/Zion | Discovered new exit (range 3) 16083 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16086 | -7/Zion | Identified exit to Deep Caves 16106 | -7/Zion | Entered Deep Caves 16106 | -7/Deep Caves | Accompanied by 12 allies 16294 | -7/Deep Caves | Z-Facility disabled 16300 | -7/Deep Caves | Attacked by Z-Imprinter 16330 | -7/Deep Caves | Destroyed Z-Imprinter 16360 | -7/Deep Caves | Lost 3 parts (2p1w) 16370 | -7/Deep Caves | Found Prototype Device 16370 | -7/Deep Caves | Identified Zio. Metafield Generator 16440 | -7/Deep Caves | Found Prototype Protection 16440 | -7/Deep Caves | Identified Zio. Weapon Casing 16492 | -7/Deep Caves | Crushed by falling debris 17397 | -7/Deep Caves | Found Prototype Protection 17397 | -7/Deep Caves | Identified Zio. Heavy Carapace 17500 | -7/Deep Caves | Found Zio. Heavy Carapace 17506 | -7/Deep Caves | Found Zio. Heavy Carapace 17510 | -7/Deep Caves | Found Zio. Weapon Casing 17518 | -7/Deep Caves | Found Zio. Heavy Carapace 18208 | -7/Deep Caves | Discovered new exit (range 6) 18603 | -7/Deep Caves | Spotted as-40628 18608 | -7/Deep Caves | Core integrity fell below 20% 18701 | -7/Deep Caves | Destroyed as-40628 18756 | -7/Deep Caves | Found Prototype Device 18763 | -7/Deep Caves | Identified Exp. Thermal Shield 18820 | -7/Deep Caves | Exposed GOLEM chamber 18891 | -7/Deep Caves | Found Unknown Device 18891 | -7/Deep Caves | Identified GOLEM Unit 19525 | -7/Deep Caves | Build established: Scavenger-Mutant 19843 | -7/Deep Caves | Build established: Hauler-Mutant 19891 | -7/Deep Caves | Found Zio. Weapon Casing 19895 | -7/Deep Caves | Found Zio. Weapon Casing 19989 | -7/Deep Caves | Found Zio. Weapon Casing 20453 | -7/Deep Caves | Found GOLEM Unit 20608 | -7/Deep Caves | Identified exit to Proximity Caves 20610 | -7/Deep Caves | Entered Proximity Caves 20611 | -6/Proximity Caves | Identified exit to Factory 20653 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 20634_ Gauss Rifle fries itself beyond repair. 20636_ Penetrated by Slug. 20636_ Zio. Laser-S destroyed. 20636_ System corrupted: Zio. Laser-S failed to cycle. 20638_ Phase Shifter fries itself beyond repair. 20639_ Unknown Leg self-destruct mechanism malfunctions. 20640_ Lgt. Fission Core self-destruct mechanism malfunctions. 20640_ Zio. Laser-S destroyed. 20640_ Penetrated by Slug. 20646_ Slug penetrates Wall. 20647_ H-66 Slayer heat spikes uncontrollably. 20649_ System corrupted: Matter fused (-5). 20649_ Zio. Laser-S destroyed. 20649_ Penetrated by Slug. 20649_ Acquired 35 matter. 20650_ H-66 Slayer heat spikes uncontrollably. 20651_ Slammed into H-66 Slayer. 20651_ Destabilizing: Core damaged (-21). 20652_ H-66 Slayer heat short circuits Unknown Leg. 20653_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????## #????????????????????????? | | ????????????????????##; ##??????????????????????? | | ????????????????????? #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????#; h;#?????????????????????? | | ??????????????????######%@=##????????????????????? | | ??????????????# * #????????????????????? | | ??????????????????####### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????## #????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flak Gun | x2 | -7/Factory Flak Gun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullCompactExoskeleton Manual? 0 Play Time 02:15:41 Cumulative 263.0 hours Start 2021.02.01 @ 13:03:38 End 2021.02.01 @ 15:22:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 151b6f66-90e7-4fdb-92c5-2a27a5bbdbef