Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.06 @ 18:45:36 Player: Flamtzer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (690) 690 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2445 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Heavy Particle Gun Light EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Heavy Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Power Shielding Light Armor Plating Heavy Particle Gun Light EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 27 | 7 2 7 11 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads . | . . . . Leg 7 | 2 . 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 10 | 3 . 3 4 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 3 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 15 | . . 2 13 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 4 | . . 1 3 Weapon 4 | . . 1 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Backups 12 | 5 13 19 17 Power 3 | . 3 4 5 Propulsion 5 | 3 5 7 6 Utility 1 | . 3 3 . Weapon 2 | . 1 4 5 Tool/Special . | . . . . Unused Backups 19 | . 2 4 13 Power 8 | . . 3 5 Propulsion 7 | . 2 . 5 Utility 1 | . . 1 . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 99 94 Engine 6 | . 14 1 . Core 5 | . . 9 8 Leg 31 | . 28 33 34 Device 1 | . . . 5 Storage 11 | . 14 11 9 Processor 4 | . . 5 9 Protection 13 | . 13 16 10 Energy Gun 5 | . . 9 8 Ballistic Gun 17 | . 28 12 8 Peak Build Rating 20 | 6 9 19 20 Average Rating 10 | 5 7 15 18 On Entrance 7 | . 6 8 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 55 | 10 47 51 55 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 13 | . 2 1 13 Average Overweight (x) . | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 7 19 20 20 Most Carried 20 | 6 20 20 20 Average Carried 12 | 5 13 19 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 18 20 16 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 623 | 191 209 112 111 Remotely . | . . . . Salvage Created 747 | . 251 225 271 Parts 43 | . 16 15 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 6 7 5 Guns 16 | . 6 7 3 AOE 2 | . . . 2 Classes Destroyed 8 | . 1 3 4 Worker 1 | . . . 1 Builder 3 | . . . 3 Operator 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 11 | . 6 3 2 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Specialist 2 | . . . 2 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 5 | . 1 1 5 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 132 | . 21 47 64 Missed 27 | . 4 8 15 Hits 105 | . 17 39 49 Melee 2 | . . . 2 Projectile 103 | . 17 39 47 Critical Strikes 6 | . . . 6 Damage Taken 2168 | . 207 473 1488 Core 730 | . 66 113 551 Absorbed by Shields . | . . . . Redirected to Shielding 80 | . 13 49 18 Regen/Repaired (Parts) 70 | . . . 70 Core Remaining (%) 81 | 100 73 71 . Volleys Fired 63 | . 15 25 23 Largest 2 | . 2 2 2 Hottest 98 | . 40 75 98 Shots Fired 117 | . 30 46 41 Gun 108 | . 30 46 32 Cannon 3 | . . . 3 Launcher 6 | . . . 6 Special . | . . . . Kinetic 79 | . 30 30 19 Thermal 32 | . . 16 16 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 13 | . 11 11 13 Robot Miss Streak 4 | . 1 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | . 24 33 27 Core Hits 48 | . 14 15 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1724 | . 266 445 1013 Guns 1015 | . 266 444 305 Cannons 75 | . . . 75 Explosions 633 | . . . 633 Melee . | . . . . Ramming 1 | . . 1 . Kinetic 617 | . 266 198 153 Thermal 634 | . . 246 388 Explosive 472 | . . . 472 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 73 | . . . 73 Projectiles . | . . . . Explosions 73 | . . . 73 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 263 | . . . 263 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 243 | . 12 243 60 Average Temperature 41 | . 7 53 20 Received Heat Transfer 507 | . 102 207 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1062 | . . 555 507 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 62 60 100 Initial . | . . . . Average 6 | . 9 11 8 Influence Increases 551 | . 143 185 223 Destroy 0b10 Robot/C 360 | . 120 140 100 Destroy 0b10 Robot/NC 25 | . . 5 20 Destroy Leader 80 | . 20 40 20 Successful Hack 6 | . 3 . 3 Disable Machine 15 | . . . 15 Destroy Structure 35 | . . . 35 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 479 | . 143 185 151 Time Decay 409 | . 143 185 81 Lost Part 70 | . . . 70 Squads Dispatched 5 | . 2 1 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 13 9 12 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 3 | . . . 3 ECM-based Alert Blocks 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 2 5 Successful 8 | . 3 2 3 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 203 | . . . 203 ECM 203 | . . . 203 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3560 | 1176 980 728 676 Spaces Moved 1171 | 389 280 262 240 Core 14 | 13 . . 1 Treads . | . . . . Legs 1157 | 376 280 262 239 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 180 | 117 248 190 193 Slowest Speed 700 | 120 260 190 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 18 45 22 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . . . 49 Melee . | . . . . Projectile . | . . . . AOE 49 | . . . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2514 | 1105 540 454 415 Wait 1186 | 700 223 136 127 Move 1168 | 388 279 261 240 Hop . | . . . . Pick Up 42 | 6 15 14 7 Fast Attach 6 | 6 . . . Attach 19 | 2 2 4 11 Detach 4 | 2 1 . 1 Swap 11 | 1 3 4 3 Drop 14 | . 2 9 3 Fire 63 | . 15 25 23 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1177 | -11/Scrapyard | Entered Materials 1178 | -10/Materials | Build established: Mutant 1589 | -10/Materials | Discovered new exit (range 9) 1967 | -10/Materials | Discovered new exit (range 10) 2147 | -10/Materials | Discovered new exit (range 3) 2157 | -10/Materials | Entered another Materials area 2157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2836 | -9/Materials | Discovered new exit (range 14) 2845 | -9/Materials | Identified exit to Mines 2861 | -9/Materials | Identified exit to Materials 2885 | -9/Materials | Entered another Materials area 2885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2945 | -8/Materials | Repaired Aluminum Leg 3201 | -8/Materials | Lost 3 parts (2n1u) 3499 | -8/Materials | Build established: Scavenger-Mutant 3548 | -8/Materials | Core integrity fell below 50% 3558 | -8/Materials | Core integrity fell below 20% 3561 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf destroyed. X-62 Marksman knocked back. Penetrated by Slug. Fusion Modulator explodes. Destroyed Gauss Rifle. X-62 Marksman destroyed. Hvy. Assault Rifle destroyed. Destroyed Hvy. Assault Rifle. K-01 Serf cleans the Electrolysis Chamber. Slug penetrates Wall. K-01 Serf cleans the Electrolysis Chamber. Rocket Launcher destroyed. Destroyed Rocket Launcher. Knocked back. K-01 Serf cleans the Electrolysis Chamber. The unstable cave ceiling collapses. K-01 Serf collects debris. Aluminum Leg destroyed. Knocked back. K-01 Serf collects debris. 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[ ?????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? #????????????? | | ?????????????????????????????###??????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 22% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeCoordinationMallet Manual? 0 Play Time 00:25:35 Cumulative 3.7 hours Start 2026.05.06 @ 18:19:49 End 2026.05.06 @ 18:45:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83cee5cb-f865-494c-a214-69d9e9f51d85