Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 20:28:06 Player: Weaver Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (4206) 4206 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 8235 Bonus ------- High Alert Combat Kills 370 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 68/100 System Corruption 25% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Medium Armor Plating Hardlight Generator Shock Rifle Particle Gun Heavy Laser Gauss Rifle Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Utility Shielding Hardlight Generator > --- WEAPON ----------- Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Shock Rifle Particle Gun Gauss Rifle Assault Cannon Magnetic Acceleration Cannon Rocket Launcher [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 167 | 6 12 28 44 43 34 Power 14 | 2 1 1 4 3 3 Engine 13 | 2 1 1 4 2 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 44 | 2 2 9 10 13 8 Treads . | . . . . . . Leg 44 | 2 2 9 10 13 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 42 | . 2 3 10 14 13 Device 17 | . 1 . 5 5 6 Storage 7 | . 1 1 . 4 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 17 | . . 2 5 5 5 Artifact . | . . . . . . Weapon 67 | 2 7 15 20 13 10 Energy Gun 9 | 1 4 2 . 1 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 13 | 1 . 3 4 3 2 Ballistic Cannon 20 | . . 4 8 5 3 Launcher 20 | . 3 5 6 3 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 37 | . . 1 4 7 25 Power 5 | . . . . 1 4 Propulsion 15 | . . . 2 3 10 Utility 10 | . . . 2 3 5 Weapon 7 | . . 1 . . 6 Highest Loss Streak 7 | . . 1 2 4 7 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 95 | . 93 99 99 95 90 Engine 8 | . 14 11 9 3 11 Core 1 | . . . . 3 . Leg 34 | . 28 43 35 35 27 Device 10 | . 13 3 13 9 15 Storage 7 | . 8 11 9 6 6 Processor 1 | . . . . . 5 Protection 11 | . . 7 12 18 8 Energy Gun 3 | . 12 4 . 1 3 Energy Cannon 1 | . . . . 3 2 Ballistic Gun 3 | . 14 3 5 1 2 Ballistic Cannon 7 | . . 13 10 7 3 Peak Build Rating 56 | 5 7 16 34 46 56 Average Rating 31 | 3 6 13 25 37 46 On Entrance 16 | . 5 7 16 33 37 Naked Turns . | . . . . . . Heaviest Build 76 | 6 14 40 50 76 73 Greatest Support 97 | 20 20 40 71 97 80 Greatest Overweight (x) 7 | . . 1 1 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 8 15 15 25 20 Average Capacity 14 | 5 6 14 15 15 15 Most Carried 17 | 3 8 15 15 17 16 Average Carried 13 | . 5 13 14 14 13 Final Capacity 20 | 5 8 15 15 20 15 Final Carried 17 | 2 8 15 15 17 12 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4058 | 172 263 890 1113 908 712 Remotely 443 | . . . . 338 105 Salvage Created 3567 | 39 534 852 816 644 682 Parts 205 | 1 32 58 43 39 32 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 95 | 1 14 24 23 18 15 Guns 21 | 1 7 5 3 1 4 Cannons 41 | . . 11 14 12 4 AOE 32 | . 7 8 6 5 6 Classes Destroyed 14 | 1 3 4 3 1 2 Worker 2 | . . . 1 . 1 Builder 4 | . 1 1 . 2 . Hauler 1 | . . 1 . . . Recycler 6 | . 2 . 1 3 . Mechanic 1 | . . 1 . . . Watcher 7 | . . 5 1 . 1 Swarmer 17 | . 3 7 4 3 . Grunt 51 | 1 11 12 11 10 6 Brawler 1 | . . . . . 1 Duelist 3 | . . . . . 3 Sentry 12 | . . 5 5 . 2 Specialist 2 | . . . 2 . . Hunter 2 | . . . 1 1 . Programmer 7 | . . . . 4 3 Best Kill Streak 7 | 1 7 5 7 5 4 Combat Bots Only 6 | 1 5 4 6 4 3 Max Kills in Single Turn 4 | 1 4 3 3 3 3 Gunslinging . | . . . . . . Exploded 3 | . 3 3 3 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 649 | 5 35 76 143 167 223 Missed 164 | . 12 19 31 52 50 Damage Taken 8056 | 55 274 640 1794 2015 3278 Core 1689 | . 39 44 350 375 881 Absorbed by Shields 401 | . . . . . 401 Redirected to Shielding 60 | . . . . 18 42 Ignored by Resistances 12 | . . . . 12 . Regen/Repaired (Parts) 727 | . 68 78 52 529 . Core Remaining (%) 71 | 100 84 89 36 46 . Volleys Fired 301 | 4 26 60 69 69 73 Largest 2 | 2 2 2 2 2 2 Hottest 117 | 60 60 88 88 117 110 Shots Fired 544 | 8 51 118 124 125 118 Gun 215 | 8 42 63 26 25 51 Cannon 283 | . . 45 86 93 59 Launcher 46 | . 9 10 12 7 8 Special . | . . . . . . Kinetic 359 | 4 26 68 112 83 66 Thermal 73 | . . . . 35 38 Explosive 46 | . 9 10 12 7 8 Electromagnetic 66 | 4 16 40 . . 6 Robot Hit Streak 21 | 4 6 9 21 12 8 Robot Miss Streak 5 | 1 3 3 5 5 3 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 283 | 6 24 59 72 52 70 Core Hits 203 | 2 33 48 47 33 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 5 1 3 3 Blast 7 | . . 2 1 3 1 Corrupt 5 | . . 3 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9728 | 102 936 1813 2065 2323 2489 Guns 2051 | 69 234 501 238 229 780 Cannons 4041 | . . 629 1326 1194 892 Explosions 3553 | 33 696 683 480 865 796 Melee . | . . . . . . Ramming 83 | . 6 . 21 35 21 Kinetic 4519 | 27 107 807 1564 1102 912 Thermal 1563 | 33 . . . 874 656 Explosive 2967 | . 696 683 480 312 796 Electromagnetic 596 | 42 127 323 . . 104 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 25 | . . 4 . 5 25 Average Corruption 6 | . . 3 . 2 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 89 | . . 25 . 15 49 Message Errors 18 | . . 5 . 4 9 Matter Fused 17 | . . 5 . 3 9 Heat Flow Errors 10 | . . 4 . 2 4 Energy Discharges 14 | . . 4 . 3 7 Parts Rejected 3 | . . 1 . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . 1 . 1 4 Data Loss (major) 5 | . . 2 . 1 2 Misfires 3 | . . 1 . . 2 Alerts 1 | . . . . 1 . Misdirections 4 | . . . . . 4 Weapon Failures 7 | . . 2 . . 5 Overload Shots . | . . . . . . Overflow Damage 316 | . . 16 21 247 32 Projectiles 50 | . . 16 9 18 7 Explosions 266 | . . . 12 229 25 Melee . | . . . . . . Knockbacks 36 | . . 6 7 12 11 Impact 2 | . . . . 1 1 Kinetic 33 | . . 6 7 11 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 334 | . 44 . 67 32 191 Shots 11 | . 3 . 2 1 5 Rammed . | . . . . . . Targets Rammed 11 | . 1 . 2 6 2 Kicked 11 | . 1 . 2 6 2 Crushed . | . . . . . . Highest Temperature 575 | 64 40 218 356 575 564 Average Temperature 124 | 38 17 55 92 129 219 Received Heat Transfer 2713 | 30 84 243 747 783 826 Effects 63 | . . . . 22 41 Shutdowns 14 | . . . . 3 11 Energy Bleed 4 | . . . . 2 2 Interference 9 | . . . . 1 8 Matter Decay 7 | . . . . 3 4 Short Circuit 6 | . . . . 4 2 Damage (minor) 5 | . . . . 3 2 Damage (major) 13 | . . . . 4 9 Damage (core) 5 | . . . . 2 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . 3 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2114 | 50 . . . 905 1159 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 720 | 20 363 620 720 703 352 Initial 344 | . 13 110 214 327 344 Average 322 | 1 197 417 447 355 187 Maximum Alert Level 3 | . 1 2 3 3 1 Low Security (%) 34 | 100 42 5 . 29 74 Level 1 34 | . 57 34 38 37 25 Level 2 28 | . . 60 48 32 . Level 3 2 | . . . 12 1 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . 3 2 5 11 5 Investigation 6 | . 1 . 1 3 1 Extermination 6 | . . . . 3 3 Reinforcement 11 | . 2 2 4 2 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 1 2 5 2 . Communications Jammed 2 | . . . . . 2 Distress Signals . | . . . . . . Times Spotted 158 | 1 18 36 32 41 30 Peak Tracking Total 7 | 1 6 4 7 6 4 Tactical Retreats 15 | . 1 1 3 6 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 2 . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 23 | . 1 3 3 14 2 Max in Single Turn 10 | . 1 1 1 10 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 30 | . 4 6 4 10 6 Terminals 15 | . 3 4 2 3 3 Fabricators 4 | . . . . 2 2 Repair Stations 6 | . 1 1 1 2 1 Recycling Units . | . . . . . . Scanalyzers 4 | . . 1 1 2 . Garrison Access 1 | . . . . 1 . Total Hacks 95 | . 17 21 18 24 15 Successful 63 | . 13 13 13 16 8 Failed 32 | . 4 8 5 8 7 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 49 | . 13 13 8 6 9 Fabricators 10 | . . . . 5 5 Repair Stations 21 | . 4 5 2 9 1 Recycling Units . | . . . . . . Scanalyzers 14 | . . 3 8 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 30 | . 10 7 4 3 6 Record 11 | . 4 . 2 1 4 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . . 1 . . 1 Alert Level 2 | . . 2 . . . Locate Traps 2 | . 2 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 3 | . . 1 1 1 . Maintenance Status 2 | . . . 1 . 1 Reinforcement Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 1 2 . 1 . Fabricator Hacks 5 | . . . . 3 2 Load Schematic 4 | . . . . 2 2 Build 1 | . . . . 1 . Repair Station Hacks 17 | . 3 4 2 8 . Scan Component 9 | . 2 2 1 4 . Repair 8 | . 1 2 1 4 . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . 2 7 2 . Insert Component 6 | . . 1 4 1 . Analyze 5 | . . 1 3 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 4 3 3 8 5 Full Trace Events 6 | . 1 . 1 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 1 3 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 31 | . . . . 31 . Total Part Build Rating 4 | . . . . 4 . Parts Repaired 8 | . 1 2 1 4 . Time 244 | . 26 52 26 140 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 1 3 1 . Part Schematics Acquired 5 | . . 1 3 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7056 | 79 457 1273 1105 2270 1872 Spaces Moved 3624 | 59 263 715 510 1280 797 Core 24 | 22 . . . . 2 Treads . | . . . . . . Legs 3600 | 37 263 715 510 1280 795 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 Average Speed 134 | 93 120 120 126 125 171 Slowest Speed 400 | 120 120 190 193 195 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 55 53 32 30 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 311 | . 49 56 94 78 34 Melee . | . . . . . . Projectile 38 | . . 5 23 9 1 AOE 273 | . 49 51 71 69 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5259 | 76 355 1009 833 1812 1174 Wait 967 | . 38 159 173 350 247 Move 3619 | 58 262 714 509 1279 797 Hop . | . . . . . . Pick Up 117 | 7 12 29 20 37 12 Fast Attach 25 | . 1 2 2 9 11 Attach 39 | 6 1 4 6 10 12 Detach 4 | 1 . . . 2 1 Swap 103 | . 10 22 36 24 11 Drop 72 | . 4 19 16 26 7 Fire 301 | 4 26 60 69 69 73 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 11 | . 1 . 2 6 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 18) 459 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Repaired Aluminum Leg 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Propulsion x2 730 | -9/Materials | Discovered new exit (range 13) 865 | -9/Materials | Discovered new exit (range 14) 1386 | -9/Materials | Discovered new exit (range 3) 1432 | -9/Materials | Repaired Aluminum Leg 1460 | -9/Materials | Repaired Grenade Launcher 1810 | -9/Materials | Entered another Materials area 1810 | -8/Materials | Evolved 2 slots: Utility x2 1964 | -8/Materials | Repaired Aluminum Leg 2388 | -8/Materials | Build established: Scavenger-Mutant 2648 | -8/Materials | Core integrity fell below 50% 2759 | -8/Materials | Discovered new exit (range 16) 2915 | -8/Materials | Entered Factory 2915 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3066 | -7/Factory | Repaired Med. Armor Plating? 3624 | -7/Factory | Build established: Mutant 3686 | -7/Factory | Discovered new exit (range 14) 4118 | -7/Factory | Lost 4 parts (1p1n2u) 4291 | -7/Factory | Fabricated Hrd. Light Armor Plating? 4475 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4503 | -7/Factory | Repaired Lrg. Storage Unit 4577 | -7/Factory | Repaired Carbon-fiber Leg? 4640 | -7/Factory | Garrison activated, responded to threat 4757 | -7/Factory | Core integrity fell below 50% 5185 | -7/Factory | Entered another Factory area 5185 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6135 | -6/Factory | Core integrity fell below 50% 6165 | -6/Factory | Lost 6 parts (2n3u1w) 6311 | -6/Factory | System corruption reached 10% 6495 | -6/Factory | Build established: Scavenger-Mutant 6860 | -6/Factory | Lost 4 parts (1n1u2w) 6869 | -6/Factory | Core integrity fell below 20% 7042 | -6/Factory | Discovered new exit (range 10) 7057 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- EXIT=FOUND H-61 Shepherd call for reinforcements jammed. Broken Carbon-fiber Leg destroyed. Y-54 Guardian destroyed. H-61 Shepherd call for reinforcements jammed. Rocket Launcher destroyed. Assault Cannon destroyed. Imp. Deuterium Engine destroyed. Carbon-fiber Leg destroyed. Knocked back. System corrupted: Substantial component data lost. Carbon-fiber Leg destroyed. Titanium Leg destroyed. Critical hit (Blast). Knocked back. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ???????????????? ##! ????????????????????????? | | ???????????????? ????????????????????????? | | ????????????????? [ ????????????????????????? | | ????????????????? [%< ????????????????????????? | | ?????????????????? ! ????????????????????????? | | ???????????????????u H ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????############## #????????????????????????? | | ???????# # ;#####???????????????????? | | ???????# # #???????????????????? | | ??#????# # #??????###########??? | | ? ???# # % % #??????# #??? | | ?? ?# #### ######## """ """ #??? | | ?? # #??# @ ## [ # " """ #??? | | ?? + #??#%% #! " """ #??? | | ??# #??# +! "" "" #??? | | # #### #=!"" "" #??? | | + # # ### # #??? | | ######## # #?## ## #??? | | ???????# u #??# ############??? | | ???????############## #+## #??# #??? #?????? | | ????????????????????# #??# #?? #?????? | | ???????????????????# ! ### ##? #?????? | | ???????????????????## u ### # ##????? | | ??????????????????? #] #?# # !! #????? | | ??????????????????#### == #?# + !=#?????? | | ?????????????????????#! =[ #?# ############## | | ?????????????????????########?# #????# | | ??????????????????????????????### ###????# | | ????????????????????????????????# #??????# | | ???????????????##############???# ####???# | | ???????????????# #???# #???# | | ???????????????# "" #???# #???# " " " | | ???????????????# " ##### ##### " " " | | ???????????????# "F + # " " " | | ???????????????# "" # # " " " | | ???????????????# + + " " " | | ???????????????# """"""""" # # " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Light Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness I Spy It Was An Accident, I Swear Just What I Needed Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Please Form A Line Power Corrupts Remodeling Safety First Serviceable Loadout Shopping List Storm Trooper System Compromised Troublemaker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed WarpPitchforkScrap Manual? 0 Play Time 02:43:45 Cumulative 2.7 hours Start 2024.09.24 @ 17:18:17 End 2024.09.24 @ 20:28:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e810311e-e8d5-4d11-99ff-ab824a5bd663