Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 06:16:58 Player: ktur Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (345) 1725 Value Destroyed (13276) 13276 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (7919) 7919 TOTAL SCORE: 31680 Bonus ------- High Alert Combat Kills 4059 Follower Combat Kills 1987 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -527 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 99/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Biometal Leg Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Spectral Analyzer Assembled Combat Suite Experimental Armor Integrity Analyzer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Improved Energy Well Improved Phase Shifter Centrium Medium Armor Plating Improved KE Penetrator Micro-nuke Launcher [Rating: 185] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Hover Unit Combat Gravmag System Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Welding Torch Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Utility 11 | . . . 2 . 2 1 . . . . 1 . . . . . 2 . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 274 | 6 4 8 27 25 9 33 4 13 . 4 32 4 2 26 24 2 2 3 1 8 . 37 Power 33 | 1 . 1 1 . . 5 1 2 . 1 4 . . 2 7 . . . . 4 . 4 Engine 21 | 1 . 1 1 . . 5 1 1 . 1 4 . . 1 5 . . . . . . . Core 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . . . . 4 . 4 Propulsion 41 | 2 . 1 5 5 2 4 . 1 . 1 6 . . 1 . . 1 2 . 1 . 9 Treads 23 | 2 . 1 5 5 2 4 . 1 . . . . . . . . . 1 . . . 2 Leg 10 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 6 . . 1 . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 1 1 2 7 3 4 9 1 3 . 1 9 2 . 19 5 . 1 1 1 1 . 8 Device 22 | . . . 2 1 1 1 . 3 . 1 4 1 . 3 2 . . 1 . . . 2 Storage 12 | 1 . 1 2 1 . 1 . . . . . . . 3 1 . . . . . . 2 Processor 9 | . . . . . . 2 . . . . 2 . . 4 . . . . 1 . . . Hackware 6 | . . . . 1 . 3 . . . . 1 . . . . . 1 . . . . . Protection 30 | . 1 1 3 . 3 2 1 . . . 2 1 . 9 2 . . . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 3 4 14 17 3 15 2 7 . 1 13 2 2 4 12 2 . . . 2 . 16 Energy Gun 13 | 1 . . 5 1 . . . . . . . . 1 . 3 . . . . . . 2 Energy Cannon 10 | . 2 1 2 2 . 1 . . . . . . . . 2 . . . . . . . Ballistic Gun 63 | 1 . 1 5 10 3 11 1 3 . 1 9 1 . 3 1 . . . . 2 . 11 Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 2 2 . 3 1 2 . . . 1 1 . 3 1 . . . . . 3 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . 1 . . . . . 2 . . 3 . . 1 3 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 2 . 2 . . . . 1 . . 6 . . 1 . . 2 . . Parts Lost 77 | . . 1 . 1 1 8 1 6 . . 6 . . . 8 2 . 1 1 5 1 35 Power 14 | . . 1 . . . 2 . 2 . . 1 . . . 4 . . . . 1 . 3 Propulsion 10 | . . . . 1 . 2 . 2 . . . . . . . . . . . . . 5 Utility 34 | . . . . . . 2 . 1 . . 4 . . . 2 2 . 1 1 3 1 17 Weapon 19 | . . . . . 1 2 1 1 . . 1 . . . 2 . . . . 1 . 10 Highest Loss Streak 18 | . . 1 . 1 1 3 1 6 . . 3 . . . 5 1 . 1 1 4 1 18 Average Slot Usage (%) 93 | . 99 96 97 99 100 98 98 91 92 97 98 100 100 91 93 86 86 87 88 90 90 82 Engine 6 | . 14 14 11 11 9 14 15 7 7 7 5 6 6 5 3 . . . . . . . Core 1 | . . . . . . . . 6 7 7 6 6 6 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 6 4 5 5 8 5 4 Treads 8 | . 28 27 21 21 18 14 15 7 7 7 . . . . . . . . . . . . Leg 3 | . . . . . . . . . . 4 . . . . . . 4 15 17 15 14 11 Hover 4 | . . . . . . . . . . . 18 20 20 20 20 20 11 . . . . . Device 12 | . . . 8 . 5 . 7 14 15 15 15 6 6 5 8 19 23 27 23 22 27 26 Storage 17 | . 14 14 21 32 27 22 23 23 23 23 14 13 13 11 13 20 11 10 11 10 9 9 Processor 3 | . . . . . . . 7 . . . 5 . . 4 6 6 5 5 10 10 9 9 Hackware 3 | . . . . 10 9 16 . . . . 5 6 6 . . . 4 1 . . . . Protection 11 | . 13 11 11 . 12 11 15 15 15 15 9 25 26 23 21 . 4 5 5 7 9 5 Energy Cannon 4 | . 10 13 2 . . . . . . . . . . . 3 10 10 10 11 10 13 9 Ballistic Gun 9 | . 14 5 13 19 18 14 13 13 15 14 11 12 6 7 3 . . . . 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 11 17 46 81 81 86 100 99 99 99 101 101 75 75 74 98 95 95 96 96 111 120 120 Greatest Support 108 | 40 40 40 40 40 40 40 40 40 20 20 75 75 75 75 75 75 85 95 95 95 95 108 Greatest Overweight (x) 13 | . . 1 2 2 2 4 2 4 4 5 5 . . 13 1 1 2 1 1 1 1 2 Average Overweight (x) . | . . . 1 1 2 2 2 3 4 4 . . . . . 1 . . . . 1 . Largest Inventory Capacity 24 | 6 6 12 24 24 24 24 24 24 24 24 24 16 16 16 16 10 10 10 10 10 10 10 Average Capacity 16 | 5 6 7 17 23 24 23 24 24 24 24 17 16 16 14 12 10 10 10 10 10 10 9 Most Carried 24 | 6 6 9 20 24 24 24 24 24 21 24 24 16 16 16 16 10 10 10 10 10 10 10 Average Carried 15 | 3 5 6 16 23 22 23 23 19 21 23 16 14 16 14 11 9 9 9 9 9 9 8 Final Capacity 24 | 6 6 12 24 24 24 24 24 24 24 24 16 16 16 16 10 10 10 10 10 10 10 4 Final Carried 24 | 6 6 8 20 24 24 24 24 21 21 24 14 16 16 16 10 9 10 10 10 10 10 2 Class Distribution -------------------- 30% | Hauler-Mutant 28% | Mutant 17% | Golem 10% | Commander-Golem 3% | Hacker-Mutant 3% | Machinist-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Scavenger-Golem | -4/Factory Golem | -3/Research Golem | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Matter Collected 7722 | 194 40 110 600 806 201 1095 155 326 . 64 859 30 22 1429 178 244 134 77 10 160 . 988 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14983 | . 40 122 941 1045 534 1796 78 565 . . 1123 56 28 1341 425 133 238 1766 338 763 817 2834 Parts 738 | . 1 9 65 64 29 89 2 10 . . 57 7 3 119 12 6 10 68 14 29 43 101 Haulers Intercepted 9 | . . . 4 4 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 2 . . . . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 1 11 . 2 . 5 1 . . 7 . . . . . . Prevented 8 | . . . . . . . . 1 . . . . . 4 . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Combat Hostiles Destroyed 263 | . 1 4 17 17 7 31 3 10 . . 11 3 3 4 40 9 4 13 7 9 13 57 Melee 7 | . . 4 . . . . . 1 . . . . . . 2 . . . . . . . Guns 91 | . 1 . 9 14 7 23 1 3 . . 11 . . 4 3 . . . . 3 . 12 Cannons 73 | . . . 4 . . . . . . . . . . . . 4 4 12 7 6 13 23 AOE 89 | . . . 4 3 . 8 2 6 . . . 3 3 . 34 5 . . . . . 21 Classes Destroyed 24 | . 1 2 6 . 1 2 . 1 . . . 1 . 2 3 . . 1 . 1 . 3 Worker 17 | . . . 4 . 2 6 . . . . 5 . . . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . . . 4 4 1 . . . . . . . . . . . . . . . . . Recycler 17 | . . . 1 2 1 3 . . . . 3 . . . . . . 7 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . . . 3 2 . 1 . . . . . . . . . . . 2 . . . 1 Watcher 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . 1 Swarmer 49 | . . 3 8 . . 6 . . . . . 3 3 . . 9 . 1 3 . 4 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 88 | . 1 1 4 13 3 17 3 5 . . 3 . . . . . . 6 . 3 6 23 Brawler 9 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . 6 Duelist 10 | . . . . . 2 2 . 3 . . . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 34 | . . . 5 4 2 3 . 1 . . 4 . . . . . 1 5 . 3 1 5 Hunter 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Programmer 16 | . . . . . . 3 . . . . 3 . . . . . 3 . 1 . 2 4 Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Zionite 56 | . . . . . . . . . . . . . . 56 . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . 39 . . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 34 | . 1 3 5 6 5 17 3 10 . . 6 3 3 34 33 5 1 5 3 4 5 15 Combat Bots Only 32 | . 1 3 3 5 3 6 3 10 . . 3 3 3 1 32 5 1 2 3 4 5 15 Max Kills in Single Turn 7 | . 1 1 2 2 1 6 2 2 . . 2 2 2 2 7 2 1 2 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 1 2 . 4 2 2 . . . 2 2 . 7 2 . . . . . 4 Melee 1 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Damage Taken 23765 | . 22 309 685 845 268 2589 219 788 . 36 1397 75 251 835 2459 785 352 808 86 1961 658 8337 Core 2933 | . . 25 44 100 23 189 37 45 . 5 133 . . 66 431 164 32 102 9 210 . 1318 Absorbed by Shields 1321 | . . . 246 . 93 . . 190 . 14 325 . . . . . . 3 79 . . 371 Core Remaining (%) 72 | 100 . 90 . 64 95 . . . . 60 . . . . . 6 . . 85 81 . . Volleys Fired 839 | . 8 . 72 87 21 83 6 20 . . 55 10 2 102 39 15 22 47 24 39 31 156 Largest 3 | . 2 . 2 2 2 2 2 2 . . 2 2 1 2 2 2 2 2 2 3 3 3 Hottest 135 | . 80 . 90 79 46 64 56 56 . . 56 56 36 56 135 50 50 50 50 95 75 120 Shots Fired 1584 | . 16 . 140 163 42 162 8 29 . . 107 15 2 201 59 26 38 92 47 82 59 296 Gun 1010 | . 8 . 125 152 42 158 4 21 . . 107 10 . 201 31 . . . . 25 . 126 Cannon 502 | . 8 . 11 1 . . . . . . . . . . 13 22 38 92 47 57 59 154 Launcher 72 | . . . 4 10 . 4 4 8 . . . 5 2 . 15 4 . . . . . 16 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 931 | . 8 . 79 147 42 158 4 21 . . 107 10 . 201 14 . . . . 25 . 115 Thermal 550 | . 8 . 57 5 . . . . . . . . . . . 22 38 92 47 57 59 165 Explosive 72 | . . . 4 10 . 4 4 8 . . . 5 2 . 15 4 . . . . . 16 Electromagnetic 31 | . . . . 1 . . . . . . . . . . 30 . . . . . . . Robot Hit Streak 31 | . 6 . 11 15 9 13 7 14 . . 9 6 4 13 9 8 23 17 19 9 22 31 Robot Miss Streak 13 | . 2 . 3 4 1 7 3 4 . . 10 7 . 13 13 2 2 6 3 5 1 5 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Secondary Targets 23 | . . . . 3 2 4 . . . . 1 . . 8 . . . . . 2 . 3 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . 1 . . 1 . . . . . 1 . 1 Shots Hit Robots 1213 | . 11 17 92 110 32 134 7 35 . . 100 12 2 180 46 15 27 62 19 50 37 225 Core Hits 935 | . 3 5 43 40 19 131 7 41 . . 103 12 3 148 94 10 5 31 12 22 21 185 Critical Hits 51 | . . 3 1 2 . 1 . . . . . . . . . . . . . 6 . 38 Critical Kills 13 | . . 2 . 1 . . . . . . . . . . . . . . . 2 . 8 Critical Parts Destroyed 36 | . . 1 1 1 . 1 . . . . . . . . . . . . . 4 . 28 Melee Attacks 79 | . . 23 . . . . . 6 . . 8 . . 17 21 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . 22 . . . . . 6 . . 7 . . 17 21 4 . . . . . . Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sneak Attacks 5 | . . 2 . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43314 | . 152 683 2138 1861 544 3729 604 2267 . . 2107 364 353 2411 3339 1046 1394 3188 1006 2276 1660 12192 Guns 12799 | . 62 . 1497 1571 498 2367 42 517 . . 1779 117 . 2411 276 . . . . 496 . 1166 Cannons 14931 | . 90 . 143 . . . . . . . . . . . 132 472 1394 3154 1006 1780 1660 5100 Explosions 13488 | . . . 462 238 . 1329 562 1117 . . . 247 353 . 2680 574 . . . . . 5926 Melee 1895 | . . 683 . . . . . 633 . . 328 . . . 251 . . . . . . . Ramming 201 | . . . 36 52 46 33 . . . . . . . . . . . 34 . . . . Kinetic 11691 | . 62 . 808 1520 498 2367 42 517 . . 1779 117 . 2411 98 . . . . 496 . 976 Thermal 15934 | . 90 . 832 51 . 154 . . . . . . . . 51 472 1394 3154 1006 1780 1660 5290 Explosive 12799 | . . . 462 238 . 691 562 1117 . . . 247 353 . 2629 574 . . . . . 5926 Electromagnetic 794 | . . . . . . 484 . . . . . . . . 310 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1804 | . . 683 . . . . . 633 . . 237 . . . 251 . . . . . . . Piercing 91 | . . . . . . . . . . . 91 . . . . . . . . . . . Highest Corruption 28 | . . . 2 2 . 4 4 4 4 4 6 6 6 6 2 2 4 4 2 2 1 28 Average Corruption 2 | . . . 2 2 . 3 4 4 4 4 3 6 6 2 2 2 2 2 2 2 1 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Effects 229 | . . . 3 18 . 29 17 21 9 16 7 10 5 14 12 5 6 18 7 6 1 25 Message Errors 69 | . . . . 8 . 10 5 7 3 6 1 4 . 2 3 2 2 5 2 2 . 7 Matter Fused 31 | . . . . . . 7 3 4 2 4 . . 2 . . . 1 8 . . . . Heat Flow Errors 27 | . . . 1 3 . 3 3 2 2 2 2 1 1 1 3 1 . 1 . . . 1 Energy Discharges 30 | . . . 1 1 . 3 2 5 1 1 1 1 2 1 1 2 1 1 . 2 1 3 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 31 | . . . 1 2 . 4 3 3 1 3 . 2 . 1 3 . 2 2 2 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Targeting Errors 34 | . . . . 4 . 2 1 . . . 2 1 . 6 2 . . 1 3 2 . 10 Weapon Failures 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1859 | . . 25 8 28 . 36 1 459 . . 57 15 1 . 133 141 260 37 20 25 111 502 Projectiles 794 | . . . . . . . . . . . . . . . . 57 260 37 20 25 111 284 Explosions 575 | . . . 8 28 . 36 1 51 . . . 15 1 . 133 84 . . . . . 218 Melee 490 | . . 25 . . . . . 408 . . 57 . . . . . . . . . . . Knockbacks 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . Impact 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 491 | . . . . . . 125 . 64 . . . . 1 . 70 . . 17 . . . 214 Shots 14 | . . . . . . 3 . 3 . . . . 1 . 2 . . . . . . 5 Rammed 17 | . . . 4 5 2 4 . . . . . . . . . . . 2 . . . . Targets Rammed 18 | . . . 4 6 2 4 . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 132 2 186 273 9 438 288 220 161 153 330 135 224 236 374 219 . 128 . . . 109 Average Temperature 95 | . 52 2 50 43 3 137 104 89 73 73 111 73 106 93 143 113 . 66 . . . 13 Received Heat Transfer 3784 | . 12 126 214 393 130 909 63 189 . . 313 . 21 54 62 45 9 234 . 306 69 635 Effects 13 | . . . . . . 9 . . . . 2 . . . 2 . . . . . . . Shutdowns 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Melted 12 | . . . 3 . . . . . . . . . . . . . . 1 . . . 8 Heat Transferred 10293 | . 185 . 1739 111 . 200 . . . . . . . . 50 275 700 1725 486 975 925 2922 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 5 . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Peak Influence 1796 | . 44 110 372 351 250 865 . . . . 709 . . . . . 101 896 1281 1234 805 1796 Initial 692 | . . 5 . 142 68 22 . . . . . . . . . . . 31 501 692 579 422 Average 376 | . 18 43 133 138 116 320 . . . . 224 . . . . . 33 331 943 1016 670 1216 Maximum Alert Level 5 | . . . 1 1 1 3 . . . . 3 . . . . . . 3 4 4 3 5 Low Security (%) 51 | 100 100 100 71 67 67 52 . . . . 64 . . . . . 100 39 . . . . Level 1 13 | . . . 28 32 32 . . . . . 11 . . . . . . 31 . . . . Level 2 15 | . . . . . . 35 . . . . 22 . . . . . . 19 15 4 68 14 Level 3 12 | . . . . . . 11 . . . . 1 . . . . . . 8 55 58 31 33 Level 4 3 | . . . . . . . . . . . . . . . . . . . 29 36 . 16 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . 35 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 2 4 . 9 . 1 . . 3 . . . . . 1 1 . 2 2 8 Investigation 7 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . 1 1 1 Extermination 8 | . . . . . . 3 . . . . 1 . . . . . 1 . . . 1 2 Reinforcement 10 | . . . 1 4 . 1 . . . . 1 . . . . . . 1 . 1 . 1 Assault 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . 4 Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Distress Signals 26 | . . . 5 3 2 1 . . . . 4 . . . . . . 1 2 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 535 | . 4 8 44 40 14 43 6 13 . 1 29 4 6 85 49 14 4 30 19 16 19 87 Peak Tracking Total 37 | . 2 3 5 4 5 5 4 8 . 1 7 4 5 6 37 5 2 4 5 6 7 13 Tactical Retreats 39 | . . 4 . . . 2 3 1 . . 7 . . 10 4 1 . . . 2 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Traps Triggered 20 | . 1 1 3 7 . 2 . . . . 2 . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . 15 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 1 . 3 . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Machines Disabled 56 | . . . 1 4 . 18 . . . . 1 . . . 2 . 1 3 6 2 . 18 Max in Single Turn 7 | . . . 1 1 . 7 . . . . 1 . . . 1 . 1 1 2 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Machines Accessed 69 | . 3 1 12 12 4 6 . . 4 . 8 . 1 1 . . 2 4 2 3 3 3 Terminals 41 | . 3 . 9 10 2 3 . . . . 3 . . . . . 2 3 2 . 2 2 Fabricators 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 Repair Stations 5 | . . . 1 1 . 1 . . . . . . . . . . . . . 2 . . Recycling Units 5 | . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 . Scanalyzers 5 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Total Hacks 226 | . 11 1 40 33 19 18 . . 27 . 21 . 1 7 . . 14 11 4 6 5 8 Successful 154 | . 6 1 27 22 18 12 . . 27 . 11 . 1 7 . . 5 4 1 5 2 5 Failed 72 | . 5 . 13 11 1 6 . . . . 10 . . . . . 9 7 3 1 3 3 Catastrophic 16 | . . . 3 . . 3 . . . . 3 . . . . . . 2 2 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 9 . 11 9 1 5 . . . . 9 . . 5 . . 10 . 1 1 . 3 Terminals 111 | . 11 . 24 24 7 6 . . . . 6 . . . . . 14 8 4 . 4 3 Fabricators 17 | . . . . . . 2 . . . . 10 . . . . . . . . . . 5 Repair Stations 22 | . . . 4 6 . 7 . . . . . . . . . . . . . 5 . . Recycling Units 9 | . . . . 3 . . . . . . 2 . . . . . . 3 . . 1 . Scanalyzers 27 | . . . 12 . 12 3 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . . Terminal Hacks 80 | . 5 1 11 13 6 . . . 27 . 2 . 1 7 . . 3 2 1 . 1 . Record 12 | . . . . . . . . . 11 . . . . . . . . . 1 . . . Part Schematic 18 | . 1 . . . 1 . . . 8 . 1 . . 7 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . Prototype ID Bank 12 | . . . 6 1 2 . . . 3 . . . . . . . . . . . . . Open Door 7 | . . 1 . 5 . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . . 3 2 . . . . . . . . . . . 2 . . . . . Locate Traps 6 | . . . 1 3 1 . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 2 . . . . 6 . . . . . . . . . . 4 Load Schematic 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . 2 Build 7 | . . . . . . 1 . . . . 4 . . . . . . . . . . 2 Repair Station Hacks 21 | . . . 4 6 . 7 . . . . . . . . . . . . . 4 . . Scan Component 12 | . . . 2 3 . 4 . . . . . . . . . . . . . 3 . . Repair 9 | . . . 2 3 . 3 . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 8 | . . . . 3 . . . . . . 2 . . . . . . 2 . . 1 . Report Inventory 6 | . . . . 2 . . . . . . 2 . . . . . . 1 . . 1 . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Scanalyzer 26 | . . . 11 . 12 3 . . . . . . . . . . . . . . . . Insert Component 12 | . . . 5 . 6 1 . . . . . . . . . . . . . . . . Analyze 14 | . . . 6 . 6 2 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 . . . . . . . 1 . . . . . 2 . . 1 . 1 Terminals 5 | . 1 . 1 . . . . . . . 1 . . . . . 2 . . . . . Botnet 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 . 11 8 4 6 . . . . 8 . . . . . 2 4 1 2 2 2 Full Trace Events 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . 4 . 5 1 . . 8 . 1 . . 7 . . . . . . . . Parts Built 10 | . . . . . . 2 . . . . 5 . . . . . . . . . . 3 Matter 1191 | . . . . . . 146 . . . . 614 . . . . . . . . . . 431 Time 414 | . . . . . . 36 . . . . 153 . . . . . . . . . . 225 Total Part Build Rating 46 | . . . . . . 6 . . . . 29 . . . . . . . . . . 11 Parts Repaired 9 | . . . 2 3 . 3 . . . . . . . . . . . . . 1 . . Time 301 | . . . 52 84 . 103 . . . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 5 . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 10 | . . . 4 . 5 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . 4 1 . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . 2 . . . . . . . . . 24 . . . 4 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Total Allies 53 | . . . . 10 . . . 2 . 1 . . . 2 . . . 34 . . . 4 Largest Group 21 | . . . . 10 2 . . 2 1 2 1 . . 2 . . . 21 18 9 . 3 Highest-Rated Group 755 | . . . . 88 16 . . 46 16 110 94 . . 188 . . . 755 644 364 . 144 Highest-Rated Ally 156 | . . . . 16 8 . . 30 16 94 94 . . 94 . . . 156 156 143 . 60 Total Orders 3 | . . . . . . . . . . . . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 452 | . . . . 21 20 . . 4 . 3 15 . . 75 . . . 149 108 41 . 16 Total Damage 10077 | . . . . 209 168 . . 77 . 67 710 . . 2802 . . . 2683 1924 808 . 629 Kills 81 | . . . . 4 1 . . 1 . 1 . . . 20 . . . 28 19 6 . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Robot Analysis Total 6 | . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 . 2 . 1 2 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Turns Passed 21081 | 74 361 825 1798 1606 456 2310 869 972 279 996 1062 312 192 1720 994 445 708 1984 503 506 708 1401 Spaces Moved 11014 | 41 196 381 787 655 186 891 422 293 88 298 859 378 256 1819 694 177 347 917 285 197 311 536 Core 251 | 5 . . . . . . . . . . . . . 242 . . . . . . . 4 Treads 4286 | 36 196 381 787 655 186 891 422 293 88 298 13 . . . . . . . . . . 40 Legs 2245 | . . . . . . . . . . . . . . . . . 43 917 285 197 311 492 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4232 | . . . . . . . . . . . 846 378 256 1577 694 177 304 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 200 180 200 200 320 320 72 72 72 50 72 142 72 140 140 140 160 50 Average Speed 145 | 146 160 163 180 181 200 201 200 300 320 329 77 72 72 70 73 142 147 163 142 148 162 157 Slowest Speed 700 | 160 160 180 200 200 200 240 200 320 320 360 380 72 72 700 146 142 240 170 163 163 163 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 37 75 80 84 35 30 66 44 70 54 25 50 39 91 84 43 10 96 91 6 11 39 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . 1 1 . 1 . . 1 1 . . . . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 1 1 1 . . 1 . 1 1 . . 1 1 1 1 . Scrap Searched 19 | . . 1 . . . . 7 1 . 2 . . 1 4 . 3 . . . . . . Spaces Dug 62 | . . . . 22 . 5 . . . . 3 10 . . 3 4 3 . 1 . 8 3 Terrain Destroyed 507 | . . . 26 65 . 29 12 37 . . 3 18 18 . 28 38 8 14 8 21 19 163 Melee 10 | . . . . . . . . . . . 3 . . . 3 4 . . . . . . Projectile 109 | . . . . . . . . . . . . . . . . 11 8 14 8 21 19 28 AOE 388 | . . . 26 65 . 29 12 37 . . . 18 18 . 25 23 . . . . . 135 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Fac Res Arm Total 14499 | 53 229 550 1034 908 227 1244 440 343 87 315 1143 401 259 2041 1080 338 516 1314 337 335 470 835 Wait 1527 | . 10 117 77 87 1 178 . . . 6 154 . . 16 283 138 126 87 17 78 118 34 Move 10992 | 40 195 380 786 654 185 890 421 292 87 297 858 377 255 1818 693 176 346 916 284 196 310 536 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 7 5 4 33 20 4 29 4 4 . 4 9 6 . 28 6 . 7 7 6 5 3 13 Fast Attach 97 | 5 3 4 10 9 . 12 1 . . 3 11 . . 14 . . . 3 . 3 . 19 Attach 58 | 1 . 1 3 2 3 9 1 6 . . 8 . . 5 7 . 1 . . 2 . 9 Detach 52 | . . . 1 1 . 5 1 . . . 2 . . 5 3 2 3 6 . 6 3 14 Swap 119 | . 1 3 14 14 6 12 2 7 . 1 13 4 2 7 17 2 1 . 1 3 . 9 Drop 207 | . 7 3 34 20 5 20 4 . . 4 25 3 . 26 11 1 10 9 5 3 5 12 Fire 839 | . 8 . 72 87 21 83 6 20 . . 55 10 2 102 39 15 22 47 24 39 31 156 Melee 79 | . . 23 . . . . . 6 . . 8 . . 17 21 4 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Crush 16 | . . . 4 6 2 4 . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . 8 . 2 . . . . . . . . . . . 15 . . . . Rewire 263 | . . . . . . . . 8 . . . . . . . . . 222 . . . 33 Trap 19 | . . 15 . . . . . . . . . 1 . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -3/Research -3/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered Mines 512 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 514 | -10/Mines | Met a Derelict bent on vengeance 600 | -10/Mines | Learned location of Zion (-6) 609 | -10/Mines | Found a hidden stash of uninstalled traps 719 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1072 | -10/Mines | Discovered new exit (range 15) 1113 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1261 | -10/Mines | Entered Materials 1261 | -9/Materials | Evolved 2 slots: Utility x2 1431 | -9/Materials | Identified exit to Mines 1431 | -9/Materials | Identified exit to Storage 1509 | -9/Materials | Repaired Lgt. Treads 1536 | -9/Materials | Repaired Beam Cannon 1910 | -9/Materials | Discovered new exit (range 10) 2957 | -9/Materials | Discovered new exit (range 14) 3059 | -9/Materials | Entered Storage 3319 | -9/Storage | Build established: Hauler-Mutant 3861 | -9/Storage | Repaired Lgt. Treads 3895 | -9/Storage | Repaired Hvy. Assault Rifle 3929 | -9/Storage | Repaired Hcp. Storage Unit 4099 | -9/Storage | Found Prototype Protection 4102 | -9/Storage | Found Prototype Protection 4106 | -9/Storage | Found Prototype Protection 4109 | -9/Storage | Found Prototype Protection 4113 | -9/Storage | Found Prototype Protection 4116 | -9/Storage | Found Prototype Protection 4194 | -9/Storage | Build established: Scavenger-Mutant 4291 | -9/Storage | Discovered new exit (range 9) 4380 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4665 | -9/Storage | Entered Materials 4665 | -8/Materials | Accompanied by 2 allies 4665 | -8/Materials | Evolved 2 slots: Utility x2 4706 | -8/Materials | Build established: Hauler-Mutant 4930 | -8/Materials | Identified Lgt. Regenerative Plating (x6) 5081 | -8/Materials | Discovered new exit (range 10) 5121 | -8/Materials | Entered Factory 5121 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5819 | -7/Factory | Repaired Hvy. Ion Engine 5874 | -7/Factory | Garrison activated, responded to threat 6046 | -7/Factory | Repaired Lrg. Storage Unit 6097 | -7/Factory | Repaired Lgt. Treads 6638 | -7/Factory | Build established: Hacker-Mutant 6727 | -7/Factory | Discovered new exit (range 15) 6839 | -7/Factory | Identified exit to Factory 7144 | -7/Factory | Lost 3 parts (1p1n1u) 7166 | -7/Factory | First assault squad dispatched 7258 | -7/Factory | Fabricated Imp. Weapon Shielding? 7350 | -7/Factory | Discovered new exit (range 9) 7428 | -7/Factory | Build established: Hauler-Mutant 7431 | -7/Factory | Entered Lower Caves 7531 | -7/Lower Caves | Learned Factory emergency access door positions 8094 | -7/Lower Caves | Spotted B-75 Beast 8281 | -7/Lower Caves | Discovered new exit (range 11) 8300 | -7/Lower Caves | Entered another Lower Caves area 8380 | -7/Lower Caves | Learned location of 1 exit from Factory 8390 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8480 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 8488 | -7/Lower Caves | Destroyed 10 combat bots 9139 | -7/Lower Caves | Discovered new exit (range 16) 9272 | -7/Lower Caves | Entered Data Miner 9272 | -7/Data Miner | Accompanied by 1 ally 9272 | -7/Data Miner | Discovered new exit (range 6) 9333 | -7/Data Miner | Met Data Miner 9432 | -7/Data Miner | Learned location of Section 7 (-2) 9432 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9464 | -7/Data Miner | Received God Mode back door access code from Data Miner 9551 | -7/Data Miner | Entered Proximity Caves 9551 | -6/Proximity Caves | Accompanied by 1 ally 9856 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9857 | -6/Proximity Caves | Escorted by Enhanced Grunt 10290 | -6/Proximity Caves | Learned Factory machine intel 10446 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10547 | -6/Proximity Caves | Entered Factory 10547 | -6/Factory | Accompanied by 1 ally 10547 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10548 | -6/Factory | Identified exit to Factory 10550 | -6/Factory | Loaded intel: 261 machine locations 10650 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 10703 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 10737 | -6/Factory | Spotted B-75 Beast 10847 | -6/Factory | Discovered exit to Factory (range 9) 11072 | -6/Factory | Build established: Mutant 11156 | -6/Factory | Fabricated Proton Cannon (x1) 11363 | -6/Factory | Local fabrication network quarantined 11421 | -6/Factory | Lost 3 parts (1p2u) 11509 | -6/Factory | Identified exit to Lower Caves 11609 | -6/Factory | Entered Lower Caves 11681 | -6/Lower Caves | Encountered a Warlord checkpoint 11716 | -6/Lower Caves | Learned Factory non-interactive machine intel 11912 | -6/Lower Caves | Discovered new exit (range 14) 11921 | -6/Lower Caves | Entered another Lower Caves area 12085 | -6/Lower Caves | Identified exit to Zion 12089 | -6/Lower Caves | Spotted B-75 Beast 12113 | -6/Lower Caves | Entered Zion 12185 | -6/Zion | System corruption cleaned by Quarantine Array 12233 | -6/Zion | Given the Hacking Drone Bay 12234 | -6/Zion | Discovered new exit (range 10) 12337 | -6/Zion | Learned Factory emergency access door positions 12477 | -6/Zion | Visited the Megawrench Repair Shop 12479 | -6/Zion | Megawrench repaired 11 parts 12521 | -6/Zion | Given A8's code to call for help 12573 | -6/Zion | Found Prototype Hackware 12575 | -6/Zion | Found Prototype Processor 12575 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12582 | -6/Zion | Found Exp. Armor Integrity Analyzer 12588 | -6/Zion | Found Prototype Processor 12588 | -6/Zion | Identified Exp. Melee Analysis Suite 12596 | -6/Zion | Found Prototype Processor 12596 | -6/Zion | Identified Spectral Analyzer 12662 | -6/Zion | Build established: Machinist-Mutant 12824 | -6/Zion | Received a hallucinogenic algorithm 12827 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12831 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13051 | -6/Zion | Attacked by Zionites 13212 | -6/Zion | Found Prototype Device 13212 | -6/Zion | Identified Exp. Thermal Shield 13360 | -6/Zion | Build established: Mutant 13761 | -6/Zion | Destroyed Imprinter 13766 | -6/Zion | Extracted access codes from Imprinter's data core 13818 | -6/Zion | Opened final containment barrier to the Deep Caves 13830 | -6/Zion | Discovered new exit (range 3) 13830 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13833 | -6/Zion | Entered Deep Caves 13973 | -6/Deep Caves | Z-Facility disabled 14111 | -6/Deep Caves | Discovered new exit (range 6) 14176 | -6/Deep Caves | Spotted as-09745 14215 | -6/Deep Caves | Destroyed as-09745 14358 | -6/Deep Caves | Triggered Deep Caves wall 14358 | -6/Deep Caves | Spotted AS-09893 14358 | -6/Deep Caves | Exposed GOLEM chamber 14372 | -6/Deep Caves | Core integrity fell below 50% 14406 | -6/Deep Caves | Spotted AS-10316 14426 | -6/Deep Caves | Destroyed AS-09893 14433 | -6/Deep Caves | Destroyed 32 combat bots 14458 | -6/Deep Caves | Destroyed AS-10316 14481 | -6/Deep Caves | Found GOLEM Unit 14490 | -6/Deep Caves | Found GOLEM Unit 14492 | -6/Deep Caves | Lost 5 parts (2p1u2w) 14821 | -6/Deep Caves | Spotted as-89950 14827 | -6/Deep Caves | Entered Proximity Caves 14841 | -5/Proximity Caves | Core integrity fell below 20% 14984 | -5/Proximity Caves | Build established: Golem 15266 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15272 | -5/Proximity Caves | Entered Factory 15272 | -5/Factory | Evolved 2 slots: Utility x2 15273 | -5/Factory | Identified exit to Upper Caves 15273 | -5/Factory | Identified exit to Extension 15275 | -5/Factory | Loaded intel: 212 non-interactive machine locations 15294 | -5/Factory | Identified Exp. System Shield 15894 | -5/Factory | Spotted B-75 Beast 15980 | -5/Factory | Entered Extension 16323 | -5/Extension | Rescued a captive Derelict 16323 | -5/Extension | Rescued a captive Derelict 16498 | -5/Extension | Rescued a captive Derelict 16499 | -5/Extension | Rescued a captive Derelict 16691 | -5/Extension | Build established: Commander-Golem 16938 | -5/Extension | Spotted B-75 Beast 16963 | -5/Extension | Destroyed B-75 Beast 16964 | -5/Extension | Spotted B-75 Beast 16981 | -5/Extension | Allies destroyed B-75 Beast 17181 | -5/Extension | Discovered new exit (range 24) 17185 | -5/Extension | Discovered new exit (range 23) 17286 | -5/Extension | Rescued a captive Derelict 17287 | -5/Extension | Rescued a captive Derelict 17406 | -5/Extension | Rescued a captive Derelict 17407 | -5/Extension | Rescued a captive Derelict 17722 | -5/Extension | Rescued A7 17761 | -5/Extension | Rescued a captive Derelict 17964 | -5/Extension | Entered Cetus 17964 | -5/Cetus | Accompanied by 18 allies (A7) 17969 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17980 | -5/Cetus | Spotted Cetus Guard 17980 | -5/Cetus | Spotted Cetus Guard 17983 | -5/Cetus | Spotted Cetus Guard 17990 | -5/Cetus | Spotted Cetus Guard 17991 | -5/Cetus | Allies destroyed Cetus Guard 17995 | -5/Cetus | Allies destroyed Cetus Guard 17996 | -5/Cetus | Allies destroyed Cetus Guard 17999 | -5/Cetus | Allies destroyed Cetus Guard 18073 | -5/Cetus | Cetus Manufacturing Module disabled 18186 | -5/Cetus | Found a strange terminal 18337 | -5/Cetus | Escorted A7 to Cetus Mainframe 18350 | -5/Cetus | Discovered new exit (range 24) 18381 | -5/Cetus | Spotted Cetus Guard 18381 | -5/Cetus | Spotted Cetus Guard 18384 | -5/Cetus | Spotted Cetus Guard 18388 | -5/Cetus | Destroyed Cetus Guard 18389 | -5/Cetus | Spotted Cetus Guard 18391 | -5/Cetus | Destroyed Cetus Guard 18397 | -5/Cetus | Discovered new exit (range 23) 18401 | -5/Cetus | Allies destroyed Cetus Guard 18402 | -5/Cetus | Destroyed Cetus Guard 18419 | -5/Cetus | Met Revision 17 18467 | -5/Cetus | Entered Factory 18467 | -4/Factory | Accompanied by 9 allies (A7) 18467 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18472 | -4/Factory | Received a hacking code to weaken MAIN.C 18758 | -4/Factory | Lost 4 parts (1p2u1w) 18788 | -4/Factory | Discovered new exit (range 16) 18872 | -4/Factory | Repaired Myomer Leg 18973 | -4/Factory | Entered Research 18973 | -3/Research | Evolved 2 slots: Utility x2 19264 | -3/Research | Build established: Golem 19609 | -3/Research | Discovered new exit (range 12) 19681 | -3/Research | Entered Armory 19695 | -3/Armory | Energy Cycler disabled 19822 | -3/Armory | Spotted B-86 Titan 19830 | -3/Armory | Destroyed B-86 Titan 20431 | -3/Armory | First assault squad dispatched 20454 | -3/Armory | Incoming assault squad redirected 20525 | -3/Armory | Discovered new exit (range 15) 20574 | -3/Armory | Destroyed 15 combat bots 20588 | -3/Armory | Lost 3 parts (1p1u1w) 20828 | -3/Armory | Core integrity fell below 50% 20835 | -3/Armory | Fabricated Adv. Terrain Scanner (x2) 20865 | -3/Armory | Lost 10 parts (2n5u3w) 20979 | -3/Armory | Fabricated Exp. Terrain Scan Processor? 21013 | -3/Armory | System corruption reached 10% 21053 | -3/Armory | Core integrity fell below 20% 21082 | -3/Armory | Released all parts (6) 21082 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 21052_ Acquired 82 matter. 21054_ Acquired Flexi-carbon Leg. 21055_ WQK2KPVBL